hgeometry-0.12.0.0: Geometric Algorithms, Data structures, and Data types.
Copyright(C) Frank Staals
Licensesee the LICENSE file
MaintainerFrank Staals
Safe HaskellNone
LanguageHaskell2010

Data.Geometry

Description

Basic Geometry Types

Synopsis

Documentation

replicate :: Vector v a => a -> v a #

Replicate value n times.

Examples:

>>> import Data.Vector.Fixed.Boxed (Vec2)
>>> replicate 1 :: Vec2 Int
fromList [1,1]
>>> replicate 2 :: (Double,Double,Double)
(2.0,2.0,2.0)
>>> import Data.Vector.Fixed.Boxed (Vec4)
>>> replicate "foo" :: Vec4 String
fromList ["foo","foo","foo","foo"]

distanceA :: (Floating a, Foldable (Diff p), Affine p) => p a -> p a -> a #

Distance between two points in an affine space

qdA :: (Affine p, Foldable (Diff p), Num a) => p a -> p a -> a #

Compute the quadrance of the difference (the square of the distance)

type family Diff (p :: Type -> Type) :: Type -> Type #

Instances

Instances details
type Diff [] 
Instance details

Defined in Linear.Affine

type Diff [] = []
type Diff Maybe 
Instance details

Defined in Linear.Affine

type Diff Complex 
Instance details

Defined in Linear.Affine

type Diff ZipList 
Instance details

Defined in Linear.Affine

type Diff Identity 
Instance details

Defined in Linear.Affine

type Diff IntMap 
Instance details

Defined in Linear.Affine

type Diff Vector 
Instance details

Defined in Linear.Affine

type Diff Plucker 
Instance details

Defined in Linear.Affine

type Diff Quaternion 
Instance details

Defined in Linear.Affine

type Diff V0 
Instance details

Defined in Linear.Affine

type Diff V0 = V0
type Diff V4 
Instance details

Defined in Linear.Affine

type Diff V4 = V4
type Diff V3 
Instance details

Defined in Linear.Affine

type Diff V3 = V3
type Diff V2 
Instance details

Defined in Linear.Affine

type Diff V2 = V2
type Diff V1 
Instance details

Defined in Linear.Affine

type Diff V1 = V1
type Diff (HashMap k) 
Instance details

Defined in Linear.Affine

type Diff (HashMap k) = HashMap k
type Diff (Map k) 
Instance details

Defined in Linear.Affine

type Diff (Map k) = Map k
type Diff (Point f) 
Instance details

Defined in Linear.Affine

type Diff (Point f) = f
type Diff (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

type Diff (Vector d) = Vector d
type Diff (VectorFamily d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamilyPeano

type Diff (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

type Diff (Vector d) = Vector d
type Diff (Point d) Source # 
Instance details

Defined in Data.Geometry.Point.Internal

type Diff (Point d) = Vector d
type Diff (V n) 
Instance details

Defined in Linear.Affine

type Diff (V n) = V n
type Diff ((->) b :: Type -> Type) 
Instance details

Defined in Linear.Affine

type Diff ((->) b :: Type -> Type) = (->) b :: Type -> Type
type Diff (Product f g) 
Instance details

Defined in Linear.Affine

type Diff (Product f g) = Product (Diff f) (Diff g)

class Additive (Diff p) => Affine (p :: Type -> Type) where #

An affine space is roughly a vector space in which we have forgotten or at least pretend to have forgotten the origin.

a .+^ (b .-. a)  =  b@
(a .+^ u) .+^ v  =  a .+^ (u ^+^ v)@
(a .-. b) ^+^ v  =  (a .+^ v) .-. q@

Minimal complete definition

(.-.), (.+^)

Associated Types

type Diff (p :: Type -> Type) :: Type -> Type #

Methods

(.-.) :: Num a => p a -> p a -> Diff p a infixl 6 #

Get the difference between two points as a vector offset.

(.+^) :: Num a => p a -> Diff p a -> p a infixl 6 #

Add a vector offset to a point.

(.-^) :: Num a => p a -> Diff p a -> p a infixl 6 #

Subtract a vector offset from a point.

Instances

Instances details
Affine [] 
Instance details

Defined in Linear.Affine

Associated Types

type Diff [] :: Type -> Type #

Methods

(.-.) :: Num a => [a] -> [a] -> Diff [] a #

(.+^) :: Num a => [a] -> Diff [] a -> [a] #

(.-^) :: Num a => [a] -> Diff [] a -> [a] #

Affine Maybe 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Maybe :: Type -> Type #

Methods

(.-.) :: Num a => Maybe a -> Maybe a -> Diff Maybe a #

(.+^) :: Num a => Maybe a -> Diff Maybe a -> Maybe a #

(.-^) :: Num a => Maybe a -> Diff Maybe a -> Maybe a #

Affine Complex 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Complex :: Type -> Type #

Methods

(.-.) :: Num a => Complex a -> Complex a -> Diff Complex a #

(.+^) :: Num a => Complex a -> Diff Complex a -> Complex a #

(.-^) :: Num a => Complex a -> Diff Complex a -> Complex a #

Affine ZipList 
Instance details

Defined in Linear.Affine

Associated Types

type Diff ZipList :: Type -> Type #

Methods

(.-.) :: Num a => ZipList a -> ZipList a -> Diff ZipList a #

(.+^) :: Num a => ZipList a -> Diff ZipList a -> ZipList a #

(.-^) :: Num a => ZipList a -> Diff ZipList a -> ZipList a #

Affine Identity 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Identity :: Type -> Type #

Methods

(.-.) :: Num a => Identity a -> Identity a -> Diff Identity a #

(.+^) :: Num a => Identity a -> Diff Identity a -> Identity a #

(.-^) :: Num a => Identity a -> Diff Identity a -> Identity a #

Affine IntMap 
Instance details

Defined in Linear.Affine

Associated Types

type Diff IntMap :: Type -> Type #

Methods

(.-.) :: Num a => IntMap a -> IntMap a -> Diff IntMap a #

(.+^) :: Num a => IntMap a -> Diff IntMap a -> IntMap a #

(.-^) :: Num a => IntMap a -> Diff IntMap a -> IntMap a #

Affine Vector 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Vector :: Type -> Type #

Methods

(.-.) :: Num a => Vector a -> Vector a -> Diff Vector a #

(.+^) :: Num a => Vector a -> Diff Vector a -> Vector a #

(.-^) :: Num a => Vector a -> Diff Vector a -> Vector a #

Affine Plucker 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Plucker :: Type -> Type #

Methods

(.-.) :: Num a => Plucker a -> Plucker a -> Diff Plucker a #

(.+^) :: Num a => Plucker a -> Diff Plucker a -> Plucker a #

(.-^) :: Num a => Plucker a -> Diff Plucker a -> Plucker a #

Affine Quaternion 
Instance details

Defined in Linear.Affine

Associated Types

type Diff Quaternion :: Type -> Type #

Affine V0 
Instance details

Defined in Linear.Affine

Associated Types

type Diff V0 :: Type -> Type #

Methods

(.-.) :: Num a => V0 a -> V0 a -> Diff V0 a #

(.+^) :: Num a => V0 a -> Diff V0 a -> V0 a #

(.-^) :: Num a => V0 a -> Diff V0 a -> V0 a #

Affine V4 
Instance details

Defined in Linear.Affine

Associated Types

type Diff V4 :: Type -> Type #

Methods

(.-.) :: Num a => V4 a -> V4 a -> Diff V4 a #

(.+^) :: Num a => V4 a -> Diff V4 a -> V4 a #

(.-^) :: Num a => V4 a -> Diff V4 a -> V4 a #

Affine V3 
Instance details

Defined in Linear.Affine

Associated Types

type Diff V3 :: Type -> Type #

Methods

(.-.) :: Num a => V3 a -> V3 a -> Diff V3 a #

(.+^) :: Num a => V3 a -> Diff V3 a -> V3 a #

(.-^) :: Num a => V3 a -> Diff V3 a -> V3 a #

Affine V2 
Instance details

Defined in Linear.Affine

Associated Types

type Diff V2 :: Type -> Type #

Methods

(.-.) :: Num a => V2 a -> V2 a -> Diff V2 a #

(.+^) :: Num a => V2 a -> Diff V2 a -> V2 a #

(.-^) :: Num a => V2 a -> Diff V2 a -> V2 a #

Affine V1 
Instance details

Defined in Linear.Affine

Associated Types

type Diff V1 :: Type -> Type #

Methods

(.-.) :: Num a => V1 a -> V1 a -> Diff V1 a #

(.+^) :: Num a => V1 a -> Diff V1 a -> V1 a #

(.-^) :: Num a => V1 a -> Diff V1 a -> V1 a #

(Eq k, Hashable k) => Affine (HashMap k) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff (HashMap k) :: Type -> Type #

