Build #1 for gloss-relative-0.1.0.0
| Package | gloss-relative-0.1.0.0 |
|---|
| Install | InstallOk |
|---|---|
| Docs | Ok |
| Tests | NotTried |
| Time submitted | 2025-11-27 15:32:53.188294107 UTC |
|---|---|
| Compiler | ghc-9.8.4 |
| OS | linux |
| Arch | x86_64 |
| Dependencies | base-4.19.2.0, containers-0.6.8, gloss-1.13.2.2, mtl-2.3.1, base-4.19.2.0, base-4.19.2.0 |
| Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
[view raw]
Resolving dependencies...
Configuring ObjectName-1.1.0.2...
Preprocessing library for ObjectName-1.1.0.2..
Building library for ObjectName-1.1.0.2..
[1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o, dist/build/Data/ObjectName.dyn_o )
src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
69 | genObjectName = liftIO . fmap head . genObjectNames $ 1
| ^^^^
Preprocessing library for ObjectName-1.1.0.2..
Running Haddock on library for ObjectName-1.1.0.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, nothing )
src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
69 | genObjectName = liftIO . fmap head . genObjectNames $ 1
| ^^^^
Haddock coverage:
100% ( 3 / 3) in 'Data.ObjectName'
Documentation created: dist/doc/html/ObjectName/,
dist/doc/html/ObjectName/ObjectName.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ObjectName-1.1.0.2-Icd9wdLNrKr269uMagfcHO
Completed ObjectName-1.1.0.2
Configuring StateVar-1.2.2...
Preprocessing library for StateVar-1.2.2..
Building library for StateVar-1.2.2..
[1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o, dist/build/Data/StateVar.dyn_o )
src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
220 | default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
226 | default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
| ^
Preprocessing library for StateVar-1.2.2..
Running Haddock on library for StateVar-1.2.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, nothing )
src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
220 | default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
226 | default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
| ^
src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators]
The use of ~ without TypeOperators
will become an error in a future GHC release.
Suggested fix: Perhaps you intended to use TypeOperators
|
235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
| ^
Haddock coverage:
Warning: 'StateVar' is ambiguous. It is defined
* at src/Data/StateVar.hs:125:19
* at src/Data/StateVar.hs:125:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Data/StateVar.hs:125:1
Warning: 'SettableStateVar' is ambiguous. It is defined
* at src/Data/StateVar.hs:148:30
* at src/Data/StateVar.hs:148:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Data/StateVar.hs:148:1
100% ( 15 / 15) in 'Data.StateVar'
Documentation created: dist/doc/html/StateVar/,
dist/doc/html/StateVar/StateVar.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/StateVar-1.2.2-FkX29h2fwdP2Mo2NQELJhZ
Completed StateVar-1.2.2
Configuring bmp-1.2.6.4...
Preprocessing library for bmp-1.2.6.4..
Building library for bmp-1.2.6.4..
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o, dist/build/Codec/BMP/CIEXYZ.dyn_o )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o, dist/build/Codec/BMP/Compression.dyn_o )
[ 3 of 12] Compiling Codec.BMP.Error ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o, dist/build/Codec/BMP/Error.dyn_o )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o, dist/build/Codec/BMP/BitmapInfoV3.dyn_o )
[ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o, dist/build/Codec/BMP/BitmapInfoV4.dyn_o )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o, dist/build/Codec/BMP/BitmapInfoV5.dyn_o )
[ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o, dist/build/Codec/BMP/BitmapInfo.dyn_o )
[ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o, dist/build/Codec/BMP/FileHeader.dyn_o )
[ 9 of 12] Compiling Codec.BMP.Base ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o, dist/build/Codec/BMP/Base.dyn_o )
[10 of 12] Compiling Codec.BMP.Pack ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o, dist/build/Codec/BMP/Pack.dyn_o )
[11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o, dist/build/Codec/BMP/Unpack.dyn_o )
[12 of 12] Compiling Codec.BMP ( Codec/BMP.hs, dist/build/Codec/BMP.o, dist/build/Codec/BMP.dyn_o )
Preprocessing library for bmp-1.2.6.4..
Running Haddock on library for bmp-1.2.6.4..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, nothing )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, nothing )
[ 3 of 12] Compiling Codec.BMP.Error ( Codec/BMP/Error.hs, nothing )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, nothing )
[ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, nothing )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, nothing )
[ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, nothing )
[ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, nothing )
[ 9 of 12] Compiling Codec.BMP.Base ( Codec/BMP/Base.hs, nothing )
[10 of 12] Compiling Codec.BMP.Pack ( Codec/BMP/Pack.hs, nothing )
[11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, nothing )
[12 of 12] Compiling Codec.BMP ( Codec/BMP.hs, nothing )
Haddock coverage:
Warning: 'BitmapInfoV3' is ambiguous. It is defined
* at Codec/BMP/BitmapInfoV3.hs:20:11
* at Codec/BMP/BitmapInfoV3.hs:19:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1
Warning: 'BitmapInfoV4' is ambiguous. It is defined
* at Codec/BMP/BitmapInfoV4.hs:19:11
* at Codec/BMP/BitmapInfoV4.hs:18:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Codec/BMP/BitmapInfoV4.hs:18:1
Warning: 'BitmapInfoV5' is ambiguous. It is defined
* at Codec/BMP/BitmapInfoV5.hs:17:11
* at Codec/BMP/BitmapInfoV5.hs:16:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Codec/BMP/BitmapInfoV5.hs:16:1
Warning: 'BitmapInfoV3' is ambiguous. It is defined
* at Codec/BMP/BitmapInfoV3.hs:20:11
* at Codec/BMP/BitmapInfoV3.hs:19:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1
Warning: 'unpacking' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 25 / 25) in 'Codec.BMP'
Documentation created: dist/doc/html/bmp/, dist/doc/html/bmp/bmp.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/bmp-1.2.6.4-CHgl8gUeVlTAKOsQ3JaCkY
Completed bmp-1.2.6.4
Configuring fixed-0.3...
Preprocessing library for fixed-0.3..
Building library for fixed-0.3..
[1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o, dist/build/Numeric/Fixed.dyn_o )
Preprocessing library for fixed-0.3..
Running Haddock on library for fixed-0.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, nothing )
Haddock coverage:
Warning: 'Fixed' is ambiguous. It is defined
* at src/Numeric/Fixed.hs:31:44
* at src/Numeric/Fixed.hs:31:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Numeric/Fixed.hs:31:1
100% ( 4 / 4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/, dist/doc/html/fixed/fixed.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/fixed-0.3-3zm37oQwfrj64aOUods4Yy
Completed fixed-0.3
Configuring half-0.3.3...
Preprocessing library for half-0.3.3..
Building library for half-0.3.3..
[1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, dist/build/Numeric/Half/Internal.o, dist/build/Numeric/Half/Internal.dyn_o )
[2 of 2] Compiling Numeric.Half ( src/Numeric/Half.hs, dist/build/Numeric/Half.o, dist/build/Numeric/Half.dyn_o )
Preprocessing library for half-0.3.3..
Running Haddock on library for half-0.3.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, nothing )
[2 of 2] Compiling Numeric.Half ( src/Numeric/Half.hs, nothing )
Haddock coverage:
Warning: 'Half' is ambiguous. It is defined
* at src/Numeric/Half/Internal.hs:77:10
* at src/Numeric/Half/Internal.hs:75:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Numeric/Half/Internal.hs:75:1
100% ( 20 / 20) in 'Numeric.Half.Internal'
100% ( 17 / 17) in 'Numeric.Half'
Warning: Numeric.Half.Internal: could not find link destinations for:
- Numeric.Half.Internal.Rep_Half
Warning: Numeric.Half: could not find link destinations for:
- Numeric.Half.Internal.Rep_Half
Documentation created: dist/doc/html/half/, dist/doc/html/half/half.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/half-0.3.3-5jogMwHBtfLCbnyq0v5xYY
Completed half-0.3.3
Configuring OpenGLRaw-3.3.4.1...
Preprocessing library for OpenGLRaw-3.3.4.1..
Building library for OpenGLRaw-3.3.4.1..
[ 1 of 617] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o, dist/build/Graphics/GL/Groups.dyn_o )
[ 2 of 617] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o, dist/build/Graphics/GL/Types.dyn_o )
[ 3 of 617] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o, dist/build/Graphics/GL/Tokens.dyn_o )
[ 4 of 617] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o, dist/build/Graphics/GL/GetProcAddress.dyn_o )
[ 5 of 617] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o, dist/build/Graphics/GL/ExtensionPredicates.dyn_o )
[ 6 of 617] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.dyn_o )
[ 7 of 617] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o, dist/build/Graphics/GL/ThreeDFX/Multisample.dyn_o )
[ 8 of 617] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist/build/Graphics/GL/SUN/SliceAccum.o, dist/build/Graphics/GL/SUN/SliceAccum.dyn_o )
[ 9 of 617] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.o, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.dyn_o )
[ 10 of 617] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist/build/Graphics/GL/SGIX/YCrCbA.o, dist/build/Graphics/GL/SGIX/YCrCbA.dyn_o )
[ 11 of 617] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o, dist/build/Graphics/GL/SGIX/YCrCb.dyn_o )
[ 12 of 617] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist/build/Graphics/GL/SGIX/VertexPreclip.o, dist/build/Graphics/GL/SGIX/VertexPreclip.dyn_o )
[ 13 of 617] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist/build/Graphics/GL/SGIX/TextureScaleBias.o, dist/build/Graphics/GL/SGIX/TextureScaleBias.dyn_o )
[ 14 of 617] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.o, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.dyn_o )
[ 15 of 617] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist/build/Graphics/GL/SGIX/TextureLODBias.o, dist/build/Graphics/GL/SGIX/TextureLODBias.dyn_o )
[ 16 of 617] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.dyn_o )
[ 17 of 617] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o, dist/build/Graphics/GL/SGIX/TextureAddEnv.dyn_o )
[ 18 of 617] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o, dist/build/Graphics/GL/SGIX/Subsample.dyn_o )
[ 19 of 617] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o, dist/build/Graphics/GL/SGIX/ShadowAmbient.dyn_o )
[ 20 of 617] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o, dist/build/Graphics/GL/SGIX/Shadow.dyn_o )
[ 21 of 617] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o, dist/build/Graphics/GL/SGIX/ScalebiasHint.dyn_o )
[ 22 of 617] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o, dist/build/Graphics/GL/SGIX/Resample.dyn_o )
[ 23 of 617] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o, dist/build/Graphics/GL/SGIX/PixelTiles.dyn_o )
[ 24 of 617] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o, dist/build/Graphics/GL/SGIX/IrInstrument1.dyn_o )
[ 25 of 617] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o, dist/build/Graphics/GL/SGIX/Interlace.dyn_o )
[ 26 of 617] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o, dist/build/Graphics/GL/SGIX/FogOffset.dyn_o )
[ 27 of 617] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o, dist/build/Graphics/GL/SGIX/DepthTexture.dyn_o )
[ 28 of 617] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.dyn_o )
[ 29 of 617] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o, dist/build/Graphics/GL/SGIX/Clipmap.dyn_o )
[ 30 of 617] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o, dist/build/Graphics/GL/SGIX/CalligraphicFragment.dyn_o )
[ 31 of 617] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.dyn_o )
[ 32 of 617] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o, dist/build/Graphics/GL/SGIX/AsyncPixel.dyn_o )
[ 33 of 617] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o, dist/build/Graphics/GL/SGIX/AsyncHistogram.dyn_o )
[ 34 of 617] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o, dist/build/Graphics/GL/SGIS/TextureSelect.dyn_o )
[ 35 of 617] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist/build/Graphics/GL/SGIS/TextureLOD.o, dist/build/Graphics/GL/SGIS/TextureLOD.dyn_o )
[ 36 of 617] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.o, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.dyn_o )
[ 37 of 617] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist/build/Graphics/GL/SGIS/TextureBorderClamp.o, dist/build/Graphics/GL/SGIS/TextureBorderClamp.dyn_o )
[ 38 of 617] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o, dist/build/Graphics/GL/SGIS/PointLineTexgen.dyn_o )
[ 39 of 617] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o, dist/build/Graphics/GL/SGIS/GenerateMipmap.dyn_o )
[ 40 of 617] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist/build/Graphics/GL/SGI/TextureColorTable.o, dist/build/Graphics/GL/SGI/TextureColorTable.dyn_o )
[ 41 of 617] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist/build/Graphics/GL/SGI/ColorMatrix.o, dist/build/Graphics/GL/SGI/ColorMatrix.dyn_o )
[ 42 of 617] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o, dist/build/Graphics/GL/S3/S3TC.dyn_o )
[ 43 of 617] Compiling Graphics.GL.S3 ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o, dist/build/Graphics/GL/S3.dyn_o )
[ 44 of 617] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o, dist/build/Graphics/GL/REND/ScreenCoordinates.dyn_o )
[ 45 of 617] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist/build/Graphics/GL/REND.o, dist/build/Graphics/GL/REND.dyn_o )
[ 46 of 617] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist/build/Graphics/GL/PGI/VertexHints.o, dist/build/Graphics/GL/PGI/VertexHints.dyn_o )
[ 47 of 617] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, dist/build/Graphics/GL/OML/Subsample.o, dist/build/Graphics/GL/OML/Subsample.dyn_o )
[ 48 of 617] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, dist/build/Graphics/GL/OML/Resample.o, dist/build/Graphics/GL/OML/Resample.dyn_o )
[ 49 of 617] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist/build/Graphics/GL/OML/Interlace.o, dist/build/Graphics/GL/OML/Interlace.dyn_o )
[ 50 of 617] Compiling Graphics.GL.OML ( src/Graphics/GL/OML.hs, dist/build/Graphics/GL/OML.o, dist/build/Graphics/GL/OML.dyn_o )
[ 51 of 617] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist/build/Graphics/GL/OES/ReadFormat.o, dist/build/Graphics/GL/OES/ReadFormat.dyn_o )
[ 52 of 617] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist/build/Graphics/GL/OES/CompressedPalettedTexture.o, dist/build/Graphics/GL/OES/CompressedPalettedTexture.dyn_o )
[ 53 of 617] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o, dist/build/Graphics/GL/NVX/GPUMemoryInfo.dyn_o )
[ 54 of 617] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o, dist/build/Graphics/GL/NV/VertexProgram3.dyn_o )
[ 55 of 617] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist/build/Graphics/GL/NV/VertexProgram2Option.o, dist/build/Graphics/GL/NV/VertexProgram2Option.dyn_o )
[ 56 of 617] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist/build/Graphics/GL/NV/VertexArrayRange2.o, dist/build/Graphics/GL/NV/VertexArrayRange2.dyn_o )
[ 57 of 617] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.o, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.dyn_o )
[ 58 of 617] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, dist/build/Graphics/GL/NV/TextureShader3.o, dist/build/Graphics/GL/NV/TextureShader3.dyn_o )
[ 59 of 617] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist/build/Graphics/GL/NV/TextureShader2.o, dist/build/Graphics/GL/NV/TextureShader2.dyn_o )
[ 60 of 617] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist/build/Graphics/GL/NV/TextureShader.o, dist/build/Graphics/GL/NV/TextureShader.dyn_o )
[ 61 of 617] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist/build/Graphics/GL/NV/TextureRectangle.o, dist/build/Graphics/GL/NV/TextureRectangle.dyn_o )
[ 62 of 617] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist/build/Graphics/GL/NV/TextureExpandNormal.o, dist/build/Graphics/GL/NV/TextureExpandNormal.dyn_o )
[ 63 of 617] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o, dist/build/Graphics/GL/NV/TextureEnvCombine4.dyn_o )
[ 64 of 617] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o, dist/build/Graphics/GL/NV/TexgenReflection.dyn_o )
[ 65 of 617] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist/build/Graphics/GL/NV/TexgenEmboss.o, dist/build/Graphics/GL/NV/TexgenEmboss.dyn_o )
[ 66 of 617] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o, dist/build/Graphics/GL/NV/TessellationProgram5.dyn_o )
[ 67 of 617] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o, dist/build/Graphics/GL/NV/ShaderThreadGroup.dyn_o )
[ 68 of 617] Compiling Graphics.GL.NV.ShaderSubgroupPartitioned ( src/Graphics/GL/NV/ShaderSubgroupPartitioned.hs, dist/build/Graphics/GL/NV/ShaderSubgroupPartitioned.o, dist/build/Graphics/GL/NV/ShaderSubgroupPartitioned.dyn_o )
[ 69 of 617] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist/build/Graphics/GL/NV/ShaderBufferStore.o, dist/build/Graphics/GL/NV/ShaderBufferStore.dyn_o )
[ 70 of 617] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, dist/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.o, dist/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.dyn_o )
[ 71 of 617] Compiling Graphics.GL.NV.RepresentativeFragmentTest ( src/Graphics/GL/NV/RepresentativeFragmentTest.hs, dist/build/Graphics/GL/NV/RepresentativeFragmentTest.o, dist/build/Graphics/GL/NV/RepresentativeFragmentTest.dyn_o )
[ 72 of 617] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.dyn_o )
[ 73 of 617] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist/build/Graphics/GL/NV/PackedDepthStencil.o, dist/build/Graphics/GL/NV/PackedDepthStencil.dyn_o )
[ 74 of 617] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o, dist/build/Graphics/GL/NV/MultisampleFilterHint.dyn_o )
[ 75 of 617] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o, dist/build/Graphics/GL/NV/MultisampleCoverage.dyn_o )
[ 76 of 617] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o, dist/build/Graphics/GL/NV/LightMaxExponent.dyn_o )
[ 77 of 617] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o, dist/build/Graphics/GL/NV/FragmentProgram2.dyn_o )
[ 78 of 617] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o, dist/build/Graphics/GL/NV/FogDistance.dyn_o )
[ 79 of 617] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o, dist/build/Graphics/GL/NV/FloatBuffer.dyn_o )
[ 80 of 617] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o, dist/build/Graphics/GL/NV/FillRectangle.dyn_o )
[ 81 of 617] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist/build/Graphics/GL/NV/DepthClamp.o, dist/build/Graphics/GL/NV/DepthClamp.dyn_o )
[ 82 of 617] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o, dist/build/Graphics/GL/NV/DeepTexture3D.dyn_o )
[ 83 of 617] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o, dist/build/Graphics/GL/NV/CopyDepthToColor.dyn_o )
[ 84 of 617] Compiling Graphics.GL.NV.ConservativeRasterPreSnap ( src/Graphics/GL/NV/ConservativeRasterPreSnap.hs, dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.o, dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.dyn_o )
[ 85 of 617] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o, dist/build/Graphics/GL/NV/ComputeProgram5.dyn_o )
[ 86 of 617] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, dist/build/Graphics/GL/NV/BlendMinmaxFactor.o, dist/build/Graphics/GL/NV/BlendMinmaxFactor.dyn_o )
[ 87 of 617] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.dyn_o )
[ 88 of 617] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o, dist/build/Graphics/GL/MESAX/TextureStack.dyn_o )
[ 89 of 617] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o, dist/build/Graphics/GL/MESAX.dyn_o )
[ 90 of 617] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o, dist/build/Graphics/GL/MESA/YCbCrTexture.dyn_o )
[ 91 of 617] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, dist/build/Graphics/GL/MESA/TileRasterOrder.o, dist/build/Graphics/GL/MESA/TileRasterOrder.dyn_o )
[ 92 of 617] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.o, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.dyn_o )
[ 93 of 617] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o, dist/build/Graphics/GL/MESA/PackInvert.dyn_o )
[ 94 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.dyn_o )
[ 95 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.dyn_o )
[ 96 of 617] Compiling Graphics.GL.KHR.ShaderSubgroup ( src/Graphics/GL/KHR/ShaderSubgroup.hs, dist/build/Graphics/GL/KHR/ShaderSubgroup.o, dist/build/Graphics/GL/KHR/ShaderSubgroup.dyn_o )
[ 97 of 617] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o, dist/build/Graphics/GL/KHR/NoError.dyn_o )
[ 98 of 617] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o, dist/build/Graphics/GL/KHR/ContextFlushControl.dyn_o )
[ 99 of 617] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.dyn_o )
[100 of 617] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist/build/Graphics/GL/INTEL/ConservativeRasterization.o, dist/build/Graphics/GL/INTEL/ConservativeRasterization.dyn_o )
[101 of 617] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, dist/build/Graphics/GL/INTEL/BlackholeRender.o, dist/build/Graphics/GL/INTEL/BlackholeRender.dyn_o )
[102 of 617] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o, dist/build/Graphics/GL/INGR/InterlaceRead.dyn_o )
[103 of 617] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o, dist/build/Graphics/GL/INGR/ColorClamp.dyn_o )
[104 of 617] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.dyn_o )
[105 of 617] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o, dist/build/Graphics/GL/IBM/RasterposClip.dyn_o )
[106 of 617] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o, dist/build/Graphics/GL/IBM/CullVertex.dyn_o )
[107 of 617] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o, dist/build/Graphics/GL/HP/TextureLighting.dyn_o )
[108 of 617] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o, dist/build/Graphics/GL/HP/OcclusionTest.dyn_o )
[109 of 617] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o, dist/build/Graphics/GL/HP/ConvolutionBorderModes.dyn_o )
[110 of 617] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o, dist/build/Graphics/GL/EXT/VertexArrayBGRA.dyn_o )
[111 of 617] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist/build/Graphics/GL/EXT/TextureSwizzle.o, dist/build/Graphics/GL/EXT/TextureSwizzle.dyn_o )
[112 of 617] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist/build/Graphics/GL/EXT/TextureSharedExponent.o, dist/build/Graphics/GL/EXT/TextureSharedExponent.dyn_o )
[113 of 617] Compiling Graphics.GL.EXT.TextureSRGBR8 ( src/Graphics/GL/EXT/TextureSRGBR8.hs, dist/build/Graphics/GL/EXT/TextureSRGBR8.o, dist/build/Graphics/GL/EXT/TextureSRGBR8.dyn_o )
[114 of 617] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, dist/build/Graphics/GL/EXT/TextureSRGBDecode.o, dist/build/Graphics/GL/EXT/TextureSRGBDecode.dyn_o )
[115 of 617] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o, dist/build/Graphics/GL/EXT/TextureSRGB.dyn_o )
[116 of 617] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o, dist/build/Graphics/GL/EXT/TextureSNorm.dyn_o )
[117 of 617] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist/build/Graphics/GL/EXT/TextureMirrorClamp.o, dist/build/Graphics/GL/EXT/TextureMirrorClamp.dyn_o )
[118 of 617] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist/build/Graphics/GL/EXT/TextureLODBias.o, dist/build/Graphics/GL/EXT/TextureLODBias.dyn_o )
[119 of 617] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, dist/build/Graphics/GL/EXT/TextureFilterMinmax.o, dist/build/Graphics/GL/EXT/TextureFilterMinmax.dyn_o )
[120 of 617] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.o, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.dyn_o )
[121 of 617] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist/build/Graphics/GL/EXT/TextureEnvDot3.o, dist/build/Graphics/GL/EXT/TextureEnvDot3.dyn_o )
[122 of 617] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, dist/build/Graphics/GL/EXT/TextureEnvCombine.o, dist/build/Graphics/GL/EXT/TextureEnvCombine.dyn_o )
[123 of 617] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist/build/Graphics/GL/EXT/TextureCubeMap.o, dist/build/Graphics/GL/EXT/TextureCubeMap.dyn_o )
[124 of 617] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.o, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.dyn_o )
[125 of 617] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.o, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.dyn_o )
[126 of 617] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist/build/Graphics/GL/EXT/TextureCompressionLATC.o, dist/build/Graphics/GL/EXT/TextureCompressionLATC.dyn_o )
[127 of 617] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist/build/Graphics/GL/EXT/Texture.o, dist/build/Graphics/GL/EXT/Texture.dyn_o )
[128 of 617] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist/build/Graphics/GL/EXT/StencilWrap.o, dist/build/Graphics/GL/EXT/StencilWrap.dyn_o )
[129 of 617] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist/build/Graphics/GL/EXT/SharedTexturePalette.o, dist/build/Graphics/GL/EXT/SharedTexturePalette.dyn_o )
[130 of 617] Compiling Graphics.GL.EXT.ShaderFramebufferFetch ( src/Graphics/GL/EXT/ShaderFramebufferFetch.hs, dist/build/Graphics/GL/EXT/ShaderFramebufferFetch.o, dist/build/Graphics/GL/EXT/ShaderFramebufferFetch.dyn_o )
[131 of 617] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist/build/Graphics/GL/EXT/SeparateSpecularColor.o, dist/build/Graphics/GL/EXT/SeparateSpecularColor.dyn_o )
[132 of 617] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist/build/Graphics/GL/EXT/RescaleNormal.o, dist/build/Graphics/GL/EXT/RescaleNormal.dyn_o )
[133 of 617] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist/build/Graphics/GL/EXT/PixelBufferObject.o, dist/build/Graphics/GL/EXT/PixelBufferObject.dyn_o )
[134 of 617] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist/build/Graphics/GL/EXT/PackedPixels.o, dist/build/Graphics/GL/EXT/PackedPixels.dyn_o )
[135 of 617] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist/build/Graphics/GL/EXT/PackedFloat.o, dist/build/Graphics/GL/EXT/PackedFloat.dyn_o )
[136 of 617] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist/build/Graphics/GL/EXT/PackedDepthStencil.o, dist/build/Graphics/GL/EXT/PackedDepthStencil.dyn_o )
[137 of 617] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist/build/Graphics/GL/EXT/IndexArrayFormats.o, dist/build/Graphics/GL/EXT/IndexArrayFormats.dyn_o )
[138 of 617] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist/build/Graphics/GL/EXT/FramebufferSRGB.o, dist/build/Graphics/GL/EXT/FramebufferSRGB.dyn_o )
[139 of 617] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.o, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.dyn_o )
[140 of 617] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.o, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.dyn_o )
[141 of 617] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist/build/Graphics/GL/EXT/ClipVolumeHint.o, dist/build/Graphics/GL/EXT/ClipVolumeHint.dyn_o )
[142 of 617] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist/build/Graphics/GL/EXT/CMYKA.o, dist/build/Graphics/GL/EXT/CMYKA.dyn_o )
[143 of 617] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist/build/Graphics/GL/EXT/BlendSubtract.o, dist/build/Graphics/GL/EXT/BlendSubtract.dyn_o )
[144 of 617] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist/build/Graphics/GL/EXT/BGRA.o, dist/build/Graphics/GL/EXT/BGRA.dyn_o )
[145 of 617] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist/build/Graphics/GL/EXT/ABGR.o, dist/build/Graphics/GL/EXT/ABGR.dyn_o )
[146 of 617] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist/build/Graphics/GL/ATI/TextureMirrorOnce.o, dist/build/Graphics/GL/ATI/TextureMirrorOnce.dyn_o )
[147 of 617] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist/build/Graphics/GL/ATI/TextureFloat.o, dist/build/Graphics/GL/ATI/TextureFloat.dyn_o )
[148 of 617] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist/build/Graphics/GL/ATI/TextureEnvCombine3.o, dist/build/Graphics/GL/ATI/TextureEnvCombine3.dyn_o )
[149 of 617] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist/build/Graphics/GL/ATI/TextFragmentShader.o, dist/build/Graphics/GL/ATI/TextFragmentShader.dyn_o )
[150 of 617] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist/build/Graphics/GL/ATI/PixelFormatFloat.o, dist/build/Graphics/GL/ATI/PixelFormatFloat.dyn_o )
[151 of 617] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist/build/Graphics/GL/ATI/Meminfo.o, dist/build/Graphics/GL/ATI/Meminfo.dyn_o )
[152 of 617] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.o, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.dyn_o )
[153 of 617] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist/build/Graphics/GL/ARB/VertexArrayBGRA.o, dist/build/Graphics/GL/ARB/VertexArrayBGRA.dyn_o )
[154 of 617] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.o, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.dyn_o )
[155 of 617] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist/build/Graphics/GL/ARB/TextureSwizzle.o, dist/build/Graphics/GL/ARB/TextureSwizzle.dyn_o )
[156 of 617] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist/build/Graphics/GL/ARB/TextureStencil8.o, dist/build/Graphics/GL/ARB/TextureStencil8.dyn_o )
[157 of 617] Compiling Graphics.GL.ARB.TextureRectangle ( src/Graphics/GL/ARB/TextureRectangle.hs, dist/build/Graphics/GL/ARB/TextureRectangle.o, dist/build/Graphics/GL/ARB/TextureRectangle.dyn_o )
[158 of 617] Compiling Graphics.GL.ARB.TextureRGB10A2UI ( src/Graphics/GL/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/GL/ARB/TextureRGB10A2UI.o, dist/build/Graphics/GL/ARB/TextureRGB10A2UI.dyn_o )
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[160 of 617] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.o, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.dyn_o )
[161 of 617] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.o, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.dyn_o )
[162 of 617] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist/build/Graphics/GL/ARB/TextureGather.o, dist/build/Graphics/GL/ARB/TextureGather.dyn_o )
[163 of 617] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist/build/Graphics/GL/ARB/TextureFloat.o, dist/build/Graphics/GL/ARB/TextureFloat.dyn_o )
[164 of 617] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist/build/Graphics/GL/ARB/TextureFilterMinmax.o, dist/build/Graphics/GL/ARB/TextureFilterMinmax.dyn_o )
[165 of 617] Compiling Graphics.GL.ARB.TextureFilterAnisotropic ( src/Graphics/GL/ARB/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/ARB/TextureFilterAnisotropic.o, dist/build/Graphics/GL/ARB/TextureFilterAnisotropic.dyn_o )
