gi-rsvg-2.0.2: librsvg bindings
CopyrightWill Thompson and Iñaki García Etxebarria
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria
Safe HaskellSafe-Inferred
LanguageHaskell2010

GI.Rsvg.Objects.Handle

Description

Lets you load SVG data and render it.

Synopsis

Exported types

newtype Handle Source #

Memory-managed wrapper type.

Constructors

Handle (ManagedPtr Handle) 

Instances

Instances details
Eq Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

Methods

(==) :: Handle -> Handle -> Bool #

(/=) :: Handle -> Handle -> Bool #

GObject Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

ManagedPtrNewtype Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

TypedObject Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

Methods

glibType :: IO GType #

HasParentTypes Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

IsGValue (Maybe Handle) Source #

Convert Handle to and from GValue. See toGValue and fromGValue.

Instance details

Defined in GI.Rsvg.Objects.Handle

type ParentTypes Handle Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

class (GObject o, IsDescendantOf Handle o) => IsHandle o Source #

Type class for types which can be safely cast to Handle, for instance with toHandle.

Instances

Instances details
(GObject o, IsDescendantOf Handle o) => IsHandle o Source # 
Instance details

Defined in GI.Rsvg.Objects.Handle

toHandle :: (MonadIO m, IsHandle o) => o -> m Handle Source #

Cast to Handle, for types for which this is known to be safe. For general casts, use castTo.

Methods

close

handleClose Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: a Handle

-> m ()

(Can throw GError)

Deprecated: (Since version 2.46.)Use handleReadStreamSync or the constructorfunctions handleNewFromGfileSync orhandleNewFromStreamSync. See the deprecation notes forhandleWrite for more information.

This is used after calling handleWrite to indicate that there is no more data to consume, and to start the actual parsing of the SVG document. The only reason to call this function is if you use use handleWrite to feed data into the handle; if you use the other methods like handleNewFromFile or handleReadStreamSync, then you do not need to call this function.

This will return True if the loader closed successfully and the SVG data was parsed correctly. Note that handle isn't freed until gObjectUnref is called.

getBaseUri

handleGetBaseUri Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> m Text

Returns: the base uri, possibly null

Gets the base uri for this Handle.

Since: 2.8

getDimensions

handleGetDimensions Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> m DimensionData 

Deprecated: (Since version 2.52.)Use handleGetIntrinsicSizeInPixels instead. Thisfunction is deprecated because it is not able to return exact fractional dimensions,only integer pixels.

Get the SVG's size. Do not call from within the size_func callback, because an infinite loop will occur.

This function depends on the Handle's DPI to compute dimensions in pixels, so you should call handleSetDpi beforehand.

Since: 2.14

getDimensionsSub

handleGetDimensionsSub Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> Maybe Text

id: An element's id within the SVG, starting with "#" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to use the whole SVG.

-> m (Bool, DimensionData) 

Deprecated: (Since version 2.46.)Use handleGetGeometryForLayer instead.

Get the size of a subelement of the SVG file. Do not call from within the size_func callback, because an infinite loop will occur.

This function depends on the Handle's DPI to compute dimensions in pixels, so you should call handleSetDpi beforehand.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

Since: 2.22

getGeometryForElement

handleGetGeometryForElement Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Maybe Text

id: An element's id within the SVG, starting with "##" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to compute the geometry for the whole SVG.

-> m (Rectangle, Rectangle)

(Can throw GError)

Computes the ink rectangle and logical rectangle of a single SVG element.

While rsvg_handle_get_geometry_for_layer computes the geometry of an SVG element subtree with its transformation matrix, this other function will compute the element's geometry as if it were being rendered under an identity transformation by itself. That is, the resulting geometry is as if the element got extracted by itself from the SVG.

This function is the counterpart to rsvg_handle_render_element.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

The "ink rectangle" is the bounding box that would be painted for fully- stroked and filled elements.

The "logical rectangle" just takes into account the unstroked paths and text outlines.

Note that these bounds are not minimum bounds; for example, clipping paths are not taken into account.

You can pass NULL for the id if you want to measure all the elements in the SVG, i.e. to measure everything from the root element.