Methods

(.-.) :: Num a => HashMap k a -> HashMap k a -> Diff (HashMap k) a #

(.+^) :: Num a => HashMap k a -> Diff (HashMap k) a -> HashMap k a #

(.-^) :: Num a => HashMap k a -> Diff (HashMap k) a -> HashMap k a #

Ord k => Affine (Map k) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff (Map k) :: Type -> Type #

Methods

(.-.) :: Num a => Map k a -> Map k a -> Diff (Map k) a #

(.+^) :: Num a => Map k a -> Diff (Map k) a -> Map k a #

(.-^) :: Num a => Map k a -> Diff (Map k) a -> Map k a #

Additive f => Affine (Point f) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff (Point f) :: Type -> Type #

Methods

(.-.) :: Num a => Point f a -> Point f a -> Diff (Point f) a #

(.+^) :: Num a => Point f a -> Diff (Point f) a -> Point f a #

(.-^) :: Num a => Point f a -> Diff (Point f) a -> Point f a #

Arity d => Affine (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Associated Types

type Diff (Vector d) :: Type -> Type #

Methods

(.-.) :: Num a => Vector d a -> Vector d a -> Diff (Vector d) a #

(.+^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

(.-^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

ImplicitArity d => Affine (VectorFamily d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamilyPeano

Associated Types

type Diff (VectorFamily d) :: Type -> Type #

Methods

(.-.) :: Num a => VectorFamily d a -> VectorFamily d a -> Diff (VectorFamily d) a #

(.+^) :: Num a => VectorFamily d a -> Diff (VectorFamily d) a -> VectorFamily d a #

(.-^) :: Num a => VectorFamily d a -> Diff (VectorFamily d) a -> VectorFamily d a #

Arity d => Affine (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Associated Types

type Diff (Vector d) :: Type -> Type #

Methods

(.-.) :: Num a => Vector d a -> Vector d a -> Diff (Vector d) a #

(.+^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

(.-^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

Arity d => Affine (Point d) Source # 
Instance details

Defined in Data.Geometry.Point.Internal

Associated Types

type Diff (Point d) :: Type -> Type #

Methods

(.-.) :: Num a => Point d a -> Point d a -> Diff (Point d) a #

(.+^) :: Num a => Point d a -> Diff (Point d) a -> Point d a #

(.-^) :: Num a => Point d a -> Diff (Point d) a -> Point d a #

Dim n => Affine (V n) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff (V n) :: Type -> Type #

Methods

(.-.) :: Num a => V n a -> V n a -> Diff (V n) a #

(.+^) :: Num a => V n a -> Diff (V n) a -> V n a #

(.-^) :: Num a => V n a -> Diff (V n) a -> V n a #

Affine ((->) b :: Type -> Type) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff ((->) b) :: Type -> Type #

Methods

(.-.) :: Num a => (b -> a) -> (b -> a) -> Diff ((->) b) a #

(.+^) :: Num a => (b -> a) -> Diff ((->) b) a -> b -> a #

(.-^) :: Num a => (b -> a) -> Diff ((->) b) a -> b -> a #

(Affine f, Affine g) => Affine (Product f g) 
Instance details

Defined in Linear.Affine

Associated Types

type Diff (Product f g) :: Type -> Type #

Methods

(.-.) :: Num a => Product f g a -> Product f g a -> Diff (Product f g) a #

(.+^) :: Num a => Product f g a -> Diff (Product f g) a -> Product f g a #

(.-^) :: Num a => Product f g a -> Diff (Product f g) a -> Product f g a #

signorm :: (Metric f, Floating a) => f a -> f a #

Convert a non-zero vector to unit vector.

norm :: (Metric f, Floating a) => f a -> a #

Compute the norm of a vector in a metric space

dot :: (Metric f, Num a) => f a -> f a -> a #

Compute the inner product of two vectors or (equivalently) convert a vector f a into a covector f a -> a.

>>> V2 1 2 `dot` V2 3 4
11

quadrance :: (Metric f, Num a) => f a -> a #

Compute the squared norm. The name quadrance arises from Norman J. Wildberger's rational trigonometry.

outer :: (Functor f, Functor g, Num a) => f a -> g a -> f (g a) #

Outer (tensor) product of two vectors

unit :: (Additive t, Num a) => ASetter' (t a) a -> t a #

Create a unit vector.

>>> unit _x :: V2 Int
V2 1 0

scaled :: (Traversable t, Num a) => t a -> t (t a) #

Produce a diagonal (scale) matrix from a vector.

>>> scaled (V2 2 3)
V2 (V2 2 0) (V2 0 3)

basisFor :: (Traversable t, Num a) => t b -> [t a] #

Produce a default basis for a vector space from which the argument is drawn.

basis :: (Additive t, Traversable t, Num a) => [t a] #

Produce a default basis for a vector space. If the dimensionality of the vector space is not statically known, see basisFor.

(^/) :: (Functor f, Fractional a) => f a -> a -> f a infixl 7 #

Compute division by a scalar on the right.

(^*) :: (Functor f, Num a) => f a -> a -> f a infixl 7 #

Compute the right scalar product

>>> V2 3 4 ^* 2
V2 6 8

(*^) :: (Functor f, Num a) => a -> f a -> f a infixl 7 #

Compute the left scalar product

>>> 2 *^ V2 3 4
V2 6 8

sumV :: (Foldable f, Additive v, Num a) => f (v a) -> v a #

Sum over multiple vectors

>>> sumV [V2 1 1, V2 3 4]
V2 4 5

negated :: (Functor f, Num a) => f a -> f a #

Compute the negation of a vector

>>> negated (V2 2 4)
V2 (-2) (-4)

class Functor f => Additive (f :: Type -> Type) where #

A vector is an additive group with additional structure.

Minimal complete definition

Nothing

Methods

zero :: Num a => f a #

The zero vector

(^+^) :: Num a => f a -> f a -> f a infixl 6 #

Compute the sum of two vectors

>>> V2 1 2 ^+^ V2 3 4
V2 4 6

(^-^) :: Num a => f a -> f a -> f a infixl 6 #

Compute the difference between two vectors

>>> V2 4 5 ^-^ V2 3 1
V2 1 4

lerp :: Num a => a -> f a -> f a -> f a #

Linearly interpolate between two vectors.

liftU2 :: (a -> a -> a) -> f a -> f a -> f a #

Apply a function to merge the 'non-zero' components of two vectors, unioning the rest of the values.

  • For a dense vector this is equivalent to liftA2.
  • For a sparse vector this is equivalent to unionWith.

liftI2 :: (a -> b -> c) -> f a -> f b -> f c #

Apply a function to the components of two vectors.

Instances

Instances details
Additive [] 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => [a] #

(^+^) :: Num a => [a] -> [a] -> [a] #

(^-^) :: Num a => [a] -> [a] -> [a] #

lerp :: Num a => a -> [a] -> [a] -> [a] #

liftU2 :: (a -> a -> a) -> [a] -> [a] -> [a] #

liftI2 :: (a -> b -> c) -> [a] -> [b] -> [c] #

Additive Maybe 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Maybe a #

(^+^) :: Num a => Maybe a -> Maybe a -> Maybe a #

(^-^) :: Num a => Maybe a -> Maybe a -> Maybe a #

lerp :: Num a => a -> Maybe a -> Maybe a -> Maybe a #

liftU2 :: (a -> a -> a) -> Maybe a -> Maybe a -> Maybe a #

liftI2 :: (a -> b -> c) -> Maybe a -> Maybe b -> Maybe c #

Additive Complex 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Complex a #

(^+^) :: Num a => Complex a -> Complex a -> Complex a #

(^-^) :: Num a => Complex a -> Complex a -> Complex a #

lerp :: Num a => a -> Complex a -> Complex a -> Complex a #

liftU2 :: (a -> a -> a) -> Complex a -> Complex a -> Complex a #

liftI2 :: (a -> b -> c) -> Complex a -> Complex b -> Complex c #

Additive ZipList 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => ZipList a #

