Build #1 for layers-game-0.5.2
| Package | layers-game-0.5.2 |
|---|
| Install | InstallOk |
|---|---|
| Docs | Ok |
| Tests | NotTried |
| Time submitted | 2016-08-13 20:12:11.469378 UTC |
|---|---|
| Compiler | ghc-8.0.1.20160701 |
| OS | linux |
| Arch | x86_64 |
| Dependencies | GLFW-b-1.4.8.0, Gamgine-0.5.1, ListZipper-1.2.0.2, OpenGLRaw-3.2.1.0, base-4.9.0.0, cmdargs-0.10.14, composition-1.0.2.1, data-lens-2.11.0.1, mtl-2.2.1, pretty-show-1.6.12 |
| Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
[view raw]
Resolving dependencies...
cabal: Entering directory '/tmp/cabal-tmp-5828/Vec-1.0.5'
Configuring Vec-1.0.5...
Building Vec-1.0.5...
Preprocessing library Vec-1.0.5...
on the commandline: warning:
-XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
[1 of 5] Compiling Data.Vec.Nat ( Data/Vec/Nat.hs, dist/build/Data/Vec/Nat.o )
[2 of 5] Compiling Data.Vec.Base ( Data/Vec/Base.hs, dist/build/Data/Vec/Base.o )
[3 of 5] Compiling Data.Vec.LinAlg ( Data/Vec/LinAlg.hs, dist/build/Data/Vec/LinAlg.o )
[4 of 5] Compiling Data.Vec.Packed ( Data/Vec/Packed.hs, dist/build/Data/Vec/Packed.o )
Data/Vec/Packed.hs:84:7: warning: [-Winline-rule-shadowing]
Rule "Vec pack/unpack" may never fire
because rule "Class op unpack" for ‘unpack’ might fire first
Probable fix: add phase [n] or [~n] to the competing rule
Data/Vec/Packed.hs:86:7: warning: [-Winline-rule-shadowing]
Rule "Vec unpack/pack" may never fire
because rule "Class op pack" for ‘pack’ might fire first
Probable fix: add phase [n] or [~n] to the competing rule
[5 of 5] Compiling Data.Vec ( Data/Vec.hs, dist/build/Data/Vec.o )
Running Haddock for Vec-1.0.5...
Running hscolour for Vec-1.0.5...
Preprocessing library Vec-1.0.5...
Preprocessing library Vec-1.0.5...
Haddock coverage:
4% ( 2 / 48) in 'Data.Vec.Nat'
Missing documentation for:
N0 (Data/Vec/Nat.hs:17)
Succ (Data/Vec/Nat.hs:18)
N1 (Data/Vec/Nat.hs:20)
N2 (Data/Vec/Nat.hs:21)
N3 (Data/Vec/Nat.hs:22)
N4 (Data/Vec/Nat.hs:23)
N5 (Data/Vec/Nat.hs:24)
N6 (Data/Vec/Nat.hs:25)
N7 (Data/Vec/Nat.hs:26)
N8 (Data/Vec/Nat.hs:27)
N9 (Data/Vec/Nat.hs:28)
N10 (Data/Vec/Nat.hs:29)
N11 (Data/Vec/Nat.hs:30)
N12 (Data/Vec/Nat.hs:31)
N13 (Data/Vec/Nat.hs:32)
N14 (Data/Vec/Nat.hs:33)
N15 (Data/Vec/Nat.hs:34)
N16 (Data/Vec/Nat.hs:35)
N17 (Data/Vec/Nat.hs:36)
N18 (Data/Vec/Nat.hs:37)
N19 (Data/Vec/Nat.hs:38)
n0 (Data/Vec/Nat.hs:40)
n1 (Data/Vec/Nat.hs:41)
n2 (Data/Vec/Nat.hs:42)
n3 (Data/Vec/Nat.hs:43)
n4 (Data/Vec/Nat.hs:44)
n5 (Data/Vec/Nat.hs:45)
n6 (Data/Vec/Nat.hs:46)
n7 (Data/Vec/Nat.hs:47)
n8 (Data/Vec/Nat.hs:48)
n9 (Data/Vec/Nat.hs:49)
n10 (Data/Vec/Nat.hs:50)
n11 (Data/Vec/Nat.hs:51)
n12 (Data/Vec/Nat.hs:52)
n13 (Data/Vec/Nat.hs:53)
n14 (Data/Vec/Nat.hs:54)
n15 (Data/Vec/Nat.hs:55)
n16 (Data/Vec/Nat.hs:56)
n17 (Data/Vec/Nat.hs:57)
n18 (Data/Vec/Nat.hs:58)
n19 (Data/Vec/Nat.hs:59)
(Data/Vec/Nat.hs:63)
(Data/Vec/Nat.hs:64)
Pred (Data/Vec/Nat.hs:66)
(Data/Vec/Nat.hs:67)
(Data/Vec/Nat.hs:68)
25% ( 29 /115) in 'Data.Vec.Base'
Missing documentation for:
Module header
(Data/Vec/Base.hs:47)
ShowVec (Data/Vec/Base.hs:52)
(Data/Vec/Base.hs:55)
(Data/Vec/Base.hs:59)
Vec2 (Data/Vec/Base.hs:65)
Vec3 (Data/Vec/Base.hs:66)
Vec4 (Data/Vec/Base.hs:67)
Vec5 (Data/Vec/Base.hs:68)
Vec6 (Data/Vec/Base.hs:69)
Vec7 (Data/Vec/Base.hs:70)
Vec8 (Data/Vec/Base.hs:71)
Vec9 (Data/Vec/Base.hs:72)
Vec10 (Data/Vec/Base.hs:73)
Vec11 (Data/Vec/Base.hs:74)
Vec12 (Data/Vec/Base.hs:75)
Vec13 (Data/Vec/Base.hs:76)
Vec14 (Data/Vec/Base.hs:77)
Vec15 (Data/Vec/Base.hs:78)
Vec16 (Data/Vec/Base.hs:79)
Vec17 (Data/Vec/Base.hs:80)
Vec18 (Data/Vec/Base.hs:81)
Vec19 (Data/Vec/Base.hs:82)
(Data/Vec/Base.hs:97)
(Data/Vec/Base.hs:101)
(Data/Vec/Base.hs:137)
(Data/Vec/Base.hs:150)
(Data/Vec/Base.hs:171)
(Data/Vec/Base.hs:177)
(Data/Vec/Base.hs:191)
(Data/Vec/Base.hs:201)
(Data/Vec/Base.hs:215)
(Data/Vec/Base.hs:219)
(Data/Vec/Base.hs:234)
(Data/Vec/Base.hs:238)
(Data/Vec/Base.hs:242)
(Data/Vec/Base.hs:246)
(Data/Vec/Base.hs:261)
(Data/Vec/Base.hs:269)
(Data/Vec/Base.hs:289)
(Data/Vec/Base.hs:293)
(Data/Vec/Base.hs:303)
(Data/Vec/Base.hs:307)
(Data/Vec/Base.hs:311)
(Data/Vec/Base.hs:324)
(Data/Vec/Base.hs:328)
(Data/Vec/Base.hs:340)
(Data/Vec/Base.hs:344)
(Data/Vec/Base.hs:355)
(Data/Vec/Base.hs:359)
(Data/Vec/Base.hs:368)
(Data/Vec/Base.hs:372)
(Data/Vec/Base.hs:381)
(Data/Vec/Base.hs:384)
toList (Data/Vec/Base.hs:408)
Mat22 (Data/Vec/Base.hs:420)
Mat23 (Data/Vec/Base.hs:421)
Mat24 (Data/Vec/Base.hs:422)
Mat32 (Data/Vec/Base.hs:424)
Mat33 (Data/Vec/Base.hs:425)
Mat34 (Data/Vec/Base.hs:426)
Mat35 (Data/Vec/Base.hs:427)
Mat36 (Data/Vec/Base.hs:428)
Mat42 (Data/Vec/Base.hs:430)
Mat43 (Data/Vec/Base.hs:431)
Mat44 (Data/Vec/Base.hs:432)
Mat45 (Data/Vec/Base.hs:433)
Mat46 (Data/Vec/Base.hs:434)
Mat47 (Data/Vec/Base.hs:435)
Mat48 (Data/Vec/Base.hs:436)
(Data/Vec/Base.hs:464)
(Data/Vec/Base.hs:482)
(Data/Vec/Base.hs:515)
(Data/Vec/Base.hs:537)
sizeOf# (Data/Vec/Base.hs:558)
VecArrayRW (Data/Vec/Base.hs:563)
(Data/Vec/Base.hs:572)
(Data/Vec/Base.hs:589)
(Data/Vec/Base.hs:609)
(Data/Vec/Base.hs:626)
(Data/Vec/Base.hs:647)
(Data/Vec/Base.hs:664)
(Data/Vec/Base.hs:685)
(Data/Vec/Base.hs:702)
(Data/Vec/Base.hs:726)
(Data/Vec/Base.hs:743)
Warning: Not found in environment: mapFst
39% ( 36 / 93) in 'Data.Vec.LinAlg'
Missing documentation for:
Module header
4% ( 3 / 70) in 'Data.Vec.Packed'
Missing documentation for:
(Data/Vec/Packed.hs:90)
(Data/Vec/Packed.hs:98)
(Data/Vec/Packed.hs:106)
Vec2B (Data/Vec/Packed.hs:115)
Vec3B (Data/Vec/Packed.hs:116)
Vec4B (Data/Vec/Packed.hs:117)
(Data/Vec/Packed.hs:122)
(Data/Vec/Packed.hs:130)
(Data/Vec/Packed.hs:138)
Vec2I (Data/Vec/Packed.hs:147)
Vec3I (Data/Vec/Packed.hs:148)
Vec4I (Data/Vec/Packed.hs:149)
(Data/Vec/Packed.hs:154)
(Data/Vec/Packed.hs:162)
(Data/Vec/Packed.hs:170)
Vec2F (Data/Vec/Packed.hs:178)
Vec3F (Data/Vec/Packed.hs:179)
Vec4F (Data/Vec/Packed.hs:180)
(Data/Vec/Packed.hs:186)
(Data/Vec/Packed.hs:194)
(Data/Vec/Packed.hs:202)
Vec2D (Data/Vec/Packed.hs:210)
Vec3D (Data/Vec/Packed.hs:211)
Vec4D (Data/Vec/Packed.hs:212)
(Data/Vec/Packed.hs:218)
(Data/Vec/Packed.hs:226)
(Data/Vec/Packed.hs:234)
Vec2CF (Data/Vec/Packed.hs:242)
Vec3CF (Data/Vec/Packed.hs:243)
Vec4CF (Data/Vec/Packed.hs:244)
(Data/Vec/Packed.hs:250)
(Data/Vec/Packed.hs:258)
(Data/Vec/Packed.hs:266)
Vec2CI (Data/Vec/Packed.hs:274)
Vec3CI (Data/Vec/Packed.hs:275)
Vec4CI (Data/Vec/Packed.hs:276)
(Data/Vec/Packed.hs:281)
(Data/Vec/Packed.hs:289)
(Data/Vec/Packed.hs:297)
Vec2CD (Data/Vec/Packed.hs:305)
Vec3CD (Data/Vec/Packed.hs:306)
Vec4CD (Data/Vec/Packed.hs:307)
Mat22D (Data/Vec/Packed.hs:312)
Mat23D (Data/Vec/Packed.hs:313)
Mat24D (Data/Vec/Packed.hs:314)
Mat33D (Data/Vec/Packed.hs:315)
Mat34D (Data/Vec/Packed.hs:316)
Mat44D (Data/Vec/Packed.hs:317)
unpackMat (Data/Vec/Packed.hs:325)
(Data/Vec/Packed.hs:329)
(Data/Vec/Packed.hs:335)
(Data/Vec/Packed.hs:344)
(Data/Vec/Packed.hs:350)
(Data/Vec/Packed.hs:365)
(Data/Vec/Packed.hs:374)
(Data/Vec/Packed.hs:394)
(Data/Vec/Packed.hs:399)
(Data/Vec/Packed.hs:404)
(Data/Vec/Packed.hs:409)
(Data/Vec/Packed.hs:414)
(Data/Vec/Packed.hs:420)
(Data/Vec/Packed.hs:426)
(Data/Vec/Packed.hs:432)
(Data/Vec/Packed.hs:438)
(Data/Vec/Packed.hs:445)
(Data/Vec/Packed.hs:458)
(Data/Vec/Packed.hs:477)
Warning: Data.Vec: Could not find documentation for exported module: X
100% ( 1 / 1) in 'Data.Vec'
Warning: Data.Vec.Base: could not find link destinations for:
numElements unsafeArray unsafeAt unsafeReplace unsafeAccum unsafeAccumArray getNumElements unsafeNewArray_ unsafeRead unsafeWrite
Warning: Data.Vec.LinAlg: could not find link destinations for:
mapFst
Documentation created: dist/doc/html/Vec/index.html, dist/doc/html/Vec/Vec.txt
Creating package registration file: /tmp/pkgConf-Vec-1.02145174067468703135.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/Vec-1.0.5-KZVl0TCzmtAJUWJL1AOuPo
Registering Vec-1.0.5...
cabal: Leaving directory '/tmp/cabal-tmp-5828/Vec-1.0.5'
Installed Vec-1.0.5
cabal: Entering directory '/tmp/cabal-tmp-5828/base-orphans-0.5.4'
Configuring base-orphans-0.5.4...
Building base-orphans-0.5.4...
Preprocessing library base-orphans-0.5.4...
[1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, dist/build/Data/Orphans/Prelude.o )
[2 of 2] Compiling Data.Orphans ( src/Data/Orphans.hs, dist/build/Data/Orphans.o )
Running Haddock for base-orphans-0.5.4...
Running hscolour for base-orphans-0.5.4...
Preprocessing library base-orphans-0.5.4...
Preprocessing library base-orphans-0.5.4...
Haddock coverage:
100% ( 1 / 1) in 'Data.Orphans.Prelude'
100% ( 1 / 1) in 'Data.Orphans'
Documentation created: dist/doc/html/base-orphans/index.html,
dist/doc/html/base-orphans/base-orphans.txt
Creating package registration file:
/tmp/pkgConf-base-orphans-0.5350322227841148365.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/base-orphans-0.5.4-5IQvrjd7gNP548VkOOyIq6
Registering base-orphans-0.5.4...
cabal: Leaving directory '/tmp/cabal-tmp-5828/base-orphans-0.5.4'
Installed base-orphans-0.5.4
cabal: Entering directory '/tmp/cabal-tmp-5828/bindings-DSL-1.0.23'
Configuring bindings-DSL-1.0.23...
Building bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
[1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o )
Bindings/Utilities.hs:2:1: warning: [-Wtabs]
Tab character found here, and in 11 further locations.
Please use spaces instead.
Running Haddock for bindings-DSL-1.0.23...
Running hscolour for bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
Bindings/Utilities.hs:2:1: warning: [-Wtabs]
Tab character found here, and in 11 further locations.
Please use spaces instead.
Haddock coverage:
67% ( 2 / 3) in 'Bindings.Utilities'
Missing documentation for:
Module header
Documentation created: dist/doc/html/bindings-DSL/index.html,
dist/doc/html/bindings-DSL/bindings-DSL.txt
Creating package registration file:
/tmp/pkgConf-bindings-DSL-1.08890233111494613810.23
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/bindings-DSL-1.0.23-GUrVdpTUVQC2JWoov2sGwA
Registering bindings-DSL-1.0.23...
cabal: Leaving directory '/tmp/cabal-tmp-5828/bindings-DSL-1.0.23'
Installed bindings-DSL-1.0.23
cabal: Entering directory '/tmp/cabal-tmp-5828/cmdargs-0.10.14'
Configuring cmdargs-0.10.14...
Building cmdargs-0.10.14...
Preprocessing library cmdargs-0.10.14...
[ 1 of 25] Compiling System.Console.CmdArgs.Implicit.Ann ( System/Console/CmdArgs/Implicit/Ann.hs, dist/build/System/Console/CmdArgs/Implicit/Ann.o )
[ 2 of 25] Compiling System.Console.CmdArgs.Implicit.UI ( System/Console/CmdArgs/Implicit/UI.hs, dist/build/System/Console/CmdArgs/Implicit/UI.o )
[ 3 of 25] Compiling System.Console.CmdArgs.Verbosity ( System/Console/CmdArgs/Verbosity.hs, dist/build/System/Console/CmdArgs/Verbosity.o )
[ 4 of 25] Compiling System.Console.CmdArgs.Implicit.Type ( System/Console/CmdArgs/Implicit/Type.hs, dist/build/System/Console/CmdArgs/Implicit/Type.o )
[ 5 of 25] Compiling System.Console.CmdArgs.Explicit.SplitJoin ( System/Console/CmdArgs/Explicit/SplitJoin.hs, dist/build/System/Console/CmdArgs/Explicit/SplitJoin.o )
[ 6 of 25] Compiling System.Console.CmdArgs.Explicit.ExpandArgsAt ( System/Console/CmdArgs/Explicit/ExpandArgsAt.hs, dist/build/System/Console/CmdArgs/Explicit/ExpandArgsAt.o )
[ 7 of 25] Compiling System.Console.CmdArgs.Explicit.Type ( System/Console/CmdArgs/Explicit/Type.hs, dist/build/System/Console/CmdArgs/Explicit/Type.o )
[ 8 of 25] Compiling System.Console.CmdArgs.Explicit.Process ( System/Console/CmdArgs/Explicit/Process.hs, dist/build/System/Console/CmdArgs/Explicit/Process.o )
[ 9 of 25] Compiling System.Console.CmdArgs.Explicit.Complete ( System/Console/CmdArgs/Explicit/Complete.hs, dist/build/System/Console/CmdArgs/Explicit/Complete.o )
[10 of 25] Compiling System.Console.CmdArgs.Helper ( System/Console/CmdArgs/Helper.hs, dist/build/System/Console/CmdArgs/Helper.o )
[11 of 25] Compiling System.Console.CmdArgs.Default ( System/Console/CmdArgs/Default.hs, dist/build/System/Console/CmdArgs/Default.o )
[12 of 25] Compiling System.Console.CmdArgs.Text ( System/Console/CmdArgs/Text.hs, dist/build/System/Console/CmdArgs/Text.o )
[13 of 25] Compiling System.Console.CmdArgs.Explicit.Help ( System/Console/CmdArgs/Explicit/Help.hs, dist/build/System/Console/CmdArgs/Explicit/Help.o )
[14 of 25] Compiling System.Console.CmdArgs.Explicit ( System/Console/CmdArgs/Explicit.hs, dist/build/System/Console/CmdArgs/Explicit.o )
[15 of 25] Compiling System.Console.CmdArgs.GetOpt ( System/Console/CmdArgs/GetOpt.hs, dist/build/System/Console/CmdArgs/GetOpt.o )
[16 of 25] Compiling Data.Generics.Any ( Data/Generics/Any.hs, dist/build/Data/Generics/Any.o )
[17 of 25] Compiling Data.Generics.Any.Prelude ( Data/Generics/Any/Prelude.hs, dist/build/Data/Generics/Any/Prelude.o )
[18 of 25] Compiling System.Console.CmdArgs.Implicit.Reader ( System/Console/CmdArgs/Implicit/Reader.hs, dist/build/System/Console/CmdArgs/Implicit/Reader.o )
[19 of 25] Compiling System.Console.CmdArgs.Annotate ( System/Console/CmdArgs/Annotate.hs, dist/build/System/Console/CmdArgs/Annotate.o )
[20 of 25] Compiling System.Console.CmdArgs.Implicit.Local ( System/Console/CmdArgs/Implicit/Local.hs, dist/build/System/Console/CmdArgs/Implicit/Local.o )
[21 of 25] Compiling System.Console.CmdArgs.Implicit.Reform ( System/Console/CmdArgs/Implicit/Reform.hs, dist/build/System/Console/CmdArgs/Implicit/Reform.o )
[22 of 25] Compiling System.Console.CmdArgs.Implicit.Global ( System/Console/CmdArgs/Implicit/Global.hs, dist/build/System/Console/CmdArgs/Implicit/Global.o )
[23 of 25] Compiling System.Console.CmdArgs.Implicit ( System/Console/CmdArgs/Implicit.hs, dist/build/System/Console/CmdArgs/Implicit.o )
[24 of 25] Compiling System.Console.CmdArgs.Quote ( System/Console/CmdArgs/Quote.hs, dist/build/System/Console/CmdArgs/Quote.o )
[25 of 25] Compiling System.Console.CmdArgs ( System/Console/CmdArgs.hs, dist/build/System/Console/CmdArgs.o )
Running Haddock for cmdargs-0.10.14...
Running hscolour for cmdargs-0.10.14...
Preprocessing library cmdargs-0.10.14...
Preprocessing library cmdargs-0.10.14...
