module Godot.Core.GodotAnimationTreePlayer where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern NODE_TIMESEEK :: Int pattern NODE_TIMESEEK = 8 pattern NODE_OUTPUT :: Int pattern NODE_OUTPUT = 0 pattern NODE_ANIMATION :: Int pattern NODE_ANIMATION = 1 pattern NODE_BLEND2 :: Int pattern NODE_BLEND2 = 4 pattern NODE_TIMESCALE :: Int pattern NODE_TIMESCALE = 7 pattern NODE_BLEND4 :: Int pattern NODE_BLEND4 = 6 pattern NODE_BLEND3 :: Int pattern NODE_BLEND3 = 5 pattern NODE_TRANSITION :: Int pattern NODE_TRANSITION = 9 pattern NODE_MIX :: Int pattern NODE_MIX = 3 pattern NODE_ONESHOT :: Int pattern NODE_ONESHOT = 2 pattern ANIMATION_PROCESS_PHYSICS :: Int pattern ANIMATION_PROCESS_PHYSICS = 0 pattern ANIMATION_PROCESS_IDLE :: Int pattern ANIMATION_PROCESS_IDLE = 1