Build #1 for gloss-sodium-0.1.0.0

[all reports]

Package gloss-sodium-0.1.0.0
Install InstallOk
Docs Ok
Tests NotTried
Time submitted 2015-05-19 10:30:37.344176 UTC
Compiler ghc-7.8.3
OS linux
Arch x86_64
Dependencies sodium-0.11.0.3, gloss-1.8.2.2, base-4.7.0.1
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

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Resolving dependencies...
Configuring OpenGLRaw-1.5.0.1...
Building OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
[  1 of 223] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o )
[  2 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o )
[  3 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o )
[  4 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o )
[  5 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o )
[  6 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o )
[  7 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o )
[  8 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o )
[  9 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o )
[ 10 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o )
[ 11 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o )
[ 12 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o )
[ 13 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o )
[ 14 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o )
[ 15 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o )
[ 16 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o )
[ 17 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o )
[ 18 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o )
[ 19 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o )
[ 20 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o )
[ 21 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o )
[ 22 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o )
[ 23 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o )
[ 24 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o )
[ 25 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o )
[ 26 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.o )
[ 27 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o )
[ 28 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.o )
[ 29 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.o )
[ 30 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.o )
[ 31 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o )
[ 32 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.o )
[ 33 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.o )
[ 34 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.o )
[ 35 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o )
[ 36 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o )
[ 37 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o )
[ 38 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o )
[ 39 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o )
[ 40 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o )
[ 41 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o )
[ 42 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o )
[ 43 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o )
[ 44 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o )
[ 45 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o )
[ 46 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o )
[ 47 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o )
[ 48 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o )
[ 49 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o )
[ 50 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o )
[ 51 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o )
[ 52 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o )
[ 53 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o )
[ 54 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o )
[ 55 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o )
[ 56 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o )
[ 57 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o )
[ 58 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o )
[ 59 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o )
[ 60 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o )
[ 61 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o )
[ 62 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o )
[ 63 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o )
[ 64 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o )
[ 65 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o )
[ 66 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o )
[ 67 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.o )
[ 68 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o )
[ 69 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o )
[ 70 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o )
[ 71 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o )
[ 72 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o )
[ 73 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o )
[ 74 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o )
[ 75 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.o )
[ 76 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.o )
[ 77 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.o )
[ 78 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.o )
[ 79 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o )
[ 80 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o )
[ 81 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o )
[ 82 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o )
[ 83 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o )
[ 84 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o )
[ 85 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o )
[ 86 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o )
[ 87 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o )
[ 88 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRendering ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.o )
[ 89 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Sync ( src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Sync.o )
[ 90 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o )
[ 91 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o )
[ 92 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.o )
[ 93 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.o )
[ 94 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.o )
[ 95 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE ( src/Graphics/Rendering/OpenGL/Raw/APPLE.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE.o )
[ 96 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o )
[ 97 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.o )
[ 98 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o )
[ 99 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.o )
[100 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o )
[101 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o )
[102 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o )
[103 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o )
[104 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o )
[105 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o )
[106 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o )
[107 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o )
[108 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o )
[109 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o )
[110 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o )
[111 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o )
[112 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o )
[113 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o )
[114 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o )
[115 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o )
[116 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o )
[117 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o )
[118 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o )
[119 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o )
[120 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o )
[121 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o )
[122 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o )
[123 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o )
[124 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o )
[125 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o )
[126 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o )
[127 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o )
[128 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o )
[129 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o )
[130 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o )
[131 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o )
[132 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o )
[133 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o )
[134 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o )
[135 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o )
[136 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o )
[137 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.o )
[138 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o )
[139 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o )
[140 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o )
[141 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o )
[142 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o )
[143 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o )
[144 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o )
[145 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o )
[146 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o )
[147 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o )
[148 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o )
[149 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o )
[150 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o )
[151 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o )
[152 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o )
[153 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o )
[154 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o )
[155 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o )
[156 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o )
[157 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o )
[158 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o )
[159 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o )
[160 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o )
[161 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o )
[162 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o )
[163 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o )
[164 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o )
[165 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o )
[166 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o )
[167 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o )
[168 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o )
[169 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o )
[170 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o )
[171 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.o )
[172 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.o )
[173 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o )
[174 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o )
[175 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o )
[176 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o )
[177 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o )
[178 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o )
[179 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o )
[180 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o )
[181 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o )
[182 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o )
[183 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o )
[184 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o )
[185 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o )
[186 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o )
[187 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o )
[188 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o )
[189 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o )
[190 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o )
[191 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o )
[192 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o )
[193 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o )
[194 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o )
[195 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o )
[196 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o )
[197 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o )
[198 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o )
[199 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o )
[200 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o )
[201 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o )
[202 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o )
[203 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o )
[204 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o )
[205 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o )
[206 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o )
[207 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o )
[208 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o )
[209 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o )
[210 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o )
[211 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o )
[212 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o )
[213 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o )
[214 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o )
[215 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o )
[216 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o )
[217 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o )
[218 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o )
[219 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o )
[220 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o )
[221 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o )
[222 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o )
[223 of 223] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o )
In-place registering OpenGLRaw-1.5.0.1...
