| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.EXT.DirectStateAccess
- gl_EXT_direct_state_access :: Bool
- glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m GLenum
- glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
- glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()
- glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()
- glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()
- glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()
- glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()
- glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
- glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
- glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()
- glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
- glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
- glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glDisableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()
- glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()
- glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glEnableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()
- glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()
- glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()
- glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ()
- glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()
- glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m ()
- glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()
- glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m ()
- glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m ()
- glGetBooleanIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLboolean -> m ()
- glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m ()
- glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m ()
- glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetIntegerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()
- glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
- glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
- glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
- glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()
- glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
- glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()
- glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()
- glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()
- glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()
- glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m ()
- glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ()
- glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ()
- glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
- glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
- glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()
- glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
- glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
- glIsEnabledIndexedEXT :: MonadIO m => GLenum -> GLuint -> m GLboolean
- glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m (Ptr ())
- glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())
- glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m ()
- glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMatrixPopEXT :: MonadIO m => GLenum -> m ()
- glMatrixPushEXT :: MonadIO m => GLenum -> m ()
- glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
- glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
- glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()
- glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
- glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
- glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m ()
- glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
- glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
- glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
- glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()
- glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()
- glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()
- glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m ()
- glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()
- glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()
- glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ()
- glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
- glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()
- glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m ()
- glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m ()
- glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()
- glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()
- glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
- glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()
- glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()
- glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()
- glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()
- glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()
- glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
- glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m ()
- glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m ()
- glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
- glProgramUniform1fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> m ()
- glProgramUniform1fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()
- glProgramUniform1iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m ()
- glProgramUniform1ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()
- glProgramUniform1uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m ()
- glProgramUniform1uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()
- glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m ()
- glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
- glProgramUniform2fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> m ()
- glProgramUniform2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()
- glProgramUniform2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ()
- glProgramUniform2ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()
- glProgramUniform2uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> m ()
- glProgramUniform2uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()
- glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()
- glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
- glProgramUniform3fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> m ()
- glProgramUniform3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()
- glProgramUniform3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
- glProgramUniform3ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()
- glProgramUniform3uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> m ()
- glProgramUniform3uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()
- glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()
- glProgramUniform4fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glProgramUniform4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()
- glProgramUniform4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()
- glProgramUniform4ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()
- glProgramUniform4uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glProgramUniform4uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()
- glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix2x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix2x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix3x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix3x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix4x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()
- glProgramUniformMatrix4x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()
- glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()
- glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()
- glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()
- glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m ()
- glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m ()
- glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()
- glTextureStorage1DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> m ()
- glTextureStorage2DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureStorage3DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()
- glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m GLboolean
- glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()
- glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m ()
- glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m ()
- glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()
- pattern GL_PROGRAM_MATRIX_EXT :: (Num a, Eq a) => a
- pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT :: (Num a, Eq a) => a
- pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT :: (Num a, Eq a) => a
Extension Support
gl_EXT_direct_state_access :: Bool Source
Checks that the GL_EXT_direct_state_access extension is available.
GL_EXT_direct_state_access
glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source
Usage: glBindMultiTextureEXT texunit target texture
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter texture is a Texture.
glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m GLenum Source
Usage: glCheckNamedFramebufferStatusEXT framebuffer target
The parameter framebuffer is a Framebuffer.
The parameter target is a FramebufferTarget.
glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glClearNamedBufferDataEXT buffer internalformat format type data
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of data should be COMPSIZE(format,type).
glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glClearNamedBufferSubDataEXT buffer internalformat offset size format type data
The parameter offset is a BufferSize.
The parameter size is a BufferSize.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of data should be COMPSIZE(format,type).
glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m () Source
Usage: glClientAttribDefaultEXT mask
The parameter mask is a ClientAttribMask, one of: GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT.
glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexImage1DEXT texunit target level internalformat width border imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexImage2DEXT texunit target level internalformat width height border imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexImage3DEXT texunit target level internalformat width height depth border imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexSubImage1DEXT texunit target level xoffset width format imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexSubImage2DEXT texunit target level xoffset yoffset width height format imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedMultiTexSubImage3DEXT texunit target level xoffset yoffset zoffset width height depth format imageSize bits
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureImage1DEXT texture target level internalformat width border imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureImage2DEXT texture target level internalformat width height border imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureImage3DEXT texture target level internalformat width height depth border imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter border is a CheckedInt32.
