Build #2 for hPDB-examples-1.1.2
Package | hPDB-examples-1.1.2 |
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Install | InstallOk |
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Docs | Ok |
Tests | NotTried |
Time submitted | 2015-05-30 00:39:23.777689 UTC |
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Compiler | ghc-7.8.3 |
OS | linux |
Arch | x86_64 |
Dependencies | vector-0.10.12.3, text-format-0.3.1.1, text-1.2.1.1, template-haskell-2.9.0.0, mtl-2.1.3.1, iterable-3.0, hPDB-1.2.0.3, ghc-prim-0.3.1.0, directory-1.2.1.0, deepseq-1.3.0.2, containers-0.5.5.1, bytestring-0.10.4.0, base-4.7.0.1, QuickCheck-2.8.1, OpenGL-2.12.0.1, Octree-0.5.4.2, GLUT-2.7.0.1, AC-Vector-2.3.2 |
Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
[view raw]
Resolving dependencies... Configuring AC-Vector-2.3.2... Building AC-Vector-2.3.2... Preprocessing library AC-Vector-2.3.2... [ 1 of 14] Compiling Data.Vector.Class ( Data/Vector/Class.hs, dist/build/Data/Vector/Class.o ) [ 2 of 14] Compiling Data.Vector.V1 ( Data/Vector/V1.hs, dist/build/Data/Vector/V1.o ) [ 3 of 14] Compiling Data.Vector.V2 ( Data/Vector/V2.hs, dist/build/Data/Vector/V2.o ) [ 4 of 14] Compiling Data.Vector.V3 ( Data/Vector/V3.hs, dist/build/Data/Vector/V3.o ) [ 5 of 14] Compiling Data.Vector.V4 ( Data/Vector/V4.hs, dist/build/Data/Vector/V4.o ) [ 6 of 14] Compiling Data.Vector.Transform.T1 ( Data/Vector/Transform/T1.hs, dist/build/Data/Vector/Transform/T1.o ) [ 7 of 14] Compiling Data.Vector.Transform.T2 ( Data/Vector/Transform/T2.hs, dist/build/Data/Vector/Transform/T2.o ) [ 8 of 14] Compiling Data.Vector.Transform.T3 ( Data/Vector/Transform/T3.hs, dist/build/Data/Vector/Transform/T3.o ) [ 9 of 14] Compiling Data.Vector.Transform.T4 ( Data/Vector/Transform/T4.hs, dist/build/Data/Vector/Transform/T4.o ) [10 of 14] Compiling Data.BoundingBox.Range ( Data/BoundingBox/Range.hs, dist/build/Data/BoundingBox/Range.o ) [11 of 14] Compiling Data.BoundingBox.B1 ( Data/BoundingBox/B1.hs, dist/build/Data/BoundingBox/B1.o ) [12 of 14] Compiling Data.BoundingBox.B2 ( Data/BoundingBox/B2.hs, dist/build/Data/BoundingBox/B2.o ) [13 of 14] Compiling Data.BoundingBox.B3 ( Data/BoundingBox/B3.hs, dist/build/Data/BoundingBox/B3.o ) [14 of 14] Compiling Data.BoundingBox.B4 ( Data/BoundingBox/B4.hs, dist/build/Data/BoundingBox/B4.o ) In-place registering AC-Vector-2.3.2... Running Haddock for AC-Vector-2.3.2... Running hscolour for AC-Vector-2.3.2... Preprocessing library AC-Vector-2.3.2... Preprocessing library AC-Vector-2.3.2... Haddock coverage: 100% ( 12 / 12) in 'Data.Vector.Class' 50% ( 2 / 4) in 'Data.Vector.V1' 17% ( 1 / 6) in 'Data.Vector.V2' 29% ( 2 / 7) in 'Data.Vector.V3' 17% ( 1 / 6) in 'Data.Vector.V4' 75% ( 3 / 4) in 'Data.Vector.Transform.T1' 75% ( 3 / 4) in 'Data.Vector.Transform.T2' 75% ( 3 / 4) in 'Data.Vector.Transform.T3' 75% ( 3 / 4) in 'Data.Vector.Transform.T4' 100% ( 8 / 8) in 'Data.BoundingBox.Range' 100% ( 10 / 10) in 'Data.BoundingBox.B1' 100% ( 13 / 13) in 'Data.BoundingBox.B2' 100% ( 14 / 14) in 'Data.BoundingBox.B3' 100% ( 15 / 15) in 'Data.BoundingBox.B4' Documentation created: dist/doc/html/AC-Vector/index.html, dist/doc/html/AC-Vector/AC-Vector.txt Creating package registration file: /tmp/pkgConf-AC-Vector-2.318429.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/AC-Vector-2.3.2 Registering AC-Vector-2.3.2... Installed AC-Vector-2.3.2 Configuring ObjectName-1.1.0.0... Building ObjectName-1.1.0.0... Preprocessing library ObjectName-1.1.0.0... [1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o ) In-place registering ObjectName-1.1.0.0... Running Haddock for ObjectName-1.1.0.0... Running hscolour for ObjectName-1.1.0.0... Preprocessing library ObjectName-1.1.0.0... Preprocessing library ObjectName-1.1.0.0... Haddock coverage: 100% ( 3 / 3) in 'Data.ObjectName' Documentation created: dist/doc/html/ObjectName/index.html, dist/doc/html/ObjectName/ObjectName.txt Creating package registration file: /tmp/pkgConf-ObjectName-1.1.018429.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/ObjectName-1.1.0.0 Registering ObjectName-1.1.0.0... Installed ObjectName-1.1.0.0 Configuring OpenGLRaw-2.5.0.0... Building OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... [ 1 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o ) [ 2 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Foreign ( src/Graphics/Rendering/OpenGL/Raw/Foreign.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Foreign.o ) [ 3 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Tokens.o ) [ 4 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.o ) [ 5 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage ( src/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.o ) [ 6 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.o ) [ 7 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RGB422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.o ) [ 8 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.o ) [ 9 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector ( src/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.o ) [ 10 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint ( src/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.o ) [ 11 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.o ) [ 12 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage ( src/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.o ) [ 13 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted ( src/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.o ) [ 14 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CullDistance ( src/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.o ) [ 15 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o ) [ 16 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o ) [ 17 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o ) [ 18 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts ( src/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.o ) [ 19 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o ) [ 20 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation ( src/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.o ) [ 21 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o ) [ 22 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o ) [ 23 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o ) [ 24 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o ) [ 25 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o ) [ 26 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.o ) [ 27 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o ) [ 28 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.o ) [ 29 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o ) [ 30 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o ) [ 31 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o ) [ 32 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o ) [ 33 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubemapPerTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubemapPerTexture.o ) [ 34 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o ) [ 35 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o ) [ 36 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o ) [ 37 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing ( src/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.o ) [ 38 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o ) [ 39 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.o ) [ 40 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o ) [ 41 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o ) [ 42 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o ) [ 43 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o ) [ 44 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o ) [ 45 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o ) [ 46 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o ) [ 47 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o ) [ 48 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.o ) [ 49 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o ) [ 50 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o ) [ 51 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o ) [ 52 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o ) [ 53 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.o ) [ 54 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o ) [ 55 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.o ) [ 56 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.o ) [ 57 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.o ) [ 58 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.Meminfo ( src/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.o ) [ 59 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.o ) [ 60 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.o ) [ 61 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3 ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.o ) [ 62 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.o ) [ 63 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.o ) [ 64 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o ) [ 65 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o ) [ 66 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o ) [ 67 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o ) [ 68 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o ) [ 69 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o ) [ 70 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisampleBlitScaled.o ) [ 71 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o ) [ 72 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o ) [ 73 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o ) [ 74 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o ) [ 75 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o ) [ 76 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.o ) [ 77 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o ) [ 78 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o ) [ 79 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o ) [ 80 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o ) [ 81 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o ) [ 82 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o ) [ 83 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o ) [ 84 of 524] Compiling 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of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.o ) [249 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o ) [250 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o ) [251 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.o ) [252 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.o ) [253 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.o ) [254 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.o ) [255 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/IndirectParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/IndirectParameters.o ) [256 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o ) [257 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 ( 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dist/build/Graphics/Rendering/OpenGL/Raw/IBM.o ) [409 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.o ) [410 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR ( src/Graphics/Rendering/OpenGL/Raw/INGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR.o ) [411 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture ( src/Graphics/Rendering/OpenGL/Raw/INTEL/MapTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/MapTexture.o ) [412 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays ( src/Graphics/Rendering/OpenGL/Raw/INTEL/ParallelArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/ParallelArrays.o ) [413 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery ( src/Graphics/Rendering/OpenGL/Raw/INTEL/PerformanceQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/PerformanceQuery.o ) [414 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL ( src/Graphics/Rendering/OpenGL/Raw/INTEL.