Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_EXT_sparse_texture :: Bool
- glTexPageCommitmentEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_SPARSE_TEXTURE_SIZE_EXT :: (Eq a, Num a) => a
- pattern GL_NUM_SPARSE_LEVELS_EXT :: (Eq a, Num a) => a
- pattern GL_NUM_VIRTUAL_PAGE_SIZES_EXT :: (Eq a, Num a) => a
- pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_2D :: (Eq a, Num a) => a
- pattern GL_TEXTURE_2D_ARRAY :: (Eq a, Num a) => a
- pattern GL_TEXTURE_3D :: (Eq a, Num a) => a
- pattern GL_TEXTURE_CUBE_MAP :: (Eq a, Num a) => a
- pattern GL_TEXTURE_CUBE_MAP_ARRAY_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_SPARSE_EXT :: (Eq a, Num a) => a
- pattern GL_VIRTUAL_PAGE_SIZE_INDEX_EXT :: (Eq a, Num a) => a
- pattern GL_VIRTUAL_PAGE_SIZE_X_EXT :: (Eq a, Num a) => a
- pattern GL_VIRTUAL_PAGE_SIZE_Y_EXT :: (Eq a, Num a) => a
- pattern GL_VIRTUAL_PAGE_SIZE_Z_EXT :: (Eq a, Num a) => a
Extension Support
gl_EXT_sparse_texture :: Bool Source #
Checks that the GL_EXT_sparse_texture extension is available.
GL_EXT_sparse_texture
glTexPageCommitmentEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTexPageCommitmentEXT
target level xoffset yoffset zoffset width height depth commit
This command is an alias for glTexPageCommitmentARB
.
pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_SPARSE_TEXTURE_SIZE_EXT :: (Eq a, Num a) => a Source #
pattern GL_NUM_SPARSE_LEVELS_EXT :: (Eq a, Num a) => a Source #
pattern GL_NUM_VIRTUAL_PAGE_SIZES_EXT :: (Eq a, Num a) => a Source #
pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_2D :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_2D_ARRAY :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_3D :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_CUBE_MAP :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_CUBE_MAP_ARRAY_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_SPARSE_EXT :: (Eq a, Num a) => a Source #
pattern GL_VIRTUAL_PAGE_SIZE_INDEX_EXT :: (Eq a, Num a) => a Source #
pattern GL_VIRTUAL_PAGE_SIZE_X_EXT :: (Eq a, Num a) => a Source #
pattern GL_VIRTUAL_PAGE_SIZE_Y_EXT :: (Eq a, Num a) => a Source #
pattern GL_VIRTUAL_PAGE_SIZE_Z_EXT :: (Eq a, Num a) => a Source #