The length of bits should be imageSize.
glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureSubImage1DEXT texture target level xoffset width format imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureSubImage2DEXT texture target level xoffset yoffset width height format imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glCompressedTextureSubImage3DEXT texture target level xoffset yoffset zoffset width height depth format imageSize bits
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The length of bits should be imageSize.
glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m () Source
Usage: glCopyMultiTexImage1DEXT texunit target level internalformat x y width border
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter border is a CheckedInt32.
glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m () Source
Usage: glCopyMultiTexImage2DEXT texunit target level internalformat x y width height border
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter border is a CheckedInt32.
glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m () Source
Usage: glCopyMultiTexSubImage1DEXT texunit target level xoffset x y width
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
Usage: glCopyMultiTexSubImage2DEXT texunit target level xoffset yoffset x y width height
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
Usage: glCopyMultiTexSubImage3DEXT texunit target level xoffset yoffset zoffset x y width height
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m () Source
Usage: glCopyTextureImage1DEXT texture target level internalformat x y width border
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter border is a CheckedInt32.
glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m () Source
Usage: glCopyTextureImage2DEXT texture target level internalformat x y width height border
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureInternalFormat.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter border is a CheckedInt32.
glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m () Source
Usage: glCopyTextureSubImage1DEXT texture target level xoffset x y width
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
Usage: glCopyTextureSubImage2DEXT texture target level xoffset yoffset x y width height
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
Usage: glCopyTextureSubImage3DEXT texture target level xoffset yoffset zoffset x y width height
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter x is a WinCoord.
The parameter y is a WinCoord.
glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glDisableClientStateIndexedEXT array index
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glDisableClientStateiEXT array index
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glDisableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glDisableIndexedEXT target index
This command is an alias for glDisablei.
glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m () Source
Usage: glDisableVertexArrayAttribEXT vaobj index
glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m () Source
Usage: glDisableVertexArrayEXT vaobj array
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glEnableClientStateIndexedEXT array index
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glEnableClientStateiEXT array index
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glEnableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () Source
Usage: glEnableIndexedEXT target index
This command is an alias for glEnablei.
glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m () Source
Usage: glEnableVertexArrayAttribEXT vaobj index
glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m () Source
Usage: glEnableVertexArrayEXT vaobj array
The parameter array is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m () Source
Usage: glFlushMappedNamedBufferRangeEXT buffer offset length
glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m () Source
Usage: glFramebufferDrawBufferEXT framebuffer mode
The parameter framebuffer is a Framebuffer.
The parameter mode is a DrawBufferMode, one of: GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_LEFT, GL_NONE, GL_NONE_OES, GL_RIGHT.
glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m () Source
Usage: glFramebufferDrawBuffersEXT framebuffer n bufs
The parameter framebuffer is a Framebuffer.
The parameter bufs is a DrawBufferMode, one of: GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_LEFT, GL_NONE, GL_NONE_OES, GL_RIGHT.
The length of bufs should be n.
glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m () Source
Usage: glFramebufferReadBufferEXT framebuffer mode
The parameter framebuffer is a Framebuffer.
The parameter mode is a ReadBufferMode, one of: GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_LEFT, GL_RIGHT.
glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m () Source
Usage: glGenerateMultiTexMipmapEXT texunit target
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m () Source
Usage: glGenerateTextureMipmapEXT texture target
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glGetBooleanIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLboolean -> m () Source
Usage: glGetBooleanIndexedvEXT target index data
The parameter data is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of data should be COMPSIZE(target).
This command is an alias for glGetBooleani_v.
glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m () Source
Usage: glGetCompressedMultiTexImageEXT texunit target lod img
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter lod is a CheckedInt32.
The length of img should be COMPSIZE(target,lod).
glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m () Source
Usage: glGetCompressedTextureImageEXT texture target lod img
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter lod is a CheckedInt32.
The length of img should be COMPSIZE(target,lod).
glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source
Usage: glGetDoubleIndexedvEXT target index data
The parameter target is a TypeEnum.
