module Godot.Core.GodotPhysicalBone where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern JOINT_TYPE_6DOF :: Int pattern JOINT_TYPE_6DOF = 5 pattern JOINT_TYPE_PIN :: Int pattern JOINT_TYPE_PIN = 1 pattern JOINT_TYPE_CONE :: Int pattern JOINT_TYPE_CONE = 2 pattern JOINT_TYPE_NONE :: Int pattern JOINT_TYPE_NONE = 0 pattern JOINT_TYPE_SLIDER :: Int pattern JOINT_TYPE_SLIDER = 4 pattern JOINT_TYPE_HINGE :: Int pattern JOINT_TYPE_HINGE = 3