Running Haddock for OpenGLRaw-1.5.0.1...
Running hscolour for OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Haddock coverage:
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.Extensions'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker'
 100% ( 23 / 23) in 'Graphics.Rendering.OpenGL.Raw.Types'
 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject'
   7% (  3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap'
  11% (  3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample'
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  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2'
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  13% (  2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility'
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   0% (  1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens'
   1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31'
   0% (  1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended'
   0% (  1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions'
   0% (  3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix'
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  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos'
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   3% (  3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject'
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  42% (  5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform'
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  24% (  7 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync'
  94% ( 15 / 16) in 'Graphics.Rendering.OpenGL.Raw.Core32'
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 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample'
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  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters'
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  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting'
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  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient'
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   7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram'
   3% (  3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram'
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   7% (  3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery'
   6% (  5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects'
   4% (  3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100'
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  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel'
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  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR'
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Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file: /tmp/pkgConf-OpenGLRaw-1.5.021480.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-1.5.0.1
Registering OpenGLRaw-1.5.0.1...
Installed OpenGLRaw-1.5.0.1
Configuring bmp-1.2.5.2...
Building bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o )
[ 3 of 12] Compiling Codec.BMP.Error  ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o )
[ 5 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o )
[ 7 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o )
[ 8 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o )
[ 9 of 12] Compiling Codec.BMP.Base   ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o )
[10 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o )
[11 of 12] Compiling Codec.BMP.Pack   ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o )
[12 of 12] Compiling Codec.BMP        ( Codec/BMP.hs, dist/build/Codec/BMP.o )
In-place registering bmp-1.2.5.2...
Running Haddock for bmp-1.2.5.2...
Running hscolour for bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
Haddock coverage:
  50% (  1 /  2) in 'Codec.BMP.CIEXYZ'
  50% (  1 /  2) in 'Codec.BMP.Compression'
  50% (  1 /  2) in 'Codec.BMP.Error'
  83% (  5 /  6) in 'Codec.BMP.BitmapInfoV3'
  80% (  4 /  5) in 'Codec.BMP.FileHeader'
  83% (  5 /  6) in 'Codec.BMP.BitmapInfoV4'
  80% (  4 /  5) in 'Codec.BMP.BitmapInfoV5'
  67% (  2 /  3) in 'Codec.BMP.BitmapInfo'
  50% (  1 /  2) in 'Codec.BMP.Base'
  50% (  1 /  2) in 'Codec.BMP.Unpack'
  75% (  3 /  4) in 'Codec.BMP.Pack'
 100% ( 25 / 25) in 'Codec.BMP'
Documentation created: dist/doc/html/bmp/index.html, dist/doc/html/bmp/bmp.txt
Creating package registration file: /tmp/pkgConf-bmp-1.2.521480.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bmp-1.2.5.2
Registering bmp-1.2.5.2...
Installed bmp-1.2.5.2
Configuring text-1.2.0.6...
Building text-1.2.0.6...
Preprocessing library text-1.2.0.6...
[ 1 of 43] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 43] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 43] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 43] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 43] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 43] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 43] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 43] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 43] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 43] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 43] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 43] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 43] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 43] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 43] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 43] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 43] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 43] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 43] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 43] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[21 of 43] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[22 of 43] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[23 of 43] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[24 of 43] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[25 of 43] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[26 of 43] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[27 of 43] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 43] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[29 of 43] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[30 of 43] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[31 of 43] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[32 of 43] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[33 of 43] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[34 of 43] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[35 of 43] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[36 of 43] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[37 of 43] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[38 of 43] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[39 of 43] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[40 of 43] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[41 of 43] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[42 of 43] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[43 of 43] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.0.6...
Running Haddock for text-1.2.0.6...
Running hscolour for text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  95% ( 19 / 20) in 'Data.Text.Internal'
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% (125 /125) in 'Data.Text'
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  99% (127 /128) in 'Data.Text.Lazy'
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    Data.Text.Internal.Fusion.Common.findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    GHC.IO.bracket
Warning: Data.Text: could not find link destinations for:
    Data.Text.replicateChar Data.Text.countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    GHC.IO.Handle.Types.Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    Data.Text.Lazy.Builder.RealFloat.floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file: /tmp/pkgConf-text-1.2.021480.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.0.6
Registering text-1.2.0.6...
Installed text-1.2.0.6
Configuring transformers-0.4.3.0...