(^+^) :: Num a => ZipList a -> ZipList a -> ZipList a #

(^-^) :: Num a => ZipList a -> ZipList a -> ZipList a #

lerp :: Num a => a -> ZipList a -> ZipList a -> ZipList a #

liftU2 :: (a -> a -> a) -> ZipList a -> ZipList a -> ZipList a #

liftI2 :: (a -> b -> c) -> ZipList a -> ZipList b -> ZipList c #

Additive Identity 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Identity a #

(^+^) :: Num a => Identity a -> Identity a -> Identity a #

(^-^) :: Num a => Identity a -> Identity a -> Identity a #

lerp :: Num a => a -> Identity a -> Identity a -> Identity a #

liftU2 :: (a -> a -> a) -> Identity a -> Identity a -> Identity a #

liftI2 :: (a -> b -> c) -> Identity a -> Identity b -> Identity c #

Additive IntMap 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => IntMap a #

(^+^) :: Num a => IntMap a -> IntMap a -> IntMap a #

(^-^) :: Num a => IntMap a -> IntMap a -> IntMap a #

lerp :: Num a => a -> IntMap a -> IntMap a -> IntMap a #

liftU2 :: (a -> a -> a) -> IntMap a -> IntMap a -> IntMap a #

liftI2 :: (a -> b -> c) -> IntMap a -> IntMap b -> IntMap c #

Additive Vector 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Vector a #

(^+^) :: Num a => Vector a -> Vector a -> Vector a #

(^-^) :: Num a => Vector a -> Vector a -> Vector a #

lerp :: Num a => a -> Vector a -> Vector a -> Vector a #

liftU2 :: (a -> a -> a) -> Vector a -> Vector a -> Vector a #

liftI2 :: (a -> b -> c) -> Vector a -> Vector b -> Vector c #

Additive Plucker 
Instance details

Defined in Linear.Plucker

Methods

zero :: Num a => Plucker a #

(^+^) :: Num a => Plucker a -> Plucker a -> Plucker a #

(^-^) :: Num a => Plucker a -> Plucker a -> Plucker a #

lerp :: Num a => a -> Plucker a -> Plucker a -> Plucker a #

liftU2 :: (a -> a -> a) -> Plucker a -> Plucker a -> Plucker a #

liftI2 :: (a -> b -> c) -> Plucker a -> Plucker b -> Plucker c #

Additive Quaternion 
Instance details

Defined in Linear.Quaternion

Methods

zero :: Num a => Quaternion a #

(^+^) :: Num a => Quaternion a -> Quaternion a -> Quaternion a #

(^-^) :: Num a => Quaternion a -> Quaternion a -> Quaternion a #

lerp :: Num a => a -> Quaternion a -> Quaternion a -> Quaternion a #

liftU2 :: (a -> a -> a) -> Quaternion a -> Quaternion a -> Quaternion a #

liftI2 :: (a -> b -> c) -> Quaternion a -> Quaternion b -> Quaternion c #

Additive V0 
Instance details

Defined in Linear.V0

Methods

zero :: Num a => V0 a #

(^+^) :: Num a => V0 a -> V0 a -> V0 a #

(^-^) :: Num a => V0 a -> V0 a -> V0 a #

lerp :: Num a => a -> V0 a -> V0 a -> V0 a #

liftU2 :: (a -> a -> a) -> V0 a -> V0 a -> V0 a #

liftI2 :: (a -> b -> c) -> V0 a -> V0 b -> V0 c #

Additive V4 
Instance details

Defined in Linear.V4

Methods

zero :: Num a => V4 a #

(^+^) :: Num a => V4 a -> V4 a -> V4 a #

(^-^) :: Num a => V4 a -> V4 a -> V4 a #

lerp :: Num a => a -> V4 a -> V4 a -> V4 a #

liftU2 :: (a -> a -> a) -> V4 a -> V4 a -> V4 a #

liftI2 :: (a -> b -> c) -> V4 a -> V4 b -> V4 c #

Additive V3 
Instance details

Defined in Linear.V3

Methods

zero :: Num a => V3 a #

(^+^) :: Num a => V3 a -> V3 a -> V3 a #

(^-^) :: Num a => V3 a -> V3 a -> V3 a #

lerp :: Num a => a -> V3 a -> V3 a -> V3 a #

liftU2 :: (a -> a -> a) -> V3 a -> V3 a -> V3 a #

liftI2 :: (a -> b -> c) -> V3 a -> V3 b -> V3 c #

Additive V2 
Instance details

Defined in Linear.V2

Methods

zero :: Num a => V2 a #

(^+^) :: Num a => V2 a -> V2 a -> V2 a #

(^-^) :: Num a => V2 a -> V2 a -> V2 a #

lerp :: Num a => a -> V2 a -> V2 a -> V2 a #

liftU2 :: (a -> a -> a) -> V2 a -> V2 a -> V2 a #

liftI2 :: (a -> b -> c) -> V2 a -> V2 b -> V2 c #

Additive V1 
Instance details

Defined in Linear.V1

Methods

zero :: Num a => V1 a #

(^+^) :: Num a => V1 a -> V1 a -> V1 a #

(^-^) :: Num a => V1 a -> V1 a -> V1 a #

lerp :: Num a => a -> V1 a -> V1 a -> V1 a #

liftU2 :: (a -> a -> a) -> V1 a -> V1 a -> V1 a #

liftI2 :: (a -> b -> c) -> V1 a -> V1 b -> V1 c #

(Eq k, Hashable k) => Additive (HashMap k) 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => HashMap k a #

(^+^) :: Num a => HashMap k a -> HashMap k a -> HashMap k a #

(^-^) :: Num a => HashMap k a -> HashMap k a -> HashMap k a #

lerp :: Num a => a -> HashMap k a -> HashMap k a -> HashMap k a #

liftU2 :: (a -> a -> a) -> HashMap k a -> HashMap k a -> HashMap k a #

liftI2 :: (a -> b -> c) -> HashMap k a -> HashMap k b -> HashMap k c #

Ord k => Additive (Map k) 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Map k a #

(^+^) :: Num a => Map k a -> Map k a -> Map k a #

(^-^) :: Num a => Map k a -> Map k a -> Map k a #

lerp :: Num a => a -> Map k a -> Map k a -> Map k a #

liftU2 :: (a -> a -> a) -> Map k a -> Map k a -> Map k a #

liftI2 :: (a -> b -> c) -> Map k a -> Map k b -> Map k c #

Additive f => Additive (Point f) 
Instance details

Defined in Linear.Affine

Methods

zero :: Num a => Point f a #

(^+^) :: Num a => Point f a -> Point f a -> Point f a #

(^-^) :: Num a => Point f a -> Point f a -> Point f a #

lerp :: Num a => a -> Point f a -> Point f a -> Point f a #

liftU2 :: (a -> a -> a) -> Point f a -> Point f a -> Point f a #

liftI2 :: (a -> b -> c) -> Point f a -> Point f b -> Point f c #

Arity d => Additive (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Methods

zero :: Num a => Vector d a #

(^+^) :: Num a => Vector d a -> Vector d a -> Vector d a #

(^-^) :: Num a => Vector d a -> Vector d a -> Vector d a #

lerp :: Num a => a -> Vector d a -> Vector d a -> Vector d a #

liftU2 :: (a -> a -> a) -> Vector d a -> Vector d a -> Vector d a #

liftI2 :: (a -> b -> c) -> Vector d a -> Vector d b -> Vector d c #

ImplicitArity d => Additive (VectorFamily d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamilyPeano

Methods

zero :: Num a => VectorFamily d a #

(^+^) :: Num a => VectorFamily d a -> VectorFamily d a -> VectorFamily d a #

(^-^) :: Num a => VectorFamily d a -> VectorFamily d a -> VectorFamily d a #

lerp :: Num a => a -> VectorFamily d a -> VectorFamily d a -> VectorFamily d a #

liftU2 :: (a -> a -> a) -> VectorFamily d a -> VectorFamily d a -> VectorFamily d a #

liftI2 :: (a -> b -> c) -> VectorFamily d a -> VectorFamily d b -> VectorFamily d c #