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL.o ) [415 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced ( src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvanced.o ) [416 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility ( src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.o ) [417 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.DebugCore ( src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.o ) [418 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.Robustness ( src/Graphics/Rendering/OpenGL/Raw/KHR/Robustness.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/Robustness.o ) [419 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR ( src/Graphics/Rendering/OpenGL/Raw/KHR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR.o ) [420 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers ( src/Graphics/Rendering/OpenGL/Raw/MESA/ResizeBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/ResizeBuffers.o ) [421 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/MESA/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/WindowPos.o ) [422 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA ( src/Graphics/Rendering/OpenGL/Raw/MESA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA.o ) [423 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirectCount.o ) [424 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirect.o ) [425 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessTexture.o ) [426 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced ( src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvanced.o ) [427 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.CommandList ( src/Graphics/Rendering/OpenGL/Raw/NV/CommandList.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CommandList.o ) [428 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o ) [429 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster ( src/Graphics/Rendering/OpenGL/Raw/NV/ConservativeRaster.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConservativeRaster.o ) [430 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyImage ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyImage.o ) [431 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o ) [432 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DrawTexture ( src/Graphics/Rendering/OpenGL/Raw/NV/DrawTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DrawTexture.o ) [433 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.Evaluators ( src/Graphics/Rendering/OpenGL/Raw/NV/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Evaluators.o ) [434 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o ) [435 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o ) [436 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.o ) [437 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o ) [438 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.o ) [439 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o ) [440 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o ) [441 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o ) [442 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.o ) [443 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.o ) [444 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o ) [445 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.o ) [446 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o ) [447 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o ) [448 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.o ) [449 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.o ) [450 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o ) [451 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o ) [452 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o ) [453 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o ) [454 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o ) [455 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o ) [456 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.SampleLocations ( src/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.o ) [457 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad ( src/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.o ) [458 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.o ) [459 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.o ) [460 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o ) [461 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o ) [462 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop ( src/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.o ) [463 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o ) [464 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.o ) [465 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.o ) [466 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o ) [467 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o ) [468 of 524] Compiling 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dist/build/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.o ) [474 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix ( src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.o ) [475 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision ( src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.o ) [476 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES ( src/Graphics/Rendering/OpenGL/Raw/OES.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES.o ) [477 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR.Multiview ( src/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.o ) [478 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR ( src/Graphics/Rendering/OpenGL/Raw/OVR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR.o ) [479 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI.MiscHints ( src/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.o ) [480 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI ( src/Graphics/Rendering/OpenGL/Raw/PGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI.o ) [481 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI.ColorTable ( src/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.o ) [482 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI ( src/Graphics/Rendering/OpenGL/Raw/SGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI.o ) [483 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.o ) [484 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction ( src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.o ) [485 of 524] Compiling 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src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.o ) [496 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.o ) [497 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface ( src/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.o ) [498 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Instruments ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.o ) [499 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.o ) [500 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.o ) [501 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.o ) [502 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.o ) [503 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Sprite ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.o ) [504 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.o ) [505 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX ( src/Graphics/Rendering/OpenGL/Raw/SGIX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX.o ) [506 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha ( src/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.o ) [507 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.MeshArray ( src/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.o ) [508 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.TriangleList ( src/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.o ) [509 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.Vertex ( src/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.o ) [510 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN ( src/Graphics/Rendering/OpenGL/Raw/SUN.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN.o ) [511 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData ( src/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.o ) [512 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX ( src/Graphics/Rendering/OpenGL/Raw/SUNX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX.o ) [513 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.o ) [514 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX.o ) [515 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version10 ( src/Graphics/Rendering/OpenGL/Raw/Version10.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version10.o ) [516 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version11 ( src/Graphics/Rendering/OpenGL/Raw/Version11.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version11.o ) [517 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version12 ( src/Graphics/Rendering/OpenGL/Raw/Version12.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version12.o ) [518 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version13 ( src/Graphics/Rendering/OpenGL/Raw/Version13.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version13.o ) [519 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version14 ( src/Graphics/Rendering/OpenGL/Raw/Version14.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version14.o ) [520 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version15 ( src/Graphics/Rendering/OpenGL/Raw/Version15.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version15.o ) [521 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version20 ( src/Graphics/Rendering/OpenGL/Raw/Version20.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version20.o ) [522 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version21 ( src/Graphics/Rendering/OpenGL/Raw/Version21.