Saveable | GI.Vips.Enums, GI.Vips |
SaveableAny | GI.Vips.Enums, GI.Vips |
SaveableLast | GI.Vips.Enums, GI.Vips |
SaveableMono | GI.Vips.Enums, GI.Vips |
SaveableRgb | GI.Vips.Enums, GI.Vips |
SaveableRgba | GI.Vips.Enums, GI.Vips |
SaveableRgbaOnly | GI.Vips.Enums, GI.Vips |
SaveableRgbCmyk | GI.Vips.Enums, GI.Vips |
set | GI.Vips |
setAreaData | GI.Vips.Structs.Area, GI.Vips.Structs, GI.Vips |
setAreaLength | GI.Vips.Structs.Area, GI.Vips.Structs, GI.Vips |
setAreaN | GI.Vips.Structs.Area, GI.Vips.Structs, GI.Vips |
setArgumentClassFlags | GI.Vips.Structs.ArgumentClass, GI.Vips.Structs, GI.Vips |
setArgumentClassObjectClass | GI.Vips.Structs.ArgumentClass, GI.Vips.Structs, GI.Vips |
setArgumentClassOffset | GI.Vips.Structs.ArgumentClass, GI.Vips.Structs, GI.Vips |
setArgumentClassPriority | GI.Vips.Structs.ArgumentClass, GI.Vips.Structs, GI.Vips |
setArgumentInstanceArgumentClass | GI.Vips.Structs.ArgumentInstance, GI.Vips.Structs, GI.Vips |
setArgumentInstanceAssigned | GI.Vips.Structs.ArgumentInstance, GI.Vips.Structs, GI.Vips |
setArgumentInstanceCloseId | GI.Vips.Structs.ArgumentInstance, GI.Vips.Structs, GI.Vips |
setArgumentInstanceInvalidateId | GI.Vips.Structs.ArgumentInstance, GI.Vips.Structs, GI.Vips |
setArgumentInstanceObject | GI.Vips.Structs.ArgumentInstance, GI.Vips.Structs, GI.Vips |
setArgumentPspec | GI.Vips.Structs.Argument, GI.Vips.Structs, GI.Vips |
setForeignLoadAccess | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadDisc | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadFail | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadFailOn | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadFlags | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadMemory | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadOut | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignLoadSequential | GI.Vips.Objects.ForeignLoad, GI.Vips.Objects, GI.Vips |
setForeignSaveBackground | GI.Vips.Objects.ForeignSave, GI.Vips.Objects, GI.Vips |
setForeignSaveIn | GI.Vips.Objects.ForeignSave, GI.Vips.Objects, GI.Vips |
setForeignSavePageHeight | GI.Vips.Objects.ForeignSave, GI.Vips.Objects, GI.Vips |
setForeignSaveStrip | GI.Vips.Objects.ForeignSave, GI.Vips.Objects, GI.Vips |
setImageBands | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageCoding | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageDemand | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageFilename | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageForeignBuffer | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageFormat | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageHeight | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageInterpretation | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageKill | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageMode | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageSizeofHeader | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageWidth | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageXoffset | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageXres | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageYoffset | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setImageYres | GI.Vips.Objects.Image, GI.Vips.Objects, GI.Vips |
setObjectClassArgumentTable | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassArgumentTableTraverse | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassArgumentTableTraverseGtype | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassBuild | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassClose | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassDeprecated | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassDescription | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassDump | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassNickname | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassOutputNeedsArg | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassOutputToArg | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassPostbuild | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassPostclose | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassPreclose | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassRewind | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassSanity | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassSummary | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassSummaryClass | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectClassToString | GI.Vips.Structs.ObjectClass, GI.Vips.Structs, GI.Vips |
setObjectDescription | GI.Vips.Objects.Object, GI.Vips.Objects, GI.Vips |
setObjectNickname | GI.Vips.Objects.Object, GI.Vips.Objects, GI.Vips |
setProgressEta | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setProgressNpels | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setProgressPercent | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setProgressRun | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setProgressStart | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setProgressTpels | GI.Vips.Structs.Progress, GI.Vips.Structs, GI.Vips |
setRectHeight | GI.Vips.Structs.Rect, GI.Vips.Structs, GI.Vips |
setRectLeft | GI.Vips.Structs.Rect, GI.Vips.Structs, GI.Vips |
setRectTop | GI.Vips.Structs.Rect, GI.Vips.Structs, GI.Vips |
setRectWidth | GI.Vips.Structs.Rect, GI.Vips.Structs, GI.Vips |
setThingI | GI.Vips.Structs.Thing, GI.Vips.Structs, GI.Vips |
shutdown | GI.Vips.Functions, GI.Vips |
SignalProxy | GI.Vips |
Size | GI.Vips.Enums, GI.Vips |
SizeBoth | GI.Vips.Enums, GI.Vips |
SizeDown | GI.Vips.Enums, GI.Vips |
SizeForce | GI.Vips.Enums, GI.Vips |
SizeLast | GI.Vips.Enums, GI.Vips |
SizeUp | GI.Vips.Enums, GI.Vips |
SListFold2Fn | GI.Vips.Callbacks, GI.Vips |
SListMap2Fn | GI.Vips.Callbacks, GI.Vips |
SListMap4Fn | GI.Vips.Callbacks, GI.Vips |
Source | |
1 (Type/Class) | GI.Vips.Structs.Source, GI.Vips.Structs, GI.Vips |
2 (Data Constructor) | GI.Vips.Structs.Source, GI.Vips.Structs, GI.Vips |
StartFn | GI.Vips.Callbacks, GI.Vips |
StopFn | GI.Vips.Callbacks, GI.Vips |
strdup | GI.Vips.Functions, GI.Vips |
stringToCString | GI.Vips |