attackNeutral | Game.Spacegoo |
client | Game.Spacegoo |
Coord | Game.Spacegoo |
eta | Game.Spacegoo |
Fleet | |
1 (Type/Class) | Game.Spacegoo |
2 (Data Constructor) | Game.Spacegoo |
fleetId | Game.Spacegoo |
fleetOwner | Game.Spacegoo |
fleets | Game.Spacegoo |
fleetShips | Game.Spacegoo |
gameOver | Game.Spacegoo |
intercept | Game.Spacegoo |
itsme | Game.Spacegoo |
maxRounds | Game.Spacegoo |
Move | Game.Spacegoo |
name | Game.Spacegoo |
nop | Game.Spacegoo |
origin | Game.Spacegoo |
Planet | |
1 (Type/Class) | Game.Spacegoo |
2 (Data Constructor) | Game.Spacegoo |
planetId | Game.Spacegoo |
planetOwner | Game.Spacegoo |
planets | Game.Spacegoo |
planetShips | Game.Spacegoo |
Player | |
1 (Type/Class) | Game.Spacegoo |
2 (Data Constructor) | Game.Spacegoo |
playerId | Game.Spacegoo |
players | Game.Spacegoo |
position | Game.Spacegoo |
production | Game.Spacegoo |
round | Game.Spacegoo |
sendSomewhere | Game.Spacegoo |
State | |
1 (Type/Class) | Game.Spacegoo |
2 (Data Constructor) | Game.Spacegoo |
Strategy | Game.Spacegoo |
target | Game.Spacegoo |
Units | Game.Spacegoo |