The length of data should be COMPSIZE(target).
This command is an alias for glGetDoublei_v.
glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source
Usage: glGetDoublei_vEXT pname index params
The parameter pname is a TypeEnum.
The length of params should be COMPSIZE(pname).
This command is an alias for glGetDoublei_v.
glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source
Usage: glGetFloatIndexedvEXT target index data
The parameter target is a TypeEnum.
The length of data should be COMPSIZE(target).
This command is an alias for glGetFloati_v.
glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source
Usage: glGetFloati_vEXT pname index params
The parameter pname is a TypeEnum.
The length of params should be COMPSIZE(pname).
This command is an alias for glGetFloati_v.
glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetFramebufferParameterivEXT framebuffer pname params
The parameter framebuffer is a Framebuffer.
The parameter pname is a GetFramebufferParameter.
The length of params should be COMPSIZE(pname).
glGetIntegerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m () Source
Usage: glGetIntegerIndexedvEXT target index data
The length of data should be COMPSIZE(target).
This command is an alias for glGetIntegeri_v.
glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetMultiTexEnvfvEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The length of params should be COMPSIZE(pname).
glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetMultiTexEnvivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The length of params should be COMPSIZE(pname).
glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m () Source
Usage: glGetMultiTexGendvEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetMultiTexGenfvEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetMultiTexGenivEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glGetMultiTexImageEXT texunit target level format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(target,level,format,type).
glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetMultiTexLevelParameterfvEXT texunit target level pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetMultiTexLevelParameterivEXT texunit target level pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetMultiTexParameterIivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m () Source
Usage: glGetMultiTexParameterIuivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetMultiTexParameterfvEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetMultiTexParameterivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetNamedBufferParameterivEXT buffer pname params
The parameter pname is a VertexBufferObjectParameter.
The length of params should be COMPSIZE(pname).
glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m () Source
Usage: glGetNamedBufferPointervEXT buffer pname params
The parameter pname is a VertexBufferObjectParameter.
The length of params should be 1.
glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m () Source
Usage: glGetNamedBufferSubDataEXT buffer offset size data
The length of data should be COMPSIZE(size).
glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetNamedFramebufferAttachmentParameterivEXT framebuffer attachment pname params
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter pname is a FramebufferAttachmentParameterName.
The length of params should be COMPSIZE(pname).
glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetNamedFramebufferParameterivEXT framebuffer pname params
The parameter framebuffer is a Framebuffer.
The parameter pname is a GetFramebufferParameter.
The length of params should be COMPSIZE(pname).
glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m () Source
Usage: glGetNamedProgramLocalParameterIivEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m () Source
Usage: glGetNamedProgramLocalParameterIuivEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m () Source
Usage: glGetNamedProgramLocalParameterdvEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m () Source
Usage: glGetNamedProgramLocalParameterfvEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glGetNamedProgramStringEXT program target pname string
The parameter target is a ProgramTarget.
The parameter pname is a ProgramStringProperty.
The length of string should be COMPSIZE(program,pname).
glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetNamedProgramivEXT program target pname params
The parameter target is a ProgramTarget.
The parameter pname is a ProgramProperty.
The length of params should be 1.
glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetNamedRenderbufferParameterivEXT renderbuffer pname params
The parameter renderbuffer is a Renderbuffer.
The parameter pname is a RenderbufferParameterName.
The length of params should be COMPSIZE(pname).
glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m () Source
Usage: glGetPointerIndexedvEXT target index data
The parameter target is a TypeEnum.
The length of data should be 1.
glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m () Source
Usage: glGetPointeri_vEXT pname index params
The parameter pname is a TypeEnum.