[166 of 617] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist/build/Graphics/GL/ARB/TextureEnvDot3.o, dist/build/Graphics/GL/ARB/TextureEnvDot3.dyn_o )
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[168 of 617] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist/build/Graphics/GL/ARB/TextureCubeMapArray.o, dist/build/Graphics/GL/ARB/TextureCubeMapArray.dyn_o )
[169 of 617] Compiling Graphics.GL.ARB.TextureCubeMap ( src/Graphics/GL/ARB/TextureCubeMap.hs, dist/build/Graphics/GL/ARB/TextureCubeMap.o, dist/build/Graphics/GL/ARB/TextureCubeMap.dyn_o )
[170 of 617] Compiling Graphics.GL.ARB.TextureCompressionRGTC ( src/Graphics/GL/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionRGTC.o, dist/build/Graphics/GL/ARB/TextureCompressionRGTC.dyn_o )
[171 of 617] Compiling Graphics.GL.ARB.TextureCompressionBPTC ( src/Graphics/GL/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionBPTC.o, dist/build/Graphics/GL/ARB/TextureCompressionBPTC.dyn_o )
[172 of 617] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.o, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.dyn_o )
[173 of 617] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist/build/Graphics/GL/ARB/TextureBorderClamp.o, dist/build/Graphics/GL/ARB/TextureBorderClamp.dyn_o )
[174 of 617] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist/build/Graphics/GL/ARB/StencilTexturing.o, dist/build/Graphics/GL/ARB/StencilTexturing.dyn_o )
[175 of 617] Compiling Graphics.GL.ARB.SpirvExtensions ( src/Graphics/GL/ARB/SpirvExtensions.hs, dist/build/Graphics/GL/ARB/SpirvExtensions.o, dist/build/Graphics/GL/ARB/SpirvExtensions.dyn_o )
[176 of 617] Compiling Graphics.GL.ARB.ShadowAmbient ( src/Graphics/GL/ARB/ShadowAmbient.hs, dist/build/Graphics/GL/ARB/ShadowAmbient.o, dist/build/Graphics/GL/ARB/ShadowAmbient.dyn_o )
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[180 of 617] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist/build/Graphics/GL/ARB/SeamlessCubeMap.o, dist/build/Graphics/GL/ARB/SeamlessCubeMap.dyn_o )
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[182 of 617] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist/build/Graphics/GL/ARB/PointSprite.o, dist/build/Graphics/GL/ARB/PointSprite.dyn_o )
[183 of 617] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist/build/Graphics/GL/ARB/PixelBufferObject.o, dist/build/Graphics/GL/ARB/PixelBufferObject.dyn_o )
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[185 of 617] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist/build/Graphics/GL/ARB/OcclusionQuery2.o, dist/build/Graphics/GL/ARB/OcclusionQuery2.dyn_o )
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[187 of 617] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist/build/Graphics/GL/ARB/GPUShader5.o, dist/build/Graphics/GL/ARB/GPUShader5.dyn_o )
[188 of 617] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist/build/Graphics/GL/ARB/FramebufferSRGB.o, dist/build/Graphics/GL/ARB/FramebufferSRGB.dyn_o )
[189 of 617] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist/build/Graphics/GL/ARB/FragmentShader.o, dist/build/Graphics/GL/ARB/FragmentShader.dyn_o )
[190 of 617] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.dyn_o )
[191 of 617] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o, dist/build/Graphics/GL/ARB/EnhancedLayouts.dyn_o )
[192 of 617] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o, dist/build/Graphics/GL/ARB/ES3Compatibility.dyn_o )
[193 of 617] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o, dist/build/Graphics/GL/ARB/DepthTexture.dyn_o )
[194 of 617] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o, dist/build/Graphics/GL/ARB/DepthClamp.dyn_o )
[195 of 617] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o, dist/build/Graphics/GL/ARB/DepthBufferFloat.dyn_o )
[196 of 617] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o, dist/build/Graphics/GL/ARB/CullDistance.dyn_o )
[197 of 617] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.o, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.dyn_o )
[198 of 617] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.dyn_o )
[199 of 617] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o, dist/build/Graphics/GL/APPLE/YCbCr422.dyn_o )
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[202 of 617] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o, dist/build/Graphics/GL/APPLE/RowBytes.dyn_o )
[203 of 617] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o, dist/build/Graphics/GL/APPLE/RGB422.dyn_o )
[204 of 617] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o, dist/build/Graphics/GL/APPLE/FloatPixels.dyn_o )
[205 of 617] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o, dist/build/Graphics/GL/APPLE/ClientStorage.dyn_o )
[206 of 617] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o, dist/build/Graphics/GL/APPLE/AuxDepthStencil.dyn_o )
[207 of 617] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o, dist/build/Graphics/GL/AMD/TransformFeedback4.dyn_o )
[208 of 617] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.dyn_o )
[209 of 617] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o, dist/build/Graphics/GL/AMD/QueryBufferObject.dyn_o )
[210 of 617] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o, dist/build/Graphics/GL/AMD/PinnedMemory.dyn_o )
[211 of 617] Compiling Graphics.GL.AMD.GPUShaderHalfFloat ( src/Graphics/GL/AMD/GPUShaderHalfFloat.hs, dist/build/Graphics/GL/AMD/GPUShaderHalfFloat.o, dist/build/Graphics/GL/AMD/GPUShaderHalfFloat.dyn_o )
[212 of 617] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o, dist/build/Graphics/GL/AMD/DepthClampSeparate.dyn_o )
[213 of 617] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.dyn_o )
[214 of 617] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o, dist/build/Graphics/GL/Foreign.dyn_o )
[215 of 617] Compiling Graphics.GL.Functions.F33 ( src/Graphics/GL/Functions/F33.hs, dist/build/Graphics/GL/Functions/F33.o, dist/build/Graphics/GL/Functions/F33.dyn_o )
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[245 of 617] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist/build/Graphics/GL/Functions/F03.o, dist/build/Graphics/GL/Functions/F03.dyn_o )
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[248 of 617] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o, dist/build/Graphics/GL/Functions.dyn_o )
[249 of 617] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o, dist/build/Graphics/GL/ThreeDFX/Tbuffer.dyn_o )
[250 of 617] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o, dist/build/Graphics/GL/ThreeDFX.dyn_o )
[251 of 617] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o, dist/build/Graphics/GL/SUNX/ConstantData.dyn_o )
[252 of 617] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o, dist/build/Graphics/GL/SUNX.dyn_o )
[253 of 617] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o, dist/build/Graphics/GL/SUN/Vertex.dyn_o )
[254 of 617] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o, dist/build/Graphics/GL/SUN/TriangleList.dyn_o )
[255 of 617] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o, dist/build/Graphics/GL/SUN/MeshArray.dyn_o )
[256 of 617] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o, dist/build/Graphics/GL/SUN/GlobalAlpha.dyn_o )
[257 of 617] Compiling Graphics.GL.SUN ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o, dist/build/Graphics/GL/SUN.dyn_o )
[258 of 617] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o, dist/build/Graphics/GL/SGIX/TagSampleBuffer.dyn_o )
[259 of 617] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o, dist/build/Graphics/GL/SGIX/Sprite.dyn_o )
[260 of 617] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o, dist/build/Graphics/GL/SGIX/ReferencePlane.dyn_o )
[261 of 617] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o, dist/build/Graphics/GL/SGIX/PolynomialFFD.dyn_o )
[262 of 617] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o, dist/build/Graphics/GL/SGIX/PixelTexture.dyn_o )
[263 of 617] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o, dist/build/Graphics/GL/SGIX/ListPriority.dyn_o )
[264 of 617] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o, dist/build/Graphics/GL/SGIX/Instruments.dyn_o )
[265 of 617] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist/build/Graphics/GL/SGIX/IglooInterface.o, dist/build/Graphics/GL/SGIX/IglooInterface.dyn_o )
[266 of 617] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist/build/Graphics/GL/SGIX/Framezoom.o, dist/build/Graphics/GL/SGIX/Framezoom.dyn_o )
[267 of 617] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist/build/Graphics/GL/SGIX/FragmentLighting.o, dist/build/Graphics/GL/SGIX/FragmentLighting.dyn_o )
[268 of 617] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist/build/Graphics/GL/SGIX/FlushRaster.o, dist/build/Graphics/GL/SGIX/FlushRaster.dyn_o )
[269 of 617] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist/build/Graphics/GL/SGIX/Async.o, dist/build/Graphics/GL/SGIX/Async.dyn_o )
[270 of 617] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o, dist/build/Graphics/GL/SGIX.dyn_o )
[271 of 617] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist/build/Graphics/GL/SGIS/TextureFilter4.o, dist/build/Graphics/GL/SGIS/TextureFilter4.dyn_o )
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[273 of 617] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist/build/Graphics/GL/SGIS/Texture4D.o, dist/build/Graphics/GL/SGIS/Texture4D.dyn_o )
[274 of 617] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist/build/Graphics/GL/SGIS/SharpenTexture.o, dist/build/Graphics/GL/SGIS/SharpenTexture.dyn_o )
[275 of 617] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist/build/Graphics/GL/SGIS/PointParameters.o, dist/build/Graphics/GL/SGIS/PointParameters.dyn_o )
[276 of 617] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist/build/Graphics/GL/SGIS/PixelTexture.o, dist/build/Graphics/GL/SGIS/PixelTexture.dyn_o )
[277 of 617] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist/build/Graphics/GL/SGIS/Multisample.o, dist/build/Graphics/GL/SGIS/Multisample.dyn_o )
[278 of 617] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist/build/Graphics/GL/SGIS/FogFunction.o, dist/build/Graphics/GL/SGIS/FogFunction.dyn_o )
[279 of 617] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist/build/Graphics/GL/SGIS/DetailTexture.o, dist/build/Graphics/GL/SGIS/DetailTexture.dyn_o )
[280 of 617] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist/build/Graphics/GL/SGIS.o, dist/build/Graphics/GL/SGIS.dyn_o )
[281 of 617] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist/build/Graphics/GL/SGI/ColorTable.o, dist/build/Graphics/GL/SGI/ColorTable.dyn_o )
[282 of 617] Compiling Graphics.GL.SGI ( src/Graphics/GL/SGI.hs, dist/build/Graphics/GL/SGI.o, dist/build/Graphics/GL/SGI.dyn_o )
[283 of 617] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist/build/Graphics/GL/PGI/MiscHints.o, dist/build/Graphics/GL/PGI/MiscHints.dyn_o )
[284 of 617] Compiling Graphics.GL.PGI ( src/Graphics/GL/PGI.hs, dist/build/Graphics/GL/PGI.o, dist/build/Graphics/GL/PGI.dyn_o )
[285 of 617] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist/build/Graphics/GL/OVR/Multiview.o, dist/build/Graphics/GL/OVR/Multiview.dyn_o )
[286 of 617] Compiling Graphics.GL.OVR ( src/Graphics/GL/OVR.hs, dist/build/Graphics/GL/OVR.o, dist/build/Graphics/GL/OVR.dyn_o )
[287 of 617] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist/build/Graphics/GL/OES/SinglePrecision.o, dist/build/Graphics/GL/OES/SinglePrecision.dyn_o )
[288 of 617] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist/build/Graphics/GL/OES/QueryMatrix.o, dist/build/Graphics/GL/OES/QueryMatrix.dyn_o )
[289 of 617] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist/build/Graphics/GL/OES/FixedPoint.o, dist/build/Graphics/GL/OES/FixedPoint.dyn_o )
[290 of 617] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist/build/Graphics/GL/OES/ByteCoordinates.o, dist/build/Graphics/GL/OES/ByteCoordinates.dyn_o )
[291 of 617] Compiling Graphics.GL.OES ( src/Graphics/GL/OES.hs, dist/build/Graphics/GL/OES.o, dist/build/Graphics/GL/OES.dyn_o )
[292 of 617] Compiling Graphics.GL.NVX.ProgressFence ( src/Graphics/GL/NVX/ProgressFence.hs, dist/build/Graphics/GL/NVX/ProgressFence.o, dist/build/Graphics/GL/NVX/ProgressFence.dyn_o )
[293 of 617] Compiling Graphics.GL.NVX.LinkedGPUMulticast ( src/Graphics/GL/NVX/LinkedGPUMulticast.hs, dist/build/Graphics/GL/NVX/LinkedGPUMulticast.o, dist/build/Graphics/GL/NVX/LinkedGPUMulticast.dyn_o )
[294 of 617] Compiling Graphics.GL.NVX.GPUMulticast2 ( src/Graphics/GL/NVX/GPUMulticast2.hs, dist/build/Graphics/GL/NVX/GPUMulticast2.o, dist/build/Graphics/GL/NVX/GPUMulticast2.dyn_o )
[295 of 617] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist/build/Graphics/GL/NVX/ConditionalRender.o, dist/build/Graphics/GL/NVX/ConditionalRender.dyn_o )
[296 of 617] Compiling Graphics.GL.NVX ( src/Graphics/GL/NVX.hs, dist/build/Graphics/GL/NVX.o, dist/build/Graphics/GL/NVX.dyn_o )
[297 of 617] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist/build/Graphics/GL/NV/ViewportSwizzle.o, dist/build/Graphics/GL/NV/ViewportSwizzle.dyn_o )
[298 of 617] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist/build/Graphics/GL/NV/VideoCapture.o, dist/build/Graphics/GL/NV/VideoCapture.dyn_o )
[299 of 617] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist/build/Graphics/GL/NV/VertexProgram4.o, dist/build/Graphics/GL/NV/VertexProgram4.dyn_o )
[300 of 617] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist/build/Graphics/GL/NV/VertexProgram.o, dist/build/Graphics/GL/NV/VertexProgram.dyn_o )
[301 of 617] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.o, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.dyn_o )
[302 of 617] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.o, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.dyn_o )
[303 of 617] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist/build/Graphics/GL/NV/VertexArrayRange.o, dist/build/Graphics/GL/NV/VertexArrayRange.dyn_o )
[304 of 617] Compiling Graphics.GL.NV.VDPAUInterop2 ( src/Graphics/GL/NV/VDPAUInterop2.hs, dist/build/Graphics/GL/NV/VDPAUInterop2.o, dist/build/Graphics/GL/NV/VDPAUInterop2.dyn_o )
[305 of 617] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist/build/Graphics/GL/NV/VDPAUInterop.o, dist/build/Graphics/GL/NV/VDPAUInterop.dyn_o )
[306 of 617] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist/build/Graphics/GL/NV/TransformFeedback2.o, dist/build/Graphics/GL/NV/TransformFeedback2.dyn_o )
[307 of 617] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist/build/Graphics/GL/NV/TransformFeedback.o, dist/build/Graphics/GL/NV/TransformFeedback.dyn_o )
[308 of 617] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist/build/Graphics/GL/NV/TextureMultisample.o, dist/build/Graphics/GL/NV/TextureMultisample.dyn_o )
[309 of 617] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist/build/Graphics/GL/NV/TextureBarrier.o, dist/build/Graphics/GL/NV/TextureBarrier.dyn_o )
[310 of 617] Compiling Graphics.GL.NV.ShadingRateImage ( src/Graphics/GL/NV/ShadingRateImage.hs, dist/build/Graphics/GL/NV/ShadingRateImage.o, dist/build/Graphics/GL/NV/ShadingRateImage.dyn_o )
[311 of 617] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist/build/Graphics/GL/NV/ShaderBufferLoad.o, dist/build/Graphics/GL/NV/ShaderBufferLoad.dyn_o )
[312 of 617] Compiling Graphics.GL.NV.ScissorExclusive ( src/Graphics/GL/NV/ScissorExclusive.hs, dist/build/Graphics/GL/NV/ScissorExclusive.o, dist/build/Graphics/GL/NV/ScissorExclusive.dyn_o )
[313 of 617] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist/build/Graphics/GL/NV/SampleLocations.o, dist/build/Graphics/GL/NV/SampleLocations.dyn_o )
[314 of 617] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist/build/Graphics/GL/NV/RegisterCombiners2.o, dist/build/Graphics/GL/NV/RegisterCombiners2.dyn_o )
[315 of 617] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist/build/Graphics/GL/NV/RegisterCombiners.o, dist/build/Graphics/GL/NV/RegisterCombiners.dyn_o )
[316 of 617] Compiling Graphics.GL.NV.QueryResourceTag ( src/Graphics/GL/NV/QueryResourceTag.hs, dist/build/Graphics/GL/NV/QueryResourceTag.o, dist/build/Graphics/GL/NV/QueryResourceTag.dyn_o )
[317 of 617] Compiling Graphics.GL.NV.QueryResource ( src/Graphics/GL/NV/QueryResource.hs, dist/build/Graphics/GL/NV/QueryResource.o, dist/build/Graphics/GL/NV/QueryResource.dyn_o )
[318 of 617] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist/build/Graphics/GL/NV/PrimitiveRestart.o, dist/build/Graphics/GL/NV/PrimitiveRestart.dyn_o )
[319 of 617] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist/build/Graphics/GL/NV/PresentVideo.o, dist/build/Graphics/GL/NV/PresentVideo.dyn_o )
[320 of 617] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist/build/Graphics/GL/NV/PointSprite.o, dist/build/Graphics/GL/NV/PointSprite.dyn_o )
[321 of 617] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist/build/Graphics/GL/NV/PixelDataRange.o, dist/build/Graphics/GL/NV/PixelDataRange.dyn_o )
[322 of 617] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist/build/Graphics/GL/NV/PathRenderingCore.o, dist/build/Graphics/GL/NV/PathRenderingCore.dyn_o )
[323 of 617] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist/build/Graphics/GL/NV/PathRenderingCompatibility.o, dist/build/Graphics/GL/NV/PathRenderingCompatibility.dyn_o )
[324 of 617] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist/build/Graphics/GL/NV/ParameterBufferObject.o, dist/build/Graphics/GL/NV/ParameterBufferObject.dyn_o )
[325 of 617] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist/build/Graphics/GL/NV/OcclusionQuery.o, dist/build/Graphics/GL/NV/OcclusionQuery.dyn_o )
[326 of 617] Compiling Graphics.GL.NV.MeshShader ( src/Graphics/GL/NV/MeshShader.hs, dist/build/Graphics/GL/NV/MeshShader.o, dist/build/Graphics/GL/NV/MeshShader.dyn_o )
[327 of 617] Compiling Graphics.GL.NV.MemoryAttachment ( src/Graphics/GL/NV/MemoryAttachment.hs, dist/build/Graphics/GL/NV/MemoryAttachment.o, dist/build/Graphics/GL/NV/MemoryAttachment.dyn_o )
[328 of 617] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist/build/Graphics/GL/NV/InternalformatSampleQuery.o, dist/build/Graphics/GL/NV/InternalformatSampleQuery.dyn_o )
[329 of 617] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist/build/Graphics/GL/NV/HalfFloat.o, dist/build/Graphics/GL/NV/HalfFloat.dyn_o )
[330 of 617] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist/build/Graphics/GL/NV/GeometryProgram4.o, dist/build/Graphics/GL/NV/GeometryProgram4.dyn_o )
[331 of 617] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist/build/Graphics/GL/NV/GPUShader5.o, dist/build/Graphics/GL/NV/GPUShader5.dyn_o )
[332 of 617] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist/build/Graphics/GL/NV/GPUProgram5.o, dist/build/Graphics/GL/NV/GPUProgram5.dyn_o )
[333 of 617] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist/build/Graphics/GL/NV/GPUProgram4.o, dist/build/Graphics/GL/NV/GPUProgram4.dyn_o )
[334 of 617] Compiling Graphics.GL.NV.GPUMulticast ( src/Graphics/GL/NV/GPUMulticast.hs, dist/build/Graphics/GL/NV/GPUMulticast.o, dist/build/Graphics/GL/NV/GPUMulticast.dyn_o )
[335 of 617] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.o, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.dyn_o )
[336 of 617] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist/build/Graphics/GL/NV/FramebufferMixedSamples.o, dist/build/Graphics/GL/NV/FramebufferMixedSamples.dyn_o )
[337 of 617] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist/build/Graphics/GL/NV/FragmentProgram.o, dist/build/Graphics/GL/NV/FragmentProgram.dyn_o )
[338 of 617] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist/build/Graphics/GL/NV/FragmentCoverageToColor.o, dist/build/Graphics/GL/NV/FragmentCoverageToColor.dyn_o )
[339 of 617] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist/build/Graphics/GL/NV/Fence.o, dist/build/Graphics/GL/NV/Fence.dyn_o )
[340 of 617] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist/build/Graphics/GL/NV/ExplicitMultisample.o, dist/build/Graphics/GL/NV/ExplicitMultisample.dyn_o )
[341 of 617] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist/build/Graphics/GL/NV/Evaluators.o, dist/build/Graphics/GL/NV/Evaluators.dyn_o )
[342 of 617] Compiling Graphics.GL.NV.DrawVulkanImage ( src/Graphics/GL/NV/DrawVulkanImage.hs, dist/build/Graphics/GL/NV/DrawVulkanImage.o, dist/build/Graphics/GL/NV/DrawVulkanImage.dyn_o )
[343 of 617] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist/build/Graphics/GL/NV/DrawTexture.o, dist/build/Graphics/GL/NV/DrawTexture.dyn_o )
[344 of 617] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist/build/Graphics/GL/NV/DepthBufferFloat.o, dist/build/Graphics/GL/NV/DepthBufferFloat.dyn_o )
[345 of 617] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist/build/Graphics/GL/NV/CopyImage.o, dist/build/Graphics/GL/NV/CopyImage.dyn_o )
[346 of 617] Compiling Graphics.GL.NV.ConservativeRasterPreSnapTriangles ( src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs, dist/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.o, dist/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.dyn_o )
[347 of 617] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist/build/Graphics/GL/NV/ConservativeRasterDilate.o, dist/build/Graphics/GL/NV/ConservativeRasterDilate.dyn_o )
[348 of 617] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist/build/Graphics/GL/NV/ConservativeRaster.o, dist/build/Graphics/GL/NV/ConservativeRaster.dyn_o )
[349 of 617] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist/build/Graphics/GL/NV/ConditionalRender.o, dist/build/Graphics/GL/NV/ConditionalRender.dyn_o )
[350 of 617] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist/build/Graphics/GL/NV/CommandList.o, dist/build/Graphics/GL/NV/CommandList.dyn_o )
[351 of 617] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist/build/Graphics/GL/NV/ClipSpaceWScaling.o, dist/build/Graphics/GL/NV/ClipSpaceWScaling.dyn_o )
[352 of 617] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist/build/Graphics/GL/NV/BlendEquationAdvanced.o, dist/build/Graphics/GL/NV/BlendEquationAdvanced.dyn_o )
[353 of 617] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist/build/Graphics/GL/NV/BindlessTexture.o, dist/build/Graphics/GL/NV/BindlessTexture.dyn_o )
[354 of 617] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.dyn_o )
[355 of 617] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.dyn_o )
[356 of 617] Compiling Graphics.GL.NV.AlphaToCoverageDitherControl ( src/Graphics/GL/NV/AlphaToCoverageDitherControl.hs, dist/build/Graphics/GL/NV/AlphaToCoverageDitherControl.o, dist/build/Graphics/GL/NV/AlphaToCoverageDitherControl.dyn_o )
[357 of 617] Compiling Graphics.GL.NV ( src/Graphics/GL/NV.hs, dist/build/Graphics/GL/NV.o, dist/build/Graphics/GL/NV.dyn_o )
[358 of 617] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist/build/Graphics/GL/MESA/WindowPos.o, dist/build/Graphics/GL/MESA/WindowPos.dyn_o )
[359 of 617] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist/build/Graphics/GL/MESA/ResizeBuffers.o, dist/build/Graphics/GL/MESA/ResizeBuffers.dyn_o )
[360 of 617] Compiling Graphics.GL.MESA.FramebufferFlipY ( src/Graphics/GL/MESA/FramebufferFlipY.hs, dist/build/Graphics/GL/MESA/FramebufferFlipY.o, dist/build/Graphics/GL/MESA/FramebufferFlipY.dyn_o )
[361 of 617] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist/build/Graphics/GL/MESA.o, dist/build/Graphics/GL/MESA.dyn_o )
[362 of 617] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist/build/Graphics/GL/KHR/Robustness.o, dist/build/Graphics/GL/KHR/Robustness.dyn_o )
[363 of 617] Compiling Graphics.GL.KHR.ParallelShaderCompile ( src/Graphics/GL/KHR/ParallelShaderCompile.hs, dist/build/Graphics/GL/KHR/ParallelShaderCompile.o, dist/build/Graphics/GL/KHR/ParallelShaderCompile.dyn_o )
[364 of 617] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist/build/Graphics/GL/KHR/DebugCore.o, dist/build/Graphics/GL/KHR/DebugCore.dyn_o )
[365 of 617] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist/build/Graphics/GL/KHR/DebugCompatibility.o, dist/build/Graphics/GL/KHR/DebugCompatibility.dyn_o )
[366 of 617] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.o, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.dyn_o )
[367 of 617] Compiling Graphics.GL.KHR ( src/Graphics/GL/KHR.hs, dist/build/Graphics/GL/KHR.o, dist/build/Graphics/GL/KHR.dyn_o )
[368 of 617] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist/build/Graphics/GL/INTEL/PerformanceQuery.o, dist/build/Graphics/GL/INTEL/PerformanceQuery.dyn_o )
[369 of 617] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist/build/Graphics/GL/INTEL/ParallelArrays.o, dist/build/Graphics/GL/INTEL/ParallelArrays.dyn_o )
[370 of 617] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist/build/Graphics/GL/INTEL/MapTexture.o, dist/build/Graphics/GL/INTEL/MapTexture.dyn_o )
[371 of 617] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist/build/Graphics/GL/INTEL/FramebufferCmaa.o, dist/build/Graphics/GL/INTEL/FramebufferCmaa.dyn_o )
[372 of 617] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist/build/Graphics/GL/INTEL.o, dist/build/Graphics/GL/INTEL.dyn_o )
[373 of 617] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist/build/Graphics/GL/INGR/BlendFuncSeparate.o, dist/build/Graphics/GL/INGR/BlendFuncSeparate.dyn_o )
[374 of 617] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist/build/Graphics/GL/INGR.o, dist/build/Graphics/GL/INGR.dyn_o )
[375 of 617] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist/build/Graphics/GL/IBM/VertexArrayLists.o, dist/build/Graphics/GL/IBM/VertexArrayLists.dyn_o )
[376 of 617] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist/build/Graphics/GL/IBM/StaticData.o, dist/build/Graphics/GL/IBM/StaticData.dyn_o )
[377 of 617] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.o, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.dyn_o )
[378 of 617] Compiling Graphics.GL.IBM ( src/Graphics/GL/IBM.hs, dist/build/Graphics/GL/IBM.o, dist/build/Graphics/GL/IBM.dyn_o )
[379 of 617] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o, dist/build/Graphics/GL/HP/ImageTransform.dyn_o )
[380 of 617] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist/build/Graphics/GL/HP.o, dist/build/Graphics/GL/HP.dyn_o )
[381 of 617] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist/build/Graphics/GL/GREMEDY/StringMarker.o, dist/build/Graphics/GL/GREMEDY/StringMarker.dyn_o )
[382 of 617] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist/build/Graphics/GL/GREMEDY/FrameTerminator.o, dist/build/Graphics/GL/GREMEDY/FrameTerminator.dyn_o )
[383 of 617] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist/build/Graphics/GL/GREMEDY.o, dist/build/Graphics/GL/GREMEDY.dyn_o )
[384 of 617] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist/build/Graphics/GL/EXT/X11SyncObject.o, dist/build/Graphics/GL/EXT/X11SyncObject.dyn_o )
[385 of 617] Compiling Graphics.GL.EXT.WindowRectangles ( src/Graphics/GL/EXT/WindowRectangles.hs, dist/build/Graphics/GL/EXT/WindowRectangles.o, dist/build/Graphics/GL/EXT/WindowRectangles.dyn_o )
[386 of 617] Compiling Graphics.GL.EXT.Win32KeyedMutex ( src/Graphics/GL/EXT/Win32KeyedMutex.hs, dist/build/Graphics/GL/EXT/Win32KeyedMutex.o, dist/build/Graphics/GL/EXT/Win32KeyedMutex.dyn_o )
[387 of 617] Compiling Graphics.GL.EXT.VertexWeighting ( src/Graphics/GL/EXT/VertexWeighting.hs, dist/build/Graphics/GL/EXT/VertexWeighting.o, dist/build/Graphics/GL/EXT/VertexWeighting.dyn_o )
[388 of 617] Compiling Graphics.GL.EXT.VertexShader ( src/Graphics/GL/EXT/VertexShader.hs, dist/build/Graphics/GL/EXT/VertexShader.o, dist/build/Graphics/GL/EXT/VertexShader.dyn_o )
[389 of 617] Compiling Graphics.GL.EXT.VertexAttrib64Bit ( src/Graphics/GL/EXT/VertexAttrib64Bit.hs, dist/build/Graphics/GL/EXT/VertexAttrib64Bit.o, dist/build/Graphics/GL/EXT/VertexAttrib64Bit.dyn_o )
[390 of 617] Compiling Graphics.GL.EXT.VertexArray ( src/Graphics/GL/EXT/VertexArray.hs, dist/build/Graphics/GL/EXT/VertexArray.o, dist/build/Graphics/GL/EXT/VertexArray.dyn_o )
[391 of 617] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist/build/Graphics/GL/EXT/TransformFeedback.o, dist/build/Graphics/GL/EXT/TransformFeedback.dyn_o )
[392 of 617] Compiling Graphics.GL.EXT.TimerQuery ( src/Graphics/GL/EXT/TimerQuery.hs, dist/build/Graphics/GL/EXT/TimerQuery.o, dist/build/Graphics/GL/EXT/TimerQuery.dyn_o )
[393 of 617] Compiling Graphics.GL.EXT.TexturePerturbNormal ( src/Graphics/GL/EXT/TexturePerturbNormal.hs, dist/build/Graphics/GL/EXT/TexturePerturbNormal.o, dist/build/Graphics/GL/EXT/TexturePerturbNormal.dyn_o )
[394 of 617] Compiling Graphics.GL.EXT.TextureObject ( src/Graphics/GL/EXT/TextureObject.hs, dist/build/Graphics/GL/EXT/TextureObject.o, dist/build/Graphics/GL/EXT/TextureObject.dyn_o )
[395 of 617] Compiling Graphics.GL.EXT.TextureInteger ( src/Graphics/GL/EXT/TextureInteger.hs, dist/build/Graphics/GL/EXT/TextureInteger.o, dist/build/Graphics/GL/EXT/TextureInteger.dyn_o )
[396 of 617] Compiling Graphics.GL.EXT.TextureBufferObject ( src/Graphics/GL/EXT/TextureBufferObject.hs, dist/build/Graphics/GL/EXT/TextureBufferObject.o, dist/build/Graphics/GL/EXT/TextureBufferObject.dyn_o )
[397 of 617] Compiling Graphics.GL.EXT.TextureArray ( src/Graphics/GL/EXT/TextureArray.hs, dist/build/Graphics/GL/EXT/TextureArray.o, dist/build/Graphics/GL/EXT/TextureArray.dyn_o )
[398 of 617] Compiling Graphics.GL.EXT.Texture3D ( src/Graphics/GL/EXT/Texture3D.hs, dist/build/Graphics/GL/EXT/Texture3D.o, dist/build/Graphics/GL/EXT/Texture3D.dyn_o )
[399 of 617] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist/build/Graphics/GL/EXT/Subtexture.o, dist/build/Graphics/GL/EXT/Subtexture.dyn_o )
[400 of 617] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist/build/Graphics/GL/EXT/StencilTwoSide.o, dist/build/Graphics/GL/EXT/StencilTwoSide.dyn_o )
[401 of 617] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist/build/Graphics/GL/EXT/StencilClearTag.o, dist/build/Graphics/GL/EXT/StencilClearTag.dyn_o )
[402 of 617] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.o, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.dyn_o )
[403 of 617] Compiling Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent ( src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs, dist/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.o, dist/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.dyn_o )
[404 of 617] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist/build/Graphics/GL/EXT/SeparateShaderObjects.o, dist/build/Graphics/GL/EXT/SeparateShaderObjects.dyn_o )
[405 of 617] Compiling Graphics.GL.EXT.SemaphoreWin32 ( src/Graphics/GL/EXT/SemaphoreWin32.hs, dist/build/Graphics/GL/EXT/SemaphoreWin32.o, dist/build/Graphics/GL/EXT/SemaphoreWin32.dyn_o )
[406 of 617] Compiling Graphics.GL.EXT.SemaphoreFd ( src/Graphics/GL/EXT/SemaphoreFd.hs, dist/build/Graphics/GL/EXT/SemaphoreFd.o, dist/build/Graphics/GL/EXT/SemaphoreFd.dyn_o )
[407 of 617] Compiling Graphics.GL.EXT.Semaphore ( src/Graphics/GL/EXT/Semaphore.hs, dist/build/Graphics/GL/EXT/Semaphore.o, dist/build/Graphics/GL/EXT/Semaphore.dyn_o )
[408 of 617] Compiling Graphics.GL.EXT.SecondaryColor ( src/Graphics/GL/EXT/SecondaryColor.hs, dist/build/Graphics/GL/EXT/SecondaryColor.o, dist/build/Graphics/GL/EXT/SecondaryColor.dyn_o )
