h2048-0.4.0.0: An Implementation of Game 2048

Index

allCoordsGame.H2048.Core
applyMoveGame.H2048.Core
Cell 
1 (Type/Class)Game.H2048.Core, Game.H2048.Gameplay
2 (Data Constructor)Game.H2048.Core
CellTierGame.H2048.Core, Game.H2048.Gameplay
cellToIntGame.H2048.Core, Game.H2048.Gameplay
computeDistribGame.H2048.Core, Game.H2048.Gameplay
CoordGame.H2048.Core
CoordsGame.H2048.Core
CoordsGroupGame.H2048.Core
DDownGame.H2048.Core, Game.H2048.Gameplay
DirGame.H2048.Core, Game.H2048.Gameplay
dirToCoordsGroupsGame.H2048.Core
DistribGame.H2048.Core, Game.H2048.Gameplay
Distrib'Game.H2048.Core
DLeftGame.H2048.Core, Game.H2048.Gameplay
DRightGame.H2048.Core, Game.H2048.Gameplay
DUpGame.H2048.Core, Game.H2048.Gameplay
GameBoardGame.H2048.Core, Game.H2048.Gameplay
GameplayGame.H2048.Gameplay
GameRule 
1 (Type/Class)Game.H2048.Core, Game.H2048.Gameplay
2 (Data Constructor)Game.H2048.Core, Game.H2048.Gameplay
hasWonGame.H2048.Gameplay
intToCellGame.H2048.Core, Game.H2048.Gameplay
isAlive 
1 (Function)Game.H2048.Core
2 (Function)Game.H2048.Gameplay
main 
1 (Function)Game.H2048.UI.Brick
2 (Function)Game.H2048.UI.Simple
mergeGame.H2048.Core
mergeLineGame.H2048.Core
mergeWithScoreGame.H2048.Core
mkGameplayGame.H2048.Gameplay
newGameGame.H2048.Gameplay
possibleMovesGame.H2048.Core
randomOpGame.H2048.Gameplay
randomPickGame.H2048.Core
spawnNewCellGame.H2048.Gameplay
standardGameRuleGame.H2048.Core, Game.H2048.Gameplay
stepGameGame.H2048.Gameplay
testDistribGame.H2048.Core
unsafeIntToCellGame.H2048.Core
_cTierGame.H2048.Core, Game.H2048.Gameplay
_gpBoardGame.H2048.Gameplay
_gpGenGame.H2048.Gameplay
_gpRuleGame.H2048.Gameplay
_gpScoreGame.H2048.Gameplay
_grDimGame.H2048.Core, Game.H2048.Gameplay
_grHasWonGame.H2048.Core, Game.H2048.Gameplay
_grInitSpawnGame.H2048.Core, Game.H2048.Gameplay
_grMergeAwardGame.H2048.Core, Game.H2048.Gameplay
_grNewCellDistribGame.H2048.Core, Game.H2048.Gameplay