Haddock coverage:
50% ( 1 / 2) in 'System.Console.CmdArgs.Implicit.Ann'
Missing documentation for:
Module header
100% ( 21 / 21) in 'System.Console.CmdArgs.Implicit.UI'
100% ( 8 / 8) in 'System.Console.CmdArgs.Verbosity'
25% ( 2 / 8) in 'System.Console.CmdArgs.Implicit.Type'
Missing documentation for:
cmdArgsHasValue (System/Console/CmdArgs/Implicit/Type.hs:28)
embed (System/Console/CmdArgs/Implicit/Type.hs:35)
reembed (System/Console/CmdArgs/Implicit/Type.hs:38)
CmdArgsPrivate (System/Console/CmdArgs/Implicit/Type.hs:42)
incArgsSeen (System/Console/CmdArgs/Implicit/Type.hs:46)
getArgsSeen (System/Console/CmdArgs/Implicit/Type.hs:47)
67% ( 2 / 3) in 'System.Console.CmdArgs.Explicit.SplitJoin'
Missing documentation for:
Module header
50% ( 1 / 2) in 'System.Console.CmdArgs.Explicit.ExpandArgsAt'
Missing documentation for:
Module header
73% ( 24 / 33) in 'System.Console.CmdArgs.Explicit.Type'
Missing documentation for:
Module header
(System/Console/CmdArgs/Explicit/Type.hs:50)
(System/Console/CmdArgs/Explicit/Type.hs:53)
Remap (System/Console/CmdArgs/Explicit/Type.hs:184)
remap2 (System/Console/CmdArgs/Explicit/Type.hs:189)
(System/Console/CmdArgs/Explicit/Type.hs:192)
(System/Console/CmdArgs/Explicit/Type.hs:201)
(System/Console/CmdArgs/Explicit/Type.hs:204)
remapUpdate (System/Console/CmdArgs/Explicit/Type.hs:207)
50% ( 1 / 2) in 'System.Console.CmdArgs.Explicit.Process'
Missing documentation for:
Module header
60% ( 3 / 5) in 'System.Console.CmdArgs.Explicit.Complete'
Missing documentation for:
completeBash (System/Console/CmdArgs/Explicit/Complete.hs:144)
completeZsh (System/Console/CmdArgs/Explicit/Complete.hs:200)
100% ( 8 / 8) in 'System.Console.CmdArgs.Helper'
7% ( 2 / 28) in 'System.Console.CmdArgs.Default'
Missing documentation for:
(System/Console/CmdArgs/Default.hs:14)
(System/Console/CmdArgs/Default.hs:15)
(System/Console/CmdArgs/Default.hs:16)
(System/Console/CmdArgs/Default.hs:17)
(System/Console/CmdArgs/Default.hs:18)
(System/Console/CmdArgs/Default.hs:19)
(System/Console/CmdArgs/Default.hs:20)
(System/Console/CmdArgs/Default.hs:21)
(System/Console/CmdArgs/Default.hs:23)
(System/Console/CmdArgs/Default.hs:24)
(System/Console/CmdArgs/Default.hs:25)
(System/Console/CmdArgs/Default.hs:26)
(System/Console/CmdArgs/Default.hs:27)
(System/Console/CmdArgs/Default.hs:28)
(System/Console/CmdArgs/Default.hs:29)
(System/Console/CmdArgs/Default.hs:30)
(System/Console/CmdArgs/Default.hs:31)
(System/Console/CmdArgs/Default.hs:34)
(System/Console/CmdArgs/Default.hs:35)
(System/Console/CmdArgs/Default.hs:36)
(System/Console/CmdArgs/Default.hs:37)
(System/Console/CmdArgs/Default.hs:38)
(System/Console/CmdArgs/Default.hs:39)
(System/Console/CmdArgs/Default.hs:40)
(System/Console/CmdArgs/Default.hs:41)
(System/Console/CmdArgs/Default.hs:42)
100% ( 5 / 5) in 'System.Console.CmdArgs.Text'
67% ( 2 / 3) in 'System.Console.CmdArgs.Explicit.Help'
Missing documentation for:
Module header
85% ( 44 / 52) in 'System.Console.CmdArgs.Explicit'
Missing documentation for:
(System/Console/CmdArgs/Explicit/Type.hs:50)
(System/Console/CmdArgs/Explicit/Type.hs:53)
Remap (System/Console/CmdArgs/Explicit/Type.hs:184)
remap2 (System/Console/CmdArgs/Explicit/Type.hs:189)
(System/Console/CmdArgs/Explicit/Type.hs:192)
(System/Console/CmdArgs/Explicit/Type.hs:201)
(System/Console/CmdArgs/Explicit/Type.hs:204)
remapUpdate (System/Console/CmdArgs/Explicit/Type.hs:207)
100% ( 8 / 8) in 'System.Console.CmdArgs.GetOpt'
4% ( 1 / 28) in 'Data.Generics.Any'
Missing documentation for:
Module header
CtorName (Data/Generics/Any.hs:15)
FieldName (Data/Generics/Any.hs:16)
readTupleType (Data/Generics/Any.hs:19)
try1 (Data/Generics/Any.hs:24)
AnyT (Data/Generics/Any.hs:33)
(Data/Generics/Any.hs:35)
fromAny (Data/Generics/Any.hs:38)
cast (Data/Generics/Any.hs:45)
toConstr (Data/Generics/Any.hs:51)
typeOf (Data/Generics/Any.hs:54)
dataTypeOf (Data/Generics/Any.hs:57)
isAlgType (Data/Generics/Any.hs:60)
typeShell (Data/Generics/Any.hs:66)
typeShellFull (Data/Generics/Any.hs:69)
typeName (Data/Generics/Any.hs:72)
ctor (Data/Generics/Any.hs:78)
fields (Data/Generics/Any.hs:81)
children (Data/Generics/Any.hs:84)
compose0 (Data/Generics/Any.hs:88)
recompose (Data/Generics/Any.hs:95)
ctors (Data/Generics/Any.hs:111)
decompose (Data/Generics/Any.hs:117)
arity (Data/Generics/Any.hs:120)
compose (Data/Generics/Any.hs:122)
getField (Data/Generics/Any.hs:129)
setField (Data/Generics/Any.hs:134)
0% ( 0 / 20) in 'Data.Generics.Any.Prelude'
Missing documentation for:
Module header
head (Data/Generics/Any/Prelude.hs:10)
tail (Data/Generics/Any/Prelude.hs:13)
cons (Data/Generics/Any/Prelude.hs:16)
uncons (Data/Generics/Any/Prelude.hs:19)
null (Data/Generics/Any/Prelude.hs:24)
just_ (Data/Generics/Any/Prelude.hs:27)
nil_ (Data/Generics/Any/Prelude.hs:30)
list_ (Data/Generics/Any/Prelude.hs:33)
append (Data/Generics/Any/Prelude.hs:36)
reverse (Data/Generics/Any/Prelude.hs:42)
isString (Data/Generics/Any/Prelude.hs:49)
isList (Data/Generics/Any/Prelude.hs:50)
isMaybe (Data/Generics/Any/Prelude.hs:51)
isTuple (Data/Generics/Any/Prelude.hs:52)
fromList (Data/Generics/Any/Prelude.hs:54)
fromMaybe (Data/Generics/Any/Prelude.hs:55)
fromTuple (Data/Generics/Any/Prelude.hs:56)
unit (Data/Generics/Any/Prelude.hs:58)
tuple (Data/Generics/Any/Prelude.hs:63)
0% ( 0 / 3) in 'System.Console.CmdArgs.Implicit.Reader'
Missing documentation for:
Module header
Reader (System/Console/CmdArgs/Implicit/Reader.hs:15)
reader (System/Console/CmdArgs/Implicit/Reader.hs:28)
100% ( 17 / 17) in 'System.Console.CmdArgs.Annotate'
8% ( 1 / 12) in 'System.Console.CmdArgs.Implicit.Local'
Missing documentation for:
local (System/Console/CmdArgs/Implicit/Local.hs:110)
err (System/Console/CmdArgs/Implicit/Local.hs:106)
Prog_ (System/Console/CmdArgs/Implicit/Local.hs:27)
Builtin_ (System/Console/CmdArgs/Implicit/Local.hs:55)
Mode_ (System/Console/CmdArgs/Implicit/Local.hs:65)
Flag_ (System/Console/CmdArgs/Implicit/Local.hs:75)
Fixup (System/Console/CmdArgs/Implicit/Local.hs:94)
isFlag_ (System/Console/CmdArgs/Implicit/Local.hs:99)
progHelpOutput (System/Console/CmdArgs/Implicit/Local.hs:43)
progVersionOutput (System/Console/CmdArgs/Implicit/Local.hs:44)
progNumericVersionOutput (System/Console/CmdArgs/Implicit/Local.hs:45)
0% ( 0 / 2) in 'System.Console.CmdArgs.Implicit.Reform'
Missing documentation for:
Module header
reform (System/Console/CmdArgs/Implicit/Reform.hs:14)
0% ( 0 / 2) in 'System.Console.CmdArgs.Implicit.Global'
Missing documentation for:
Module header
global (System/Console/CmdArgs/Implicit/Global.hs:21)
100% ( 50 / 50) in 'System.Console.CmdArgs.Implicit'
100% ( 9 / 9) in 'System.Console.CmdArgs.Quote'
100% ( 2 / 2) in 'System.Console.CmdArgs'
Warning: System.Console.CmdArgs.Implicit: could not find link destinations for:
CmdArgsPrivate ~
Documentation created: dist/doc/html/cmdargs/index.html,
dist/doc/html/cmdargs/cmdargs.txt
Creating package registration file:
/tmp/pkgConf-cmdargs-0.10382697713476667372.14
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/cmdargs-0.10.14-rVcfqyWFIeFGxWW61GcVV
Registering cmdargs-0.10.14...
cabal: Leaving directory '/tmp/cabal-tmp-5828/cmdargs-0.10.14'
Installed cmdargs-0.10.14
cabal: Entering directory '/tmp/cabal-tmp-5828/composition-1.0.2.1'
Configuring composition-1.0.2.1...
Building composition-1.0.2.1...
Preprocessing library composition-1.0.2.1...
[1 of 1] Compiling Data.Composition ( src/Data/Composition.hs, dist/build/Data/Composition.o )
Running Haddock for composition-1.0.2.1...
Running hscolour for composition-1.0.2.1...
Preprocessing library composition-1.0.2.1...
Preprocessing library composition-1.0.2.1...
Haddock coverage:
32% ( 10 / 31) in 'Data.Composition'
Missing documentation for:
.:: (src/Data/Composition.hs:136)
.::. (src/Data/Composition.hs:137)
.::: (src/Data/Composition.hs:138)
.:::. (src/Data/Composition.hs:139)
.:::: (src/Data/Composition.hs:140)
.::::. (src/Data/Composition.hs:141)
.** (src/Data/Composition.hs:92)
.*** (src/Data/Composition.hs:95)
.**** (src/Data/Composition.hs:96)
.***** (src/Data/Composition.hs:97)
.****** (src/Data/Composition.hs:98)
.******* (src/Data/Composition.hs:99)
.******** (src/Data/Composition.hs:100)
compose2 (src/Data/Composition.hs:116)
compose3 (src/Data/Composition.hs:119)
compose4 (src/Data/Composition.hs:122)
compose5 (src/Data/Composition.hs:123)
compose6 (src/Data/Composition.hs:124)
compose7 (src/Data/Composition.hs:125)
compose8 (src/Data/Composition.hs:126)
compose9 (src/Data/Composition.hs:127)
Documentation created: dist/doc/html/composition/index.html,
dist/doc/html/composition/composition.txt
Creating package registration file:
/tmp/pkgConf-composition-1.0.21264019471204462951.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/composition-1.0.2.1-KZVQ5Se9KseC7kQ38aLGDn
Registering composition-1.0.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/composition-1.0.2.1'
Installed composition-1.0.2.1
cabal: Entering directory '/tmp/cabal-tmp-5828/fixed-0.2.1.1'
Configuring fixed-0.2.1.1...
Building fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
[1 of 1] Compiling Numeric.Fixed ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o )
Running Haddock for fixed-0.2.1.1...
Running hscolour for fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Haddock coverage:
100% ( 4 / 4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/index.html,
dist/doc/html/fixed/fixed.txt
Creating package registration file:
/tmp/pkgConf-fixed-0.2.14315301261421186593.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/fixed-0.2.1.1-21JkkJmr6h52cZo1o8cauA
Registering fixed-0.2.1.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/fixed-0.2.1.1'
Installed fixed-0.2.1.1
cabal: Entering directory '/tmp/cabal-tmp-5828/half-0.2.2.3'
Configuring half-0.2.2.3...
Building half-0.2.2.3...
Preprocessing library half-0.2.2.3...
on the commandline: warning:
unrecognised warning flag: -fno-warn-missing-pat-syn-sigs
[1 of 1] Compiling Numeric.Half ( src/Numeric/Half.hs, dist/build/Numeric/Half.o )
src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: POS_INF :: Half
src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: NEG_INF :: Half
src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: QNaN :: Half
src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: SNaN :: Half
src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MIN :: Half
src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_NRM_MIN :: Half
src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MAX :: Half
src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_EPSILON :: Half
src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_DIG :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a
Running Haddock for half-0.2.2.3...
Running hscolour for half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Preprocessing library half-0.2.2.3...
src/Numeric/Half.hs:151:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: POS_INF :: Half
src/Numeric/Half.hs:154:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: NEG_INF :: Half
src/Numeric/Half.hs:157:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: QNaN :: Half
src/Numeric/Half.hs:160:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: SNaN :: Half
src/Numeric/Half.hs:163:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MIN :: Half
src/Numeric/Half.hs:166:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_NRM_MIN :: Half
src/Numeric/Half.hs:169:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_MAX :: Half
src/Numeric/Half.hs:172:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature: HALF_EPSILON :: Half
src/Numeric/Half.hs:175:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_DIG :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:178:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MIN_10_EXP :: forall a. (Num a, Eq a) => a
src/Numeric/Half.hs:181:1: warning: [-Wmissing-signatures]
Top-level binding with no type signature:
HALF_MAX_10_EXP :: forall a. (Num a, Eq a) => a
Haddock coverage:
81% ( 13 / 16) in 'Numeric.Half'
Missing documentation for:
Half (src/Numeric/Half.hs:61)
HALF_MIN_10_EXP (src/Numeric/Half.hs:178)
HALF_MAX_10_EXP (src/Numeric/Half.hs:181)
Documentation created: dist/doc/html/half/index.html,
dist/doc/html/half/half.txt
Creating package registration file:
/tmp/pkgConf-half-0.2.26903677701434433518.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/half-0.2.2.3-BFHx0LiJemg6baNXrjGThF
Registering half-0.2.2.3...
cabal: Leaving directory '/tmp/cabal-tmp-5828/half-0.2.2.3'
Installed half-0.2.2.3
cabal: Entering directory '/tmp/cabal-tmp-5828/haskell-lexer-1.0'
Configuring haskell-lexer-1.0...
Building haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...
[1 of 6] Compiling Language.Haskell.Lexer.Tokens ( Language/Haskell/Lexer/Tokens.hs, dist/build/Language/Haskell/Lexer/Tokens.o )
[2 of 6] Compiling Language.Haskell.Lexer.Utils ( Language/Haskell/Lexer/Utils.hs, dist/build/Language/Haskell/Lexer/Utils.o )
[3 of 6] Compiling Language.Haskell.Lexer.Lex ( Language/Haskell/Lexer/Lex.hs, dist/build/Language/Haskell/Lexer/Lex.o )
[4 of 6] Compiling Language.Haskell.Lexer.Position ( Language/Haskell/Lexer/Position.hs, dist/build/Language/Haskell/Lexer/Position.o )
Language/Haskell/Lexer/Position.hs:30:7: warning: [-Woverlapping-patterns]
Pattern match is redundant
In a case alternative: '\n' -> ...
[5 of 6] Compiling Language.Haskell.Lexer.Layout ( Language/Haskell/Lexer/Layout.hs, dist/build/Language/Haskell/Lexer/Layout.o )
Language/Haskell/Lexer/Layout.hs:24:23: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
[6 of 6] Compiling Language.Haskell.Lexer ( Language/Haskell/Lexer.hs, dist/build/Language/Haskell/Lexer.o )
Running Haddock for haskell-lexer-1.0...
Running hscolour for haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...
Language/Haskell/Lexer/Layout.hs:24:23: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
Haddock coverage:
50% ( 1 / 2) in 'Language.Haskell.Lexer.Tokens'
Missing documentation for:
Module header
17% ( 1 / 6) in 'Language.Haskell.Lexer.Utils'
Missing documentation for:
Module header
gotEOF (Language/Haskell/Lexer/Utils.hs:8)
gotError (Language/Haskell/Lexer/Utils.hs:12)
output (Language/Haskell/Lexer/Utils.hs:23)
nestedComment (Language/Haskell/Lexer/Utils.hs:36)
0% ( 0 / 2) in 'Language.Haskell.Lexer.Lex'
Missing documentation for:
Module header
haskellLex (Language/Haskell/Lexer/Lex.hs:14)
62% ( 5 / 8) in 'Language.Haskell.Lexer.Position'
Missing documentation for:
Module header
(Language/Haskell/Lexer/Position.hs:11)
(Language/Haskell/Lexer/Position.hs:12)
33% ( 1 / 3) in 'Language.Haskell.Lexer.Layout'
Missing documentation for:
Module header
PosToken (Language/Haskell/Lexer/Layout.hs:6)
73% ( 11 / 15) in 'Language.Haskell.Lexer'
Missing documentation for:
Module header
PosToken (Language/Haskell/Lexer/Layout.hs:6)
(Language/Haskell/Lexer/Position.hs:11)
(Language/Haskell/Lexer/Position.hs:12)
Documentation created: dist/doc/html/haskell-lexer/index.html,
dist/doc/html/haskell-lexer/haskell-lexer.txt
Creating package registration file:
/tmp/pkgConf-haskell-lexer-11404515797695748720.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/haskell-lexer-1.0-2JhCwFChKAY5dcYWxHP12C
Registering haskell-lexer-1.0...
cabal: Leaving directory '/tmp/cabal-tmp-5828/haskell-lexer-1.0'
Installed haskell-lexer-1.0
cabal: Entering directory '/tmp/cabal-tmp-5828/mtl-2.2.1'
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
75% ( 3 / 4) in 'Control.Monad.Writer.Class'
Missing documentation for:
MonadWriter (Control/Monad/Writer/Class.hs:62)
100% ( 5 / 5) in 'Control.Monad.State.Class'
100% ( 3 / 3) in 'Control.Monad.Reader.Class'
80% ( 4 / 5) in 'Control.Monad.RWS.Class'
Missing documentation for:
MonadRWS (Control/Monad/RWS/Class.hs:44)
100% ( 4 / 4) in 'Control.Monad.Identity'
100% ( 3 / 3) in 'Control.Monad.Error.Class'
50% ( 1 / 2) in 'Control.Monad.Cont.Class'
Missing documentation for:
MonadCont (Control/Monad/Cont/Class.hs:73)
100% ( 3 / 3) in 'Control.Monad.Trans'
93% ( 14 / 15) in 'Control.Monad.Error'
Missing documentation for:
runErrorT
100% ( 19 / 19) in 'Control.Monad.Except'
100% ( 5 / 5) in 'Control.Monad.List'
95% ( 21 / 22) in 'Control.Monad.RWS.Lazy'
Missing documentation for:
runRWST
100% ( 2 / 2) in 'Control.Monad.RWS'
96% ( 22 / 23) in 'Control.Monad.Reader'
Missing documentation for:
runReaderT
95% ( 21 / 22) in 'Control.Monad.RWS.Strict'
Missing documentation for:
runRWST
96% ( 24 / 25) in 'Control.Monad.State.Lazy'
Missing documentation for:
runStateT
100% ( 2 / 2) in 'Control.Monad.State'
96% ( 24 / 25) in 'Control.Monad.State.Strict'
Missing documentation for:
runStateT
89% ( 17 / 19) in 'Control.Monad.Writer.Lazy'
Missing documentation for:
MonadWriter (Control/Monad/Writer/Class.hs:62)
runWriterT
100% ( 2 / 2) in 'Control.Monad.Writer'
94% ( 17 / 18) in 'Control.Monad.Writer.Strict'
Missing documentation for:
MonadWriter (Control/Monad/Writer/Class.hs:62)
91% ( 20 / 22) in 'Control.Monad.Cont'
Missing documentation for:
MonadCont (Control/Monad/Cont/Class.hs:73)
runContT
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.212047541161384095820.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/mtl-2.2.1-6qsR1PHUy5lL47Hpoa4jCM
Registering mtl-2.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/mtl-2.2.1'
Installed mtl-2.2.1
cabal: Entering directory '/tmp/cabal-tmp-5828/old-locale-1.0.0.7'
Configuring old-locale-1.0.0.7...
Building old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
[1 of 1] Compiling System.Locale ( System/Locale.hs, dist/build/System/Locale.o )
Running Haddock for old-locale-1.0.0.7...
Running hscolour for old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Haddock coverage:
60% ( 3 / 5) in 'System.Locale'
Missing documentation for:
TimeLocale (System/Locale.hs:36)
defaultTimeLocale (System/Locale.hs:49)
Documentation created: dist/doc/html/old-locale/index.html,
dist/doc/html/old-locale/old-locale.txt
Creating package registration file:
/tmp/pkgConf-old-locale-1.0.01195950186625843881.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/old-locale-1.0.0.7-6glXNhHF891B41ZfuI8hU8
Registering old-locale-1.0.0.7...
cabal: Leaving directory '/tmp/cabal-tmp-5828/old-locale-1.0.0.7'
Installed old-locale-1.0.0.7
cabal: Entering directory '/tmp/cabal-tmp-5828/primitive-0.6.1.0'
Configuring primitive-0.6.1.0...
Building primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
[ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o )
[ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o )
[ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o )
[ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o )
Control/Monad/Primitive.hs:41:1: warning: [-Wdeprecations]
Module ‘Control.Monad.Trans.Error’ is deprecated:
Use Control.Monad.Trans.Except instead
Control/Monad/Primitive.hs:100:11: warning: [-Wdeprecations]
In the use of type constructor or class ‘Error’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
Control/Monad/Primitive.hs:100:47: warning: [-Wdeprecations]
In the use of type constructor or class ‘ErrorT’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
Control/Monad/Primitive.hs:101:19: warning: [-Wdeprecations]
In the use of type constructor or class ‘ErrorT’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
[ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o )
[ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o )
[ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o )
[ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o )
[ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o )
[10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o )
Running Haddock for primitive-0.6.1.0...
Running hscolour for primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
Control/Monad/Primitive.hs:41:1: warning: [-Wdeprecations]
Module ‘Control.Monad.Trans.Error’ is deprecated:
Use Control.Monad.Trans.Except instead
Control/Monad/Primitive.hs:100:11: warning: [-Wdeprecations]
In the use of type constructor or class ‘Error’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
Control/Monad/Primitive.hs:100:47: warning: [-Wdeprecations]
In the use of type constructor or class ‘ErrorT’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
Control/Monad/Primitive.hs:101:19: warning: [-Wdeprecations]
In the use of type constructor or class ‘ErrorT’
(imported from Control.Monad.Trans.Error):
Deprecated: "Use Control.Monad.Trans.Except instead"
Haddock coverage:
100% ( 3 / 3) in 'Data.Primitive.Internal.Compat'
3% ( 1 / 35) in 'Data.Primitive.MachDeps'
Missing documentation for:
sIZEOF_CHAR (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:19)
sIZEOF_INT (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_INT (Data/Primitive/MachDeps.hs:19)
sIZEOF_WORD (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:19)
sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:19)
sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:19)
sIZEOF_PTR (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:19)
sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:19)
sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:19)
sIZEOF_INT8 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:19)
sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:19)
sIZEOF_INT16 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:19)
sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:19)
sIZEOF_INT32 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:19)
sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:19)
sIZEOF_INT64 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:19)
sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:19)
aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:19)
Word64_# (Data/Primitive/MachDeps.hs:120)
Int64_# (Data/Primitive/MachDeps.hs:121)
3% ( 1 / 29) in 'Data.Primitive.Internal.Operations'
Missing documentation for:
setWord8Array# (Data/Primitive/Internal/Operations.hs:33)
setWord16Array# (Data/Primitive/Internal/Operations.hs:35)
setWord32Array# (Data/Primitive/Internal/Operations.hs:37)
setWord64Array# (Data/Primitive/Internal/Operations.hs:39)
setWordArray# (Data/Primitive/Internal/Operations.hs:41)
setInt8Array# (Data/Primitive/Internal/Operations.hs:43)
setInt16Array# (Data/Primitive/Internal/Operations.hs:45)
setInt32Array# (Data/Primitive/Internal/Operations.hs:47)
setInt64Array# (Data/Primitive/Internal/Operations.hs:49)
setIntArray# (Data/Primitive/Internal/Operations.hs:51)
setAddrArray# (Data/Primitive/Internal/Operations.hs:53)
setFloatArray# (Data/Primitive/Internal/Operations.hs:55)
setDoubleArray# (Data/Primitive/Internal/Operations.hs:57)
setWideCharArray# (Data/Primitive/Internal/Operations.hs:59)
setWord8OffAddr# (Data/Primitive/Internal/Operations.hs:62)
setWord16OffAddr# (Data/Primitive/Internal/Operations.hs:64)
setWord32OffAddr# (Data/Primitive/Internal/Operations.hs:66)
setWord64OffAddr# (Data/Primitive/Internal/Operations.hs:68)
setWordOffAddr# (Data/Primitive/Internal/Operations.hs:70)
setInt8OffAddr# (Data/Primitive/Internal/Operations.hs:72)
setInt16OffAddr# (Data/Primitive/Internal/Operations.hs:74)
setInt32OffAddr# (Data/Primitive/Internal/Operations.hs:76)
setInt64OffAddr# (Data/Primitive/Internal/Operations.hs:78)
setIntOffAddr# (Data/Primitive/Internal/Operations.hs:80)
setAddrOffAddr# (Data/Primitive/Internal/Operations.hs:82)
setFloatOffAddr# (Data/Primitive/Internal/Operations.hs:84)
setDoubleOffAddr# (Data/Primitive/Internal/Operations.hs:86)
setWideCharOffAddr# (Data/Primitive/Internal/Operations.hs:88)
75% ( 12 / 16) in 'Control.Monad.Primitive'
Missing documentation for:
unsafeInlinePrim (Control/Monad/Primitive.hs:189)
unsafeInlineIO (Control/Monad/Primitive.hs:193)
unsafeInlineST (Control/Monad/Primitive.hs:197)
touch (Control/Monad/Primitive.hs:201)
100% ( 3 / 3) in 'Data.Primitive.Types'
100% ( 15 / 15) in 'Data.Primitive.Array'
93% ( 27 / 29) in 'Data.Primitive.ByteArray'
Missing documentation for:
ByteArray#
MutableByteArray#
100% ( 16 / 16) in 'Data.Primitive.Addr'
100% ( 7 / 7) in 'Data.Primitive'
100% ( 9 / 9) in 'Data.Primitive.MutVar'
Warning: Control.Monad.Primitive: could not find link destinations for:
~
Documentation created: dist/doc/html/primitive/index.html,
dist/doc/html/primitive/primitive.txt
Creating package registration file:
/tmp/pkgConf-primitive-0.6.11719650353883799426.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/primitive-0.6.1.0-Ip44DqhfCp21tTUYbecwa
Registering primitive-0.6.1.0...
cabal: Leaving directory '/tmp/cabal-tmp-5828/primitive-0.6.1.0'
Installed primitive-0.6.1.0
cabal: Entering directory '/tmp/cabal-tmp-5828/random-1.1'
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o )
System/Random.hs:43:1: warning: [-Wtabs]
Tab character found here, and in 74 further locations.
