hdf-0.14: Haskell data flow library for audio processing

Safe HaskellNone

Sound.DF.Uniform.GADT.UGen

Contents

Description

Data flow node functions, or unit generators.

Synopsis

Tuples

split :: a -> (a, a)Source

Duplicate a value into a tuple.

 split 1 == (1,1)

swap :: a -> b -> (b, a)Source

Reversed tuple constructor, (ie. flip (,))

 swap 2 1 == (1,2)

Math

two_pi :: Floating a => aSource

Two pi.

 two_pi == 6.283185307179586

midi_cps :: Floating a => a -> aSource

Midi note number to cycles per second.

 midi_cps 69 == 440

mul_add :: Num a => a -> a -> a -> aSource

Multiply and add.

 map (mul_add 2 3) [1,2] == [5,7] && map (mul_add 3 4) [1,2] == [7,10]

calc_fb :: Floating a => a -> a -> aSource

Calculate feedback multipler in comb filter circuit given delay and decay times.

 calc_fb 0.2 3.0 == 0.6309573444801932

lin_lin :: Fractional a => a -> a -> a -> a -> a -> aSource

Linear range conversion.

 map (\i -> lin_lin i (-1) 1 0 1) [-1,-0.9 .. 1.0]
 do {s <- lf_saw 1.0 0.0
    ;o <- sin_osc (lin_lin s (-1.0) 1.0 220.0 440.0) 0.0
    ;audition [] (out1 (o * 0.1))}

lin_exp :: Floating a => a -> a -> a -> a -> a -> aSource

Exponential range conversion.

 map (\i -> lin_exp i 1 2 1 3) [1,1.1 .. 2]
 do {s <- lf_saw 0.25 0.0
    ;o <- sin_osc (lin_exp (s + 1.0) 0.0 2.0 220.0 440.0) 0.0
    ;audition [] (out1 (o * 0.1))}

clip2 :: (Num a, Ord a) => a -> a -> aSource

Constrain p in (-q,q).

 let r = -10 : -10 : [-10,-9 .. 10]
 in map (flip clip2 10) [-12,-11 .. 12] == r

hz_to_incr :: Fractional a => a -> a -> a -> aSource

sr = sample rate, r = cycle (two-pi), hz = frequency

 hz_to_incr 48000 128 375 == 1
 hz_to_incr 48000 two_pi 458.3662361046586 == 6e-2

incr_to_hz :: Fractional a => a -> a -> a -> aSource

Inverse of hz_to_incr.

 incr_to_hz 48000 128 1 == 375

lin_pan2 :: Fractional t => t -> t -> (t, t)Source

Linear pan.

 map (lin_pan2 1) [-1,0,1] == [(1,0),(0.5,0.5),(0,1)]
 do {o <- sin_osc 440.0 0.0
    ;l <- sin_osc 0.5 0.0
    ;let (p,q) = lin_pan2 (o * 0.1) l
     in audition [] (out2 p q)}

Environment

k_sample_rate :: Fractional n => nSource

Compile time sample rate constant.

w_radians_per_sample :: DF FloatSource

Environment value, equal to two_pi / w_sample_rate.

Tbl

tbl_guard :: [a] -> [a]Source

Add guard point.

 tbl_guard [1,2,3] == [1,2,3,1]

tbl_sin :: Floating n => Int -> [n]Source

Generate guarded sin table.

 map (round . (* 100)) (tbl_sin 12) == [0,50,87,100,87,50,0,-50,-87,-100,-87,-50,0]

Phasor

clipr :: K_Num a => DF a -> DF a -> DF aSource

If 'q >= p' then 'q - p' else q.

df_clip2 :: K_Num a => DF a -> DF a -> DF aSource

clip2 variant.

 do {o <- sin_osc 440 0
    ;audition [] (out1 (df_clip2 (o * 2) 0.1))}

iir1 :: K' a => a -> Binary_Op (DF a) -> DF a -> DF aSource

Single place infinite impulse response filter with indicated initial value.