[409 of 617] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist/build/Graphics/GL/EXT/RasterMultisample.o, dist/build/Graphics/GL/EXT/RasterMultisample.dyn_o )
[410 of 617] Compiling Graphics.GL.EXT.ProvokingVertex ( src/Graphics/GL/EXT/ProvokingVertex.hs, dist/build/Graphics/GL/EXT/ProvokingVertex.o, dist/build/Graphics/GL/EXT/ProvokingVertex.dyn_o )
[411 of 617] Compiling Graphics.GL.EXT.PolygonOffsetClamp ( src/Graphics/GL/EXT/PolygonOffsetClamp.hs, dist/build/Graphics/GL/EXT/PolygonOffsetClamp.o, dist/build/Graphics/GL/EXT/PolygonOffsetClamp.dyn_o )
[412 of 617] Compiling Graphics.GL.EXT.PolygonOffset ( src/Graphics/GL/EXT/PolygonOffset.hs, dist/build/Graphics/GL/EXT/PolygonOffset.o, dist/build/Graphics/GL/EXT/PolygonOffset.dyn_o )
[413 of 617] Compiling Graphics.GL.EXT.PointParameters ( src/Graphics/GL/EXT/PointParameters.hs, dist/build/Graphics/GL/EXT/PointParameters.o, dist/build/Graphics/GL/EXT/PointParameters.dyn_o )
[414 of 617] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist/build/Graphics/GL/EXT/PixelTransform.o, dist/build/Graphics/GL/EXT/PixelTransform.dyn_o )
[415 of 617] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist/build/Graphics/GL/EXT/PalettedTexture.o, dist/build/Graphics/GL/EXT/PalettedTexture.dyn_o )
[416 of 617] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist/build/Graphics/GL/EXT/Multisample.o, dist/build/Graphics/GL/EXT/Multisample.dyn_o )
[417 of 617] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist/build/Graphics/GL/EXT/MultiDrawArrays.o, dist/build/Graphics/GL/EXT/MultiDrawArrays.dyn_o )
[418 of 617] Compiling Graphics.GL.EXT.MemoryObjectWin32 ( src/Graphics/GL/EXT/MemoryObjectWin32.hs, dist/build/Graphics/GL/EXT/MemoryObjectWin32.o, dist/build/Graphics/GL/EXT/MemoryObjectWin32.dyn_o )
[419 of 617] Compiling Graphics.GL.EXT.MemoryObjectFd ( src/Graphics/GL/EXT/MemoryObjectFd.hs, dist/build/Graphics/GL/EXT/MemoryObjectFd.o, dist/build/Graphics/GL/EXT/MemoryObjectFd.dyn_o )
[420 of 617] Compiling Graphics.GL.EXT.MemoryObject ( src/Graphics/GL/EXT/MemoryObject.hs, dist/build/Graphics/GL/EXT/MemoryObject.o, dist/build/Graphics/GL/EXT/MemoryObject.dyn_o )
[421 of 617] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist/build/Graphics/GL/EXT/LightTexture.o, dist/build/Graphics/GL/EXT/LightTexture.dyn_o )
[422 of 617] Compiling Graphics.GL.EXT.IndexMaterial ( src/Graphics/GL/EXT/IndexMaterial.hs, dist/build/Graphics/GL/EXT/IndexMaterial.o, dist/build/Graphics/GL/EXT/IndexMaterial.dyn_o )
[423 of 617] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist/build/Graphics/GL/EXT/IndexFunc.o, dist/build/Graphics/GL/EXT/IndexFunc.dyn_o )
[424 of 617] Compiling Graphics.GL.EXT.Histogram ( src/Graphics/GL/EXT/Histogram.hs, dist/build/Graphics/GL/EXT/Histogram.o, dist/build/Graphics/GL/EXT/Histogram.dyn_o )
[425 of 617] Compiling Graphics.GL.EXT.GeometryShader4 ( src/Graphics/GL/EXT/GeometryShader4.hs, dist/build/Graphics/GL/EXT/GeometryShader4.o, dist/build/Graphics/GL/EXT/GeometryShader4.dyn_o )
[426 of 617] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist/build/Graphics/GL/EXT/GPUShader4.o, dist/build/Graphics/GL/EXT/GPUShader4.dyn_o )
[427 of 617] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist/build/Graphics/GL/EXT/GPUProgramParameters.o, dist/build/Graphics/GL/EXT/GPUProgramParameters.dyn_o )
[428 of 617] Compiling Graphics.GL.EXT.FramebufferObject ( src/Graphics/GL/EXT/FramebufferObject.hs, dist/build/Graphics/GL/EXT/FramebufferObject.o, dist/build/Graphics/GL/EXT/FramebufferObject.dyn_o )
[429 of 617] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist/build/Graphics/GL/EXT/FramebufferMultisample.o, dist/build/Graphics/GL/EXT/FramebufferMultisample.dyn_o )
[430 of 617] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist/build/Graphics/GL/EXT/FramebufferBlit.o, dist/build/Graphics/GL/EXT/FramebufferBlit.dyn_o )
[431 of 617] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist/build/Graphics/GL/EXT/FogCoord.o, dist/build/Graphics/GL/EXT/FogCoord.dyn_o )
[432 of 617] Compiling Graphics.GL.EXT.ExternalBuffer ( src/Graphics/GL/EXT/ExternalBuffer.hs, dist/build/Graphics/GL/EXT/ExternalBuffer.o, dist/build/Graphics/GL/EXT/ExternalBuffer.dyn_o )
[433 of 617] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist/build/Graphics/GL/EXT/DrawRangeElements.o, dist/build/Graphics/GL/EXT/DrawRangeElements.dyn_o )
[434 of 617] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist/build/Graphics/GL/EXT/DrawInstanced.o, dist/build/Graphics/GL/EXT/DrawInstanced.dyn_o )
[435 of 617] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist/build/Graphics/GL/EXT/DrawBuffers2.o, dist/build/Graphics/GL/EXT/DrawBuffers2.dyn_o )
[436 of 617] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist/build/Graphics/GL/EXT/DirectStateAccess.o, dist/build/Graphics/GL/EXT/DirectStateAccess.dyn_o )
[437 of 617] Compiling Graphics.GL.EXT.DepthBoundsTest ( src/Graphics/GL/EXT/DepthBoundsTest.hs, dist/build/Graphics/GL/EXT/DepthBoundsTest.o, dist/build/Graphics/GL/EXT/DepthBoundsTest.dyn_o )
[438 of 617] Compiling Graphics.GL.EXT.DebugMarker ( src/Graphics/GL/EXT/DebugMarker.hs, dist/build/Graphics/GL/EXT/DebugMarker.o, dist/build/Graphics/GL/EXT/DebugMarker.dyn_o )
[439 of 617] Compiling Graphics.GL.EXT.DebugLabel ( src/Graphics/GL/EXT/DebugLabel.hs, dist/build/Graphics/GL/EXT/DebugLabel.o, dist/build/Graphics/GL/EXT/DebugLabel.dyn_o )
[440 of 617] Compiling Graphics.GL.EXT.CullVertex ( src/Graphics/GL/EXT/CullVertex.hs, dist/build/Graphics/GL/EXT/CullVertex.o, dist/build/Graphics/GL/EXT/CullVertex.dyn_o )
[441 of 617] Compiling Graphics.GL.EXT.CopyTexture ( src/Graphics/GL/EXT/CopyTexture.hs, dist/build/Graphics/GL/EXT/CopyTexture.o, dist/build/Graphics/GL/EXT/CopyTexture.dyn_o )
[442 of 617] Compiling Graphics.GL.EXT.CoordinateFrame ( src/Graphics/GL/EXT/CoordinateFrame.hs, dist/build/Graphics/GL/EXT/CoordinateFrame.o, dist/build/Graphics/GL/EXT/CoordinateFrame.dyn_o )
[443 of 617] Compiling Graphics.GL.EXT.Convolution ( src/Graphics/GL/EXT/Convolution.hs, dist/build/Graphics/GL/EXT/Convolution.o, dist/build/Graphics/GL/EXT/Convolution.dyn_o )
[444 of 617] Compiling Graphics.GL.EXT.CompiledVertexArray ( src/Graphics/GL/EXT/CompiledVertexArray.hs, dist/build/Graphics/GL/EXT/CompiledVertexArray.o, dist/build/Graphics/GL/EXT/CompiledVertexArray.dyn_o )
[445 of 617] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist/build/Graphics/GL/EXT/ColorSubtable.o, dist/build/Graphics/GL/EXT/ColorSubtable.dyn_o )
[446 of 617] Compiling Graphics.GL.EXT.BlendMinmax ( src/Graphics/GL/EXT/BlendMinmax.hs, dist/build/Graphics/GL/EXT/BlendMinmax.o, dist/build/Graphics/GL/EXT/BlendMinmax.dyn_o )
[447 of 617] Compiling Graphics.GL.EXT.BlendFuncSeparate ( src/Graphics/GL/EXT/BlendFuncSeparate.hs, dist/build/Graphics/GL/EXT/BlendFuncSeparate.o, dist/build/Graphics/GL/EXT/BlendFuncSeparate.dyn_o )
[448 of 617] Compiling Graphics.GL.EXT.BlendEquationSeparate ( src/Graphics/GL/EXT/BlendEquationSeparate.hs, dist/build/Graphics/GL/EXT/BlendEquationSeparate.o, dist/build/Graphics/GL/EXT/BlendEquationSeparate.dyn_o )
[449 of 617] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist/build/Graphics/GL/EXT/BlendColor.o, dist/build/Graphics/GL/EXT/BlendColor.dyn_o )
[450 of 617] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist/build/Graphics/GL/EXT/BindableUniform.o, dist/build/Graphics/GL/EXT/BindableUniform.dyn_o )
[451 of 617] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist/build/Graphics/GL/ATI/VertexStreams.o, dist/build/Graphics/GL/ATI/VertexStreams.dyn_o )
[452 of 617] Compiling Graphics.GL.ATI.VertexAttribArrayObject ( src/Graphics/GL/ATI/VertexAttribArrayObject.hs, dist/build/Graphics/GL/ATI/VertexAttribArrayObject.o, dist/build/Graphics/GL/ATI/VertexAttribArrayObject.dyn_o )
[453 of 617] Compiling Graphics.GL.ATI.VertexArrayObject ( src/Graphics/GL/ATI/VertexArrayObject.hs, dist/build/Graphics/GL/ATI/VertexArrayObject.o, dist/build/Graphics/GL/ATI/VertexArrayObject.dyn_o )
[454 of 617] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist/build/Graphics/GL/ATI/SeparateStencil.o, dist/build/Graphics/GL/ATI/SeparateStencil.dyn_o )
[455 of 617] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o, dist/build/Graphics/GL/ATI/PNTriangles.dyn_o )
[456 of 617] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist/build/Graphics/GL/ATI/MapObjectBuffer.o, dist/build/Graphics/GL/ATI/MapObjectBuffer.dyn_o )
[457 of 617] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist/build/Graphics/GL/ATI/FragmentShader.o, dist/build/Graphics/GL/ATI/FragmentShader.dyn_o )
[458 of 617] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist/build/Graphics/GL/ATI/EnvmapBumpmap.o, dist/build/Graphics/GL/ATI/EnvmapBumpmap.dyn_o )
[459 of 617] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist/build/Graphics/GL/ATI/ElementArray.o, dist/build/Graphics/GL/ATI/ElementArray.dyn_o )
[460 of 617] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist/build/Graphics/GL/ATI/DrawBuffers.o, dist/build/Graphics/GL/ATI/DrawBuffers.dyn_o )
[461 of 617] Compiling Graphics.GL.ATI ( src/Graphics/GL/ATI.hs, dist/build/Graphics/GL/ATI.o, dist/build/Graphics/GL/ATI.dyn_o )
[462 of 617] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist/build/Graphics/GL/ARB/WindowPos.o, dist/build/Graphics/GL/ARB/WindowPos.dyn_o )
[463 of 617] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist/build/Graphics/GL/ARB/ViewportArray.o, dist/build/Graphics/GL/ARB/ViewportArray.dyn_o )
[464 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.dyn_o )
[465 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.dyn_o )
[466 of 617] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist/build/Graphics/GL/ARB/VertexShader.o, dist/build/Graphics/GL/ARB/VertexShader.dyn_o )
[467 of 617] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist/build/Graphics/GL/ARB/VertexProgram.o, dist/build/Graphics/GL/ARB/VertexProgram.dyn_o )
[468 of 617] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist/build/Graphics/GL/ARB/VertexBufferObject.o, dist/build/Graphics/GL/ARB/VertexBufferObject.dyn_o )
[469 of 617] Compiling Graphics.GL.ARB.VertexBlend ( src/Graphics/GL/ARB/VertexBlend.hs, dist/build/Graphics/GL/ARB/VertexBlend.o, dist/build/Graphics/GL/ARB/VertexBlend.dyn_o )
[470 of 617] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist/build/Graphics/GL/ARB/VertexAttribBinding.o, dist/build/Graphics/GL/ARB/VertexAttribBinding.dyn_o )
[471 of 617] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.o, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.dyn_o )
[472 of 617] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist/build/Graphics/GL/ARB/VertexArrayObject.o, dist/build/Graphics/GL/ARB/VertexArrayObject.dyn_o )
[473 of 617] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist/build/Graphics/GL/ARB/UniformBufferObject.o, dist/build/Graphics/GL/ARB/UniformBufferObject.dyn_o )
[474 of 617] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist/build/Graphics/GL/ARB/TransposeMatrix.o, dist/build/Graphics/GL/ARB/TransposeMatrix.dyn_o )
[475 of 617] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.o, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.dyn_o )
[476 of 617] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist/build/Graphics/GL/ARB/TransformFeedback3.o, dist/build/Graphics/GL/ARB/TransformFeedback3.dyn_o )
[477 of 617] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist/build/Graphics/GL/ARB/TransformFeedback2.o, dist/build/Graphics/GL/ARB/TransformFeedback2.dyn_o )
[478 of 617] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist/build/Graphics/GL/ARB/TimerQuery.o, dist/build/Graphics/GL/ARB/TimerQuery.dyn_o )
[479 of 617] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist/build/Graphics/GL/ARB/TextureView.o, dist/build/Graphics/GL/ARB/TextureView.dyn_o )
[480 of 617] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist/build/Graphics/GL/ARB/TextureStorageMultisample.o, dist/build/Graphics/GL/ARB/TextureStorageMultisample.dyn_o )
[481 of 617] Compiling Graphics.GL.ARB.TextureStorage ( src/Graphics/GL/ARB/TextureStorage.hs, dist/build/Graphics/GL/ARB/TextureStorage.o, dist/build/Graphics/GL/ARB/TextureStorage.dyn_o )
[482 of 617] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist/build/Graphics/GL/ARB/TextureMultisample.o, dist/build/Graphics/GL/ARB/TextureMultisample.dyn_o )
[483 of 617] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist/build/Graphics/GL/ARB/TextureCompression.o, dist/build/Graphics/GL/ARB/TextureCompression.dyn_o )
[484 of 617] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist/build/Graphics/GL/ARB/TextureBufferRange.o, dist/build/Graphics/GL/ARB/TextureBufferRange.dyn_o )
[485 of 617] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist/build/Graphics/GL/ARB/TextureBufferObject.o, dist/build/Graphics/GL/ARB/TextureBufferObject.dyn_o )
[486 of 617] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist/build/Graphics/GL/ARB/TextureBarrier.o, dist/build/Graphics/GL/ARB/TextureBarrier.dyn_o )
[487 of 617] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist/build/Graphics/GL/ARB/TessellationShader.o, dist/build/Graphics/GL/ARB/TessellationShader.dyn_o )
[488 of 617] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist/build/Graphics/GL/ARB/Sync.o, dist/build/Graphics/GL/ARB/Sync.dyn_o )
[489 of 617] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist/build/Graphics/GL/ARB/SparseTexture.o, dist/build/Graphics/GL/ARB/SparseTexture.dyn_o )
[490 of 617] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist/build/Graphics/GL/ARB/SparseBuffer.o, dist/build/Graphics/GL/ARB/SparseBuffer.dyn_o )
[491 of 617] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.o, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.dyn_o )
[492 of 617] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist/build/Graphics/GL/ARB/ShaderSubroutine.o, dist/build/Graphics/GL/ARB/ShaderSubroutine.dyn_o )
[493 of 617] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.o, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.dyn_o )
[494 of 617] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist/build/Graphics/GL/ARB/ShaderObjects.o, dist/build/Graphics/GL/ARB/ShaderObjects.dyn_o )
[495 of 617] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.o, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.dyn_o )
[496 of 617] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.o, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.dyn_o )
[497 of 617] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist/build/Graphics/GL/ARB/SeparateShaderObjects.o, dist/build/Graphics/GL/ARB/SeparateShaderObjects.dyn_o )
[498 of 617] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist/build/Graphics/GL/ARB/SamplerObjects.o, dist/build/Graphics/GL/ARB/SamplerObjects.dyn_o )
[499 of 617] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist/build/Graphics/GL/ARB/SampleShading.o, dist/build/Graphics/GL/ARB/SampleShading.dyn_o )
[500 of 617] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist/build/Graphics/GL/ARB/SampleLocations.o, dist/build/Graphics/GL/ARB/SampleLocations.dyn_o )
[501 of 617] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist/build/Graphics/GL/ARB/RobustnessCore.o, dist/build/Graphics/GL/ARB/RobustnessCore.dyn_o )
[502 of 617] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o, dist/build/Graphics/GL/ARB/RobustnessCompatibility.dyn_o )
[503 of 617] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist/build/Graphics/GL/ARB/ProvokingVertex.o, dist/build/Graphics/GL/ARB/ProvokingVertex.dyn_o )
[504 of 617] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.o, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.dyn_o )
[505 of 617] Compiling Graphics.GL.ARB.PolygonOffsetClamp ( src/Graphics/GL/ARB/PolygonOffsetClamp.hs, dist/build/Graphics/GL/ARB/PolygonOffsetClamp.o, dist/build/Graphics/GL/ARB/PolygonOffsetClamp.dyn_o )
[506 of 617] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist/build/Graphics/GL/ARB/PointParameters.o, dist/build/Graphics/GL/ARB/PointParameters.dyn_o )
[507 of 617] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist/build/Graphics/GL/ARB/ParallelShaderCompile.o, dist/build/Graphics/GL/ARB/ParallelShaderCompile.dyn_o )
[508 of 617] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist/build/Graphics/GL/ARB/OcclusionQuery.o, dist/build/Graphics/GL/ARB/OcclusionQuery.dyn_o )
[509 of 617] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist/build/Graphics/GL/ARB/Multitexture.o, dist/build/Graphics/GL/ARB/Multitexture.dyn_o )
[510 of 617] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist/build/Graphics/GL/ARB/Multisample.o, dist/build/Graphics/GL/ARB/Multisample.dyn_o )
[511 of 617] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist/build/Graphics/GL/ARB/MultiDrawIndirect.o, dist/build/Graphics/GL/ARB/MultiDrawIndirect.dyn_o )
[512 of 617] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o, dist/build/Graphics/GL/ARB/MultiBind.dyn_o )
[513 of 617] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o, dist/build/Graphics/GL/ARB/MatrixPalette.dyn_o )
[514 of 617] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o, dist/build/Graphics/GL/ARB/MapBufferRange.dyn_o )
[515 of 617] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o, dist/build/Graphics/GL/ARB/InvalidateSubdata.dyn_o )
[516 of 617] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o, dist/build/Graphics/GL/ARB/InternalformatQuery2.dyn_o )
[517 of 617] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o, dist/build/Graphics/GL/ARB/InternalformatQuery.dyn_o )
[518 of 617] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o, dist/build/Graphics/GL/ARB/InstancedArrays.dyn_o )
[519 of 617] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o, dist/build/Graphics/GL/ARB/IndirectParameters.dyn_o )
[520 of 617] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist/build/Graphics/GL/ARB/ImagingCore.o, dist/build/Graphics/GL/ARB/ImagingCore.dyn_o )
[521 of 617] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o, dist/build/Graphics/GL/ARB/ImagingCompatibility.dyn_o )
[522 of 617] Compiling Graphics.GL.ARB.GlSpirv ( src/Graphics/GL/ARB/GlSpirv.hs, dist/build/Graphics/GL/ARB/GlSpirv.o, dist/build/Graphics/GL/ARB/GlSpirv.dyn_o )
[523 of 617] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o, dist/build/Graphics/GL/ARB/GetTextureSubImage.dyn_o )
[524 of 617] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o, dist/build/Graphics/GL/ARB/GetProgramBinary.dyn_o )
[525 of 617] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist/build/Graphics/GL/ARB/GeometryShader4.o, dist/build/Graphics/GL/ARB/GeometryShader4.dyn_o )
[526 of 617] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o, dist/build/Graphics/GL/ARB/GPUShaderInt64.dyn_o )
[527 of 617] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o, dist/build/Graphics/GL/ARB/GPUShaderFP64.dyn_o )
[528 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCore.o, dist/build/Graphics/GL/ARB/FramebufferObjectCore.dyn_o )
[529 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.dyn_o )
[530 of 617] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.dyn_o )
[531 of 617] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o, dist/build/Graphics/GL/ARB/FragmentProgram.dyn_o )
[532 of 617] Compiling Graphics.GL.ARB.ES32Compatibility ( src/Graphics/GL/ARB/ES32Compatibility.hs, dist/build/Graphics/GL/ARB/ES32Compatibility.o, dist/build/Graphics/GL/ARB/ES32Compatibility.dyn_o )
[533 of 617] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist/build/Graphics/GL/ARB/ES31Compatibility.o, dist/build/Graphics/GL/ARB/ES31Compatibility.dyn_o )
[534 of 617] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o, dist/build/Graphics/GL/ARB/ES2Compatibility.dyn_o )
[535 of 617] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o, dist/build/Graphics/GL/ARB/DrawInstanced.dyn_o )
[536 of 617] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist/build/Graphics/GL/ARB/DrawIndirect.o, dist/build/Graphics/GL/ARB/DrawIndirect.dyn_o )
[537 of 617] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.dyn_o )
[538 of 617] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o, dist/build/Graphics/GL/ARB/DrawBuffersBlend.dyn_o )
[539 of 617] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o, dist/build/Graphics/GL/ARB/DrawBuffers.dyn_o )
[540 of 617] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o, dist/build/Graphics/GL/ARB/DirectStateAccess.dyn_o )
[541 of 617] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o, dist/build/Graphics/GL/ARB/DebugOutput.dyn_o )
[542 of 617] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist/build/Graphics/GL/ARB/CopyImage.o, dist/build/Graphics/GL/ARB/CopyImage.dyn_o )
[543 of 617] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist/build/Graphics/GL/ARB/CopyBuffer.o, dist/build/Graphics/GL/ARB/CopyBuffer.dyn_o )
[544 of 617] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.dyn_o )
[545 of 617] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o, dist/build/Graphics/GL/ARB/ComputeShader.dyn_o )
[546 of 617] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist/build/Graphics/GL/ARB/ColorBufferFloat.o, dist/build/Graphics/GL/ARB/ColorBufferFloat.dyn_o )
[547 of 617] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist/build/Graphics/GL/ARB/ClipControl.o, dist/build/Graphics/GL/ARB/ClipControl.dyn_o )
[548 of 617] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist/build/Graphics/GL/ARB/ClearTexture.o, dist/build/Graphics/GL/ARB/ClearTexture.dyn_o )
[549 of 617] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist/build/Graphics/GL/ARB/ClearBufferObject.o, dist/build/Graphics/GL/ARB/ClearBufferObject.dyn_o )
[550 of 617] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o, dist/build/Graphics/GL/ARB/CLEvent.dyn_o )
[551 of 617] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o, dist/build/Graphics/GL/ARB/BufferStorage.dyn_o )
[552 of 617] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o, dist/build/Graphics/GL/ARB/BlendFuncExtended.dyn_o )
[553 of 617] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist/build/Graphics/GL/ARB/BindlessTexture.o, dist/build/Graphics/GL/ARB/BindlessTexture.dyn_o )
[554 of 617] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o, dist/build/Graphics/GL/ARB/BaseInstance.dyn_o )
[555 of 617] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.dyn_o )
[556 of 617] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist/build/Graphics/GL/APPLE/VertexArrayRange.o, dist/build/Graphics/GL/APPLE/VertexArrayRange.dyn_o )
[557 of 617] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist/build/Graphics/GL/APPLE/VertexArrayObject.o, dist/build/Graphics/GL/APPLE/VertexArrayObject.dyn_o )
[558 of 617] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist/build/Graphics/GL/APPLE/TextureRange.o, dist/build/Graphics/GL/APPLE/TextureRange.dyn_o )
[559 of 617] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist/build/Graphics/GL/APPLE/ObjectPurgeable.o, dist/build/Graphics/GL/APPLE/ObjectPurgeable.dyn_o )
[560 of 617] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist/build/Graphics/GL/APPLE/FlushBufferRange.o, dist/build/Graphics/GL/APPLE/FlushBufferRange.dyn_o )
[561 of 617] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist/build/Graphics/GL/APPLE/Fence.o, dist/build/Graphics/GL/APPLE/Fence.dyn_o )
[562 of 617] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist/build/Graphics/GL/APPLE/ElementArray.o, dist/build/Graphics/GL/APPLE/ElementArray.dyn_o )
[563 of 617] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist/build/Graphics/GL/APPLE.o, dist/build/Graphics/GL/APPLE.dyn_o )
[564 of 617] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o, dist/build/Graphics/GL/AMD/VertexShaderTessellator.dyn_o )
[565 of 617] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist/build/Graphics/GL/AMD/StencilOperationExtended.o, dist/build/Graphics/GL/AMD/StencilOperationExtended.dyn_o )
[566 of 617] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist/build/Graphics/GL/AMD/SparseTexture.o, dist/build/Graphics/GL/AMD/SparseTexture.dyn_o )
[567 of 617] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o, dist/build/Graphics/GL/AMD/SamplePositions.dyn_o )
[568 of 617] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o, dist/build/Graphics/GL/AMD/PerformanceMonitor.dyn_o )
[569 of 617] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.dyn_o )
[570 of 617] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o, dist/build/Graphics/GL/AMD/NameGenDelete.dyn_o )
[571 of 617] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o, dist/build/Graphics/GL/AMD/MultiDrawIndirect.dyn_o )
[572 of 617] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o, dist/build/Graphics/GL/AMD/InterleavedElements.dyn_o )
[573 of 617] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o, dist/build/Graphics/GL/AMD/GPUShaderInt64.dyn_o )
[574 of 617] Compiling Graphics.GL.AMD.FramebufferSamplePositions ( src/Graphics/GL/AMD/FramebufferSamplePositions.hs, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.o, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.dyn_o )
[575 of 617] Compiling Graphics.GL.AMD.FramebufferMultisampleAdvanced ( src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.o, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.dyn_o )
[576 of 617] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o, dist/build/Graphics/GL/AMD/DrawBuffersBlend.dyn_o )
[577 of 617] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist/build/Graphics/GL/AMD/DebugOutput.o, dist/build/Graphics/GL/AMD/DebugOutput.dyn_o )
[578 of 617] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o, dist/build/Graphics/GL/AMD.dyn_o )
[579 of 617] Compiling Graphics.GL.EXT.EglImageStorage ( src/Graphics/GL/EXT/EglImageStorage.hs, dist/build/Graphics/GL/EXT/EglImageStorage.o, dist/build/Graphics/GL/EXT/EglImageStorage.dyn_o )
[580 of 617] Compiling Graphics.GL.EXT ( src/Graphics/GL/EXT.hs, dist/build/Graphics/GL/EXT.o, dist/build/Graphics/GL/EXT.dyn_o )
[581 of 617] Compiling Graphics.GL.Core46 ( src/Graphics/GL/Core46.hs, dist/build/Graphics/GL/Core46.o, dist/build/Graphics/GL/Core46.dyn_o )
[582 of 617] Compiling Graphics.GL.Core45 ( src/Graphics/GL/Core45.hs, dist/build/Graphics/GL/Core45.o, dist/build/Graphics/GL/Core45.dyn_o )
[583 of 617] Compiling Graphics.GL.Core44 ( src/Graphics/GL/Core44.hs, dist/build/Graphics/GL/Core44.o, dist/build/Graphics/GL/Core44.dyn_o )
[584 of 617] Compiling Graphics.GL.Core43 ( src/Graphics/GL/Core43.hs, dist/build/Graphics/GL/Core43.o, dist/build/Graphics/GL/Core43.dyn_o )
[585 of 617] Compiling Graphics.GL.Core42 ( src/Graphics/GL/Core42.hs, dist/build/Graphics/GL/Core42.o, dist/build/Graphics/GL/Core42.dyn_o )
[586 of 617] Compiling Graphics.GL.Core41 ( src/Graphics/GL/Core41.hs, dist/build/Graphics/GL/Core41.o, dist/build/Graphics/GL/Core41.dyn_o )
[587 of 617] Compiling Graphics.GL.Core40 ( src/Graphics/GL/Core40.hs, dist/build/Graphics/GL/Core40.o, dist/build/Graphics/GL/Core40.dyn_o )
[588 of 617] Compiling Graphics.GL.Core33 ( src/Graphics/GL/Core33.hs, dist/build/Graphics/GL/Core33.o, dist/build/Graphics/GL/Core33.dyn_o )
[589 of 617] Compiling Graphics.GL.Core32 ( src/Graphics/GL/Core32.hs, dist/build/Graphics/GL/Core32.o, dist/build/Graphics/GL/Core32.dyn_o )
[590 of 617] Compiling Graphics.GL.Core31 ( src/Graphics/GL/Core31.hs, dist/build/Graphics/GL/Core31.o, dist/build/Graphics/GL/Core31.dyn_o )
[591 of 617] Compiling Graphics.GL.Core30 ( src/Graphics/GL/Core30.hs, dist/build/Graphics/GL/Core30.o, dist/build/Graphics/GL/Core30.dyn_o )
[592 of 617] Compiling Graphics.GL.Compatibility46 ( src/Graphics/GL/Compatibility46.hs, dist/build/Graphics/GL/Compatibility46.o, dist/build/Graphics/GL/Compatibility46.dyn_o )
[593 of 617] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o, dist/build/Graphics/GL/Compatibility45.dyn_o )
[594 of 617] Compiling Graphics.GL.Compatibility44 ( src/Graphics/GL/Compatibility44.hs, dist/build/Graphics/GL/Compatibility44.o, dist/build/Graphics/GL/Compatibility44.dyn_o )
[595 of 617] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, dist/build/Graphics/GL/Compatibility43.o, dist/build/Graphics/GL/Compatibility43.dyn_o )
[596 of 617] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, dist/build/Graphics/GL/Compatibility42.o, dist/build/Graphics/GL/Compatibility42.dyn_o )
[597 of 617] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, dist/build/Graphics/GL/Compatibility41.o, dist/build/Graphics/GL/Compatibility41.dyn_o )
[598 of 617] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, dist/build/Graphics/GL/Compatibility40.o, dist/build/Graphics/GL/Compatibility40.dyn_o )
[599 of 617] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, dist/build/Graphics/GL/Compatibility33.o, dist/build/Graphics/GL/Compatibility33.dyn_o )
[600 of 617] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, dist/build/Graphics/GL/Compatibility32.o, dist/build/Graphics/GL/Compatibility32.dyn_o )
[601 of 617] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, dist/build/Graphics/GL/Compatibility31.o, dist/build/Graphics/GL/Compatibility31.dyn_o )
[602 of 617] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist/build/Graphics/GL/Compatibility30.o, dist/build/Graphics/GL/Compatibility30.dyn_o )
[603 of 617] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist/build/Graphics/GL/ARB/HalfFloatVertex.o, dist/build/Graphics/GL/ARB/HalfFloatVertex.dyn_o )
[604 of 617] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist/build/Graphics/GL/ARB/HalfFloatPixel.o, dist/build/Graphics/GL/ARB/HalfFloatPixel.dyn_o )
[605 of 617] Compiling Graphics.GL.ARB ( src/Graphics/GL/ARB.hs, dist/build/Graphics/GL/ARB.o, dist/build/Graphics/GL/ARB.dyn_o )
[606 of 617] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o, dist/build/Graphics/GL/Version10.dyn_o )
[607 of 617] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o, dist/build/Graphics/GL/Version11.dyn_o )
[608 of 617] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o, dist/build/Graphics/GL/Version12.dyn_o )
[609 of 617] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o, dist/build/Graphics/GL/Version13.dyn_o )
[610 of 617] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o, dist/build/Graphics/GL/Version14.dyn_o )
[611 of 617] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o, dist/build/Graphics/GL/Version15.dyn_o )
[612 of 617] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o, dist/build/Graphics/GL/Version20.dyn_o )
[613 of 617] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o, dist/build/Graphics/GL/Version21.dyn_o )
[614 of 617] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist/build/Graphics/GL/WIN/PhongShading.o, dist/build/Graphics/GL/WIN/PhongShading.dyn_o )
[615 of 617] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o, dist/build/Graphics/GL/WIN/SpecularFog.dyn_o )
[616 of 617] Compiling Graphics.GL.WIN ( src/Graphics/GL/WIN.hs, dist/build/Graphics/GL/WIN.o, dist/build/Graphics/GL/WIN.dyn_o )
[617 of 617] Compiling Graphics.GL ( src/Graphics/GL.hs, dist/build/Graphics/GL.o, dist/build/Graphics/GL.dyn_o )
Preprocessing library for OpenGLRaw-3.3.4.1..