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version21.o ) [523 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility45 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility45.o ) [524 of 524] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o ) In-place registering OpenGLRaw-2.5.0.0... Running Haddock for OpenGLRaw-2.5.0.0... Running hscolour for OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... Haddock coverage: 64% ( 32 / 50) in 'Graphics.Rendering.OpenGL.Raw.Types' 0% ( 1 /865) in 'Graphics.Rendering.OpenGL.Raw.Foreign' 0% ( 1 /5508) in 'Graphics.Rendering.OpenGL.Raw.Tokens' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage' 12% ( 2 / 16) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RGB422' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.CullDistance' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts' 13% ( 2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2' 15% ( 2 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.Meminfo' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic' 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent' 7% ( 2 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.HP.TextureLighting' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.CullVertex' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.MESA.PackInvert' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.FillRectangle' 12% ( 2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2' 11% ( 2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3' 3% ( 2 / 75) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo' 17% ( 2 / 12) in 'Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OES.ReadFormat' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML.Interlace' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.OML.Resample' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML.Subsample' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.PGI.VertexHints' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.S3.S3TC' 15% ( 2 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Interlace' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Resample' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Shadow' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Subsample' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.WIN.PhongShading' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.WIN' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.S3' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.REND' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.MESAX' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress' 32% (993 /3083) in 'Graphics.Rendering.OpenGL.Raw.Functions' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend' 5% ( 3 / 65) in 'Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator' 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.AMD' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.Fence' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators' 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.APPLE' 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture' 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended' 31% ( 4 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject' 83% ( 5 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CLEvent' 40% ( 4 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClipControl' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat' 22% ( 5 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize' 67% ( 4 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyImage' 10% ( 3 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput' 85% ( 96 /113) in 'Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers' 100% ( 6 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex' 71% ( 5 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced' 33% ( 8 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility' 3% ( 3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram' 36% ( 5 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments' 24% ( 23 / 96) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility' 24% ( 23 / 95) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4' 60% ( 6 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage' 12% ( 4 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64' 33% ( 37 /112) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility' 31% ( 5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays' 3% ( 4 /119) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata' 45% ( 5 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiBind' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters' 15% ( 9 / 59) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery' 50% ( 4 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex' 10% ( 3 / 31) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility' 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore' 94% ( 17 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading' 64% ( 46 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects' 12% ( 4 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters' 7% ( 5 / 69) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore' 4% ( 3 / 76) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects' 19% ( 4 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject' 50% ( 11 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture' 40% ( 10 / 25) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync' 12% ( 5 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject' 57% ( 4 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression' 25% ( 7 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample' 86% ( 6 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample' 44% ( 4 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureView' 75% ( 6 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery' 71% ( 10 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2' 78% ( 7 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix' 28% ( 13 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject' 88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject' 50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit' 56% ( 9 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding' 5% ( 3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend' 7% ( 3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject' 2% ( 3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram' 4% ( 3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader' 16% ( 7 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility' 54% ( 7 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore' 50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos' 100% (134 /134) in 'Graphics.Rendering.OpenGL.Raw.ARB' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ATI.ElementArray' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap' 2% ( 3 /121) in 'Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil' 13% ( 3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject' 5% ( 3 / 58) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams' 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.ATI' 38% (658 /1749) in 'Graphics.Rendering.OpenGL.Raw.Compatibility30' 37% (670 /1822) in 'Graphics.Rendering.OpenGL.Raw.Compatibility31' 36% (692 /1908) in 'Graphics.Rendering.OpenGL.Raw.Compatibility32' 36% (716 /1982) in 'Graphics.Rendering.OpenGL.Raw.Compatibility33' 35% (745 /2105) in 'Graphics.Rendering.OpenGL.Raw.Compatibility40' 37% (816 /2228) in 'Graphics.Rendering.OpenGL.Raw.Compatibility41' 35% (828 /2352) in 'Graphics.Rendering.OpenGL.Raw.Compatibility42' 33% (874 /2657) in 'Graphics.Rendering.OpenGL.Raw.Compatibility43' 33% (883 /2685) in 'Graphics.Rendering.OpenGL.Raw.Compatibility44' 38% (658 /1746) in 'Graphics.Rendering.OpenGL.Raw.Core30' 37% (670 /1819) in 'Graphics.Rendering.OpenGL.Raw.Core31' 30% (342 /1126) in 'Graphics.Rendering.OpenGL.Raw.Core32' 31% (366 /1170) in 'Graphics.Rendering.OpenGL.Raw.Core33' 31% (395 /1294) in 'Graphics.Rendering.OpenGL.Raw.Core40' 33% (466 /1417) in 'Graphics.Rendering.OpenGL.Raw.Core41' 31% (478 /1541) in 'Graphics.Rendering.OpenGL.Raw.Core42' 28% (525 /1849) in 'Graphics.Rendering.OpenGL.Raw.Core43' 28% (534 /1877) in 'Graphics.Rendering.OpenGL.Raw.Core44' 32% (640 /2009) in 'Graphics.Rendering.OpenGL.Raw.Core45' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray' 8% ( 3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution' 8% ( 3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest' 1% ( 3 /261) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord' 38% ( 3 / 8) in 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'Graphics.Rendering.OpenGL.Raw.HP' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.IBM.StaticData' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.Raw.IBM' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.INGR' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays' 9% ( 3 / 33) in 'Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.INTEL' 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced' 25% ( 14 / 55) in 'Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility' 26% ( 14 / 54) in 'Graphics.Rendering.OpenGL.Raw.KHR.DebugCore' 47% ( 8 / 17) in 'Graphics.Rendering.OpenGL.Raw.KHR.Robustness' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.Raw.KHR' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers' 8% ( 2 / 26) in 'Graphics.Rendering.OpenGL.Raw.MESA.WindowPos' 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.Raw.MESA' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect' 13% ( 2 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture' 5% ( 3 / 56) in 'Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced' 8% ( 3 / 39) in 'Graphics.Rendering.OpenGL.Raw.NV.CommandList' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyImage' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DrawTexture' 8% ( 3 / 36) in 'Graphics.Rendering.OpenGL.Raw.NV.Evaluators' 19% ( 3 / 16) in 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/ 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Async' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster' 7% ( 3 / 41) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Instruments' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Sprite' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer' 100% ( 37 / 37) in 'Graphics.Rendering.OpenGL.Raw.SGIX' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SUN.MeshArray' 11% ( 3 / 27) in 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'Graphics.Rendering.OpenGL.Raw' Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Creating package registration file: /tmp/pkgConf-OpenGLRaw-2.5.018429.