This operation is not constant-time, as it involves going through all the child elements.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

getGeometryForLayer

handleGetGeometryForLayer Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Maybe Text

id: An element's id within the SVG, starting with "##" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to compute the geometry for the whole SVG.

-> Rectangle

viewport: Viewport size at which the whole SVG would be fitted.

-> m (Rectangle, Rectangle)

(Can throw GError)

Computes the ink rectangle and logical rectangle of an SVG element, or the whole SVG, as if the whole SVG were rendered to a specific viewport.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

The "ink rectangle" is the bounding box that would be painted for fully- stroked and filled elements.

The "logical rectangle" just takes into account the unstroked paths and text outlines.

Note that these bounds are not minimum bounds; for example, clipping paths are not taken into account.

You can pass NULL for the id if you want to measure all the elements in the SVG, i.e. to measure everything from the root element.

This operation is not constant-time, as it involves going through all the child elements.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

getIntrinsicDimensions

handleGetIntrinsicDimensions Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> m (Bool, Length, Bool, Length, Bool, Rectangle) 

Queries the <literal>width</literal>, <literal>height</literal>, and <literal>viewBox</literal> attributes in an SVG document.

If you are calling this function to compute a scaling factor to render the SVG, consider simply using handleRenderDocument instead; it will do the scaling computations automatically.

As an example, the following SVG element has a <literal>width</literal> of 100 pixels and a <literal>height</literal> of 400 pixels, but no <literal>viewBox</literal>:

<svg xmlns="http://www.w3.org/2000/svg" width="100" height="400">

Conversely, the following element has a <literal>viewBox</literal>, but no <literal>width</literal> or <literal>height</literal>:

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 400">

Note that the Length return values have RsvgUnits in them; you should not assume that they are always in pixels. For example, the following SVG element will return a width value whose <literal>units</literal> field is RSVG_UNIT_MM.

<svg xmlns="http://www.w3.org/2000/svg" width="210mm" height="297mm">

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

getIntrinsicSizeInPixels

handleGetIntrinsicSizeInPixels Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> m (Bool, Double, Double)

Returns: True if the dimensions could be converted directly to pixels; in this case outWidth and outHeight will be set accordingly. Note that the dimensions are floating-point numbers, so your application can know the exact size of an SVG document. To get integer dimensions, you should use ceil() to round up to the nearest integer (just using round(), may may chop off pixels with fractional coverage). If the dimensions cannot be converted to pixels, returns False and puts 0.0 in both outWidth and outHeight.

Converts an SVG document's intrinsic dimensions to pixels, and returns the result.

This function is able to extract the size in pixels from an SVG document if the document has both <literal>width</literal> and <literal>height</literal> attributes with physical units (px, in, cm, mm, pt, pc) or font-based units (em, ex). For physical units, the dimensions are normalized to pixels using the dots-per-inch (DPI) value set previously with handleSetDpi. For font-based units, this function uses the computed value of the font-size property for the toplevel <literal>&lt;svg&gt;</literal> element. In those cases, this function returns True.

This function is not able to extract the size in pixels directly from the intrinsic dimensions of the SVG document if the <literal>width</literal> or <literal>height</literal> are in percentage units (or if they do not exist, in which case the SVG spec mandates that they default to 100%), as these require a <firstterm>viewport</firstterm> to be resolved to a final size. In this case, the function returns False.

For example, the following document fragment has intrinsic dimensions that will resolve to 20x30 pixels.

<svg xmlns="http://www.w3.org/2000/svg" width="20" height="30"/>

Similarly, if the DPI is set to 96, this document will resolve to 192x288 pixels (i.e. 96*2 x 96*3).

<svg xmlns="http://www.w3.org/2000/svg" width="2in" height="3in"/>

The dimensions of the following documents cannot be resolved to pixels directly, and this function would return False for them:

<!-- Needs a viewport against which to compute the percentages. -->
<svg xmlns="http://www.w3.org/2000/svg" width="100%" height="100%"/>

<!-- Does not have intrinsic width/height, just a 1:2 aspect ratio which
     needs to be fitted within a viewport. -->
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 200"/>

Instead of querying an SVG document's size, applications are encouraged to render SVG documents to a size chosen by the application, by passing a suitably-sized viewport to handleRenderDocument.