Running Haddock on library for OpenGLRaw-3.3.4.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 617] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, nothing )
[ 2 of 617] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, nothing )
[ 3 of 617] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, nothing )
[ 4 of 617] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, nothing )
[ 5 of 617] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, nothing )
[ 6 of 617] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, nothing )
[ 7 of 617] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, nothing )
[ 8 of 617] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, nothing )
[ 9 of 617] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, nothing )
[ 10 of 617] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, nothing )
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[110 of 617] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, nothing )
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Haddock coverage:
100% ( 2 / 2) in 'Graphics.GL.Groups'
Warning: 'makekGLDEBUGPROCARB' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
56% ( 33 / 58) in 'Graphics.GL.Types'
Missing documentation for:
GLcharARB (src/Graphics/GL/Types.hs:171)
GLint64EXT (src/Graphics/GL/Types.hs:173)
GLuint64EXT (src/Graphics/GL/Types.hs:175)
GLintptrARB (src/Graphics/GL/Types.hs:177)
GLsizeiptrARB (src/Graphics/GL/Types.hs:179)
GLhalfARB (src/Graphics/GL/Types.hs:181)
GLhalfNV (src/Graphics/GL/Types.hs:183)
GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:185)
GLDEBUGPROCARB (src/Graphics/GL/Types.hs:202)
GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:204)
makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:207)
GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:209)
GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:211)
makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:214)
GLclampx (src/Graphics/GL/Types.hs:216)
GLhandleARB (src/Graphics/GL/Types.hs:221)
GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:224)
GLeglImageOES (src/Graphics/GL/Types.hs:226)
GLeglClientBufferEXT (src/Graphics/GL/Types.hs:228)
GLVULKANPROCNVFunc (src/Graphics/GL/Types.hs:232)
GLVULKANPROCNV (src/Graphics/GL/Types.hs:230)
mkGLDEBUGPROC (src/Graphics/GL/Types.hs:236)
mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:240)
mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:244)
mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:248)
0% ( 1 /5906) in 'Graphics.GL.Tokens'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46)
GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196)
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208)
GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210)
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220)
GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238)
GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258)
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266)
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278)
GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284)
GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286)
GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288)
GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290)
GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:296)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:318)
GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:320)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334)
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344)
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346)
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352)
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:354)
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:356)
GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396)
GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404)
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430)
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432)
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:454)
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456)
GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:458)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470)
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472)
GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:474)
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492)
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506)
GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512)
GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:514)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:522)
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524)
GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:526)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530)
GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:532)
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542)
GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:544)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548)
GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:550)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:606)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:618)
GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:620)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:626)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634)
GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638)
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:650)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708)
GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:710)
GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:712)
GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:714)
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:742)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:748)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754)
GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DEPTH_MODE_EXT (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:766)
GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:772)
GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:778)
GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:784)
GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:786)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:790)
GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:792)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:796)
GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:804)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:808)
GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_CLIP_ORIGIN_EXT (src/Graphics/GL/Tokens.hs:820)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:824)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:828)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:832)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:836)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:840)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:844)
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:856)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864)
GL_COLORBURN (src/Graphics/GL/Tokens.hs:866)
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870)
GL_COLORDODGE (src/Graphics/GL/Tokens.hs:872)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886)
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892)
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:920)
GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:930)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:942)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970)
GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:998)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:1008)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:1014)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018)
GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024)
GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1026)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030)
GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1032)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036)
GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1038)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1046)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1052)
GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1054)
GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1056)
GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1058)
GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1060)
GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1062)
GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1074)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118)
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228)
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1234)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248)
GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266)
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1296)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1300)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1306)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308)
GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1314)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1322)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1326)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1330)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1334)
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1336)
GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1342)
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1344)
GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1352)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1358)
GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1360)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1364)
GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1366)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1370)
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1372)
GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1374)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1378)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_RGBA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1390)
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392)
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1396)
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1400)
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402)
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406)
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1408)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1424)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426)
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1430)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1442)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1466)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1470)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1478)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1486)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1490)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1492)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1494)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1498)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1502)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1508)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1512)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1516)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1522)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1526)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1528)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1530)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1534)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1538)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1544)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1548)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1552)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1560)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1564)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1566)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1568)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1570)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1574)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1578)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1582)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584)
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1586)
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1588)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590)
GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1592)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596)
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1622)
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628)
GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630)
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632)
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638)
GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640)
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642)
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644)
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660)
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674)
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1686)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692)
GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1694)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1702)
GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1704)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1712)
GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1714)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716)
GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1718)
GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1720)
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728)
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758)
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832)
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834)
GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1836)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1848)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1854)
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1864)
GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1866)
GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1868)
GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1870)
GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1872)
GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1874)
GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1876)
GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1878)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884)
GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1886)
GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1888)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894)
GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1896)
GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1898)
GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1900)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908)
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912)
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948)
GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1950)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956)
GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1958)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990)
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998)
GL_DARKEN (src/Graphics/GL/Tokens.hs:2000)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004)
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006)
GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:2014)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:2020)
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046)
GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2054)
GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2060)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2066)
GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2084)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090)
GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106)
GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2114)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124)
GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2132)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2138)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142)
GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2144)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2148)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152)
GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2154)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158)
GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2160)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2164)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168)
GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2170)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2174)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2180)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190)
GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2192)
GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194)
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202)
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214)
GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224)
GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2226)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2244)
GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2248)
GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2252)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLAMP_EXT (src/Graphics/GL/Tokens.hs:2258)
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2276)
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2284)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294)
GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2296)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2302)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2306)
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2308)
GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2310)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324)
GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2326)
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328)
GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2330)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346)
GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348)
GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350)
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360)
GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2368)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390)
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2396)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410)
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2414)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438)
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2450)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498)
GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2516)
GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2518)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526)
GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536)
GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546)
GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556)
GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566)
GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576)
GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584)
GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2586)
GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594)
GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2596)
GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604)
GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2606)
GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2618)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624)
GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2626)
GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2628)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634)
GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2636)
GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644)
GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2646)
GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2648)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654)
GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2656)
GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2658)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664)
GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2666)
GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2668)
GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2670)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2680)
GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2682)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2686)
GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2688)
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690)
GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2692)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694)
GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2696)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706)
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2736)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750)
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2804)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842)
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844)
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870)
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2886)
GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2888)
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928)
GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2930)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934)
GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EXTERNAL_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:2948)
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950)
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970)
GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2972)
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976)
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996)
GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2998)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILL_NV (src/Graphics/GL/Tokens.hs:3010)
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022)
GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:3024)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046)
GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050)
GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054)
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066)
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3076)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3080)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3088)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3092)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3100)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3104)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218)
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260)
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264)
GL_FOVEATION_ENABLE_BIT_QCOM (src/Graphics/GL/Tokens.hs:3266)
GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3268)
GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3270)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3274)
GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3276)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3280)
GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3288)
GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3290)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298)
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3312)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344)
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346)
GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3348)
GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3350)
GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3352)
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356)
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358)
GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3360)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3370)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3376)
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3380)
GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3402)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3418)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3424)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3430)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3460)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3462)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472)
GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3474)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3494)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500)
GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM (src/Graphics/GL/Tokens.hs:3502)
GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3510)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3512)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3516)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3522)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3526)
GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM (src/Graphics/GL/Tokens.hs:3528)
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3530)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3542)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3548)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3552)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3554)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3556)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3560)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3562)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3568)
GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570)
GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3572)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3594)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598)
GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3600)
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628)
GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3630)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634)
GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3636)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640)
GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3642)
GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3644)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3666)
GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3668)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3670)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3672)
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3674)
GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3676)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3694)
GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3696)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3702)
GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3704)
GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3706)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752)
GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3754)
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764)
GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3766)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3790)
GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3792)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3798)
GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3800)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812)
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814)
GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3816)
GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820)
GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822)
GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824)
GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3834)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856)
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3896)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900)
GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3902)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906)
GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3908)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912)
GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3914)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982)
GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3984)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016)
GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4018)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060)
GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068)
GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:4070)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4138)
GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4140)
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228)
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230)
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234)
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278)
GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4280)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318)
GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4320)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328)
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4330)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4352)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366)
GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4368)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4378)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4380)
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400)
GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4402)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426)
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4432)
GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4434)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4438)
GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4440)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462)
GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4464)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4472)
GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4474)
GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476)
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478)
GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480)
GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482)
GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484)
GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486)
GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492)
GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494)
GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496)
GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4526)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580)
GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4592)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_NV (src/Graphics/GL/Tokens.hs:4598)
GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4600)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4622)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4664)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4674)
GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4676)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOWER_LEFT_EXT (src/Graphics/GL/Tokens.hs:4680)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688)
GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708)
GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4710)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726)
GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4728)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738)
GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4740)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756)
GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4758)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762)
GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4764)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770)
GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4772)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778)
GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4780)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4822)
GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4824)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4950)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4956)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4960)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4964)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4968)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4972)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4980)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4984)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070)
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:5072)
GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:5074)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076)
GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:5078)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080)
GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:5082)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084)
GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:5086)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088)
GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:5090)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094)
GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:5096)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5120)
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5154)
GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5168)
GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204)
GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5282)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292)
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5302)
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5386)
GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5388)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5402)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5416)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5422)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5436)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5448)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5450)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5458)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5466)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5472)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5480)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5500)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512)
GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518)
GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520)
GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522)
GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524)
GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530)
GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532)
GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534)
GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536)
GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5566)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5572)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586)
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634)
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650)
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5682)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5688)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690)
GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5694)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5708)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5716)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5776)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5784)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5788)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5800)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5812)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5814)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5820)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5824)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5826)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5830)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5832)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5836)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5838)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5842)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5844)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5848)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5850)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5854)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5856)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5860)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5862)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5866)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5868)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5872)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5874)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5878)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5880)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5884)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5886)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5890)
GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5892)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5896)
GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5898)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902)
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904)
GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5906)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922)
GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028)
GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:6030)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:6038)
GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:6040)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054)
GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056)
GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058)
GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060)
GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062)
GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064)
GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066)
GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068)
GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070)
GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072)
GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074)
GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076)
GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINMAX (src/Graphics/GL/Tokens.hs:6082)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:6106)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126)
GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:6128)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136)
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138)
GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:6140)
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142)
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6242)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250)
GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6252)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268)
GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270)
GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6272)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280)
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282)
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292)
GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6294)
GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6296)
GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6298)
GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6300)
GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6302)
GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6304)
GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6306)
GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6308)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312)
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6316)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318)
GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6320)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326)
GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6328)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_NEGATIVE_ONE_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:6368)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NONE_OES (src/Graphics/GL/Tokens.hs:6388)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440)
GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6442)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6452)
GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6454)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462)
GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6466)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6490)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498)
GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6500)
GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504)
GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510)
GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6512)
GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6558)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562)
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564)
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6624)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6628)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672)
GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_OVERLAY (src/Graphics/GL/Tokens.hs:6806)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6824)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830)
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6836)
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838)
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840)
GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6842)
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856)
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882)
GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886)
GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6900)
GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6902)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6906)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6910)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6914)
GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6916)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014)
GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:7016)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024)
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068)
GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070)
GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072)
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074)
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080)
GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082)
GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096)
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156)
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158)
GL_PIXEL_PACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7160)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162)
GL_PIXEL_PACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7164)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172)
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:7174)
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:7176)
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7178)
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7180)
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182)
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:7184)
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:7186)
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:7188)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190)
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222)
GL_PIXEL_UNPACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7224)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226)
GL_PIXEL_UNPACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7228)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270)
GL_POINT_NV (src/Graphics/GL/Tokens.hs:7272)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7276)
GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7278)
GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7280)
GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7282)
GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7284)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316)
GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7318)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7330)
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332)
GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7350)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7354)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442)
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480)
GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7482)
GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486)
GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7488)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490)
GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7492)
GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7494)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7504)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528)
GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7530)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7534)
GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7540)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560)
GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7562)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566)
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7602)
GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7604)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7620)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7640)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674)
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696)
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716)
GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7728)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732)
GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7734)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746)
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784)
GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7786)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792)
GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7794)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804)
GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806)
GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808)
GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810)
GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812)
GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814)
GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824)
GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7826)
GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7828)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7848)
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7856)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_EXT (src/Graphics/GL/Tokens.hs:7862)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7866)
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7886)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_EXT (src/Graphics/GL/Tokens.hs:7900)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7920)
GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7922)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7926)
GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7928)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7932)
GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7934)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936)
GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7938)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940)
GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7942)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962)
GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7964)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7972)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980)
GL_RED_EXT (src/Graphics/GL/Tokens.hs:7982)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7992)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:8004)
GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:8006)
GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008)
GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:8014)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:8016)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:8020)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:8022)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036)
GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:8038)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152)
GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:8154)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:8158)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160)
GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:8162)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166)
GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:8168)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176)
GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:8178)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180)
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186)
GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:8188)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192)
GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:8194)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198)
GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:8200)
GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:8202)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206)
GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:8208)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:8212)
GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:8214)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216)
GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:8218)
GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8220)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224)
GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:8226)
GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232)
GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:8234)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:8238)
GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262)
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268)
GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270)
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:8272)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8296)
GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8298)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8314)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8320)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8324)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8328)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8340)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364)
GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8366)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8380)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386)
GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8388)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400)
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8408)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412)
GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8414)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428)
GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8430)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8436)
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450)
GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8452)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8466)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474)
GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8476)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490)
GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8492)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506)
GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8508)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540)
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566)
GL_RG_EXT (src/Graphics/GL/Tokens.hs:8568)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_ROBUST_GPU_TIMEOUT_MS_KHR (src/Graphics/GL/Tokens.hs:8576)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618)
GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8620)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8626)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638)
GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8640)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644)
GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8646)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654)
GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8656)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664)
GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8666)
GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8668)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8674)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8676)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680)
GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8682)
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8684)
GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8686)
GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8688)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792)
GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8794)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798)
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800)
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822)
GL_SCREEN (src/Graphics/GL/Tokens.hs:8824)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890)
GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8892)
GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8894)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8898)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904)
GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8906)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924)
GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8926)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932)
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8934)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958)
GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960)
GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962)
GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964)
GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966)
GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968)
GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970)
GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972)
GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974)
GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976)
GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978)
GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980)
GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982)
GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984)
GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986)
GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988)
GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990)
GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992)
GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994)
GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996)
GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998)
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002)
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004)
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:9016)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082)
GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:9084)
GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:9086)
GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:9088)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096)
GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9098)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100)
GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9102)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106)
GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9108)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110)
GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:9112)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9118)
GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9120)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136)
GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:9138)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188)
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:9196)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204)
GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9238)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:9242)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:9254)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266)
GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:9268)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278)
GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:9280)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:9296)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:9300)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:9306)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328)
GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:9330)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9360)
GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9362)
GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9364)
GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9366)
GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9368)
GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9370)
GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9372)
GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9374)
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9382)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396)
GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9398)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402)
GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9404)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408)
GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9410)
GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9412)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454)
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466)
GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468)
GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470)
GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472)
GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474)
GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476)
GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478)
GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480)
GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482)
GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484)
GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486)
GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488)
GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490)
GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498)
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512)
GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514)
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532)
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9540)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9544)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9548)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9552)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9556)
GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9558)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9562)
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602)
GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604)
GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606)
GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608)
GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610)
GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9622)
GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9624)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9634)
GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9636)
GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9638)
GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9640)
GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9660)
GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9662)
GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9664)
GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668)
GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9670)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9680)
GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9682)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9686)
GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9688)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9692)
GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9694)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9698)
GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9700)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844)
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872)
GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876)
GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_ASTC_DECODE_PRECISION_EXT (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9920)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9944)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946)
GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9974)
GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9998)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004)
GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:10012)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:10016)
GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:10050)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:10056)
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080)
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122)
GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:10124)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132)
GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10134)
GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10136)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:10146)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:10154)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:10162)
GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:10164)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:10172)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:10180)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:10188)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198)
GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:10200)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:10222)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236)
GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10238)
GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT (src/Graphics/GL/Tokens.hs:10240)
GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM (src/Graphics/GL/Tokens.hs:10242)
GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10244)
GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM (src/Graphics/GL/Tokens.hs:10246)
GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10248)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:10258)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:10266)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:10282)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:10290)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10294)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10310)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312)
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320)
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:10348)
GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352)
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:10362)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376)
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380)
GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:10382)
GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:10384)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392)
GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:10394)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404)
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406)
GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10428)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438)
GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10440)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10476)
GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480)
GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10482)
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488)
GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10490)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10496)
GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10498)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10502)
GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10504)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10508)
GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10510)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10514)
GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10516)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10520)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526)
GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10528)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534)
GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536)
GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538)
GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540)
GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10546)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10550)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10554)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10564)
GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10566)
GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10568)
GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10570)
GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10572)
GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10574)
GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10576)
GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10578)
GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10580)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644)
GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674)
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676)
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10678)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10722)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10738)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10752)
GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10754)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788)
GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10834)
GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10836)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842)
GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10844)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10854)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856)
GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10858)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10868)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10878)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10886)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10890)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10900)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10906)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10952)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958)
GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10960)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964)
GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10966)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968)
GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10970)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10974)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10978)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980)
GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10982)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10990)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030)
GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:11032)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11042)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:11066)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080)
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:11082)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11092)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11094)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114)
GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:11116)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:11120)
GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:11122)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:11126)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:11134)
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:11136)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:11144)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:11148)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150)
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156)
GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_UPPER_LEFT_EXT (src/Graphics/GL/Tokens.hs:11162)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_SHADER_BINARY_QCOM (src/Graphics/GL/Tokens.hs:11176)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:11216)
GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:11218)
GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:11220)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232)
GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:11234)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242)
GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:11244)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274)
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:11336)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:11340)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:11342)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422)
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430)
GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11432)
GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11434)
GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11436)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446)
GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11448)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11464)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470)
GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11566)
GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11568)
GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11570)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11576)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11578)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11580)
GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582)
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584)
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11590)
GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11592)
GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11594)
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636)
GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638)
GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640)
GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642)
GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644)
GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646)
GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648)
GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650)
GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652)
GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654)
GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656)
GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658)
GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660)
GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668)
GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670)
GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672)
GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674)
GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692)
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11694)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698)
GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11700)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704)
GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11706)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710)
GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11712)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11720)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726)
GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734)
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11736)
GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11738)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740)
GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11742)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744)
GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11746)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748)
GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11750)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752)
GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11754)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758)
GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760)
GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762)
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764)
GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11766)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772)
GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11774)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11782)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11788)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796)
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798)
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806)
GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11808)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
GL_ZERO_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:11826)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832)
100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1'
Missing documentation for:
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426)
55% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample'
Missing documentation for:
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726)
83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum'
Missing documentation for:
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082)
83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes'
Missing documentation for:
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA'
Missing documentation for:
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb'
Missing documentation for:
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802)
71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip'
Missing documentation for:
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426)
55% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias'
Missing documentation for:
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer'
Missing documentation for:
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias'
Missing documentation for:
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp'
Missing documentation for:
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv'
Missing documentation for:
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample'
Missing documentation for:
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient'
Missing documentation for:
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000)
55% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow'
Missing documentation for:
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint'
Missing documentation for:
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872)
38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles'
Missing documentation for:
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1'
Missing documentation for:
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428)
83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace'
Missing documentation for:
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236)
71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset'
Missing documentation for:
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218)
62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
Missing documentation for:
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760)
29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap'
Missing documentation for:
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036)
83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment'
Missing documentation for:
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684)
71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
Missing documentation for:
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266)
45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
Missing documentation for:
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136)
71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram'
Missing documentation for:
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132)
18% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
Missing documentation for:
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752)
55% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD'
Missing documentation for:
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
Missing documentation for:
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716)
38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
Missing documentation for:
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550)
71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap'
Missing documentation for:
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652)
71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable'
Missing documentation for:
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040)
31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
Missing documentation for:
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404)
45% ( 5 / 11) in 'Graphics.GL.S3.S3TC'
Missing documentation for:
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558)
100% ( 2 / 2) in 'Graphics.GL.S3'
71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates'
Missing documentation for:
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826)
100% ( 2 / 2) in 'Graphics.GL.REND'
18% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints'
Missing documentation for:
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416)
71% ( 5 / 7) in 'Graphics.GL.OML.Subsample'
Missing documentation for:
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264)
45% ( 5 / 11) in 'Graphics.GL.OML.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870)
71% ( 5 / 7) in 'Graphics.GL.OML.Interlace'
Missing documentation for:
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234)
100% ( 4 / 4) in 'Graphics.GL.OML'
71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat'
Missing documentation for:
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060)
33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
Missing documentation for:
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880)
50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
Missing documentation for:
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3'
Missing documentation for:
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2'
Missing documentation for:
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276)
62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
Missing documentation for:
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816)
22% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3'
Missing documentation for:
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2'
Missing documentation for:
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440)
6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader'
Missing documentation for:
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530)
55% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal'
Missing documentation for:
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484)
50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
Missing documentation for:
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182)
71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection'
Missing documentation for:
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036)
62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss'
Missing documentation for:
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876)
50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
Missing documentation for:
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup'
Missing documentation for:
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724)
83% ( 5 / 6) in 'Graphics.GL.NV.ShaderSubgroupPartitioned'
Missing documentation for:
GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore'
Missing documentation for:
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge'
Missing documentation for:
GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718)
83% ( 5 / 6) in 'Graphics.GL.NV.RepresentativeFragmentTest'
Missing documentation for:
GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270)
83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
Missing documentation for:
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004)
71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil'
Missing documentation for:
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968)
83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint'
Missing documentation for:
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314)
71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent'
Missing documentation for:
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744)
50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606)
55% ( 5 / 9) in 'Graphics.GL.NV.FogDistance'
Missing documentation for:
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202)
25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer'
Missing documentation for:
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236)
83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle'
Missing documentation for:
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012)
83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264)
71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D'
Missing documentation for:
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306)
71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor'
Missing documentation for:
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336)
83% ( 5 / 6) in 'Graphics.GL.NV.ConservativeRasterPreSnap'
Missing documentation for:
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644)
71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5'
Missing documentation for:
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600)
71% ( 5 / 7) in 'Graphics.GL.NV.BlendMinmaxFactor'
Missing documentation for:
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976)
83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494)
45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack'
Missing documentation for:
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868)
100% ( 2 / 2) in 'Graphics.GL.MESAX'
62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794)
62% ( 5 / 8) in 'Graphics.GL.MESA.TileRasterOrder'
Missing documentation for:
GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536)
GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538)
GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540)
83% ( 5 / 6) in 'Graphics.GL.MESA.ProgramBinaryFormats'
Missing documentation for:
GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536)
83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert'
Missing documentation for:
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540)
29% ( 5 / 17) in 'Graphics.GL.KHR.ShaderSubgroup'
Missing documentation for:
GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468)
GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470)
GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472)
GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474)
GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478)
GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480)
GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482)
GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484)
GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486)
GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488)
GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490)
GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492)
83% ( 5 / 6) in 'Graphics.GL.KHR.NoError'
Missing documentation for:
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692)
62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl'
Missing documentation for:
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492)
83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization'
Missing documentation for:
GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630)
83% ( 5 / 6) in 'Graphics.GL.INTEL.BlackholeRender'
Missing documentation for:
GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488)
83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead'
Missing documentation for:
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232)
38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp'
Missing documentation for:
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990)
83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138)
83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip'
Missing documentation for:
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914)
83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914)
62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting'
Missing documentation for:
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388)
71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest'
Missing documentation for:
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568)
55% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes'
Missing documentation for:
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268)
83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent'
Missing documentation for:
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980)
83% ( 5 / 6) in 'Graphics.GL.EXT.TextureSRGBR8'
Missing documentation for:
GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode'
Missing documentation for:
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442)
23% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
Missing documentation for:
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288)
16% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
Missing documentation for:
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp'
Missing documentation for:
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias'
Missing documentation for:
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterMinmax'
Missing documentation for:
GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408)
GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
Missing documentation for:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418)
19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178)
29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186)
55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
Missing documentation for:
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432)
55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448)
55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC'
Missing documentation for:
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438)
10% ( 5 / 48) in 'Graphics.GL.EXT.Texture'
Missing documentation for:
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480)
71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap'
Missing documentation for:
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068)
83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette'
Missing documentation for:
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006)
83% ( 5 / 6) in 'Graphics.GL.EXT.ShaderFramebufferFetch'
Missing documentation for:
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor'
Missing documentation for:
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068)
83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal'
Missing documentation for:
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290)
55% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226)
50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels'
Missing documentation for:
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140)
62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat'
Missing documentation for:
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954)
55% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil'
Missing documentation for:
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964)
38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats'
Missing documentation for:
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
Missing documentation for:
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804)
55% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels'
Missing documentation for:
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint'
Missing documentation for:
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846)
55% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA'
Missing documentation for:
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842)
71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract'
Missing documentation for:
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640)
71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA'
Missing documentation for:
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464)
83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR'
Missing documentation for:
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce'
Missing documentation for:
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150)
29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat'
Missing documentation for:
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550)
62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3'
Missing documentation for:
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256)
83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader'
Missing documentation for:
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534)
71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat'
Missing documentation for:
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524)
62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo'
Missing documentation for:
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
Missing documentation for:
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662)
50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8'
Missing documentation for:
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
55% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
Missing documentation for:
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
18% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG'
Missing documentation for:
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
Missing documentation for:
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather'
Missing documentation for:
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120)
20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat'
Missing documentation for:
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax'
Missing documentation for:
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterAnisotropic'
Missing documentation for:
GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416)
18% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504)
41% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
Missing documentation for:
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090)
29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184)
55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
Missing documentation for:
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
Missing documentation for:
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708)
83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing'
Missing documentation for:
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
71% ( 5 / 7) in 'Graphics.GL.ARB.SpirvExtensions'
Missing documentation for:
GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient'
Missing documentation for:
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044)
62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow'
Missing documentation for:
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100'
Missing documentation for:
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
55% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312)
55% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220)
31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
Missing documentation for:
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526)
83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2'
Missing documentation for:
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment'
Missing documentation for:
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5'
Missing documentation for:
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader'
Missing documentation for:
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378)
83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
Missing documentation for:
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
55% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts'
Missing documentation for:
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
27% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
Missing documentation for:
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204)
83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance'
Missing documentation for:
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
55% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
Missing documentation for:
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792)
83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint'
Missing documentation for:
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676)
83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector'
Missing documentation for:
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546)
71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes'
Missing documentation for:
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874)
55% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422'
Missing documentation for:
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154)
26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
Missing documentation for:
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548)
83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage'
Missing documentation for:
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840)
83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil'
Missing documentation for:
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430)
83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4'
Missing documentation for:
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456)
83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832)
83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory'
Missing documentation for:
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950)
27% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat'
Missing documentation for:
GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046)
GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050)
GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054)
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate'
Missing documentation for:
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262)
71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
Missing documentation for:
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976)
Warning: 'glVertexAttribLPointer' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glVertexAttrib4sv' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glVertexAttrib4Nub' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glVertexAttrib4Nubv' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glVertexAttrib4svARB' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glVertexAttrib4svNV' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glTexCoord4fv' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glGetTexParameterIuiv' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'glDeleteVertexArrays' is out of scope.