Arity d => Additive (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

zero :: Num a => Vector d a #

(^+^) :: Num a => Vector d a -> Vector d a -> Vector d a #

(^-^) :: Num a => Vector d a -> Vector d a -> Vector d a #

lerp :: Num a => a -> Vector d a -> Vector d a -> Vector d a #

liftU2 :: (a -> a -> a) -> Vector d a -> Vector d a -> Vector d a #

liftI2 :: (a -> b -> c) -> Vector d a -> Vector d b -> Vector d c #

Dim n => Additive (V n) 
Instance details

Defined in Linear.V

Methods

zero :: Num a => V n a #

(^+^) :: Num a => V n a -> V n a -> V n a #

(^-^) :: Num a => V n a -> V n a -> V n a #

lerp :: Num a => a -> V n a -> V n a -> V n a #

liftU2 :: (a -> a -> a) -> V n a -> V n a -> V n a #

liftI2 :: (a -> b -> c) -> V n a -> V n b -> V n c #

Additive ((->) b :: Type -> Type) 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => b -> a #

(^+^) :: Num a => (b -> a) -> (b -> a) -> b -> a #

(^-^) :: Num a => (b -> a) -> (b -> a) -> b -> a #

lerp :: Num a => a -> (b -> a) -> (b -> a) -> b -> a #

liftU2 :: (a -> a -> a) -> (b -> a) -> (b -> a) -> b -> a #

liftI2 :: (a -> b0 -> c) -> (b -> a) -> (b -> b0) -> b -> c #

(Additive f, Additive g) => Additive (Product f g) 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Product f g a #

(^+^) :: Num a => Product f g a -> Product f g a -> Product f g a #

(^-^) :: Num a => Product f g a -> Product f g a -> Product f g a #

lerp :: Num a => a -> Product f g a -> Product f g a -> Product f g a #

liftU2 :: (a -> a -> a) -> Product f g a -> Product f g a -> Product f g a #

liftI2 :: (a -> b -> c) -> Product f g a -> Product f g b -> Product f g c #

(Additive f, Additive g) => Additive (Compose f g) 
Instance details

Defined in Linear.Vector

Methods

zero :: Num a => Compose f g a #

(^+^) :: Num a => Compose f g a -> Compose f g a -> Compose f g a #

(^-^) :: Num a => Compose f g a -> Compose f g a -> Compose f g a #

lerp :: Num a => a -> Compose f g a -> Compose f g a -> Compose f g a #

liftU2 :: (a -> a -> a) -> Compose f g a -> Compose f g a -> Compose f g a #

liftI2 :: (a -> b -> c) -> Compose f g a -> Compose f g b -> Compose f g c #

data C (n :: Nat) Source #

A proxy which can be used for the coordinates.

Constructors

C 

Instances

Instances details
Eq (C n) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Methods

(==) :: C n -> C n -> Bool #

(/=) :: C n -> C n -> Bool #

Ord (C n) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Methods

compare :: C n -> C n -> Ordering #

(<) :: C n -> C n -> Bool #

(<=) :: C n -> C n -> Bool #

(>) :: C n -> C n -> Bool #

(>=) :: C n -> C n -> Bool #

max :: C n -> C n -> C n #

min :: C n -> C n -> C n #

Read (C n) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Methods

readsPrec :: Int -> ReadS (C n) #

readList :: ReadS [C n] #

readPrec :: ReadPrec (C n) #

readListPrec :: ReadPrec [C n] #

Show (C n) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFixed

Methods

showsPrec :: Int -> C n -> ShowS #

show :: C n -> String #

showList :: [C n] -> ShowS #

class (ImplicitArity (Peano d), KnownNat d) => Arity d Source #

Instances

Instances details
(ImplicitArity (Peano d), KnownNat d) => Arity d Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

newtype Vector (d :: Nat) (r :: *) Source #

Datatype representing d dimensional vectors. The default implementation is based n VectorFixed. However, for small vectors we automatically select a more efficient representation.

Constructors

MKVector 

Fields

Instances

Instances details
Arity d => FunctorWithIndex Int (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

imap :: (Int -> a -> b) -> Vector d a -> Vector d b #

Arity d => FoldableWithIndex Int (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

ifoldMap :: Monoid m => (Int -> a -> m) -> Vector d a -> m #

ifoldMap' :: Monoid m => (Int -> a -> m) -> Vector d a -> m #

ifoldr :: (Int -> a -> b -> b) -> b -> Vector d a -> b #

ifoldl :: (Int -> b -> a -> b) -> b -> Vector d a -> b #

ifoldr' :: (Int -> a -> b -> b) -> b -> Vector d a -> b #

ifoldl' :: (Int -> b -> a -> b) -> b -> Vector d a -> b #

Arity d => TraversableWithIndex Int (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

itraverse :: Applicative f => (Int -> a -> f b) -> Vector d a -> f (Vector d b) #

Arity d => Functor (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

fmap :: (a -> b) -> Vector d a -> Vector d b #

(<$) :: a -> Vector d b -> Vector d a #

Arity d => Applicative (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

pure :: a -> Vector d a #

(<*>) :: Vector d (a -> b) -> Vector d a -> Vector d b #

liftA2 :: (a -> b -> c) -> Vector d a -> Vector d b -> Vector d c #

(*>) :: Vector d a -> Vector d b -> Vector d b #

(<*) :: Vector d a -> Vector d b -> Vector d a #

Arity d => Foldable (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

fold :: Monoid m => Vector d m -> m #

foldMap :: Monoid m => (a -> m) -> Vector d a -> m #

foldMap' :: Monoid m => (a -> m) -> Vector d a -> m #

foldr :: (a -> b -> b) -> b -> Vector d a -> b #

foldr' :: (a -> b -> b) -> b -> Vector d a -> b #

foldl :: (b -> a -> b) -> b -> Vector d a -> b #

foldl' :: (b -> a -> b) -> b -> Vector d a -> b #

foldr1 :: (a -> a -> a) -> Vector d a -> a #

foldl1 :: (a -> a -> a) -> Vector d a -> a #

toList :: Vector d a -> [a] #

null :: Vector d a -> Bool #

length :: Vector d a -> Int #

elem :: Eq a => a -> Vector d a -> Bool #

maximum :: Ord a => Vector d a -> a #

minimum :: Ord a => Vector d a -> a #

sum :: Num a => Vector d a -> a #

product :: Num a => Vector d a -> a #

Arity d => Traversable (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

traverse :: Applicative f => (a -> f b) -> Vector d a -> f (Vector d b) #

sequenceA :: Applicative f => Vector d (f a) -> f (Vector d a) #

mapM :: Monad m => (a -> m b) -> Vector d a -> m (Vector d b) #

sequence :: Monad m => Vector d (m a) -> m (Vector d a) #

Arity d => Arbitrary1 (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector

Methods

liftArbitrary :: Gen a -> Gen (Vector d a) #

liftShrink :: (a -> [a]) -> Vector d a -> [Vector d a] #

Arity d => Eq1 (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

liftEq :: (a -> b -> Bool) -> Vector d a -> Vector d b -> Bool #

Arity d => Read1 (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

liftReadsPrec :: (Int -> ReadS a) -> ReadS [a] -> Int -> ReadS (Vector d a) #

liftReadList :: (Int -> ReadS a) -> ReadS [a] -> ReadS [Vector d a] #

liftReadPrec :: ReadPrec a -> ReadPrec [a] -> ReadPrec (Vector d a) #

liftReadListPrec :: ReadPrec a -> ReadPrec [a] -> ReadPrec [Vector d a] #

Arity d => Show1 (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

liftShowsPrec :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> Int -> Vector d a -> ShowS #

liftShowList :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> [Vector d a] -> ShowS #