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-2.5.0.0 Registering OpenGLRaw-2.5.0.0... Installed OpenGLRaw-2.5.0.0 Configuring mmap-0.5.9... Building mmap-0.5.9... Preprocessing library mmap-0.5.9... [1 of 1] Compiling System.IO.MMap ( System/IO/MMap.hs, dist/build/System/IO/MMap.o ) In-place registering mmap-0.5.9... Running Haddock for mmap-0.5.9... Running hscolour for mmap-0.5.9... Preprocessing library mmap-0.5.9... Preprocessing library mmap-0.5.9... Haddock coverage: 100% ( 13 / 13) in 'System.IO.MMap' Documentation created: dist/doc/html/mmap/index.html, dist/doc/html/mmap/mmap.txt Creating package registration file: /tmp/pkgConf-mmap-0.518429.9 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mmap-0.5.9 Registering mmap-0.5.9... Installed mmap-0.5.9 Configuring mtl-2.1.3.1... Building mtl-2.1.3.1... Preprocessing library mtl-2.1.3.1... [ 1 of 21] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 21] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 3 of 21] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 4 of 21] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 5 of 21] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 6 of 21] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 7 of 21] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 8 of 21] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 9 of 21] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [10 of 21] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [11 of 21] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [12 of 21] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [13 of 21] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [14 of 21] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [15 of 21] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [16 of 21] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [17 of 21] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [18 of 21] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [19 of 21] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [20 of 21] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [21 of 21] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) In-place registering mtl-2.1.3.1... Running Haddock for mtl-2.1.3.1... Running hscolour for mtl-2.1.3.1... Preprocessing library mtl-2.1.3.1... Preprocessing library mtl-2.1.3.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' 100% ( 4 / 4) in 'Control.Monad.State.Class' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 80% ( 4 / 5) in 'Control.Monad.RWS.Class' 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 50% ( 1 / 2) in 'Control.Monad.Cont.Class' 100% ( 3 / 3) in 'Control.Monad.Trans' 100% ( 14 / 14) in 'Control.Monad.Error' 100% ( 5 / 5) in 'Control.Monad.List' 100% ( 21 / 21) in 'Control.Monad.RWS.Lazy' 100% ( 2 / 2) in 'Control.Monad.RWS' 100% ( 22 / 22) in 'Control.Monad.Reader' 100% ( 21 / 21) in 'Control.Monad.RWS.Strict' 100% ( 23 / 23) in 'Control.Monad.State.Lazy' 100% ( 2 / 2) in 'Control.Monad.State' 100% ( 23 / 23) in 'Control.Monad.State.Strict' 94% ( 17 / 18) in 'Control.Monad.Writer.Lazy' 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' 95% ( 20 / 21) in 'Control.Monad.Cont' Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.1.318429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.1.3.1 Registering mtl-2.1.3.1... Installed mtl-2.1.3.1 Configuring parallel-3.2.0.6... Building parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... [1 of 3] Compiling Control.Parallel ( Control/Parallel.hs, dist/build/Control/Parallel.o ) [2 of 3] Compiling Control.Seq ( Control/Seq.hs, dist/build/Control/Seq.o ) [3 of 3] Compiling Control.Parallel.Strategies ( Control/Parallel/Strategies.hs, dist/build/Control/Parallel/Strategies.o ) In-place registering parallel-3.2.0.6... Running Haddock for parallel-3.2.0.6... Running hscolour for parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... Haddock coverage: 72% ( 21 / 29) in 'Control.Seq' 100% ( 3 / 3) in 'Control.Parallel' 81% ( 68 / 84) in 'Control.Parallel.Strategies' Documentation created: dist/doc/html/parallel/index.html, dist/doc/html/parallel/parallel.txt Creating package registration file: /tmp/pkgConf-parallel-3.2.018429.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/parallel-3.2.0.6 Registering parallel-3.2.0.6... Installed parallel-3.2.0.6 Configuring primitive-0.6... Building primitive-0.6... Preprocessing library primitive-0.6... [ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o ) [ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o ) [ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o ) [ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o ) [ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o ) [ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o ) [ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o ) [ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o ) [ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o ) [10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o ) In-place registering primitive-0.6... Running Haddock for primitive-0.6... Running hscolour for primitive-0.6... Preprocessing library primitive-0.6... Preprocessing library primitive-0.6... Haddock coverage: 100% ( 3 / 3) in 'Data.Primitive.Internal.Compat' 3% ( 1 / 35) in 'Data.Primitive.MachDeps' 3% ( 1 / 29) in 'Data.Primitive.Internal.Operations' 75% ( 12 / 16) in 'Control.Monad.Primitive' 100% ( 3 / 3) in 'Data.Primitive.Types' 100% ( 15 / 15) in 'Data.Primitive.Array' 93% ( 27 / 29) in 'Data.Primitive.ByteArray' 100% ( 16 / 16) in 'Data.Primitive.Addr' 100% ( 7 / 7) in 'Data.Primitive' 100% ( 9 / 9) in 'Data.Primitive.MutVar' Documentation created: dist/doc/html/primitive/index.html, dist/doc/html/primitive/primitive.txt Creating package registration file: /tmp/pkgConf-primitive-018429.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/primitive-0.6 Registering primitive-0.6... Installed primitive-0.6 Configuring random-1.1... Building random-1.1... Preprocessing library random-1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) In-place registering random-1.1... Running Haddock for random-1.1... Running hscolour for random-1.1... Preprocessing library random-1.1... Preprocessing library random-1.1... Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-118429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.1 Registering random-1.1... Installed random-1.1 Configuring stm-2.4.4... Building stm-2.4.4... Preprocessing library stm-2.4.4... [ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o ) [ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o ) [ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o ) [ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o ) [ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o ) [ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o ) [ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o ) [ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o ) [ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o ) [10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o ) In-place registering stm-2.4.4... Running Haddock for stm-2.4.4... Running hscolour for stm-2.4.4... Preprocessing library stm-2.4.4... Preprocessing library stm-2.4.4... Haddock coverage: 0% ( 0 / 11) in 'Control.Sequential.STM' 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue' 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue' 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan' 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar' 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar' 100% ( 2 / 2) in 'Control.Concurrent.STM.TArray' 90% ( 9 / 10) in 'Control.Monad.STM' 100% ( 8 / 8) in 'Control.Concurrent.STM' 40% ( 2 / 5) in 'Control.Concurrent.STM.TSem' Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt Creating package registration file: /tmp/pkgConf-stm-2.418429.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stm-2.4.4 Registering stm-2.4.4... Installed stm-2.4.4 Configuring tagged-0.8.0.1... Building tagged-0.8.0.1... Preprocessing library tagged-0.8.0.1... [1 of 2] Compiling Data.Proxy.TH ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o ) [2 of 2] Compiling Data.Tagged ( src/Data/Tagged.hs, dist/build/Data/Tagged.o ) In-place registering tagged-0.8.0.1... Running Haddock for tagged-0.8.0.1... Running hscolour for tagged-0.8.0.1... Preprocessing library tagged-0.8.0.1... Preprocessing library tagged-0.8.0.1... Haddock coverage: 67% ( 2 / 3) in 'Data.Proxy.TH' 93% ( 14 / 15) in 'Data.Tagged' Documentation created: dist/doc/html/tagged/index.html, dist/doc/html/tagged/tagged.txt Creating package registration file: /tmp/pkgConf-tagged-0.8.018429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/tagged-0.8.0.1 Registering tagged-0.8.0.1... Installed tagged-0.8.0.1 Configuring text-1.2.1.1... Building text-1.2.1.1... Preprocessing library text-1.2.1.1... [ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) [ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) [ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) [41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) [43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) In-place registering text-1.2.1.1... Running Haddock for text-1.2.1.1... Running hscolour for text-1.2.1.1... Preprocessing library text-1.2.1.1... Preprocessing library text-1.2.1.1... Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' 95% ( 19 / 20) in 'Data.Text.Internal' 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' 93% ( 13 / 14) in 'Data.Text.Unsafe' 33% ( 1 / 3) in 'Data.Text.Internal.Private' 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' 100% ( 4 / 4) in 'Data.Text.Show' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (126 /126) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' 99% (127 /128) in 'Data.Text.Lazy' 94% ( 16 / 17) in 'Data.Text.Internal.Builder' 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: Data.Text.Internal.Fusion.Common.findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: GHC.IO.bracket Warning: Data.Text: could not find link destinations for: Data.Text.replicateChar Data.Text.countChar Warning: Data.Text.Internal.IO: could not find link destinations for: GHC.IO.Handle.Types.Handle__ Warning: Data.Text.Lazy: could not find link destinations for: Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: Data.Text.Lazy.Builder.RealFloat.floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.118429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.1.1 Registering text-1.2.1.1... Installed text-1.2.1.1 Configuring zlib-0.6.1.1... Building zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... [1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o ) [2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o ) [3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o ) [4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o ) [5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o ) In-place registering zlib-0.6.1.1... Running Haddock for zlib-0.6.1.1... Running hscolour for zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Haddock coverage: 62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream' 100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal' 88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw' 100% ( 33 / 33) in 'Codec.Compression.Zlib' 100% ( 33 / 33) in 'Codec.Compression.GZip' Documentation created: dist/doc/html/zlib/index.html, dist/doc/html/zlib/zlib.txt Creating package registration file: /tmp/pkgConf-zlib-0.6.118429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/zlib-0.6.1.1 Registering zlib-0.6.1.1... Installed zlib-0.6.1.1 Configuring GLURaw-1.5.0.1... Building GLURaw-1.5.0.1... Preprocessing library GLURaw-1.5.0.1... [1 of 6] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o ) [2 of 6] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o ) [3 of 6] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o ) [4 of 6] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o ) [5 of 6] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o ) [6 of 6] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o ) In-place registering GLURaw-1.5.0.1... Running Haddock for GLURaw-1.5.0.1... Running hscolour for GLURaw-1.5.0.1... Preprocessing library GLURaw-1.5.0.1... Preprocessing library GLURaw-1.5.0.1... Haddock coverage: 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.TypesInternal' 13% ( 8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks' 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.Types' 1% ( 1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens' 2% ( 1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions' 100% ( 5 / 5) in 'Graphics.Rendering.GLU.Raw' Documentation created: dist/doc/html/GLURaw/index.html, dist/doc/html/GLURaw/GLURaw.txt Creating package registration file: /tmp/pkgConf-GLURaw-1.5.018429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLURaw-1.5.0.1 Registering GLURaw-1.5.0.1... Installed GLURaw-1.5.0.1 Configuring vector-0.10.12.3... Building vector-0.10.12.3... Preprocessing library vector-0.10.12.3... [ 1 of 19] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o ) [ 2 of 19] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o ) [ 3 of 19] Compiling Data.Vector.Fusion.Stream.Size ( Data/Vector/Fusion/Stream/Size.hs, dist/build/Data/Vector/Fusion/Stream/Size.o ) Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ [ 4 of 19] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o ) [ 5 of 19] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package transformers-0.3.0.0 ... linking ... done. Loading package primitive-0.6 ... linking ... done. Loading package array-0.5.0.0 ... linking ... done. Loading package deepseq-1.3.0.2 ... linking ... done. [ 6 of 19] Compiling Data.Vector.Fusion.Stream ( Data/Vector/Fusion/Stream.hs, dist/build/Data/Vector/Fusion/Stream.o ) [ 7 of 19] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o ) [ 8 of 19] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o ) [ 9 of 19] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o ) [10 of 19] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o ) [11 of 19] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o ) [12 of 19] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o ) [13 of 19] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o ) Data/Vector/Storable/Mutable.hs:450:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [14 of 19] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o ) Data/Vector/Storable.hs:1398:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [15 of 19] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o ) [16 of 19] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o ) [17 of 19] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o ) [18 of 19] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o ) [19 of 19] Compiling Data.Vector ( Data/Vector.hs, dist/build/Data/Vector.o ) In-place registering vector-0.10.12.3... Running Haddock for vector-0.10.12.3... Running hscolour for vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ Haddock coverage: 25% ( 1 / 4) in 'Data.Vector.Storable.Internal' 100% ( 5 / 5) in 'Data.Vector.Fusion.Util' 100% ( 6 / 6) in 'Data.Vector.Fusion.Stream.Size' 11% ( 1 / 9) in 'Data.Vector.Internal.Check' 83% (104 /126) in 'Data.Vector.Fusion.Stream.Monadic' 85% ( 88 /104) in 'Data.Vector.Fusion.Stream' 64% ( 42 / 66) in 'Data.Vector.Generic.Mutable' 100% ( 3 / 3) in 'Data.Vector.Generic.Base' 5% ( 1 / 20) in 'Data.Vector.Generic.New' 93% (215 /232) in 'Data.Vector.Generic' 76% ( 38 / 50) in 'Data.Vector.Primitive.Mutable' 97% (185 /191) in 'Data.Vector.Primitive' 79% ( 46 / 58) in 'Data.Vector.Storable.Mutable' 97% (194 /200) in 'Data.Vector.Storable' 17% ( 1 / 6) in 'Data.Vector.Unboxed.Base' 96% (201 /210) in 'Data.Vector.Unboxed' 77% ( 47 / 61) in 'Data.Vector.Unboxed.Mutable' 76% ( 37 / 49) in 'Data.Vector.Mutable' 94% (199 /212) in 'Data.Vector' Warning: Data.Vector.Unboxed: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:VectorBool Data.Vector.Unboxed.Base.V_Bool Data.Vector.Unboxed.Base.TFCo:R:VectorChar Data.Vector.Unboxed.Base.V_Char Data.Vector.Unboxed.Base.TFCo:R:VectorDouble Data.Vector.Unboxed.Base.V_Double Data.Vector.Unboxed.Base.TFCo:R:VectorFloat Data.Vector.Unboxed.Base.V_Float Data.Vector.Unboxed.Base.TFCo:R:VectorInt Data.Vector.Unboxed.Base.V_Int Data.Vector.Unboxed.Base.TFCo:R:VectorInt8 Data.Vector.Unboxed.Base.V_Int8 Data.Vector.Unboxed.Base.TFCo:R:VectorInt16 Data.Vector.Unboxed.Base.V_Int16 Data.Vector.Unboxed.Base.TFCo:R:VectorInt32 Data.Vector.Unboxed.Base.V_Int32 Data.Vector.Unboxed.Base.TFCo:R:VectorInt64 Data.Vector.Unboxed.Base.V_Int64 Data.Vector.Unboxed.Base.TFCo:R:VectorWord Data.Vector.Unboxed.Base.V_Word Data.Vector.Unboxed.Base.TFCo:R:VectorWord8 Data.Vector.Unboxed.Base.V_Word8 Data.Vector.Unboxed.Base.TFCo:R:VectorWord16 Data.Vector.Unboxed.Base.V_Word16 Data.Vector.Unboxed.Base.TFCo:R:VectorWord32 Data.Vector.Unboxed.Base.V_Word32 Data.Vector.Unboxed.Base.TFCo:R:VectorWord64 Data.Vector.Unboxed.Base.V_Word64 Data.Vector.Unboxed.Base.TFCo:R:Vector() Data.Vector.Unboxed.Base.V_Unit Data.Vector.Unboxed.Base.TFCo:R:VectorComplex Data.Vector.Unboxed.Base.V_Complex Data.Vector.Unboxed.Base.TFCo:R:Vector(,) Data.Vector.Unboxed.Base.V_2 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,) Data.Vector.Unboxed.Base.V_3 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,) Data.Vector.Unboxed.Base.V_4 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,) Data.Vector.Unboxed.Base.V_5 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,,) Data.Vector.Unboxed.Base.V_6 Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Documentation created: dist/doc/html/vector/index.html, dist/doc/html/vector/vector.txt Creating package registration file: /tmp/pkgConf-vector-0.10.1218429.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-0.10.12.3 Registering vector-0.10.12.3... Installed vector-0.10.12.3 Configuring tf-random-0.5... Building tf-random-0.5... Preprocessing library tf-random-0.5... [1 of 4] Compiling System.Random.TF.Gen ( src/System/Random/TF/Gen.hs, dist/build/System/Random/TF/Gen.o ) [2 of 4] Compiling System.Random.TF.Init ( src/System/Random/TF/Init.hs, dist/build/System/Random/TF/Init.o ) src/System/Random/TF/Init.hs:94:5: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" [3 of 4] Compiling System.Random.TF.Instances ( src/System/Random/TF/Instances.hs, dist/build/System/Random/TF/Instances.o ) [4 of 4] Compiling System.Random.TF ( src/System/Random/TF.hs, dist/build/System/Random/TF.o ) In-place registering tf-random-0.5... Running Haddock for tf-random-0.5... Running hscolour for tf-random-0.5... Preprocessing library tf-random-0.5... Preprocessing library tf-random-0.5... src/System/Random/TF/Init.hs:94:5: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Haddock coverage: 100% ( 4 / 4) in 'System.Random.TF.Gen' 83% ( 5 / 6) in 'System.Random.TF.Init' 33% ( 1 / 3) in 'System.Random.TF.Instances' 100% ( 3 / 3) in 'System.Random.TF' Documentation created: dist/doc/html/tf-random/index.html, dist/doc/html/tf-random/tf-random.txt Creating package registration file: /tmp/pkgConf-tf-random-018429.5 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/tf-random-0.5 Registering tf-random-0.5... Installed tf-random-0.5 Configuring StateVar-1.1.0.0... Building StateVar-1.1.0.0... Preprocessing library StateVar-1.1.0.0... [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o ) In-place registering StateVar-1.1.0.0... Running Haddock for StateVar-1.1.0.0... Running hscolour for StateVar-1.1.0.0... Preprocessing library StateVar-1.1.0.0... Preprocessing library StateVar-1.1.0.0... Haddock coverage: 87% ( 13 / 15) in 'Data.StateVar' Documentation created: dist/doc/html/StateVar/index.html, dist/doc/html/StateVar/StateVar.txt Creating package registration file: /tmp/pkgConf-StateVar-1.1.018429.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/StateVar-1.1.0.0 Registering StateVar-1.1.0.0... Installed StateVar-1.1.0.0 Configuring double-conversion-2.0.1.0... Building double-conversion-2.0.1.0... Preprocessing library double-conversion-2.0.1.0... [1 of 3] Compiling Data.Double.Conversion.FFI ( Data/Double/Conversion/FFI.hs, dist/build/Data/Double/Conversion/FFI.o ) [2 of 3] Compiling Data.Double.Conversion.Text ( Data/Double/Conversion/Text.hs, dist/build/Data/Double/Conversion/Text.o ) [3 of 3] Compiling Data.Double.Conversion.ByteString ( Data/Double/Conversion/ByteString.hs, dist/build/Data/Double/Conversion/ByteString.o ) In-place registering double-conversion-2.0.1.0... Running Haddock for double-conversion-2.0.1.0... Running hscolour for double-conversion-2.0.1.0... Preprocessing library double-conversion-2.0.1.0... Preprocessing library double-conversion-2.0.1.0... Haddock coverage: 8% ( 1 / 13) in 'Data.Double.Conversion.FFI' 100% ( 5 / 5) in 'Data.Double.Conversion.Text' 100% ( 5 / 5) in 'Data.Double.Conversion.ByteString' Documentation created: dist/doc/html/double-conversion/index.html, dist/doc/html/double-conversion/double-conversion.txt Creating package registration file: /tmp/pkgConf-double-conversion-2.0.118429.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/double-conversion-2.0.1.0 Registering double-conversion-2.0.1.0... Installed double-conversion-2.0.1.0 Configuring iterable-3.0... Building iterable-3.0... Preprocessing library iterable-3.0... [1 of 3] Compiling Data.Iterable ( Data/Iterable.hs, dist/build/Data/Iterable.o ) [2 of 3] Compiling Data.Iterable.Instantiate ( Data/Iterable/Instantiate.hs, dist/build/Data/Iterable/Instantiate.o ) [3 of 3] Compiling Data.Iterable.Instantiate.Vector ( Data/Iterable/Instantiate/Vector.hs, dist/build/Data/Iterable/Instantiate/Vector.o ) In-place registering iterable-3.0... Running Haddock for iterable-3.0... Running hscolour for iterable-3.0... Preprocessing library iterable-3.0... Preprocessing library iterable-3.0... Haddock coverage: 100% ( 2 / 2) in 'Data.Iterable' 100% ( 3 / 3) in 'Data.Iterable.Instantiate' 100% ( 2 / 2) in 'Data.Iterable.Instantiate.Vector' Documentation created: dist/doc/html/iterable/index.html, dist/doc/html/iterable/iterable.txt Creating package registration file: /tmp/pkgConf-iterable-318429.