Index
| AppState | Game.H2048.UI.Brick |
| Board | Game.H2048.Core, Game.H2048.UI.Simple |
| boardSample | Game.H2048.UI.Brick |
| BoardUpdateResult | Game.H2048.Core |
| boardWidget | Game.H2048.UI.Brick |
| compactLine | Game.H2048.Core |
| compactLine' | Game.H2048.Core |
| DDown | Game.H2048.Core |
| defBoard | Game.H2048.Core |
| defLine | Game.H2048.Core |
| Dir | Game.H2048.Core |
| DLeft | Game.H2048.Core |
| drawBoard | Game.H2048.UI.Simple |
| DRight | Game.H2048.Core |
| DUp | Game.H2048.Core |
| fromBoard | Game.H2048.Core |
| GameState | Game.H2048.Core |
| gameState | Game.H2048.Core |
| getMove | Game.H2048.UI.Brick |
| GS | Game.H2048.Core |
| handleEvent | Game.H2048.UI.Brick |
| hasWon | Game.H2048.Core |
| initGameBoard | Game.H2048.Core |
| inPos | Game.H2048.Utils |
| insertNewCell | Game.H2048.Core |
| isAlive | Game.H2048.Core |
| Line | Game.H2048.Core |
| main | |
| 1 (Function) | Game.H2048.UI.Simple |
| 2 (Function) | Game.H2048.UI.Brick |
| mkBoard | Game.H2048.Core |
| mkLine | Game.H2048.Core |
| nextMoves | Game.H2048.Core |
| playGame | Game.H2048.UI.Simple |
| RBoard | Game.H2048.UI.Brick |
| RName | Game.H2048.UI.Brick |
| tierAttr | Game.H2048.UI.Brick |
| ui | Game.H2048.UI.Brick |
| updateBoard | Game.H2048.Core |
| valToTier | Game.H2048.UI.Brick |