Arity d => Affine (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Associated Types

type Diff (Vector d) :: Type -> Type #

Methods

(.-.) :: Num a => Vector d a -> Vector d a -> Diff (Vector d) a #

(.+^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

(.-^) :: Num a => Vector d a -> Diff (Vector d) a -> Vector d a #

Arity d => Metric (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

dot :: Num a => Vector d a -> Vector d a -> a #

quadrance :: Num a => Vector d a -> a #

qd :: Num a => Vector d a -> Vector d a -> a #

distance :: Floating a => Vector d a -> Vector d a -> a #

norm :: Floating a => Vector d a -> a #

signorm :: Floating a => Vector d a -> Vector d a #

Arity d => Additive (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

zero :: Num a => Vector d a #

(^+^) :: Num a => Vector d a -> Vector d a -> Vector d a #

(^-^) :: Num a => Vector d a -> Vector d a -> Vector d a #

lerp :: Num a => a -> Vector d a -> Vector d a -> Vector d a #

liftU2 :: (a -> a -> a) -> Vector d a -> Vector d a -> Vector d a #

liftI2 :: (a -> b -> c) -> Vector d a -> Vector d b -> Vector d c #

Arity d => Vector (Vector d) r Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

construct :: Fun (Peano (Dim (Vector d))) r (Vector d r) #

inspect :: Vector d r -> Fun (Peano (Dim (Vector d))) r b -> b #

basicIndex :: Vector d r -> Int -> r #

(Eq r, Arity d) => Eq (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

(==) :: Vector d r -> Vector d r -> Bool #

(/=) :: Vector d r -> Vector d r -> Bool #

(Ord r, Arity d) => Ord (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

compare :: Vector d r -> Vector d r -> Ordering #

(<) :: Vector d r -> Vector d r -> Bool #

(<=) :: Vector d r -> Vector d r -> Bool #

(>) :: Vector d r -> Vector d r -> Bool #

(>=) :: Vector d r -> Vector d r -> Bool #

max :: Vector d r -> Vector d r -> Vector d r #

min :: Vector d r -> Vector d r -> Vector d r #

(Read r, Arity d) => Read (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

(Show r, Arity d) => Show (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

showsPrec :: Int -> Vector d r -> ShowS #

show :: Vector d r -> String #

showList :: [Vector d r] -> ShowS #

(Random r, Arity d) => Random (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector

Methods

randomR :: RandomGen g => (Vector d r, Vector d r) -> g -> (Vector d r, g) #

random :: RandomGen g => g -> (Vector d r, g) #

randomRs :: RandomGen g => (Vector d r, Vector d r) -> g -> [Vector d r] #

randoms :: RandomGen g => g -> [Vector d r] #

(Arbitrary r, Arity d) => Arbitrary (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector

Methods

arbitrary :: Gen (Vector d r) #

shrink :: Vector d r -> [Vector d r] #

(Arity d, Hashable r) => Hashable (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

hashWithSalt :: Int -> Vector d r -> Int #

hash :: Vector d r -> Int #

(ToJSON r, Arity d) => ToJSON (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

toJSON :: Vector d r -> Value #

toEncoding :: Vector d r -> Encoding #

toJSONList :: [Vector d r] -> Value #

toEncodingList :: [Vector d r] -> Encoding #

(FromJSON r, Arity d) => FromJSON (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

parseJSON :: Value -> Parser (Vector d r) #

parseJSONList :: Value -> Parser [Vector d r] #

(NFData r, Arity d) => NFData (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

rnf :: Vector d r -> () #

Arity d => Ixed (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

Methods

ix :: Index (Vector d r) -> Traversal' (Vector d r) (IxValue (Vector d r)) #

(Fractional r, Arity d, Arity (d + 1)) => IsTransformable (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Transformation

Methods

transformBy :: Transformation (Dimension (Vector d r)) (NumType (Vector d r)) -> Vector d r -> Vector d r Source #

type Dim (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

type Dim (Vector d) = FromPeano (Peano d)
type Diff (Vector d) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

type Diff (Vector d) = Vector d
type Index (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

type Index (Vector d r) = Int
type IxValue (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector.VectorFamily

type IxValue (Vector d r) = r
type NumType (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector

type NumType (Vector d r) = r
type Dimension (Vector d r) Source # 
Instance details

Defined in Data.Geometry.Vector

type Dimension (Vector d r) = d

pattern Vector4 :: r -> r -> r -> r -> Vector 4 r Source #

Constant sized vector with 4 elements.

pattern Vector3 :: r -> r -> r -> Vector 3 r Source #

Constant sized vector with 3 elements.

pattern Vector2 :: r -> r -> Vector 2 r Source #

Constant sized vector with 2 elements.

pattern Vector1 :: r -> Vector 1 r Source #

Constant sized vector with 1 element.

pattern Vector :: VectorFamilyF (Peano d) r -> Vector d r Source #

Constant sized vector with d elements.

unV :: Iso (Vector d r) (Vector d s) (VectorFamily (Peano d) r) (VectorFamily (Peano d) s) Source #

Vectors are isomorphic to a definition determined by VectorFamily.

vectorFromList :: Arity d => [r] -> Maybe (Vector d r) Source #

\( O(n) \) Convert from a list to a non-empty vector.

vectorFromListUnsafe :: Arity d => [r] -> Vector d r Source #

\( O(n) \) Convert from a list to a non-empty vector.

destruct :: (Arity d, Arity (d + 1)) => Vector (d + 1) r -> (r, Vector d r) Source #

\( O(n) \) Pop the first element off a vector.

head :: (Arity d, 1 <= d) => Vector d r -> r Source #

\( O(1) \) First element. Since arity is at least 1, this function is total.

element :: forall proxy i d r. (Arity d, KnownNat i, (i + 1) <= d) => proxy i -> Lens' (Vector d r) r Source #

Lens into the i th element

element' :: forall d r. Arity d => Int -> Traversal' (Vector d r) r Source #

Similar to element above. Except that we don't have a static guarantee that the index is in bounds. Hence, we can only return a Traversal

cons :: (Arity d, Arity (d + 1)) => r -> Vector d r -> Vector (d + 1) r Source #

\( O(n) \) Prepend an element.

snoc :: (Arity (d + 1), Arity d) => Vector d r -> r -> Vector (d + 1) r Source #

Add an element at the back of the vector

init :: (Arity d, Arity (d + 1)) => Vector (d + 1) r -> Vector d r Source #

Get a vector of the first d - 1 elements.

prefix :: forall i d r. (Arity d, Arity i, i <= d) => Vector d r -> Vector i r Source #

Get a prefix of i elements of a vector

cross :: Num r => Vector 3 r -> Vector 3 r -> Vector 3 r Source #

Cross product of two three-dimensional vectors

isScalarMultipleOf :: (Eq r, Fractional r, Arity d) => Vector d r -> Vector d r -> Bool Source #

'isScalarmultipleof u v' test if v is a scalar multiple of u.

>>> Vector2 1 1 `isScalarMultipleOf` Vector2 10 10
True
>>> Vector3 1 1 2 `isScalarMultipleOf` Vector3 10 10 20
True
>>> Vector2 1 1 `isScalarMultipleOf` Vector2 10 1
False
>>> Vector2 1 1 `isScalarMultipleOf` Vector2 (-1) (-1)
True
>>> Vector2 1 1 `isScalarMultipleOf` Vector2 11.1 11.1
True
>>> Vector2 1 1 `isScalarMultipleOf` Vector2 11.1 11.2
False
>>> Vector2 2 1 `isScalarMultipleOf` Vector2 11.1 11.2
False
>>> Vector2 2 1 `isScalarMultipleOf` Vector2 4 2
True
>>> Vector2 2 1 `isScalarMultipleOf` Vector2 4 0
False
>>> Vector3 2 1 0 `isScalarMultipleOf` Vector3 4 0 5
False
>>> Vector3 0 0 0 `isScalarMultipleOf` Vector3 4 0 5
True

scalarMultiple :: (Eq r, Fractional r, Arity d) => Vector d r -> Vector d r -> Maybe r Source #

scalarMultiple u v computes the scalar labmda s.t. v = lambda * u (if it exists)

sameDirection :: (Eq r, Num r, Arity d) => Vector d r -> Vector d r -> Bool Source #

Given two colinar vectors, u and v, test if they point in the same direction, i.e. iff scalarMultiple' u v == Just lambda, with lambda > 0

pre: u and v are colinear, u and v are non-zero

xComponent :: (1 <= d, Arity d) => Lens' (Vector d r) r Source #

Shorthand to access the first component

>>> Vector3 1 2 3 ^. xComponent
1
>>> Vector2 1 2 & xComponent .~ 10
Vector2 10 2

yComponent :: (2 <= d, Arity d) => Lens' (Vector d r) r Source #

Shorthand to access the second component

>>> Vector3 1 2 3 ^. yComponent
2
>>> Vector2 1 2 & yComponent .~ 10
Vector2 1 10

zComponent :: (3 <= d, Arity d) => Lens' (Vector d r) r Source #

Shorthand to access the third component

>>> Vector3 1 2 3 ^. zComponent
3
>>> Vector3 1 2 3 & zComponent .~ 10
Vector3 1 2 10

newtype PolyLine d p r Source #

A Poly line in R^d has at least 2 vertices

Constructors

PolyLine 

Fields

Instances

Instances details
Arity d => Bifunctor (PolyLine d) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

bimap :: (a -> b) -> (c -> d0) -> PolyLine d a c -> PolyLine d b d0 #

first :: (a -> b) -> PolyLine d a c -> PolyLine d b c #

second :: (b -> c) -> PolyLine d a b -> PolyLine d a c #

Arity d => Bitraversable (PolyLine d) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

bitraverse :: Applicative f => (a -> f c) -> (b -> f d0) -> PolyLine d a b -> f (PolyLine d c d0) #