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/iterable-3.0 Registering iterable-3.0... Installed iterable-3.0 Configuring QuickCheck-2.8.1... Building QuickCheck-2.8.1... Preprocessing library QuickCheck-2.8.1... [ 1 of 15] Compiling Test.QuickCheck.Random ( Test/QuickCheck/Random.hs, dist/build/Test/QuickCheck/Random.o ) [ 2 of 15] Compiling Test.QuickCheck.Exception ( Test/QuickCheck/Exception.hs, dist/build/Test/QuickCheck/Exception.o ) [ 3 of 15] Compiling Test.QuickCheck.Text ( Test/QuickCheck/Text.hs, dist/build/Test/QuickCheck/Text.o ) [ 4 of 15] Compiling Test.QuickCheck.State ( Test/QuickCheck/State.hs, dist/build/Test/QuickCheck/State.o ) [ 5 of 15] Compiling Test.QuickCheck.Gen ( Test/QuickCheck/Gen.hs, dist/build/Test/QuickCheck/Gen.o ) [ 6 of 15] Compiling Test.QuickCheck.Gen.Unsafe ( Test/QuickCheck/Gen/Unsafe.hs, dist/build/Test/QuickCheck/Gen/Unsafe.o ) [ 7 of 15] Compiling Test.QuickCheck.Arbitrary ( Test/QuickCheck/Arbitrary.hs, dist/build/Test/QuickCheck/Arbitrary.o ) [ 8 of 15] Compiling Test.QuickCheck.Modifiers ( Test/QuickCheck/Modifiers.hs, dist/build/Test/QuickCheck/Modifiers.o ) [ 9 of 15] Compiling Test.QuickCheck.Poly ( Test/QuickCheck/Poly.hs, dist/build/Test/QuickCheck/Poly.o ) [10 of 15] Compiling Test.QuickCheck.Function ( Test/QuickCheck/Function.hs, dist/build/Test/QuickCheck/Function.o ) [11 of 15] Compiling Test.QuickCheck.Property ( Test/QuickCheck/Property.hs, dist/build/Test/QuickCheck/Property.o ) [12 of 15] Compiling Test.QuickCheck.Test ( Test/QuickCheck/Test.hs, dist/build/Test/QuickCheck/Test.o ) [13 of 15] Compiling Test.QuickCheck.All ( Test/QuickCheck/All.hs, dist/build/Test/QuickCheck/All.o ) [14 of 15] Compiling Test.QuickCheck.Monadic ( Test/QuickCheck/Monadic.hs, dist/build/Test/QuickCheck/Monadic.o ) [15 of 15] Compiling Test.QuickCheck ( Test/QuickCheck.hs, dist/build/Test/QuickCheck.o ) In-place registering QuickCheck-2.8.1... Running Haddock for QuickCheck-2.8.1... Running hscolour for QuickCheck-2.8.1... Preprocessing library QuickCheck-2.8.1... Preprocessing library QuickCheck-2.8.1... Haddock coverage: 10% ( 2 / 20) in 'Test.QuickCheck.Random' 33% ( 3 / 9) in 'Test.QuickCheck.Exception' 6% ( 1 / 18) in 'Test.QuickCheck.Text' 100% ( 2 / 2) in 'Test.QuickCheck.State' 89% ( 25 / 28) in 'Test.QuickCheck.Gen' 80% ( 4 / 5) in 'Test.QuickCheck.Gen.Unsafe' 100% ( 32 / 32) in 'Test.QuickCheck.Arbitrary' 93% ( 14 / 15) in 'Test.QuickCheck.Modifiers' 14% ( 1 / 7) in 'Test.QuickCheck.Poly' 38% ( 3 / 8) in 'Test.QuickCheck.Function' 62% ( 44 / 71) in 'Test.QuickCheck.Property' 50% ( 14 / 28) in 'Test.QuickCheck.Test' 100% ( 9 / 9) in 'Test.QuickCheck.All' 78% ( 14 / 18) in 'Test.QuickCheck.Monadic' 99% (127 /128) in 'Test.QuickCheck' Warning: Test.QuickCheck.Arbitrary: could not find link destinations for: Test.QuickCheck.Arbitrary.RecursivelyShrink Test.QuickCheck.Arbitrary.GSubterms Test.QuickCheck.Arbitrary.GCoArbitrary Test.QuickCheck.Arbitrary.gSubterms Test.QuickCheck.Arbitrary.gSubtermsIncl Warning: Test.QuickCheck: could not find link destinations for: Test.QuickCheck.Arbitrary.GCoArbitrary Test.QuickCheck.Arbitrary.RecursivelyShrink Test.QuickCheck.Arbitrary.GSubterms Documentation created: dist/doc/html/QuickCheck/index.html, dist/doc/html/QuickCheck/QuickCheck.txt Creating package registration file: /tmp/pkgConf-QuickCheck-2.818429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/QuickCheck-2.8.1 Registering QuickCheck-2.8.1... Installed QuickCheck-2.8.1 Configuring OpenGL-2.12.0.1... Building OpenGL-2.12.0.1... Preprocessing library OpenGL-2.12.0.1... [ 1 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 2 of 117] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o ) [ 3 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o ) [ 4 of 117] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [ 5 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [ 6 of 117] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( 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src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o ) [ 12 of 117] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [ 13 of 117] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [ 14 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [ 15 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [ 16 of 117] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o ) [ 17 of 117] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [ 18 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [ 19 of 117] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o ) [ 20 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o ) [ 21 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o ) [ 22 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o ) [ 23 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o ) [ 24 of 117] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o ) [ 25 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o ) [ 26 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o ) [ 27 of 117] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o ) [ 28 of 117] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o ) [ 29 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o ) [ 30 of 117] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o ) [ 31 of 117] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o ) [ 32 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o ) [ 33 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o ) [ 34 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o ) [ 35 of 117] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o ) [ 36 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o ) [ 37 of 117] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o ) [ 38 of 117] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [ 39 of 117] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o ) [ 40 of 117] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o ) [ 41 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o ) [ 42 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o ) [ 43 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o ) [ 44 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o ) [ 45 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o ) [ 46 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o ) [ 47 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o ) [ 48 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o ) [ 49 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o ) [ 50 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o ) [ 51 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o ) [ 52 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( 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Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o ) [ 59 of 117] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o ) [ 60 of 117] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o ) [ 61 of 117] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o ) [ 62 of 117] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o ) [ 63 of 117] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [ 64 of 117] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o ) [ 65 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o ) [ 66 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o ) [ 67 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o ) [ 68 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o ) [ 69 of 117] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o ) [ 70 of 117] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o ) [ 71 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o ) [ 72 of 117] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o ) [ 73 of 117] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o ) [ 74 of 117] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o ) [ 75 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o ) [ 76 of 117] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o ) [ 77 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o ) [ 78 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o ) [ 79 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o ) [ 80 of 117] Compiling 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src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o ) [ 96 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o ) [ 97 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o ) [ 98 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o ) [ 99 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o ) [100 of 117] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o ) [101 of 117] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o ) [102 of 117] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o ) [103 of 117] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o ) [104 of 117] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [105 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o ) [106 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o ) [107 of 117] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o ) [108 of 117] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o ) [109 of 117] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o ) [110 of 117] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o ) [111 of 117] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o ) [112 of 117] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o ) [113 of 117] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o ) [114 of 117] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [115 of 117] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o ) [116 of 117] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o ) [117 of 117] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o ) In-place registering OpenGL-2.12.0.1... Running Haddock for OpenGL-2.12.0.1... Running hscolour for OpenGL-2.12.0.1... Preprocessing library OpenGL-2.12.0.1... Preprocessing library OpenGL-2.12.0.1... Haddock coverage: 80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.GL.ByteString' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.GL.BufferMode' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.DataType' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget' 7% ( 2 / 28) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName' 9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag' 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.GL.QueryUtils' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' 100% ( 10 / 10) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.Capability' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.StringQueries' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor' 30% ( 9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.QueryObject' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader' 25% ( 5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' 48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' 14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' 80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' 30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment' 26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' 27% ( 6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' 19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' 33% ( 4 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' 100% ( 6 / 6) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal' 88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' 18% ( 6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' 19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint' Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. 