The length of params should be 1.
glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glGetTextureImageEXT texture target level format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(target,level,format,type).
glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetTextureLevelParameterfvEXT texture target level pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetTextureLevelParameterivEXT texture target level pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetTextureParameterIivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m () Source
Usage: glGetTextureParameterIuivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glGetTextureParameterfvEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glGetTextureParameterivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetVertexArrayIntegeri_vEXT vaobj index pname param
glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source
Usage: glGetVertexArrayIntegervEXT vaobj pname param
glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> m () Source
Usage: glGetVertexArrayPointeri_vEXT vaobj index pname param
glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m () Source
Usage: glGetVertexArrayPointervEXT vaobj pname param
The length of param should be 1.
glIsEnabledIndexedEXT :: MonadIO m => GLenum -> GLuint -> m GLboolean Source
Usage: glIsEnabledIndexedEXT target index
This command is an alias for glIsEnabledi.
glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m (Ptr ()) Source
Usage: glMapNamedBufferEXT buffer access
The parameter access is a VertexBufferObjectAccess.
glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ()) Source
Usage: glMapNamedBufferRangeEXT buffer offset length access
The parameter access is a BufferAccessMask.
glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glMatrixFrustumEXT mode left right bottom top zNear zFar
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m () Source
Usage: glMatrixLoadIdentityEXT mode
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source
Usage: glMatrixLoadTransposedEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source
Usage: glMatrixLoadTransposefEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source
Usage: glMatrixLoaddEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source
Usage: glMatrixLoadfEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source
Usage: glMatrixMultTransposedEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source
Usage: glMatrixMultTransposefEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source
Usage: glMatrixMultdEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source
Usage: glMatrixMultfEXT mode m
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
The length of m should be 16.
glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glMatrixOrthoEXT mode left right bottom top zNear zFar
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixPopEXT :: MonadIO m => GLenum -> m () Source
Usage: glMatrixPopEXT mode
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixPushEXT :: MonadIO m => GLenum -> m () Source
Usage: glMatrixPushEXT mode
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glMatrixRotatedEXT mode angle x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glMatrixRotatefEXT mode angle x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glMatrixScaledEXT mode x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glMatrixScalefEXT mode x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glMatrixTranslatedEXT mode x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glMatrixTranslatefEXT mode x y z
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m () Source
Usage: glMultiTexBufferEXT texunit target internalformat buffer
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter internalformat is a TypeEnum.
glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glMultiTexCoordPointerEXT texunit size type stride pointer
The parameter texunit is a TextureUnit.
The parameter type is a TexCoordPointerType, one of: GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT.
The length of pointer should be COMPSIZE(size,type,stride).
glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () Source
Usage: glMultiTexEnvfEXT texunit target pname param
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter param is a CheckedFloat32.
The vector equivalent of this command is glMultiTexEnvfvEXT.
glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glMultiTexEnvfvEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () Source
Usage: glMultiTexEnviEXT texunit target pname param
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter param is a CheckedInt32.
The vector equivalent of this command is glMultiTexEnvivEXT.
glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glMultiTexEnvivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m () Source
Usage: glMultiTexGendEXT texunit coord pname param
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The vector equivalent of this command is glMultiTexGendvEXT.
glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m () Source
Usage: glMultiTexGendvEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () Source
Usage: glMultiTexGenfEXT texunit coord pname param
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter param is a CheckedFloat32.
The vector equivalent of this command is glMultiTexGenfvEXT.
glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glMultiTexGenfvEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () Source
Usage: glMultiTexGeniEXT texunit coord pname param
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter param is a CheckedInt32.
The vector equivalent of this command is glMultiTexGenivEXT.
glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glMultiTexGenivEXT texunit coord pname params
The parameter texunit is a TextureUnit.
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexImage1DEXT texunit target level internalformat width border format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width).
glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexImage2DEXT texunit target level internalformat width height border format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexImage3DEXT texunit target level internalformat width height depth border format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height,depth).
glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glMultiTexParameterIivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m () Source
Usage: glMultiTexParameterIuivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () Source
Usage: glMultiTexParameterfEXT texunit target pname param
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedFloat32.
The vector equivalent of this command is glMultiTexParameterfvEXT.
glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glMultiTexParameterfvEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () Source
Usage: glMultiTexParameteriEXT texunit target pname param
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedInt32.
The vector equivalent of this command is glMultiTexParameterivEXT.
glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glMultiTexParameterivEXT texunit target pname params
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source
Usage: glMultiTexRenderbufferEXT texunit target renderbuffer
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexSubImage1DEXT texunit target level xoffset width format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width).
glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexSubImage2DEXT texunit target level xoffset yoffset width height format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glMultiTexSubImage3DEXT texunit target level xoffset yoffset zoffset width height depth format type pixels
The parameter texunit is a TextureUnit.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height,depth).
glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m () Source
Usage: glNamedBufferDataEXT buffer size data usage
The parameter usage is a VertexBufferObjectUsage.