Building transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
[ 1 of 28] Compiling Data.Functor.Identity ( oldsrc/Data/Functor/Identity.hs, dist/build/Data/Functor/Identity.o )
[ 2 of 28] Compiling Control.Monad.Trans.Class ( Control/Monad/Trans/Class.hs, dist/build/Control/Monad/Trans/Class.o )
[ 3 of 28] Compiling Control.Monad.Signatures ( Control/Monad/Signatures.hs, dist/build/Control/Monad/Signatures.o )
[ 4 of 28] Compiling Control.Monad.IO.Class ( Control/Monad/IO/Class.hs, dist/build/Control/Monad/IO/Class.o )
[ 5 of 28] Compiling Control.Monad.Trans.Cont ( Control/Monad/Trans/Cont.hs, dist/build/Control/Monad/Trans/Cont.o )
[ 6 of 28] Compiling Control.Monad.Trans.Reader ( Control/Monad/Trans/Reader.hs, dist/build/Control/Monad/Trans/Reader.o )
[ 7 of 28] Compiling Control.Monad.Trans.RWS.Lazy ( Control/Monad/Trans/RWS/Lazy.hs, dist/build/Control/Monad/Trans/RWS/Lazy.o )
[ 8 of 28] Compiling Control.Monad.Trans.RWS ( Control/Monad/Trans/RWS.hs, dist/build/Control/Monad/Trans/RWS.o )
[ 9 of 28] Compiling Control.Monad.Trans.RWS.Strict ( Control/Monad/Trans/RWS/Strict.hs, dist/build/Control/Monad/Trans/RWS/Strict.o )
[10 of 28] Compiling Control.Monad.Trans.State.Lazy ( Control/Monad/Trans/State/Lazy.hs, dist/build/Control/Monad/Trans/State/Lazy.o )
[11 of 28] Compiling Control.Monad.Trans.State ( Control/Monad/Trans/State.hs, dist/build/Control/Monad/Trans/State.o )
[12 of 28] Compiling Control.Monad.Trans.State.Strict ( Control/Monad/Trans/State/Strict.hs, dist/build/Control/Monad/Trans/State/Strict.o )
[13 of 28] Compiling Data.Functor.Classes ( Data/Functor/Classes.hs, dist/build/Data/Functor/Classes.o )
[14 of 28] Compiling Data.Functor.Constant ( Data/Functor/Constant.hs, dist/build/Data/Functor/Constant.o )
[15 of 28] Compiling Control.Applicative.Lift ( Control/Applicative/Lift.hs, dist/build/Control/Applicative/Lift.o )
[16 of 28] Compiling Control.Monad.Trans.Except ( Control/Monad/Trans/Except.hs, dist/build/Control/Monad/Trans/Except.o )
[17 of 28] Compiling Control.Monad.Trans.Error ( Control/Monad/Trans/Error.hs, dist/build/Control/Monad/Trans/Error.o )
[18 of 28] Compiling Control.Monad.Trans.Identity ( Control/Monad/Trans/Identity.hs, dist/build/Control/Monad/Trans/Identity.o )
[19 of 28] Compiling Control.Monad.Trans.List ( Control/Monad/Trans/List.hs, dist/build/Control/Monad/Trans/List.o )
[20 of 28] Compiling Control.Monad.Trans.Maybe ( Control/Monad/Trans/Maybe.hs, dist/build/Control/Monad/Trans/Maybe.o )
[21 of 28] Compiling Control.Monad.Trans.Writer.Lazy ( Control/Monad/Trans/Writer/Lazy.hs, dist/build/Control/Monad/Trans/Writer/Lazy.o )
[22 of 28] Compiling Control.Monad.Trans.Writer ( Control/Monad/Trans/Writer.hs, dist/build/Control/Monad/Trans/Writer.o )
[23 of 28] Compiling Control.Monad.Trans.Writer.Strict ( Control/Monad/Trans/Writer/Strict.hs, dist/build/Control/Monad/Trans/Writer/Strict.o )
[24 of 28] Compiling Data.Functor.Compose ( Data/Functor/Compose.hs, dist/build/Data/Functor/Compose.o )
[25 of 28] Compiling Data.Functor.Product ( Data/Functor/Product.hs, dist/build/Data/Functor/Product.o )
[26 of 28] Compiling Data.Functor.Sum ( Data/Functor/Sum.hs, dist/build/Data/Functor/Sum.o )
[27 of 28] Compiling Control.Applicative.Backwards ( Control/Applicative/Backwards.hs, dist/build/Control/Applicative/Backwards.o )
[28 of 28] Compiling Data.Functor.Reverse ( Data/Functor/Reverse.hs, dist/build/Data/Functor/Reverse.o )
In-place registering transformers-0.4.3.0...
Running Haddock for transformers-0.4.3.0...
Running hscolour for transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Haddock coverage:
 100% (  2 /  2) in 'Data.Functor.Identity'
 100% ( 14 / 14) in 'Control.Monad.Trans.Class'
 100% (  5 /  5) in 'Control.Monad.Signatures'
 100% (  2 /  2) in 'Control.Monad.IO.Class'
 100% ( 22 / 22) in 'Control.Monad.Trans.Cont'
 100% ( 18 / 18) in 'Control.Monad.Trans.Reader'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.RWS'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Strict'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.State'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Strict'
 100% ( 15 / 15) in 'Data.Functor.Classes'
 100% (  2 /  2) in 'Data.Functor.Constant'
 100% (  9 /  9) in 'Control.Applicative.Lift'
 100% ( 19 / 19) in 'Control.Monad.Trans.Except'
 100% ( 15 / 15) in 'Control.Monad.Trans.Error'
 100% (  7 /  7) in 'Control.Monad.Trans.Identity'
 100% (  7 /  7) in 'Control.Monad.Trans.List'
 100% ( 12 / 12) in 'Control.Monad.Trans.Maybe'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.Writer'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Strict'
 100% (  2 /  2) in 'Data.Functor.Compose'
 100% (  2 /  2) in 'Data.Functor.Product'
 100% (  2 /  2) in 'Data.Functor.Sum'
 100% (  2 /  2) in 'Control.Applicative.Backwards'
 100% (  2 /  2) in 'Data.Functor.Reverse'
Documentation created: dist/doc/html/transformers/index.html,
dist/doc/html/transformers/transformers.txt
Creating package registration file: /tmp/pkgConf-transformers-0.4.321480.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-0.4.3.0
Registering transformers-0.4.3.0...