Since: 2.52

getPixbuf

handleGetPixbuf Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> m (Maybe Pixbuf)

Returns: a pixbuf, or Nothing if an error occurs during rendering.

Returns the pixbuf loaded by handle. The pixbuf returned will be reffed, so the caller of this function must assume that ref.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

This function depends on the Handle's dots-per-inch value (DPI) to compute the "natural size" of the document in pixels, so you should call handleSetDpi beforehand.

getPixbufSub

handleGetPixbufSub Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Maybe Text

id: An element's id within the SVG, starting with "#" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to use the whole SVG.

-> m (Maybe Pixbuf)

Returns: a pixbuf, or Nothing if an error occurs during rendering.

Creates a Pixbuf the same size as the entire SVG loaded into handle, but only renders the sub-element that has the specified id (and all its sub-sub-elements recursively). If id is NULL, this function renders the whole SVG.

This function depends on the Handle's dots-per-inch value (DPI) to compute the "natural size" of the document in pixels, so you should call handleSetDpi beforehand.

If you need to render an image which is only big enough to fit a particular sub-element of the SVG, consider using handleRenderElement.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Since: 2.14

getPositionSub

handleGetPositionSub Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> Maybe Text

id: An element's id within the SVG, starting with "#" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to use the whole SVG.

-> m (Bool, PositionData) 

Deprecated: (Since version 2.46.)Use handleGetGeometryForLayer instead. This function isdeprecated since it is not able to return exact floating-point positions, only integerpixels.

Get the position of a subelement of the SVG file. Do not call from within the size_func callback, because an infinite loop will occur.

This function depends on the Handle's DPI to compute dimensions in pixels, so you should call handleSetDpi beforehand.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

Since: 2.22

hasSub

handleHasSub Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: a Handle

-> Text

id: An element's id within the SVG, starting with "#" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID.

-> m Bool

Returns: True if id exists in the SVG document, False otherwise.

Checks whether the element id exists in the SVG document.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

Since: 2.22

internalSetTesting

handleInternalSetTesting Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: a Handle

-> Bool

testing: Whether to enable testing mode

-> m () 

Do not call this function. This is intended for librsvg's internal test suite only.

new

handleNew Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> m Handle

Returns: A new Handle with no flags set.

Returns a new rsvg handle. Must be freed with gObjectUnref. This handle can be used to load an image.

The preferred way of loading SVG data into the returned Handle is with handleReadStreamSync.

The deprecated way of loading SVG data is with handleWrite and handleClose; note that these require buffering the entire file internally, and for this reason it is better to use the stream functions: handleNewFromStreamSync, handleReadStreamSync, or handleNewFromGfileSync.

After loading the Handle with data, you can render it using Cairo or get a GdkPixbuf from it. When finished, free the handle with objectUnref. No more than one image can be loaded with one handle.

Note that this function creates an Handle with no flags set. If you require any of HandleFlags to be set, use any of handleNewWithFlags, handleNewFromStreamSync, or handleNewFromGfileSync.

newFromData

handleNewFromData Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> ByteString

data: The SVG data

-> m (Maybe Handle)

Returns: A Handle or Nothing if an error occurs. (Can throw GError)

Loads the SVG specified by data. Note that this function creates an Handle without a base URL, and without any HandleFlags. If you need these, use handleNewFromStreamSync instead by creating a MemoryInputStream from your data.

Since: 2.14

newFromFile

handleNewFromFile Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> Text

filename: The file name to load, or a URI.

-> m (Maybe Handle)

Returns: A Handle or Nothing if an error occurs. (Can throw GError)

Loads the SVG specified by fileName. Note that this function, like handleNew, does not specify any loading flags for the resulting handle. If you require the use of HandleFlags, use handleNewFromGfileSync.

Since: 2.14

newFromGfileSync

handleNewFromGfileSync Source #

Arguments

:: (HasCallStack, MonadIO m, IsFile a, IsCancellable b) 
=> a

file: a File

-> [HandleFlags]

flags: flags from HandleFlags

-> Maybe b

cancellable: a Cancellable, or Nothing

-> m (Maybe Handle)

Returns: a new Handle on success, or Nothing with error filled in (Can throw GError)

Creates a new Handle for file.