Please use spaces instead.
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...
System/Random.hs:43:1: warning: [-Wtabs]
Tab character found here, and in 74 further locations.
Please use spaces instead.
Haddock coverage:
Cannot find documentation for: $intro
100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file:
/tmp/pkgConf-random-113169531651551291986.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/random-1.1-54KmMHXjttlERYcr1mvsAe
Registering random-1.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/random-1.1'
Installed random-1.1
cabal: Entering directory '/tmp/cabal-tmp-5828/semigroups-0.18.2'
Configuring semigroups-0.18.2...
Building semigroups-0.18.2...
Preprocessing library semigroups-0.18.2...
[1 of 1] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o )
Running Haddock for semigroups-0.18.2...
Running hscolour for semigroups-0.18.2...
Preprocessing library semigroups-0.18.2...
Preprocessing library semigroups-0.18.2...
Haddock coverage:
60% ( 3 / 5) in 'Data.Semigroup.Generic'
Missing documentation for:
GSemigroup (src/Data/Semigroup/Generic.hs:39)
GMonoid (src/Data/Semigroup/Generic.hs:69)
Warning: Data.Semigroup.Generic: could not find link destinations for:
gmappend' gmempty'
Documentation created: dist/doc/html/semigroups/index.html,
dist/doc/html/semigroups/semigroups.txt
Creating package registration file:
/tmp/pkgConf-semigroups-0.181946710049599529154.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/semigroups-0.18.2-Abbk7pV5dwErRVpafzN0b
Registering semigroups-0.18.2...
cabal: Leaving directory '/tmp/cabal-tmp-5828/semigroups-0.18.2'
Installed semigroups-0.18.2
cabal: Entering directory '/tmp/cabal-tmp-5828/stm-2.4.4.1'
Configuring stm-2.4.4.1...
Building stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
Running Haddock for stm-2.4.4.1...
Running hscolour for stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Haddock coverage:
0% ( 0 / 11) in 'Control.Sequential.STM'
Missing documentation for:
Module header
STM (Control/Sequential/STM.hs:29)
atomically (Control/Sequential/STM.hs:47)
throwSTM (Control/Sequential/STM.hs:54)
catchSTM (Control/Sequential/STM.hs:57)
TVar (Control/Sequential/STM.hs:72)
newTVar (Control/Sequential/STM.hs:75)
newTVarIO (Control/Sequential/STM.hs:78)
readTVar (Control/Sequential/STM.hs:83)
readTVarIO (Control/Sequential/STM.hs:86)
writeTVar (Control/Sequential/STM.hs:89)
100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
100% ( 2 / 2) in 'Control.Concurrent.STM.TArray'
90% ( 9 / 10) in 'Control.Monad.STM'
Missing documentation for:
check (Control/Monad/STM.hs:81)
100% ( 8 / 8) in 'Control.Concurrent.STM'
40% ( 2 / 5) in 'Control.Concurrent.STM.TSem'
Missing documentation for:
newTSem (Control/Concurrent/STM/TSem.hs:42)
waitTSem (Control/Concurrent/STM/TSem.hs:45)
signalTSem (Control/Concurrent/STM/TSem.hs:51)
Warning: Control.Concurrent.STM.TArray: could not find link destinations for:
getNumElements unsafeNewArray_ unsafeRead unsafeWrite
Warning: Control.Monad.STM: could not find link destinations for:
getNumElements unsafeNewArray_ unsafeRead unsafeWrite
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file: /tmp/pkgConf-stm-2.4.445665179480329499.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/stm-2.4.4.1-4z2NRWnB0NIIUvSJsHW0kF
Registering stm-2.4.4.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/stm-2.4.4.1'
Installed stm-2.4.4.1
cabal: Entering directory '/tmp/cabal-tmp-5828/text-1.2.2.1'
Configuring text-1.2.2.1...
Building text-1.2.2.1...
Preprocessing library text-1.2.2.1...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o )
Data/Text.hs:587:1: warning: [-Winline-rule-shadowing]
Rule "TEXT compareN/length -> compareLength" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:592:1: warning: [-Winline-rule-shadowing]
Rule "TEXT ==N/length -> compareLength/==EQ" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:597:1: warning: [-Winline-rule-shadowing]
Rule "TEXT /=N/length -> compareLength//=EQ" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:602:1: warning: [-Winline-rule-shadowing]
Rule "TEXT <N/length -> compareLength/==LT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:607:1: warning: [-Winline-rule-shadowing]
Rule "TEXT <=N/length -> compareLength//=GT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:612:1: warning: [-Winline-rule-shadowing]
Rule "TEXT >N/length -> compareLength/==GT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
Data/Text.hs:617:1: warning: [-Winline-rule-shadowing]
Rule "TEXT >=N/length -> compareLength//=LT" may never fire
because ‘length’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘length’
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
Data/Text/Internal/Builder.hs:324:1: warning: [-Winline-rule-shadowing]
Rule "flush/flush" may never fire
because ‘flush’ might inline first
Probable fix: add an INLINE[n] or NOINLINE[n] pragma for ‘flush’
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
Running Haddock for text-1.2.2.1...
Running hscolour for text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Haddock coverage:
14% ( 1 / 7) in 'Data.Text.Internal.Read'
Missing documentation for:
IReader (Data/Text/Internal/Read.hs:26)
IParser (Data/Text/Internal/Read.hs:28)
T (Data/Text/Internal/Read.hs:48)
digitToInt (Data/Text/Internal/Read.hs:61)
hexDigitToInt (Data/Text/Internal/Read.hs:55)
perhaps (Data/Text/Internal/Read.hs:50)
50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32'
Missing documentation for:
validate (Data/Text/Internal/Encoding/Utf32.hs:24)
50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
Missing documentation for:
roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17)
0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits'
Missing documentation for:
Module header
digits (Data/Text/Internal/Builder/Int/Digits.hs:21)
100% ( 12 / 12) in 'Data.Text.Encoding.Error'
100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift'
25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16'
Missing documentation for:
chr2 (Data/Text/Internal/Encoding/Utf16.hs:29)
validate1 (Data/Text/Internal/Encoding/Utf16.hs:38)
validate2 (Data/Text/Internal/Encoding/Utf16.hs:42)
100% ( 2 / 2) in 'Data.Text.Internal.Functions'
100% ( 3 / 3) in 'Data.Text.Internal.Unsafe'
100% ( 16 / 16) in 'Data.Text.Array'
33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char'
Missing documentation for:
ord (Data/Text/Internal/Unsafe/Char.hs:39)
unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43)
unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47)
unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51)
95% ( 19 / 20) in 'Data.Text.Internal'
Missing documentation for:
textP (Data/Text/Internal.hs:97)
38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size'
Missing documentation for:
Size (Data/Text/Internal/Fusion/Size.hs:40)
exactly (Data/Text/Internal/Fusion/Size.hs:44)
exactSize (Data/Text/Internal/Fusion/Size.hs:49)
maxSize (Data/Text/Internal/Fusion/Size.hs:57)
betweenSize (Data/Text/Internal/Fusion/Size.hs:65)
unknownSize (Data/Text/Internal/Fusion/Size.hs:74)
compareSize (Data/Text/Internal/Fusion/Size.hs:143)
isEmpty (Data/Text/Internal/Fusion/Size.hs:151)
88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types'
Missing documentation for:
Stream (Data/Text/Internal/Fusion/Types.hs:83)
0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping'
Missing documentation for:
Module header
upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13)
lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220)
titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225)
foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324)
89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
Missing documentation for:
singleton (Data/Text/Internal/Fusion/Common.hs:119)
streamList (Data/Text/Internal/Fusion/Common.hs:125)
unstreamList (Data/Text/Internal/Fusion/Common.hs:131)
intercalate (Data/Text/Internal/Fusion/Common.hs:577)
justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479)
scanl (Data/Text/Internal/Fusion/Common.hs:656)
replicateCharI (Data/Text/Internal/Fusion/Common.hs:671)
replicateI (Data/Text/Internal/Fusion/Common.hs:682)
93% ( 13 / 14) in 'Data.Text.Unsafe'
Missing documentation for:
Iter (Data/Text/Unsafe.hs:62)
33% ( 1 / 3) in 'Data.Text.Internal.Private'
Missing documentation for:
runText (Data/Text/Internal/Private.hs:33)
span_ (Data/Text/Internal/Private.hs:23)
91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
Missing documentation for:
Stream (Data/Text/Internal/Fusion/Types.hs:83)
length (Data/Text/Internal/Fusion.hs:127)
100% ( 4 / 4) in 'Data.Text.Show'
33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common'
Missing documentation for:
restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63)
restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39)
restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106)
restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87)
17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
Missing documentation for:
ord2 (Data/Text/Internal/Encoding/Utf8.hs:58)
ord3 (Data/Text/Internal/Encoding/Utf8.hs:69)
ord4 (Data/Text/Internal/Encoding/Utf8.hs:81)
chr2 (Data/Text/Internal/Encoding/Utf8.hs:94)
chr3 (Data/Text/Internal/Encoding/Utf8.hs:103)
chr4 (Data/Text/Internal/Encoding/Utf8.hs:114)
validate1 (Data/Text/Internal/Encoding/Utf8.hs:128)
validate2 (Data/Text/Internal/Encoding/Utf8.hs:132)
validate3 (Data/Text/Internal/Encoding/Utf8.hs:136)
validate4 (Data/Text/Internal/Encoding/Utf8.hs:153)
91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
Missing documentation for:
streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57)
100% ( 33 / 33) in 'Data.Text.Encoding'
100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
100% ( 2 / 2) in 'Data.Text.Internal.Search'
100% ( 18 / 18) in 'Data.Text.Foreign'
100% (127 /127) in 'Data.Text'
100% ( 3 / 3) in 'Data.Text.Internal.IO'
100% ( 20 / 20) in 'Data.Text.IO'
93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
Missing documentation for:
Text (Data/Text/Internal/Lazy.hs:47)
100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion'
100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search'
100% ( 2 / 2) in 'Data.Text.Lazy.Internal'
89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
Missing documentation for:
encodeUtf8 (Data/Text/Lazy/Encoding.hs:148)
encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162)
encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167)
99% (128 /129) in 'Data.Text.Lazy'
Missing documentation for:
Text (Data/Text/Internal/Lazy.hs:47)
94% ( 16 / 17) in 'Data.Text.Internal.Builder'
Missing documentation for:
append' (Data/Text/Internal/Builder.hs:301)
100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions'
0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int'
Missing documentation for:
Module header
decimal (Data/Text/Lazy/Builder/Int.hs:52)
hexadecimal (Data/Text/Lazy/Builder/Int.hs:162)
100% ( 19 / 19) in 'Data.Text.Lazy.IO'
100% ( 7 / 7) in 'Data.Text.Lazy.Read'
75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat'
Missing documentation for:
formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46)
100% ( 7 / 7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
findIndicesI
Warning: Data.Text: could not find link destinations for:
replicateChar countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
replicateChar dropWords splitAtWord countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
empty append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file:
/tmp/pkgConf-text-1.2.2466647227582972798.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/text-1.2.2.1-9Yh8rJoh8fO2JMLWffT3Qs
Registering text-1.2.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/text-1.2.2.1'
Installed text-1.2.2.1
cabal: Entering directory '/tmp/cabal-tmp-5828/transformers-compat-0.5.1.4'
Configuring transformers-compat-0.5.1.4...
Building transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
[1 of 2] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o )
[2 of 2] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, dist/build/Control/Monad/Trans/Instances.o )
Running Haddock for transformers-compat-0.5.1.4...
Running hscolour for transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
Haddock coverage:
0% ( 0 / 8) in 'Paths_transformers_compat'
Missing documentation for:
Module header
version (dist/build/autogen/Paths_transformers_compat.hs:28)
getBinDir (dist/build/autogen/Paths_transformers_compat.hs:38)
getLibDir (dist/build/autogen/Paths_transformers_compat.hs:38)
getDataDir (dist/build/autogen/Paths_transformers_compat.hs:38)
getLibexecDir (dist/build/autogen/Paths_transformers_compat.hs:38)
getDataFileName (dist/build/autogen/Paths_transformers_compat.hs:45)
getSysconfDir (dist/build/autogen/Paths_transformers_compat.hs:38)
100% ( 1 / 1) in 'Control.Monad.Trans.Instances'
Documentation created: dist/doc/html/transformers-compat/index.html,
dist/doc/html/transformers-compat/transformers-compat.txt
Creating package registration file:
/tmp/pkgConf-transformers-compat-0.5.118461645561844967250.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/transformers-compat-0.5.1.4-G5tKvPrwhggJRvSwXNMs1N
Registering transformers-compat-0.5.1.4...
cabal: Leaving directory '/tmp/cabal-tmp-5828/transformers-compat-0.5.1.4'
Installed transformers-compat-0.5.1.4
cabal: Entering directory '/tmp/cabal-tmp-5828/utility-ht-0.0.11'
Configuring utility-ht-0.0.11...
Building utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
[ 1 of 27] Compiling Text.Show.HT ( src/Text/Show/HT.hs, dist/build/Text/Show/HT.o )
[ 2 of 27] Compiling Text.Read.HT ( src/Text/Read/HT.hs, dist/build/Text/Read/HT.o )
[ 3 of 27] Compiling Data.Strictness.HT ( src/Data/Strictness/HT.hs, dist/build/Data/Strictness/HT.o )
[ 4 of 27] Compiling Control.Monad.HT ( src/Control/Monad/HT.hs, dist/build/Control/Monad/HT.o )
[ 5 of 27] Compiling Data.Tuple.Strict ( src/Data/Tuple/Strict.hs, dist/build/Data/Tuple/Strict.o )
[ 6 of 27] Compiling Data.Tuple.Lazy ( src/Data/Tuple/Lazy.hs, dist/build/Data/Tuple/Lazy.o )
[ 7 of 27] Compiling Data.Tuple.HT ( src/Data/Tuple/HT.hs, dist/build/Data/Tuple/HT.o )
[ 8 of 27] Compiling Control.Functor.HT ( src/Control/Functor/HT.hs, dist/build/Control/Functor/HT.o )
[ 9 of 27] Compiling Data.Monoid.HT ( src/Data/Monoid/HT.hs, dist/build/Data/Monoid/HT.o )
[10 of 27] Compiling Data.Maybe.HT ( src/Data/Maybe/HT.hs, dist/build/Data/Maybe/HT.o )
[11 of 27] Compiling Data.Ix.Enum ( src/Data/Ix/Enum.hs, dist/build/Data/Ix/Enum.o )
[12 of 27] Compiling Data.Function.HT.Private ( src/Data/Function/HT/Private.hs, dist/build/Data/Function/HT/Private.o )
[13 of 27] Compiling Data.Function.HT ( src/Data/Function/HT.hs, dist/build/Data/Function/HT.o )
[14 of 27] Compiling Data.List.Key.Private ( src/Data/List/Key/Private.hs, dist/build/Data/List/Key/Private.o )
[15 of 27] Compiling Data.List.Key ( src/Data/List/Key.hs, dist/build/Data/List/Key.o )
[16 of 27] Compiling Data.Ord.HT ( src/Data/Ord/HT.hs, dist/build/Data/Ord/HT.o )
[17 of 27] Compiling Data.Eq.HT ( src/Data/Eq/HT.hs, dist/build/Data/Eq/HT.o )
[18 of 27] Compiling Data.Bool.HT.Private ( src/Data/Bool/HT/Private.hs, dist/build/Data/Bool/HT/Private.o )
[19 of 27] Compiling Data.Bool.HT ( src/Data/Bool/HT.hs, dist/build/Data/Bool/HT.o )
[20 of 27] Compiling Data.List.Match.Private ( src/Data/List/Match/Private.hs, dist/build/Data/List/Match/Private.o )
[21 of 27] Compiling Data.List.HT.Private ( src/Data/List/HT/Private.hs, dist/build/Data/List/HT/Private.o )
src/Data/List/HT/Private.hs:183:1: warning: [-Wredundant-constraints]
• Redundant constraint: Eq a
• In the type signature for:
chopAtRun :: Eq a => (a -> Bool) -> [a] -> [[a]]
[22 of 27] Compiling Data.List.HT ( src/Data/List/HT.hs, dist/build/Data/List/HT.o )
[23 of 27] Compiling Data.Record.HT.Private ( src/Data/Record/HT/Private.hs, dist/build/Data/Record/HT/Private.o )
[24 of 27] Compiling Data.Record.HT ( src/Data/Record/HT.hs, dist/build/Data/Record/HT.o )
[25 of 27] Compiling Data.String.HT ( src/Data/String/HT.hs, dist/build/Data/String/HT.o )
[26 of 27] Compiling Data.Tuple.Example ( src/Data/Tuple/Example.hs, dist/build/Data/Tuple/Example.o )
[27 of 27] Compiling Data.List.Match ( src/Data/List/Match.hs, dist/build/Data/List/Match.o )
Running Haddock for utility-ht-0.0.11...
Running hscolour for utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
src/Data/List/HT/Private.hs:183:1: warning: [-Wredundant-constraints]
• Redundant constraint: Eq a
• In the type signature for:
chopAtRun :: Eq a => (a -> Bool) -> [a] -> [[a]]
Haddock coverage:
33% ( 1 / 3) in 'Text.Show.HT'
Missing documentation for:
Module header
concatS (src/Text/Show/HT.hs:15)
40% ( 2 / 5) in 'Text.Read.HT'
Missing documentation for:
Module header
readMany (src/Text/Read/HT.hs:22)
maybeRead (src/Text/Read/HT.hs:29)
0% ( 0 / 6) in 'Data.Strictness.HT'
Missing documentation for:
Module header
arguments1 (src/Data/Strictness/HT.hs:4)
arguments2 (src/Data/Strictness/HT.hs:8)
arguments3 (src/Data/Strictness/HT.hs:12)
arguments4 (src/Data/Strictness/HT.hs:16)
arguments5 (src/Data/Strictness/HT.hs:20)
32% ( 8 / 25) in 'Control.Monad.HT'
Missing documentation for:
Module header
void (src/Control/Monad/HT.hs:72)
for (src/Control/Monad/HT.hs:75)
map (src/Control/Monad/HT.hs:78)
zipWith (src/Control/Monad/HT.hs:81)
chain (src/Control/Monad/HT.hs:84)
filter (src/Control/Monad/HT.hs:87)
replicate (src/Control/Monad/HT.hs:90)
lift (src/Control/Monad/HT.hs:93)
lift2 (src/Control/Monad/HT.hs:96)
lift3 (src/Control/Monad/HT.hs:100)
lift4 (src/Control/Monad/HT.hs:104)
lift5 (src/Control/Monad/HT.hs:109)
liftJoin2 (src/Control/Monad/HT.hs:124)
liftJoin3 (src/Control/Monad/HT.hs:128)
liftJoin4 (src/Control/Monad/HT.hs:132)
liftJoin5 (src/Control/Monad/HT.hs:139)
17% ( 2 / 12) in 'Data.Tuple.Strict'
Missing documentation for:
Module header
mapPair (src/Data/Tuple/Strict.hs:6)
mapFst (src/Data/Tuple/Strict.hs:10)
mapSnd (src/Data/Tuple/Strict.hs:14)
swap (src/Data/Tuple/Strict.hs:19)
mapTriple (src/Data/Tuple/Strict.hs:26)
mapFst3 (src/Data/Tuple/Strict.hs:30)
mapSnd3 (src/Data/Tuple/Strict.hs:34)
mapThd3 (src/Data/Tuple/Strict.hs:38)
uncurry3 (src/Data/Tuple/Strict.hs:42)
38% ( 5 / 13) in 'Data.Tuple.Lazy'
Missing documentation for:
Module header
swap (src/Data/Tuple/Lazy.hs:37)
forcePair (src/Data/Tuple/Lazy.hs:41)
mapTriple (src/Data/Tuple/Lazy.hs:48)
mapFst3 (src/Data/Tuple/Lazy.hs:52)
mapSnd3 (src/Data/Tuple/Lazy.hs:56)
mapThd3 (src/Data/Tuple/Lazy.hs:60)
uncurry3 (src/Data/Tuple/Lazy.hs:64)
29% ( 5 / 17) in 'Data.Tuple.HT'
Missing documentation for:
Module header
swap (src/Data/Tuple/Lazy.hs:37)
forcePair (src/Data/Tuple/Lazy.hs:41)
fst3 (src/Data/Tuple/HT.hs:25)
snd3 (src/Data/Tuple/HT.hs:29)
thd3 (src/Data/Tuple/HT.hs:33)
mapTriple (src/Data/Tuple/Lazy.hs:48)
mapFst3 (src/Data/Tuple/Lazy.hs:52)
mapSnd3 (src/Data/Tuple/Lazy.hs:56)
mapThd3 (src/Data/Tuple/Lazy.hs:60)
curry3 (src/Data/Tuple/HT.hs:37)
uncurry3 (src/Data/Tuple/Lazy.hs:64)
43% ( 3 / 7) in 'Control.Functor.HT'
Missing documentation for:
Module header
void (src/Control/Functor/HT.hs:6)
map (src/Control/Functor/HT.hs:9)
for (src/Control/Functor/HT.hs:12)
50% ( 2 / 4) in 'Data.Monoid.HT'
Missing documentation for:
Module header
when (src/Data/Monoid/HT.hs:26)
50% ( 2 / 4) in 'Data.Maybe.HT'
Missing documentation for:
Module header
alternatives (src/Data/Maybe/HT.hs:46)
14% ( 1 / 7) in 'Data.Ix.Enum'
Missing documentation for:
range (src/Data/Ix/Enum.hs:27)
index (src/Data/Ix/Enum.hs:28)
unsafeIndex (src/Data/Ix/Enum.hs:29)
inRange (src/Data/Ix/Enum.hs:30)
rangeSize (src/Data/Ix/Enum.hs:31)
unsafeRangeSize (src/Data/Ix/Enum.hs:32)
75% ( 6 / 8) in 'Data.Function.HT.Private'
Missing documentation for:
Module header
propNest (src/Data/Function/HT/Private.hs:19)
75% ( 3 / 4) in 'Data.Function.HT'
Missing documentation for:
Module header
29% ( 5 / 17) in 'Data.List.Key.Private'
Missing documentation for:
Module header
attach (src/Data/List/Key/Private.hs:10)
aux (src/Data/List/Key/Private.hs:14)
aux' (src/Data/List/Key/Private.hs:21)
propGroup (src/Data/List/Key/Private.hs:47)
sort (src/Data/List/Key/Private.hs:59)
merge (src/Data/List/Key/Private.hs:62)
nub (src/Data/List/Key/Private.hs:69)
groupBy (src/Data/List/Key/Private.hs:75)
groupByNonEmpty (src/Data/List/Key/Private.hs:78)
groupByEmpty (src/Data/List/Key/Private.hs:92)
mergeBy (src/Data/List/Key/Private.hs:102)
57% ( 4 / 7) in 'Data.List.Key'
Missing documentation for:
nub (src/Data/List/Key/Private.hs:69)
sort (src/Data/List/Key/Private.hs:59)
merge (src/Data/List/Key/Private.hs:62)
50% ( 2 / 4) in 'Data.Ord.HT'
Missing documentation for:
Module header
comparing (src/Data/Ord/HT.hs:6)
0% ( 0 / 2) in 'Data.Eq.HT'
Missing documentation for:
Module header
equating (src/Data/Eq/HT.hs:6)
78% ( 7 / 9) in 'Data.Bool.HT.Private'
Missing documentation for:
Module header
zipIf (src/Data/Bool/HT/Private.hs:47)
83% ( 5 / 6) in 'Data.Bool.HT'
Missing documentation for:
Module header
55% ( 11 / 20) in 'Data.List.Match.Private'
Missing documentation for:
Module header
dropRec (src/Data/List/Match/Private.hs:33)
drop0 (src/Data/List/Match/Private.hs:37)
drop1 (src/Data/List/Match/Private.hs:43)
drop2 (src/Data/List/Match/Private.hs:47)
laxTail0 (src/Data/List/Match/Private.hs:60)
splitAt (src/Data/List/Match/Private.hs:63)
takeRev (src/Data/List/Match/Private.hs:71)
dropRev (src/Data/List/Match/Private.hs:74)
48% ( 62 /128) in 'Data.List.HT.Private'
Missing documentation for:
Module header
inits98' (src/Data/List/HT/Private.hs:48)
tails' (src/Data/List/HT/Private.hs:65)
tails98 (src/Data/List/HT/Private.hs:68)
group (src/Data/List/HT/Private.hs:94)
chop' (src/Data/List/HT/Private.hs:174)
chopAtRun (src/Data/List/HT/Private.hs:183)
segmentAfter' (src/Data/List/HT/Private.hs:222)
propSegmentAfterConcat (src/Data/List/HT/Private.hs:226)
propSegmentAfterNumSeps (src/Data/List/HT/Private.hs:230)
propSegmentAfterLasts (src/Data/List/HT/Private.hs:234)
propSegmentAfterInits (src/Data/List/HT/Private.hs:238)
propSegmentAfterInfinite (src/Data/List/HT/Private.hs:245)
segmentBefore' (src/Data/List/HT/Private.hs:266)
segmentBefore'' (src/Data/List/HT/Private.hs:276)
propSegmentBeforeConcat (src/Data/List/HT/Private.hs:286)
propSegmentBeforeNumSeps (src/Data/List/HT/Private.hs:290)
propSegmentBeforeHeads (src/Data/List/HT/Private.hs:294)
propSegmentBeforeTails (src/Data/List/HT/Private.hs:298)
propSegmentBeforeInfinite (src/Data/List/HT/Private.hs:302)
propSegmentBeforeGroupBy0 (src/Data/List/HT/Private.hs:306)
propSegmentBeforeGroupBy1 (src/Data/List/HT/Private.hs:310)
splitEverywhere (src/Data/List/HT/Private.hs:361)
propSplitLast (src/Data/List/HT/Private.hs:387)
propViewR (src/Data/List/HT/Private.hs:407)
switchL' (src/Data/List/HT/Private.hs:421)
propSwitchR (src/Data/List/HT/Private.hs:433)
dropWhileRev' (src/Data/List/HT/Private.hs:465)
unzipEithers (src/Data/List/HT/Private.hs:532)
propSieve (src/Data/List/HT/Private.hs:551)
sliceHorizontal (src/Data/List/HT/Private.hs:560)
sliceHorizontal' (src/Data/List/HT/Private.hs:560)
sliceHorizontal'' (src/Data/List/HT/Private.hs:560)
sliceHorizontal''' (src/Data/List/HT/Private.hs:560)
propSliceHorizontal (src/Data/List/HT/Private.hs:574)
sliceVertical (src/Data/List/HT/Private.hs:581)
sliceVertical' (src/Data/List/HT/Private.hs:581)
propSliceVertical (src/Data/List/HT/Private.hs:590)
propSlice (src/Data/List/HT/Private.hs:594)
search (src/Data/List/HT/Private.hs:604)
replace (src/Data/List/HT/Private.hs:607)
markSublists (src/Data/List/HT/Private.hs:617)
replace' (src/Data/List/HT/Private.hs:627)
propReplaceId (src/Data/List/HT/Private.hs:631)
propReplaceCycle (src/Data/List/HT/Private.hs:635)
multiReplace (src/Data/List/HT/Private.hs:650)
multiReplace' (src/Data/List/HT/Private.hs:662)
propMultiReplaceSingle (src/Data/List/HT/Private.hs:672)
transposeFill (src/Data/List/HT/Private.hs:698)
unzipCons (src/Data/List/HT/Private.hs:704)
shear' (src/Data/List/HT/Private.hs:729)
zipConsSkew (src/Data/List/HT/Private.hs:756)
takeWhileMulti' (src/Data/List/HT/Private.hs:807)
propTakeWhileMulti (src/Data/List/HT/Private.hs:812)
propFoldl'r (src/Data/List/HT/Private.hs:840)
lengthAtLeast (src/Data/List/HT/Private.hs:862)
iterateUntilCycle (src/Data/List/HT/Private.hs:874)
iterateUntilCycleP (src/Data/List/HT/Private.hs:890)
pairs (src/Data/List/HT/Private.hs:897)
propRotate (src/Data/List/HT/Private.hs:916)
allEqual (src/Data/List/HT/Private.hs:933)
isAscending (src/Data/List/HT/Private.hs:936)
isAscendingLazy (src/Data/List/HT/Private.hs:939)
padLeft (src/Data/List/HT/Private.hs:968)
padRight (src/Data/List/HT/Private.hs:973)
padRight1 (src/Data/List/HT/Private.hs:973)
75% ( 46 / 61) in 'Data.List.HT'
Missing documentation for:
Module header
group (src/Data/List/HT/Private.hs:94)
splitEverywhere (src/Data/List/HT/Private.hs:361)
unzipEithers (src/Data/List/HT/Private.hs:532)
sliceHorizontal (src/Data/List/HT/Private.hs:560)
sliceVertical (src/Data/List/HT/Private.hs:581)
search (src/Data/List/HT/Private.hs:604)
replace (src/Data/List/HT/Private.hs:607)
multiReplace (src/Data/List/HT/Private.hs:650)
allEqual (src/Data/List/HT/Private.hs:933)
isAscending (src/Data/List/HT/Private.hs:936)
isAscendingLazy (src/Data/List/HT/Private.hs:939)
padLeft (src/Data/List/HT/Private.hs:968)
padRight (src/Data/List/HT/Private.hs:973)
lengthAtLeast (src/Data/List/HT/Private.hs:862)
40% ( 2 / 5) in 'Data.Record.HT.Private'
Missing documentation for:
Module header
compare1 (src/Data/Record/HT/Private.hs:19)
compare2 (src/Data/Record/HT/Private.hs:24)
67% ( 2 / 3) in 'Data.Record.HT'
Missing documentation for:
Module header
50% ( 1 / 2) in 'Data.String.HT'
Missing documentation for:
Module header
0% ( 0 / 8) in 'Data.Tuple.Example'
Missing documentation for:
Module header
partitionLazy (src/Data/Tuple/Example.hs:9)
partitionStrict (src/Data/Tuple/Example.hs:15)
mainPartitionRuns (src/Data/Tuple/Example.hs:22)
mainPartitionBlocks (src/Data/Tuple/Example.hs:26)
printSomeChars (src/Data/Tuple/Example.hs:32)
mainMemoryOk (src/Data/Tuple/Example.hs:35)
mainMemoryLeak (src/Data/Tuple/Example.hs:39)
64% ( 7 / 11) in 'Data.List.Match'
Missing documentation for:
Module header
splitAt (src/Data/List/Match/Private.hs:63)
takeRev (src/Data/List/Match/Private.hs:71)
dropRev (src/Data/List/Match/Private.hs:74)
Documentation created: dist/doc/html/utility-ht/index.html,
dist/doc/html/utility-ht/utility-ht.txt
Creating package registration file:
/tmp/pkgConf-utility-ht-0.016228382871617869388.11
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/utility-ht-0.0.11-BVpr5tWJXMj5StSkdnqVlq
Registering utility-ht-0.0.11...