Arity d => Bifoldable (PolyLine d) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

bifold :: Monoid m => PolyLine d m m -> m #

bifoldMap :: Monoid m => (a -> m) -> (b -> m) -> PolyLine d a b -> m #

bifoldr :: (a -> c -> c) -> (b -> c -> c) -> c -> PolyLine d a b -> c #

bifoldl :: (c -> a -> c) -> (c -> b -> c) -> c -> PolyLine d a b -> c #

Arity d => Functor (PolyLine d p) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

fmap :: (a -> b) -> PolyLine d p a -> PolyLine d p b #

(<$) :: a -> PolyLine d p b -> PolyLine d p a #

PointFunctor (PolyLine d p) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

pmap :: (Point (Dimension (PolyLine d p r)) r -> Point (Dimension (PolyLine d p s)) s) -> PolyLine d p r -> PolyLine d p s Source #

(Eq r, Eq p, Arity d) => Eq (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

(==) :: PolyLine d p r -> PolyLine d p r -> Bool #

(/=) :: PolyLine d p r -> PolyLine d p r -> Bool #

(Ord r, Ord p, Arity d) => Ord (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

compare :: PolyLine d p r -> PolyLine d p r -> Ordering #

(<) :: PolyLine d p r -> PolyLine d p r -> Bool #

(<=) :: PolyLine d p r -> PolyLine d p r -> Bool #

(>) :: PolyLine d p r -> PolyLine d p r -> Bool #

(>=) :: PolyLine d p r -> PolyLine d p r -> Bool #

max :: PolyLine d p r -> PolyLine d p r -> PolyLine d p r #

min :: PolyLine d p r -> PolyLine d p r -> PolyLine d p r #

(Show r, Show p, Arity d) => Show (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

showsPrec :: Int -> PolyLine d p r -> ShowS #

show :: PolyLine d p r -> String #

showList :: [PolyLine d p r] -> ShowS #

Generic (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Associated Types

type Rep (PolyLine d p r) :: Type -> Type #

Methods

from :: PolyLine d p r -> Rep (PolyLine d p r) x #

to :: Rep (PolyLine d p r) x -> PolyLine d p r #

Semigroup (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

(<>) :: PolyLine d p r -> PolyLine d p r -> PolyLine d p r #

sconcat :: NonEmpty (PolyLine d p r) -> PolyLine d p r #

stimes :: Integral b => b -> PolyLine d p r -> PolyLine d p r #

(ToJSON p, ToJSON r, Arity d) => ToJSON (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

toJSON :: PolyLine d p r -> Value #

toEncoding :: PolyLine d p r -> Encoding #

toJSONList :: [PolyLine d p r] -> Value #

toEncodingList :: [PolyLine d p r] -> Encoding #

(FromJSON p, FromJSON r, Arity d, KnownNat d) => FromJSON (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

parseJSON :: Value -> Parser (PolyLine d p r) #

parseJSONList :: Value -> Parser [PolyLine d p r] #

HasEnd (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Associated Types

type EndCore (PolyLine d p r) Source #

type EndExtra (PolyLine d p r) Source #

Methods

end :: Lens' (PolyLine d p r) (EndCore (PolyLine d p r) :+ EndExtra (PolyLine d p r)) Source #

HasStart (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Associated Types

type StartCore (PolyLine d p r) Source #

type StartExtra (PolyLine d p r) Source #

Methods

start :: Lens' (PolyLine d p r) (StartCore (PolyLine d p r) :+ StartExtra (PolyLine d p r)) Source #

(Fractional r, Arity d, Arity (d + 1)) => IsTransformable (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

transformBy :: Transformation (Dimension (PolyLine d p r)) (NumType (PolyLine d p r)) -> PolyLine d p r -> PolyLine d p r Source #

Arity d => IsBoxable (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

Methods

boundingBox :: PolyLine d p r -> Box (Dimension (PolyLine d p r)) () (NumType (PolyLine d p r)) Source #

type Rep (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type Rep (PolyLine d p r) = D1 ('MetaData "PolyLine" "Data.Geometry.PolyLine" "hgeometry-0.12.0.0-3A6BqD11e4bE4Mwo2IplDZ" 'True) (C1 ('MetaCons "PolyLine" 'PrefixI 'True) (S1 ('MetaSel ('Just "_points") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 (LSeq 2 (Point d r :+ p)))))
type NumType (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type NumType (PolyLine d p r) = r
type Dimension (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type Dimension (PolyLine d p r) = d
type EndCore (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type EndCore (PolyLine d p r) = Point d r
type EndExtra (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type EndExtra (PolyLine d p r) = p
type StartCore (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type StartCore (PolyLine d p r) = Point d r
type StartExtra (PolyLine d p r) Source # 
Instance details

Defined in Data.Geometry.PolyLine

type StartExtra (PolyLine d p r) = p

points :: Iso (PolyLine d1 p1 r1) (PolyLine d2 p2 r2) (LSeq 2 (Point d1 r1 :+ p1)) (LSeq 2 (Point d2 r2 :+ p2)) Source #

PolyLines are isomorphic to a sequence of points with at least 2 members.

fromPointsUnsafe :: [Point d r :+ p] -> PolyLine d p r Source #

pre: The input list contains at least two points

fromPointsUnsafe' :: Monoid p => [Point d r] -> PolyLine d p r Source #

pre: The input list contains at least two points. All extra vields are initialized with mempty.

fromLineSegment :: LineSegment d p r -> PolyLine d p r Source #

We consider the line-segment as closed.

asLineSegment :: PolyLine d p r -> LineSegment d p r Source #

Convert to a closed line segment by taking the first two points.

asLineSegment' :: PolyLine d p r -> Maybe (LineSegment d p r) Source #

Stricter version of asLineSegment that fails if the Polyline contains more than two points.

edgeSegments :: Arity d => PolyLine d p r -> LSeq 1 (LineSegment d p r) Source #

Computes the edges, as linesegments, of an LSeq

interpolatePoly :: (RealFrac r, Arity d) => r -> PolyLine d p r -> Point d r Source #

Linearly interpolate the polyline with a value in the range \([0,n-1]\), where \(n\) is the number of vertices of the polyline.

running time: \(O(\log n)\)

>>> interpolatePoly 0.5 myPolyLine
Point2 5.0 5.0
>>> interpolatePoly 1.5 myPolyLine
Point2 10.0 15.0

type SomePolygon p r = Either (Polygon Simple p r) (Polygon Multi p r) Source #

Either a simple or multipolygon

type MultiPolygon = Polygon Multi Source #

Polygon with zero or more holes.

type SimplePolygon = Polygon Simple Source #

Polygon without holes.

data Polygon (t :: PolygonType) p r where Source #

Polygons are sequences of points and may or may not contain holes.

Degenerate polygons (polygons with self-intersections or fewer than 3 points) are only possible if you use functions marked as unsafe.