The length of data should be COMPSIZE(size).
glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m () Source
Usage: glNamedBufferStorageEXT buffer size data flags
The length of data should be size.
glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m () Source
Usage: glNamedBufferSubDataEXT buffer offset size data
The length of data should be COMPSIZE(size).
glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m () Source
Usage: glNamedCopyBufferSubDataEXT readBuffer writeBuffer readOffset writeOffset size
glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m () Source
Usage: glNamedFramebufferParameteriEXT framebuffer pname param
The parameter framebuffer is a Framebuffer.
The parameter pname is a FramebufferParameterName.
glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m () Source
Usage: glNamedFramebufferRenderbufferEXT framebuffer attachment renderbuffertarget renderbuffer
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter renderbuffertarget is a RenderbufferTarget.
The parameter renderbuffer is a Renderbuffer.
glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m () Source
Usage: glNamedFramebufferTexture1DEXT framebuffer attachment textarget texture level
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter textarget is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m () Source
Usage: glNamedFramebufferTexture2DEXT framebuffer attachment textarget texture level
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter textarget is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
Usage: glNamedFramebufferTexture3DEXT framebuffer attachment textarget texture level zoffset
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter textarget is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m () Source
Usage: glNamedFramebufferTextureEXT framebuffer attachment texture level
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m () Source
Usage: glNamedFramebufferTextureFaceEXT framebuffer attachment texture level face
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
The parameter face is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m () Source
Usage: glNamedFramebufferTextureLayerEXT framebuffer attachment texture level layer
The parameter framebuffer is a Framebuffer.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
The parameter layer is a CheckedInt32.
glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glNamedProgramLocalParameter4dEXT program target index x y z w
The parameter target is a ProgramTarget.
The vector equivalent of this command is glNamedProgramLocalParameter4dvEXT.
glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m () Source
Usage: glNamedProgramLocalParameter4dvEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glNamedProgramLocalParameter4fEXT program target index x y z w
The parameter target is a ProgramTarget.
The vector equivalent of this command is glNamedProgramLocalParameter4fvEXT.
glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m () Source
Usage: glNamedProgramLocalParameter4fvEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m () Source
Usage: glNamedProgramLocalParameterI4iEXT program target index x y z w
The parameter target is a ProgramTarget.
The vector equivalent of this command is glNamedProgramLocalParameterI4ivEXT.
glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m () Source
Usage: glNamedProgramLocalParameterI4ivEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source
Usage: glNamedProgramLocalParameterI4uiEXT program target index x y z w
The parameter target is a ProgramTarget.
The vector equivalent of this command is glNamedProgramLocalParameterI4uivEXT.
glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m () Source
Usage: glNamedProgramLocalParameterI4uivEXT program target index params
The parameter target is a ProgramTarget.
The length of params should be 4.
glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m () Source
Usage: glNamedProgramLocalParameters4fvEXT program target index count params
The parameter target is a ProgramTarget.
The length of params should be count*4.
glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m () Source
Usage: glNamedProgramLocalParametersI4ivEXT program target index count params
The parameter target is a ProgramTarget.
The length of params should be count*4.
glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m () Source
Usage: glNamedProgramLocalParametersI4uivEXT program target index count params
The parameter target is a ProgramTarget.
The length of params should be count*4.
glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m () Source
Usage: glNamedProgramStringEXT program target format len string
The parameter target is a ProgramTarget.
The parameter format is a ProgramFormat.
The length of string should be len.
glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m () Source
Usage: glNamedRenderbufferStorageEXT renderbuffer internalformat width height
The parameter renderbuffer is a Renderbuffer.
The parameter internalformat is a InternalFormat, one of: GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_ICC_SGIX, GL_ALPHA4, GL_ALPHA8, GL_ALPHA_ICC_SGIX, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32_SGIX, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_ICC_SGIX, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY_ICC_SGIX, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA8_ICC_SGIX, GL_LUMINANCE16_ICC_SGIX, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA_ICC_SGIX, GL_LUMINANCE_ICC_SGIX, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_R3_G3_B2, GL_R5_G6_B5_A8_ICC_SGIX, GL_R5_G6_B5_ICC_SGIX, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB2_EXT, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RGBA_ICC_SGIX, GL_RGB_ICC_SGIX.
glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source
Usage: glNamedRenderbufferStorageMultisampleCoverageEXT renderbuffer coverageSamples colorSamples internalformat width height
The parameter renderbuffer is a Renderbuffer.
