| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.ATI.EnvmapBumpmap
- gl_ATI_envmap_bumpmap :: Bool
- glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- pattern GL_BUMP_ENVMAP_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_BUMP_NUM_TEX_UNITS_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_BUMP_ROT_MATRIX_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_BUMP_ROT_MATRIX_SIZE_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_BUMP_TARGET_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_BUMP_TEX_UNITS_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_DU8DV8_ATI :: forall a. (Num a, Eq a) => a
- pattern GL_DUDV_ATI :: forall a. (Num a, Eq a) => a
Extension Support
gl_ATI_envmap_bumpmap :: Bool Source #
Checks that the GL_ATI_envmap_bumpmap extension is available.
GL_ATI_envmap_bumpmap
glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexBumpParameterfvATI pname param
The parameter pname is a GetTexBumpParameterATI.
The length of param should be COMPSIZE(pname).
glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexBumpParameterivATI pname param
The parameter pname is a GetTexBumpParameterATI.
The length of param should be COMPSIZE(pname).
glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glTexBumpParameterfvATI pname param
The parameter pname is a TexBumpParameterATI.
The length of param should be COMPSIZE(pname).
glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glTexBumpParameterivATI pname param
The parameter pname is a TexBumpParameterATI.
The length of param should be COMPSIZE(pname).
pattern GL_BUMP_ENVMAP_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_BUMP_NUM_TEX_UNITS_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_BUMP_ROT_MATRIX_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_BUMP_ROT_MATRIX_SIZE_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_BUMP_TARGET_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_BUMP_TEX_UNITS_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_DU8DV8_ATI :: forall a. (Num a, Eq a) => a Source #
pattern GL_DUDV_ATI :: forall a. (Num a, Eq a) => a Source #