Constructors

SimplePolygon :: Vertices (Point 2 r :+ p) -> SimplePolygon p r 
MultiPolygon :: SimplePolygon p r -> [SimplePolygon p r] -> MultiPolygon p r 

Instances

Instances details
Bifunctor (Polygon t) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

bimap :: (a -> b) -> (c -> d) -> Polygon t a c -> Polygon t b d #

first :: (a -> b) -> Polygon t a c -> Polygon t b c #

second :: (b -> c) -> Polygon t a b -> Polygon t a c #

Bitraversable (Polygon t) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

bitraverse :: Applicative f => (a -> f c) -> (b -> f d) -> Polygon t a b -> f (Polygon t c d) #

Bifoldable (Polygon t) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

bifold :: Monoid m => Polygon t m m -> m #

bifoldMap :: Monoid m => (a -> m) -> (b -> m) -> Polygon t a b -> m #

bifoldr :: (a -> c -> c) -> (b -> c -> c) -> c -> Polygon t a b -> c #

bifoldl :: (c -> a -> c) -> (c -> b -> c) -> c -> Polygon t a b -> c #

Functor (Polygon t p) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

fmap :: (a -> b) -> Polygon t p a -> Polygon t p b #

(<$) :: a -> Polygon t p b -> Polygon t p a #

(Read p, Read r) => Read (MultiPolygon p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

(Read p, Read r) => Read (SimplePolygon p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

PointFunctor (Polygon t p) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

pmap :: (Point (Dimension (Polygon t p r)) r -> Point (Dimension (Polygon t p s)) s) -> Polygon t p r -> Polygon t p s Source #

(Fractional r, Ord r) => IsIntersectableWith (Point 2 r) (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon

Methods

intersect :: Point 2 r -> Polygon t p r -> Intersection (Point 2 r) (Polygon t p r) #

intersects :: Point 2 r -> Polygon t p r -> Bool #

nonEmptyIntersection :: proxy (Point 2 r) -> proxy (Polygon t p r) -> Intersection (Point 2 r) (Polygon t p r) -> Bool #

(Eq p, Eq r) => Eq (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

(==) :: Polygon t p r -> Polygon t p r -> Bool #

(/=) :: Polygon t p r -> Polygon t p r -> Bool #

(Show p, Show r) => Show (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

showsPrec :: Int -> Polygon t p r -> ShowS #

show :: Polygon t p r -> String #

showList :: [Polygon t p r] -> ShowS #

(ToJSON r, ToJSON p) => ToJSON (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

toJSON :: Polygon t p r -> Value #

toEncoding :: Polygon t p r -> Encoding #

toJSONList :: [Polygon t p r] -> Value #

toEncodingList :: [Polygon t p r] -> Encoding #

(FromJSON r, Eq r, Num r, FromJSON p) => FromJSON (Polygon 'Simple p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

(FromJSON r, Eq r, Num r, FromJSON p) => FromJSON (Polygon 'Multi p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

(NFData p, NFData r) => NFData (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

rnf :: Polygon t p r -> () #

Fractional r => IsTransformable (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

transformBy :: Transformation (Dimension (Polygon t p r)) (NumType (Polygon t p r)) -> Polygon t p r -> Polygon t p r Source #

IsBoxable (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

Methods

boundingBox :: Polygon t p r -> Box (Dimension (Polygon t p r)) () (NumType (Polygon t p r)) Source #

type NumType (SomePolygon p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

type NumType (SomePolygon p r) = r
type Dimension (SomePolygon p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

type Dimension (SomePolygon p r) = 2
type IntersectionOf (Line 2 r) (Boundary (Polygon t p r)) Source # 
Instance details

Defined in Data.Geometry.Polygon

type IntersectionOf (Line 2 r) (Boundary (Polygon t p r)) = '[Seq (Either (Point 2 r) (LineSegment 2 () r))]
type IntersectionOf (Point 2 r) (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon

type IntersectionOf (Point 2 r) (Polygon t p r) = '[NoIntersection, Point 2 r]
type NumType (Polygon t p r) Source # 
Instance details

Defined in Data.Geometry.Polygon.Core

type NumType (Polygon t p r) = r
type Dimension (Polygon t p r) Source #

Polygons are per definition 2 dimensional

Instance details

Defined in Data.Geometry.Polygon.Core

type Dimension (Polygon t p r) = 2

data PolygonType Source #

We distinguish between simple polygons (without holes) and polygons with holes.

Constructors

Simple 
Multi 

_SimplePolygon :: Prism' (Polygon Simple p r) (Vertices (Point 2 r :+ p)) Source #

Prism to test if we are a simple polygon

>>> is _SimplePolygon simplePoly
True

_MultiPolygon :: Prism' (Polygon Multi p r) (Polygon Simple p r, [Polygon Simple p r]) Source #

Prism to test if we are a Multi polygon

>>> is _MultiPolygon multiPoly
True

outerBoundaryVector :: forall t p r. Getter (Polygon t p r) (CircularVector (Point 2 r :+ p)) Source #

Getter access to the outer boundary vector of a polygon.

>>> toList (simpleTriangle ^. outerBoundaryVector)
[Point2 0 0 :+ (),Point2 2 0 :+ (),Point2 1 1 :+ ()]

unsafeOuterBoundaryVector :: forall t p r. Lens' (Polygon t p r) (CircularVector (Point 2 r :+ p)) Source #

Unsafe lens access to the outer boundary vector of a polygon.

>>> toList (simpleTriangle ^. unsafeOuterBoundaryVector)
[Point2 0 0 :+ (),Point2 2 0 :+ (),Point2 1 1 :+ ()]
>>> simpleTriangle & unsafeOuterBoundaryVector .~ CV.singleton (Point2 0 0 :+ ())
SimplePolygon [Point2 0 0 :+ ()]

outerBoundary :: forall t p r. Lens' (Polygon t p r) (SimplePolygon p r) Source #

\( O(1) \) Lens access to the outer boundary of a polygon.

polygonHoles :: forall p r. Lens' (Polygon Multi p r) [Polygon Simple p r] Source #

Lens access for polygon holes.

>>> multiPoly ^. polygonHoles
[SimplePolygon [Point2 0 0 :+ (),Point2 2 0 :+ (),Point2 1 1 :+ ()]]

polygonHoles' :: Traversal' (Polygon t p r) [Polygon Simple p r] Source #

\( O(1) \). Traversal lens for polygon holes. Does nothing for simple polygons.

outerVertex :: Int -> Getter (Polygon t p r) (Point 2 r :+ p) Source #

O(1) Access the i^th vertex on the outer boundary. Indices are modulo \(n\).

>>> simplePoly ^. outerVertex 0
Point2 0 0 :+ ()

outerBoundaryEdge :: Int -> Polygon t p r -> LineSegment 2 p r Source #

\( O(1) \) Get the n^th edge along the outer boundary of the polygon. The edge is half open.

holeList :: Polygon t p r -> [Polygon Simple p r] Source #

Get all holes in a polygon

size :: Polygon t p r -> Int Source #

\( O(1) \) Vertex count. Includes the vertices of holes.

polygonVertices :: Polygon t p r -> NonEmpty (Point 2 r :+ p) Source #

\( O(n) \) The vertices in the polygon. No guarantees are given on the order in which they appear!

isSimple :: (Ord r, Fractional r) => Polygon p t r -> Bool Source #

\( O(n \log n) \) Check if a polygon has any holes, duplicate points, or self-intersections.

fromCircularVector :: forall p r. (Eq r, Num r) => CircularVector (Point 2 r :+ p) -> SimplePolygon p r Source #

\( O(n) \) Creates a polygon from the given vector of vertices.

The points are placed in CCW order if they are not already. Overlapping edges and repeated vertices are allowed.

simpleFromPoints :: forall p r. (Ord r, Fractional r) => [Point 2 r :+ p] -> SimplePolygon p r Source #

\( O(n \log n) \) Creates a simple polygon from the given list of vertices.

The points are placed in CCW order if they are not already. Overlapping edges and repeated vertices are not allowed and will trigger an exception.

simpleFromCircularVector :: forall p r. (Ord r, Fractional r) => CircularVector (Point 2 r :+ p) -> SimplePolygon p r Source #

\( O(n \log n) \) Creates a simple polygon from the given vector of vertices.

The points are placed in CCW order if they are not already. Overlapping edges and repeated vertices are not allowed and will trigger an exception.

unsafeFromPoints :: [Point 2 r :+ p] -> SimplePolygon p r Source #

\( O(n) \) Creates a simple polygon from the given list of vertices.

pre: the input list constains no repeated vertices.

unsafeFromCircularVector :: CircularVector (Point 2 r :+ p) -> SimplePolygon p r Source #

\( O(1) \) Creates a simple polygon from the given vector of vertices.

pre: the input list constains no repeated vertices.

unsafeFromVector :: Vector (Point 2 r :+ p) -> SimplePolygon p r Source #

\( O(1) \) Creates a simple polygon from the given vector of vertices.

pre: the input list constains no repeated vertices.

toVector :: Polygon t p r -> Vector (Point 2 r :+ p) Source #

\( O(n) \) Polygon points, from left to right.

toPoints :: Polygon t p r -> [Point 2 r :+ p] Source #

\( O(n) \) Polygon points, from left to right.

outerBoundaryEdges :: Polygon t p r -> CircularVector (LineSegment 2 p r) Source #

\( O(n) \) The edges along the outer boundary of the polygon. The edges are half open.

listEdges :: Polygon t p r -> [LineSegment 2 p r] Source #

\( O(n) \) Lists all edges. The edges on the outer boundary are given before the ones on the holes. However, no other guarantees are given on the order.

withIncidentEdges :: Polygon t p r -> Polygon t (Two (LineSegment 2 p r)) r Source #

Pairs every vertex with its incident edges. The first one is its predecessor edge, the second one its successor edge (in terms of the ordering along the boundary).