The parameter internalformat is a InternalFormat, one of: GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_ICC_SGIX, GL_ALPHA4, GL_ALPHA8, GL_ALPHA_ICC_SGIX, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32_SGIX, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_ICC_SGIX, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY_ICC_SGIX, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA8_ICC_SGIX, GL_LUMINANCE16_ICC_SGIX, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA_ICC_SGIX, GL_LUMINANCE_ICC_SGIX, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_R3_G3_B2, GL_R5_G6_B5_A8_ICC_SGIX, GL_R5_G6_B5_ICC_SGIX, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB2_EXT, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RGBA_ICC_SGIX, GL_RGB_ICC_SGIX.
glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source
Usage: glNamedRenderbufferStorageMultisampleEXT renderbuffer samples internalformat width height
The parameter renderbuffer is a Renderbuffer.
The parameter internalformat is a InternalFormat, one of: GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_ICC_SGIX, GL_ALPHA4, GL_ALPHA8, GL_ALPHA_ICC_SGIX, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32_SGIX, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_ICC_SGIX, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY_ICC_SGIX, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA8_ICC_SGIX, GL_LUMINANCE16_ICC_SGIX, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA_ICC_SGIX, GL_LUMINANCE_ICC_SGIX, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_R3_G3_B2, GL_R5_G6_B5_A8_ICC_SGIX, GL_R5_G6_B5_ICC_SGIX, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB2_EXT, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RGBA_ICC_SGIX, GL_RGB_ICC_SGIX.
glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m () Source
Usage: glProgramUniform1dEXT program location x
glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () Source
Usage: glProgramUniform1dvEXT program location count value
The length of value should be count.
glProgramUniform1fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> m () Source
Usage: glProgramUniform1fEXT program location v0
This command is an alias for glProgramUniform1f.
glProgramUniform1fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m () Source
Usage: glProgramUniform1fvEXT program location count value
The length of value should be count.
This command is an alias for glProgramUniform1fv.
glProgramUniform1iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m () Source
Usage: glProgramUniform1iEXT program location v0
This command is an alias for glProgramUniform1i.
glProgramUniform1ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m () Source
Usage: glProgramUniform1ivEXT program location count value
The length of value should be count.
This command is an alias for glProgramUniform1iv.
glProgramUniform1uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m () Source
Usage: glProgramUniform1uiEXT program location v0
This command is an alias for glProgramUniform1ui.
glProgramUniform1uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m () Source
Usage: glProgramUniform1uivEXT program location count value
The length of value should be count.
This command is an alias for glProgramUniform1uiv.
glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m () Source
Usage: glProgramUniform2dEXT program location x y
glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () Source
Usage: glProgramUniform2dvEXT program location count value
The length of value should be count.
glProgramUniform2fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> m () Source
Usage: glProgramUniform2fEXT program location v0 v1
This command is an alias for glProgramUniform2f.
glProgramUniform2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m () Source
Usage: glProgramUniform2fvEXT program location count value
The length of value should be count*2.
This command is an alias for glProgramUniform2fv.
glProgramUniform2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m () Source
Usage: glProgramUniform2iEXT program location v0 v1
This command is an alias for glProgramUniform2i.
glProgramUniform2ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m () Source
Usage: glProgramUniform2ivEXT program location count value
The length of value should be count*2.
This command is an alias for glProgramUniform2iv.
glProgramUniform2uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> m () Source
Usage: glProgramUniform2uiEXT program location v0 v1
This command is an alias for glProgramUniform2ui.
glProgramUniform2uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m () Source
Usage: glProgramUniform2uivEXT program location count value
The length of value should be count*2.
This command is an alias for glProgramUniform2uiv.
glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glProgramUniform3dEXT program location x y z
glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () Source
Usage: glProgramUniform3dvEXT program location count value
The length of value should be count.
glProgramUniform3fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glProgramUniform3fEXT program location v0 v1 v2
This command is an alias for glProgramUniform3f.
glProgramUniform3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m () Source
Usage: glProgramUniform3fvEXT program location count value
The length of value should be count*3.