40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators' 69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' 42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' 29% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: Graphics.Rendering.OpenGL.GL.CoordTrans.getMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadTransposeMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.multMatrix_ Graphics.Rendering.OpenGL.GL.CoordTrans.multTransposeMatrix Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.normal3 Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.color3 Graphics.Rendering.OpenGL.GL.VertexSpec.color4 Graphics.Rendering.OpenGL.GL.VertexSpec.color3v Graphics.Rendering.OpenGL.GL.VertexSpec.color4v Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3 Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v Graphics.Rendering.OpenGL.GL.VertexSpec.index1 Graphics.Rendering.OpenGL.GL.VertexSpec.index1v Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for: Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Domain.glMap1 Graphics.Rendering.OpenGL.GL.Domain.glMap2 Graphics.Rendering.OpenGL.GL.Domain.glGetMapv Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1 Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2 Graphics.Rendering.OpenGL.GL.Domain.get2 Graphics.Rendering.OpenGL.GL.Domain.get4 Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for: Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv Documentation created: dist/doc/html/OpenGL/index.html, dist/doc/html/OpenGL/OpenGL.txt Creating package registration file: /tmp/pkgConf-OpenGL-2.12.018429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGL-2.12.0.1 Registering OpenGL-2.12.0.1... Installed OpenGL-2.12.0.1 Configuring text-format-0.3.1.1... Building text-format-0.3.1.1... Preprocessing library text-format-0.3.1.1... [1 of 7] Compiling Data.Text.Format.Types.Internal ( Data/Text/Format/Types/Internal.hs, dist/build/Data/Text/Format/Types/Internal.o ) [2 of 7] Compiling Data.Text.Format.Types ( Data/Text/Format/Types.hs, dist/build/Data/Text/Format/Types.o ) [3 of 7] Compiling Data.Text.Format.Functions ( Data/Text/Format/Functions.hs, dist/build/Data/Text/Format/Functions.o ) [4 of 7] Compiling Data.Text.Format.Int ( Data/Text/Format/Int.hs, dist/build/Data/Text/Format/Int.o ) [5 of 7] Compiling Data.Text.Buildable ( Data/Text/Buildable.hs, dist/build/Data/Text/Buildable.o ) [6 of 7] Compiling Data.Text.Format.Params ( Data/Text/Format/Params.hs, dist/build/Data/Text/Format/Params.o ) [7 of 7] Compiling Data.Text.Format ( Data/Text/Format.hs, dist/build/Data/Text/Format.o ) In-place registering text-format-0.3.1.1... Running Haddock for text-format-0.3.1.1... Running hscolour for text-format-0.3.1.1... Preprocessing library text-format-0.3.1.1... Preprocessing library text-format-0.3.1.1... Haddock coverage: 100% ( 6 / 6) in 'Data.Text.Format.Types.Internal' 100% ( 6 / 6) in 'Data.Text.Format.Types' 100% ( 3 / 3) in 'Data.Text.Format.Functions' 0% ( 0 / 4) in 'Data.Text.Format.Int' 100% ( 2 / 2) in 'Data.Text.Buildable' 100% ( 2 / 2) in 'Data.Text.Format.Params' 100% ( 21 / 21) in 'Data.Text.Format' Documentation created: dist/doc/html/text-format/index.html, dist/doc/html/text-format/text-format.txt Creating package registration file: /tmp/pkgConf-text-format-0.3.118429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-format-0.3.1.1 Registering text-format-0.3.1.1... Installed text-format-0.3.1.1 Configuring Octree-0.5.4.2... Building Octree-0.5.4.2... Preprocessing library Octree-0.5.4.2... [1 of 2] Compiling Data.Octree.Internal ( Data/Octree/Internal.hs, dist/build/Data/Octree/Internal.o ) [2 of 2] Compiling Data.Octree ( Data/Octree.hs, dist/build/Data/Octree.o ) In-place registering Octree-0.5.4.2... Running Haddock for Octree-0.5.4.2... Running hscolour for Octree-0.5.4.2... Preprocessing library Octree-0.5.4.2... Preprocessing library Octree-0.5.4.2... Haddock coverage: 78% ( 18 / 23) in 'Data.Octree.Internal' 67% ( 8 / 12) in 'Data.Octree' Documentation created: dist/doc/html/Octree/index.html, dist/doc/html/Octree/Octree.txt Creating package registration file: /tmp/pkgConf-Octree-0.5.418429.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/Octree-0.5.4.2 Registering Octree-0.5.4.2... Installed Octree-0.5.4.2 Configuring GLUT-2.7.0.1... Building GLUT-2.7.0.1... Preprocessing library GLUT-2.7.0.1... [ 1 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o ) [ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o ) [ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o ) [ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o ) [ 5 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o ) [ 6 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o ) [ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o ) [ 8 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o ) [ 9 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o ) [10 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o ) [11 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o ) [12 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o ) [13 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o ) [14 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o ) [15 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o ) [16 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o ) [17 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o ) [18 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o ) [19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o ) [20 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o ) [21 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o ) [22 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o ) [23 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o ) [24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o ) In-place registering GLUT-2.7.0.1... Running Haddock for GLUT-2.7.0.1... Running hscolour for GLUT-2.7.0.1... Preprocessing library GLUT-2.7.0.1... Preprocessing library GLUT-2.7.0.1... Haddock coverage: 0% ( 1 /209) in 'Graphics.UI.GLUT.Raw.Tokens' 43% ( 3 / 7) in 'Graphics.UI.GLUT.Raw.Fonts' 1% ( 1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks' 1% ( 1 /160) in 'Graphics.UI.GLUT.Raw.Functions' 1% ( 3 /448) in 'Graphics.UI.GLUT.Raw' 57% ( 4 / 7) in 'Graphics.UI.GLUT.Types' 20% ( 1 / 5) in 'Graphics.UI.GLUT.QueryUtils' 91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode' 100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl' 100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging' 73% ( 8 / 11) in 'Graphics.UI.GLUT.Objects' 75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts' 100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap' 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay' 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window' 100% ( 50 / 50) in 'Graphics.UI.GLUT.State' 20% ( 1 / 5) in 'Graphics.UI.GLUT.Callbacks.Registration' 83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu' 97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window' 67% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global' 100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks' 100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin' 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization' 100% ( 29 / 29) in 'Graphics.UI.GLUT' Documentation created: dist/doc/html/GLUT/index.html, dist/doc/html/GLUT/GLUT.txt Creating package registration file: /tmp/pkgConf-GLUT-2.7.018429.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLUT-2.7.0.1 Registering GLUT-2.7.0.1... Installed GLUT-2.7.0.1 Configuring hPDB-1.2.0.3... Building hPDB-1.2.0.3... Preprocessing library hPDB-1.2.0.3... [ 1 of 60] Compiling Bio.PDB.Util.ParFold ( Bio/PDB/Util/ParFold.hs, dist/build/Bio/PDB/Util/ParFold.o ) [ 2 of 60] Compiling Bio.PDB.Util.MissingInstances ( Bio/PDB/Util/MissingInstances.hs, dist/build/Bio/PDB/Util/MissingInstances.o ) [ 3 of 60] Compiling Bio.PDB.EventParser.FastParse ( Bio/PDB/EventParser/FastParse.hs, dist/build/Bio/PDB/EventParser/FastParse.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package array-0.5.0.0 ... linking ... done. Loading package deepseq-1.3.0.2 ... linking ... done. Loading package bytestring-0.10.4.0 ... linking ... done. Loading package zlib-0.6.1.1 ... linking ... done. Loading package containers-0.5.5.1 ... linking ... done. Loading package binary-0.7.1.0 ... linking ... done. Loading package text-1.2.1.1 ... linking ... done. Loading package parallel-3.2.0.6 ... linking ... done. Loading package mmap-0.5.9 ... linking ... done. Loading package transformers-0.3.0.0 ... linking ... done. Loading package mtl-2.1.3.1 ... linking ... done. Loading package pretty-1.1.1.1 ... linking ... done. Loading package template-haskell ... linking ... done. Loading package tagged-0.8.0.1 ... linking ... done. Loading package primitive-0.6 ... linking ... done. Loading package vector-0.10.12.3 ... linking ... done. Loading package iterable-3.0 ... linking ... done. Loading package filepath-1.3.0.2 ... linking ... done. Loading package old-locale-1.0.0.6 ... linking ... done. Loading package time-1.4.2 ... linking ... done. Loading package unix-2.7.0.1 ... linking ... done. Loading package directory-1.2.1.0 ... linking ... done. Loading package AC-Vector-2.3.2 ... linking ... done. Loading package random-1.1 ... linking ... done. Loading package tf-random-0.5 ... linking ... done. Loading package QuickCheck-2.8.1 ... linking ... done. Loading package Octree-0.5.4.2 ... linking ... done. [ 4 of 60] Compiling Bio.PDB.IO.OpenAnyFile ( Bio/PDB/IO/OpenAnyFile.hs, dist/build/Bio/PDB/IO/OpenAnyFile.o ) [ 5 of 60] Compiling Bio.PDB.Structure.Vector ( Bio/PDB/Structure/Vector.hs, dist/build/Bio/PDB/Structure/Vector.o ) [ 6 of 60] Compiling Bio.PDB.Structure.List ( Bio/PDB/Structure/List.hs, dist/build/Bio/PDB/Structure/List.o ) [ 7 of 60] Compiling Bio.PDB.Common ( Bio/PDB/Common.hs, dist/build/Bio/PDB/Common.o ) [ 8 of 60] Compiling Bio.PDB.EventParser.StrandSense ( Bio/PDB/EventParser/StrandSense.hs, dist/build/Bio/PDB/EventParser/StrandSense.o ) [ 9 of 60] Compiling Bio.PDB.EventParser.HelixTypes ( Bio/PDB/EventParser/HelixTypes.hs, dist/build/Bio/PDB/EventParser/HelixTypes.o ) [10 of 60] Compiling Bio.PDB.EventParser.ExperimentalMethods ( Bio/PDB/EventParser/ExperimentalMethods.hs, dist/build/Bio/PDB/EventParser/ExperimentalMethods.o ) [11 of 60] Compiling Bio.PDB.EventParser.PDBEvents ( Bio/PDB/EventParser/PDBEvents.hs, dist/build/Bio/PDB/EventParser/PDBEvents.o ) [12 of 60] Compiling Bio.PDB.EventParser.PDBParsingAbstractions ( Bio/PDB/EventParser/PDBParsingAbstractions.hs, dist/build/Bio/PDB/EventParser/PDBParsingAbstractions.o ) [13 of 60] Compiling Bio.PDB.EventParser.ParseATOM ( Bio/PDB/EventParser/ParseATOM.hs, dist/build/Bio/PDB/EventParser/ParseATOM.o ) [14 of 60] Compiling Bio.PDB.EventParser.ParseHEADER ( Bio/PDB/EventParser/ParseHEADER.hs, dist/build/Bio/PDB/EventParser/ParseHEADER.o ) [15 of 60] Compiling