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Warning: 'glColorSubTable' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
51% (1676 /3273) in 'Graphics.GL.Functions'
Missing documentation for:
glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:671)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1507)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:268)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:288)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:311)
glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:647)
glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1094)
glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:485)
glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1226)
glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1121)
glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1317)
glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:399)
glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:173)
glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1171)
glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:212)
glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:442)
glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:919)
glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:789)
glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1199)
glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1212)
glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1238)
glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1385)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1440)
glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:161)
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:387)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:683)
glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:376)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:659)
glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1371)
glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:251)
glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1482)
glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:413)
glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:801)
glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:636)
glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:509)
glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:543)
glAccumxOES (src/Graphics/GL/Functions/F01.hs:147)
glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:364)
glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:555)
glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:200)
glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:338)
glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:351)
glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:724)
glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1134)
glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1290)
glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1330)
glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1106)
glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1092)
glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:190)
glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:217)
glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:244)
glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:271)
glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:298)
glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:312)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1306)
glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1154)
glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1169)
glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1506)
glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1521)
glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:132)
glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:905)
glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1213)
glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1576)
glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1045)
glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:1031)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F02.hs:147)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F02.hs:163)
glBitmapxOES (src/Graphics/GL/Functions/F02.hs:349)
glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:431)
glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1378)
glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1551)
glBlendBarrier (src/Graphics/GL/Functions/F02.hs:360)
glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:483)
glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:539)
glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:764)
glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:948)
glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1279)
glClearColorx (src/Graphics/GL/Functions/F02.hs:1536)
glClearDepthx (src/Graphics/GL/Functions/F02.hs:1614)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1338)
glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1359)
glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1383)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:425)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:178)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:215)
glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:437)
glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1565)
glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1581)
glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1595)
glColor3hvNV (src/Graphics/GL/Functions/F03.hs:742)
glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1058)
glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1320)
glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:451)
glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:132)
glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:601)
glColor3xOES (src/Graphics/GL/Functions/F03.hs:896)
glColor3xvOES (src/Graphics/GL/Functions/F03.hs:908)
glColor4xOES (src/Graphics/GL/Functions/F03.hs:1294)
glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1306)
glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:562)
glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:689)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:702)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1003)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1017)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1149)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1162)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1180)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1193)
glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:294)
glClipPlanef (src/Graphics/GL/Functions/F03.hs:536)
glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:549)
glClipPlanex (src/Graphics/GL/Functions/F03.hs:575)
glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:588)
glColor4x (src/Graphics/GL/Functions/F03.hs:1279)
glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:422)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:441)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:461)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:482)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:501)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:522)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:545)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:852)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:872)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:893)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:931)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:973)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1019)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1565)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1585)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1603)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1623)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1644)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1926)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1946)
glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:369)
glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:381)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1032)
glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1045)
glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1519)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674)
glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:269)
glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:290)
glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:303)
glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:316)
glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:329)
glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:342)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:356)
glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1253)
glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1267)
glCompressedTexImage3DOES (src/Graphics/GL/Functions/F04.hs:685)
glCompressedTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:833)
glCopyTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:1907)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:751)
glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:849)
glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:883)
glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1168)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1219)
glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:1048)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:618)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:712)
glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1180)
glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1154)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:1073)
glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:687)
glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:700)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:171)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:211)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:253)
glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:418)
glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1141)
glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1420)
glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:562)
glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1499)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:431)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1231)
glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:391)
glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:604)
glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:1035)
glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1446)
glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:1061)
glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:339)
glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:352)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1193)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271)
glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302)
glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206)
glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1352)
glCreateProgressFenceNVX (src/Graphics/GL/Functions/F05.hs:480)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:994)
glDeformSGIX (src/Graphics/GL/Functions/F05.hs:931)
glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:956)
glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:981)
glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F05.hs:135)
glCoverageMaskNV (src/Graphics/GL/Functions/F05.hs:327)
glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:364)
glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:591)
glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:724)
glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:1114)
glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1271)
glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1339)
glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1393)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1023)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1404)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:550)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:678)
glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:1036)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1419)
glDepthBoundsEXT (src/Graphics/GL/Functions/F06.hs:159)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:446)
glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:459)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:524)
glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:537)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F06.hs:146)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:497)
glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:960)
glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:976)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:992)
glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:1009)
glDepthBoundsdNV (src/Graphics/GL/Functions/F06.hs:172)
glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:311)
glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1621)
glDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F06.hs:1358)
glDrawMeshTasksNV (src/Graphics/GL/Functions/F06.hs:1371)
glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:365)
glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:407)
glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1346)
glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F06.hs:226)
glDepthRangeArrayfvOES (src/Graphics/GL/Functions/F06.hs:240)
glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F06.hs:284)
glDepthRangeIndexedfOES (src/Graphics/GL/Functions/F06.hs:298)
glDepthRangex (src/Graphics/GL/Functions/F06.hs:352)
glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:471)
glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:646)
glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:932)
glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:945)
glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1541)
glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1570)
glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1599)
glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:753)
glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:421)
glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1438)
glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1463)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:577)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1126)
glElementPointerATI (src/Graphics/GL/Functions/F07.hs:434)
glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:718)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:473)
glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:486)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:551)
glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:564)
glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:301)
glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:328)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:381)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:524)
glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:876)
glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1330)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:395)
glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:765)
glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:274)
glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:1056)
glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1450)
glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:741)
glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1402)
glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:353)
glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1140)
glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:888)
glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:952)
glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:964)
glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:1031)
glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:1043)
glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1359)
glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1426)
glDrawTexxvOES (src/Graphics/GL/Functions/F07.hs:149)
glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F07.hs:287)
glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F07.hs:314)
glEnableDriverControlQCOM (src/Graphics/GL/Functions/F07.hs:498)
glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:803)
glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:829)
glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:1153)
glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:1167)
glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:1181)
glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:1196)
glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:1210)
glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:1224)
glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:1238)
glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:1254)
glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:1276)
glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:1290)
glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:1302)
glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:1316)
glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:1027)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:265)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1280)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:997)
glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1429)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F08.hs:217)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:809)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:823)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:935)
glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:834)
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:784)
glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:252)
glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:334)
glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:909)
glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:609)
glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:463)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:229)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1012)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:276)
glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:289)
glFogxOES (src/Graphics/GL/Functions/F08.hs:558)
glFogxvOES (src/Graphics/GL/Functions/F08.hs:584)
glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1528)
glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1494)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1401)
glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:476)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1540)
glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:240)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:597)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:622)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:635)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:648)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:661)
glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:675)
glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:689)
glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:703)
glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:717)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:731)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:745)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:759)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:773)
glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:796)
glFinishTextureSUNX (src/Graphics/GL/Functions/F08.hs:131)
glFogx (src/Graphics/GL/Functions/F08.hs:545)
glFogxv (src/Graphics/GL/Functions/F08.hs:571)
glFramebufferFetchBarrierQCOM (src/Graphics/GL/Functions/F08.hs:845)
glFramebufferFoveationConfigQCOM (src/Graphics/GL/Functions/F08.hs:861)
glFramebufferFoveationParametersQCOM (src/Graphics/GL/Functions/F08.hs:880)
glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:922)
glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:982)
glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1112)
glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:1146)
glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:1163)
glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:1179)
glFramebufferTexture3DOES (src/Graphics/GL/Functions/F08.hs:1232)
glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1349)
glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1384)
glFrustumf (src/Graphics/GL/Functions/F08.hs:1477)
glFrustumx (src/Graphics/GL/Functions/F08.hs:1511)
glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264)
glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:133)
glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304)
glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:914)
glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:158)
glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:885)
glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:899)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1557)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1586)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:615)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:641)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1443)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1504)
glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:440)
glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:482)
glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:455)
glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:564)
glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1428)
glGenFencesNV (src/Graphics/GL/Functions/F09.hs:146)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:239)
glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:372)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1355)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1371)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1386)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1401)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1415)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1061)
glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:871)
glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1204)
glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1178)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1280)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1324)
glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1339)
glGenFramebuffersOES (src/Graphics/GL/Functions/F09.hs:199)
glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F09.hs:291)
glGenQueriesEXT (src/Graphics/GL/Functions/F09.hs:359)
glGenRenderbuffersOES (src/Graphics/GL/Functions/F09.hs:413)
glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:602)
glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:1165)
glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:1191)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:214)
glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:724)
glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:959)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
glGetHandleARB (src/Graphics/GL/Functions/F10.hs:838)
glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1018)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:149)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:753)
glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:871)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:900)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:929)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1236)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1250)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1264)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1378)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1392)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1406)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:989)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:1003)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:421)
glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:767)
glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:975)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1421)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1436)
glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454)
glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468)
glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482)
glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:176)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409)
glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1144)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163)
glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943)
glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308)
glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267)
glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:618)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:632)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:646)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:660)
glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1029)
glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1350)
glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1364)
glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F10.hs:341)
glGetDriverControlsQCOM (src/Graphics/GL/Functions/F10.hs:355)
glGetFixedv (src/Graphics/GL/Functions/F10.hs:434)
glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:707)
glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:779)
glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:1130)
glGetLightxv (src/Graphics/GL/Functions/F10.hs:1322)
glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:1336)
glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962)
glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947)
glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976)
glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827)
glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842)
glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869)
glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883)
glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358)
glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767)
glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512)
glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526)
glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:225)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:254)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:283)
glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:192)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1484)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1498)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:855)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1249)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1357)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1370)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1388)
glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:178)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1022)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1036)
glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1050)
glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213)
glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555)
glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134)
glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470)
glGetMaterialxv (src/Graphics/GL/Functions/F11.hs:148)
glGetMaterialxvOES (src/Graphics/GL/Functions/F11.hs:162)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264)
glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530)
glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333)
glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083)
glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048)
glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:279)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:294)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:222)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:236)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176)
glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191)
glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:309)
glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:324)
glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:544)
glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:601)
glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391)
glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1405)
glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F12.hs:355)
glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F12.hs:384)
glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F12.hs:443)
glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:826)
glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:870)
glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:914)
glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:1377)
glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:1449)
glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:1478)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164)
glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306)
glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:829)
glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:887)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986)
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698)
glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755)
glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448)
glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145)
glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000)
glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014)
glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028)
glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042)
glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518)
glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1573)
glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1587)
glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1601)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609)
glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1320)
glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:557)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1515)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1530)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1545)
glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1559)
glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222)
glGetTexParameterxv (src/Graphics/GL/Functions/F13.hs:208)
glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:671)
glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:691)
glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:769)
glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241)
glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275)
glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305)
glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335)
glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365)
glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399)
glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427)
glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455)
glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483)
glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509)
glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547)
glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225)
glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431)
glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167)
glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193)
glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055)
glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070)
glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085)
glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099)
glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113)
glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127)
glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223)
glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418)
glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141)
glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998)
glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012)
glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026)
glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040)
glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238)
glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:134)
glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1154)
glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380)
glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392)
glHintPGI (src/Graphics/GL/Functions/F14.hs:939)
glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:984)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1444)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:828)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:840)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:852)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:864)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:876)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:888)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:900)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:912)
glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423)
glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:311)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868)
glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765)
glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538)
glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448)
glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460)
glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938)
glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410)
glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677)
glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753)
glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816)
glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777)
glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216)
glIsStateNV (src/Graphics/GL/Functions/F15.hs:702)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283)
glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323)
glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472)
glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435)
glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1452)
glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896)
glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907)
glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923)
glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033)
glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059)
glLightxOES (src/Graphics/GL/Functions/F15.hs:1147)
glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175)
glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226)
glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:166)
glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:951)
glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1297)
glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1311)
glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1325)
glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1339)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1363)
glIsFramebufferOES (src/Graphics/GL/Functions/F15.hs:361)
glIsProgramPipelineEXT (src/Graphics/GL/Functions/F15.hs:576)
glIsQueryEXT (src/Graphics/GL/Functions/F15.hs:614)
glIsRenderbufferOES (src/Graphics/GL/Functions/F15.hs:652)
glLightModelx (src/Graphics/GL/Functions/F15.hs:1020)
glLightModelxv (src/Graphics/GL/Functions/F15.hs:1046)
glLightx (src/Graphics/GL/Functions/F15.hs:1133)
glLightxv (src/Graphics/GL/Functions/F15.hs:1161)
glLineWidthx (src/Graphics/GL/Functions/F15.hs:1214)
glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:1401)
glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:1437)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346)
glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009)
glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037)
glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050)
glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063)
glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736)
glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197)
glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482)
glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780)
glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358)
glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570)
glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750)
glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222)
glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184)
glMap1xOES (src/Graphics/GL/Functions/F16.hs:411)
glMap2xOES (src/Graphics/GL/Functions/F16.hs:476)
glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614)
glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666)
glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948)
glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976)
glMaterialx (src/Graphics/GL/Functions/F16.hs:934)
glMaterialxv (src/Graphics/GL/Functions/F16.hs:962)
glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:1024)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:382)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:619)
glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667)
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652)
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521)
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832)
glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461)
glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588)
glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602)
glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693)
glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997)
glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312)
glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221)
glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970)
glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284)
glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596)
glMultMatrixx (src/Graphics/GL/Functions/F17.hs:145)
glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644)
glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675)
glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706)
glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737)
glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768)
glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788)
glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809)
glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892)
glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000)
glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416)
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693)
glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353)
glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368)
glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011)
glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1034)
glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1050)
glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1068)
glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1096)
glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1112)
glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127)
glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1142)
glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157)
glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172)
glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316)
glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549)
glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187)
glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202)
glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217)
glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133)
glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485)
glMultiTexCoord4x (src/Graphics/GL/Functions/F18.hs:456)
glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026)
glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1152)
glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1125)
glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1138)
glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:462)
glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:811)
glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:824)
glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:839)
glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:852)
glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:867)
glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:880)
glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:895)
glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:908)
glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:923)
glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:936)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:154)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304)
glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:351)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:402)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418)
glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:768)
glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783)
glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796)
glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:603)
glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1248)
glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265)
glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548)
glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1563)
glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1601)
glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:712)
glNormal3xOES (src/Graphics/GL/Functions/F19.hs:687)
glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:699)
glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1112)
glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1177)
glOrthofOES (src/Graphics/GL/Functions/F19.hs:1078)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:550)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:563)
glNormal3x (src/Graphics/GL/Functions/F19.hs:673)
glOrthof (src/Graphics/GL/Functions/F19.hs:1061)
glOrthox (src/Graphics/GL/Functions/F19.hs:1095)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435)
glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:889)
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1341)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1514)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:324)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:338)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:352)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:366)
glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:791)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1578)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1294)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1326)
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1356)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1371)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1467)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1499)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1529)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1544)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1166)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1198)
glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412)
glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:937)
glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:959)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1063)
glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074)
glPixelMapx (src/Graphics/GL/Functions/F20.hs:164)
glPixelStorex (src/Graphics/GL/Functions/F20.hs:205)
glPixelTransferxOES (src/Graphics/GL/Functions/F20.hs:310)
glPixelZoomxOES (src/Graphics/GL/Functions/F20.hs:393)
glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:632)
glPointSizexOES (src/Graphics/GL/Functions/F20.hs:683)
glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:817)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:1118)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F20.hs:218)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F20.hs:231)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F20.hs:244)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F20.hs:257)
glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:695)
glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:707)
glPixelTexGenSGIX (src/Graphics/GL/Functions/F20.hs:269)
glPointParameterx (src/Graphics/GL/Functions/F20.hs:593)
glPointParameterxOES (src/Graphics/GL/Functions/F20.hs:606)
glPointParameterxv (src/Graphics/GL/Functions/F20.hs:619)
glPointSizePointerOES (src/Graphics/GL/Functions/F20.hs:659)
glPointSizex (src/Graphics/GL/Functions/F20.hs:671)
glPolygonOffsetx (src/Graphics/GL/Functions/F20.hs:804)
glPrimitiveBoundingBox (src/Graphics/GL/Functions/F20.hs:978)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668)
glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324)
glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:487)
glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:516)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:607)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:636)
glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:853)
glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:883)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:977)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1007)
glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1231)
glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1262)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1359)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1390)
glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1621)
glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1653)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:366)
glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:396)
glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:728)
glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:758)
glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1102)
glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1132)
glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1488)
glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1518)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:154)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:338)
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glProgramParameter4dvNV (src/Graphics/GL/Functions/F21.hs:186)
glProgramParameter4fvNV (src/Graphics/GL/Functions/F21.hs:218)
glProgramParameters4dvNV (src/Graphics/GL/Functions/F21.hs:278)
glProgramParameters4fvNV (src/Graphics/GL/Functions/F21.hs:293)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234)
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glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F22.hs:219)
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glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1118)
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glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:471)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:537)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:603)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:669)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:735)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:801)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:867)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:933)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1073)
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glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1227)
glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:981)
glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:996)
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glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360)
glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486)
glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498)
glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1629)
glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1184)
glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:602)
glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1303)
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glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1369)
glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145)
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glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1127)
glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1329)
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glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:491)
glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1090)
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glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1051)
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glRectxOES (src/Graphics/GL/Functions/F23.hs:429)
glRectxvOES (src/Graphics/GL/Functions/F23.hs:442)
glRotatexOES (src/Graphics/GL/Functions/F23.hs:1235)
glScalexOES (src/Graphics/GL/Functions/F23.hs:1590)
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glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:454)
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glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:722)
glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:868)
glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1014)
glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1026)
glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1038)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:740)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:754)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:776)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:791)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:810)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:824)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:842)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:856)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:892)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:908)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:928)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:943)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:960)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:974)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:989)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:1002)
glReadBufferIndexedEXT (src/Graphics/GL/Functions/F23.hs:171)
glReadBufferNV (src/Graphics/GL/Functions/F23.hs:183)
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glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F23.hs:585)
glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F23.hs:652)
glRenderbufferStorageOES (src/Graphics/GL/Functions/F23.hs:684)
glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F23.hs:1149)
glRotatex (src/Graphics/GL/Functions/F23.hs:1220)
glSampleCoveragex (src/Graphics/GL/Functions/F23.hs:1276)
glSampleCoveragexOES (src/Graphics/GL/Functions/F23.hs:1289)
glScalex (src/Graphics/GL/Functions/F23.hs:1576)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:896)
glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1030)
glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:962)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:988)
glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1492)
glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291)
glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:910)
glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1236)
glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1413)
glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:1002)
glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1016)
glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1074)
glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1089)
glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1105)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:866)
glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1400)
glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1263)
glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1275)
glSetFenceNV (src/Graphics/GL/Functions/F24.hs:975)
glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:498)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432)
glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446)
glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:195)
glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:210)
glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1164)
glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1179)
glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1193)
glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1205)
glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:792)
glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1251)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1219)
glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1371)
glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1321)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1334)
glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1347)
glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1360)
glStartTilingQCOM (src/Graphics/GL/Functions/F24.hs:1387)
glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:133)
glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:487)
glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:499)
glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:511)
glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:536)
glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:674)
glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:687)
glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:341)
glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:368)
glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:395)
glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422)
glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:449)
glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:463)
glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:291)
glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:261)
glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:303)
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:274)
glTestFenceNV (src/Graphics/GL/Functions/F25.hs:523)
glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:788)
glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1136)
glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1324)
glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:550)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152)
glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699)
glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711)
glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877)
glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889)
glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229)
glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241)
glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421)
glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433)
glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852)
glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864)
glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203)
glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215)
glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394)
glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406)
glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:248)
glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:949)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:963)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:986)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1001)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1021)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1035)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1054)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1068)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1084)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1097)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1504)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1519)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1538)
glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475)
glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475)
glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714)
glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381)
glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399)
glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418)
glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437)
glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457)
glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409)
glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425)
glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439)
glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206)
glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174)
glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661)
glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903)
glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:273)
glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247)
glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259)
glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527)
glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555)
glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730)
glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744)
glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165)
glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193)
glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:946)
glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1647)
glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:570)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:133)
glTexEnvx (src/Graphics/GL/Functions/F26.hs:513)
glTexEnvxv (src/Graphics/GL/Functions/F26.hs:541)
glTexGenfOES (src/Graphics/GL/Functions/F26.hs:629)
glTexGenfvOES (src/Graphics/GL/Functions/F26.hs:658)
glTexGeniOES (src/Graphics/GL/Functions/F26.hs:687)
glTexGenivOES (src/Graphics/GL/Functions/F26.hs:716)
glTexImage3DOES (src/Graphics/GL/Functions/F26.hs:924)
glTexParameterx (src/Graphics/GL/Functions/F26.hs:1151)
glTexParameterxv (src/Graphics/GL/Functions/F26.hs:1179)
glTexSubImage3DOES (src/Graphics/GL/Functions/F26.hs:1623)
glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373)
glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401)
glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485)
glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513)
glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688)
glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716)
glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865)
glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1360)
glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1387)
glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1472)
glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1499)
glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1674)
glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1702)
glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137)
glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191)
glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212)
glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367)
glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397)
glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427)
glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488)
glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549)
glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577)
glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609)
glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679)
glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753)
glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903)
glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945)
glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991)
glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322)
glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335)
glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770)
glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788)
glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807)
glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826)
glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846)
glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347)
glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175)
glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066)
glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248)
glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152)
glTextureFoveationParametersQCOM (src/Graphics/GL/Functions/F27.hs:171)
glTranslatex (src/Graphics/GL/Functions/F27.hs:1234)
glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193)
glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221)
glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403)
glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431)
glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523)
glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551)
glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740)
glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768)
glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864)
glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981)
glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
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glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
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glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:179)
glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:207)
glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:388)
glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:417)
glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:508)
glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:537)
glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:724)
glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:754)
glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:848)
glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:878)
glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603)
glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968)
glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616)
glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008)
glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051)
glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502)
glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357)
glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136)
glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536)
glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216)
glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:447)
glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460)
glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473)
glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486)
glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499)
glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512)
glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525)
glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538)
glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551)
glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656)
glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843)
glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037)
glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:227)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:243)
glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:256)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:268)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:281)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:296)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:311)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:340)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:353)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:365)
glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327)
glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370)
glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148)
glVertex2bOES (src/Graphics/GL/Functions/F29.hs:564)
glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576)
glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748)
glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760)
glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939)
glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951)
glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722)
glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734)
glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912)
glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924)
glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109)
glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121)
glUseProgramStagesEXT (src/Graphics/GL/Functions/F29.hs:203)
glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F29.hs:416)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186)
glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381)
glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667)
glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963)
glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281)
glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1116)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1129)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1155)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1181)
glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1253)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1266)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1280)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1293)
glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1368)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1381)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1396)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1409)
glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1487)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1500)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1516)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1529)
glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560)
glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:398)
glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1013)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275)
glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604)
glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617)
glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784)
glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797)
glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810)
glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823)
glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836)
glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849)
glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862)
glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875)
glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889)
glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902)
glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916)
glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929)
glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943)
glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956)
glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970)
glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983)
glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998)
glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011)
glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026)
glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039)
glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1054)
glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1067)
glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1082)
glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1095)
glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1111)
glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1124)
glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1140)
glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1153)
glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1169)
glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1182)
glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1198)
glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1211)
glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1536)
glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:741)
glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1226)
glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1251)
glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:757)
glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:771)
glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1503)
glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:369)
glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:425)
glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:481)
glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:537)
glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1276)
glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:631)
glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:327)
glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:341)
glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:355)
glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:383)
glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:397)
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glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:495)
glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:509)
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glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:551)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:565)
glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1290)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1305)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1320)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1335)
glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1519)
glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1551)
glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:164)
glWeightbvARB (src/Graphics/GL/Functions/F33.hs:192)
glWeightdvARB (src/Graphics/GL/Functions/F33.hs:205)
glWeightfvARB (src/Graphics/GL/Functions/F33.hs:218)
glWeightivARB (src/Graphics/GL/Functions/F33.hs:231)
glWeightsvARB (src/Graphics/GL/Functions/F33.hs:244)
glWeightubvARB (src/Graphics/GL/Functions/F33.hs:257)
glWeightuivARB (src/Graphics/GL/Functions/F33.hs:270)
glWeightusvARB (src/Graphics/GL/Functions/F33.hs:283)
glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1086)
glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1069)
glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:971)
glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:999)
glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1027)
glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1055)
glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:134)
glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149)
glWeightPointerOES (src/Graphics/GL/Functions/F33.hs:179)
83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer'
Missing documentation for:
glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475)
100% ( 4 / 4) in 'Graphics.GL.ThreeDFX'
66% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData'
Missing documentation for:
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856)
glFinishTextureSUNX (src/Graphics/GL/Functions/F08.hs:131)
100% ( 2 / 2) in 'Graphics.GL.SUNX'
11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex'
Missing documentation for:
glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:689)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:702)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1003)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1017)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1149)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1162)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1180)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1193)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:550)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:563)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:740)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:754)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:776)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:791)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:810)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:824)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:842)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:856)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:892)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:908)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:928)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:943)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:960)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:974)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:989)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:1002)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:949)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:963)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:986)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1001)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1021)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1035)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1054)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1068)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1084)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1097)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1504)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1519)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1538)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:133)
20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList'
Missing documentation for:
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726)
glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:698)
glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:710)
glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:722)
glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:868)
glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1014)
glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1026)
glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1038)
66% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray'
Missing documentation for:
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728)
glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1346)
37% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
Missing documentation for:
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:828)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:840)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:852)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:864)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:876)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:888)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:900)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:912)
100% ( 7 / 7) in 'Graphics.GL.SUN'
83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer'
Missing documentation for:
glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314)
35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite'
Missing documentation for:
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226)
glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1321)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1334)
glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1347)
glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1360)
66% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane'
Missing documentation for:
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028)
glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:454)
37% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
Missing documentation for:
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194)
glDeformSGIX (src/Graphics/GL/Functions/F05.hs:931)
glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:956)
glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:981)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1363)
66% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture'
Missing documentation for:
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190)
glPixelTexGenSGIX (src/Graphics/GL/Functions/F20.hs:269)
46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority'
Missing documentation for:
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646)
glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1350)
glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1364)
glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1297)
glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1311)
glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1325)
glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1339)
42% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments'
Missing documentation for:
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144)
glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1029)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1444)
glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:707)
glReadInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:195)
glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1371)
glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:248)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface'
Missing documentation for:
glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:984)
60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom'
Missing documentation for:
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394)
glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:796)
13% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
Missing documentation for:
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:597)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:622)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:635)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:648)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:661)
glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:675)
glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:689)
glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:703)
glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:717)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:731)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:745)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:759)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:773)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:618)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:632)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:646)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:660)
glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:951)
83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster'
Missing documentation for:
glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:240)
46% ( 6 / 13) in 'Graphics.GL.SGIX.Async'
Missing documentation for:
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348)
glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:555)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:994)
glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1426)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1540)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:166)
glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:695)
100% ( 37 / 37) in 'Graphics.GL.SGIX'
60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
Missing documentation for:
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1405)
glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:570)
75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask'
Missing documentation for:
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042)
glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152)
33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D'
Missing documentation for:
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892)
glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:946)
glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1647)
50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
Missing documentation for:
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1219)
66% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302)
37% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
Missing documentation for:
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F20.hs:218)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F20.hs:231)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F20.hs:244)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F20.hs:257)
33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample'
Missing documentation for:
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784)
54% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction'
Missing documentation for:
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350)
glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:476)
glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548)
37% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
Missing documentation for:
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570)
glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:407)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267)
100% ( 16 / 16) in 'Graphics.GL.SGIS'
34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
Missing documentation for:
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1280)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1324)
glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1339)
100% ( 4 / 4) in 'Graphics.GL.SGI'
22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints'
Missing documentation for:
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758)
glHintPGI (src/Graphics/GL/Functions/F14.hs:939)
100% ( 3 / 3) in 'Graphics.GL.PGI'
54% ( 6 / 11) in 'Graphics.GL.OVR.Multiview'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458)
GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1401)
100% ( 2 / 2) in 'Graphics.GL.OVR'
63% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision'
Missing documentation for:
glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:562)
glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1494)
glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1178)
glOrthofOES (src/Graphics/GL/Functions/F19.hs:1078)
83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix'
Missing documentation for:
glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1184)
5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint'
Missing documentation for:
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028)
glAccumxOES (src/Graphics/GL/Functions/F01.hs:147)
glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:364)
glBitmapxOES (src/Graphics/GL/Functions/F02.hs:349)
glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:431)
glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1378)
glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1551)
glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:132)
glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:601)
glColor3xOES (src/Graphics/GL/Functions/F03.hs:896)
glColor3xvOES (src/Graphics/GL/Functions/F03.hs:908)
glColor4xOES (src/Graphics/GL/Functions/F03.hs:1294)
glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1306)
glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1253)
glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1267)
glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:365)
glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:952)
glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:964)
glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:1031)
glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:1043)
glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1359)
glFogxOES (src/Graphics/GL/Functions/F08.hs:558)
glFogxvOES (src/Graphics/GL/Functions/F08.hs:584)
glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1528)
glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1204)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163)
glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943)
glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308)
glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541)
glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134)
glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444)
glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391)
glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556)
glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222)
glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380)
glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392)
glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033)
glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059)
glLightxOES (src/Graphics/GL/Functions/F15.hs:1147)
glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175)
glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226)
glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184)
glMap1xOES (src/Graphics/GL/Functions/F16.hs:411)
glMap2xOES (src/Graphics/GL/Functions/F16.hs:476)
glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614)
glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666)
glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948)
glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976)
glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221)
glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970)
glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284)
glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133)
glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485)
glNormal3xOES (src/Graphics/GL/Functions/F19.hs:687)
glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:699)
glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1112)
glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1177)
glPixelMapx (src/Graphics/GL/Functions/F20.hs:164)
glPixelStorex (src/Graphics/GL/Functions/F20.hs:205)
glPixelTransferxOES (src/Graphics/GL/Functions/F20.hs:310)
glPixelZoomxOES (src/Graphics/GL/Functions/F20.hs:393)
glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:632)
glPointSizexOES (src/Graphics/GL/Functions/F20.hs:683)
glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:817)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:1118)
glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1348)
glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360)
glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486)
glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498)
glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1629)
glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:132)
glRectxOES (src/Graphics/GL/Functions/F23.hs:429)
glRectxvOES (src/Graphics/GL/Functions/F23.hs:442)
glRotatexOES (src/Graphics/GL/Functions/F23.hs:1235)
glScalexOES (src/Graphics/GL/Functions/F23.hs:1590)
glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852)
glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864)
glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203)
glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215)
glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394)
glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406)
glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247)
glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259)
glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527)
glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555)
glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730)
glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744)
glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165)
glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193)
glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248)
glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722)
glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734)
glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912)
glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924)
glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109)
glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121)
25% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
Missing documentation for:
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693)
glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997)
glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312)
glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162)
glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699)
glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711)
glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877)
glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889)
glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229)
glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241)
glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421)
glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433)
glVertex2bOES (src/Graphics/GL/Functions/F29.hs:564)
glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576)
glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748)
glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760)
glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939)
glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951)
100% ( 7 / 7) in 'Graphics.GL.OES'
55% ( 5 / 9) in 'Graphics.GL.NVX.ProgressFence'
Missing documentation for:
glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:451)
glCreateProgressFenceNVX (src/Graphics/GL/Functions/F05.hs:480)
glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1251)
glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1551)
54% ( 6 / 11) in 'Graphics.GL.NVX.LinkedGPUMulticast'
Missing documentation for:
GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508)
GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504)
glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896)
glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907)
glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923)
46% ( 6 / 13) in 'Graphics.GL.NVX.GPUMulticast2'
Missing documentation for:
GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158)
glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:509)
glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:543)
glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187)
glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202)
glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217)
glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148)
85% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender'
Missing documentation for:
glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:636)
100% ( 6 / 6) in 'Graphics.GL.NVX'
31% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
Missing documentation for:
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618)
glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1519)
12% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture'
Missing documentation for:
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818)
glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:801)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F02.hs:147)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F02.hs:163)
glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:888)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1515)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1530)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1545)
glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1559)
glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1290)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1305)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1320)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1335)
96% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352)
27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
Missing documentation for:
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486)
glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:413)
glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1140)
glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:309)
glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:324)
glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:544)
glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:601)
glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:557)
glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1452)
glProgramParameter4dvNV (src/Graphics/GL/Functions/F21.hs:186)
glProgramParameter4fvNV (src/Graphics/GL/Functions/F21.hs:218)
glProgramParameters4dvNV (src/Graphics/GL/Functions/F21.hs:278)
glProgramParameters4fvNV (src/Graphics/GL/Functions/F21.hs:293)
glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1051)
glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066)
glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:327)
glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:341)
glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:355)
glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:383)
glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:397)
glVertexAttribs2fvNV (src/Graphics/GL/Functions/F32.hs:411)
glVertexAttribs2svNV (src/Graphics/GL/Functions/F32.hs:439)
glVertexAttribs3dvNV (src/Graphics/GL/Functions/F32.hs:453)
glVertexAttribs3fvNV (src/Graphics/GL/Functions/F32.hs:467)
glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:495)
glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:509)
glVertexAttribs4fvNV (src/Graphics/GL/Functions/F32.hs:523)
glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:551)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:565)
13% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
Missing documentation for:
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378)
glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:1031)
glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1320)
glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:353)
glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:289)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1144)
glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1154)
glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:712)
glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:792)
glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:273)
glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:398)
glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1013)
glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:631)
22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
Missing documentation for:
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1320)
glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1116)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1129)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1155)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1181)
glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1253)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1266)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1280)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1293)
glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1368)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1381)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1396)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1409)
glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1487)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1500)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1516)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1529)
glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560)
46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
Missing documentation for:
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:276)
glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370)
83% ( 5 / 6) in 'Graphics.GL.NV.VDPAUInterop2'
Missing documentation for:
glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327)
30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
Missing documentation for:
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768)
glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:227)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:243)
glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:256)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:268)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:281)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:296)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:311)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:340)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:353)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:365)
70% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644)
glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1482)
22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
Missing documentation for:
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420)
glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:251)
glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:871)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609)
glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175)
42% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample'
Missing documentation for:
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier'
Missing documentation for:
glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684)
17% ( 6 / 34) in 'Graphics.GL.NV.ShadingRateImage'
Missing documentation for:
GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162)
GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960)
GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962)
GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964)
GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966)
GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968)
GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970)
GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972)
GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974)
GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976)
GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978)
GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980)
GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982)
GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984)
GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986)
GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988)
GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990)
GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992)
GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994)
GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996)
GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998)
glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1371)
glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176)
glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191)
glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1164)
glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1179)
glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1193)
glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1205)
26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
Missing documentation for:
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1061)
glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901)
glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222)
glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310)
glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:981)
glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:996)
glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502)
glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516)
60% ( 6 / 10) in 'Graphics.GL.NV.ScissorExclusive'
Missing documentation for:
GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816)
GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822)
glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:195)
glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:210)
35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1012)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549)
glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1138)
66% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2'
Missing documentation for:
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:356)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1415)
8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
Missing documentation for:
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:269)
glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:290)
glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:303)
glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:316)
glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:329)
glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:342)
glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1402)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1355)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1371)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1386)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1401)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409)
62% ( 5 / 8) in 'Graphics.GL.NV.QueryResourceTag'
Missing documentation for:
glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1352)
glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:372)
glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1227)
46% ( 6 / 13) in 'Graphics.GL.NV.QueryResource'
Missing documentation for:
GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806)
GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808)
GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810)
GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812)
GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814)
GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816)
glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1214)
60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
Missing documentation for:
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1063)
glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074)
33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo'
Missing documentation for:
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456)
glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1573)
glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1587)
glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1601)
glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:134)
glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:937)
glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:959)
72% ( 8 / 11) in 'Graphics.GL.NV.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320)
42% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange'
Missing documentation for:
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:229)
glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1601)
2% ( 6 /235) in 'Graphics.GL.NV.PathRenderingCore'
Missing documentation for:
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271)
glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302)
glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206)
glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265)
glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548)
glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432)
glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152)
glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149)
2% ( 6 /253) in 'Graphics.GL.NV.PathRenderingCompatibility'
Missing documentation for:
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271)
glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302)
glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206)
glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1050)
glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213)
glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1248)
glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265)
glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548)
glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1563)
glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432)
glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152)
glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149)
42% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
Missing documentation for:
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1166)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1198)
35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
Missing documentation for:
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:659)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1193)
glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:741)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:239)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1022)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1036)
glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472)
10% ( 6 / 58) in 'Graphics.GL.NV.MeshShader'
Missing documentation for:
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384)
GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518)
GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520)
GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522)
GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524)
GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530)
GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532)
GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534)
GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536)
GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538)
GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772)
GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060)
GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062)
GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064)
GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066)
GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068)
GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070)
GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072)
GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074)
GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076)
GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078)
GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008)
GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010)
GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604)
GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606)
GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608)
GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610)
GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612)
GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788)
GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790)
glDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F06.hs:1358)
glDrawMeshTasksNV (src/Graphics/GL/Functions/F06.hs:1371)
glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588)
glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602)
27% ( 6 / 22) in 'Graphics.GL.NV.MemoryAttachment'
Missing documentation for:
GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396)
GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398)
GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346)
GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348)
GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350)
GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318)
GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054)
GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056)
GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058)
glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1045)
glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:178)
glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244)
glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1090)
glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:550)
glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661)
42% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
Missing documentation for:
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188)
50% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
Missing documentation for:
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814)
glColor3hvNV (src/Graphics/GL/Functions/F03.hs:742)
glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1058)
glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:463)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832)
glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316)
glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:603)
glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:498)
glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:788)
glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1136)
glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1324)
glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174)
glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656)
glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843)
glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037)
glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381)
glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667)
glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963)
glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499)
glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:369)
glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:425)
glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:481)
glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:537)
glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1276)
34% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1009)
8% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234)
glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373)
glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401)
glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485)
glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513)
glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688)
glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716)
glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193)
glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221)
glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403)
glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431)
glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523)
glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551)
glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740)
glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768)
glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864)
glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
37% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5'
Missing documentation for:
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:338)
33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
Missing documentation for:
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:222)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:236)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1294)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1326)
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1356)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1371)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1467)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1499)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1529)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1544)
26% ( 6 / 23) in 'Graphics.GL.NV.GPUMulticast'
Missing documentation for:
GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268)
GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270)
GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070)
GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072)
GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240)
glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011)
glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1034)
glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1050)
glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1068)
glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1096)
glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1112)
glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127)
glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1142)
glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157)
glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172)
glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230)
glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:491)
54% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
Missing documentation for:
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172)
glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:619)
25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426)
glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:339)
glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:352)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:176)
glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145)
44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram'
Missing documentation for:
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:279)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:294)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1578)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:154)
66% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor'
Missing documentation for:
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302)
glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:609)
37% ( 6 / 16) in 'Graphics.GL.NV.Fence'
Missing documentation for:
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996)
glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:1061)
glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1450)
glGenFencesNV (src/Graphics/GL/Functions/F09.hs:146)
glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381)
glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323)
glSetFenceNV (src/Graphics/GL/Functions/F24.hs:975)
glTestFenceNV (src/Graphics/GL/Functions/F25.hs:523)
36% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
Missing documentation for:
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096)
glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1329)
glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206)
15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators'
Missing documentation for:
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670)
glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:1056)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1421)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1436)
glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454)
glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468)
glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482)
glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570)
glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750)
glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764)
50% ( 5 / 10) in 'Graphics.GL.NV.DrawVulkanImage'
Missing documentation for:
glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:274)
glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146)
glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1263)
glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1275)
glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:134)
83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture'
Missing documentation for:
glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1621)
46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066)
glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1576)
glDepthBoundsdNV (src/Graphics/GL/Functions/F06.hs:172)
glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:311)
83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage'
Missing documentation for:
glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1519)
60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles'
Missing documentation for:
GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640)
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642)
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646)
glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1045)
60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
Missing documentation for:
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1032)
54% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
Missing documentation for:
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498)
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:274)
66% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842)
14% ( 6 / 42) in 'Graphics.GL.NV.CommandList'
Missing documentation for:
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572)
glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1213)
glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:369)
glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:381)
glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:391)
glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:604)
glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:1035)
glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1446)
glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:960)
glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:976)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:992)
glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:1009)
glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1428)
glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216)
glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216)
glIsStateNV (src/Graphics/GL/Functions/F15.hs:702)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283)
glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1400)
60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling'
Missing documentation for:
GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582)
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584)
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586)
glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1503)
11% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
Missing documentation for:
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2736)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7992)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:905)
27% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture'
Missing documentation for:
glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:975)
glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518)
glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358)
glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F22.hs:327)
glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F22.hs:373)
glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008)
glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051)
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
Missing documentation for:
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504)
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
Missing documentation for:
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521)
54% ( 6 / 11) in 'Graphics.GL.NV.AlphaToCoverageDitherControl'
Missing documentation for:
GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286)
GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288)
GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290)
GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292)
glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:376)
100% ( 95 / 95) in 'Graphics.GL.NV'
86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
Missing documentation for:
glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:971)
glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:999)
glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1027)
glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1055)
83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers'
Missing documentation for:
glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1127)
66% ( 6 / 9) in 'Graphics.GL.MESA.FramebufferFlipY'
Missing documentation for:
GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504)
glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:909)
glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:767)
100% ( 8 / 8) in 'Graphics.GL.MESA'
55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
Missing documentation for:
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
66% ( 6 / 9) in 'Graphics.GL.KHR.ParallelShaderCompile'
Missing documentation for:
GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250)
GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712)
glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429)
29% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
31% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
Missing documentation for:
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140)
100% ( 12 / 12) in 'Graphics.GL.KHR'
16% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
Missing documentation for:
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:683)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:431)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1231)
glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:765)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:421)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:855)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1249)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1357)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1370)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1388)
40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
Missing documentation for:
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256)
glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1595)
glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796)
glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439)
glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:771)
46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture'
Missing documentation for:
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370)
glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780)
glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:303)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616)
83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa'
Missing documentation for:
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:387)
100% ( 7 / 7) in 'Graphics.GL.INTEL'
100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate'
100% ( 4 / 4) in 'Graphics.GL.INGR'
20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
Missing documentation for:
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250)
glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1581)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:395)
glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:334)
glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238)
glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:866)
glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425)
glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:757)
66% ( 6 / 9) in 'Graphics.GL.IBM.StaticData'
Missing documentation for:
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322)
glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:252)
71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
Missing documentation for:
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652)
100% ( 7 / 7) in 'Graphics.GL.IBM'
22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform'
Missing documentation for:
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:989)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:1003)
glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998)
glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012)
glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026)
glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040)
100% ( 5 / 5) in 'Graphics.GL.HP'
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker'
Missing documentation for:
glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:261)
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator'
Missing documentation for:
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:784)
100% ( 3 / 3) in 'Graphics.GL.GREMEDY'
75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject'
Missing documentation for:
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564)
glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141)
46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles'
Missing documentation for:
GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936)
GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062)
GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048)
GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760)
GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762)
glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1069)
71% ( 5 / 7) in 'Graphics.GL.EXT.Win32KeyedMutex'
Missing documentation for:
glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:161)
glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:467)
31% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
Missing documentation for:
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520)
glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1226)
glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1251)
3% ( 6 /158) in 'Graphics.GL.EXT.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11782)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11788)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832)
glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:789)
glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1199)
glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1212)
glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1238)
glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1385)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1440)
glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:132)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F06.hs:146)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:497)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:524)
glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:876)
glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1330)
glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:455)
glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:564)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1236)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1250)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1264)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1378)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1392)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1406)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000)
glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014)
glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028)
glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042)
glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418)
glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816)
glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:1002)
glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1016)
glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1074)
glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1089)
glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1105)
glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:291)
glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:447)
glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460)
glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473)
glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486)
glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499)
glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512)
glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525)
glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538)
glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551)
glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1086)
55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498)
19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray'
Missing documentation for:
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290)
glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1565)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:381)
glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223)
glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:768)
glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409)
glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:741)
42% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
Missing documentation for:
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674)
glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:919)
88% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery'
Missing documentation for:
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558)
66% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal'
Missing documentation for:
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380)
glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347)
47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject'
Missing documentation for:
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424)
glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:442)
glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1499)
glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:482)
glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753)
16% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
Missing documentation for:
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554)
glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1506)
glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1521)
58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004)
43% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray'
Missing documentation for:
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914)
47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D'
Missing documentation for:
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882)
100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture'
66% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide'
Missing documentation for:
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432)
glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:212)
66% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag'
Missing documentation for:
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428)
glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1413)
11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328)
glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1171)
75% ( 6 / 8) in 'Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent'
Missing documentation for:
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:834)
60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:173)
glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:562)
glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216)
40% ( 6 / 15) in 'Graphics.GL.EXT.SemaphoreWin32'
Missing documentation for:
GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998)
GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822)
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113)
glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127)
75% ( 6 / 8) in 'Graphics.GL.EXT.SemaphoreFd'
Missing documentation for:
GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099)
21% ( 6 / 28) in 'Graphics.GL.EXT.Semaphore'
Missing documentation for:
GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476)
GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480)
GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482)
GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484)
GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486)
GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488)
GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494)
GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496)
GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498)
GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1420)
glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:440)
glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048)
glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677)
glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:910)
glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1236)
glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1536)
76% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
Missing documentation for:
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862)
46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
Missing documentation for:
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145)
63% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732)
87% ( 7 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
Missing documentation for:
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336)
60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
Missing documentation for:
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344)
glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:791)
66% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300)
28% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform'
Missing documentation for:
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1484)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1498)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:324)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:338)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:352)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:366)
58% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
Missing documentation for:
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298)
24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782)
glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1316)
glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1369)
100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays'
35% ( 6 / 17) in 'Graphics.GL.EXT.MemoryObjectWin32'
Missing documentation for:
GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820)
GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824)
GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070)
glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085)
75% ( 6 / 8) in 'Graphics.GL.EXT.MemoryObjectFd'
Missing documentation for:
GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055)
16% ( 6 / 36) in 'Graphics.GL.EXT.MemoryObject'
Missing documentation for:
GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194)
GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582)
GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674)
GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644)
GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478)
GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542)
GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1169)
glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:418)
glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1141)
glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:192)
glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410)
glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482)
glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368)
glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381)
glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399)
glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418)
glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437)
glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457)
glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770)
glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788)
glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807)
glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826)
glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846)
31% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture'
Missing documentation for:
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344)
glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:399)
glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322)
glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
Missing documentation for:
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116)
glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc'
Missing documentation for:
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128)
glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167)
33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
Missing documentation for:
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594)
glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:871)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:900)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:929)
glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:225)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:254)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:283)
25% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
37% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
Missing documentation for:
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350)
71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters'
Missing documentation for:
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1341)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1514)
28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
Missing documentation for:
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408)
glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1121)
glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1317)
70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
Missing documentation for:
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216)
63% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
Missing documentation for:
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940)
57% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
Missing documentation for:
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
71% ( 5 / 7) in 'Graphics.GL.EXT.ExternalBuffer'
Missing documentation for:
glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1154)
glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353)
77% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements'
Missing documentation for:
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342)
100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced'
100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
23% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
Missing documentation for:
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704)
glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1226)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1306)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:178)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:215)
glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:437)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:441)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:461)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:482)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:501)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:522)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:545)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:852)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:872)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:893)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:931)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:973)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1019)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1565)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1585)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1603)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1623)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1644)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1926)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1946)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:171)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:211)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:253)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:446)
glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:459)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:524)
glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:537)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:473)
glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:486)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:551)
glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:564)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F08.hs:217)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:809)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:823)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:935)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:615)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:641)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1443)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1504)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:753)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358)
glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767)
glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512)
glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526)
glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448)
glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145)
glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644)
glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675)
glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706)
glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737)
glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768)
glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788)
glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809)
glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892)
glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000)
glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416)
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:154)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304)
glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:351)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:402)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418)
glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:366)
glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:396)
glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:728)
glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:758)
glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1102)
glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1132)
glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1488)
glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1518)
glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:405)
glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:471)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:537)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:603)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:669)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:735)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:801)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:867)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:933)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1073)
glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714)
glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137)
glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191)
glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212)
glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367)
glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397)
glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427)
glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488)
glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549)
glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577)
glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609)
glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679)
glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753)
glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903)
glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945)
glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186)
66% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest'
Missing documentation for:
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234)
glDepthBoundsEXT (src/Graphics/GL/Functions/F06.hs:159)
62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker'
Missing documentation for:
glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431)
glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:889)
glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1118)
37% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel'
Missing documentation for:
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254)
glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916)
glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938)
54% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916)
glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:687)
glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:700)
100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
Missing documentation for:
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602)
glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:190)
glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:217)
glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:244)
glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:271)
glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:298)
glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:312)
glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:341)
glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:368)
glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:395)
glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422)
glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:449)
glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:463)
38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
Missing documentation for:
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1557)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1586)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:149)
glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083)
60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
Missing documentation for:
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334)
glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197)
glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527)
100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable'
63% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
Missing documentation for:
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100)
63% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
Missing documentation for:
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548)
77% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate'
Missing documentation for:
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530)
58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor'
Missing documentation for:
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616)
40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform'
Missing documentation for:
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698)
glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755)
glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968)
9% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams'
Missing documentation for:
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:425)
glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:811)
glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:824)
glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:839)
glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:852)
glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:867)
glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:880)
glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:895)
glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:908)
glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:923)
glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:936)
glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604)
glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617)
glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784)
glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797)
glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810)
glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823)
glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836)
glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849)
glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862)
glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875)
glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889)
glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902)
glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916)
glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929)
glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943)
glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956)
glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970)
glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983)
glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998)
glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011)
glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026)
glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039)
glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1054)
glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1067)
glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1082)
glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1095)
glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1111)
glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1124)
glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1140)
glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1153)
glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1169)
glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1182)
glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1198)
glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1211)
62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
Missing documentation for:
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281)
23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
Missing documentation for:
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308)
glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:485)
glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1429)
glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:885)
glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:899)
glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869)
glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986)
glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460)
glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:462)
glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136)
glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432)
58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
Missing documentation for:
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348)
glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1492)
35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles'
Missing documentation for:
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252)
glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1125)
glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1138)
71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer'
Missing documentation for:
glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736)
glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603)
4% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader'
Missing documentation for:
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:268)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:288)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:311)
glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:647)
glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1094)
glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1338)
glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1359)
glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1383)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:1073)
glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:718)
glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:158)
glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1152)
glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1303)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:988)
33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
Missing documentation for:
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333)
glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:674)
glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:687)
50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868)
glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:1036)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1419)
glElementPointerATI (src/Graphics/GL/Functions/F07.hs:434)
29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324)
100% ( 17 / 17) in 'Graphics.GL.ATI'
100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
Missing documentation for:
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
21% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
66% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458)
36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
Missing documentation for:
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284)
glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264)
glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530)
glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587)
glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435)
glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324)
35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
Missing documentation for:
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772)
10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend'
Missing documentation for:
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756)
glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591)
glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:164)
glWeightbvARB (src/Graphics/GL/Functions/F33.hs:192)
glWeightdvARB (src/Graphics/GL/Functions/F33.hs:205)
glWeightfvARB (src/Graphics/GL/Functions/F33.hs:218)
glWeightivARB (src/Graphics/GL/Functions/F33.hs:231)
glWeightsvARB (src/Graphics/GL/Functions/F33.hs:244)
glWeightubvARB (src/Graphics/GL/Functions/F33.hs:257)
glWeightuivARB (src/Graphics/GL/Functions/F33.hs:270)
glWeightusvARB (src/Graphics/GL/Functions/F33.hs:283)
63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
Missing documentation for:
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
90% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
32% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
Missing documentation for:
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
Missing documentation for:
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712)
100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
Missing documentation for:
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
81% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery'
Missing documentation for:
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample'
90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
Missing documentation for:
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
Missing documentation for:
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080)
70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
Missing documentation for:
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002)
100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier'
17% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader'
Missing documentation for:
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
Missing documentation for:
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710)
glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966)
54% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
Missing documentation for:
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192)
glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1092)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305)
40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
Missing documentation for:
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924)
glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:422)
glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1154)
glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827)
glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842)
glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448)
glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434)
56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
Missing documentation for:
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
Missing documentation for:
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
Missing documentation for:
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928)
glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1180)
glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:914)
glGetHandleARB (src/Graphics/GL/Functions/F10.hs:838)
glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1018)
glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947)
glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976)
11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
65% ( 50 / 76) in 'Graphics.GL.ARB.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
Missing documentation for:
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
77% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading'
Missing documentation for:
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792)
35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1126)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:997)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534)
31% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
20% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241)
glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275)
glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305)
glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335)
glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365)
glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399)
glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427)
glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455)
glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483)
glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509)
glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547)
glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
63% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
Missing documentation for:
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
75% ( 6 / 8) in 'Graphics.GL.ARB.PolygonOffsetClamp'
Missing documentation for:
GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
66% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters'
Missing documentation for:
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298)
77% ( 7 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile'
Missing documentation for:
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710)
73% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
Missing documentation for:
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704)
53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
Missing documentation for:
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838)
43% ( 7 / 16) in 'Graphics.GL.ARB.Multisample'
Missing documentation for:
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744)
100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect'
100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
28% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
Missing documentation for:
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:712)
glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009)
glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037)
glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050)
glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063)
57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
Missing documentation for:
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
4% ( 7 /141) in 'Graphics.GL.ARB.InternalformatQuery2'
Missing documentation for:
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636)
GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638)
GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640)
GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642)
GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644)
GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646)
GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648)
GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650)
GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652)
GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654)
GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656)
GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658)
GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660)
GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668)
GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670)
GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672)
GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674)
GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
87% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery'
Missing documentation for:
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
87% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338)
80% ( 8 / 10) in 'Graphics.GL.ARB.IndirectParameters'
Missing documentation for:
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890)
42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
34% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINMAX (src/Graphics/GL/Tokens.hs:6082)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7972)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592)
77% ( 7 / 9) in 'Graphics.GL.ARB.GlSpirv'
Missing documentation for:
GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904)
GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204)
100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage'
69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
Missing documentation for:
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1280)
12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
Missing documentation for:
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938)
glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:829)
glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:887)
glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:691)
glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:769)
glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:487)
glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:516)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:607)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:636)
glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:853)
glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:883)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:977)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1007)
glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1231)
glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1262)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1359)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1390)
glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1621)
glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1653)
glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F22.hs:187)
glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F22.hs:219)
glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1360)
glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1387)
glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1472)
glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1499)
glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1674)
glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1702)
glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:179)
glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:207)
glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:388)
glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:417)
glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:508)
glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:537)
glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:724)
glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:754)
glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:848)
glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:878)
18% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
26% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
Missing documentation for:
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
9% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
Missing documentation for:
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284)
glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264)
glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530)
glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587)
glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1262)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1403)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1435)
glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324)
70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
Missing documentation for:
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490)
87% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility'
Missing documentation for:
GL_BACK (src/Graphics/GL/Tokens.hs:436)
40% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
Missing documentation for:
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced'
80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
Missing documentation for:
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend'
29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322)
85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
Missing documentation for:
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
Missing documentation for:
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300)
100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage'
77% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer'
Missing documentation for:
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
54% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
Missing documentation for:
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:678)
30% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader'
Missing documentation for:
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
Missing documentation for:
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522)
53% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl'
Missing documentation for:
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
88% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture'
Missing documentation for:
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject'
66% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent'
Missing documentation for:
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:618)
43% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage'
Missing documentation for:
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
61% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
Missing documentation for:
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
Missing documentation for:
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926)
glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:959)
glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306)
glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346)
glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F22.hs:298)
glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F22.hs:342)
glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981)
glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168)
100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance'
26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
Missing documentation for:
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:550)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:577)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860)
37% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:265)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357)
81% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1507)
42% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164)
glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563)
40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
Missing documentation for:
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026)
70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
Missing documentation for:
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642)
glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1106)
37% ( 6 / 16) in 'Graphics.GL.APPLE.Fence'
Missing documentation for:
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992)
glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:1048)
glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1438)
glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1463)
glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:133)
glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:311)
glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:962)
glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:511)
glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:536)
42% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1023)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1404)
glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:421)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:382)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:619)
100% ( 17 / 17) in 'Graphics.GL.APPLE'
40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
Missing documentation for:
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078)
glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:487)
glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:499)
54% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
Missing documentation for:
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414)
glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:133)
35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708)
glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475)
glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865)
75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions'
Missing documentation for:
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1030)
25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
Missing documentation for:
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:671)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1219)
glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:753)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:896)
46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
Missing documentation for:
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834)
glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1199)
42% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
Missing documentation for:
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252)
glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1168)
glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226)
glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423)
100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect'
37% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
Missing documentation for:
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275)
8% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:501)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:531)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:621)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:651)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:868)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:898)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:992)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1022)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1247)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1277)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1375)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1405)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1638)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1668)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:204)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:234)
glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373)
glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401)
glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485)
glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513)
glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688)
glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716)
glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193)
glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221)
glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403)
glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431)
glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523)
glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551)
glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740)
glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768)
glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864)
glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferSamplePositions'
Missing documentation for:
GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192)
GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082)
GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084)
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:1027)
glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:724)
glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663)
glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564)
42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferMultisampleAdvanced'
Missing documentation for:
GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312)
GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504)
GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228)
GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514)
glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385)
glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:602)
100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend'
25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput'
Missing documentation for:
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:751)
glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:849)
glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:883)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:214)
100% ( 22 / 22) in 'Graphics.GL.AMD'
66% ( 6 / 9) in 'Graphics.GL.EXT.EglImageStorage'
Missing documentation for:
GLeglImageOES (src/Graphics/GL/Types.hs:226)
glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:301)
glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:328)
100% (105 /105) in 'Graphics.GL.EXT'
31% (640 /2053) in 'Graphics.GL.Core46'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
31% (640 /2027) in 'Graphics.GL.Core45'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
28% (534 /1895) in 'Graphics.GL.Core44'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
28% (525 /1867) in 'Graphics.GL.Core43'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
30% (478 /1559) in 'Graphics.GL.Core42'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
32% (466 /1435) in 'Graphics.GL.Core41'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
30% (395 /1312) in 'Graphics.GL.Core40'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
30% (366 /1188) in 'Graphics.GL.Core33'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
29% (342 /1144) in 'Graphics.GL.Core32'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
36% (670 /1840) in 'Graphics.GL.Core31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
37% (658 /1767) in 'Graphics.GL.Core30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
34% (989 /2873) in 'Graphics.GL.Compatibility46'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225)
glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
34% (989 /2847) in 'Graphics.GL.Compatibility45'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225)
glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
32% (883 /2703) in 'Graphics.GL.Compatibility44'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
32% (874 /2675) in 'Graphics.GL.Compatibility43'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
34% (828 /2370) in 'Graphics.GL.Compatibility42'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
36% (816 /2246) in 'Graphics.GL.Compatibility41'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
35% (745 /2123) in 'Graphics.GL.Compatibility40'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
35% (716 /2000) in 'Graphics.GL.Compatibility33'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
35% (692 /1926) in 'Graphics.GL.Compatibility32'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
36% (670 /1840) in 'Graphics.GL.Compatibility31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
37% (658 /1767) in 'Graphics.GL.Compatibility30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
GL_R16 (src/Graphics/GL/Tokens.hs:7852)
GL_R16F (src/Graphics/GL/Tokens.hs:7854)
GL_R16I (src/Graphics/GL/Tokens.hs:7858)
GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
GL_R32F (src/Graphics/GL/Tokens.hs:7884)
GL_R32I (src/Graphics/GL/Tokens.hs:7888)
GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_R8 (src/Graphics/GL/Tokens.hs:7894)
GL_R8I (src/Graphics/GL/Tokens.hs:7896)
GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RG (src/Graphics/GL/Tokens.hs:8308)
GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
87% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex'
Missing documentation for:
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel'
Missing documentation for:
GLhalfARB (src/Graphics/GL/Types.hs:181)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812)
100% (143 /143) in 'Graphics.GL.ARB'
37% (323 /851) in 'Graphics.GL.Version10'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
40% (355 /883) in 'Graphics.GL.Version11'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
38% (359 /928) in 'Graphics.GL.Version12'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
37% (405 /1070) in 'Graphics.GL.Version13'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
38% (452 /1167) in 'Graphics.GL.Version14'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
38% (473 /1238) in 'Graphics.GL.Version15'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
40% (567 /1416) in 'Graphics.GL.Version20'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
39% (573 /1445) in 'Graphics.GL.Version21'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
GL_AND (src/Graphics/GL/Tokens.hs:308)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
GL_BACK (src/Graphics/GL/Tokens.hs:436)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
GL_BGR (src/Graphics/GL/Tokens.hs:450)
GL_BGRA (src/Graphics/GL/Tokens.hs:452)
GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
GL_BLEND (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
GL_BLUE (src/Graphics/GL/Tokens.hs:554)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
GL_BOOL (src/Graphics/GL/Tokens.hs:576)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
GL_BYTE (src/Graphics/GL/Tokens.hs:674)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
GL_CCW (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
GL_COEFF (src/Graphics/GL/Tokens.hs:858)
GL_COLOR (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
GL_COPY (src/Graphics/GL/Tokens.hs:1838)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
GL_CW (src/Graphics/GL/Tokens.hs:1996)
GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
GL_DECR (src/Graphics/GL/Tokens.hs:2186)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
GL_EXP (src/Graphics/GL/Tokens.hs:2938)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
GL_FILL (src/Graphics/GL/Tokens.hs:3008)
GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
GL_FOG (src/Graphics/GL/Tokens.hs:3144)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
GL_INCR (src/Graphics/GL/Tokens.hs:4064)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
GL_INT (src/Graphics/GL/Tokens.hs:4146)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
GL_LESS (src/Graphics/GL/Tokens.hs:4506)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
GL_LINE (src/Graphics/GL/Tokens.hs:4550)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
GL_LINES (src/Graphics/GL/Tokens.hs:4584)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
GL_MIN (src/Graphics/GL/Tokens.hs:6080)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
GL_MULT (src/Graphics/GL/Tokens.hs:6266)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
GL_NAND (src/Graphics/GL/Tokens.hs:6344)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
GL_NONE (src/Graphics/GL/Tokens.hs:6386)
GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
GL_NOR (src/Graphics/GL/Tokens.hs:6394)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
GL_ONE (src/Graphics/GL/Tokens.hs:6606)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
GL_OR (src/Graphics/GL/Tokens.hs:6724)
GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
GL_POINT (src/Graphics/GL/Tokens.hs:7254)
GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
GL_Q (src/Graphics/GL/Tokens.hs:7720)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
GL_R (src/Graphics/GL/Tokens.hs:7844)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
GL_RED (src/Graphics/GL/Tokens.hs:7970)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
GL_RGB (src/Graphics/GL/Tokens.hs:8344)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
GL_S (src/Graphics/GL/Tokens.hs:8588)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
GL_SET (src/Graphics/GL/Tokens.hs:8888)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
GL_T (src/Graphics/GL/Tokens.hs:9568)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
GL_V2F (src/Graphics/GL/Tokens.hs:11172)
GL_V3F (src/Graphics/GL/Tokens.hs:11174)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
GL_XOR (src/Graphics/GL/Tokens.hs:11784)
GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading'
Missing documentation for:
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078)
83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog'
Missing documentation for:
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220)
100% ( 3 / 3) in 'Graphics.GL.WIN'
100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGLRaw-3.3.4.1-EjIYUc8I0SA1T92Tbts9UA
Completed OpenGLRaw-3.3.4.1
Configuring GLURaw-2.0.0.5...
