module Godot.Core.GodotVisualScriptInputAction where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern MODE_PRESSED :: Int pattern MODE_PRESSED = 0 pattern MODE_JUST_PRESSED :: Int pattern MODE_JUST_PRESSED = 2 pattern MODE_JUST_RELEASED :: Int pattern MODE_JUST_RELEASED = 3 pattern MODE_RELEASED :: Int pattern MODE_RELEASED = 1