gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.Multitexture

Contents

Synopsis

Extension Support

gl_ARB_multitexture :: Bool Source #

Checks that the GL_ARB_multitexture extension is available.

GL_ARB_multitexture

glActiveTextureARB :: MonadIO m => GLenum -> m () Source #

Usage: glActiveTextureARB texture

The parameter texture is a TextureUnit.

This command is an alias for glActiveTexture.

glClientActiveTextureARB :: MonadIO m => GLenum -> m () Source #

Usage: glClientActiveTextureARB texture

The parameter texture is a TextureUnit.

This command is an alias for glClientActiveTexture.

glMultiTexCoord1dARB :: MonadIO m => GLenum -> GLdouble -> m () Source #

Usage: glMultiTexCoord1dARB target s

The parameter target is a TextureUnit.

The parameter s is a CoordD.

This command is an alias for glMultiTexCoord1d.

The vector equivalent of this command is glMultiTexCoord1dv.

glMultiTexCoord1dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #

Usage: glMultiTexCoord1dvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordD.

The length of v should be 1.

This command is an alias for glMultiTexCoord1dv.

glMultiTexCoord1fARB :: MonadIO m => GLenum -> GLfloat -> m () Source #

Usage: glMultiTexCoord1fARB target s

The parameter target is a TextureUnit.

The parameter s is a CoordF.

This command is an alias for glMultiTexCoord1f.

The vector equivalent of this command is glMultiTexCoord1fv.

glMultiTexCoord1fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #

Usage: glMultiTexCoord1fvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordF.

The length of v should be 1.

This command is an alias for glMultiTexCoord1fv.

glMultiTexCoord1iARB :: MonadIO m => GLenum -> GLint -> m () Source #

Usage: glMultiTexCoord1iARB target s

The parameter target is a TextureUnit.

The parameter s is a CoordI.

This command is an alias for glMultiTexCoord1i.

The vector equivalent of this command is glMultiTexCoord1iv.

glMultiTexCoord1ivARB :: MonadIO m => GLenum -> Ptr GLint -> m () Source #

Usage: glMultiTexCoord1ivARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordI.

The length of v should be 1.

This command is an alias for glMultiTexCoord1iv.

glMultiTexCoord1sARB :: MonadIO m => GLenum -> GLshort -> m () Source #

Usage: glMultiTexCoord1sARB target s

The parameter target is a TextureUnit.

The parameter s is a CoordS.

This command is an alias for glMultiTexCoord1s.

The vector equivalent of this command is glMultiTexCoord1sv.

glMultiTexCoord1svARB :: MonadIO m => GLenum -> Ptr GLshort -> m () Source #

Usage: glMultiTexCoord1svARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordS.

The length of v should be 1.

This command is an alias for glMultiTexCoord1sv.

glMultiTexCoord2dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m () Source #

Usage: glMultiTexCoord2dARB target s t

The parameter target is a TextureUnit.

The parameter s is a CoordD.

The parameter t is a CoordD.

This command is an alias for glMultiTexCoord2d.

The vector equivalent of this command is glMultiTexCoord2dv.

glMultiTexCoord2dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #

Usage: glMultiTexCoord2dvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordD.

The length of v should be 2.

This command is an alias for glMultiTexCoord2dv.

glMultiTexCoord2fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m () Source #

Usage: glMultiTexCoord2fARB target s t

The parameter target is a TextureUnit.

The parameter s is a CoordF.

The parameter t is a CoordF.

This command is an alias for glMultiTexCoord2f.

The vector equivalent of this command is glMultiTexCoord2fv.

glMultiTexCoord2fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #

Usage: glMultiTexCoord2fvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordF.

The length of v should be 2.

This command is an alias for glMultiTexCoord2fv.

glMultiTexCoord2iARB :: MonadIO m => GLenum -> GLint -> GLint -> m () Source #

Usage: glMultiTexCoord2iARB target s t

The parameter target is a TextureUnit.

The parameter s is a CoordI.

The parameter t is a CoordI.

This command is an alias for glMultiTexCoord2i.

The vector equivalent of this command is glMultiTexCoord2iv.

glMultiTexCoord2ivARB :: MonadIO m => GLenum -> Ptr GLint -> m () Source #

Usage: glMultiTexCoord2ivARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordI.

The length of v should be 2.

This command is an alias for glMultiTexCoord2iv.

glMultiTexCoord2sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> m () Source #

Usage: glMultiTexCoord2sARB target s t

The parameter target is a TextureUnit.

The parameter s is a CoordS.

The parameter t is a CoordS.

This command is an alias for glMultiTexCoord2s.

The vector equivalent of this command is glMultiTexCoord2sv.

glMultiTexCoord2svARB :: MonadIO m => GLenum -> Ptr GLshort -> m () Source #

Usage: glMultiTexCoord2svARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordS.

The length of v should be 2.

This command is an alias for glMultiTexCoord2sv.

glMultiTexCoord3dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () Source #

Usage: glMultiTexCoord3dARB target s t r

The parameter target is a TextureUnit.