Installed transformers-0.4.3.0
Configuring GLURaw-1.4.0.2...
Building GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
[1 of 7] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o )
[2 of 7] Compiling Graphics.Rendering.GLU.Raw.APIEntry ( src/Graphics/Rendering/GLU/Raw/APIEntry.hs, dist/build/Graphics/Rendering/GLU/Raw/APIEntry.o )
[3 of 7] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o )
[4 of 7] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o )
[5 of 7] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o )
[6 of 7] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o )
[7 of 7] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o )
In-place registering GLURaw-1.4.0.2...
Running Haddock for GLURaw-1.4.0.2...
Running hscolour for GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
Preprocessing library GLURaw-1.4.0.2...
Haddock coverage:
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.TypesInternal'
  80% (  4 /  5) in 'Graphics.Rendering.GLU.Raw.APIEntry'
  13% (  8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks'
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.Types'
   1% (  1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens'
   2% (  1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions'
 100% (  5 /  5) in 'Graphics.Rendering.GLU.Raw'
Documentation created: dist/doc/html/GLURaw/index.html,
dist/doc/html/GLURaw/GLURaw.txt
Creating package registration file: /tmp/pkgConf-GLURaw-1.4.021480.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLURaw-1.4.0.2
Registering GLURaw-1.4.0.2...
Installed GLURaw-1.4.0.2
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
In-place registering mtl-2.2.1...
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
  75% (  3 /  4) in 'Control.Monad.Writer.Class'
 100% (  5 /  5) in 'Control.Monad.State.Class'
 100% (  3 /  3) in 'Control.Monad.Reader.Class'
  80% (  4 /  5) in 'Control.Monad.RWS.Class'
 100% (  4 /  4) in 'Control.Monad.Identity'
 100% (  3 /  3) in 'Control.Monad.Error.Class'
  50% (  1 /  2) in 'Control.Monad.Cont.Class'
 100% (  3 /  3) in 'Control.Monad.Trans'
  93% ( 14 / 15) in 'Control.Monad.Error'
 100% ( 19 / 19) in 'Control.Monad.Except'
 100% (  5 /  5) in 'Control.Monad.List'
  95% ( 21 / 22) in 'Control.Monad.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.RWS'
  96% ( 22 / 23) in 'Control.Monad.Reader'
  95% ( 21 / 22) in 'Control.Monad.RWS.Strict'
  96% ( 24 / 25) in 'Control.Monad.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.State'
  96% ( 24 / 25) in 'Control.Monad.State.Strict'
  89% ( 17 / 19) in 'Control.Monad.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Writer'
  94% ( 17 / 18) in 'Control.Monad.Writer.Strict'
  91% ( 20 / 22) in 'Control.Monad.Cont'
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.221480.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.2.1
Registering mtl-2.2.1...
Installed mtl-2.2.1
Configuring OpenGL-2.9.2.0...
Building OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...
[  1 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o )
[  2 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o )
[  3 of 117] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o )
[  4 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o )
[  5 of 117] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o )
[  6 of 117] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o )
[  7 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o )
[  8 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o )
[  9 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o )
[ 10 of 117] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o )

Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning:
    ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
[ 11 of 117] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o )
[ 12 of 117] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o )
[ 13 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o )
[ 14 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o )
[ 15 of 117] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o )
[ 16 of 117] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o )
[ 17 of 117] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o )
[ 18 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o )
[ 19 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o )
[ 20 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o )
[ 21 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o )
[ 22 of 117] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o )
[ 23 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o )
[ 24 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o )
[ 25 of 117] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o )
[ 26 of 117] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o )
[ 27 of 117] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o )
[ 28 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o )
[ 29 of 117] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o )
[ 30 of 117] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o )
[ 31 of 117] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o )
[ 32 of 117] Compiling Graphics.Rendering.OpenGL.GL.StateVar ( Graphics/Rendering/OpenGL/GL/StateVar.hs, dist/build/Graphics/Rendering/OpenGL/GL/StateVar.o )
[ 33 of 117] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o )
[ 34 of 117] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o )
[ 35 of 117] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o )
[ 36 of 117] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o )
[ 37 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o )
[ 38 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o )
[ 39 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o )
[ 40 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o )
[ 41 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o )
[ 42 of 117] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o )
[ 43 of 117] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o )
[ 44 of 117] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o )
[ 45 of 117] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o )
[ 46 of 117] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o )
[ 47 of 117] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o )
[ 48 of 117] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o )
[ 49 of 117] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o )
[ 50 of 117] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o )
[ 51 of 117] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o )
[ 52 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o )
[ 53 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o )
[ 54 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o )
[ 55 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o )
[ 56 of 117] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o )
[ 57 of 117] Compiling Graphics.Rendering.OpenGL.GL.Colors ( Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o )
[ 58 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o )
[ 59 of 117] Compiling Graphics.Rendering.OpenGL.GL.Fog ( Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o )
[ 60 of 117] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o )
[ 61 of 117] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o )
[ 62 of 117] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o )
[ 63 of 117] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o )
[ 64 of 117] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o )
[ 65 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o )
[ 66 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o )
[ 67 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o )
[ 68 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o )
[ 69 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o )
[ 70 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o )
[ 71 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o )
[ 72 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o )
[ 73 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o )
[ 74 of 117] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o )
[ 75 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o )