cabal: Leaving directory '/tmp/cabal-tmp-5828/utility-ht-0.0.11'
Installed utility-ht-0.0.11
cabal: Entering directory '/tmp/cabal-tmp-5828/zlib-0.6.1.1'
Configuring zlib-0.6.1.1...
Building zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
[1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o )
[2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o )
[3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o )
[4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o )
[5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o )
Running Haddock for zlib-0.6.1.1...
Running hscolour for zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Haddock coverage:
62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream'
Missing documentation for:
Stream (Codec/Compression/Zlib/Stream.hsc:351)
State (Codec/Compression/Zlib/Stream.hsc:399)
mkState (Codec/Compression/Zlib/Stream.hsc:405)
runStream (Codec/Compression/Zlib/Stream.hsc:419)
unsafeLiftIO (Codec/Compression/Zlib/Stream.hsc:428)
deflateInit (Codec/Compression/Zlib/Stream.hsc:936)
inflateInit (Codec/Compression/Zlib/Stream.hsc:928)
formatSupportsDictionary (Codec/Compression/Zlib/Stream.hsc:624)
deflate (Codec/Compression/Zlib/Stream.hsc:250)
inflate (Codec/Compression/Zlib/Stream.hsc:270)
Status (Codec/Compression/Zlib/Stream.hsc:518)
Flush (Codec/Compression/Zlib/Stream.hsc:564)
ErrorCode (Codec/Compression/Zlib/Stream.hsc:523)
inflateReset (Codec/Compression/Zlib/Stream.hsc:290)
pushInputBuffer (Codec/Compression/Zlib/Stream.hsc:147)
inputBufferEmpty (Codec/Compression/Zlib/Stream.hsc:169)
popRemainingInputBuffer (Codec/Compression/Zlib/Stream.hsc:173)
pushOutputBuffer (Codec/Compression/Zlib/Stream.hsc:187)
popOutputBuffer (Codec/Compression/Zlib/Stream.hsc:213)
outputBufferBytesAvailable (Codec/Compression/Zlib/Stream.hsc:230)
outputBufferSpaceRemaining (Codec/Compression/Zlib/Stream.hsc:236)
outputBufferFull (Codec/Compression/Zlib/Stream.hsc:242)
deflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:306)
inflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:313)
100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal'
88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw'
Missing documentation for:
compress (Codec/Compression/Zlib/Raw.hs:64)
decompress (Codec/Compression/Zlib/Raw.hs:58)
compressWith (Codec/Compression/Zlib/Raw.hs:67)
decompressWith (Codec/Compression/Zlib/Raw.hs:61)
100% ( 33 / 33) in 'Codec.Compression.Zlib'
100% ( 33 / 33) in 'Codec.Compression.GZip'
Documentation created: dist/doc/html/zlib/index.html,
dist/doc/html/zlib/zlib.txt
Creating package registration file:
/tmp/pkgConf-zlib-0.6.11745693059229548226.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/zlib-0.6.1.1-4cYT5jyS3jw6zZyCUZMz3T
Registering zlib-0.6.1.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/zlib-0.6.1.1'
Installed zlib-0.6.1.1
cabal: Entering directory '/tmp/cabal-tmp-5828/bindings-GLFW-3.1.2.1'
Configuring bindings-GLFW-3.1.2.1...
Building bindings-GLFW-3.1.2.1...
Preprocessing library bindings-GLFW-3.1.2.1...
GLFW.hsc: In function ‘main’:
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
[1 of 1] Compiling Bindings.GLFW ( dist/build/Bindings/GLFW.hs, dist/build/Bindings/GLFW.o )
Running Haddock for bindings-GLFW-3.1.2.1...
Running hscolour for bindings-GLFW-3.1.2.1...
Preprocessing library bindings-GLFW-3.1.2.1...
Preprocessing library bindings-GLFW-3.1.2.1...
Haddock coverage:
0% ( 0 /450) in 'Bindings.GLFW'
Missing documentation for:
Module header
c'GL_FALSE (Bindings/GLFW.hsc:56)
c'GL_TRUE (Bindings/GLFW.hsc:57)
c'GLFW_VERSION_MAJOR (Bindings/GLFW.hsc:59)
c'GLFW_VERSION_MINOR (Bindings/GLFW.hsc:60)
c'GLFW_VERSION_REVISION (Bindings/GLFW.hsc:61)
c'GLFW_RELEASE (Bindings/GLFW.hsc:63)
c'GLFW_PRESS (Bindings/GLFW.hsc:64)
c'GLFW_REPEAT (Bindings/GLFW.hsc:65)
c'GLFW_KEY_UNKNOWN (Bindings/GLFW.hsc:67)
c'GLFW_KEY_SPACE (Bindings/GLFW.hsc:69)
c'GLFW_KEY_APOSTROPHE (Bindings/GLFW.hsc:70)
c'GLFW_KEY_COMMA (Bindings/GLFW.hsc:71)
c'GLFW_KEY_MINUS (Bindings/GLFW.hsc:72)
c'GLFW_KEY_PERIOD (Bindings/GLFW.hsc:73)
c'GLFW_KEY_SLASH (Bindings/GLFW.hsc:74)
c'GLFW_KEY_0 (Bindings/GLFW.hsc:75)
c'GLFW_KEY_1 (Bindings/GLFW.hsc:76)
c'GLFW_KEY_2 (Bindings/GLFW.hsc:77)
c'GLFW_KEY_3 (Bindings/GLFW.hsc:78)
c'GLFW_KEY_4 (Bindings/GLFW.hsc:79)
c'GLFW_KEY_5 (Bindings/GLFW.hsc:80)
c'GLFW_KEY_6 (Bindings/GLFW.hsc:81)
c'GLFW_KEY_7 (Bindings/GLFW.hsc:82)
c'GLFW_KEY_8 (Bindings/GLFW.hsc:83)
c'GLFW_KEY_9 (Bindings/GLFW.hsc:84)
c'GLFW_KEY_SEMICOLON (Bindings/GLFW.hsc:85)
c'GLFW_KEY_EQUAL (Bindings/GLFW.hsc:86)
c'GLFW_KEY_A (Bindings/GLFW.hsc:87)
c'GLFW_KEY_B (Bindings/GLFW.hsc:88)
c'GLFW_KEY_C (Bindings/GLFW.hsc:89)
c'GLFW_KEY_D (Bindings/GLFW.hsc:90)
c'GLFW_KEY_E (Bindings/GLFW.hsc:91)
c'GLFW_KEY_F (Bindings/GLFW.hsc:92)
c'GLFW_KEY_G (Bindings/GLFW.hsc:93)
c'GLFW_KEY_H (Bindings/GLFW.hsc:94)
c'GLFW_KEY_I (Bindings/GLFW.hsc:95)
c'GLFW_KEY_J (Bindings/GLFW.hsc:96)
c'GLFW_KEY_K (Bindings/GLFW.hsc:97)
c'GLFW_KEY_L (Bindings/GLFW.hsc:98)
c'GLFW_KEY_M (Bindings/GLFW.hsc:99)
c'GLFW_KEY_N (Bindings/GLFW.hsc:100)
c'GLFW_KEY_O (Bindings/GLFW.hsc:101)
c'GLFW_KEY_P (Bindings/GLFW.hsc:102)
c'GLFW_KEY_Q (Bindings/GLFW.hsc:103)
c'GLFW_KEY_R (Bindings/GLFW.hsc:104)
c'GLFW_KEY_S (Bindings/GLFW.hsc:105)
c'GLFW_KEY_T (Bindings/GLFW.hsc:106)
c'GLFW_KEY_U (Bindings/GLFW.hsc:107)
c'GLFW_KEY_V (Bindings/GLFW.hsc:108)
c'GLFW_KEY_W (Bindings/GLFW.hsc:109)
c'GLFW_KEY_X (Bindings/GLFW.hsc:110)
c'GLFW_KEY_Y (Bindings/GLFW.hsc:111)
c'GLFW_KEY_Z (Bindings/GLFW.hsc:112)
c'GLFW_KEY_LEFT_BRACKET (Bindings/GLFW.hsc:113)
c'GLFW_KEY_BACKSLASH (Bindings/GLFW.hsc:114)
c'GLFW_KEY_RIGHT_BRACKET (Bindings/GLFW.hsc:115)
c'GLFW_KEY_GRAVE_ACCENT (Bindings/GLFW.hsc:116)
c'GLFW_KEY_WORLD_1 (Bindings/GLFW.hsc:117)
c'GLFW_KEY_WORLD_2 (Bindings/GLFW.hsc:118)
c'GLFW_KEY_ESCAPE (Bindings/GLFW.hsc:120)
c'GLFW_KEY_ENTER (Bindings/GLFW.hsc:121)
c'GLFW_KEY_TAB (Bindings/GLFW.hsc:122)
c'GLFW_KEY_BACKSPACE (Bindings/GLFW.hsc:123)
c'GLFW_KEY_INSERT (Bindings/GLFW.hsc:124)
c'GLFW_KEY_DELETE (Bindings/GLFW.hsc:125)
c'GLFW_KEY_RIGHT (Bindings/GLFW.hsc:126)
c'GLFW_KEY_LEFT (Bindings/GLFW.hsc:127)
c'GLFW_KEY_DOWN (Bindings/GLFW.hsc:128)
c'GLFW_KEY_UP (Bindings/GLFW.hsc:129)
c'GLFW_KEY_PAGE_UP (Bindings/GLFW.hsc:130)
c'GLFW_KEY_PAGE_DOWN (Bindings/GLFW.hsc:131)
c'GLFW_KEY_HOME (Bindings/GLFW.hsc:132)
c'GLFW_KEY_END (Bindings/GLFW.hsc:133)
c'GLFW_KEY_CAPS_LOCK (Bindings/GLFW.hsc:134)
c'GLFW_KEY_SCROLL_LOCK (Bindings/GLFW.hsc:135)
c'GLFW_KEY_NUM_LOCK (Bindings/GLFW.hsc:136)
c'GLFW_KEY_PRINT_SCREEN (Bindings/GLFW.hsc:137)
c'GLFW_KEY_PAUSE (Bindings/GLFW.hsc:138)
c'GLFW_KEY_F1 (Bindings/GLFW.hsc:139)
c'GLFW_KEY_F2 (Bindings/GLFW.hsc:140)
c'GLFW_KEY_F3 (Bindings/GLFW.hsc:141)
c'GLFW_KEY_F4 (Bindings/GLFW.hsc:142)
c'GLFW_KEY_F5 (Bindings/GLFW.hsc:143)
c'GLFW_KEY_F6 (Bindings/GLFW.hsc:144)
c'GLFW_KEY_F7 (Bindings/GLFW.hsc:145)
c'GLFW_KEY_F8 (Bindings/GLFW.hsc:146)
c'GLFW_KEY_F9 (Bindings/GLFW.hsc:147)
c'GLFW_KEY_F10 (Bindings/GLFW.hsc:148)
c'GLFW_KEY_F11 (Bindings/GLFW.hsc:149)
c'GLFW_KEY_F12 (Bindings/GLFW.hsc:150)
c'GLFW_KEY_F13 (Bindings/GLFW.hsc:151)
c'GLFW_KEY_F14 (Bindings/GLFW.hsc:152)
c'GLFW_KEY_F15 (Bindings/GLFW.hsc:153)
c'GLFW_KEY_F16 (Bindings/GLFW.hsc:154)
c'GLFW_KEY_F17 (Bindings/GLFW.hsc:155)
c'GLFW_KEY_F18 (Bindings/GLFW.hsc:156)
c'GLFW_KEY_F19 (Bindings/GLFW.hsc:157)
c'GLFW_KEY_F20 (Bindings/GLFW.hsc:158)
c'GLFW_KEY_F21 (Bindings/GLFW.hsc:159)
c'GLFW_KEY_F22 (Bindings/GLFW.hsc:160)
c'GLFW_KEY_F23 (Bindings/GLFW.hsc:161)
c'GLFW_KEY_F24 (Bindings/GLFW.hsc:162)
c'GLFW_KEY_F25 (Bindings/GLFW.hsc:163)
c'GLFW_KEY_KP_0 (Bindings/GLFW.hsc:164)
c'GLFW_KEY_KP_1 (Bindings/GLFW.hsc:165)
c'GLFW_KEY_KP_2 (Bindings/GLFW.hsc:166)
c'GLFW_KEY_KP_3 (Bindings/GLFW.hsc:167)
c'GLFW_KEY_KP_4 (Bindings/GLFW.hsc:168)
c'GLFW_KEY_KP_5 (Bindings/GLFW.hsc:169)
c'GLFW_KEY_KP_6 (Bindings/GLFW.hsc:170)
c'GLFW_KEY_KP_7 (Bindings/GLFW.hsc:171)
c'GLFW_KEY_KP_8 (Bindings/GLFW.hsc:172)
c'GLFW_KEY_KP_9 (Bindings/GLFW.hsc:173)
c'GLFW_KEY_KP_DECIMAL (Bindings/GLFW.hsc:174)
c'GLFW_KEY_KP_DIVIDE (Bindings/GLFW.hsc:175)
c'GLFW_KEY_KP_MULTIPLY (Bindings/GLFW.hsc:176)
c'GLFW_KEY_KP_SUBTRACT (Bindings/GLFW.hsc:177)
c'GLFW_KEY_KP_ADD (Bindings/GLFW.hsc:178)
c'GLFW_KEY_KP_ENTER (Bindings/GLFW.hsc:179)
c'GLFW_KEY_KP_EQUAL (Bindings/GLFW.hsc:180)
c'GLFW_KEY_LEFT_SHIFT (Bindings/GLFW.hsc:181)
c'GLFW_KEY_LEFT_CONTROL (Bindings/GLFW.hsc:182)
c'GLFW_KEY_LEFT_ALT (Bindings/GLFW.hsc:183)
c'GLFW_KEY_LEFT_SUPER (Bindings/GLFW.hsc:184)
c'GLFW_KEY_RIGHT_SHIFT (Bindings/GLFW.hsc:185)
c'GLFW_KEY_RIGHT_CONTROL (Bindings/GLFW.hsc:186)
c'GLFW_KEY_RIGHT_ALT (Bindings/GLFW.hsc:187)
c'GLFW_KEY_RIGHT_SUPER (Bindings/GLFW.hsc:188)
c'GLFW_KEY_MENU (Bindings/GLFW.hsc:189)
c'GLFW_KEY_LAST (Bindings/GLFW.hsc:190)
c'GLFW_MOD_SHIFT (Bindings/GLFW.hsc:192)
c'GLFW_MOD_CONTROL (Bindings/GLFW.hsc:193)
c'GLFW_MOD_ALT (Bindings/GLFW.hsc:194)
c'GLFW_MOD_SUPER (Bindings/GLFW.hsc:195)
c'GLFW_MOUSE_BUTTON_1 (Bindings/GLFW.hsc:197)
c'GLFW_MOUSE_BUTTON_2 (Bindings/GLFW.hsc:198)
c'GLFW_MOUSE_BUTTON_3 (Bindings/GLFW.hsc:199)
c'GLFW_MOUSE_BUTTON_4 (Bindings/GLFW.hsc:200)
c'GLFW_MOUSE_BUTTON_5 (Bindings/GLFW.hsc:201)
c'GLFW_MOUSE_BUTTON_6 (Bindings/GLFW.hsc:202)
c'GLFW_MOUSE_BUTTON_7 (Bindings/GLFW.hsc:203)
c'GLFW_MOUSE_BUTTON_8 (Bindings/GLFW.hsc:204)
c'GLFW_MOUSE_BUTTON_LAST (Bindings/GLFW.hsc:205)
c'GLFW_MOUSE_BUTTON_LEFT (Bindings/GLFW.hsc:206)
c'GLFW_MOUSE_BUTTON_RIGHT (Bindings/GLFW.hsc:207)
c'GLFW_MOUSE_BUTTON_MIDDLE (Bindings/GLFW.hsc:208)
c'GLFW_JOYSTICK_1 (Bindings/GLFW.hsc:210)
c'GLFW_JOYSTICK_2 (Bindings/GLFW.hsc:211)
c'GLFW_JOYSTICK_3 (Bindings/GLFW.hsc:212)
c'GLFW_JOYSTICK_4 (Bindings/GLFW.hsc:213)
c'GLFW_JOYSTICK_5 (Bindings/GLFW.hsc:214)
c'GLFW_JOYSTICK_6 (Bindings/GLFW.hsc:215)
c'GLFW_JOYSTICK_7 (Bindings/GLFW.hsc:216)
c'GLFW_JOYSTICK_8 (Bindings/GLFW.hsc:217)
c'GLFW_JOYSTICK_9 (Bindings/GLFW.hsc:218)
c'GLFW_JOYSTICK_10 (Bindings/GLFW.hsc:219)
c'GLFW_JOYSTICK_11 (Bindings/GLFW.hsc:220)
c'GLFW_JOYSTICK_12 (Bindings/GLFW.hsc:221)
c'GLFW_JOYSTICK_13 (Bindings/GLFW.hsc:222)
c'GLFW_JOYSTICK_14 (Bindings/GLFW.hsc:223)
c'GLFW_JOYSTICK_15 (Bindings/GLFW.hsc:224)
c'GLFW_JOYSTICK_16 (Bindings/GLFW.hsc:225)
c'GLFW_JOYSTICK_LAST (Bindings/GLFW.hsc:226)
c'GLFW_NOT_INITIALIZED (Bindings/GLFW.hsc:228)
c'GLFW_NO_CURRENT_CONTEXT (Bindings/GLFW.hsc:229)
c'GLFW_INVALID_ENUM (Bindings/GLFW.hsc:230)
c'GLFW_INVALID_VALUE (Bindings/GLFW.hsc:231)
c'GLFW_OUT_OF_MEMORY (Bindings/GLFW.hsc:232)
c'GLFW_API_UNAVAILABLE (Bindings/GLFW.hsc:233)
c'GLFW_VERSION_UNAVAILABLE (Bindings/GLFW.hsc:234)
c'GLFW_PLATFORM_ERROR (Bindings/GLFW.hsc:235)
c'GLFW_FORMAT_UNAVAILABLE (Bindings/GLFW.hsc:236)
c'GLFW_FOCUSED (Bindings/GLFW.hsc:238)
c'GLFW_ICONIFIED (Bindings/GLFW.hsc:239)
c'GLFW_RESIZABLE (Bindings/GLFW.hsc:240)
c'GLFW_VISIBLE (Bindings/GLFW.hsc:241)
c'GLFW_DECORATED (Bindings/GLFW.hsc:242)
c'GLFW_RED_BITS (Bindings/GLFW.hsc:244)
c'GLFW_GREEN_BITS (Bindings/GLFW.hsc:245)
c'GLFW_BLUE_BITS (Bindings/GLFW.hsc:246)
c'GLFW_ALPHA_BITS (Bindings/GLFW.hsc:247)
c'GLFW_DEPTH_BITS (Bindings/GLFW.hsc:248)
c'GLFW_STENCIL_BITS (Bindings/GLFW.hsc:249)
c'GLFW_ACCUM_RED_BITS (Bindings/GLFW.hsc:250)
c'GLFW_ACCUM_GREEN_BITS (Bindings/GLFW.hsc:251)
c'GLFW_ACCUM_BLUE_BITS (Bindings/GLFW.hsc:252)
c'GLFW_ACCUM_ALPHA_BITS (Bindings/GLFW.hsc:253)
c'GLFW_AUX_BUFFERS (Bindings/GLFW.hsc:254)
c'GLFW_STEREO (Bindings/GLFW.hsc:255)
c'GLFW_SAMPLES (Bindings/GLFW.hsc:256)
c'GLFW_SRGB_CAPABLE (Bindings/GLFW.hsc:257)
c'GLFW_REFRESH_RATE (Bindings/GLFW.hsc:258)
c'GLFW_CLIENT_API (Bindings/GLFW.hsc:260)
c'GLFW_CONTEXT_VERSION_MAJOR (Bindings/GLFW.hsc:261)
c'GLFW_CONTEXT_VERSION_MINOR (Bindings/GLFW.hsc:262)
c'GLFW_CONTEXT_REVISION (Bindings/GLFW.hsc:263)
c'GLFW_CONTEXT_ROBUSTNESS (Bindings/GLFW.hsc:264)
c'GLFW_OPENGL_FORWARD_COMPAT (Bindings/GLFW.hsc:265)
c'GLFW_OPENGL_DEBUG_CONTEXT (Bindings/GLFW.hsc:266)
c'GLFW_OPENGL_PROFILE (Bindings/GLFW.hsc:267)
c'GLFW_OPENGL_API (Bindings/GLFW.hsc:269)
c'GLFW_OPENGL_ES_API (Bindings/GLFW.hsc:270)
c'GLFW_NO_ROBUSTNESS (Bindings/GLFW.hsc:272)
c'GLFW_NO_RESET_NOTIFICATION (Bindings/GLFW.hsc:273)
c'GLFW_LOSE_CONTEXT_ON_RESET (Bindings/GLFW.hsc:274)
c'GLFW_OPENGL_ANY_PROFILE (Bindings/GLFW.hsc:276)
c'GLFW_OPENGL_CORE_PROFILE (Bindings/GLFW.hsc:277)
c'GLFW_OPENGL_COMPAT_PROFILE (Bindings/GLFW.hsc:278)
c'GLFW_CURSOR (Bindings/GLFW.hsc:280)
c'GLFW_STICKY_KEYS (Bindings/GLFW.hsc:281)
c'GLFW_STICKY_MOUSE_BUTTONS (Bindings/GLFW.hsc:282)
c'GLFW_CURSOR_NORMAL (Bindings/GLFW.hsc:284)
c'GLFW_CURSOR_HIDDEN (Bindings/GLFW.hsc:285)
c'GLFW_CURSOR_DISABLED (Bindings/GLFW.hsc:286)
c'GLFW_CONNECTED (Bindings/GLFW.hsc:288)
c'GLFW_DISCONNECTED (Bindings/GLFW.hsc:289)
C'GLFWglproc (Bindings/GLFW.hsc:290)
mk'GLFWglproc (Bindings/GLFW.hsc:291)
C'GLFWmonitor (Bindings/GLFW.hsc:292)
mK'GLFWglproc (Bindings/GLFW.hsc:293)
C'GLFWwindow (Bindings/GLFW.hsc:296)
C'GLFWerrorfun (Bindings/GLFW.hsc:300)
C'GLFWwindowposfun (Bindings/GLFW.hsc:301)
mk'GLFWerrorfun (Bindings/GLFW.hsc:301)
C'GLFWwindowsizefun (Bindings/GLFW.hsc:302)
mk'GLFWwindowposfun (Bindings/GLFW.hsc:302)
C'GLFWwindowclosefun (Bindings/GLFW.hsc:303)
mK'GLFWerrorfun (Bindings/GLFW.hsc:303)
mk'GLFWwindowsizefun (Bindings/GLFW.hsc:303)
C'GLFWwindowrefreshfun (Bindings/GLFW.hsc:304)
mk'GLFWwindowclosefun (Bindings/GLFW.hsc:304)
mK'GLFWwindowposfun (Bindings/GLFW.hsc:304)
C'GLFWwindowfocusfun (Bindings/GLFW.hsc:305)