 import Data.Int
 import Sound.DF.Uniform.GADT
 import Sound.DF.Uniform.LL.K
 draw (iir1 (0::Int32) (+) 1)
 draw (iir1 (0::Float) (+) 1)

phasor :: K_Num a => DF a -> a -> DF a -> DF aSource

r = right hand edge, ip = initial phase, x = increment

 draw (phasor 9.0 (4.5::Float) 0.5)
 draw (phasor 9 (0::Int32) 1)

Array

a_alloc_sec :: V_Id -> Float -> DF (Vec Float)Source

Allocate n second array, variant of df_vec.

a_delay_ph :: DF (Vec Float) -> DF Float -> DF Int32 -> DF Int32 -> DF FloatSource

Array delay with phasor argument for write index.

a_delay :: DF (Vec Float) -> DF Float -> DF Int32 -> DF FloatSource

Array delay.

 do {a <- df_vec_m [0,1,2]
    ;draw (a_delay a 0.0 0)}
 let {f = sin_osc 0.1 0.0
     ;o = sin_osc (f * 200.0 + 600.0) 0.0
     ;a = df_vec (V_Id 0) (replicate 48000 0)
     ;d = a_delay a o 24000}
 in audition [] (out2 (o * 0.1) (d * 0.05))

a_tbl_sin :: V_Id -> Int -> DF (Vec Float)Source

Array fill function (sin).

 do {i <- phasor 64 0 1
    ;a = a_tbl_sin (V_Id 0) 64
    ;let s = a_read a i
     in audition [] (out1 (s * 0.2))}

a_lerp :: DF (Vec Float) -> DF Float -> DF FloatSource

Linear interpolating variant of a_read.

 let {i = phasor 64.0 0 (hz_to_incr k_sample_rate 64.0 330.0)
     ;a = a_tbl_sin (V_Id 0) 64
     ;s = a_lerp a i}
 in audition [] (out1 (s * 0.2))

Osc

tbl_phasor :: Int -> Float -> DF Float -> DF FloatSource

phasor for table of z places. ip is in (0,1).

 draw (phasor 64.0 (0.0::Float) (hz_to_incr k_sample_rate 64.0 330.0))
 draw (tbl_phasor 64 0.0 330.0)

a_osc :: DF (Vec Float) -> DF Float -> Float -> DF FloatSource

Table lookup oscillator. ip is in (0,1).

 let {a = a_tbl_sin (V_Id 0) 256
     ;f = a_osc a 4.0 0.0
     ;o = a_osc a (f * 200.0 + 400.0) 0.0}
 in audition [] (out1 (o * 0.1))

Cancellation:

 let {a = a_tbl_sin (V_Id 0) 256
     ;o1 = a_osc a 440.0 0.0
     ;o2 = a_osc a 440.0 0.5}
 in audition [] (out1 (o1 + o2))

Filter constructors.

unit_delay :: K' a => a -> DF a -> DF aSource

Single sample delay with indicated initial value.

 draw (unit_delay (0::Int32) 1)
 draw (unit_delay (0.0::Float) 1.0)
 let {c = counter 0.0 1.0
     ;d = unit_delay 0.0 c}
 in audition_text 12 (out2 c d)

iir2 :: K_Num a => Ternary_Op (DF a) -> DF a -> DF aSource

Two place infinite impulse response filter. Inputs are: f= function (x0 y1 y2 -> y0), i = input signal.

 let {c1 = iir2 (\x y1 _ -> x + y1) 0.001
     ;o1 = sin_osc (c1 + 220.0) 0
     ;c2 = iir2 (\x _ y2 -> x + y2) 0.001
     ;o2 = sin_osc (c2 + 220.0) 0}
 in audition [] (out2 (o1 * 0.1) (o2 * 0.1))

fir1 :: K' a => a -> (DF a -> DF a -> DF b) -> DF a -> DF bSource

Single place finite impulse response filter.

fir2 :: Ternary_Op (DF Float) -> DF Float -> DF FloatSource

Two place finite impulse response filter.

biquad :: Quinary_Op (DF Float) -> DF Float -> DF FloatSource

Ordinary biquad filter section.

