module Godot.Core.Godot_ResourceSaver where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern FLAG_REPLACE_SUBRESOURCE_PATHS :: Int pattern FLAG_REPLACE_SUBRESOURCE_PATHS = 64 pattern FLAG_RELATIVE_PATHS :: Int pattern FLAG_RELATIVE_PATHS = 1 pattern FLAG_OMIT_EDITOR_PROPERTIES :: Int pattern FLAG_OMIT_EDITOR_PROPERTIES = 8 pattern FLAG_SAVE_BIG_ENDIAN :: Int pattern FLAG_SAVE_BIG_ENDIAN = 16 pattern FLAG_CHANGE_PATH :: Int pattern FLAG_CHANGE_PATH = 4 pattern FLAG_COMPRESS :: Int pattern FLAG_COMPRESS = 32 pattern FLAG_BUNDLE_RESOURCES :: Int pattern FLAG_BUNDLE_RESOURCES = 2