hylogen-0.1.0.6: an EDSL for live-coding fragment shaders

Safe HaskellNone
LanguageHaskell2010

Hylogen.Globals

Synopsis

Documentation

inverseSqrt :: HyloPrim a => a -> a Source

fract :: HyloPrim a => a -> a Source

floor_ :: HyloPrim a => a -> a Source

ceil_ :: HyloPrim a => a -> a Source

min_ :: HyloPrim a => a -> a -> a Source

max_ :: HyloPrim a => a -> a -> a Source

clamp :: HyloPrim a => a -> a -> a -> a Source

linexp :: Floating a => (a, a, a, a) -> a -> a Source

linlin :: Floating a => (a, a, a, a) -> a -> a Source

true :: Booly Source

Booly's

eq :: HyloPrim v => v -> v -> Booly Source

neq :: HyloPrim v => v -> v -> Booly Source

lt :: HyloPrim v => v -> v -> Booly Source

gt :: HyloPrim v => v -> v -> Booly Source

leq :: HyloPrim v => v -> v -> Booly Source

geq :: HyloPrim v => v -> v -> Booly Source