This function sets the "base file" of the handle to be file itself, so SVG elements like <literal>&lt;image&gt;</literal> which reference external resources will be resolved relative to the location of file.

If cancellable is not Nothing, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error IOErrorEnumCancelled will be returned in error.

Since: 2.32

newFromStreamSync

handleNewFromStreamSync Source #

Arguments

:: (HasCallStack, MonadIO m, IsInputStream a, IsFile b, IsCancellable c) 
=> a

inputStream: a InputStream

-> Maybe b

baseFile: a File, or Nothing

-> [HandleFlags]

flags: flags from HandleFlags

-> Maybe c

cancellable: a Cancellable, or Nothing

-> m (Maybe Handle)

Returns: a new Handle on success, or Nothing with error filled in (Can throw GError)

Creates a new Handle for stream.

This function sets the "base file" of the handle to be baseFile if provided. SVG elements like <literal>&lt;image&gt;</literal> which reference external resources will be resolved relative to the location of baseFile.

If cancellable is not Nothing, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error IOErrorEnumCancelled will be returned in error.

Since: 2.32

newWithFlags

handleNewWithFlags Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> [HandleFlags]

flags: flags from HandleFlags

-> m Handle

Returns: a new Handle

Creates a new Handle with flags flags. After calling this function, you can feed the resulting handle with SVG data by using handleReadStreamSync.

Since: 2.36

readStreamSync

handleReadStreamSync Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a, IsInputStream b, IsCancellable c) 
=> a

handle: a Handle

-> b

stream: a InputStream

-> Maybe c

cancellable: a Cancellable, or Nothing

-> m ()

(Can throw GError)

Reads stream and writes the data from it to handle.

Before calling this function, you may need to call handleSetBaseUri or handleSetBaseGfile to set the "base file" for resolving references to external resources. SVG elements like <literal>&lt;image&gt;</literal> which reference external resources will be resolved relative to the location you specify with those functions.

If cancellable is not Nothing, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error IOErrorEnumCancelled will be returned.

Since: 2.32

renderCairo

handleRenderCairo Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> Context

cr: A Cairo context

-> m Bool

Returns: True if drawing succeeded; False otherwise.

Deprecated: (Since version 2.52.)Please use handleRenderDocument instead; that function letsyou pass a viewport and obtain a good error message.

Draws a loaded SVG handle to a Cairo context. Please try to use handleRenderDocument instead, which allows you to pick the size at which the document will be rendered.

Historically this function has picked a size by itself, based on the following rules:

<itemizedlist> <listitem> If the SVG document has both <literal>width</literal> and <literal>height</literal> attributes with physical units (px, in, cm, mm, pt, pc) or font-based units (em, ex), the function computes the size directly based on the dots-per-inch (DPI) you have configured with handleSetDpi. This is the same approach as handleGetIntrinsicSizeInPixels. </listitem> <listitem> Otherwise, if there is a <literal>viewBox</literal> attribute and both <literal>width</literal> and <literal>height</literal> are set to <literal>100%</literal> (or if they don't exist at all and thus default to 100%), the function uses the width and height of the viewBox as a pixel size. This produces a rendered document with the correct aspect ratio. </listitem> <listitem> Otherwise, this function computes the extents of every graphical object in the SVG document to find the total extents. This is moderately expensive, but no more expensive than rendering the whole document, for example. </listitem> <listitem> This function cannot deal with percentage-based units for <literal>width</literal> and <literal>height</literal> because there is no viewport against which they could be resolved; that is why it will compute the extents of objects in that case. This is why we recommend that you use handleRenderDocument instead, which takes in a viewport and follows the sizing policy from the web platform. </listitem> </itemizedlist>

Drawing will occur with respect to the cr's current transformation: for example, if the cr has a rotated current transformation matrix, the whole SVG will be rotated in the rendered version.

This function depends on the Handle's DPI to compute dimensions in pixels, so you should call handleSetDpi beforehand.

