Index
| Alive | Game.H2048.Core |
| Board | Game.H2048.Core |
| BoardUpdated | |
| 1 (Type/Class) | Game.H2048.Core |
| 2 (Data Constructor) | Game.H2048.Core |
| brBoard | Game.H2048.Core |
| brScore | Game.H2048.Core |
| compactLine | Game.H2048.Core |
| DDown | Game.H2048.Core |
| Dir | Game.H2048.Core |
| DLeft | Game.H2048.Core |
| drawBoard | Game.H2048.UI.Simple |
| DRight | Game.H2048.Core |
| DUp | Game.H2048.Core |
| GameState | Game.H2048.Core |
| gameState | Game.H2048.Core |
| generateNewCell | Game.H2048.Core |
| initBoard | Game.H2048.Core |
| initGameBoard | Game.H2048.Core |
| inPos | Game.H2048.Utils |
| insertNewCell | Game.H2048.Core |
| Line | Game.H2048.Core |
| Lose | Game.H2048.Core |
| mainSimple | Game.H2048.UI.Simple |
| mainVty | Game.H2048.UI.Vty |
| playGame | Game.H2048.UI.Simple |
| PlayState | |
| 1 (Type/Class) | Game.H2048.UI.Vty |
| 2 (Data Constructor) | Game.H2048.UI.Vty |
| psBoard | Game.H2048.UI.Vty |
| psGState | Game.H2048.UI.Vty |
| psRGen | Game.H2048.UI.Vty |
| psScore | Game.H2048.UI.Vty |
| universe | Game.H2048.Utils |
| updateBoard | Game.H2048.Core |
| Win | Game.H2048.Core |
| WinAlive | Game.H2048.Core |