module Godot.Core.GodotPathFollow where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern ROTATION_XY :: Int pattern ROTATION_XY = 2 pattern ROTATION_Y :: Int pattern ROTATION_Y = 1 pattern ROTATION_XYZ :: Int pattern ROTATION_XYZ = 3 pattern ROTATION_NONE :: Int pattern ROTATION_NONE = 0