module Godot.Core.GodotTreeItem where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern ALIGN_RIGHT :: Int pattern ALIGN_RIGHT = 2 pattern CELL_MODE_CUSTOM :: Int pattern CELL_MODE_CUSTOM = 4 pattern CELL_MODE_ICON :: Int pattern CELL_MODE_ICON = 3 pattern CELL_MODE_RANGE :: Int pattern CELL_MODE_RANGE = 2 pattern CELL_MODE_STRING :: Int pattern CELL_MODE_STRING = 0 pattern CELL_MODE_CHECK :: Int pattern CELL_MODE_CHECK = 1 pattern ALIGN_LEFT :: Int pattern ALIGN_LEFT = 0 pattern ALIGN_CENTER :: Int pattern ALIGN_CENTER = 1