Preprocessing library for GLURaw-2.0.0.5..
Building library for GLURaw-2.0.0.5..
[1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o, dist/build/Graphics/GLU/Callbacks.dyn_o )
[2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o, dist/build/Graphics/GLU/Tokens.dyn_o )
[3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o, dist/build/Graphics/GLU/TypesInternal.dyn_o )
[4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o, dist/build/Graphics/GLU/Types.dyn_o )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o, dist/build/Graphics/GLU/Functions.dyn_o )
[6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o, dist/build/Graphics/GLU.dyn_o )
Preprocessing library for GLURaw-2.0.0.5..
Running Haddock on library for GLURaw-2.0.0.5..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, nothing )
[2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, nothing )
[3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, nothing )
[4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, nothing )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, nothing )
[6 of 6] Compiling Graphics.GLU ( src/Graphics/GLU.hs, nothing )
Haddock coverage:
13% ( 8 / 60) in 'Graphics.GLU.Callbacks'
Missing documentation for:
TessBeginCallback (src/Graphics/GLU/Callbacks.hs:57)
makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59)
TessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:62)
makeTessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:64)
TessVertexCallback (src/Graphics/GLU/Callbacks.hs:67)
makeTessVertexCallback (src/Graphics/GLU/Callbacks.hs:69)
TessEndCallback (src/Graphics/GLU/Callbacks.hs:72)
makeTessEndCallback (src/Graphics/GLU/Callbacks.hs:74)
TessErrorCallback (src/Graphics/GLU/Callbacks.hs:77)
makeTessErrorCallback (src/Graphics/GLU/Callbacks.hs:79)
TessCombineCallback (src/Graphics/GLU/Callbacks.hs:82)
makeTessCombineCallback (src/Graphics/GLU/Callbacks.hs:84)
TessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:87)
makeTessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:89)
TessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:92)
makeTessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:94)
TessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:97)
makeTessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:99)
TessEndDataCallback (src/Graphics/GLU/Callbacks.hs:102)
makeTessEndDataCallback (src/Graphics/GLU/Callbacks.hs:104)
TessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:107)
makeTessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:109)
TessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:112)
makeTessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:114)
QuadricCallback (src/Graphics/GLU/Callbacks.hs:119)
makeQuadricCallback (src/Graphics/GLU/Callbacks.hs:121)
NURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:126)
makeNURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:128)
NURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:131)
makeNURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:133)
NURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:136)
makeNURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:138)
NURBSColorCallback (src/Graphics/GLU/Callbacks.hs:141)
makeNURBSColorCallback (src/Graphics/GLU/Callbacks.hs:143)
NURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:146)
makeNURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:148)
NURBSEndCallback (src/Graphics/GLU/Callbacks.hs:151)
makeNURBSEndCallback (src/Graphics/GLU/Callbacks.hs:153)
NURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:156)
makeNURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:158)
NURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:161)
makeNURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:163)
NURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:166)
makeNURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:168)
NURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:171)
makeNURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:173)
NURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:176)
makeNURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:178)
NURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:181)
makeNURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:183)
NURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:186)
makeNURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:188)
0% ( 1 /150) in 'Graphics.GLU.Tokens'
Missing documentation for:
GLU_FALSE (src/Graphics/GLU/Tokens.hs:26)
GLU_TRUE (src/Graphics/GLU/Tokens.hs:27)
GLU_VERSION (src/Graphics/GLU/Tokens.hs:30)
GLU_EXTENSIONS (src/Graphics/GLU/Tokens.hs:31)
GLU_INVALID_ENUM (src/Graphics/GLU/Tokens.hs:34)
GLU_INVALID_VALUE (src/Graphics/GLU/Tokens.hs:35)
GLU_OUT_OF_MEMORY (src/Graphics/GLU/Tokens.hs:36)
GLU_INCOMPATIBLE_GL_VERSION (src/Graphics/GLU/Tokens.hs:37)
GLU_INVALID_OPERATION (src/Graphics/GLU/Tokens.hs:38)
GLU_OUTLINE_POLYGON (src/Graphics/GLU/Tokens.hs:42)
GLU_OUTLINE_PATCH (src/Graphics/GLU/Tokens.hs:43)
GLU_NURBS_ERROR (src/Graphics/GLU/Tokens.hs:46)
GLU_ERROR (src/Graphics/GLU/Tokens.hs:47)
GLU_NURBS_BEGIN (src/Graphics/GLU/Tokens.hs:48)
GLU_NURBS_BEGIN_EXT (src/Graphics/GLU/Tokens.hs:49)
GLU_NURBS_VERTEX (src/Graphics/GLU/Tokens.hs:50)
GLU_NURBS_VERTEX_EXT (src/Graphics/GLU/Tokens.hs:51)
GLU_NURBS_NORMAL (src/Graphics/GLU/Tokens.hs:52)
GLU_NURBS_NORMAL_EXT (src/Graphics/GLU/Tokens.hs:53)
GLU_NURBS_COLOR (src/Graphics/GLU/Tokens.hs:54)
GLU_NURBS_COLOR_EXT (src/Graphics/GLU/Tokens.hs:55)
GLU_NURBS_TEXTURE_COORD (src/Graphics/GLU/Tokens.hs:56)
GLU_NURBS_TEX_COORD_EXT (src/Graphics/GLU/Tokens.hs:57)
GLU_NURBS_END (src/Graphics/GLU/Tokens.hs:58)
GLU_NURBS_END_EXT (src/Graphics/GLU/Tokens.hs:59)
GLU_NURBS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:60)
GLU_NURBS_BEGIN_DATA_EXT (src/Graphics/GLU/Tokens.hs:61)
GLU_NURBS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:62)
GLU_NURBS_VERTEX_DATA_EXT (src/Graphics/GLU/Tokens.hs:63)
GLU_NURBS_NORMAL_DATA (src/Graphics/GLU/Tokens.hs:64)
GLU_NURBS_NORMAL_DATA_EXT (src/Graphics/GLU/Tokens.hs:65)
GLU_NURBS_COLOR_DATA (src/Graphics/GLU/Tokens.hs:66)
GLU_NURBS_COLOR_DATA_EXT (src/Graphics/GLU/Tokens.hs:67)
GLU_NURBS_TEXTURE_COORD_DATA (src/Graphics/GLU/Tokens.hs:68)
GLU_NURBS_TEX_COORD_DATA_EXT (src/Graphics/GLU/Tokens.hs:69)
GLU_NURBS_END_DATA (src/Graphics/GLU/Tokens.hs:70)
GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71)
GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74)
GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75)
GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76)
GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77)
GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78)
GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79)
GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80)
GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81)
GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82)
GLU_NURBS_ERROR10 (src/Graphics/GLU/Tokens.hs:83)
GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84)
GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85)
GLU_NURBS_ERROR13 (src/Graphics/GLU/Tokens.hs:86)
GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87)
GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88)
GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89)
GLU_NURBS_ERROR17 (src/Graphics/GLU/Tokens.hs:90)
GLU_NURBS_ERROR18 (src/Graphics/GLU/Tokens.hs:91)
GLU_NURBS_ERROR19 (src/Graphics/GLU/Tokens.hs:92)
GLU_NURBS_ERROR20 (src/Graphics/GLU/Tokens.hs:93)
GLU_NURBS_ERROR21 (src/Graphics/GLU/Tokens.hs:94)
GLU_NURBS_ERROR22 (src/Graphics/GLU/Tokens.hs:95)
GLU_NURBS_ERROR23 (src/Graphics/GLU/Tokens.hs:96)
GLU_NURBS_ERROR24 (src/Graphics/GLU/Tokens.hs:97)
GLU_NURBS_ERROR25 (src/Graphics/GLU/Tokens.hs:98)
GLU_NURBS_ERROR26 (src/Graphics/GLU/Tokens.hs:99)
GLU_NURBS_ERROR27 (src/Graphics/GLU/Tokens.hs:100)
GLU_NURBS_ERROR28 (src/Graphics/GLU/Tokens.hs:101)
GLU_NURBS_ERROR29 (src/Graphics/GLU/Tokens.hs:102)
GLU_NURBS_ERROR30 (src/Graphics/GLU/Tokens.hs:103)
GLU_NURBS_ERROR31 (src/Graphics/GLU/Tokens.hs:104)
GLU_NURBS_ERROR32 (src/Graphics/GLU/Tokens.hs:105)
GLU_NURBS_ERROR33 (src/Graphics/GLU/Tokens.hs:106)
GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107)
GLU_NURBS_ERROR35 (src/Graphics/GLU/Tokens.hs:108)
GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109)
GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110)
GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113)
GLU_CULLING (src/Graphics/GLU/Tokens.hs:114)
GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115)
GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116)
GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117)
GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118)
GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119)
GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120)
GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121)
GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122)
GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123)
GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124)
GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125)
GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126)
GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129)
GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130)
GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131)
GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132)
GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133)
GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134)
GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135)
GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138)
GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139)
GLU_POINT (src/Graphics/GLU/Tokens.hs:142)
GLU_LINE (src/Graphics/GLU/Tokens.hs:143)
GLU_FILL (src/Graphics/GLU/Tokens.hs:144)
GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145)
GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151)
GLU_FLAT (src/Graphics/GLU/Tokens.hs:152)
GLU_NONE (src/Graphics/GLU/Tokens.hs:153)
GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156)
GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157)
GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160)
GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161)
GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162)
GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163)
GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164)
GLU_END (src/Graphics/GLU/Tokens.hs:165)
GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166)
GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167)
GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168)
GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169)
GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170)
GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171)
GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172)
GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173)
GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174)
GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175)
GLU_CW (src/Graphics/GLU/Tokens.hs:178)
GLU_CCW (src/Graphics/GLU/Tokens.hs:179)
GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180)
GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181)
GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182)
GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185)
GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186)
GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187)
GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190)
GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191)
GLU_TESS_ERROR3 (src/Graphics/GLU/Tokens.hs:192)
GLU_TESS_ERROR4 (src/Graphics/GLU/Tokens.hs:193)
GLU_TESS_ERROR5 (src/Graphics/GLU/Tokens.hs:194)
GLU_TESS_ERROR6 (src/Graphics/GLU/Tokens.hs:195)
GLU_TESS_ERROR7 (src/Graphics/GLU/Tokens.hs:196)
GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197)
GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198)
GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199)
GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200)
GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201)
GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202)
GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203)
GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206)
GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207)
GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208)
GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209)
GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210)
25% ( 1 / 4) in 'Graphics.GLU.Types'
Missing documentation for:
GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18)
GLUquadric (src/Graphics/GLU/TypesInternal.hs:20)
GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
1% ( 1 / 60) in 'Graphics.GLU.Functions'
Missing documentation for:
gluBeginCurve (src/Graphics/GLU/Functions.hs:105)
gluBeginPolygon (src/Graphics/GLU/Functions.hs:118)
gluBeginSurface (src/Graphics/GLU/Functions.hs:131)
gluBeginTrim (src/Graphics/GLU/Functions.hs:144)
gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:157)
gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:170)
gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:183)
gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:196)
gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:209)
gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:222)
gluCheckExtension (src/Graphics/GLU/Functions.hs:235)
gluCylinder (src/Graphics/GLU/Functions.hs:248)
gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:261)
gluDeleteQuadric (src/Graphics/GLU/Functions.hs:274)
gluDeleteTess (src/Graphics/GLU/Functions.hs:287)
gluDisk (src/Graphics/GLU/Functions.hs:300)
gluEndCurve (src/Graphics/GLU/Functions.hs:313)
gluEndPolygon (src/Graphics/GLU/Functions.hs:326)
gluEndSurface (src/Graphics/GLU/Functions.hs:339)
gluEndTrim (src/Graphics/GLU/Functions.hs:352)
gluErrorString (src/Graphics/GLU/Functions.hs:365)
gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:378)
gluGetString (src/Graphics/GLU/Functions.hs:391)
gluGetTessProperty (src/Graphics/GLU/Functions.hs:404)
gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:417)
gluLookAt (src/Graphics/GLU/Functions.hs:430)
gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:443)
gluNewQuadric (src/Graphics/GLU/Functions.hs:456)
gluNewTess (src/Graphics/GLU/Functions.hs:469)
gluNextContour (src/Graphics/GLU/Functions.hs:482)
gluNurbsCallback (src/Graphics/GLU/Functions.hs:495)
gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:508)
gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:521)
gluNurbsCurve (src/Graphics/GLU/Functions.hs:534)
gluNurbsProperty (src/Graphics/GLU/Functions.hs:547)
gluNurbsSurface (src/Graphics/GLU/Functions.hs:560)
gluOrtho2D (src/Graphics/GLU/Functions.hs:573)
gluPartialDisk (src/Graphics/GLU/Functions.hs:586)
gluPerspective (src/Graphics/GLU/Functions.hs:599)
gluPickMatrix (src/Graphics/GLU/Functions.hs:612)
gluProject (src/Graphics/GLU/Functions.hs:625)
gluPwlCurve (src/Graphics/GLU/Functions.hs:638)
gluQuadricCallback (src/Graphics/GLU/Functions.hs:651)
gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:664)
gluQuadricNormals (src/Graphics/GLU/Functions.hs:677)
gluQuadricOrientation (src/Graphics/GLU/Functions.hs:690)
gluQuadricTexture (src/Graphics/GLU/Functions.hs:703)
gluScaleImage (src/Graphics/GLU/Functions.hs:716)
gluSphere (src/Graphics/GLU/Functions.hs:729)
gluTessBeginContour (src/Graphics/GLU/Functions.hs:742)
gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:755)
gluTessCallback (src/Graphics/GLU/Functions.hs:768)
gluTessEndContour (src/Graphics/GLU/Functions.hs:781)
gluTessEndPolygon (src/Graphics/GLU/Functions.hs:794)
gluTessNormal (src/Graphics/GLU/Functions.hs:807)
gluTessProperty (src/Graphics/GLU/Functions.hs:820)
gluTessVertex (src/Graphics/GLU/Functions.hs:833)
gluUnProject (src/Graphics/GLU/Functions.hs:846)
gluUnProject4 (src/Graphics/GLU/Functions.hs:859)
100% ( 5 / 5) in 'Graphics.GLU'
Documentation created: dist/doc/html/GLURaw/, dist/doc/html/GLURaw/GLURaw.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLURaw-2.0.0.5-HPFZusSCXAt7UxoNMxCuSf
Completed GLURaw-2.0.0.5
Configuring OpenGL-3.0.3.0...
Preprocessing library for OpenGL-3.0.3.0..
Building library for OpenGL-3.0.3.0..
[ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.dyn_o )
[ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.dyn_o )
[ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.dyn_o )
[ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o, dist/build/Graphics/Rendering/OpenGL/GL/DataType.dyn_o )
[ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o, dist/build/Graphics/Rendering/OpenGL/GL/Exception.dyn_o )
[ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o, dist/build/Graphics/Rendering/OpenGL/GL/Face.dyn_o )
[ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.dyn_o )
[ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.dyn_o )
[ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.dyn_o )
[ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.dyn_o )
[ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o, dist/build/Graphics/Rendering/OpenGL/GL/IOState.dyn_o )
src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
Noncanonical pure = return definition detected
in the instance declaration for Applicative (IOState s).
Suggested fix:
Move definition from return to pure
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
|
34 | pure = return
| ^^^^^^^^^^^^^^
src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
Noncanonical return definition detected
in the instance declaration for Monad (IOState s).
return will eventually be removed in favour of pure
Suggested fix:
Either remove definition for return (recommended) or define as return = pure
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
|
41 | return a = IOState $ \s -> return (a, s)
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.dyn_o )
[ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.dyn_o )
[ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.dyn_o )
[ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.dyn_o )
[ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.dyn_o )
[ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.dyn_o )
[ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.dyn_o )
[ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.dyn_o )
[ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.dyn_o )
[ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.dyn_o )
[ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.dyn_o )
[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.dyn_o )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.dyn_o )
[ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.dyn_o )
[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.dyn_o )
src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:361:6: warning: [GHC-53633] [-Woverlapping-patterns]
Pattern match is redundant
In an equation for unmarshalPixelInternalFormat:
unmarshalPixelInternalFormat x | y == GL_R32I = ...
|
361 | | y == GL_R32I = RG32I
| ^^^^^^^^^^^^
src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:362:6: warning: [GHC-53633] [-Woverlapping-patterns]
Pattern match is redundant
In an equation for unmarshalPixelInternalFormat:
unmarshalPixelInternalFormat x | y == GL_R32UI = ...
|
362 | | y == GL_R32UI = RG32UI
| ^^^^^^^^^^^^^
[ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.dyn_o )
[ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.dyn_o )
[ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.dyn_o )
[ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.dyn_o )
[ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.dyn_o )
[ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.dyn_o )
[ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.dyn_o )
[ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.dyn_o )
[ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.dyn_o )
[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o, dist/build/Graphics/Rendering/OpenGL/GL/Selection.dyn_o )
[ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.dyn_o )
[ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.dyn_o )
[ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.dyn_o )
src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
23 | import Data.List
| ^^^^^^^^^
[ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.o, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.dyn_o )
[ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o, dist/build/Graphics/Rendering/OpenGL/GL/Hints.dyn_o )
[ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o, dist/build/Graphics/Rendering/OpenGL/GL/Domain.dyn_o )
[ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.dyn_o )
[ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.dyn_o )
[ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.dyn_o )
[ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.dyn_o )
[ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.dyn_o )
[ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o, dist/build/Graphics/Rendering/OpenGL/GL/Capability.dyn_o )
[ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.dyn_o )
[ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.dyn_o )
[ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o, dist/build/Graphics/Rendering/OpenGL/GL/Points.dyn_o )
[ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.dyn_o )
[ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.dyn_o )
[ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.dyn_o )
[ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o, dist/build/Graphics/Rendering/OpenGL/GL/Fog.dyn_o )
[ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.dyn_o )
[ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.dyn_o )
[ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.dyn_o )
[ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.dyn_o )
[ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.dyn_o )
[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.dyn_o )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.dyn_o )
[ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.dyn_o )
[ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.dyn_o )
[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.dyn_o )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.dyn_o )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.dyn_o )
[ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.dyn_o )
[ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.dyn_o )
[ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.dyn_o )
[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.dyn_o )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.dyn_o )
[ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.dyn_o )
[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.dyn_o )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.dyn_o )
[ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.dyn_o )
[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.dyn_o )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.dyn_o )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.dyn_o )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.dyn_o )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.dyn_o )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.dyn_o )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.dyn_o )
src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
23 | import Data.List
| ^^^^^^^^^
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.dyn_o )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.dyn_o )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.dyn_o )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.dyn_o )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.dyn_o )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.dyn_o )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.dyn_o )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.dyn_o )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.dyn_o )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.dyn_o )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.dyn_o )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.dyn_o )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.dyn_o )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.dyn_o )
src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:90:29: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a lambda abstraction:
Patterns of type [GLenum] not matched:
[]
(_:_:_)
|
90 | withBufferModes [mode] $ \[m] ->
| ^^^^^^^...
src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:98:32: warning: [GHC-62161] [-Wincomplete-uni-patterns]
Pattern match(es) are non-exhaustive
In a lambda abstraction:
Patterns of type [GLenum] not matched:
[]
(_:_:_)
|
98 | withBufferModes [mode] $ \[m] ->
| ^^^^^^^...
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.dyn_o )
src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
40 | import Data.List
| ^^^^^^^^^
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.dyn_o )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.dyn_o )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.dyn_o )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.dyn_o )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.dyn_o )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.dyn_o )
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
48 | import Data.List
| ^^^^^^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
146 | let stride = numComponents (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
154 | let stride = numComponents (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
167 | data GLmap1 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
167 | data GLmap1 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
237 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
237 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
238 | vOrder = genericLength (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
249 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
249 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
250 | vOrder = genericLength (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
267 | data GLmap2 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
267 | data GLmap2 (c :: * -> *) d =
| ^
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o, dist/build/Graphics/Rendering/OpenGL/GL/Colors.dyn_o )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.dyn_o )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.dyn_o )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.dyn_o )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.dyn_o )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o, dist/build/Graphics/Rendering/OpenGL/GL.dyn_o )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.dyn_o )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.dyn_o )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.dyn_o )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.dyn_o )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.dyn_o )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.dyn_o )
src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
126 | length vs * sizeOf (head vs)
| ^^^^
[117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o, dist/build/Graphics/Rendering/OpenGL/GLU.dyn_o )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o, dist/build/Graphics/Rendering/OpenGL.dyn_o )
Preprocessing library for OpenGL-3.0.3.0..
Running Haddock on library for OpenGL-3.0.3.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, nothing )
[ 2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, nothing )
[ 3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, nothing )
[ 4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, nothing )
[ 5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, nothing )
[ 6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, nothing )
[ 7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, nothing )
[ 8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, nothing )
[ 9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, nothing )
[ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, nothing )
[ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, nothing )
src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
Noncanonical pure = return definition detected
in the instance declaration for Applicative (IOState s).
Suggested fix:
Move definition from return to pure
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
|
34 | pure = return
| ^^^^^^^^^^^^^^
src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
Noncanonical return definition detected
in the instance declaration for Monad (IOState s).
return will eventually be removed in favour of pure
Suggested fix:
Either remove definition for return (recommended) or define as return = pure
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
|
41 | return a = IOState $ \s -> return (a, s)
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, nothing )
[ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, nothing )
[ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, nothing )
[ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, nothing )
[ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, nothing )
[ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, nothing )
[ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, nothing )
[ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, nothing )
[ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, nothing )
[ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, nothing )
[ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, nothing )
[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, nothing )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, nothing )
[ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, nothing )
[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, nothing )
[ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, nothing )
[ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, nothing )
[ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, nothing )
[ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, nothing )
[ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, nothing )
[ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, nothing )
[ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, nothing )
[ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, nothing )
[ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, nothing )
[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, nothing )
[ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, nothing )
[ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, nothing )
[ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, nothing )
src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
23 | import Data.List
| ^^^^^^^^^
[ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, nothing )
[ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, nothing )
[ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, nothing )
[ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, nothing )
[ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, nothing )
[ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, nothing )
[ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, nothing )
[ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, nothing )
[ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, nothing )
[ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, nothing )
[ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, nothing )
[ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, nothing )
[ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, nothing )
[ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, nothing )
[ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, nothing )
[ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, nothing )
[ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, nothing )
[ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, nothing )
[ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, nothing )
[ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, nothing )
[ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, nothing )
[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, nothing )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, nothing )
[ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, nothing )
[ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, nothing )
[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, nothing )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, nothing )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, nothing )
[ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, nothing )
[ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, nothing )
[ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, nothing )
[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, nothing )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, nothing )
[ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, nothing )
[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, nothing )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, nothing )
[ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, nothing )
[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, nothing )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, nothing )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, nothing )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, nothing )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, nothing )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, nothing )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, nothing )
src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
23 | import Data.List
| ^^^^^^^^^
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, nothing )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, nothing )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, nothing )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, nothing )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, nothing )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, nothing )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, nothing )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, nothing )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, nothing )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, nothing )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, nothing )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, nothing )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, nothing )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, nothing )
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, nothing )
src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
40 | import Data.List
| ^^^^^^^^^
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, nothing )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, nothing )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, nothing )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, nothing )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, nothing )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, nothing )
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
To ensure compatibility with future core libraries changes
imports to Data.List should be
either qualified or have an explicit import list.
|
48 | import Data.List
| ^^^^^^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
146 | let stride = numComponents (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
154 | let stride = numComponents (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
167 | data GLmap1 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
167 | data GLmap1 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
237 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
237 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
238 | vOrder = genericLength (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
249 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
249 | let vStride = numComponents (head (head controlPoints))
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Data.List, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
250 | vOrder = genericLength (head controlPoints)
| ^^^^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
267 | data GLmap2 (c :: * -> *) d =
| ^
src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type]
Using * (or its Unicode variant) to mean Data.Kind.Type
relies on the StarIsType extension, which will become
deprecated in the future.
Suggested fix: Use Type from Data.Kind instead.