[ 76 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o )
[ 77 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o )
[ 78 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o )
[ 79 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o )
[ 80 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o )
[ 81 of 117] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o )
[ 82 of 117] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o )
[ 83 of 117] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o )
[ 84 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o )
[ 85 of 117] Compiling Graphics.Rendering.OpenGL.GL.ObjectName ( Graphics/Rendering/OpenGL/GL/ObjectName.hs, dist/build/Graphics/Rendering/OpenGL/GL/ObjectName.o )
[ 86 of 117] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o )
[ 87 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o )
[ 88 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o )
[ 89 of 117] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o )
[ 90 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o )
[ 91 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o )
[ 92 of 117] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o )
[ 93 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o )
[ 94 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o )
[ 95 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o )
[ 96 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o )
[ 97 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o )
[ 98 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o )
[ 99 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o )
[100 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o )
[101 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o )
[102 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o )
[103 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o )
[104 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o )
[105 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o )
[106 of 117] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o )
[107 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o )
[108 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o )
[109 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o )
[110 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o )
[111 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o )
[112 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o )
[113 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o )
[114 of 117] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o )
[115 of 117] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o )
[116 of 117] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o )
[117 of 117] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o )
In-place registering OpenGL-2.9.2.0...
Running Haddock for OpenGL-2.9.2.0...
Running hscolour for OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...
Preprocessing library OpenGL-2.9.2.0...

Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning:
    ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
Haddock coverage:
  80% (  8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PointParameter'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.GL.BufferMode'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.IOState'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.DataType'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelData'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Face'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget'
   8% (  2 / 26) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName'
   9% (  1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.GLboolean'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.GL.Exception'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag'
   5% (  2 / 40) in 'Graphics.Rendering.OpenGL.GL.QueryUtils'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Domain'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.GL.StateVar'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.Capability'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.GL.ByteString'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.RenderMode'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Hints'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
  94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
  48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
  50% (  5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
  77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
  18% (  6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
  14% (  6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
   7% (  1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
  80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
  30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint'
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
  40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
   6% (  1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
  27% (  6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
   5% (  1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
  19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter'
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
   3% (  1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
  89% (  8 /  9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
  77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.ObjectName'
  29% (  4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
  19% (  7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.QueryObject'
  42% (  8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
  33% (  4 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables'
  69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader'
  24% (  4 / 17) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
  26% (  5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GLU'
 100% ( 50 / 50) in 'Graphics.Rendering.OpenGL.GL'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.CoordTrans.getMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadTransposeMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.multMatrix_ Graphics.Rendering.OpenGL.GL.CoordTrans.multTransposeMatrix
Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.normal3 Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.color3 Graphics.Rendering.OpenGL.GL.VertexSpec.color4 Graphics.Rendering.OpenGL.GL.VertexSpec.color3v Graphics.Rendering.OpenGL.GL.VertexSpec.color4v Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3 Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v Graphics.Rendering.OpenGL.GL.VertexSpec.index1 Graphics.Rendering.OpenGL.GL.VertexSpec.index1v
Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Domain.glMap1 Graphics.Rendering.OpenGL.GL.Domain.glMap2 Graphics.Rendering.OpenGL.GL.Domain.glGetMapv Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1 Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2 Graphics.Rendering.OpenGL.GL.Domain.get2 Graphics.Rendering.OpenGL.GL.Domain.get4 Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv
Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for:
    Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget
Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v
Documentation created: dist/doc/html/OpenGL/index.html,
dist/doc/html/OpenGL/OpenGL.txt
Creating package registration file: /tmp/pkgConf-OpenGL-2.9.221480.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGL-2.9.2.0
Registering OpenGL-2.9.2.0...
Installed OpenGL-2.9.2.0
Configuring sodium-0.11.0.3...
Building sodium-0.11.0.3...
Preprocessing library sodium-0.11.0.3...
[1 of 5] Compiling FRP.Sodium.Context ( src/FRP/Sodium/Context.hs, dist/build/FRP/Sodium/Context.o )
[2 of 5] Compiling FRP.Sodium.Plain ( src/FRP/Sodium/Plain.hs, dist/build/FRP/Sodium/Plain.o )
[3 of 5] Compiling FRP.Sodium.Internal ( src/FRP/Sodium/Internal.hs, dist/build/FRP/Sodium/Internal.o )
[4 of 5] Compiling FRP.Sodium.IO    ( src/FRP/Sodium/IO.hs, dist/build/FRP/Sodium/IO.o )
[5 of 5] Compiling FRP.Sodium       ( src/FRP/Sodium.hs, dist/build/FRP/Sodium.o )
In-place registering sodium-0.11.0.3...