Note that cr must be a Cairo context that is not in an error state, that is, cairo_status() must return CAIRO_STATUS_SUCCESS for it. Cairo can set a context to be in an error state in various situations, for example, if it was passed an invalid matrix or if it was created for an invalid surface.

Since: 2.14

renderCairoSub

handleRenderCairoSub Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> Context

cr: A Cairo context

-> Maybe Text

id: An element's id within the SVG, starting with "##" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to render the whole SVG.

-> m Bool

Returns: True if drawing succeeded; False otherwise.

Deprecated: (Since version 2.52.)Please use handleRenderLayer instead; that function letsyou pass a viewport and obtain a good error message.

Renders a single SVG element in the same place as for a whole SVG document (a "subset" of the document). Please try to use handleRenderLayer instead, which allows you to pick the size at which the document with the layer will be rendered.

This is equivalent to handleRenderCairo, but it renders only a single element and its children, as if they composed an individual layer in the SVG.

Historically this function has picked a size for the whole document by itself, based on the following rules:

<itemizedlist> <listitem> If the SVG document has both <literal>width</literal> and <literal>height</literal> attributes with physical units (px, in, cm, mm, pt, pc) or font-based units (em, ex), the function computes the size directly based on the dots-per-inch (DPI) you have configured with handleSetDpi. This is the same approach as handleGetIntrinsicSizeInPixels. </listitem> <listitem> Otherwise, if there is a <literal>viewBox</literal> attribute and both <literal>width</literal> and <literal>height</literal> are set to <literal>100%</literal> (or if they don't exist at all and thus default to 100%), the function uses the width and height of the viewBox as a pixel size. This produces a rendered document with the correct aspect ratio. </listitem> <listitem> Otherwise, this function computes the extents of every graphical object in the SVG document to find the total extents. This is moderately expensive, but no more expensive than rendering the whole document, for example. </listitem> <listitem> This function cannot deal with percentage-based units for <literal>width</literal> and <literal>height</literal> because there is no viewport against which they could be resolved; that is why it will compute the extents of objects in that case. This is why we recommend that you use handleRenderLayer instead, which takes in a viewport and follows the sizing policy from the web platform. </listitem> </itemizedlist>

Drawing will occur with respect to the cr's current transformation: for example, if the cr has a rotated current transformation matrix, the whole SVG will be rotated in the rendered version.

This function depends on the Handle's DPI to compute dimensions in pixels, so you should call handleSetDpi beforehand.

Note that cr must be a Cairo context that is not in an error state, that is, cairo_status() must return CAIRO_STATUS_SUCCESS for it. Cairo can set a context to be in an error state in various situations, for example, if it was passed an invalid matrix or if it was created for an invalid surface.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

Since: 2.14

renderDocument

handleRenderDocument Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Context

cr: A Cairo context

-> Rectangle

viewport: Viewport size at which the whole SVG would be fitted.

-> m ()

(Can throw GError)

Renders the whole SVG document fitted to a viewport.

The viewport gives the position and size at which the whole SVG document will be rendered. The document is scaled proportionally to fit into this viewport.

The cr must be in a CAIRO_STATUS_SUCCESS state, or this function will not render anything, and instead will return an error.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

renderElement

handleRenderElement Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Context

cr: A Cairo context

-> Maybe Text

id: An element's id within the SVG, starting with "##" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to render the whole SVG document tree.

-> Rectangle

elementViewport: Viewport size in which to fit the element

-> m ()

(Can throw GError)

Renders a single SVG element to a given viewport

This function can be used to extract individual element subtrees and render them, scaled to a given elementViewport. This is useful for applications which have reusable objects in an SVG and want to render them individually; for example, an SVG full of icons that are meant to be be rendered independently of each other.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

You can pass NULL for the id if you want to render all the elements in the SVG, i.e. to render everything from the root element.

The element_viewport gives the position and size at which the named element will be rendered. FIXME: mention proportional scaling.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

renderLayer

handleRenderLayer Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Context

cr: A Cairo context

-> Maybe Text

id: An element's id within the SVG, starting with "##" (a single hash character), for example, "#layer1". This notation corresponds to a URL's fragment ID. Alternatively, pass Nothing to render the whole SVG document tree.