mk'GLFWwindowrefreshfun (Bindings/GLFW.hsc:305)
mK'GLFWwindowsizefun (Bindings/GLFW.hsc:305)
C'GLFWwindowiconifyfun (Bindings/GLFW.hsc:306)
mK'GLFWwindowclosefun (Bindings/GLFW.hsc:306)
mk'GLFWwindowfocusfun (Bindings/GLFW.hsc:306)
C'GLFWframebuffersizefun (Bindings/GLFW.hsc:307)
mK'GLFWwindowrefreshfun (Bindings/GLFW.hsc:307)
mk'GLFWwindowiconifyfun (Bindings/GLFW.hsc:307)
C'GLFWmousebuttonfun (Bindings/GLFW.hsc:308)
mK'GLFWwindowfocusfun (Bindings/GLFW.hsc:308)
mk'GLFWframebuffersizefun (Bindings/GLFW.hsc:308)
C'GLFWcursorposfun (Bindings/GLFW.hsc:309)
mK'GLFWwindowiconifyfun (Bindings/GLFW.hsc:309)
mk'GLFWmousebuttonfun (Bindings/GLFW.hsc:309)
C'GLFWcursorenterfun (Bindings/GLFW.hsc:310)
mK'GLFWframebuffersizefun (Bindings/GLFW.hsc:310)
mk'GLFWcursorposfun (Bindings/GLFW.hsc:310)
C'GLFWscrollfun (Bindings/GLFW.hsc:311)
mk'GLFWcursorenterfun (Bindings/GLFW.hsc:311)
mK'GLFWmousebuttonfun (Bindings/GLFW.hsc:311)
C'GLFWkeyfun (Bindings/GLFW.hsc:312)
mk'GLFWscrollfun (Bindings/GLFW.hsc:312)
mK'GLFWcursorposfun (Bindings/GLFW.hsc:312)
C'GLFWcharfun (Bindings/GLFW.hsc:313)
mK'GLFWcursorenterfun (Bindings/GLFW.hsc:313)
mk'GLFWkeyfun (Bindings/GLFW.hsc:313)
C'GLFWmonitorfun (Bindings/GLFW.hsc:314)
mk'GLFWcharfun (Bindings/GLFW.hsc:314)
mK'GLFWscrollfun (Bindings/GLFW.hsc:314)
mk'GLFWmonitorfun (Bindings/GLFW.hsc:315)
mK'GLFWkeyfun (Bindings/GLFW.hsc:315)
mK'GLFWcharfun (Bindings/GLFW.hsc:316)
mK'GLFWmonitorfun (Bindings/GLFW.hsc:317)
C'GLFWvidmode (Bindings/GLFW.hsc:323)
C'GLFWgammaramp (Bindings/GLFW.hsc:330)
p'GLFWvidmode'width (Bindings/GLFW.hsc:332)
c'glfwInit (Bindings/GLFW.hsc:332)
c'glfwTerminate (Bindings/GLFW.hsc:333)
p'GLFWvidmode'height (Bindings/GLFW.hsc:334)
p'glfwInit (Bindings/GLFW.hsc:334)
c'glfwGetVersion (Bindings/GLFW.hsc:334)
c'glfwGetVersionString (Bindings/GLFW.hsc:335)
p'glfwTerminate (Bindings/GLFW.hsc:335)
p'GLFWvidmode'redBits (Bindings/GLFW.hsc:336)
c'glfwSetErrorCallback (Bindings/GLFW.hsc:336)
p'glfwGetVersion (Bindings/GLFW.hsc:336)
p'GLFWgammaramp'red (Bindings/GLFW.hsc:337)
p'glfwGetVersionString (Bindings/GLFW.hsc:337)
c'glfwGetMonitors (Bindings/GLFW.hsc:337)
p'GLFWvidmode'greenBits (Bindings/GLFW.hsc:338)
c'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:338)
p'glfwSetErrorCallback (Bindings/GLFW.hsc:338)
p'GLFWgammaramp'green (Bindings/GLFW.hsc:339)
p'glfwGetMonitors (Bindings/GLFW.hsc:339)
c'glfwGetMonitorPos (Bindings/GLFW.hsc:339)
p'GLFWvidmode'blueBits (Bindings/GLFW.hsc:340)
p'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:340)
c'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:340)
p'GLFWgammaramp'blue (Bindings/GLFW.hsc:341)
c'glfwGetMonitorName (Bindings/GLFW.hsc:341)
p'glfwGetMonitorPos (Bindings/GLFW.hsc:341)
p'GLFWvidmode'refreshRate (Bindings/GLFW.hsc:342)
c'glfwSetMonitorCallback (Bindings/GLFW.hsc:342)
p'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:342)
p'GLFWgammaramp'size (Bindings/GLFW.hsc:343)
p'glfwGetMonitorName (Bindings/GLFW.hsc:343)
c'glfwGetVideoModes (Bindings/GLFW.hsc:343)
(Bindings/GLFW.hsc:343)
c'glfwGetVideoMode (Bindings/GLFW.hsc:344)
p'glfwSetMonitorCallback (Bindings/GLFW.hsc:344)
(Bindings/GLFW.hsc:344)
c'glfwSetGamma (Bindings/GLFW.hsc:345)
p'glfwGetVideoModes (Bindings/GLFW.hsc:345)
c'glfwGetGammaRamp (Bindings/GLFW.hsc:346)
p'glfwGetVideoMode (Bindings/GLFW.hsc:346)
p'glfwSetGamma (Bindings/GLFW.hsc:347)
c'glfwSetGammaRamp (Bindings/GLFW.hsc:347)
c'glfwDefaultWindowHints (Bindings/GLFW.hsc:348)
p'glfwGetGammaRamp (Bindings/GLFW.hsc:348)
c'glfwWindowHint (Bindings/GLFW.hsc:349)
p'glfwSetGammaRamp (Bindings/GLFW.hsc:349)
p'glfwDefaultWindowHints (Bindings/GLFW.hsc:350)
c'glfwCreateWindow (Bindings/GLFW.hsc:350)
c'glfwDestroyWindow (Bindings/GLFW.hsc:351)
p'glfwWindowHint (Bindings/GLFW.hsc:351)
c'glfwWindowShouldClose (Bindings/GLFW.hsc:352)
p'glfwCreateWindow (Bindings/GLFW.hsc:352)
c'glfwSetWindowShouldClose (Bindings/GLFW.hsc:353)
p'glfwDestroyWindow (Bindings/GLFW.hsc:353)
p'glfwWindowShouldClose (Bindings/GLFW.hsc:354)
c'glfwSetWindowTitle (Bindings/GLFW.hsc:354)
p'glfwSetWindowShouldClose (Bindings/GLFW.hsc:355)
c'glfwGetWindowPos (Bindings/GLFW.hsc:355)
c'glfwSetWindowPos (Bindings/GLFW.hsc:356)
p'glfwSetWindowTitle (Bindings/GLFW.hsc:356)
c'glfwGetWindowSize (Bindings/GLFW.hsc:357)
p'glfwGetWindowPos (Bindings/GLFW.hsc:357)
c'glfwSetWindowSize (Bindings/GLFW.hsc:358)
p'glfwSetWindowPos (Bindings/GLFW.hsc:358)
c'glfwGetFramebufferSize (Bindings/GLFW.hsc:359)
p'glfwGetWindowSize (Bindings/GLFW.hsc:359)
c'glfwIconifyWindow (Bindings/GLFW.hsc:360)
p'glfwSetWindowSize (Bindings/GLFW.hsc:360)
c'glfwRestoreWindow (Bindings/GLFW.hsc:361)
p'glfwGetFramebufferSize (Bindings/GLFW.hsc:361)
c'glfwShowWindow (Bindings/GLFW.hsc:362)
p'glfwIconifyWindow (Bindings/GLFW.hsc:362)
c'glfwHideWindow (Bindings/GLFW.hsc:363)
p'glfwRestoreWindow (Bindings/GLFW.hsc:363)
p'glfwShowWindow (Bindings/GLFW.hsc:364)
c'glfwGetWindowMonitor (Bindings/GLFW.hsc:364)
p'glfwHideWindow (Bindings/GLFW.hsc:365)
c'glfwGetWindowAttrib (Bindings/GLFW.hsc:365)
c'glfwSetWindowUserPointer (Bindings/GLFW.hsc:366)
p'glfwGetWindowMonitor (Bindings/GLFW.hsc:366)
c'glfwGetWindowUserPointer (Bindings/GLFW.hsc:367)
p'glfwGetWindowAttrib (Bindings/GLFW.hsc:367)
p'glfwSetWindowUserPointer (Bindings/GLFW.hsc:368)
c'glfwSetWindowPosCallback (Bindings/GLFW.hsc:368)
p'glfwGetWindowUserPointer (Bindings/GLFW.hsc:369)
c'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:369)
c'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:370)
p'glfwSetWindowPosCallback (Bindings/GLFW.hsc:370)
c'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:371)
p'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:371)
c'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:372)
p'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:372)
c'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:373)
p'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:373)
c'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:374)
p'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:374)
c'glfwPollEvents (Bindings/GLFW.hsc:375)
p'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:375)
c'glfwWaitEvents (Bindings/GLFW.hsc:376)
p'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:376)
c'glfwPostEmptyEvent (Bindings/GLFW.hsc:377)
p'glfwPollEvents (Bindings/GLFW.hsc:377)
p'glfwWaitEvents (Bindings/GLFW.hsc:378)
c'glfwGetInputMode (Bindings/GLFW.hsc:378)
p'glfwPostEmptyEvent (Bindings/GLFW.hsc:379)
c'glfwSetInputMode (Bindings/GLFW.hsc:379)
c'glfwGetKey (Bindings/GLFW.hsc:380)
p'glfwGetInputMode (Bindings/GLFW.hsc:380)
c'glfwGetMouseButton (Bindings/GLFW.hsc:381)
p'glfwSetInputMode (Bindings/GLFW.hsc:381)
p'glfwGetKey (Bindings/GLFW.hsc:382)
c'glfwGetCursorPos (Bindings/GLFW.hsc:382)
p'glfwGetMouseButton (Bindings/GLFW.hsc:383)
c'glfwSetCursorPos (Bindings/GLFW.hsc:383)
c'glfwSetKeyCallback (Bindings/GLFW.hsc:384)
p'glfwGetCursorPos (Bindings/GLFW.hsc:384)
c'glfwSetCharCallback (Bindings/GLFW.hsc:385)
p'glfwSetCursorPos (Bindings/GLFW.hsc:385)
p'glfwSetKeyCallback (Bindings/GLFW.hsc:386)
c'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:386)
p'glfwSetCharCallback (Bindings/GLFW.hsc:387)
c'glfwSetCursorPosCallback (Bindings/GLFW.hsc:387)
c'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:388)
p'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:388)
c'glfwSetScrollCallback (Bindings/GLFW.hsc:389)
p'glfwSetCursorPosCallback (Bindings/GLFW.hsc:389)
c'glfwJoystickPresent (Bindings/GLFW.hsc:390)
p'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:390)
c'glfwGetJoystickAxes (Bindings/GLFW.hsc:391)
p'glfwSetScrollCallback (Bindings/GLFW.hsc:391)
p'glfwJoystickPresent (Bindings/GLFW.hsc:392)
c'glfwGetJoystickButtons (Bindings/GLFW.hsc:392)
c'glfwGetJoystickName (Bindings/GLFW.hsc:393)
p'glfwGetJoystickAxes (Bindings/GLFW.hsc:393)
c'glfwSetClipboardString (Bindings/GLFW.hsc:394)
p'glfwGetJoystickButtons (Bindings/GLFW.hsc:394)
p'glfwGetJoystickName (Bindings/GLFW.hsc:395)
c'glfwGetClipboardString (Bindings/GLFW.hsc:395)
c'glfwGetTime (Bindings/GLFW.hsc:396)
p'glfwSetClipboardString (Bindings/GLFW.hsc:396)
c'glfwSetTime (Bindings/GLFW.hsc:397)
p'glfwGetClipboardString (Bindings/GLFW.hsc:397)
p'glfwGetTime (Bindings/GLFW.hsc:398)
c'glfwMakeContextCurrent (Bindings/GLFW.hsc:398)
c'glfwGetCurrentContext (Bindings/GLFW.hsc:399)
p'glfwSetTime (Bindings/GLFW.hsc:399)
c'glfwSwapBuffers (Bindings/GLFW.hsc:400)
p'glfwMakeContextCurrent (Bindings/GLFW.hsc:400)
c'glfwSwapInterval (Bindings/GLFW.hsc:401)
p'glfwGetCurrentContext (Bindings/GLFW.hsc:401)
c'glfwExtensionSupported (Bindings/GLFW.hsc:402)
p'glfwSwapBuffers (Bindings/GLFW.hsc:402)
p'glfwSwapInterval (Bindings/GLFW.hsc:403)
c'glfwGetProcAddress (Bindings/GLFW.hsc:403)
p'glfwExtensionSupported (Bindings/GLFW.hsc:404)
p'glfwGetProcAddress (Bindings/GLFW.hsc:405)
c'GLFW_ARROW_CURSOR (Bindings/GLFW.hsc:410)
c'GLFW_IBEAM_CURSOR (Bindings/GLFW.hsc:411)
c'GLFW_CROSSHAIR_CURSOR (Bindings/GLFW.hsc:412)
c'GLFW_HAND_CURSOR (Bindings/GLFW.hsc:413)
c'GLFW_HRESIZE_CURSOR (Bindings/GLFW.hsc:414)
c'GLFW_VRESIZE_CURSOR (Bindings/GLFW.hsc:415)
C'GLFWimage (Bindings/GLFW.hsc:420)
C'GLFWcursor (Bindings/GLFW.hsc:422)
p'GLFWimage'width (Bindings/GLFW.hsc:426)
C'GLFWdropfun (Bindings/GLFW.hsc:426)
mk'GLFWdropfun (Bindings/GLFW.hsc:427)
p'GLFWimage'height (Bindings/GLFW.hsc:428)
c'glfwCreateCursor (Bindings/GLFW.hsc:428)
c'glfwCreateStandardCursor (Bindings/GLFW.hsc:429)
mK'GLFWdropfun (Bindings/GLFW.hsc:429)
p'GLFWimage'pixels (Bindings/GLFW.hsc:430)
c'glfwSetCursor (Bindings/GLFW.hsc:430)
p'glfwCreateCursor (Bindings/GLFW.hsc:430)
c'glfwDestroyCursor (Bindings/GLFW.hsc:431)
p'glfwCreateStandardCursor (Bindings/GLFW.hsc:431)
(Bindings/GLFW.hsc:431)
c'glfwSetDropCallback (Bindings/GLFW.hsc:432)
p'glfwSetCursor (Bindings/GLFW.hsc:432)
p'glfwDestroyCursor (Bindings/GLFW.hsc:433)
p'glfwSetDropCallback (Bindings/GLFW.hsc:434)
Documentation created: dist/doc/html/bindings-GLFW/index.html,
dist/doc/html/bindings-GLFW/bindings-GLFW.txt
Creating package registration file:
/tmp/pkgConf-bindings-GLFW-3.1.21018014057641321335.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/bindings-GLFW-3.1.2.1-Kf1gr0ecfB46DdL08OIgjg
Registering bindings-GLFW-3.1.2.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/bindings-GLFW-3.1.2.1'
Installed bindings-GLFW-3.1.2.1
cabal: Entering directory '/tmp/cabal-tmp-5828/pretty-show-1.6.12'
Configuring pretty-show-1.6.12...
Building pretty-show-1.6.12...
Preprocessing library pretty-show-1.6.12...
[1 of 6] Compiling Paths_pretty_show ( dist/build/autogen/Paths_pretty_show.hs, dist/build/Paths_pretty_show.o )
[2 of 6] Compiling Text.Show.Value ( Text/Show/Value.hs, dist/build/Text/Show/Value.o )
[3 of 6] Compiling Text.Show.PrettyVal ( Text/Show/PrettyVal.hs, dist/build/Text/Show/PrettyVal.o )
Text/Show/PrettyVal.hs:51:10: warning: [-Wredundant-constraints]
• Redundant constraint: Datatype d
• In the instance declaration for ‘GDump (M1 D d f)’
[4 of 6] Compiling Text.Show.Html ( Text/Show/Html.hs, dist/build/Text/Show/Html.o )
Text/Show/Html.hs:106:1: warning: [-Wunused-top-binds]
Defined but not used: ‘tallTuple’
[5 of 6] Compiling Text.Show.Parser ( dist/build/Text/Show/Parser.hs, dist/build/Text/Show/Parser.o )
[6 of 6] Compiling Text.Show.Pretty ( Text/Show/Pretty.hs, dist/build/Text/Show/Pretty.o )
Preprocessing executable 'ppsh' for pretty-show-1.6.12...
[1 of 1] Compiling Main ( bin/ppsh.hs, dist/build/ppsh/ppsh-tmp/Main.o )
Linking dist/build/ppsh/ppsh ...
Running Haddock for pretty-show-1.6.12...
Running hscolour for pretty-show-1.6.12...
Preprocessing library pretty-show-1.6.12...
Preprocessing executable 'ppsh' for pretty-show-1.6.12...
Preprocessing library pretty-show-1.6.12...
Text/Show/PrettyVal.hs:51:10: warning: [-Wredundant-constraints]
• Redundant constraint: Datatype d
• In the instance declaration for ‘GDump (M1 D d f)’
Text/Show/Html.hs:106:1: warning: [-Wunused-top-binds]
Defined but not used: ‘tallTuple’
Haddock coverage:
0% ( 0 / 8) in 'Paths_pretty_show'
Missing documentation for:
Module header
version (dist/build/autogen/Paths_pretty_show.hs:28)
getBinDir (dist/build/autogen/Paths_pretty_show.hs:38)
getLibDir (dist/build/autogen/Paths_pretty_show.hs:38)
getDataDir (dist/build/autogen/Paths_pretty_show.hs:38)
getLibexecDir (dist/build/autogen/Paths_pretty_show.hs:38)
getDataFileName (dist/build/autogen/Paths_pretty_show.hs:45)
getSysconfDir (dist/build/autogen/Paths_pretty_show.hs:38)
100% ( 3 / 3) in 'Text.Show.Value'
50% ( 1 / 2) in 'Text.Show.PrettyVal'
Missing documentation for:
Module header
71% ( 5 / 7) in 'Text.Show.Html'
Missing documentation for:
Module header
Html (Text/Show/Html.hs:144)
0% ( 0 / 2) in 'Text.Show.Parser'
Missing documentation for:
Module header
parseValue (dist/build/Text/Show/Parser.hs:778)
81% ( 22 / 27) in 'Text.Show.Pretty'
Missing documentation for:
parseValue (Text/Show/Pretty.hs:53)
reify (Text/Show/Pretty.hs:50)
Html (Text/Show/Html.hs:144)
getDataDir (dist/build/autogen/Paths_pretty_show.hs:38)
ppValue (Text/Show/Pretty.hs:47)
Warning: Text.Show.Pretty: could not find link destinations for:
GDump listValue
Documentation created: dist/doc/html/pretty-show/index.html,
dist/doc/html/pretty-show/pretty-show.txt
Preprocessing executable 'ppsh' for pretty-show-1.6.12...
