module Godot.Core.GodotVisualShaderNodeTextureUniform where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern TYPE_DATA :: Int pattern TYPE_DATA = 0 pattern TYPE_ANISO :: Int pattern TYPE_ANISO = 3 pattern COLOR_DEFAULT_WHITE :: Int pattern COLOR_DEFAULT_WHITE = 0 pattern TYPE_COLOR :: Int pattern TYPE_COLOR = 1 pattern TYPE_NORMALMAP :: Int pattern TYPE_NORMALMAP = 2 pattern COLOR_DEFAULT_BLACK :: Int pattern COLOR_DEFAULT_BLACK = 1