module Godot.Core.GodotDynamicFont where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern SPACING_TOP :: Int pattern SPACING_TOP = 0 pattern SPACING_SPACE :: Int pattern SPACING_SPACE = 3 pattern SPACING_CHAR :: Int pattern SPACING_CHAR = 2 pattern SPACING_BOTTOM :: Int pattern SPACING_BOTTOM = 1