Creating package registration file:
/tmp/pkgConf-pretty-show-1.613005955138293554.12
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/pretty-show-1.6.12-JgjTVxFnbN44boqLmPvC8K
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Registering pretty-show-1.6.12...
cabal: Leaving directory '/tmp/cabal-tmp-5828/pretty-show-1.6.12'
Installed pretty-show-1.6.12
cabal: Entering directory '/tmp/cabal-tmp-5828/old-time-1.1.0.3'
Configuring old-time-1.1.0.3...
configure: WARNING: unrecognized options: --with-compiler
checking for gcc... /usr/bin/gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether /usr/bin/gcc accepts -g... yes
checking for /usr/bin/gcc option to accept ISO C89... none needed
checking how to run the C preprocessor... /usr/bin/gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking sys/time.h usability... yes
checking sys/time.h presence... yes
checking for sys/time.h... yes
checking sys/timeb.h usability... yes
checking sys/timeb.h presence... yes
checking for sys/timeb.h... yes
checking time.h usability... yes
checking time.h presence... yes
checking for time.h... yes
checking for ftime... yes
checking for gmtime_r... yes
checking for localtime_r... yes
checking for gettimeofday... yes
checking whether struct tm is in sys/time.h or time.h... time.h
checking for struct tm.tm_zone... yes
checking whether time.h and sys/time.h may both be included... yes
checking for sys/time.h... (cached) yes
checking whether altzone is declared... no
configure: creating ./config.status
config.status: creating include/HsTimeConfig.h
configure: WARNING: unrecognized options: --with-compiler
Building old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
[1 of 1] Compiling System.Time ( dist/build/System/Time.hs, dist/build/System/Time.o )
Running Haddock for old-time-1.1.0.3...
Running hscolour for old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
Haddock coverage:
95% ( 20 / 21) in 'System.Time'
Missing documentation for:
getClockTime (System/Time.hsc:232)
Warning: System.Time: could not find link destinations for:
unsafeIndex unsafeRangeSize
Documentation created: dist/doc/html/old-time/index.html,
dist/doc/html/old-time/old-time.txt
Creating package registration file:
/tmp/pkgConf-old-time-1.1.0475122431690471744.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/old-time-1.1.0.3-IcvdkJUsE9M8t3io8peAEp
Registering old-time-1.1.0.3...
cabal: Leaving directory '/tmp/cabal-tmp-5828/old-time-1.1.0.3'
Installed old-time-1.1.0.3
cabal: Entering directory '/tmp/cabal-tmp-5828/tf-random-0.5'
Configuring tf-random-0.5...
Building tf-random-0.5...
Preprocessing library tf-random-0.5...
[1 of 4] Compiling System.Random.TF.Gen ( src/System/Random/TF/Gen.hs, dist/build/System/Random/TF/Gen.o )
[2 of 4] Compiling System.Random.TF.Init ( src/System/Random/TF/Init.hs, dist/build/System/Random/TF/Init.o )
src/System/Random/TF/Init.hs:94:5: warning: [-Wdeprecations]
In the use of ‘bitSize’ (imported from Data.Bits):
Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"
[3 of 4] Compiling System.Random.TF.Instances ( src/System/Random/TF/Instances.hs, dist/build/System/Random/TF/Instances.o )
[4 of 4] Compiling System.Random.TF ( src/System/Random/TF.hs, dist/build/System/Random/TF.o )
Running Haddock for tf-random-0.5...
Running hscolour for tf-random-0.5...
Preprocessing library tf-random-0.5...
Preprocessing library tf-random-0.5...
src/System/Random/TF/Init.hs:94:5: warning: [-Wdeprecations]
In the use of ‘bitSize’ (imported from Data.Bits):
Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"
Haddock coverage:
100% ( 4 / 4) in 'System.Random.TF.Gen'
83% ( 5 / 6) in 'System.Random.TF.Init'
Missing documentation for:
Module header
33% ( 1 / 3) in 'System.Random.TF.Instances'
Missing documentation for:
Random (src/System/Random/TF/Instances.hs:37)
randomEnum (src/System/Random/TF/Instances.hs:205)
100% ( 3 / 3) in 'System.Random.TF'
Documentation created: dist/doc/html/tf-random/index.html,
dist/doc/html/tf-random/tf-random.txt
Creating package registration file:
/tmp/pkgConf-tf-random-0475777610866360494.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/tf-random-0.5-4z8OJUaXC1FRNfrLPFWAD
Registering tf-random-0.5...
cabal: Leaving directory '/tmp/cabal-tmp-5828/tf-random-0.5'
Installed tf-random-0.5
cabal: Entering directory '/tmp/cabal-tmp-5828/StateVar-1.1.0.4'
Configuring StateVar-1.1.0.4...
Building StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
[1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o )
Running Haddock for StateVar-1.1.0.4...
Running hscolour for StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Haddock coverage:
100% ( 15 / 15) in 'Data.StateVar'
Warning: Data.StateVar: could not find link destinations for:
~
Documentation created: dist/doc/html/StateVar/index.html,
dist/doc/html/StateVar/StateVar.txt
Creating package registration file:
/tmp/pkgConf-StateVar-1.1.03084245381259042831.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/StateVar-1.1.0.4-CJpWsiXJdd89SnV9dZtTwc
Registering StateVar-1.1.0.4...
cabal: Leaving directory '/tmp/cabal-tmp-5828/StateVar-1.1.0.4'
Installed StateVar-1.1.0.4
cabal: Entering directory '/tmp/cabal-tmp-5828/OpenGLRaw-3.2.1.0'
Configuring OpenGLRaw-3.2.1.0...
Building OpenGLRaw-3.2.1.0...
Preprocessing library OpenGLRaw-3.2.1.0...
[ 1 of 572] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o )
[ 2 of 572] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o )
[ 3 of 572] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o )
[ 4 of 572] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o )
[ 5 of 572] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o )
[ 6 of 572] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o )
[ 7 of 572] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o )
[ 8 of 572] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o )
[ 9 of 572] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o )
[ 10 of 572] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o )
[ 11 of 572] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o )
[ 12 of 572] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o )
[ 13 of 572] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o )
[ 14 of 572] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o )
[ 15 of 572] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o )
[ 16 of 572] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o )
[ 17 of 572] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist/build/Graphics/GL/APPLE/SpecularVector.o )
[ 18 of 572] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist/build/Graphics/GL/APPLE/TransformHint.o )
[ 19 of 572] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o )
[ 20 of 572] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o )
[ 21 of 572] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.o )
[ 22 of 572] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o )
[ 23 of 572] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o )
[ 24 of 572] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o )
[ 25 of 572] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o )
[ 26 of 572] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o )
[ 27 of 572] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o )
[ 28 of 572] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o )
[ 29 of 572] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist/build/Graphics/GL/ARB/FragmentShader.o )
[ 30 of 572] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist/build/Graphics/GL/ARB/FramebufferSRGB.o )
[ 31 of 572] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist/build/Graphics/GL/ARB/GPUShader5.o )
[ 32 of 572] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist/build/Graphics/GL/ARB/HalfFloatPixel.o )
[ 33 of 572] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist/build/Graphics/GL/ARB/HalfFloatVertex.o )
[ 34 of 572] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist/build/Graphics/GL/ARB/MapBufferAlignment.o )
[ 35 of 572] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist/build/Graphics/GL/ARB/OcclusionQuery2.o )
[ 36 of 572] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/GL/ARB/PipelineStatisticsQuery.o )
[ 37 of 572] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist/build/Graphics/GL/ARB/PixelBufferObject.o )
[ 38 of 572] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist/build/Graphics/GL/ARB/PointSprite.o )
[ 39 of 572] Compiling Graphics.GL.ARB.QueryBufferObject ( src/Graphics/GL/ARB/QueryBufferObject.hs, dist/build/Graphics/GL/ARB/QueryBufferObject.o )
[ 40 of 572] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist/build/Graphics/GL/ARB/SeamlessCubeMap.o )
[ 41 of 572] Compiling Graphics.GL.ARB.SeamlessCubemapPerTexture ( src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.o )
[ 42 of 572] Compiling Graphics.GL.ARB.ShadingLanguage100 ( src/Graphics/GL/ARB/ShadingLanguage100.hs, dist/build/Graphics/GL/ARB/ShadingLanguage100.o )
[ 43 of 572] Compiling Graphics.GL.ARB.Shadow ( src/Graphics/GL/ARB/Shadow.hs, dist/build/Graphics/GL/ARB/Shadow.o )
[ 44 of 572] Compiling Graphics.GL.ARB.ShadowAmbient ( src/Graphics/GL/ARB/ShadowAmbient.hs, dist/build/Graphics/GL/ARB/ShadowAmbient.o )
[ 45 of 572] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist/build/Graphics/GL/ARB/StencilTexturing.o )
[ 46 of 572] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist/build/Graphics/GL/ARB/TextureBorderClamp.o )
[ 47 of 572] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.o )
[ 48 of 572] Compiling Graphics.GL.ARB.TextureCompressionBPTC ( src/Graphics/GL/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionBPTC.o )
[ 49 of 572] Compiling Graphics.GL.ARB.TextureCompressionRGTC ( src/Graphics/GL/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionRGTC.o )
[ 50 of 572] Compiling Graphics.GL.ARB.TextureCubeMap ( src/Graphics/GL/ARB/TextureCubeMap.hs, dist/build/Graphics/GL/ARB/TextureCubeMap.o )
[ 51 of 572] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist/build/Graphics/GL/ARB/TextureCubeMapArray.o )
[ 52 of 572] Compiling Graphics.GL.ARB.TextureEnvCombine ( src/Graphics/GL/ARB/TextureEnvCombine.hs, dist/build/Graphics/GL/ARB/TextureEnvCombine.o )
[ 53 of 572] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist/build/Graphics/GL/ARB/TextureEnvDot3.o )
[ 54 of 572] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist/build/Graphics/GL/ARB/TextureFilterMinmax.o )
[ 55 of 572] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist/build/Graphics/GL/ARB/TextureFloat.o )
[ 56 of 572] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist/build/Graphics/GL/ARB/TextureGather.o )
[ 57 of 572] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.o )
[ 58 of 572] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.o )
[ 59 of 572] Compiling Graphics.GL.ARB.TextureRG ( src/Graphics/GL/ARB/TextureRG.hs, dist/build/Graphics/GL/ARB/TextureRG.o )
[ 60 of 572] Compiling Graphics.GL.ARB.TextureRGB10A2UI ( src/Graphics/GL/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/GL/ARB/TextureRGB10A2UI.o )
[ 61 of 572] Compiling Graphics.GL.ARB.TextureRectangle ( src/Graphics/GL/ARB/TextureRectangle.hs, dist/build/Graphics/GL/ARB/TextureRectangle.o )
[ 62 of 572] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist/build/Graphics/GL/ARB/TextureStencil8.o )
[ 63 of 572] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist/build/Graphics/GL/ARB/TextureSwizzle.o )
[ 64 of 572] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.o )
[ 65 of 572] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist/build/Graphics/GL/ARB/VertexArrayBGRA.o )
[ 66 of 572] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.o )
[ 67 of 572] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist/build/Graphics/GL/ATI/Meminfo.o )
[ 68 of 572] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist/build/Graphics/GL/ATI/PixelFormatFloat.o )
[ 69 of 572] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist/build/Graphics/GL/ATI/TextFragmentShader.o )
[ 70 of 572] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist/build/Graphics/GL/ATI/TextureEnvCombine3.o )
[ 71 of 572] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist/build/Graphics/GL/ATI/TextureFloat.o )
[ 72 of 572] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist/build/Graphics/GL/ATI/TextureMirrorOnce.o )
[ 73 of 572] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist/build/Graphics/GL/EXT/ABGR.o )
[ 74 of 572] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist/build/Graphics/GL/EXT/BGRA.o )
[ 75 of 572] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist/build/Graphics/GL/EXT/BlendSubtract.o )
[ 76 of 572] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist/build/Graphics/GL/EXT/CMYKA.o )
[ 77 of 572] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist/build/Graphics/GL/EXT/ClipVolumeHint.o )
[ 78 of 572] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.o )
[ 79 of 572] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.o )
[ 80 of 572] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist/build/Graphics/GL/EXT/FramebufferSRGB.o )
[ 81 of 572] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist/build/Graphics/GL/EXT/IndexArrayFormats.o )
[ 82 of 572] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist/build/Graphics/GL/EXT/PackedDepthStencil.o )
[ 83 of 572] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist/build/Graphics/GL/EXT/PackedFloat.o )
[ 84 of 572] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist/build/Graphics/GL/EXT/PackedPixels.o )
[ 85 of 572] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist/build/Graphics/GL/EXT/PixelBufferObject.o )
[ 86 of 572] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist/build/Graphics/GL/EXT/RescaleNormal.o )
[ 87 of 572] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist/build/Graphics/GL/EXT/SeparateSpecularColor.o )
[ 88 of 572] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist/build/Graphics/GL/EXT/SharedTexturePalette.o )
[ 89 of 572] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist/build/Graphics/GL/EXT/StencilWrap.o )
[ 90 of 572] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist/build/Graphics/GL/EXT/Texture.o )
[ 91 of 572] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist/build/Graphics/GL/EXT/TextureCompressionLATC.o )
[ 92 of 572] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.o )
[ 93 of 572] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.o )
[ 94 of 572] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist/build/Graphics/GL/EXT/TextureCubeMap.o )
[ 95 of 572] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, dist/build/Graphics/GL/EXT/TextureEnvCombine.o )
[ 96 of 572] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist/build/Graphics/GL/EXT/TextureEnvDot3.o )
[ 97 of 572] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.o )
[ 98 of 572] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist/build/Graphics/GL/EXT/TextureLODBias.o )
[ 99 of 572] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist/build/Graphics/GL/EXT/TextureMirrorClamp.o )
[100 of 572] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o )
[101 of 572] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o )
[102 of 572] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, dist/build/Graphics/GL/EXT/TextureSRGBDecode.o )
[103 of 572] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist/build/Graphics/GL/EXT/TextureSharedExponent.o )
[104 of 572] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist/build/Graphics/GL/EXT/TextureSwizzle.o )
[105 of 572] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o )
[106 of 572] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o )
[107 of 572] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o )
[108 of 572] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o )
[109 of 572] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o )
[110 of 572] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o )
[111 of 572] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o )
[112 of 572] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o )
[113 of 572] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o )
[114 of 572] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist/build/Graphics/GL/INTEL/ConservativeRasterization.o )
[115 of 572] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o )
[116 of 572] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o )
[117 of 572] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o )
[118 of 572] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o )
[119 of 572] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o )
[120 of 572] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o )
[121 of 572] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o )
[122 of 572] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o )
[123 of 572] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o )
[124 of 572] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o )
[125 of 572] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o )
[126 of 572] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o )
[127 of 572] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o )
[128 of 572] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist/build/Graphics/GL/NV/DepthClamp.o )
[129 of 572] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o )
[130 of 572] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o )
[131 of 572] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o )
[132 of 572] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o )
[133 of 572] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o )
[134 of 572] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o )
[135 of 572] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o )
[136 of 572] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist/build/Graphics/GL/NV/PackedDepthStencil.o )
[137 of 572] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o )
[138 of 572] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, dist/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.o )
[139 of 572] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist/build/Graphics/GL/NV/ShaderBufferStore.o )
[140 of 572] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o )
[141 of 572] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o )
[142 of 572] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist/build/Graphics/GL/NV/TexgenEmboss.o )
[143 of 572] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o )
[144 of 572] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o )
[145 of 572] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist/build/Graphics/GL/NV/TextureExpandNormal.o )
[146 of 572] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist/build/Graphics/GL/NV/TextureRectangle.o )
[147 of 572] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist/build/Graphics/GL/NV/TextureShader.o )
[148 of 572] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist/build/Graphics/GL/NV/TextureShader2.o )
[149 of 572] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, dist/build/Graphics/GL/NV/TextureShader3.o )
[150 of 572] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.o )
[151 of 572] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist/build/Graphics/GL/NV/VertexArrayRange2.o )
[152 of 572] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist/build/Graphics/GL/NV/VertexProgram2Option.o )
[153 of 572] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o )
[154 of 572] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o )
[155 of 572] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist/build/Graphics/GL/OES/CompressedPalettedTexture.o )
[156 of 572] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist/build/Graphics/GL/OES/ReadFormat.o )
[157 of 572] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist/build/Graphics/GL/OML/Interlace.o )
[158 of 572] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, dist/build/Graphics/GL/OML/Resample.o )
[159 of 572] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, dist/build/Graphics/GL/OML/Subsample.o )
[160 of 572] Compiling Graphics.GL.OML ( src/Graphics/GL/OML.hs, dist/build/Graphics/GL/OML.o )
[161 of 572] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist/build/Graphics/GL/PGI/VertexHints.o )
[162 of 572] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o )
[163 of 572] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist/build/Graphics/GL/REND.o )
[164 of 572] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o )
[165 of 572] Compiling Graphics.GL.S3 ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o )
[166 of 572] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist/build/Graphics/GL/SGI/ColorMatrix.o )
[167 of 572] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist/build/Graphics/GL/SGI/TextureColorTable.o )
[168 of 572] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o )
[169 of 572] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o )
[170 of 572] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist/build/Graphics/GL/SGIS/TextureBorderClamp.o )
[171 of 572] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.o )
[172 of 572] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist/build/Graphics/GL/SGIS/TextureLOD.o )
[173 of 572] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o )
[174 of 572] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o )
[175 of 572] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o )
[176 of 572] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o )
[177 of 572] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o )
[178 of 572] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o )
[179 of 572] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o )
[180 of 572] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o )
[181 of 572] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o )
[182 of 572] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o )
[183 of 572] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o )
[184 of 572] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o )
[185 of 572] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o )
[186 of 572] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o )
[187 of 572] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o )
[188 of 572] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o )
[189 of 572] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o )
[190 of 572] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o )
[191 of 572] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o )
[192 of 572] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist/build/Graphics/GL/SGIX/TextureLODBias.o )
[193 of 572] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.o )
[194 of 572] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist/build/Graphics/GL/SGIX/TextureScaleBias.o )
[195 of 572] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist/build/Graphics/GL/SGIX/VertexPreclip.o )
[196 of 572] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o )
[197 of 572] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist/build/Graphics/GL/SGIX/YCrCbA.o )
[198 of 572] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.o )
[199 of 572] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist/build/Graphics/GL/SUN/SliceAccum.o )
[200 of 572] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o )
[201 of 572] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o )
[202 of 572] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist/build/Graphics/GL/WIN/PhongShading.o )
[203 of 572] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o )
[204 of 572] Compiling Graphics.GL.WIN ( src/Graphics/GL/WIN.hs, dist/build/Graphics/GL/WIN.o )
[205 of 572] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o )
[206 of 572] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist/build/Graphics/GL/Functions/F01.o )
[207 of 572] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist/build/Graphics/GL/Functions/F02.o )
[208 of 572] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist/build/Graphics/GL/Functions/F03.o )
[209 of 572] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist/build/Graphics/GL/Functions/F04.o )
[210 of 572] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist/build/Graphics/GL/Functions/F05.o )
[211 of 572] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist/build/Graphics/GL/Functions/F06.o )
[212 of 572] Compiling Graphics.GL.Functions.F07 ( src/Graphics/GL/Functions/F07.hs, dist/build/Graphics/GL/Functions/F07.o )
[213 of 572] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist/build/Graphics/GL/Functions/F08.o )
[214 of 572] Compiling Graphics.GL.Functions.F09 ( src/Graphics/GL/Functions/F09.hs, dist/build/Graphics/GL/Functions/F09.o )
[215 of 572] Compiling Graphics.GL.Functions.F10 ( src/Graphics/GL/Functions/F10.hs, dist/build/Graphics/GL/Functions/F10.o )
[216 of 572] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist/build/Graphics/GL/Functions/F11.o )
[217 of 572] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist/build/Graphics/GL/Functions/F12.o )
[218 of 572] Compiling Graphics.GL.Functions.F13 ( src/Graphics/GL/Functions/F13.hs, dist/build/Graphics/GL/Functions/F13.o )
[219 of 572] Compiling Graphics.GL.Functions.F14 ( src/Graphics/GL/Functions/F14.hs, dist/build/Graphics/GL/Functions/F14.o )
[220 of 572] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist/build/Graphics/GL/Functions/F15.o )
[221 of 572] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist/build/Graphics/GL/Functions/F16.o )
[222 of 572] Compiling Graphics.GL.Functions.F17 ( src/Graphics/GL/Functions/F17.hs, dist/build/Graphics/GL/Functions/F17.o )
[223 of 572] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist/build/Graphics/GL/Functions/F18.o )
[224 of 572] Compiling Graphics.GL.Functions.F19 ( src/Graphics/GL/Functions/F19.hs, dist/build/Graphics/GL/Functions/F19.o )
[225 of 572] Compiling Graphics.GL.Functions.F20 ( src/Graphics/GL/Functions/F20.hs, dist/build/Graphics/GL/Functions/F20.o )
[226 of 572] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist/build/Graphics/GL/Functions/F21.o )
[227 of 572] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist/build/Graphics/GL/Functions/F22.o )
[228 of 572] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist/build/Graphics/GL/Functions/F23.o )
[229 of 572] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist/build/Graphics/GL/Functions/F24.o )
[230 of 572] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist/build/Graphics/GL/Functions/F25.o )
[231 of 572] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist/build/Graphics/GL/Functions/F26.o )
[232 of 572] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist/build/Graphics/GL/Functions/F27.o )
[233 of 572] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist/build/Graphics/GL/Functions/F28.o )
[234 of 572] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist/build/Graphics/GL/Functions/F29.o )
[235 of 572] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist/build/Graphics/GL/Functions/F30.o )
[236 of 572] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist/build/Graphics/GL/Functions/F31.o )
[237 of 572] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist/build/Graphics/GL/Functions/F32.o )
[238 of 572] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o )
[239 of 572] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist/build/Graphics/GL/AMD/DebugOutput.o )
[240 of 572] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o )
[241 of 572] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o )
[242 of 572] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o )
[243 of 572] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o )
[244 of 572] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o )
[245 of 572] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o )
[246 of 572] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o )
[247 of 572] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o )
[248 of 572] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist/build/Graphics/GL/AMD/SparseTexture.o )
[249 of 572] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist/build/Graphics/GL/AMD/StencilOperationExtended.o )
[250 of 572] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o )
[251 of 572] Compiling Graphics.GL.AMD ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o )
[252 of 572] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist/build/Graphics/GL/APPLE/ElementArray.o )
[253 of 572] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist/build/Graphics/GL/APPLE/Fence.o )
[254 of 572] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist/build/Graphics/GL/APPLE/FlushBufferRange.o )
[255 of 572] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist/build/Graphics/GL/APPLE/ObjectPurgeable.o )
[256 of 572] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist/build/Graphics/GL/APPLE/TextureRange.o )
[257 of 572] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist/build/Graphics/GL/APPLE/VertexArrayObject.o )
[258 of 572] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist/build/Graphics/GL/APPLE/VertexArrayRange.o )
[259 of 572] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o )
[260 of 572] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist/build/Graphics/GL/APPLE.o )
[261 of 572] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o )
[262 of 572] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist/build/Graphics/GL/ARB/BindlessTexture.o )
[263 of 572] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o )
[264 of 572] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o )
[265 of 572] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o )
[266 of 572] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist/build/Graphics/GL/ARB/ClearBufferObject.o )
[267 of 572] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist/build/Graphics/GL/ARB/ClearTexture.o )
[268 of 572] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist/build/Graphics/GL/ARB/ClipControl.o )
[269 of 572] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist/build/Graphics/GL/ARB/ColorBufferFloat.o )
[270 of 572] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o )
[271 of 572] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o )
[272 of 572] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist/build/Graphics/GL/ARB/CopyBuffer.o )
[273 of 572] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist/build/Graphics/GL/ARB/CopyImage.o )
[274 of 572] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o )
[275 of 572] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o )
[276 of 572] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o )
