Copyright | (c) Anton Gushcha, 2015-2016 |
---|---|
License | BSD3 |
Maintainer | ncrashed@gmail.com |
Stability | experimental |
Portability | POSIX |
Safe Haskell | None |
Language | Haskell2010 |
Game.GoreAndAsh.Actor.Module
Contents
Description
The module contains monad transformer for actor core module and
instance of GameModule
for it.
- newtype ActorT s m a = ActorT {
- runActorT :: StateT (ActorState s) m a
Documentation
Monad transformer of actor core module.
s
- - State of next core module in modules chain;
m
- - Next monad in modules monad stack;
a
- - Type of result value;
How to embed module:
type AppStack = ModuleStack [ActorT, ... other modules ... ] IO newtype AppMonad a = AppMonad (AppStack a) deriving (Functor, Applicative, Monad, MonadFix, MonadIO, ActorMonad)
The module is pure within first phase (see ModuleStack
docs) but requires MonadThrow
instance of end monad, therefore currently only IO
end monad can handler the module.
Constructors
ActorT | |
Fields
|
Instances
MonadBase IO m => MonadBase IO (ActorT s m) Source # | |
MonadError e m => MonadError e (ActorT s m) Source # | |
MonadTrans (ActorT s) Source # | |
Monad m => MonadState (ActorState s) (ActorT s m) Source # | |
Monad m => Monad (ActorT s m) Source # | |
Functor m => Functor (ActorT s m) Source # | |
MonadFix m => MonadFix (ActorT s m) Source # | |
Monad m => Applicative (ActorT s m) Source # | |
MonadIO m => MonadIO (ActorT s m) Source # | |
MonadThrow m => MonadThrow (ActorT s m) Source # | |
MonadMask m => MonadMask (ActorT s m) Source # | |
MonadCatch m => MonadCatch (ActorT s m) Source # | |
MonadResource m => MonadResource (ActorT s m) Source # | |
MonadThrow m => ActorMonad (ActorT s m) Source # | |
type ModuleState (ActorT s m) Source # | |
Orphan instances
GameModule m s => GameModule (ActorT s m) (ActorState s) Source # | |