Counter

counter :: K_Num a => a -> DF a -> DF aSource

Counter from indicated initial value.

 draw (counter (0::Int32) 1)
 draw (counter (0.0::Float) 1.0)
 audition_text 10 (out1 (counter 0.0 1.0))

Buffer

buf_delay :: DF Int32 -> DF Float -> DF Int32 -> DF FloatSource

Buffer delay.

 draw (buf_delay 0 0.0 0)

buf_comb_n :: DF Int32 -> DF Float -> DF Float -> DF Float -> DF FloatSource

Non-interpolating comb filter. Inputs are: b = buffer index, i = input signal, dl = delay time, dc = decay time.

All times are in seconds. The decay time is the time for the echoes to decay by 60 decibels. If this time is negative then the feedback coefficient will be negative, thus emphasizing only odd harmonics at an octave lower.

 draw (out1 (buf_comb_n 0 0.0 0.0 0.0))

Comb used as a resonator. The resonant fundamental is equal to reciprocal of the delay time.

 import qualified Sound.SC3 as S
 let {n = white_noise 0
     ;dt = let f x = lin_exp (x + 2.0) 1.0 2.0 0.0001 0.01
           in f (lf_saw 0.1 0.0)
     ;c = buf_comb_n 0 (n * 0.1) dt 0.2}
 in audition [S.b_alloc 0 48000 1] (out1 c)

Comb used as an echo.

 let {i = impulse 0.5 0.0
     ;n = white_noise 0
     ;e = decay (i * 0.5) 0.2
     ;c = buf_comb_n 0 (e * n) 0.2 3.0}
 in audition [S.b_alloc 0 48000 1] (out1 c)

Comb

comb_n :: V_Id -> Float -> DF Float -> DF Float -> DF Float -> DF FloatSource

Array variant of buf_comb_n. Max delay time is in seconds.

 let {n = white_noise 0
     ;dt = let f x = lin_exp (x + 2.0) 1.0 2.0 0.0001 0.01
           in f (lf_saw 0.1 0.0)
     ;c = comb_n (V_Id 0) 0.1 (n * 0.1) dt 0.2}
 in audition [] (out1 c)
 let {i = impulse 0.5 0.0
     ;n = white_noise 0
     ;e = decay (i * 0.5) 0.2
     ;c = comb_n (V_Id 0) 0.2 (e * n) 0.2 3.0}
 in audition [] (out1 c)

Noise

lcg_i32 :: Int32 -> Int32 -> Int32 -> DF Int32Source

Int32 linear congruential generator, hence signed modulo of 2^32. Note that the state and all internal math is 32bit.

See http://en.wikipedia.org/wiki/Linear_congruential_generator for possible parameters.

lcg_glibc :: Int32 -> DF Int32Source

lcg_i32 1103515245 12345, so in (minBound,maxBound).

randi :: Int32 -> DF Int32Source

abs of 'lcg_glibc, so in (0,maxBound).

randf :: Int32 -> DF FloatSource

i32_to_normal_f32 of randi, so in (0,1).

 audition_text 24 (out1 (randf 0))

white_noise :: Int32 -> DF FloatSource

White noise (-1,1). Generates noise whose spectrum has equal power at all frequencies.

 audition_text 24 (out1 (white_noise 0))
 let n = white_noise 0 * 0.1
 in draw (out1 (n - n))
 let {n = white_noise 0 * 0.1
     ;m = white_noise 5 * 0.1}
 in audition [] (out1 (n - m))

brown_noise_f :: Binary_Op (DF Float)Source

iir1 brown noise function.

brown_noise :: Int32 -> DF FloatSource

Brown noise (-1,1). Generates noise whose spectrum falls off in power by 6 dB per octave.

 let n = brown_noise 0
 in audition [] (out1 (n * 0.1))
 let {n = brown_noise 0
     ;f = lin_exp n (-1.0) 1.0 64.0 9600.0
     ;o = sin_osc f 0}
 in audition [] (out1 (o * 0.1))