[277 of 572] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o )
[278 of 572] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o )
[279 of 572] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist/build/Graphics/GL/ARB/DrawIndirect.o )
[280 of 572] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o )
[281 of 572] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o )
[282 of 572] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist/build/Graphics/GL/ARB/ES31Compatibility.o )
[283 of 572] Compiling Graphics.GL.ARB.ES32Compatibility ( src/Graphics/GL/ARB/ES32Compatibility.hs, dist/build/Graphics/GL/ARB/ES32Compatibility.o )
[284 of 572] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o )
[285 of 572] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o )
[286 of 572] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o )
[287 of 572] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCore.o )
[288 of 572] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o )
[289 of 572] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o )
[290 of 572] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist/build/Graphics/GL/ARB/GeometryShader4.o )
[291 of 572] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o )
[292 of 572] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o )
[293 of 572] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o )
[294 of 572] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist/build/Graphics/GL/ARB/ImagingCore.o )
[295 of 572] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o )
[296 of 572] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o )
[297 of 572] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o )
[298 of 572] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o )
[299 of 572] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o )
[300 of 572] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o )
[301 of 572] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o )
[302 of 572] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o )
[303 of 572] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist/build/Graphics/GL/ARB/MultiDrawIndirect.o )
[304 of 572] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist/build/Graphics/GL/ARB/Multisample.o )
[305 of 572] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist/build/Graphics/GL/ARB/Multitexture.o )
[306 of 572] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist/build/Graphics/GL/ARB/OcclusionQuery.o )
[307 of 572] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist/build/Graphics/GL/ARB/ParallelShaderCompile.o )
[308 of 572] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist/build/Graphics/GL/ARB/PointParameters.o )
[309 of 572] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.o )
[310 of 572] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist/build/Graphics/GL/ARB/ProvokingVertex.o )
[311 of 572] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o )
[312 of 572] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist/build/Graphics/GL/ARB/RobustnessCore.o )
[313 of 572] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist/build/Graphics/GL/ARB/SampleLocations.o )
[314 of 572] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist/build/Graphics/GL/ARB/SampleShading.o )
[315 of 572] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist/build/Graphics/GL/ARB/SamplerObjects.o )
[316 of 572] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist/build/Graphics/GL/ARB/SeparateShaderObjects.o )
[317 of 572] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.o )
[318 of 572] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.o )
[319 of 572] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist/build/Graphics/GL/ARB/ShaderObjects.o )
[320 of 572] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.o )
[321 of 572] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist/build/Graphics/GL/ARB/ShaderSubroutine.o )
[322 of 572] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.o )
[323 of 572] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist/build/Graphics/GL/ARB/SparseBuffer.o )
[324 of 572] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist/build/Graphics/GL/ARB/SparseTexture.o )
[325 of 572] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist/build/Graphics/GL/ARB/Sync.o )
[326 of 572] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist/build/Graphics/GL/ARB/TessellationShader.o )
[327 of 572] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist/build/Graphics/GL/ARB/TextureBarrier.o )
[328 of 572] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist/build/Graphics/GL/ARB/TextureBufferObject.o )
[329 of 572] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist/build/Graphics/GL/ARB/TextureBufferRange.o )
[330 of 572] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist/build/Graphics/GL/ARB/TextureCompression.o )
[331 of 572] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist/build/Graphics/GL/ARB/TextureMultisample.o )
[332 of 572] Compiling Graphics.GL.ARB.TextureStorage ( src/Graphics/GL/ARB/TextureStorage.hs, dist/build/Graphics/GL/ARB/TextureStorage.o )
[333 of 572] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist/build/Graphics/GL/ARB/TextureStorageMultisample.o )
[334 of 572] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist/build/Graphics/GL/ARB/TextureView.o )
[335 of 572] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist/build/Graphics/GL/ARB/TimerQuery.o )
[336 of 572] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist/build/Graphics/GL/ARB/TransformFeedback2.o )
[337 of 572] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist/build/Graphics/GL/ARB/TransformFeedback3.o )
[338 of 572] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.o )
[339 of 572] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist/build/Graphics/GL/ARB/TransposeMatrix.o )
[340 of 572] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist/build/Graphics/GL/ARB/UniformBufferObject.o )
[341 of 572] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist/build/Graphics/GL/ARB/VertexArrayObject.o )
[342 of 572] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.o )
[343 of 572] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist/build/Graphics/GL/ARB/VertexAttribBinding.o )
[344 of 572] Compiling Graphics.GL.ARB.VertexBlend ( src/Graphics/GL/ARB/VertexBlend.hs, dist/build/Graphics/GL/ARB/VertexBlend.o )
[345 of 572] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist/build/Graphics/GL/ARB/VertexBufferObject.o )
[346 of 572] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist/build/Graphics/GL/ARB/VertexProgram.o )
[347 of 572] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist/build/Graphics/GL/ARB/VertexShader.o )
[348 of 572] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o )
[349 of 572] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.o )
[350 of 572] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist/build/Graphics/GL/ARB/ViewportArray.o )
[351 of 572] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist/build/Graphics/GL/ARB/WindowPos.o )
[352 of 572] Compiling Graphics.GL.ARB ( src/Graphics/GL/ARB.hs, dist/build/Graphics/GL/ARB.o )
[353 of 572] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist/build/Graphics/GL/ATI/DrawBuffers.o )
[354 of 572] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist/build/Graphics/GL/ATI/ElementArray.o )
[355 of 572] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist/build/Graphics/GL/ATI/EnvmapBumpmap.o )
[356 of 572] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist/build/Graphics/GL/ATI/FragmentShader.o )
[357 of 572] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist/build/Graphics/GL/ATI/MapObjectBuffer.o )
[358 of 572] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o )
[359 of 572] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist/build/Graphics/GL/ATI/SeparateStencil.o )
[360 of 572] Compiling Graphics.GL.ATI.VertexArrayObject ( src/Graphics/GL/ATI/VertexArrayObject.hs, dist/build/Graphics/GL/ATI/VertexArrayObject.o )
[361 of 572] Compiling Graphics.GL.ATI.VertexAttribArrayObject ( src/Graphics/GL/ATI/VertexAttribArrayObject.hs, dist/build/Graphics/GL/ATI/VertexAttribArrayObject.o )
[362 of 572] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist/build/Graphics/GL/ATI/VertexStreams.o )
[363 of 572] Compiling Graphics.GL.ATI ( src/Graphics/GL/ATI.hs, dist/build/Graphics/GL/ATI.o )
[364 of 572] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist/build/Graphics/GL/Compatibility30.o )
[365 of 572] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, dist/build/Graphics/GL/Compatibility31.o )
[366 of 572] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, dist/build/Graphics/GL/Compatibility32.o )
[367 of 572] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, dist/build/Graphics/GL/Compatibility33.o )
[368 of 572] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, dist/build/Graphics/GL/Compatibility40.o )
[369 of 572] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, dist/build/Graphics/GL/Compatibility41.o )
[370 of 572] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, dist/build/Graphics/GL/Compatibility42.o )
[371 of 572] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, dist/build/Graphics/GL/Compatibility43.o )
[372 of 572] Compiling Graphics.GL.Compatibility44 ( src/Graphics/GL/Compatibility44.hs, dist/build/Graphics/GL/Compatibility44.o )
[373 of 572] Compiling Graphics.GL.Core30 ( src/Graphics/GL/Core30.hs, dist/build/Graphics/GL/Core30.o )
[374 of 572] Compiling Graphics.GL.Core31 ( src/Graphics/GL/Core31.hs, dist/build/Graphics/GL/Core31.o )
[375 of 572] Compiling Graphics.GL.Core32 ( src/Graphics/GL/Core32.hs, dist/build/Graphics/GL/Core32.o )
[376 of 572] Compiling Graphics.GL.Core33 ( src/Graphics/GL/Core33.hs, dist/build/Graphics/GL/Core33.o )
[377 of 572] Compiling Graphics.GL.Core40 ( src/Graphics/GL/Core40.hs, dist/build/Graphics/GL/Core40.o )
[378 of 572] Compiling Graphics.GL.Core41 ( src/Graphics/GL/Core41.hs, dist/build/Graphics/GL/Core41.o )
[379 of 572] Compiling Graphics.GL.Core42 ( src/Graphics/GL/Core42.hs, dist/build/Graphics/GL/Core42.o )
[380 of 572] Compiling Graphics.GL.Core43 ( src/Graphics/GL/Core43.hs, dist/build/Graphics/GL/Core43.o )
[381 of 572] Compiling Graphics.GL.Core44 ( src/Graphics/GL/Core44.hs, dist/build/Graphics/GL/Core44.o )
[382 of 572] Compiling Graphics.GL.Core45 ( src/Graphics/GL/Core45.hs, dist/build/Graphics/GL/Core45.o )
[383 of 572] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist/build/Graphics/GL/EXT/BindableUniform.o )
[384 of 572] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist/build/Graphics/GL/EXT/BlendColor.o )
[385 of 572] Compiling Graphics.GL.EXT.BlendEquationSeparate ( src/Graphics/GL/EXT/BlendEquationSeparate.hs, dist/build/Graphics/GL/EXT/BlendEquationSeparate.o )
[386 of 572] Compiling Graphics.GL.EXT.BlendFuncSeparate ( src/Graphics/GL/EXT/BlendFuncSeparate.hs, dist/build/Graphics/GL/EXT/BlendFuncSeparate.o )
[387 of 572] Compiling Graphics.GL.EXT.BlendMinmax ( src/Graphics/GL/EXT/BlendMinmax.hs, dist/build/Graphics/GL/EXT/BlendMinmax.o )
[388 of 572] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist/build/Graphics/GL/EXT/ColorSubtable.o )
[389 of 572] Compiling Graphics.GL.EXT.CompiledVertexArray ( src/Graphics/GL/EXT/CompiledVertexArray.hs, dist/build/Graphics/GL/EXT/CompiledVertexArray.o )
[390 of 572] Compiling Graphics.GL.EXT.Convolution ( src/Graphics/GL/EXT/Convolution.hs, dist/build/Graphics/GL/EXT/Convolution.o )
[391 of 572] Compiling Graphics.GL.EXT.CoordinateFrame ( src/Graphics/GL/EXT/CoordinateFrame.hs, dist/build/Graphics/GL/EXT/CoordinateFrame.o )
[392 of 572] Compiling Graphics.GL.EXT.CopyTexture ( src/Graphics/GL/EXT/CopyTexture.hs, dist/build/Graphics/GL/EXT/CopyTexture.o )
[393 of 572] Compiling Graphics.GL.EXT.CullVertex ( src/Graphics/GL/EXT/CullVertex.hs, dist/build/Graphics/GL/EXT/CullVertex.o )
[394 of 572] Compiling Graphics.GL.EXT.DebugLabel ( src/Graphics/GL/EXT/DebugLabel.hs, dist/build/Graphics/GL/EXT/DebugLabel.o )
[395 of 572] Compiling Graphics.GL.EXT.DebugMarker ( src/Graphics/GL/EXT/DebugMarker.hs, dist/build/Graphics/GL/EXT/DebugMarker.o )
[396 of 572] Compiling Graphics.GL.EXT.DepthBoundsTest ( src/Graphics/GL/EXT/DepthBoundsTest.hs, dist/build/Graphics/GL/EXT/DepthBoundsTest.o )
[397 of 572] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist/build/Graphics/GL/EXT/DirectStateAccess.o )
[398 of 572] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist/build/Graphics/GL/EXT/DrawBuffers2.o )
[399 of 572] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist/build/Graphics/GL/EXT/DrawInstanced.o )
[400 of 572] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist/build/Graphics/GL/EXT/DrawRangeElements.o )
[401 of 572] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist/build/Graphics/GL/EXT/FogCoord.o )
[402 of 572] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist/build/Graphics/GL/EXT/FramebufferBlit.o )
[403 of 572] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist/build/Graphics/GL/EXT/FramebufferMultisample.o )
[404 of 572] Compiling Graphics.GL.EXT.FramebufferObject ( src/Graphics/GL/EXT/FramebufferObject.hs, dist/build/Graphics/GL/EXT/FramebufferObject.o )
[405 of 572] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist/build/Graphics/GL/EXT/GPUProgramParameters.o )
[406 of 572] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist/build/Graphics/GL/EXT/GPUShader4.o )
[407 of 572] Compiling Graphics.GL.EXT.GeometryShader4 ( src/Graphics/GL/EXT/GeometryShader4.hs, dist/build/Graphics/GL/EXT/GeometryShader4.o )
[408 of 572] Compiling Graphics.GL.EXT.Histogram ( src/Graphics/GL/EXT/Histogram.hs, dist/build/Graphics/GL/EXT/Histogram.o )
[409 of 572] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist/build/Graphics/GL/EXT/IndexFunc.o )
[410 of 572] Compiling Graphics.GL.EXT.IndexMaterial ( src/Graphics/GL/EXT/IndexMaterial.hs, dist/build/Graphics/GL/EXT/IndexMaterial.o )
[411 of 572] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist/build/Graphics/GL/EXT/LightTexture.o )
[412 of 572] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist/build/Graphics/GL/EXT/MultiDrawArrays.o )
[413 of 572] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist/build/Graphics/GL/EXT/Multisample.o )
[414 of 572] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist/build/Graphics/GL/EXT/PalettedTexture.o )
[415 of 572] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist/build/Graphics/GL/EXT/PixelTransform.o )
[416 of 572] Compiling Graphics.GL.EXT.PointParameters ( src/Graphics/GL/EXT/PointParameters.hs, dist/build/Graphics/GL/EXT/PointParameters.o )
[417 of 572] Compiling Graphics.GL.EXT.PolygonOffset ( src/Graphics/GL/EXT/PolygonOffset.hs, dist/build/Graphics/GL/EXT/PolygonOffset.o )
[418 of 572] Compiling Graphics.GL.EXT.PolygonOffsetClamp ( src/Graphics/GL/EXT/PolygonOffsetClamp.hs, dist/build/Graphics/GL/EXT/PolygonOffsetClamp.o )
[419 of 572] Compiling Graphics.GL.EXT.ProvokingVertex ( src/Graphics/GL/EXT/ProvokingVertex.hs, dist/build/Graphics/GL/EXT/ProvokingVertex.o )
[420 of 572] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist/build/Graphics/GL/EXT/RasterMultisample.o )
[421 of 572] Compiling Graphics.GL.EXT.SecondaryColor ( src/Graphics/GL/EXT/SecondaryColor.hs, dist/build/Graphics/GL/EXT/SecondaryColor.o )
[422 of 572] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist/build/Graphics/GL/EXT/SeparateShaderObjects.o )
[423 of 572] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.o )
[424 of 572] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist/build/Graphics/GL/EXT/StencilClearTag.o )
[425 of 572] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist/build/Graphics/GL/EXT/StencilTwoSide.o )
[426 of 572] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist/build/Graphics/GL/EXT/Subtexture.o )
[427 of 572] Compiling Graphics.GL.EXT.Texture3D ( src/Graphics/GL/EXT/Texture3D.hs, dist/build/Graphics/GL/EXT/Texture3D.o )
[428 of 572] Compiling Graphics.GL.EXT.TextureArray ( src/Graphics/GL/EXT/TextureArray.hs, dist/build/Graphics/GL/EXT/TextureArray.o )
[429 of 572] Compiling Graphics.GL.EXT.TextureBufferObject ( src/Graphics/GL/EXT/TextureBufferObject.hs, dist/build/Graphics/GL/EXT/TextureBufferObject.o )
[430 of 572] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, dist/build/Graphics/GL/EXT/TextureFilterMinmax.o )
[431 of 572] Compiling Graphics.GL.EXT.TextureInteger ( src/Graphics/GL/EXT/TextureInteger.hs, dist/build/Graphics/GL/EXT/TextureInteger.o )
[432 of 572] Compiling Graphics.GL.EXT.TextureObject ( src/Graphics/GL/EXT/TextureObject.hs, dist/build/Graphics/GL/EXT/TextureObject.o )
[433 of 572] Compiling Graphics.GL.EXT.TexturePerturbNormal ( src/Graphics/GL/EXT/TexturePerturbNormal.hs, dist/build/Graphics/GL/EXT/TexturePerturbNormal.o )
[434 of 572] Compiling Graphics.GL.EXT.TimerQuery ( src/Graphics/GL/EXT/TimerQuery.hs, dist/build/Graphics/GL/EXT/TimerQuery.o )
[435 of 572] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist/build/Graphics/GL/EXT/TransformFeedback.o )
[436 of 572] Compiling Graphics.GL.EXT.VertexArray ( src/Graphics/GL/EXT/VertexArray.hs, dist/build/Graphics/GL/EXT/VertexArray.o )
[437 of 572] Compiling Graphics.GL.EXT.VertexAttrib64Bit ( src/Graphics/GL/EXT/VertexAttrib64Bit.hs, dist/build/Graphics/GL/EXT/VertexAttrib64Bit.o )
[438 of 572] Compiling Graphics.GL.EXT.VertexShader ( src/Graphics/GL/EXT/VertexShader.hs, dist/build/Graphics/GL/EXT/VertexShader.o )
[439 of 572] Compiling Graphics.GL.EXT.VertexWeighting ( src/Graphics/GL/EXT/VertexWeighting.hs, dist/build/Graphics/GL/EXT/VertexWeighting.o )
[440 of 572] Compiling Graphics.GL.EXT.WindowRectangles ( src/Graphics/GL/EXT/WindowRectangles.hs, dist/build/Graphics/GL/EXT/WindowRectangles.o )
[441 of 572] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist/build/Graphics/GL/EXT/X11SyncObject.o )
[442 of 572] Compiling Graphics.GL.EXT ( src/Graphics/GL/EXT.hs, dist/build/Graphics/GL/EXT.o )
[443 of 572] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist/build/Graphics/GL/GREMEDY/FrameTerminator.o )
[444 of 572] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist/build/Graphics/GL/GREMEDY/StringMarker.o )
[445 of 572] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist/build/Graphics/GL/GREMEDY.o )
[446 of 572] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o )
[447 of 572] Compiling Graphics.GL.HP ( src/Graphics/GL/HP.hs, dist/build/Graphics/GL/HP.o )
[448 of 572] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.o )
[449 of 572] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist/build/Graphics/GL/IBM/StaticData.o )
[450 of 572] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist/build/Graphics/GL/IBM/VertexArrayLists.o )
[451 of 572] Compiling Graphics.GL.IBM ( src/Graphics/GL/IBM.hs, dist/build/Graphics/GL/IBM.o )
[452 of 572] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist/build/Graphics/GL/INGR/BlendFuncSeparate.o )
[453 of 572] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist/build/Graphics/GL/INGR.o )
[454 of 572] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist/build/Graphics/GL/INTEL/FramebufferCmaa.o )
[455 of 572] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist/build/Graphics/GL/INTEL/MapTexture.o )
[456 of 572] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist/build/Graphics/GL/INTEL/ParallelArrays.o )
[457 of 572] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist/build/Graphics/GL/INTEL/PerformanceQuery.o )
[458 of 572] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist/build/Graphics/GL/INTEL.o )
[459 of 572] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.o )
[460 of 572] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist/build/Graphics/GL/KHR/DebugCompatibility.o )
[461 of 572] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist/build/Graphics/GL/KHR/DebugCore.o )
[462 of 572] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist/build/Graphics/GL/KHR/Robustness.o )
[463 of 572] Compiling Graphics.GL.KHR ( src/Graphics/GL/KHR.hs, dist/build/Graphics/GL/KHR.o )
[464 of 572] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist/build/Graphics/GL/MESA/ResizeBuffers.o )
[465 of 572] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist/build/Graphics/GL/MESA/WindowPos.o )
[466 of 572] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist/build/Graphics/GL/MESA.o )
[467 of 572] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o )
[468 of 572] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o )
[469 of 572] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist/build/Graphics/GL/NV/BindlessTexture.o )
[470 of 572] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist/build/Graphics/GL/NV/BlendEquationAdvanced.o )
[471 of 572] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist/build/Graphics/GL/NV/ClipSpaceWScaling.o )
[472 of 572] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist/build/Graphics/GL/NV/CommandList.o )
[473 of 572] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist/build/Graphics/GL/NV/ConditionalRender.o )
[474 of 572] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist/build/Graphics/GL/NV/ConservativeRaster.o )
[475 of 572] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist/build/Graphics/GL/NV/ConservativeRasterDilate.o )
[476 of 572] Compiling Graphics.GL.NV.ConservativeRasterPreSnapTriangles ( src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs, dist/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.o )
[477 of 572] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist/build/Graphics/GL/NV/CopyImage.o )
[478 of 572] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist/build/Graphics/GL/NV/DepthBufferFloat.o )
[479 of 572] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist/build/Graphics/GL/NV/DrawTexture.o )
[480 of 572] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist/build/Graphics/GL/NV/Evaluators.o )
[481 of 572] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist/build/Graphics/GL/NV/ExplicitMultisample.o )
[482 of 572] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist/build/Graphics/GL/NV/Fence.o )
[483 of 572] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist/build/Graphics/GL/NV/FragmentCoverageToColor.o )
[484 of 572] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist/build/Graphics/GL/NV/FragmentProgram.o )
[485 of 572] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist/build/Graphics/GL/NV/FramebufferMixedSamples.o )
[486 of 572] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.o )
[487 of 572] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist/build/Graphics/GL/NV/GPUProgram4.o )
[488 of 572] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist/build/Graphics/GL/NV/GPUProgram5.o )
[489 of 572] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist/build/Graphics/GL/NV/GPUShader5.o )
[490 of 572] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist/build/Graphics/GL/NV/GeometryProgram4.o )
[491 of 572] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist/build/Graphics/GL/NV/HalfFloat.o )
[492 of 572] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist/build/Graphics/GL/NV/InternalformatSampleQuery.o )
[493 of 572] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist/build/Graphics/GL/NV/OcclusionQuery.o )
[494 of 572] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist/build/Graphics/GL/NV/ParameterBufferObject.o )
[495 of 572] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist/build/Graphics/GL/NV/PathRenderingCompatibility.o )
[496 of 572] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist/build/Graphics/GL/NV/PathRenderingCore.o )
[497 of 572] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist/build/Graphics/GL/NV/PixelDataRange.o )
[498 of 572] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist/build/Graphics/GL/NV/PointSprite.o )
[499 of 572] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist/build/Graphics/GL/NV/PresentVideo.o )
[500 of 572] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist/build/Graphics/GL/NV/PrimitiveRestart.o )
[501 of 572] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist/build/Graphics/GL/NV/RegisterCombiners.o )
[502 of 572] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist/build/Graphics/GL/NV/RegisterCombiners2.o )
[503 of 572] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist/build/Graphics/GL/NV/SampleLocations.o )
[504 of 572] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist/build/Graphics/GL/NV/ShaderBufferLoad.o )
[505 of 572] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist/build/Graphics/GL/NV/TextureBarrier.o )
[506 of 572] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist/build/Graphics/GL/NV/TextureMultisample.o )
[507 of 572] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist/build/Graphics/GL/NV/TransformFeedback.o )
[508 of 572] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist/build/Graphics/GL/NV/TransformFeedback2.o )
[509 of 572] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist/build/Graphics/GL/NV/VDPAUInterop.o )
[510 of 572] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist/build/Graphics/GL/NV/VertexArrayRange.o )
[511 of 572] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.o )
[512 of 572] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.o )
[513 of 572] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist/build/Graphics/GL/NV/VertexProgram.o )
[514 of 572] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist/build/Graphics/GL/NV/VertexProgram4.o )
[515 of 572] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist/build/Graphics/GL/NV/VideoCapture.o )
[516 of 572] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist/build/Graphics/GL/NV/ViewportSwizzle.o )
[517 of 572] Compiling Graphics.GL.NV ( src/Graphics/GL/NV.hs, dist/build/Graphics/GL/NV.o )
[518 of 572] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist/build/Graphics/GL/NVX/ConditionalRender.o )
[519 of 572] Compiling Graphics.GL.NVX ( src/Graphics/GL/NVX.hs, dist/build/Graphics/GL/NVX.o )
[520 of 572] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist/build/Graphics/GL/OES/ByteCoordinates.o )
[521 of 572] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist/build/Graphics/GL/OES/FixedPoint.o )
[522 of 572] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist/build/Graphics/GL/OES/QueryMatrix.o )
[523 of 572] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist/build/Graphics/GL/OES/SinglePrecision.o )
[524 of 572] Compiling Graphics.GL.OES ( src/Graphics/GL/OES.hs, dist/build/Graphics/GL/OES.o )
[525 of 572] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist/build/Graphics/GL/OVR/Multiview.o )
[526 of 572] Compiling Graphics.GL.OVR ( src/Graphics/GL/OVR.hs, dist/build/Graphics/GL/OVR.o )
[527 of 572] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist/build/Graphics/GL/PGI/MiscHints.o )
[528 of 572] Compiling Graphics.GL.PGI ( src/Graphics/GL/PGI.hs, dist/build/Graphics/GL/PGI.o )
[529 of 572] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist/build/Graphics/GL/SGI/ColorTable.o )
[530 of 572] Compiling Graphics.GL.SGI ( src/Graphics/GL/SGI.hs, dist/build/Graphics/GL/SGI.o )
[531 of 572] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist/build/Graphics/GL/SGIS/DetailTexture.o )
[532 of 572] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist/build/Graphics/GL/SGIS/FogFunction.o )
[533 of 572] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist/build/Graphics/GL/SGIS/Multisample.o )
[534 of 572] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist/build/Graphics/GL/SGIS/PixelTexture.o )
[535 of 572] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist/build/Graphics/GL/SGIS/PointParameters.o )
[536 of 572] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist/build/Graphics/GL/SGIS/SharpenTexture.o )
[537 of 572] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist/build/Graphics/GL/SGIS/Texture4D.o )
[538 of 572] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist/build/Graphics/GL/SGIS/TextureColorMask.o )
[539 of 572] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist/build/Graphics/GL/SGIS/TextureFilter4.o )
[540 of 572] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist/build/Graphics/GL/SGIS.o )
[541 of 572] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist/build/Graphics/GL/SGIX/Async.o )
[542 of 572] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist/build/Graphics/GL/SGIX/FlushRaster.o )
[543 of 572] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist/build/Graphics/GL/SGIX/FragmentLighting.o )
[544 of 572] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist/build/Graphics/GL/SGIX/Framezoom.o )
[545 of 572] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist/build/Graphics/GL/SGIX/IglooInterface.o )
[546 of 572] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o )
[547 of 572] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o )
[548 of 572] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o )
[549 of 572] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o )
[550 of 572] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o )
[551 of 572] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o )
[552 of 572] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o )
[553 of 572] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o )
[554 of 572] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o )
[555 of 572] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o )
[556 of 572] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o )
[557 of 572] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o )
[558 of 572] Compiling Graphics.GL.SUN ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o )
[559 of 572] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o )
[560 of 572] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o )
[561 of 572] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o )
[562 of 572] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o )
[563 of 572] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o )
[564 of 572] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o )
[565 of 572] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o )
[566 of 572] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o )
[567 of 572] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o )
[568 of 572] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o )
[569 of 572] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o )
[570 of 572] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o )
[571 of 572] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o )
[572 of 572] Compiling Graphics.GL ( src/Graphics/GL.hs, dist/build/Graphics/GL.o )
Running Haddock for OpenGLRaw-3.2.1.0...