This command is an alias for glProgramUniform3fv.
glProgramUniform3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m () Source
Usage: glProgramUniform3iEXT program location v0 v1 v2
This command is an alias for glProgramUniform3i.
glProgramUniform3ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m () Source
Usage: glProgramUniform3ivEXT program location count value
The length of value should be count*3.
This command is an alias for glProgramUniform3iv.
glProgramUniform3uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> m () Source
Usage: glProgramUniform3uiEXT program location v0 v1 v2
This command is an alias for glProgramUniform3ui.
glProgramUniform3uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m () Source
Usage: glProgramUniform3uivEXT program location count value
The length of value should be count*3.
This command is an alias for glProgramUniform3uiv.
glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
Usage: glProgramUniform4dEXT program location x y z w
glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () Source
Usage: glProgramUniform4dvEXT program location count value
The length of value should be count.
glProgramUniform4fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source
Usage: glProgramUniform4fEXT program location v0 v1 v2 v3
This command is an alias for glProgramUniform4f.
glProgramUniform4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m () Source
Usage: glProgramUniform4fvEXT program location count value
The length of value should be count*4.
This command is an alias for glProgramUniform4fv.
glProgramUniform4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m () Source
Usage: glProgramUniform4iEXT program location v0 v1 v2 v3
This command is an alias for glProgramUniform4i.
glProgramUniform4ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m () Source
Usage: glProgramUniform4ivEXT program location count value
The length of value should be count*4.
This command is an alias for glProgramUniform4iv.
glProgramUniform4uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source
Usage: glProgramUniform4uiEXT program location v0 v1 v2 v3
This command is an alias for glProgramUniform4ui.
glProgramUniform4uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m () Source
Usage: glProgramUniform4uivEXT program location count value
The length of value should be count*4.
This command is an alias for glProgramUniform4uiv.
glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix2dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix2fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*4.
This command is an alias for glProgramUniformMatrix2fv.
glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix2x3dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix2x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix2x3fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*6.
This command is an alias for glProgramUniformMatrix2x3fv.
glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix2x4dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix2x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix2x4fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*8.
This command is an alias for glProgramUniformMatrix2x4fv.
glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix3dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix3fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*9.
This command is an alias for glProgramUniformMatrix3fv.
glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix3x2dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix3x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix3x2fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*6.
This command is an alias for glProgramUniformMatrix3x2fv.
glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix3x4dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix3x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix3x4fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*12.
This command is an alias for glProgramUniformMatrix3x4fv.
glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix4dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix4fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*16.
This command is an alias for glProgramUniformMatrix4fv.
glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix4x2dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix4x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix4x2fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*8.
This command is an alias for glProgramUniformMatrix4x2fv.
glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () Source
Usage: glProgramUniformMatrix4x3dvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count.
glProgramUniformMatrix4x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m () Source
Usage: glProgramUniformMatrix4x3fvEXT program location count transpose value
The parameter transpose is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of value should be count*12.
This command is an alias for glProgramUniformMatrix4x3fv.
glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m () Source
Usage: glPushClientAttribDefaultEXT mask
The parameter mask is a ClientAttribMask, one of: GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT.
glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m () Source
Usage: glTextureBufferEXT texture target internalformat buffer
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter internalformat is a TextureInternalFormat.
glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m () Source
Usage: glTextureBufferRangeEXT texture target internalformat buffer offset size
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter internalformat is a TextureInternalFormat.
The parameter offset is a BufferOffset.
The parameter size is a BufferSize.
glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureImage1DEXT texture target level internalformat width border format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width).
glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureImage2DEXT texture target level internalformat width height border format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureImage3DEXT texture target level internalformat width height depth border format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height,depth).
glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source
Usage: glTexturePageCommitmentEXT texture level xoffset yoffset zoffset width height depth resident
glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glTextureParameterIivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m () Source
Usage: glTextureParameterIuivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m () Source
Usage: glTextureParameterfEXT texture target pname param
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedFloat32.
The vector equivalent of this command is glTextureParameterfvEXT.
glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m () Source
Usage: glTextureParameterfvEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m () Source
Usage: glTextureParameteriEXT texture target pname param
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedInt32.