|
267 | data GLmap2 (c :: * -> *) d =
| ^
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, nothing )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, nothing )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, nothing )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, nothing )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, nothing )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, nothing )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, nothing )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, nothing )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, nothing )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, nothing )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, nothing )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, nothing )
src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial]
In the use of head
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
126 | length vs * sizeOf (head vs)
| ^^^^
[117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, nothing )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, nothing )
Haddock coverage:
100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
Missing documentation for:
ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26)
preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:79)
ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86)
preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:101)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
Warning: 'Vertex2' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:18
* at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1
100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
Warning: 'maxTextureUnit' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
Warning: 'TexCoord4' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:20
* at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1
Warning: 'TexCoord3' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:20
* at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1
77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
Missing documentation for:
Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:441)
currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:449)
Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:583)
IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627)
AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:636)
currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:642)
currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:648)
VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
Missing documentation for:
HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32)
getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:38)
Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75)
withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:79)
loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:82)
maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:85)
nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:88)
RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:60)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
Missing documentation for:
FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33)
VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44)
ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52)
FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80)
getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:100)
PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192)
passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:196)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
Missing documentation for:
PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28)
swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:75)
lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:79)
rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:83)
skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:87)
skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:91)
rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:95)
imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:99)
skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:103)
33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
Missing documentation for:
PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35)
PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81)
PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99)
GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125)
maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:77)
pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:139)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints'
Missing documentation for:
HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25)
HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63)
hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:85)
20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
Missing documentation for:
vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:37)
renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:40)
glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:43)
glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:46)
extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:49)
shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:53)
ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57)
contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:68)
Warning: 'renderPrimitive' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
87% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
Missing documentation for:
primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:107)
13% ( 6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
Missing documentation for:
NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65)
DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67)
VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69)
Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78)
arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:118)
InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269)
interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:306)
clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:311)
clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:325)
ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331)
NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333)
NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335)
NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337)
BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339)
BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341)
arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:350)
drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:353)
drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:356)
drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:359)
multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:362)
drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:365)
drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:368)
drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:371)
multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:374)
drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:377)
drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:380)
drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:383)
drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:386)
drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:389)
multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:392)
maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:395)
maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:398)
lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:403)
primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:419)
primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:430)
vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:449)
vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:475)
7% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
Missing documentation for:
currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:38)
RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43)
RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90)
WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108)
WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145)
currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:160)
currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:164)
currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:168)
currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:172)
currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:176)
currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:180)
rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:187)
94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
Missing documentation for:
vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:134)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
Missing documentation for:
PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97)
mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:174)
mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:177)
indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:180)
indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:183)
depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:186)
depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:189)
rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:192)
rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:195)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
Missing documentation for:
minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:42)
getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:60)
resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:67)
100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
Missing documentation for:
fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:34)
FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82)
fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:91)
fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:130)
fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:138)
FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145)
fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:165)
FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172)
fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:195)
30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput'
Missing documentation for:
debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:61)
DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65)
DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71)
DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101)
DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140)
DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145)
maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:170)
debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:176)
maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:225)
debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:229)
MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252)
debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:258)
debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:282)
DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293)
pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:296)
popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:304)
withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:307)
maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:311)
CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321)
maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:105)
debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:327)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
Missing documentation for:
VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29)
bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:49)
28% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
Missing documentation for:
SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41)
syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:52)
WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57)
WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61)
WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70)
clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:88)
waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:93)
maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:97)
SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102)
syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:114)
25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects'
Missing documentation for:
shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:46)
ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51)
Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:82)
shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:106)
compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:114)
releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:117)
shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:122)
shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:125)
compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:128)
shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:131)
PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165)
shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:188)
packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:61)
unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:64)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
Missing documentation for:
ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30)
shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:34)
ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39)
shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:43)
68% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
Missing documentation for:
beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:46)
endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:49)
TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53)
marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:61)
unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:67)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
Missing documentation for:
ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31)
programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:35)
ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40)
programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:44)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
Missing documentation for:
attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:38)
VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:56)
42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
Missing documentation for:
QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47)
maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:50)
QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55)
beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:77)
endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:82)
currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:105)
queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:110)
queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:138)
QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144)
queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:142)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
Missing documentation for:
ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27)
beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:44)
endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:48)
withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:51)
11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
Missing documentation for:
RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:34)
RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38)
Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:44)
renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:70)
renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:63)
14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
Missing documentation for:
FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:28)
FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:33)
FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52)
framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:78)
23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
Missing documentation for:
DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39)
ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72)
defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:91)
defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:95)
listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:103)
listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:112)
maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:115)
callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:120)
callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:123)
listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:128)
48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
Missing documentation for:
MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176)
MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181)
matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:220)
multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:242)
GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250)
loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:264)
ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:269)
frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:272)
depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:277)
activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:282)
stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:311)
maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:319)
Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343)
TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354)
TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410)
textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:429)
50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
Missing documentation for:
readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:39)
readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:45)
PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52)
copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:67)
blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:95)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
Missing documentation for:
PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:31)
pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:36)
5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
Missing documentation for:
ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44)
convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:65)
convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:70)
getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:79)
convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:88)
getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:97)
separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:103)
getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:115)
copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:126)
copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:134)
convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:168)
convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:171)
maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:174)
maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:177)
ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215)
convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:224)
convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:258)
convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:261)
5% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
Missing documentation for:
ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40)
colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:64)
Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94)
ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68)
PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:118)
getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:127)
copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:133)
colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:139)
copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:145)
colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:178)
colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:181)
colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:208)
colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:224)
colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:231)
colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:240)
colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:245)
22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
Missing documentation for:
TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:37)
textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:49)
areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:54)
TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68)
texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:71)
prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:74)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
Missing documentation for:
texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:27)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
Missing documentation for:
Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:52)
Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:84)
resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:93)
histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:121)
histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:130)
100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
18% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
Missing documentation for:
TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89)
Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91)
TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93)
TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96)
TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99)
TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102)
TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105)
TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108)
texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:114)
texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:123)
texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:130)
copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:146)
copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:154)
texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:162)
texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:169)
texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:176)
getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:139)
copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:183)
copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:189)
copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:195)
CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200)
compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:204)
CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211)
compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:224)
compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:234)
compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:241)
compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:254)
compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:261)
compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:269)
getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:249)
SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275)
texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:300)
texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:317)
maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:325)
maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:328)
maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:331)
max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:334)
maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:337)
maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:340)
maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:343)
maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:346)
maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:349)
9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
Missing documentation for:
TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:43)
Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50)
Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55)
textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:89)
textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:105)
LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109)
textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:112)
maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:115)
textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:119)
textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:127)
maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:130)
textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:136)
depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:155)
textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:175)
textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:185)
TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189)
textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:208)
6% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
Missing documentation for:
TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157)
textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:192)
TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197)
combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:235)
combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:238)
ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246)
Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283)
Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288)
argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:316)
argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:319)
rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:338)
alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:341)
constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:349)
textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:354)
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
Missing documentation for:
PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30)
PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38)
Warning: 'RenderbufferObject' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:30
* at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1
Warning: 'TextureObject' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:25
* at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1
8% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
Missing documentation for:
AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78)
attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:94)
attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:115)
attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:120)
attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:125)
attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:132)
attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:142)
attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:137)
attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:147)
attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:152)
attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:157)
renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:194)
renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:198)
renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:203)
renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:207)
renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:211)
renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:219)
renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:215)
renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:223)
renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:227)
renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:231)
10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
Missing documentation for:
FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:73)
fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:77)
FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:38)
framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:44)
framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:51)
framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:59)
framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:65)
100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
5% ( 1 / 20) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
Missing documentation for:
TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:92)
textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95)
textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:100)
textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:106)
textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:113)
textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:121)
textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:126)
textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:135)
textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:140)
textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:145)
textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150)
textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:155)
textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:160)
textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:168)
DataRepresentation (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129)
textureRGBATypes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:173)
textureIntensityType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:185)
textureLuminanceType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:188)
textureDepthType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:191)
100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
Missing documentation for:
polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:38)
cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:43)
PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52)
GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77)
polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:91)
PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:109)
polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:125)
polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:133)
polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:136)
polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:139)
89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
Missing documentation for:
rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:451)
stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:459)
depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:462)
accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:465)
rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:473)
Warning: 'gl_' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'InvalidOperation' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
Missing documentation for:
Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:56)
programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:126)
attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:61)
detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:64)
attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:67)
linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:87)
linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:129)
validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:100)
validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:132)
programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:103)
currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:90)
programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:111)
programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:114)
28% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
Missing documentation for:
UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51)
uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:55)
activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:64)
Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140)
UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73)
100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
Missing documentation for:
rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:68)
discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:71)
scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:78)
sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:88)
sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:91)
sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:94)
depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:104)
ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:113)
stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:123)
stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:128)
stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:135)
StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155)
stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:192)
stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:200)
activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:224)
depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:233)
blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:242)
BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251)
blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:282)
blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:288)
BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:300)
blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:314)
blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:322)
dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:330)
LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334)
logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:395)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
Missing documentation for:
bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:27)
35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
Missing documentation for:
Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66)
maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:69)
Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73)
ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125)
GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167)
map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:183)
Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215)
GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267)
map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:283)
evalCoord1
evalCoord1v
evalCoord2
evalCoord2v
mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:333)
mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:341)
evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:351)
evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:354)
evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:359)
evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:362)
autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:367)
13% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
Missing documentation for:
lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:65)
Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69)
light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:78)
maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:81)
FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85)
frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:104)
Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:133)
materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:137)
materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:141)
materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:145)
materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:149)
materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:171)
maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:181)
materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:190)
ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:238)
diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:244)
specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:247)
position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:270)
spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:281)
spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:293)
maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:296)
spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:301)
attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:306)
lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:344)
lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:353)
lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:366)
vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:369)
LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373)
lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:392)
ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400)
colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:428)
ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440)
shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:459)
ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466)
ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486)
clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:508)
50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
Missing documentation for:
colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:25)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
Missing documentation for:
ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33)
clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:39)
maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:57)
20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
Missing documentation for:
sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:28)
samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:31)
multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:34)
subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:37)
19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
Missing documentation for:
BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62)
BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85)
bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:199)
arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:229)
vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:236)
BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138)
bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:244)
TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259)
bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:266)
BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177)
MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299)
mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:317)
unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:323)
bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:326)
bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:330)
MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335)
Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344)
Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345)
mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:365)
flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:369)
BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373)
RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375)
RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376)
BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377)
IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379)
bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:394)
bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:408)
indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:437)
indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:447)
100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL'
33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
Missing documentation for:
gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:27)
gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:30)
12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
Missing documentation for:
ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:35)
perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:39)
lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:42)
pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:49)
project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:59)
unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:69)
unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:80)
25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
Missing documentation for:
scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:31)
build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:46)
build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:58)
3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
Missing documentation for:
NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56)
withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:62)
NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76)
withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:79)
NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88)
withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:91)
NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100)
withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:103)
NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112)
withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:115)
NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124)
withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:127)
checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:146)
nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:152)
nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:157)
nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:167)
nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:172)
TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178)
nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:188)
pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:192)
trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:196)
NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201)
setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:212)
setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:217)
SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241)
setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:250)
loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:274)
DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298)
setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:311)
7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
Missing documentation for:
QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50)
QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71)
QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59)
QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34)
QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82)
Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91)
Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92)
Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93)
Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94)
Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95)
Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96)
QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100)
renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:110)
Warning: 'AnnotatedVertex' is ambiguous. It is defined
* at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:26
* at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1
76% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
Missing documentation for:
TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61)
extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:220)
triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:260)
Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290)
SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293)
tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:297)
100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU'
100% ( 7 / 7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
- Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2
- Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents
- Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint
- Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
- Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget
Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.VertexSpec.index1
- Graphics.Rendering.OpenGL.GL.VertexSpec.index1v
- Graphics.Rendering.OpenGL.GL.VertexSpec.color3
- Graphics.Rendering.OpenGL.GL.VertexSpec.color4
- Graphics.Rendering.OpenGL.GL.VertexSpec.color3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.color4v
- Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3
- Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1
- Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v
- Graphics.Rendering.OpenGL.GL.VertexSpec.normal3
- Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v
- Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v
- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
- Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2
- Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents
- Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint
- Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv
- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv
Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2
- Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3
- Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v
- Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v
- Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v
Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv
Warning: Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT
- Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPNameMatrix
- Graphics.Rendering.OpenGL.GL.MatrixComponent.getMatrix
- Graphics.Rendering.OpenGL.GL.MatrixComponent.loadMatrix
- Graphics.Rendering.OpenGL.GL.MatrixComponent.loadTransposeMatrix
- Graphics.Rendering.OpenGL.GL.MatrixComponent.multMatrix_
- Graphics.Rendering.OpenGL.GL.MatrixComponent.multTransposeMatrix
- Graphics.Rendering.OpenGL.GL.MatrixComponent.getUniformv
- Graphics.Rendering.OpenGL.GL.MatrixComponent.uniformMatrix4v
Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.PName1I
- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget
- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT
- Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v
- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for:
- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName4F
- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName2F
- Graphics.Rendering.OpenGL.GL.Domain.glMap1
- Graphics.Rendering.OpenGL.GL.Domain.glMap2
- Graphics.Rendering.OpenGL.GL.Domain.glGetMapv
- Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1
- Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2
- Graphics.Rendering.OpenGL.GL.Domain.get2
- Graphics.Rendering.OpenGL.GL.Domain.get4
- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
- Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1
- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2
- Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents
- Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint
- Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for:
- Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget
Documentation created: dist/doc/html/OpenGL/, dist/doc/html/OpenGL/OpenGL.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGL-3.0.3.0-mpYBXkuHEULVib4RxPkPj
Completed OpenGL-3.0.3.0
Configuring GLUT-2.7.0.16...
Preprocessing library for GLUT-2.7.0.16..
Building library for GLUT-2.7.0.16..
[ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o, dist/build/Graphics/UI/GLUT/Debugging.dyn_o )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o, dist/build/Graphics/UI/GLUT/Raw/Callbacks.dyn_o )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o, dist/build/Graphics/UI/GLUT/Raw/Fonts.dyn_o )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o, dist/build/Graphics/UI/GLUT/Raw/Functions.dyn_o )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o, dist/build/Graphics/UI/GLUT/Raw/Tokens.dyn_o )
[ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o, dist/build/Graphics/UI/GLUT/Raw.dyn_o )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o, dist/build/Graphics/UI/GLUT/QueryUtils.dyn_o )
[ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o, dist/build/Graphics/UI/GLUT/Objects.dyn_o )
[ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o, dist/build/Graphics/UI/GLUT/Fonts.dyn_o )
[10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o, dist/build/Graphics/UI/GLUT/DeviceControl.dyn_o )
[11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o, dist/build/Graphics/UI/GLUT/Begin.dyn_o )
[12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o, dist/build/Graphics/UI/GLUT/Types.dyn_o )
[13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o, dist/build/Graphics/UI/GLUT/Overlay.dyn_o )
[14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o, dist/build/Graphics/UI/GLUT/Initialization.dyn_o )
src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial]
In the use of tail
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
128 | return $ tail newArgv
| ^^^^
[15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o, dist/build/Graphics/UI/GLUT/GameMode.dyn_o )
[16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o, dist/build/Graphics/UI/GLUT/Colormap.dyn_o )
[17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o, dist/build/Graphics/UI/GLUT/Window.dyn_o )
[18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o, dist/build/Graphics/UI/GLUT/State.dyn_o )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o, dist/build/Graphics/UI/GLUT/Callbacks/Registration.dyn_o )
[20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o, dist/build/Graphics/UI/GLUT/Menu.dyn_o )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o, dist/build/Graphics/UI/GLUT/Callbacks/Window.dyn_o )
[22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o, dist/build/Graphics/UI/GLUT/Callbacks/Global.dyn_o )
[23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o, dist/build/Graphics/UI/GLUT/Callbacks.dyn_o )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o, dist/build/Graphics/UI/GLUT.dyn_o )
Preprocessing library for GLUT-2.7.0.16..
Running Haddock on library for GLUT-2.7.0.16..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, nothing )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, nothing )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, nothing )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, nothing )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, nothing )
[ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, nothing )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, nothing )
[ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, nothing )
[ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, nothing )
[10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, nothing )
[11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, nothing )
[12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, nothing )
[13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, nothing )
[14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, nothing )
src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial]
In the use of tail
(imported from Prelude, but defined in GHC.List):
"This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
|
128 | return $ tail newArgv
| ^^^^
[15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, nothing )
[16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, nothing )
[17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, nothing )
[18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, nothing )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, nothing )
[20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, nothing )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, nothing )
[22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, nothing )
[23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, nothing )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, nothing )
Haddock coverage:
100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging'
72% ( 8 / 11) in 'Graphics.UI.GLUT.Objects'
Missing documentation for:
Sides (src/Graphics/UI/GLUT/Objects.hs:133)
Rings (src/Graphics/UI/GLUT/Objects.hs:134)
NumLevels (src/Graphics/UI/GLUT/Objects.hs:135)
75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts'
Missing documentation for:
Font (src/Graphics/UI/GLUT/Fonts.hs:36)
100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl'
100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin'
100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay'
Warning: 'Size' is ambiguous. It is defined
* in Graphics.Rendering.OpenGL.GL.CoordTrans
* in Graphics.Rendering.OpenGL.GL.CoordTrans
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
Warning: 'Position' is ambiguous. It is defined
* in Graphics.Rendering.OpenGL.GL.CoordTrans
* in Graphics.Rendering.OpenGL.GL.CoordTrans
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization'
90% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode'
Missing documentation for:
GameModeInfo (src/Graphics/UI/GLUT/GameMode.hs:160)
100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap'
Warning: 'Position' is ambiguous. It is defined
* in Graphics.Rendering.OpenGL.GL.CoordTrans
* in Graphics.Rendering.OpenGL.GL.CoordTrans
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
Warning: 'Size' is ambiguous. It is defined
* in Graphics.Rendering.OpenGL.GL.CoordTrans
* in Graphics.Rendering.OpenGL.GL.CoordTrans
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
100% ( 37 / 37) in 'Graphics.UI.GLUT.Window'
100% ( 50 / 50) in 'Graphics.UI.GLUT.State'
83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu'
Missing documentation for:
MenuCallback (src/Graphics/UI/GLUT/Menu.hs:67)
96% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window'
Missing documentation for:
WheelNumber (src/Graphics/UI/GLUT/Callbacks/Window.hs:600)
WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602)
MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604)
66% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global'
Missing documentation for:
MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34)
MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45)
IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76)
TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99)
100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks'
100% ( 29 / 29) in 'Graphics.UI.GLUT'
Documentation created: dist/doc/html/GLUT/, dist/doc/html/GLUT/GLUT.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLUT-2.7.0.16-CKoqlzGLNYQCskOhaXS2Sj
Completed GLUT-2.7.0.16
Configuring gloss-rendering-1.13.2.1...
Preprocessing library for gloss-rendering-1.13.2.1..
Building library for gloss-rendering-1.13.2.1..
[ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, dist/build/Graphics/Gloss/Internals/Data/Color.o, dist/build/Graphics/Gloss/Internals/Data/Color.dyn_o )
[ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.o, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.dyn_o )
[ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, dist/build/Graphics/Gloss/Internals/Data/Picture.o, dist/build/Graphics/Gloss/Internals/Data/Picture.dyn_o )
Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances]
Noncanonical mappend definition detected
in the instance declaration for Monoid Picture.
mappend will eventually be removed in favour of (<>)
Suggested fix:
Either remove definition for mappend (recommended) or define as mappend = (<>)
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid
|
122 | mappend a b = Pictures [a, b]
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, dist/build/Graphics/Gloss/Internals/Rendering/Color.o, dist/build/Graphics/Gloss/Internals/Rendering/Color.dyn_o )
[ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, dist/build/Graphics/Gloss/Internals/Rendering/Common.o, dist/build/Graphics/Gloss/Internals/Rendering/Common.dyn_o )
[ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, dist/build/Graphics/Gloss/Internals/Rendering/Circle.o, dist/build/Graphics/Gloss/Internals/Rendering/Circle.dyn_o )
[ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.o, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.dyn_o )
[ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, dist/build/Graphics/Gloss/Internals/Rendering/State.o, dist/build/Graphics/Gloss/Internals/Rendering/State.dyn_o )
[ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, dist/build/Graphics/Gloss/Internals/Rendering/Picture.o, dist/build/Graphics/Gloss/Internals/Rendering/Picture.dyn_o )
[10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, dist/build/Graphics/Gloss/Rendering.o, dist/build/Graphics/Gloss/Rendering.dyn_o )
Preprocessing library for gloss-rendering-1.13.2.1..
Running Haddock on library for gloss-rendering-1.13.2.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, nothing )
[ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, nothing )
[ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, nothing )
Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances]
Noncanonical mappend definition detected
in the instance declaration for Monoid Picture.
mappend will eventually be removed in favour of (<>)
Suggested fix:
Either remove definition for mappend (recommended) or define as mappend = (<>)
See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid
|
122 | mappend a b = Pictures [a, b]
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, nothing )
[ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, nothing )
[ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, nothing )
[ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, nothing )
[ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, nothing )
[ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, nothing )
[10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, nothing )
Haddock coverage:
Warning: 'BMP' is ambiguous. It is defined
* in Codec.BMP.Base
* in Codec.BMP.Base
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Codec.BMP.Base
Warning: 'State' is ambiguous. It is defined
* at Graphics/Gloss/Internals/Rendering/State.hs:20:11
* at Graphics/Gloss/Internals/Rendering/State.hs:19:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Internals/Rendering/State.hs:19:1
Warning: 'displayPicture' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'renderPicture' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'cacheMe' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
91% ( 32 / 35) in 'Graphics.Gloss.Rendering'
Missing documentation for:
Module header
bitmapDataOfForeignPtr (Graphics/Gloss/Internals/Data/Picture.hs:148)
bitmapDataOfByteString (Graphics/Gloss/Internals/Data/Picture.hs:166)
Documentation created: dist/doc/html/gloss-rendering/,
dist/doc/html/gloss-rendering/gloss-rendering.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-rendering-1.13.2.1-6nrOdhzchluD5ePEvKGHx3
Completed gloss-rendering-1.13.2.1
Configuring gloss-1.13.2.2...
Preprocessing library for gloss-1.13.2.2..
Building library for gloss-1.13.2.2..
[ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, dist/build/Graphics/Gloss/Data/Bitmap.o, dist/build/Graphics/Gloss/Data/Bitmap.dyn_o )
[ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o, dist/build/Graphics/Gloss/Data/Color.dyn_o )
[ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o, dist/build/Graphics/Gloss/Data/Display.dyn_o )
[ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, dist/build/Graphics/Gloss/Data/Point/Arithmetic.o, dist/build/Graphics/Gloss/Data/Point/Arithmetic.dyn_o )
[ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o, dist/build/Graphics/Gloss/Geometry/Angle.dyn_o )
[ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o, dist/build/Graphics/Gloss/Data/Picture.dyn_o )
[ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, dist/build/Graphics/Gloss/Data/ViewPort.o, dist/build/Graphics/Gloss/Data/ViewPort.dyn_o )
[ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, dist/build/Graphics/Gloss/Data/Controller.o, dist/build/Graphics/Gloss/Data/Controller.dyn_o )
[ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o, dist/build/Graphics/Gloss/Data/Vector.dyn_o )
[10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o, dist/build/Graphics/Gloss/Data/Point.dyn_o )
[11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o, dist/build/Graphics/Gloss/Geometry/Line.dyn_o )
[12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o, dist/build/Graphics/Gloss/Internals/Color.dyn_o )
[13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.dyn_o )
[14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.dyn_o )
[15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.dyn_o )
[16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o, dist/build/Graphics/Gloss/Internals/Interface/Backend.dyn_o )
[17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.dyn_o )
[18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, dist/build/Graphics/Gloss/Interface/Environment.o, dist/build/Graphics/Gloss/Interface/Environment.dyn_o )
[19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o, dist/build/Graphics/Gloss/Internals/Interface/Callback.dyn_o )
[20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.dyn_o )
[21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o, dist/build/Graphics/Gloss/Internals/Interface/Debug.dyn_o )
[22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, dist/build/Graphics/Gloss/Internals/Interface/Event.o, dist/build/Graphics/Gloss/Internals/Interface/Event.dyn_o )
[23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, dist/build/Graphics/Gloss/Data/ViewState.o, dist/build/Graphics/Gloss/Data/ViewState.dyn_o )
[24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.dyn_o )
[25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.dyn_o )
[26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.dyn_o )
[27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.dyn_o )
[28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.dyn_o )
[29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o, dist/build/Graphics/Gloss/Internals/Interface/Window.dyn_o )
[30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate.dyn_o )
[31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o, dist/build/Graphics/Gloss/Interface/Pure/Simulate.dyn_o )
[32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o, dist/build/Graphics/Gloss/Interface/IO/Simulate.dyn_o )
[33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, dist/build/Graphics/Gloss/Internals/Interface/Interact.o, dist/build/Graphics/Gloss/Internals/Interface/Interact.dyn_o )
[34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, dist/build/Graphics/Gloss/Interface/IO/Interact.o, dist/build/Graphics/Gloss/Interface/IO/Interact.dyn_o )
[35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o, dist/build/Graphics/Gloss/Internals/Interface/Game.dyn_o )
[36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o, dist/build/Graphics/Gloss/Interface/Pure/Game.dyn_o )
[37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o, dist/build/Graphics/Gloss/Interface/IO/Game.dyn_o )
[38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o, dist/build/Graphics/Gloss/Internals/Interface/Display.dyn_o )
[39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o, dist/build/Graphics/Gloss/Interface/Pure/Display.dyn_o )
[40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, dist/build/Graphics/Gloss/Interface/IO/Display.o, dist/build/Graphics/Gloss/Interface/IO/Display.dyn_o )
[41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o, dist/build/Graphics/Gloss/Internals/Interface/Animate.dyn_o )
[42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o, dist/build/Graphics/Gloss/Interface/Pure/Animate.dyn_o )
[43 of 44] Compiling Graphics.Gloss ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o, dist/build/Graphics/Gloss.dyn_o )
[44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o, dist/build/Graphics/Gloss/Interface/IO/Animate.dyn_o )
Preprocessing library for gloss-1.13.2.2..
Running Haddock on library for gloss-1.13.2.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, nothing )
[ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, nothing )
[ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, nothing )
[ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, nothing )
[ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, nothing )
[ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, nothing )
[ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, nothing )
[ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, nothing )
[ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, nothing )
[10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, nothing )
[11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, nothing )
[12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, nothing )
[13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, nothing )
[14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, nothing )
[15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, nothing )
[16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, nothing )
[17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, nothing )
[18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, nothing )
[19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, nothing )
[20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, nothing )
[21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, nothing )
[22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, nothing )
[23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, nothing )
[24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, nothing )
[25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, nothing )
[26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, nothing )
[27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, nothing )
[28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, nothing )
[29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, nothing )
[30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, nothing )
[31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, nothing )
[32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, nothing )
[33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, nothing )
[34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, nothing )
[35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, nothing )
[36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, nothing )
[37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, nothing )
[38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, nothing )
[39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, nothing )
[40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, nothing )
[41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, nothing )
[42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, nothing )
[43 of 44] Compiling Graphics.Gloss ( Graphics/Gloss.hs, nothing )
[44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, nothing )
Haddock coverage:
85% ( 12 / 14) in 'Graphics.Gloss.Data.Bitmap'
Missing documentation for:
bitmapDataOfForeignPtr
bitmapDataOfByteString
Warning: 'Color' is ambiguous. It is defined
* in Graphics.Gloss.Internals.Data.Color
* in Graphics.Gloss.Internals.Data.Picture
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined in Graphics.Gloss.Internals.Data.Color
61% ( 22 / 36) in 'Graphics.Gloss.Data.Color'
Missing documentation for:
black (Graphics/Gloss/Data/Color.hs:149)
white (Graphics/Gloss/Data/Color.hs:150)
red (Graphics/Gloss/Data/Color.hs:154)
green (Graphics/Gloss/Data/Color.hs:155)
blue (Graphics/Gloss/Data/Color.hs:156)
yellow (Graphics/Gloss/Data/Color.hs:160)
cyan (Graphics/Gloss/Data/Color.hs:161)
magenta (Graphics/Gloss/Data/Color.hs:162)
rose (Graphics/Gloss/Data/Color.hs:166)
violet (Graphics/Gloss/Data/Color.hs:167)
azure (Graphics/Gloss/Data/Color.hs:168)
aquamarine (Graphics/Gloss/Data/Color.hs:169)
chartreuse (Graphics/Gloss/Data/Color.hs:170)
orange (Graphics/Gloss/Data/Color.hs:171)
50% ( 1 / 2) in 'Graphics.Gloss.Data.Display'
Missing documentation for:
Module header
100% ( 6 / 6) in 'Graphics.Gloss.Data.Point.Arithmetic'
100% ( 4 / 4) in 'Graphics.Gloss.Geometry.Angle'
96% ( 31 / 32) in 'Graphics.Gloss.Data.Picture'
Missing documentation for:
Module header
Warning: 'ViewPort' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewPort.hs:15:11
* at Graphics/Gloss/Data/ViewPort.hs:14:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1
80% ( 4 / 5) in 'Graphics.Gloss.Data.ViewPort'
Missing documentation for:
Module header
Warning: 'Gloss' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
50% ( 1 / 2) in 'Graphics.Gloss.Data.Controller'
Missing documentation for:
Module header
100% ( 11 / 11) in 'Graphics.Gloss.Data.Vector'
75% ( 3 / 4) in 'Graphics.Gloss.Data.Point'
Missing documentation for:
Module header
Warning: 'P1' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'P3' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'P2' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'P4' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 15 / 15) in 'Graphics.Gloss.Geometry.Line'
Warning: 'n' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: Graphics.Gloss.Internals.Interface.Backend.Types: Could not find documentation for exported module: Graphics.Gloss.Internals.Interface.Backend.Types
50% ( 1 / 2) in 'Graphics.Gloss.Interface.Environment'
Missing documentation for:
Module header
Warning: 'ViewState' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewState.hs:143:11
* at Graphics/Gloss/Data/ViewState.hs:142:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewState.hs:142:1
77% ( 7 / 9) in 'Graphics.Gloss.Data.ViewState'
Missing documentation for:
Module header
CommandConfig (Graphics/Gloss/Data/ViewState.hs:49)
Warning: 'ViewPort' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewPort.hs:15:11
* at Graphics/Gloss/Data/ViewPort.hs:14:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1
Warning: 'ViewState' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'ViewState' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewState.hs:143:11
* at Graphics/Gloss/Data/ViewState.hs:142:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewState.hs:142:1
Warning: 'ViewPort' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewPort.hs:15:11
* at Graphics/Gloss/Data/ViewPort.hs:14:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1
Warning: 'display' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 6 / 6) in 'Graphics.Gloss.Interface.Pure.Simulate'
Warning: 'ViewPort' is ambiguous. It is defined
* at Graphics/Gloss/Data/ViewPort.hs:15:11
* at Graphics/Gloss/Data/ViewPort.hs:14:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at Graphics/Gloss/Data/ViewPort.hs:14:1
83% ( 5 / 6) in 'Graphics.Gloss.Interface.IO.Simulate'
Missing documentation for:
simulateIO (Graphics/Gloss/Interface/IO/Simulate.hs:36)
Warning: 'displayIO' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
58% ( 7 / 12) in 'Graphics.Gloss.Interface.IO.Interact'
Missing documentation for:
Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125)
SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145)
MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140)
Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215)
Warning: 'displayInWindow' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
Warning: 'simulate' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
54% ( 6 / 11) in 'Graphics.Gloss.Interface.Pure.Game'
Missing documentation for:
Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125)
SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145)
MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140)
Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215)
Warning: 'display' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
54% ( 6 / 11) in 'Graphics.Gloss.Interface.IO.Game'
Missing documentation for:
Key (Graphics/Gloss/Internals/Interface/Backend/Types.hs:125)
SpecialKey (Graphics/Gloss/Internals/Interface/Backend/Types.hs:145)
MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140)
Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215)
100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Display'
Warning: 'animate' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 6 / 6) in 'Graphics.Gloss.Interface.IO.Display'
Warning: 'display' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Animate'
Warning: 'r' is out of scope.
If you qualify the identifier, haddock can try to link it anyway.
100% ( 9 / 9) in 'Graphics.Gloss'
100% ( 7 / 7) in 'Graphics.Gloss.Interface.IO.Animate'
Documentation created: dist/doc/html/gloss/, dist/doc/html/gloss/gloss.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-1.13.2.2-6zI5YqrZm0aGCSm2kUGo7v
Completed gloss-1.13.2.2
Downloading gloss-relative-0.1.0.0
Downloaded gloss-relative-0.1.0.0
Configuring gloss-relative-0.1.0.0...
Preprocessing library for gloss-relative-0.1.0.0..
Building library for gloss-relative-0.1.0.0..
[1 of 7] Compiling Graphics.Gloss.Relative.Internal.Dimension ( src/Graphics/Gloss/Relative/Internal/Dimension.hs, dist/build/Graphics/Gloss/Relative/Internal/Dimension.o, dist/build/Graphics/Gloss/Relative/Internal/Dimension.dyn_o )
[2 of 7] Compiling Graphics.Gloss.Relative.Internal.Picture ( src/Graphics/Gloss/Relative/Internal/Picture.hs, dist/build/Graphics/Gloss/Relative/Internal/Picture.o, dist/build/Graphics/Gloss/Relative/Internal/Picture.dyn_o )
[3 of 7] Compiling Graphics.Gloss.Relative.Internal.Window ( src/Graphics/Gloss/Relative/Internal/Window.hs, dist/build/Graphics/Gloss/Relative/Internal/Window.o, dist/build/Graphics/Gloss/Relative/Internal/Window.dyn_o )
[4 of 7] Compiling Graphics.Gloss.Relative.Internal.Frame ( src/Graphics/Gloss/Relative/Internal/Frame.hs, dist/build/Graphics/Gloss/Relative/Internal/Frame.o, dist/build/Graphics/Gloss/Relative/Internal/Frame.dyn_o )
[5 of 7] Compiling Graphics.Gloss.Relative.Frame ( src/Graphics/Gloss/Relative/Frame.hs, dist/build/Graphics/Gloss/Relative/Frame.o, dist/build/Graphics/Gloss/Relative/Frame.dyn_o )
[6 of 7] Compiling Graphics.Gloss.Relative.Interface ( src/Graphics/Gloss/Relative/Interface.hs, dist/build/Graphics/Gloss/Relative/Interface.o, dist/build/Graphics/Gloss/Relative/Interface.dyn_o )
[7 of 7] Compiling Graphics.Gloss.Relative ( src/Graphics/Gloss/Relative.hs, dist/build/Graphics/Gloss/Relative.o, dist/build/Graphics/Gloss/Relative.dyn_o )
Preprocessing executable 'gloss-relative-button' for gloss-relative-0.1.0.0..
Building executable 'gloss-relative-button' for gloss-relative-0.1.0.0..
[1 of 1] Compiling Main ( examples/Button.hs, dist/build/gloss-relative-button/gloss-relative-button-tmp/Main.o )
[2 of 2] Linking dist/build/gloss-relative-button/gloss-relative-button
Preprocessing executable 'gloss-relative-checkers' for gloss-relative-0.1.0.0..
Building executable 'gloss-relative-checkers' for gloss-relative-0.1.0.0..
[1 of 1] Compiling Main ( examples/Checkers.hs, dist/build/gloss-relative-checkers/gloss-relative-checkers-tmp/Main.o )
[2 of 2] Linking dist/build/gloss-relative-checkers/gloss-relative-checkers
Preprocessing library for gloss-relative-0.1.0.0..
Running Haddock on library for gloss-relative-0.1.0.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 7] Compiling Graphics.Gloss.Relative.Internal.Dimension ( src/Graphics/Gloss/Relative/Internal/Dimension.hs, nothing )
[2 of 7] Compiling Graphics.Gloss.Relative.Internal.Picture ( src/Graphics/Gloss/Relative/Internal/Picture.hs, nothing )
[3 of 7] Compiling Graphics.Gloss.Relative.Internal.Window ( src/Graphics/Gloss/Relative/Internal/Window.hs, nothing )
[4 of 7] Compiling Graphics.Gloss.Relative.Internal.Frame ( src/Graphics/Gloss/Relative/Internal/Frame.hs, nothing )
[5 of 7] Compiling Graphics.Gloss.Relative.Frame ( src/Graphics/Gloss/Relative/Frame.hs, nothing )
[6 of 7] Compiling Graphics.Gloss.Relative.Interface ( src/Graphics/Gloss/Relative/Interface.hs, nothing )
[7 of 7] Compiling Graphics.Gloss.Relative ( src/Graphics/Gloss/Relative.hs, nothing )
Haddock coverage:
Warning: 'Region' is ambiguous. It is defined
* at src/Graphics/Gloss/Relative/Internal/Picture.hs:20:15
* at src/Graphics/Gloss/Relative/Internal/Picture.hs:20:1
You may be able to disambiguate the identifier by qualifying it or
by specifying the type/value namespace explicitly.
Defaulting to the one defined at src/Graphics/Gloss/Relative/Internal/Picture.hs:20:1
100% ( 24 / 24) in 'Graphics.Gloss.Relative.Frame'
68% ( 11 / 16) in 'Graphics.Gloss.Relative.Interface'
Missing documentation for:
Key
SpecialKey
MouseButton
KeyState
Modifiers
100% ( 4 / 4) in 'Graphics.Gloss.Relative'
Documentation created: dist/doc/html/gloss-relative/,
dist/doc/html/gloss-relative/gloss-relative.txt
Preprocessing executable 'gloss-relative-button' for gloss-relative-0.1.0.0..
Preprocessing executable 'gloss-relative-checkers' for gloss-relative-0.1.0.0..
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-relative-0.1.0.0-JGMw9WDPpEX7LFxKMWHm2X
Installing executable gloss-relative-button in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin
Warning: The directory
/var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system
search path.
Installing executable gloss-relative-checkers in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin
Warning: The directory
/var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system
search path.
Completed gloss-relative-0.1.0.0
Test log
[view raw]
Resolving dependencies... No tests to run for all the packages in the project