Running Haddock for sodium-0.11.0.3...
Running hscolour for sodium-0.11.0.3...
Preprocessing library sodium-0.11.0.3...
Preprocessing library sodium-0.11.0.3...
Haddock coverage:
  77% ( 10 / 13) in 'FRP.Sodium.Context'
  50% ( 48 / 96) in 'FRP.Sodium.Plain'
  59% ( 13 / 22) in 'FRP.Sodium.Internal'
  67% (  2 /  3) in 'FRP.Sodium.IO'
 100% ( 39 / 39) in 'FRP.Sodium'
Warning: FRP.Sodium.Internal: could not find link destinations for:
    FRP.Sodium.Plain.Dep FRP.Sodium.Plain.TFCo:R:ReactivePlaina FRP.Sodium.Plain.Reactive FRP.Sodium.Plain.ReactiveState FRP.Sodium.Plain.TFCo:R:EventPlaina FRP.Sodium.Plain.Event FRP.Sodium.Plain.getListenRaw FRP.Sodium.Plain.evCacheRef FRP.Sodium.Plain.eDep FRP.Sodium.Plain.TFCo:R:BehaviorPlaina FRP.Sodium.Plain.Behavior FRP.Sodium.Plain.updates_ FRP.Sodium.Plain.sampleImpl
Warning: FRP.Sodium: could not find link destinations for:
    FRP.Sodium.Plain.TFCo:R:ReactivePlaina FRP.Sodium.Plain.Reactive FRP.Sodium.Plain.ReactiveState FRP.Sodium.Plain.TFCo:R:EventPlaina FRP.Sodium.Plain.Event FRP.Sodium.Plain.getListenRaw FRP.Sodium.Plain.evCacheRef FRP.Sodium.Plain.eDep FRP.Sodium.Plain.Dep FRP.Sodium.Plain.TFCo:R:BehaviorPlaina FRP.Sodium.Plain.Behavior FRP.Sodium.Plain.updates_ FRP.Sodium.Plain.sampleImpl
Documentation created: dist/doc/html/sodium/index.html,
dist/doc/html/sodium/sodium.txt
Creating package registration file: /tmp/pkgConf-sodium-0.11.021480.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/sodium-0.11.0.3
Registering sodium-0.11.0.3...
Installed sodium-0.11.0.3
Configuring GLUT-2.5.1.1...
Building GLUT-2.5.1.1...
Preprocessing library GLUT-2.5.1.1...
[ 1 of 25] Compiling Graphics.UI.GLUT.Raw.Tokens ( Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o )
[ 2 of 25] Compiling Graphics.UI.GLUT.Raw.Fonts ( Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o )
[ 3 of 25] Compiling Graphics.UI.GLUT.Raw.Callbacks ( Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o )
[ 4 of 25] Compiling Graphics.UI.GLUT.Raw.APIEntry ( Graphics/UI/GLUT/Raw/APIEntry.hs, dist/build/Graphics/UI/GLUT/Raw/APIEntry.o )
[ 5 of 25] Compiling Graphics.UI.GLUT.Raw.Functions ( Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o )
[ 6 of 25] Compiling Graphics.UI.GLUT.Raw ( Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o )
[ 7 of 25] Compiling Graphics.UI.GLUT.Types ( Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o )
[ 8 of 25] Compiling Graphics.UI.GLUT.QueryUtils ( Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o )
[ 9 of 25] Compiling Graphics.UI.GLUT.GameMode ( Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o )
[10 of 25] Compiling Graphics.UI.GLUT.DeviceControl ( Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o )
[11 of 25] Compiling Graphics.UI.GLUT.Debugging ( Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o )
[12 of 25] Compiling Graphics.UI.GLUT.Objects ( Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o )
[13 of 25] Compiling Graphics.UI.GLUT.Fonts ( Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o )
[14 of 25] Compiling Graphics.UI.GLUT.Colormap ( Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o )
[15 of 25] Compiling Graphics.UI.GLUT.Overlay ( Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o )
[16 of 25] Compiling Graphics.UI.GLUT.Window ( Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o )
[17 of 25] Compiling Graphics.UI.GLUT.State ( Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o )
[18 of 25] Compiling Graphics.UI.GLUT.Callbacks.Registration ( Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o )
[19 of 25] Compiling Graphics.UI.GLUT.Menu ( Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o )
[20 of 25] Compiling Graphics.UI.GLUT.Callbacks.Window ( Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o )
[21 of 25] Compiling Graphics.UI.GLUT.Callbacks.Global ( Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o )
[22 of 25] Compiling Graphics.UI.GLUT.Callbacks ( Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o )
[23 of 25] Compiling Graphics.UI.GLUT.Begin ( Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o )
[24 of 25] Compiling Graphics.UI.GLUT.Initialization ( Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o )
[25 of 25] Compiling Graphics.UI.GLUT ( Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o )
In-place registering GLUT-2.5.1.1...
Running Haddock for GLUT-2.5.1.1...
Running hscolour for GLUT-2.5.1.1...
Preprocessing library GLUT-2.5.1.1...
Preprocessing library GLUT-2.5.1.1...
