module Godot.Core.GodotTextureProgress where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern FILL_BOTTOM_TO_TOP :: Int pattern FILL_BOTTOM_TO_TOP = 3 pattern FILL_TOP_TO_BOTTOM :: Int pattern FILL_TOP_TO_BOTTOM = 2 pattern FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE :: Int pattern FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE = 8 pattern FILL_RIGHT_TO_LEFT :: Int pattern FILL_RIGHT_TO_LEFT = 1 pattern FILL_CLOCKWISE :: Int pattern FILL_CLOCKWISE = 4 pattern FILL_LEFT_TO_RIGHT :: Int pattern FILL_LEFT_TO_RIGHT = 0 pattern FILL_BILINEAR_LEFT_AND_RIGHT :: Int pattern FILL_BILINEAR_LEFT_AND_RIGHT = 6 pattern FILL_COUNTER_CLOCKWISE :: Int pattern FILL_COUNTER_CLOCKWISE = 5 pattern FILL_BILINEAR_TOP_AND_BOTTOM :: Int pattern FILL_BILINEAR_TOP_AND_BOTTOM = 7