The vector equivalent of this command is glTextureParameterivEXT.
glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () Source
Usage: glTextureParameterivEXT texture target pname params
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m () Source
Usage: glTextureRenderbufferEXT texture target renderbuffer
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glTextureStorage1DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> m () Source
Usage: glTextureStorage1DEXT texture target levels internalformat width
glTextureStorage2DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source
Usage: glTextureStorage2DEXT texture target levels internalformat width height
glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m () Source
Usage: glTextureStorage2DMultisampleEXT texture target samples internalformat width height fixedsamplelocations
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter internalformat is a TextureInternalFormat.
The parameter fixedsamplelocations is a Boolean, one of: GL_FALSE, GL_TRUE.
glTextureStorage3DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m () Source
Usage: glTextureStorage3DEXT texture target levels internalformat width height depth
glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source
Usage: glTextureStorage3DMultisampleEXT texture target samples internalformat width height depth fixedsamplelocations
The parameter fixedsamplelocations is a Boolean, one of: GL_FALSE, GL_TRUE.
glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureSubImage1DEXT texture target level xoffset width format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width).
glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureSubImage2DEXT texture target level xoffset yoffset width height format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
Usage: glTextureSubImage3DEXT texture target level xoffset yoffset zoffset width height depth format type pixels
The parameter texture is a Texture.
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter xoffset is a CheckedInt32.
The parameter yoffset is a CheckedInt32.
The parameter zoffset is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height,depth).
glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m GLboolean Source
Usage: glUnmapNamedBufferEXT buffer
glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m () Source
Usage: glVertexArrayBindVertexBufferEXT vaobj bindingindex buffer offset stride
The parameter offset is a BufferOffset.
glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayColorOffsetEXT vaobj buffer size type stride offset
The parameter type is a ColorPointerType, one of: GL_BYTE, GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT.
glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayEdgeFlagOffsetEXT vaobj buffer stride offset
glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayFogCoordOffsetEXT vaobj buffer type stride offset
The parameter type is a FogCoordinatePointerType, one of: GL_FLOAT, GL_DOUBLE.
glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayIndexOffsetEXT vaobj buffer type stride offset
The parameter type is a IndexPointerType, one of: GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT.
glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayMultiTexCoordOffsetEXT vaobj buffer texunit size type stride offset
The parameter type is a TexCoordPointerType, one of: GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT.
glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () Source
glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArraySecondaryColorOffsetEXT vaobj buffer size type stride offset
The parameter type is a ColorPointerType, one of: GL_BYTE, GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT.
glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayTexCoordOffsetEXT vaobj buffer size type stride offset
The parameter type is a TexCoordPointerType, one of: GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT.
glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () Source
Usage: glVertexArrayVertexAttribBindingEXT vaobj attribindex bindingindex
glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () Source
Usage: glVertexArrayVertexAttribDivisorEXT vaobj index divisor
glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m () Source
Usage: glVertexArrayVertexAttribFormatEXT vaobj attribindex size type normalized relativeoffset
The parameter normalized is a Boolean, one of: GL_FALSE, GL_TRUE.
glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m () Source
Usage: glVertexArrayVertexAttribIFormatEXT vaobj attribindex size type relativeoffset
glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayVertexAttribIOffsetEXT vaobj buffer index size type stride offset
The parameter type is a VertexAttribEnum.
glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m () Source
Usage: glVertexArrayVertexAttribLFormatEXT vaobj attribindex size type relativeoffset
glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayVertexAttribLOffsetEXT vaobj buffer index size type stride offset
The parameter offset is a BufferOffset.
glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayVertexAttribOffsetEXT vaobj buffer index size type normalized stride offset
The parameter type is a VertexAttribPointerType.
glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () Source
Usage: glVertexArrayVertexBindingDivisorEXT vaobj bindingindex divisor
glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () Source
Usage: glVertexArrayVertexOffsetEXT vaobj buffer size type stride offset
The parameter type is a VertexPointerType, one of: GL_DOUBLE, GL_FLOAT, GL_INT, GL_SHORT.
pattern GL_PROGRAM_MATRIX_EXT :: (Num a, Eq a) => a Source
pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT :: (Num a, Eq a) => a Source
pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT :: (Num a, Eq a) => a Source