jsaddle-dom-0.9.5.0: DOM library that uses jsaddle to support both GHCJS and GHC
Safe HaskellNone
LanguageHaskell2010

JSDOM.Generated.WebGPURenderingContext

Synopsis

Documentation

pattern PixelFormatBGRA8Unorm :: (Eq a, Num a) => a Source #

pattern PixelFormatDepth32Float :: (Eq a, Num a) => a Source #

pattern PixelFormatStencil8 :: (Eq a, Num a) => a Source #

pattern PixelFormatInvalid :: (Eq a, Num a) => a Source #

pattern LoadActionDontCare :: (Eq a, Num a) => a Source #

pattern LoadActionLoad :: (Eq a, Num a) => a Source #

pattern LoadActionClear :: (Eq a, Num a) => a Source #

pattern StoreActionDontCare :: (Eq a, Num a) => a Source #

pattern StoreActionStore :: (Eq a, Num a) => a Source #

pattern PrimitiveTypePoint :: (Eq a, Num a) => a Source #

pattern PrimitiveTypeLine :: (Eq a, Num a) => a Source #

pattern PrimitiveTypeLineStrip :: (Eq a, Num a) => a Source #

pattern PrimitiveTypeTriangle :: (Eq a, Num a) => a Source #

pattern PrimitiveTypeTriangleStrip :: (Eq a, Num a) => a Source #

pattern CompareFunctionNever :: (Eq a, Num a) => a Source #

pattern CompareFunctionLess :: (Eq a, Num a) => a Source #

pattern CompareFunctionEqual :: (Eq a, Num a) => a Source #

pattern CompareFunctionLessEqual :: (Eq a, Num a) => a Source #

pattern CompareFunctionGreater :: (Eq a, Num a) => a Source #

pattern CompareFunctionNotEqual :: (Eq a, Num a) => a Source #

pattern CompareFunctionGreaterEqual :: (Eq a, Num a) => a Source #

pattern CompareFunctionAlways :: (Eq a, Num a) => a Source #

pattern TextureType1D :: (Eq a, Num a) => a Source #

pattern TextureType1DArray :: (Eq a, Num a) => a Source #

pattern TextureType2D :: (Eq a, Num a) => a Source #

pattern TextureType2DArray :: (Eq a, Num a) => a Source #

pattern TextureType2DMultisample :: (Eq a, Num a) => a Source #

pattern TextureTypeCube :: (Eq a, Num a) => a Source #

pattern TextureTypeCubeArray :: (Eq a, Num a) => a Source #

pattern TextureType3D :: (Eq a, Num a) => a Source #

pattern StorageModeShared :: (Eq a, Num a) => a Source #

pattern StorageModeManaged :: (Eq a, Num a) => a Source #

pattern StorageModePrivate :: (Eq a, Num a) => a Source #

pattern TextureUsageUnknown :: (Eq a, Num a) => a Source #

pattern TextureUsageShaderRead :: (Eq a, Num a) => a Source #

pattern TextureUsageShaderWrite :: (Eq a, Num a) => a Source #

pattern TextureUsageRenderTarget :: (Eq a, Num a) => a Source #

pattern TextureUsagePixelFormatView :: (Eq a, Num a) => a Source #