Osc

sin_osc :: DF Float -> Float -> DF FloatSource

Sine oscillator. Inputs are: f = frequency (in hz), ip = initial phase.

 let o = sin_osc 440.0 0.0
 in audition [] (out1 (o * 0.1))

Used as both Oscillator and LFO.

 let {f = sin_osc 4.0 0.0
     ;o = sin_osc (f * 200.0 + 400.0) 0.0}
 in audition [] (out1 (o * 0.1))

Cancellation.

 let {o1 = sin_osc 440.0 0.0
     ;o2 = sin_osc 440.0 pi}
 in audition [] (out1 (o1 + o2))

impulse :: DF Float -> Float -> DF FloatSource

Impulse oscillator (non band limited). Outputs non band limited single sample impulses. Inputs are: f = frequency (in hertz), ip = phase offset (0..1)

 let o = impulse 800.0 0.0
 in audition [] (out1 (o * 0.1))
 let {f = sin_osc 0.25 0.0 * 2500.0 + 2505.0
     ;o = impulse f 0.0}
 in audition [] (out1 (o * 0.1))

LF Osc.

lf_saw :: DF Float -> Float -> DF FloatSource

Non-band limited sawtooth oscillator. Output ranges from -1 to +1. Inputs are: f = frequency (in hertz), ip = initial phase (0,2).

 let o = lf_saw 500.0 1.0
 in audition [] (out1 (o * 0.1))

Used as both Oscillator and LFO.

 let {f = lf_saw 4.0 0.0
     ;o = lf_saw (f * 400.0 + 400.0) 0.0}
 in audition [] (out1 (o * 0.1))

lf_pulse :: DF Float -> Float -> DF Float -> DF FloatSource

Non-band-limited pulse oscillator. Outputs a high value of one and a low value of zero. Inputs are: f = frequency (in hertz), ip = initial phase (0,1), w = pulse width duty cycle (0,1).

 let {o1 = lf_pulse 3.0 0.0 0.3 * 200.0 + 200.0
     ;o2 = lf_pulse o1 0.0 0.2 * 0.1}
 in audition [] (out1 o2)

Filters

bpz2 :: DF Float -> DF FloatSource

Two zero fixed midpass filter.

brz2 :: DF Float -> DF FloatSource

Two zero fixed midcut filter.

lpz1 :: DF Float -> DF FloatSource

Two point average filter

lpz2 :: DF Float -> DF FloatSource

Two zero fixed lowpass filter

one_pole_f :: Fractional a => a -> Binary_Op aSource

Given cf construct iir1 one-pole function.

one_pole :: DF Float -> DF Float -> DF FloatSource

One pole filter.

 let {n = white_noise 0
     ;f = one_pole (n * 0.5) 0.95}
 in audition [] (out1 f)

one_zero_f :: Fractional a => a -> Binary_Op aSource

Given cf construct fir1 one-zero function.

one_zero :: DF Float -> DF Float -> DF FloatSource

One zero filter.

 let {n = white_noise 0
     ;f = one_zero (n * 0.5) 0.5}
 in audition [] (out1 f)

sos_f :: Num a => a -> a -> a -> a -> a -> Quinary_Op aSource

Given coefficients construct biquad sos function.

sos :: DF Float -> DF Float -> DF Float -> DF Float -> DF Float -> DF Float -> DF FloatSource

Second order filter section.

resonz_f :: DF Float -> DF Float -> Ternary_Op (DF Float)Source

Given f and rq construct iir2 resonz function.

resonz :: DF Float -> DF Float -> DF Float -> DF FloatSource

A two pole resonant filter with zeroes at z = +/- 1. Based on K. Steiglitz, "A Note on Constant-Gain Digital Resonators", Computer Music Journal, vol 18, no. 4, pp. 8-10, Winter 1994. The reciprocal of Q is used rather than Q because it saves a divide operation inside the unit generator.