Bio.PDB.EventParser.ParseTITLE ( Bio/PDB/EventParser/ParseTITLE.hs, dist/build/Bio/PDB/EventParser/ParseTITLE.o ) [16 of 60] Compiling Bio.PDB.EventParser.ParseIntRecord ( Bio/PDB/EventParser/ParseIntRecord.hs, dist/build/Bio/PDB/EventParser/ParseIntRecord.o ) [17 of 60] Compiling Bio.PDB.EventParser.ParseREVDAT ( Bio/PDB/EventParser/ParseREVDAT.hs, dist/build/Bio/PDB/EventParser/ParseREVDAT.o ) [18 of 60] Compiling Bio.PDB.EventParser.ParseCONECT ( Bio/PDB/EventParser/ParseCONECT.hs, dist/build/Bio/PDB/EventParser/ParseCONECT.o ) [19 of 60] Compiling Bio.PDB.EventParser.ParseSEQRES ( Bio/PDB/EventParser/ParseSEQRES.hs, dist/build/Bio/PDB/EventParser/ParseSEQRES.o ) [20 of 60] Compiling Bio.PDB.EventParser.ParseCRYST1 ( Bio/PDB/EventParser/ParseCRYST1.hs, dist/build/Bio/PDB/EventParser/ParseCRYST1.o ) [21 of 60] Compiling Bio.PDB.EventParser.ParseHELIX ( Bio/PDB/EventParser/ParseHELIX.hs, dist/build/Bio/PDB/EventParser/ParseHELIX.o ) [22 of 60] Compiling Bio.PDB.EventParser.ParseSHEET ( Bio/PDB/EventParser/ParseSHEET.hs, dist/build/Bio/PDB/EventParser/ParseSHEET.o ) [23 of 60] Compiling Bio.PDB.EventParser.ParseTER ( Bio/PDB/EventParser/ParseTER.hs, dist/build/Bio/PDB/EventParser/ParseTER.o ) [24 of 60] Compiling Bio.PDB.EventParser.ParseMASTER ( Bio/PDB/EventParser/ParseMASTER.hs, dist/build/Bio/PDB/EventParser/ParseMASTER.o ) [25 of 60] Compiling Bio.PDB.EventParser.ParseMODRES ( Bio/PDB/EventParser/ParseMODRES.hs, dist/build/Bio/PDB/EventParser/ParseMODRES.o ) [26 of 60] Compiling Bio.PDB.EventParser.ParseSEQADV ( Bio/PDB/EventParser/ParseSEQADV.hs, dist/build/Bio/PDB/EventParser/ParseSEQADV.o ) [27 of 60] Compiling Bio.PDB.EventParser.ParseCAVEAT ( Bio/PDB/EventParser/ParseCAVEAT.hs, dist/build/Bio/PDB/EventParser/ParseCAVEAT.o ) [28 of 60] Compiling Bio.PDB.EventParser.ParseSPLIT ( Bio/PDB/EventParser/ParseSPLIT.hs, dist/build/Bio/PDB/EventParser/ParseSPLIT.o ) [29 of 60] Compiling Bio.PDB.EventParser.ParseJRNL ( Bio/PDB/EventParser/ParseJRNL.hs, dist/build/Bio/PDB/EventParser/ParseJRNL.o ) [30 of 60] Compiling Bio.PDB.EventParser.ParseREMARK ( Bio/PDB/EventParser/ParseREMARK.hs, dist/build/Bio/PDB/EventParser/ParseREMARK.o ) [31 of 60] Compiling Bio.PDB.EventParser.ParseDBREF ( Bio/PDB/EventParser/ParseDBREF.hs, dist/build/Bio/PDB/EventParser/ParseDBREF.o ) [32 of 60] Compiling Bio.PDB.EventParser.ParseHETNAM ( Bio/PDB/EventParser/ParseHETNAM.hs, dist/build/Bio/PDB/EventParser/ParseHETNAM.o ) [33 of 60] Compiling Bio.PDB.EventParser.ParseHET ( Bio/PDB/EventParser/ParseHET.hs, dist/build/Bio/PDB/EventParser/ParseHET.o ) [34 of 60] Compiling Bio.PDB.EventParser.ParseFORMUL ( Bio/PDB/EventParser/ParseFORMUL.hs, dist/build/Bio/PDB/EventParser/ParseFORMUL.o ) [35 of 60] Compiling Bio.PDB.EventParser.ParseCISPEP ( Bio/PDB/EventParser/ParseCISPEP.hs, dist/build/Bio/PDB/EventParser/ParseCISPEP.o ) [36 of 60] Compiling Bio.PDB.EventParser.ParseSSBOND ( Bio/PDB/EventParser/ParseSSBOND.hs, dist/build/Bio/PDB/EventParser/ParseSSBOND.o ) [37 of 60] Compiling Bio.PDB.EventParser.ParseLINK ( Bio/PDB/EventParser/ParseLINK.hs, dist/build/Bio/PDB/EventParser/ParseLINK.o ) [38 of 60] Compiling Bio.PDB.EventParser.ParseSLTBRG ( Bio/PDB/EventParser/ParseSLTBRG.hs, dist/build/Bio/PDB/EventParser/ParseSLTBRG.o ) [39 of 60] Compiling Bio.PDB.EventParser.ParseHYDBND ( Bio/PDB/EventParser/ParseHYDBND.hs, dist/build/Bio/PDB/EventParser/ParseHYDBND.o ) [40 of 60] Compiling Bio.PDB.EventParser.ParseSITE ( Bio/PDB/EventParser/ParseSITE.hs, dist/build/Bio/PDB/EventParser/ParseSITE.o ) [41 of 60] Compiling Bio.PDB.EventParser.ParseObsoleting ( Bio/PDB/EventParser/ParseObsoleting.hs, dist/build/Bio/PDB/EventParser/ParseObsoleting.o ) [42 of 60] Compiling Bio.PDB.EventParser.ParseSpecListRecord ( Bio/PDB/EventParser/ParseSpecListRecord.hs, dist/build/Bio/PDB/EventParser/ParseSpecListRecord.o ) [43 of 60] Compiling Bio.PDB.EventParser.ParseListRecord ( Bio/PDB/EventParser/ParseListRecord.hs, dist/build/Bio/PDB/EventParser/ParseListRecord.o ) [44 of 60] Compiling Bio.PDB.EventParser.ParseMatrixRecord ( Bio/PDB/EventParser/ParseMatrixRecord.hs, dist/build/Bio/PDB/EventParser/ParseMatrixRecord.o ) [45 of 60] Compiling Bio.PDB.EventParser.ParseTVECT ( Bio/PDB/EventParser/ParseTVECT.hs, dist/build/Bio/PDB/EventParser/ParseTVECT.o ) [46 of 60] Compiling Bio.PDB.EventParser.PDBEventParser ( Bio/PDB/EventParser/PDBEventParser.hs, dist/build/Bio/PDB/EventParser/PDBEventParser.o ) [47 of 60] Compiling Bio.PDB.Structure ( Bio/PDB/Structure.hs, dist/build/Bio/PDB/Structure.o ) [48 of 60] Compiling Bio.PDB.Iterable.Instances ( Bio/PDB/Iterable/Instances.hs, dist/build/Bio/PDB/Iterable/Instances.o ) [49 of 60] Compiling Bio.PDB.Iterable.Utils ( Bio/PDB/Iterable/Utils.hs, dist/build/Bio/PDB/Iterable/Utils.o ) [50 of 60] Compiling Bio.PDB.Iterable ( Bio/PDB/Iterable.hs, dist/build/Bio/PDB/Iterable.o ) [51 of 60] Compiling Bio.PDB.Fasta ( Bio/PDB/Fasta.hs, dist/build/Bio/PDB/Fasta.o ) [52 of 60] Compiling Bio.PDB.Structure.Elements ( Bio/PDB/Structure/Elements.hs, dist/build/Bio/PDB/Structure/Elements.o ) [53 of 60] Compiling Bio.PDB.Structure.Neighbours ( Bio/PDB/Structure/Neighbours.hs, dist/build/Bio/PDB/Structure/Neighbours.o ) [54 of 60] Compiling Bio.PDB.StructureBuilder.Internals ( Bio/PDB/StructureBuilder/Internals.hs, dist/build/Bio/PDB/StructureBuilder/Internals.o ) [55 of 60] Compiling Bio.PDB.StructureBuilder.Parallel ( Bio/PDB/StructureBuilder/Parallel.hs, dist/build/Bio/PDB/StructureBuilder/Parallel.o ) [56 of 60] Compiling Bio.PDB.StructureBuilder ( Bio/PDB/StructureBuilder.hs, dist/build/Bio/PDB/StructureBuilder.o ) [57 of 60] Compiling Bio.PDB.EventParser.PDBEventPrinter ( Bio/PDB/EventParser/PDBEventPrinter.hs, dist/build/Bio/PDB/EventParser/PDBEventPrinter.o ) [58 of 60] Compiling Bio.PDB.StructurePrinter ( Bio/PDB/StructurePrinter.hs, dist/build/Bio/PDB/StructurePrinter.o ) [59 of 60] Compiling Bio.PDB.IO ( Bio/PDB/IO.hs, dist/build/Bio/PDB/IO.o ) [60 of 60] Compiling Bio.PDB ( Bio/PDB.hs, dist/build/Bio/PDB.o ) In-place registering hPDB-1.2.0.3... Running Haddock for hPDB-1.2.0.3... Running hscolour for hPDB-1.2.0.3... Preprocessing library hPDB-1.2.0.3... Preprocessing library hPDB-1.2.0.3... haddock: /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mmap-0.5.9/libHSmmap-0.5.9.a: unknown symbol `fstat64' Haddock coverage: 100% ( 2 / 2) in 'Bio.PDB.Util.ParFold' 100% ( 1 / 1) in 'Bio.PDB.Util.MissingInstances' haddock: unable to load package `mmap-0.5.9' Creating package registration file: /tmp/pkgConf-hPDB-1.2.018429.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/hPDB-1.2.0.3 Registering hPDB-1.2.0.3... Installed hPDB-1.2.0.3 Downloading hPDB-examples-1.1.2... Configuring hPDB-examples-1.1.2... Building hPDB-examples-1.1.2... Preprocessing executable 'PDB2Fasta' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/PDB2Fasta.hs, dist/build/PDB2Fasta/PDB2Fasta-tmp/Main.o ) Linking dist/build/PDB2Fasta/PDB2Fasta ... Preprocessing executable 'ShiftToCenter' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/ShiftToCenter.hs, dist/build/ShiftToCenter/ShiftToCenter-tmp/Main.o ) Linking dist/build/ShiftToCenter/ShiftToCenter ... Preprocessing executable 'CleanPDB' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/CleanPDB.hs, dist/build/CleanPDB/CleanPDB-tmp/Main.o ) Linking dist/build/CleanPDB/CleanPDB ... Preprocessing executable 'SplitModels' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/SplitModels.hs, dist/build/SplitModels/SplitModels-tmp/Main.o ) Linking dist/build/SplitModels/SplitModels ... Preprocessing executable 'CanonicalAxes' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/CanonicalAxes.hs, dist/build/CanonicalAxes/CanonicalAxes-tmp/Main.o ) Linking dist/build/CanonicalAxes/CanonicalAxes ... Preprocessing executable 'PrintEvents' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( tests/PrintEvents.hs, dist/build/PrintEvents/PrintEvents-tmp/Main.o ) Linking dist/build/PrintEvents/PrintEvents ... Preprocessing executable 'PrintStructureObject' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( tests/PrintStructureObject.hs, dist/build/PrintStructureObject/PrintStructureObject-tmp/Main.o ) Linking dist/build/PrintStructureObject/PrintStructureObject ... Preprocessing executable 'Rg' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/Rg.hs, dist/build/Rg/Rg-tmp/Main.o ) Linking dist/build/Rg/Rg ... Preprocessing executable 'StericClashCheck' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/StericClashCheck.hs, dist/build/StericClashCheck/StericClashCheck-tmp/Main.o ) Linking dist/build/StericClashCheck/StericClashCheck ... Preprocessing executable 'Viewer' for hPDB-examples-1.1.2... [1 of 1] Compiling Main ( examples/Viewer.hs, dist/build/Viewer/Viewer-tmp/Main.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package AC-Vector-2.3.2 ... linking ... done. Loading package array-0.5.0.0 ... linking ... done. Loading package deepseq-1.3.0.2 ... linking ... done. Loading package containers-0.5.5.1 ... linking ... done. Loading package old-locale-1.0.0.6 ... linking ... done. Loading package time-1.4.2 ... linking ... done. Loading package random-1.1 ... linking ... done. Loading package pretty-1.1.1.1 ... linking ... done. Loading package template-haskell ... linking ... done. Loading package transformers-0.3.0.0 ... linking ... done. Loading package primitive-0.6 ... linking ... done. Loading package tf-random-0.5 ... linking ... done. Loading package QuickCheck-2.8.1 ... linking ... done. Loading package Octree-0.5.4.2 ... linking ... done. Loading package bytestring-0.10.4.0 ... linking ... done. Loading package filepath-1.3.0.2 ... linking ... done. Loading package unix-2.7.0.1 ... linking ... done. Loading package directory-1.2.1.0 ... linking ... done. Loading package mtl-2.1.3.1 ... linking ... done. Loading package tagged-0.8.0.1 ... linking ... done. Loading package vector-0.10.12.3 ... linking ... done. Loading package iterable-3.0 ... linking ... done. Loading package mmap-0.5.9 ... linking ... done. Loading package parallel-3.2.0.6 ... linking ... done. Loading package binary-0.7.1.0 ... linking ... done. Loading package text-1.2.1.1 ... linking ... done. Loading package zlib-0.6.1.1 ... linking ... done. Loading package hPDB-1.2.0.3 ... linking ... done. Loading package OpenGLRaw-2.5.0.0 ... linking ... done. Loading package GLURaw-1.5.0.1 ... linking ... done. Loading package ObjectName-1.1.0.0 ... linking ... done. Loading package stm-2.4.4 ... linking ... done. Loading package StateVar-1.1.0.0 ... linking ... done. Loading package OpenGL-2.12.0.1 ... linking ... done. Loading package GLUT-2.7.0.1 ... linking ... done. Linking dist/build/Viewer/Viewer ... Warning: No documentation was generated as this package does not contain a library. Perhaps you want to use the --executables, --tests or --benchmarks flags. Installing executable(s) in /home/builder/hackage-server/build-cache/tmp-install/bin Warning: The directory /home/builder/hackage-server/build-cache/tmp-install/bin is not in the system search path. Installed hPDB-examples-1.1.2
Test log
No test log was submitted for this report.