Haddock coverage:
   0% (  1 /209) in 'Graphics.UI.GLUT.Raw.Tokens'
  43% (  3 /  7) in 'Graphics.UI.GLUT.Raw.Fonts'
   1% (  1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks'
  67% (  4 /  6) in 'Graphics.UI.GLUT.Raw.APIEntry'
   1% (  1 /159) in 'Graphics.UI.GLUT.Raw.Functions'
   1% (  6 /452) in 'Graphics.UI.GLUT.Raw'
  57% (  4 /  7) in 'Graphics.UI.GLUT.Types'
  20% (  1 /  5) in 'Graphics.UI.GLUT.QueryUtils'
  91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode'
 100% (  6 /  6) in 'Graphics.UI.GLUT.DeviceControl'
 100% (  2 /  2) in 'Graphics.UI.GLUT.Debugging'
  73% (  8 / 11) in 'Graphics.UI.GLUT.Objects'
  75% (  3 /  4) in 'Graphics.UI.GLUT.Fonts'
 100% (  5 /  5) in 'Graphics.UI.GLUT.Colormap'
 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay'
 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window'
 100% ( 50 / 50) in 'Graphics.UI.GLUT.State'
  20% (  1 /  5) in 'Graphics.UI.GLUT.Callbacks.Registration'
  83% (  5 /  6) in 'Graphics.UI.GLUT.Menu'
  97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window'
  67% (  8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global'
 100% (  3 /  3) in 'Graphics.UI.GLUT.Callbacks'
 100% (  8 /  8) in 'Graphics.UI.GLUT.Begin'
 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization'
 100% ( 29 / 29) in 'Graphics.UI.GLUT'
Documentation created: dist/doc/html/GLUT/index.html,
dist/doc/html/GLUT/GLUT.txt
Creating package registration file: /tmp/pkgConf-GLUT-2.5.121480.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLUT-2.5.1.1
Registering GLUT-2.5.1.1...
Installed GLUT-2.5.1.1
Configuring gloss-1.8.2.2...
Building gloss-1.8.2.2...
Preprocessing library gloss-1.8.2.2...
[ 1 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o )
[ 2 of 47] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o )
[ 3 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o )
[ 4 of 47] Compiling Graphics.Gloss.Internals.Render.Bitmap ( Graphics/Gloss/Internals/Render/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Render/Bitmap.o )
[ 5 of 47] Compiling Graphics.Gloss.Data.Quad ( Graphics/Gloss/Data/Quad.hs, dist/build/Graphics/Gloss/Data/Quad.o )
[ 6 of 47] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o )
[ 7 of 47] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o )
[ 8 of 47] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o )
[ 9 of 47] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o )
[10 of 47] Compiling Graphics.Gloss.Data.Extent ( Graphics/Gloss/Data/Extent.hs, dist/build/Graphics/Gloss/Data/Extent.o )
[11 of 47] Compiling Graphics.Gloss.Data.QuadTree ( Graphics/Gloss/Data/QuadTree.hs, dist/build/Graphics/Gloss/Data/QuadTree.o )
[12 of 47] Compiling Graphics.Gloss.Geometry ( Graphics/Gloss/Geometry.hs, dist/build/Graphics/Gloss/Geometry.o )
[13 of 47] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o )
[14 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o )
[15 of 47] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o )
[16 of 47] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o )
[17 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o )
[18 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o )
[19 of 47] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, dist/build/Graphics/Gloss/Internals/Interface/Event.o )
[20 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o )
[21 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.o )
[22 of 47] Compiling Graphics.Gloss.Internals.Render.Common ( Graphics/Gloss/Internals/Render/Common.hs, dist/build/Graphics/Gloss/Internals/Render/Common.o )
[23 of 47] Compiling Graphics.Gloss.Internals.Render.Circle ( Graphics/Gloss/Internals/Render/Circle.hs, dist/build/Graphics/Gloss/Internals/Render/Circle.o )
[24 of 47] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o )
[25 of 47] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o )
[26 of 47] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o )
[27 of 47] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o )
[28 of 47] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, dist/build/Graphics/Gloss/Data/ViewPort.o )
[29 of 47] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, dist/build/Graphics/Gloss/Data/ViewState.o )
[30 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.o )
[31 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.o )
[32 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o )
[33 of 47] Compiling Graphics.Gloss.Algorithms.RayCast ( Graphics/Gloss/Algorithms/RayCast.hs, dist/build/Graphics/Gloss/Algorithms/RayCast.o )
[34 of 47] Compiling Graphics.Gloss.Internals.Render.State ( Graphics/Gloss/Internals/Render/State.hs, dist/build/Graphics/Gloss/Internals/Render/State.o )
[35 of 47] Compiling Graphics.Gloss.Internals.Render.Picture ( Graphics/Gloss/Internals/Render/Picture.hs, dist/build/Graphics/Gloss/Internals/Render/Picture.o )
[36 of 47] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o )
[37 of 47] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o )
[38 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o )
[39 of 47] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o )
[40 of 47] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o )
[41 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o )
[42 of 47] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o )
[43 of 47] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o )
[44 of 47] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o )
[45 of 47] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o )
[46 of 47] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o )
[47 of 47] Compiling Graphics.Gloss   ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o )
In-place registering gloss-1.8.2.2...
