{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.REND.ScreenCoordinates (
gl_REND_screen_coordinates
, pattern GL_INVERTED_SCREEN_W_REND
, pattern GL_SCREEN_COORDINATES_REND
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_REND_screen_coordinates :: Bool
gl_REND_screen_coordinates = member "GL_REND_screen_coordinates" extensions
{-# NOINLINE gl_REND_screen_coordinates #-}
pattern GL_INVERTED_SCREEN_W_REND = 0x8491
pattern GL_SCREEN_COORDINATES_REND = 0x8490