The parameter s is a CoordD.

The parameter t is a CoordD.

The parameter r is a CoordD.

This command is an alias for glMultiTexCoord3d.

The vector equivalent of this command is glMultiTexCoord3dv.

glMultiTexCoord3dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #

Usage: glMultiTexCoord3dvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordD.

The length of v should be 3.

This command is an alias for glMultiTexCoord3dv.

glMultiTexCoord3fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () Source #

Usage: glMultiTexCoord3fARB target s t r

The parameter target is a TextureUnit.

The parameter s is a CoordF.

The parameter t is a CoordF.

The parameter r is a CoordF.

This command is an alias for glMultiTexCoord3f.

The vector equivalent of this command is glMultiTexCoord3fv.

glMultiTexCoord3fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #

Usage: glMultiTexCoord3fvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordF.

The length of v should be 3.

This command is an alias for glMultiTexCoord3fv.

glMultiTexCoord3iARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m () Source #

Usage: glMultiTexCoord3iARB target s t r

The parameter target is a TextureUnit.

The parameter s is a CoordI.

The parameter t is a CoordI.

The parameter r is a CoordI.

This command is an alias for glMultiTexCoord3i.

The vector equivalent of this command is glMultiTexCoord3iv.

glMultiTexCoord3ivARB :: MonadIO m => GLenum -> Ptr GLint -> m () Source #

Usage: glMultiTexCoord3ivARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordI.

The length of v should be 3.

This command is an alias for glMultiTexCoord3iv.

glMultiTexCoord3sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m () Source #

Usage: glMultiTexCoord3sARB target s t r

The parameter target is a TextureUnit.

The parameter s is a CoordS.

The parameter t is a CoordS.

The parameter r is a CoordS.

This command is an alias for glMultiTexCoord3s.

The vector equivalent of this command is glMultiTexCoord3sv.

glMultiTexCoord3svARB :: MonadIO m => GLenum -> Ptr GLshort -> m () Source #

Usage: glMultiTexCoord3svARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordS.

The length of v should be 3.

This command is an alias for glMultiTexCoord3sv.

glMultiTexCoord4dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #

Usage: glMultiTexCoord4dARB target s t r q

The parameter target is a TextureUnit.

The parameter s is a CoordD.

The parameter t is a CoordD.

The parameter r is a CoordD.

The parameter q is a CoordD.

This command is an alias for glMultiTexCoord4d.

The vector equivalent of this command is glMultiTexCoord4dv.

glMultiTexCoord4dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #

Usage: glMultiTexCoord4dvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordD.

The length of v should be 4.

This command is an alias for glMultiTexCoord4dv.

glMultiTexCoord4fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #

Usage: glMultiTexCoord4fARB target s t r q

The parameter target is a TextureUnit.

The parameter s is a CoordF.

The parameter t is a CoordF.

The parameter r is a CoordF.

The parameter q is a CoordF.

This command is an alias for glMultiTexCoord4f.

The vector equivalent of this command is glMultiTexCoord4fv.

glMultiTexCoord4fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #

Usage: glMultiTexCoord4fvARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordF.

The length of v should be 4.

This command is an alias for glMultiTexCoord4fv.

glMultiTexCoord4iARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m () Source #

Usage: glMultiTexCoord4iARB target s t r q

The parameter target is a TextureUnit.

The parameter s is a CoordI.

The parameter t is a CoordI.

The parameter r is a CoordI.

The parameter q is a CoordI.

This command is an alias for glMultiTexCoord4i.

The vector equivalent of this command is glMultiTexCoord4iv.

glMultiTexCoord4ivARB :: MonadIO m => GLenum -> Ptr GLint -> m () Source #

Usage: glMultiTexCoord4ivARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordI.

The length of v should be 4.

This command is an alias for glMultiTexCoord4iv.

glMultiTexCoord4sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m () Source #

Usage: glMultiTexCoord4sARB target s t r q

The parameter target is a TextureUnit.

The parameter s is a CoordS.

The parameter t is a CoordS.

The parameter r is a CoordS.

The parameter q is a CoordS.

This command is an alias for glMultiTexCoord4s.

The vector equivalent of this command is glMultiTexCoord4sv.

glMultiTexCoord4svARB :: MonadIO m => GLenum -> Ptr GLshort -> m () Source #

Usage: glMultiTexCoord4svARB target v

The parameter target is a TextureUnit.

The parameter v is a CoordS.

The length of v should be 4.

This command is an alias for glMultiTexCoord4sv.

pattern GL_ACTIVE_TEXTURE_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_CLIENT_ACTIVE_TEXTURE_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_TEXTURE_UNITS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE0_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE10_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE11_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE12_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE13_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE14_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE15_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE16_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE17_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE18_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE19_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE1_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE20_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE21_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE22_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE23_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE24_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE25_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE26_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE27_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE28_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE29_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE2_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE30_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE31_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE3_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE4_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE5_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE6_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE7_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE8_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE9_ARB :: forall a. (Num a, Eq a) => a Source #