>>> mapM_ print . polygonVertices $ withIncidentEdges simplePoly
Point2 0 0 :+ V2 (ClosedLineSegment (Point2 1 11 :+ ()) (Point2 0 0 :+ ())) (ClosedLineSegment (Point2 0 0 :+ ()) (Point2 10 0 :+ ()))
Point2 10 0 :+ V2 (ClosedLineSegment (Point2 0 0 :+ ()) (Point2 10 0 :+ ())) (ClosedLineSegment (Point2 10 0 :+ ()) (Point2 10 10 :+ ()))
Point2 10 10 :+ V2 (ClosedLineSegment (Point2 10 0 :+ ()) (Point2 10 10 :+ ())) (ClosedLineSegment (Point2 10 10 :+ ()) (Point2 5 15 :+ ()))
Point2 5 15 :+ V2 (ClosedLineSegment (Point2 10 10 :+ ()) (Point2 5 15 :+ ())) (ClosedLineSegment (Point2 5 15 :+ ()) (Point2 1 11 :+ ()))
Point2 1 11 :+ V2 (ClosedLineSegment (Point2 5 15 :+ ()) (Point2 1 11 :+ ())) (ClosedLineSegment (Point2 1 11 :+ ()) (Point2 0 0 :+ ()))

area :: Fractional r => Polygon t p r -> r Source #

Compute the area of a polygon

signedArea :: Fractional r => SimplePolygon p r -> r Source #

Compute the signed area of a simple polygon. The the vertices are in clockwise order, the signed area will be negative, if the verices are given in counter clockwise order, the area will be positive.

centroid :: Fractional r => SimplePolygon p r -> Point 2 r Source #

Compute the centroid of a simple polygon.

pickPoint :: (Ord r, Fractional r) => Polygon p t r -> Point 2 r Source #

\( O(n) \) Pick a point that is inside the polygon.

(note: if the polygon is degenerate; i.e. has <3 vertices, we report a vertex of the polygon instead.)

pre: the polygon is given in CCW order

isTriangle :: Polygon p t r -> Bool Source #

\( O(1) \) Test if the polygon is a triangle

findDiagonal :: (Ord r, Fractional r) => Polygon t p r -> LineSegment 2 p r Source #

\( O(n) \) Find a diagonal of the polygon.

pre: the polygon is given in CCW order

isCounterClockwise :: (Eq r, Num r) => Polygon t p r -> Bool Source #

\( O(n) \) Test if the outer boundary of the polygon is in clockwise or counter clockwise order.

toClockwiseOrder :: (Eq r, Num r) => Polygon t p r -> Polygon t p r Source #

\( O(n) \) Make sure that every edge has the polygon's interior on its right, by orienting the outer boundary into clockwise order, and the inner borders (i.e. any holes, if they exist) into counter-clockwise order.

toClockwiseOrder' :: (Eq r, Num r) => Polygon t p r -> Polygon t p r Source #

\( O(n) \) Orient the outer boundary into clockwise order. Leaves any holes as they are.

toCounterClockWiseOrder :: (Eq r, Num r) => Polygon t p r -> Polygon t p r Source #

\( O(n) \) Make sure that every edge has the polygon's interior on its left, by orienting the outer boundary into counter-clockwise order, and the inner borders (i.e. any holes, if they exist) into clockwise order.

toCounterClockWiseOrder' :: (Eq r, Num r) => Polygon t p r -> Polygon t p r Source #

\( O(n) \) Orient the outer boundary into counter-clockwise order. Leaves any holes as they are.

reverseOuterBoundary :: Polygon t p r -> Polygon t p r Source #

Reorient the outer boundary from clockwise order to counter-clockwise order or from counter-clockwise order to clockwise order. Leaves any holes as they are.

numberVertices :: Polygon t p r -> Polygon t (SP Int p) r Source #

assigns unique integer numbers to all vertices. Numbers start from 0, and are increasing along the outer boundary. The vertices of holes will be numbered last, in the same order.

>>> numberVertices simplePoly
SimplePolygon [Point2 0 0 :+ SP 0 (),Point2 10 0 :+ SP 1 (),Point2 10 10 :+ SP 2 (),Point2 5 15 :+ SP 3 (),Point2 1 11 :+ SP 4 ()]

maximumVertexBy :: ((Point 2 r :+ p) -> (Point 2 r :+ p) -> Ordering) -> Polygon t p r -> Point 2 r :+ p Source #

\( O(n) \) Yield the maximum point of a polygon according to the given comparison function.

minimumVertexBy :: ((Point 2 r :+ p) -> (Point 2 r :+ p) -> Ordering) -> Polygon t p r -> Point 2 r :+ p Source #

\( O(n) \) Yield the maximum point of a polygon according to the given comparison function.

findRotateTo :: ((Point 2 r :+ p) -> Bool) -> SimplePolygon p r -> Maybe (SimplePolygon p r) Source #

Rotate to the first point that matches the given condition.

>>> toVector <$> findRotateTo (== (Point2 1 0 :+ ())) (unsafeFromPoints [Point2 0 0 :+ (), Point2 1 0 :+ (), Point2 1 1 :+ ()])
Just [Point2 1 0 :+ (),Point2 1 1 :+ (),Point2 0 0 :+ ()]
>>> findRotateTo (== (Point2 7 0 :+ ())) $ unsafeFromPoints [Point2 0 0 :+ (), Point2 1 0 :+ (), Point2 1 1 :+ ()]
Nothing

rotateLeft :: Int -> SimplePolygon p r -> SimplePolygon p r Source #

\( O(1) \) Rotate the polygon to the left by n number of points.

rotateRight :: Int -> SimplePolygon p r -> SimplePolygon p r Source #

\( O(1) \) Rotate the polygon to the right by n number of points.

cmpExtreme :: (Num r, Ord r) => Vector 2 r -> (Point 2 r :+ p) -> (Point 2 r :+ q) -> Ordering Source #

Comparison that compares which point is larger in the direction given by the vector u.

extremesLinear :: (Ord r, Num r) => Vector 2 r -> Polygon t p r -> (Point 2 r :+ p, Point 2 r :+ p) Source #

Finds the extreme points, minimum and maximum, in a given direction

running time: \(O(n)\)

onBoundary :: (Num r, Ord r) => Point 2 r -> Polygon t p r -> Bool Source #

\( O(n) \) Test if q lies on the boundary of the polygon.

>>> Point2 1 1 `onBoundary` simplePoly
False
>>> Point2 0 0 `onBoundary` simplePoly
True
>>> Point2 10 0 `onBoundary` simplePoly
True
>>> Point2 5 13 `onBoundary` simplePoly
False
>>> Point2 5 10 `onBoundary` simplePoly
False
>>> Point2 10 5 `onBoundary` simplePoly
True
>>> Point2 20 5 `onBoundary` simplePoly
False

TODO: testcases multipolygon

inPolygon :: forall t p r. (Fractional r, Ord r) => Point 2 r -> Polygon t p r -> PointLocationResult Source #

Check if a point lies inside a polygon, on the boundary, or outside of the polygon. Running time: O(n).

>>> Point2 1 1 `inPolygon` simplePoly
Inside
>>> Point2 0 0 `inPolygon` simplePoly
OnBoundary
>>> Point2 10 0 `inPolygon` simplePoly
OnBoundary
>>> Point2 5 13 `inPolygon` simplePoly
Inside
>>> Point2 5 10 `inPolygon` simplePoly
Inside
>>> Point2 10 5 `inPolygon` simplePoly
OnBoundary
>>> Point2 20 5 `inPolygon` simplePoly
Outside

TODO: Add some testcases with multiPolygons TODO: Add some more onBoundary testcases

insidePolygon :: (Fractional r, Ord r) => Point 2 r -> Polygon t p r -> Bool Source #

Test if a point lies strictly inside the polgyon.

isStarShaped :: (MonadRandom m, Ord r, Fractional r) => SimplePolygon p r -> m (Maybe (Point 2 r)) Source #

Test if a Simple polygon is star-shaped. Returns a point in the kernel (i.e. from which the entire polygon is visible), if it exists.

\(O(n)\) expected time