-> Rectangle

viewport: Viewport size at which the whole SVG would be fitted.

-> m ()

(Can throw GError)

Renders a single SVG element in the same place as for a whole SVG document.

The viewport gives the position and size at which the whole SVG document would be rendered. The document is scaled proportionally to fit into this viewport; hence the individual layer may be smaller than this.

This is equivalent to handleRenderDocument, but it renders only a single element and its children, as if they composed an individual layer in the SVG. The element is rendered with the same transformation matrix as it has within the whole SVG document. Applications can use this to re-render a single element and repaint it on top of a previously-rendered document, for example.

Element IDs should look like an URL fragment identifier; for example, pass "#foo" (hash <literal>foo</literal>) to get the geometry of the element that has an <literal>id="foo"</literal> attribute.

You can pass NULL for the id if you want to render all the elements in the SVG, i.e. to render everything from the root element.

API ordering: This function must be called on a fully-loaded handle. See the section <ulink url="RsvgHandle.htmlAPI-ordering">API ordering</ulink> for details.

Panics: this function will panic if the handle is not fully-loaded.

Since: 2.46

setBaseGfile

handleSetBaseGfile Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a, IsFile b) 
=> a

handle: a Handle

-> b

baseFile: a File

-> m () 

Set the base URI for handle from file.

Note: This function may only be called before handleWrite or handleReadStreamSync have been called.

Since: 2.32

setBaseUri

handleSetBaseUri Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle

-> Text

baseUri: The base uri

-> m () 

Set the base URI for this SVG.

Note: This function may only be called before handleWrite or handleReadStreamSync have been called.

Since: 2.9

setDpi

handleSetDpi Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Double

dpi: Dots Per Inch (i.e. as Pixels Per Inch)

-> m () 

Sets the DPI at which the handle will be rendered. Common values are 75, 90, and 300 DPI.

Passing a number <= 0 to dpi will reset the DPI to whatever the default value happens to be, but since setDefaultDpi is deprecated, please do not pass values <= 0 to this function.

Since: 2.8

setDpiXY

handleSetDpiXY Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: An Handle

-> Double

dpiX: Dots Per Inch (i.e. Pixels Per Inch)

-> Double

dpiY: Dots Per Inch (i.e. Pixels Per Inch)

-> m () 

Sets the DPI at which the handle will be rendered. Common values are 75, 90, and 300 DPI.

Passing a number <= 0 to dpi will reset the DPI to whatever the default value happens to be, but since setDefaultDpiXY is deprecated, please do not pass values <= 0 to this function.

Since: 2.8

setStylesheet

handleSetStylesheet Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: A Handle.

-> ByteString

css: String with CSS data; must be valid UTF-8.

-> m ()

(Can throw GError)

Sets a CSS stylesheet to use for an SVG document.

The cssLen argument is mandatory; this function will not compute the length of the css string. This is because a provided stylesheet, which the calling program could read from a file, can have nul characters in it.

During the CSS cascade, the specified stylesheet will be used with a "User" <ulink url="https://drafts.csswg.org/css-cascade-3/cascading-origins">origin</ulink>.

Note that @import rules will not be resolved, except for data: URLs.

Since: 2.48

write

handleWrite Source #

Arguments

:: (HasCallStack, MonadIO m, IsHandle a) 
=> a

handle: an Handle

-> ByteString

buf: pointer to svg data

-> m ()

(Can throw GError)

Deprecated: (Since version 2.46.)Use handleReadStreamSync or the constructorfunctions handleNewFromGfileSync orhandleNewFromStreamSync. This function is deprecated because itwill accumulate data from the buf in memory until handleClose getscalled. To avoid a big temporary buffer, use the suggested functions, whichtake a File or a InputStream and do not require a temporary buffer.

Loads the next count bytes of the image. You can call this function multiple times until the whole document is consumed; then you must call handleClose to actually parse the document.

Before calling this function for the first time, you may need to call handleSetBaseUri or handleSetBaseGfile to set the "base file" for resolving references to external resources. SVG elements like <literal>&lt;image&gt;</literal> which reference external resources will be resolved relative to the location you specify with those functions.

