| S | Sound.SC3.Lang.Data.CMUdict |
| sbind | Sound.SC3.Lang.Pattern.Bind, Sound.SC3.Lang.Pattern.Plain |
| sbind1 | Sound.SC3.Lang.Pattern.Bind, Sound.SC3.Lang.Pattern.Plain |
| sbind_deriv | Sound.SC3.Lang.Pattern.Bind, Sound.SC3.Lang.Pattern.Plain |
| sbind_init | Sound.SC3.Lang.Pattern.Bind, Sound.SC3.Lang.Pattern.Plain |
| sbind_tseq | Sound.SC3.Lang.Pattern.Bind, Sound.SC3.Lang.Pattern.Plain |
| scale | Sound.SC3.Lang.Control.Pitch, Sound.SC3.Lang.Pattern |
| scramble | |
| 1 (Function) | Sound.SC3.Lang.Random.Gen |
| 2 (Function) | Sound.SC3.Lang.Random.IO |
| Secondary_stress | Sound.SC3.Lang.Data.CMUdict |
| segment | Sound.SC3.Lang.Pattern.Stream, Sound.SC3.Lang.Pattern.Plain |
| select | Sound.SC3.Lang.Collection |
| Semivowel | Sound.SC3.Lang.Data.CMUdict |
| separate | Sound.SC3.Lang.Collection |
| separateAt | Sound.SC3.Lang.Collection |
| seq' | Sound.SC3.Lang.Pattern.List |
| series | Sound.SC3.Lang.Collection |
| SH | Sound.SC3.Lang.Data.CMUdict |
| sine | Sound.SC3.Lang.Math.Window |
| sineFill | Sound.SC3.Lang.Collection |
| sineGen | Sound.SC3.Lang.Collection |
| sine_table | Sound.SC3.Lang.Math.Window |
| size | Sound.SC3.Lang.Collection |
| slide | |
| 1 (Function) | Sound.SC3.Lang.Collection |
| 2 (Function) | Sound.SC3.Lang.Pattern.Stream, Sound.SC3.Lang.Pattern.Plain |
| 3 (Function) | Sound.SC3.Lang.Pattern.List |
| slide1 | Sound.SC3.Lang.Collection |
| slide2 | Sound.SC3.Lang.Collection |
| slidec | Sound.SC3.Lang.Pattern.Stream, Sound.SC3.Lang.Pattern.Plain |
| Soft_Pedal_On_Off | Sound.SC3.Lang.Control.Midi |
| Soprano | Sound.SC3.Lang.Data.Vowel |
| Sostenuto_On_Off | Sound.SC3.Lang.Control.Midi |
| spawnTextureU | Sound.SC3.Lang.Control.OverlapTexture, Sound.SC3.Lang.Pattern |
| spawnTexture_nrt | Sound.SC3.Lang.Control.OverlapTexture, Sound.SC3.Lang.Pattern |
| Spawn_Texture | Sound.SC3.Lang.Control.OverlapTexture, Sound.SC3.Lang.Pattern |
| square | Sound.SC3.Lang.Math.Window |
| stepsPerOctave | Sound.SC3.Lang.Control.Pitch, Sound.SC3.Lang.Pattern |
| Stop | Sound.SC3.Lang.Data.CMUdict |
| Stress | Sound.SC3.Lang.Data.CMUdict |
| stretch | Sound.SC3.Lang.Control.Duration, Sound.SC3.Lang.Pattern |
| stutter | |
| 1 (Function) | Sound.SC3.Lang.Collection |
| 2 (Function) | Sound.SC3.Lang.Pattern.List |
| stutter1 | Sound.SC3.Lang.Collection |
| stutter2 | Sound.SC3.Lang.Collection |
| st_access_cc | Sound.SC3.Lang.Control.Midi.ST |
| st_access_km | Sound.SC3.Lang.Control.Midi.ST |
| st_chord | Sound.SC3.Lang.Control.Midi.ST |
| st_edit_cc | Sound.SC3.Lang.Control.Midi.ST |
| st_edit_km | Sound.SC3.Lang.Control.Midi.ST |
| st_edit_pc | Sound.SC3.Lang.Control.Midi.ST |
| st_init_f | Sound.SC3.Lang.Control.Midi.ST |
| st_read_cc | Sound.SC3.Lang.Control.Midi.ST |
| st_read_note | Sound.SC3.Lang.Control.Midi.ST |
| st_recv_f | Sound.SC3.Lang.Control.Midi.ST |
| st_run | Sound.SC3.Lang.Control.Midi.ST |
| sum' | Sound.SC3.Lang.Collection |
| sustain' | Sound.SC3.Lang.Control.Duration, Sound.SC3.Lang.Pattern |
| Sustain_On_Off | Sound.SC3.Lang.Control.Midi |
| sustain_time | Sound.SC3.Lang.Control.OverlapTexture, Sound.SC3.Lang.Pattern |
| switch | Sound.SC3.Lang.Pattern.List |
| switch1 | Sound.SC3.Lang.Pattern.List |
| SYLLABLE | Sound.SC3.Lang.Data.CMUdict |
| s_rand | Sound.SC3.Lang.Random.Gen |
| s_rand2 | Sound.SC3.Lang.Random.Gen |