Running Haddock for gloss-1.8.2.2...
Running hscolour for gloss-1.8.2.2...
Preprocessing library gloss-1.8.2.2...
Preprocessing library gloss-1.8.2.2...
Haddock coverage:
  67% (  2 /  3) in 'Graphics.Gloss.Internals.Interface.Simulate.State'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Interface.Debug'
  33% (  1 /  3) in 'Graphics.Gloss.Internals.Interface.Animate.State'
 100% (  5 /  5) in 'Graphics.Gloss.Internals.Render.Bitmap'
  67% (  2 /  3) in 'Graphics.Gloss.Data.Quad'
  67% (  2 /  3) in 'Graphics.Gloss.Data.Point'
 100% (  4 /  4) in 'Graphics.Gloss.Geometry.Angle'
 100% ( 11 / 11) in 'Graphics.Gloss.Data.Vector'
 100% ( 15 / 15) in 'Graphics.Gloss.Geometry.Line'
 100% ( 16 / 16) in 'Graphics.Gloss.Data.Extent'
 100% ( 13 / 13) in 'Graphics.Gloss.Data.QuadTree'
  67% (  2 /  3) in 'Graphics.Gloss.Geometry'
  50% (  1 /  2) in 'Graphics.Gloss.Data.Display'
  50% (  7 / 14) in 'Graphics.Gloss.Internals.Interface.Backend.Types'
  86% (  6 /  7) in 'Graphics.Gloss.Internals.Interface.Callback'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Common.Exit'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Backend.GLUT'
  50% (  8 / 16) in 'Graphics.Gloss.Internals.Interface.Backend'
  25% (  1 /  4) in 'Graphics.Gloss.Internals.Interface.Event'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Interface.Animate.Timing'
  33% (  1 /  3) in 'Graphics.Gloss.Internals.Interface.ViewState.Reshape'
  75% (  3 /  4) in 'Graphics.Gloss.Internals.Render.Common'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Render.Circle'
  59% ( 20 / 34) in 'Graphics.Gloss.Data.Color'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Color'
 100% (  2 /  2) in 'Graphics.Gloss.Internals.Interface.Window'
 100% ( 37 / 37) in 'Graphics.Gloss.Data.Picture'
  80% (  4 /  5) in 'Graphics.Gloss.Data.ViewPort'
  83% ( 10 / 12) in 'Graphics.Gloss.Data.ViewState'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.ViewState.KeyMouse'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.ViewState.Motion'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Simulate.Idle'
 100% (  3 /  3) in 'Graphics.Gloss.Algorithms.RayCast'
 100% (  4 /  4) in 'Graphics.Gloss.Internals.Render.State'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Render.Picture'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Display'
 100% (  5 /  5) in 'Graphics.Gloss.Interface.Pure.Display'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Animate'
 100% (  5 /  5) in 'Graphics.Gloss.Interface.Pure.Animate'
 100% (  6 /  6) in 'Graphics.Gloss.Interface.IO.Animate'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Simulate'
 100% (  6 /  6) in 'Graphics.Gloss.Interface.Pure.Simulate'
  83% (  5 /  6) in 'Graphics.Gloss.Interface.IO.Simulate'
  33% (  1 /  3) in 'Graphics.Gloss.Internals.Interface.Game'
  55% (  6 / 11) in 'Graphics.Gloss.Interface.Pure.Game'
  55% (  6 / 11) in 'Graphics.Gloss.Interface.IO.Game'
 100% (  8 /  8) in 'Graphics.Gloss'
Documentation created: dist/doc/html/gloss/index.html,
dist/doc/html/gloss/gloss.txt
Creating package registration file: /tmp/pkgConf-gloss-1.8.221480.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/gloss-1.8.2.2
Registering gloss-1.8.2.2...
Installed gloss-1.8.2.2
Downloading gloss-sodium-0.1.0.0...
Configuring gloss-sodium-0.1.0.0...
Building gloss-sodium-0.1.0.0...
Preprocessing library gloss-sodium-0.1.0.0...
[1 of 1] Compiling Graphics.Gloss.Interface.FRP.Sodium ( Graphics/Gloss/Interface/FRP/Sodium.hs, dist/build/Graphics/Gloss/Interface/FRP/Sodium.o )
In-place registering gloss-sodium-0.1.0.0...
Running Haddock for gloss-sodium-0.1.0.0...
Running hscolour for gloss-sodium-0.1.0.0...
Preprocessing library gloss-sodium-0.1.0.0...
Preprocessing library gloss-sodium-0.1.0.0...
Haddock coverage:
  67% (  2 /  3) in 'Graphics.Gloss.Interface.FRP.Sodium'
Documentation created: dist/doc/html/gloss-sodium/index.html,
dist/doc/html/gloss-sodium/gloss-sodium.txt
Creating package registration file: /tmp/pkgConf-gloss-sodium-0.1.021480.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/gloss-sodium-0.1.0.0
Registering gloss-sodium-0.1.0.0...
Installed gloss-sodium-0.1.0.0

Test log

No test log was submitted for this report.