Properties

baseUri

No description available in the introspection data.

constructHandleBaseUri :: (IsHandle o, MonadIO m) => Text -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “base-uri” property. This is rarely needed directly, but it is used by new.

getHandleBaseUri :: (MonadIO m, IsHandle o) => o -> m Text Source #

Get the value of the “base-uri” property. When overloading is enabled, this is equivalent to

get handle #baseUri

setHandleBaseUri :: (MonadIO m, IsHandle o) => o -> Text -> m () Source #

Set the value of the “base-uri” property. When overloading is enabled, this is equivalent to

set handle [ #baseUri := value ]

desc

SVG's description.

getHandleDesc :: (MonadIO m, IsHandle o) => o -> m (Maybe Text) Source #

Get the value of the “desc” property. When overloading is enabled, this is equivalent to

get handle #desc

dpiX

No description available in the introspection data.

constructHandleDpiX :: (IsHandle o, MonadIO m) => Double -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “dpi-x” property. This is rarely needed directly, but it is used by new.

getHandleDpiX :: (MonadIO m, IsHandle o) => o -> m Double Source #

Get the value of the “dpi-x” property. When overloading is enabled, this is equivalent to

get handle #dpiX

setHandleDpiX :: (MonadIO m, IsHandle o) => o -> Double -> m () Source #

Set the value of the “dpi-x” property. When overloading is enabled, this is equivalent to

set handle [ #dpiX := value ]

dpiY

No description available in the introspection data.

constructHandleDpiY :: (IsHandle o, MonadIO m) => Double -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “dpi-y” property. This is rarely needed directly, but it is used by new.

getHandleDpiY :: (MonadIO m, IsHandle o) => o -> m Double Source #

Get the value of the “dpi-y” property. When overloading is enabled, this is equivalent to

get handle #dpiY

setHandleDpiY :: (MonadIO m, IsHandle o) => o -> Double -> m () Source #

Set the value of the “dpi-y” property. When overloading is enabled, this is equivalent to

set handle [ #dpiY := value ]

em

Exact width, in pixels, of the rendered SVG before calling the size callback as specified by rsvg_handle_set_size_callback().

getHandleEm :: (MonadIO m, IsHandle o) => o -> m Double Source #

Get the value of the “em” property. When overloading is enabled, this is equivalent to

get handle #em

ex

Exact height, in pixels, of the rendered SVG before calling the size callback as specified by rsvg_handle_set_size_callback().

getHandleEx :: (MonadIO m, IsHandle o) => o -> m Double Source #

Get the value of the “ex” property. When overloading is enabled, this is equivalent to

get handle #ex

flags

Flags from HandleFlags.

Since: 2.36

constructHandleFlags :: (IsHandle o, MonadIO m) => [HandleFlags] -> m (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “flags” property. This is rarely needed directly, but it is used by new.

getHandleFlags :: (MonadIO m, IsHandle o) => o -> m [HandleFlags] Source #

Get the value of the “flags” property. When overloading is enabled, this is equivalent to

get handle #flags

height

Height, in pixels, of the rendered SVG after calling the size callback as specified by rsvg_handle_set_size_callback().

getHandleHeight :: (MonadIO m, IsHandle o) => o -> m Int32 Source #

Get the value of the “height” property. When overloading is enabled, this is equivalent to

get handle #height

metadata

SVG's metadata

getHandleMetadata :: (MonadIO m, IsHandle o) => o -> m (Maybe Text) Source #

Get the value of the “metadata” property. When overloading is enabled, this is equivalent to

get handle #metadata

title

SVG's title.

getHandleTitle :: (MonadIO m, IsHandle o) => o -> m (Maybe Text) Source #

Get the value of the “title” property. When overloading is enabled, this is equivalent to

get handle #title

width

Width, in pixels, of the rendered SVG after calling the size callback as specified by rsvg_handle_set_size_callback().

getHandleWidth :: (MonadIO m, IsHandle o) => o -> m Int32 Source #

Get the value of the “width” property. When overloading is enabled, this is equivalent to

get handle #width