Inputs are: i = input signal, f = resonant frequency (in hertz), rq = bandwidth ratio (reciprocal of Q);where rq = bandwidth / centerFreq.

 let {n = white_noise 0
     ;r = resonz (n * 0.5) 440.0 0.1}
 in audition [] (out1 r)

Modulate frequency

 let {n = white_noise 0
     ;f = lf_saw 0.1 0.0 * 3500.0 + 4500.0
     ;r = resonz (n * 0.5) f 0.05}
 in audition [] (out1 r)

rlpf_f :: DF Float -> DF Float -> Ternary_Op (DF Float)Source

Given f and r construct iir2 rlpf function.

rlpf :: DF Float -> DF Float -> DF Float -> DF FloatSource

Resonant low pass filter. Inputs are: i = input signal, f = frequency (hertz), rq = reciprocal of Q (resonance).

 let {n = white_noise 0
     ;f = sin_osc 0.5 0.0  * 40.0 + 220.0
     ;r = rlpf n f 0.1}
 in audition [] (out1 r)

type T5 t = (t, t, t, t, t)Source

5-tuple

hpf_c :: Floating t => t -> t -> T5 tSource

2nd order Butterworth high-pass filter coefficients.

 hpf_c 48000.0 (440.0 :: DF Float)

Triggers

trigger_f :: K_Num a => DF a -> DF a -> DF BoolSource

fir1 trigger function.

trigger :: K_Num a => DF a -> DF BoolSource

True on non-positive to positive transition.

count_true :: K_Num a => DF Bool -> DF aSource

Count True values at input.

 let n = white_noise 0
 in audition_text 12 (out2 n (count_true (trigger n)))

pulse_divider :: DF Bool -> DF Int32 -> DF Int32 -> DF BoolSource

Pulse divider at Bool.

pulse_divider' :: K_Num a => DF a -> DF Int32 -> DF Int32 -> DF aSource

SC3 PulseDivider.

 let n = white_noise 0
 in audition_text 12 (out2 n (pulse_divider' n 2 1))

latch :: K_Num a => DF a -> DF Bool -> DF aSource

Sample and hold. Holds input signal value when triggered. Inputs are: i = input signal, t = trigger.

 let {n = white_noise 0
     ;i = impulse 9.0 0.0
     ;l = latch n (trigger i)
     ;o = sin_osc (l * 400.0 + 500.0) 0.0}
 in audition [] (out1 (o * 0.2))

Decays

decay_f :: DF Float -> Binary_Op (DF Float)Source

Given dt construct iir1 decay function.

decay :: DF Float -> DF Float -> DF FloatSource

Exponential decay. Inputs are: i = input signal, t = decay time. This is essentially the same as Integrator except that instead of supplying the coefficient directly, it is caculated from a 60 dB decay time. This is the time required for the integrator to lose 99.9 % of its value or -60dB. This is useful for exponential decaying envelopes triggered by impulses.

Used as an envelope.

 let {n = brown_noise 0
     ;f = lf_saw 0.1 0.0
     ;i = impulse (lin_lin f (-1.0) 1.0 2.0 5.0) 0.25
     ;e = decay i 0.2}
 in audition [] (out1 (e * n))

decay2 :: DF Float -> DF Float -> DF Float -> DF FloatSource

Exponential decay (equivalent to decay dcy - decay atk).

Delays

delay1 :: K_Num a => DF a -> DF aSource

Single sample delay.

delay2 :: K_Num a => DF a -> DF aSource

Two sample delay.

Lags

lag_f :: DF Float -> Binary_Op (DF Float)Source

Given t construct iir1 lag function.

lag :: DF Float -> DF Float -> DF FloatSource

Simple averaging filter. Inputs are: i = input signal, t = lag time.

 let {s = sin_osc 0.05 0.0
     ;f = lin_lin s (-1.0) 1.0 220.0 440.0
     ;o = sin_osc f 0.0
     ;f' = lag f 1.0
     ;o' = sin_osc f' 0.0}
 in audition [] (out2 (o * 0.2) (o' * 0.2))

lag2 :: DF Float -> DF Float -> DF FloatSource

Nested lag filter.

lag3 :: DF Float -> DF Float -> DF FloatSource

Twice nested lag filter.