Running hscolour for OpenGLRaw-3.2.1.0...
Preprocessing library OpenGLRaw-3.2.1.0...
Preprocessing library OpenGLRaw-3.2.1.0...
Haddock coverage:
100% ( 2 / 2) in 'Graphics.GL.Groups'
60% ( 33 / 55) in 'Graphics.GL.Types'
Missing documentation for:
GLcharARB (src/Graphics/GL/Types.hs:168)
GLint64EXT (src/Graphics/GL/Types.hs:170)
GLuint64EXT (src/Graphics/GL/Types.hs:172)
GLintptrARB (src/Graphics/GL/Types.hs:174)
GLsizeiptrARB (src/Graphics/GL/Types.hs:176)
GLhalfARB (src/Graphics/GL/Types.hs:178)
GLhalfNV (src/Graphics/GL/Types.hs:180)
GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182)
GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199)
GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201)
makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203)
GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206)
GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208)
makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210)
GLclampx (src/Graphics/GL/Types.hs:213)
GLhandleARB (src/Graphics/GL/Types.hs:218)
GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221)
GLeglImageOES (src/Graphics/GL/Types.hs:223)
mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226)
mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230)
mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234)
mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238)
0% ( 1 /5654) in 'Graphics.GL.Tokens'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46)
GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:194)
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:208)
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:220)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:238)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:276)
GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:278)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:282)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:286)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:308)
GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:310)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:344)
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346)
GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:348)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:436)
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:440)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:456)
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:488)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:494)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:502)
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:506)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:512)
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:524)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:530)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:576)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:586)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:598)
GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:600)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:606)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:616)
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:630)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:690)
GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:692)
GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:694)
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:722)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:728)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:740)
GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:742)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:746)
GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:748)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:752)
GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:754)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:758)
GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:760)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:764)
GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:766)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:770)
GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:772)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:776)
GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:778)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:782)
GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:784)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:796)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:800)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:804)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:808)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:812)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:816)
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
GL_COLORBURN (src/Graphics/GL/Tokens.hs:838)
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
GL_COLORDODGE (src/Graphics/GL/Tokens.hs:844)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:892)
GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:894)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:902)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:908)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:914)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:920)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:926)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:932)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:944)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:970)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:980)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:986)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:992)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:998)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1004)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1010)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1016)
GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1018)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1022)
GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1024)
GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1026)
GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1028)
GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1030)
GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1032)
GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1034)
GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1036)
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1046)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1206)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1234)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1246)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1260)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1266)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1270)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1280)
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1284)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1288)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1292)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1296)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1300)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1304)
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1306)
GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1308)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1312)
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1314)
GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1316)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1320)
GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1322)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1326)
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1328)
GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1330)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1334)
GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1336)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1340)
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1342)
GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1344)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1348)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1352)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1362)
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1364)
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1366)
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1368)
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1372)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1376)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1392)
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1406)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1416)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1430)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1434)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1438)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1442)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1446)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1450)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1454)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1456)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1458)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1462)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1464)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1466)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1470)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1472)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1476)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1478)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1480)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1484)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1486)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1490)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1492)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1494)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1498)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1502)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1508)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1512)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1516)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1526)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1528)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1530)
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1532)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1536)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1540)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1544)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1548)
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1554)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1582)
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1590)
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1592)
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1594)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1596)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1598)
GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1600)
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1602)
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1604)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1606)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1612)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1614)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1618)
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1620)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1624)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1626)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1628)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1630)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1632)
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1634)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1644)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1648)
GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1650)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1658)
GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1660)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1668)
GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1670)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1672)
GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1674)
GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1676)
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1678)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1680)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1684)
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1686)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1688)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1690)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1692)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1694)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1696)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1698)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1700)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1702)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1704)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1706)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1708)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1710)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1712)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1714)
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1716)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1718)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1720)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1722)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1724)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1726)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1728)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1730)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1732)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1734)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1736)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1738)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1740)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1742)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1744)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1746)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1748)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1750)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1752)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1754)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1756)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1758)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1760)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1762)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1764)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1778)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1780)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1782)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1784)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1788)
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1790)
GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1792)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1804)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1810)
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1812)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1814)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818)
GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1820)
GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1822)
GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1824)
GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1826)
GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1828)
GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1830)
GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1832)
GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1834)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1836)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1838)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1840)
GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1842)
GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1844)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1848)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1850)
GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1852)
GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1854)
GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1856)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1862)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1864)
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1866)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1868)
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1870)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1872)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1886)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890)
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1894)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1898)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1902)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1904)
GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1906)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1912)
GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1914)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1922)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1934)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1936)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1940)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944)
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1946)
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1948)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1950)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DARKEN (src/Graphics/GL/Tokens.hs:1954)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1956)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1958)
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1960)
GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1962)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1966)
GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1968)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1972)
GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1974)
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1976)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1978)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1980)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1982)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1986)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1990)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1994)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1998)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2000)
GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2002)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2006)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2008)
GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2010)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2014)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2020)
GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2022)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2030)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2038)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2042)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2046)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2050)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2054)
GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2056)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2060)
GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2062)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2066)
GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2068)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2072)
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2074)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2080)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2084)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2086)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2090)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2092)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2098)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2102)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2106)
GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2108)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2114)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2118)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2124)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2128)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2132)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2134)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2138)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2144)
GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2146)
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2148)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2152)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154)
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2158)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2160)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2168)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2176)
GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2178)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2184)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2186)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2190)
GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2192)
GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2194)
GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2196)
GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2198)
GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2200)
GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2202)
GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2204)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2206)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2212)
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2214)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2224)
GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2226)
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2234)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2242)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2244)
GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2246)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2248)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2252)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2256)
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2258)
GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2260)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2266)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2274)
GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2276)
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2278)
GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2280)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2284)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2286)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2292)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2296)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2298)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2300)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2302)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2304)
GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2306)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2308)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2310)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2314)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2316)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2318)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2320)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326)
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2328)
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2330)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2334)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2340)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2342)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2348)
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2350)
GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2352)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2354)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2356)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2358)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2360)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2362)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2364)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2366)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2368)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2370)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2374)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2376)
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2378)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2380)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2382)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2388)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2392)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2396)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2404)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2416)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2420)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2424)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2428)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2432)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2436)
GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2438)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2454)
GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2456)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2464)
GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2466)
GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2468)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2474)
GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2476)
GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2478)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2484)
GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2486)
GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2488)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2494)
GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2496)
GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2498)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2506)
GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2508)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2516)
GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2518)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2524)
GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2526)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2534)
GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2536)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2544)
GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2546)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2554)
GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2556)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2564)
GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2566)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2574)
GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2576)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2584)
GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2586)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2592)
GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2594)
GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2596)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2600)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2602)
GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2604)
GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2606)
GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2608)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2618)
GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2620)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2624)
GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2626)
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2628)
GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2630)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2632)
GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2634)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2636)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2642)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2644)
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2646)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2650)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2652)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2654)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2656)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2658)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2660)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2662)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2666)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2670)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2676)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2678)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2680)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2682)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2684)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2686)
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2688)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2690)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2692)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2694)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2696)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2698)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2700)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2702)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2704)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2706)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2708)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2710)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2712)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2714)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2716)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2718)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2724)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2728)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2736)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2740)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2742)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2748)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2752)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2754)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2758)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2760)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2762)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2766)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2770)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2774)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2776)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2778)
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2782)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2786)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2790)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2794)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2796)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2800)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2802)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2804)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2806)
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2808)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2810)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2812)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2822)
GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2824)
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2826)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2830)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2832)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2834)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2836)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2838)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2840)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2842)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2844)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2846)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2848)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2850)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2852)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2854)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2856)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2858)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2860)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2862)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2864)
GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2866)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2868)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2870)
GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2872)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2878)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2880)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2884)
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2886)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2888)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2892)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2894)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2898)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2900)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2902)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2904)
GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2906)
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2908)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2910)
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2912)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2926)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2928)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2930)
GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2932)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2934)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2936)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2938)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILL_NV (src/Graphics/GL/Tokens.hs:2944)
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2946)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2950)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2956)
GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2958)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2962)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2966)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2972)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2974)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2978)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2982)
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:2992)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:2996)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3004)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3008)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3012)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3016)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3020)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3022)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3024)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3026)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3028)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3032)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3046)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3050)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3054)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3058)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3074)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3078)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3080)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3084)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3088)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3092)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3098)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3106)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3118)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3122)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3124)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3132)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3134)
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3136)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3166)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3168)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3170)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3172)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3174)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3176)
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3178)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3180)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3184)
GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3186)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3190)
GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3192)
GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3194)
GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3196)
GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3198)
GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3200)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3202)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3206)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3208)
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3212)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3216)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3218)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3222)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3224)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3226)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3228)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3230)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3232)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3234)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3236)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3238)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3240)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3242)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3244)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3246)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3248)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3250)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3252)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3254)
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3258)
GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3260)
GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3262)
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3264)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3266)
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3268)
GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3270)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3274)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3276)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3280)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3284)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3286)
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3288)
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3290)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3292)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3304)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3310)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3314)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3322)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3326)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3332)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3336)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3338)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3344)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3346)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3348)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3352)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3354)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3358)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3364)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3366)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3368)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3370)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3374)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3378)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3380)
GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3382)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3390)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3400)
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3402)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3414)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3416)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3418)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3420)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3424)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3426)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3430)
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3432)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3440)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3442)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3444)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3450)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3454)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3456)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3458)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3460)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3462)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3464)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3470)
GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3472)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3474)
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3482)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3484)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3490)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3494)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3498)
GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3500)
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3502)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3504)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3506)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3514)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3520)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3522)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3528)
GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3530)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3534)
GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3536)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3540)
GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3542)
GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3544)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3550)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3552)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3554)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3556)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3558)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3562)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3564)
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3566)
GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3568)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3570)
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3572)
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3574)
GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3576)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3580)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3584)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3586)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3594)
GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3596)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3598)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3602)
GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3604)
GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3606)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3608)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3618)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3620)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3628)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3630)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3640)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3642)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3644)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3646)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3648)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3650)
GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3652)
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3654)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3656)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3658)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3660)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3662)
GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3664)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3674)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3678)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3680)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3682)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3684)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3688)
GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3690)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3692)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3694)
GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3696)
GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3698)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3700)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3702)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3704)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3706)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3710)
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3712)
GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3714)
GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3716)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3718)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3720)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3722)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3728)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3730)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3732)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3736)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3738)
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3740)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3742)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3746)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3748)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3750)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3752)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3754)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3756)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3758)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3760)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3764)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3766)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3768)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3770)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3772)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3774)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3776)
GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3778)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3780)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3782)
GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3784)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3786)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3788)
GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3790)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3792)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3794)
GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3796)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3798)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3800)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3802)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3804)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3810)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3840)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3850)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3856)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3866)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3898)
GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3900)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3902)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3910)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3912)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3918)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3920)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3922)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3930)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3934)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3938)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3942)
GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3944)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3950)
GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3952)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3958)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3962)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3964)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3968)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3972)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3976)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3984)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3988)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3994)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3996)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3998)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4006)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4008)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4010)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4016)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4018)
GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4020)
GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4022)
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4024)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4026)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4030)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4034)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4038)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4042)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4046)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4048)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4050)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4052)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4054)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4056)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4058)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4060)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4066)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4070)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4072)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4076)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4078)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4080)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4088)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4092)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4094)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4096)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4098)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4100)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4102)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4104)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4106)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4108)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4110)
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4112)
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4114)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4116)
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4118)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4122)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4124)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4158)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4160)
GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4162)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4180)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4188)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4196)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4200)
GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4202)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4210)
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4212)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4226)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4234)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4238)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4242)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4246)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4248)
GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4250)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4254)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4258)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4260)
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4262)
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4264)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4268)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4272)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4276)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4282)
GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4284)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4292)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4294)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4296)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4298)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4300)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4304)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4306)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4308)
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4310)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4314)
GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4316)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4320)
GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4322)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4326)
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4328)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4330)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4332)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4334)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4338)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4340)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4344)
GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4346)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4348)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4350)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4354)
GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4356)
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4358)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4360)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4362)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4368)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4388)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4390)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4392)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4398)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4404)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4408)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4416)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4418)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4420)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4424)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4426)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4428)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4430)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4432)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4438)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4440)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4442)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4448)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4450)
GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4452)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_NV (src/Graphics/GL/Tokens.hs:4458)
GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4460)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4478)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4480)
GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4482)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4486)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4490)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4506)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4510)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4512)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4514)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4516)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4524)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4530)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4532)
GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4534)
GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4536)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4544)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4546)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4554)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4558)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4564)
GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4566)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4568)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4570)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4574)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4576)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4582)
GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4584)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4586)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4594)
GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4596)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4602)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4606)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4608)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4612)
GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4614)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4616)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4618)
GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4620)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4622)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4626)
GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4628)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4630)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4632)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4634)
GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4636)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4638)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4640)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4642)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4644)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4656)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4658)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4660)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4662)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4664)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4666)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4668)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4670)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4672)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4674)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4678)
GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4680)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4684)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4696)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4710)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4712)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4714)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4716)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4718)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4720)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4722)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4724)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4726)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4728)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4730)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4732)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4734)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4736)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4738)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4754)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4768)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4770)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4772)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4774)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4776)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4778)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4780)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4782)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4784)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4786)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4788)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4790)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4792)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4794)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4796)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4798)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4800)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4806)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4812)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4816)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4820)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4824)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4828)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4832)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4836)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4840)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4842)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4846)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4858)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4870)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4882)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4890)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4894)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4898)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4902)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4906)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4910)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4912)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4914)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4916)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4918)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4920)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4922)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4924)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4926)
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4928)
GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4930)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4932)
GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4934)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4938)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4940)
GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4942)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4944)
GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4946)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4950)
GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4952)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4958)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4960)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4962)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4964)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4966)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4968)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4974)
GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4976)
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4978)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4980)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4984)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4988)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4992)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5000)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5004)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5006)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5010)
GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5012)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5016)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5022)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5026)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5034)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5036)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5046)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5048)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5062)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5064)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5068)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5070)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5074)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5100)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5102)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5110)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5112)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5114)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5116)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5120)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5122)
GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5124)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5128)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5132)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5136)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5140)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5144)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5146)
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5148)
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5150)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5152)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5154)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5162)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5164)
GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5166)
GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5168)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5172)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5176)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5180)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5186)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5188)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5204)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5206)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5216)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5224)
GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5226)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5232)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5234)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5238)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5240)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5244)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5246)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5252)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5254)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5258)
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5260)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5264)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5266)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5270)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5274)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5276)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5280)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5282)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5286)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5288)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5292)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5296)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5302)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5304)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5308)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5310)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5318)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5332)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5338)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5352)
GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5354)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5364)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5368)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5370)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5374)
GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5376)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5380)
GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5382)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5386)
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5388)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5396)
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5402)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5416)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5422)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5434)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5436)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5444)
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5446)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5448)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5450)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5458)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5460)
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5466)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5468)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5472)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5474)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5480)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5484)
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5486)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5490)
GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5492)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5496)
GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5498)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500)
GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5502)
GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5504)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5508)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5512)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5514)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5516)
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5518)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5520)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5522)
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5524)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5530)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5536)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5538)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5542)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5544)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5546)
GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5548)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5550)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5552)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5560)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5562)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5566)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5568)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5572)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5574)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5578)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5580)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5584)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5586)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5590)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5592)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5596)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5598)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5602)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5604)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5608)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5610)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5614)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5616)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5620)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5622)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5626)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5628)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5632)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5634)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5638)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5640)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5644)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5646)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5650)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5652)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5656)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5658)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5662)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5664)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5668)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5670)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5674)
GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5676)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5680)
GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5682)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5686)
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5688)
GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5690)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5694)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5702)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5706)
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5708)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5716)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5720)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5740)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5758)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5774)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5776)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5784)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5788)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5792)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5796)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5800)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5806)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5810)
GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5812)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5814)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5816)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5820)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5824)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5828)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINMAX (src/Graphics/GL/Tokens.hs:5836)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5838)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5840)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5842)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5844)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5846)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5850)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5852)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5854)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5860)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5862)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5868)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5870)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5874)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5876)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5880)
GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5882)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5884)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5890)
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5892)
GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5894)
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5896)
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5898)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5900)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5904)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5906)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5908)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5910)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5912)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5914)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5918)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5920)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5922)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5924)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5926)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5928)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5930)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5932)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5934)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5936)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5938)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5940)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5942)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5944)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5946)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5948)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5950)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5952)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5954)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5956)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5958)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5960)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5962)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5964)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5966)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5968)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5970)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5974)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5976)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5978)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5982)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5984)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5986)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5988)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5990)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5992)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:5996)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5998)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6004)
GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6006)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6008)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6010)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6012)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6014)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6016)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6018)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6022)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6024)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6026)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6030)
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6032)
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6034)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6038)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6040)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6042)
GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6044)
GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6046)
GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6048)
GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6050)
GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6052)
GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6054)
GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6056)
GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6058)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6060)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6062)
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6064)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6066)
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6068)
GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6070)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6072)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6074)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6076)
GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6078)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6080)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6082)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6086)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6088)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6096)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6098)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6100)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6104)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6106)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6112)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6114)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6116)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6118)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6120)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6122)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6124)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6128)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6130)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NONE_OES (src/Graphics/GL/Tokens.hs:6136)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6140)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6146)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6150)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6154)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6156)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6160)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6164)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6166)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6170)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6174)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6178)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6180)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6186)
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6188)
GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6190)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6196)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6198)
GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6200)
GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6202)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6210)
GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6212)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6216)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6218)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6222)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6228)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6230)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6232)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6236)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6244)
GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6246)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6248)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6250)
GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6252)
GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6254)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6256)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6258)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6260)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6266)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6268)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6274)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6276)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6278)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6282)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6284)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6290)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6292)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6294)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6298)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6300)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6302)
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6304)
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6306)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6308)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6312)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6314)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6318)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6320)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6322)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6328)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6330)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6332)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6334)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6336)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6338)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6340)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6342)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6344)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6348)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6352)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6356)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6364)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6368)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6378)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6384)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6388)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6390)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6394)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6396)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6400)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6402)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6406)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6410)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6412)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6414)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6416)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6418)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6420)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6424)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6428)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6432)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6434)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6436)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6440)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6442)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6444)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6446)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6448)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6450)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6452)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6454)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6456)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6458)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6460)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6470)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6472)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6474)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6476)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6478)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6480)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6482)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6484)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6486)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6488)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6490)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6492)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6494)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6496)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6498)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6500)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6502)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6504)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6508)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6510)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6512)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6516)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6518)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6520)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6522)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6524)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6526)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6528)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6530)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6532)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6534)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6536)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6538)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6540)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_OVERLAY (src/Graphics/GL/Tokens.hs:6544)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6546)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6548)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6552)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6562)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6564)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6570)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6574)
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6576)
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6578)
GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6580)
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6582)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6588)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6594)
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6596)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6600)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6602)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6604)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6606)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6608)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6610)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6612)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6614)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6616)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6618)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6620)
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6622)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6624)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6626)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6628)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6634)
GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6636)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6640)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6644)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6648)
GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6650)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6666)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6674)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6682)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6690)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6730)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6732)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6734)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6736)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6738)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6740)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6742)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6744)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6746)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6748)
GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6750)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6752)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6754)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6756)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6758)
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6760)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6762)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6764)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6766)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6768)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6770)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6772)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6774)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6776)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6780)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6782)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6784)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6786)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6788)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6790)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6792)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6794)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6796)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6798)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6802)
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6804)
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6806)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6808)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6810)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6820)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6872)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6878)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6882)
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6884)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6886)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6888)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6890)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6892)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6894)
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6896)
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6898)
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6900)
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6902)
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6904)
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6906)
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6908)
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6910)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6912)
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6914)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6916)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6918)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6922)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6924)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6926)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6928)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6930)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6932)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6934)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6938)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6942)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6944)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6946)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6948)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6950)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6952)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6954)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6956)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6958)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6960)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6962)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6964)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6966)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6968)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6970)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6980)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6984)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6986)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_NV (src/Graphics/GL/Tokens.hs:6990)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:6994)
GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:6996)
GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:6998)
GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7000)
GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7002)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7016)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7018)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7020)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7030)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7034)
GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7036)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7038)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7048)
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7050)
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7052)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7054)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7060)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7066)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7070)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7086)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7088)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7090)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7092)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7094)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7096)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7098)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7100)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7102)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7104)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7106)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7108)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7110)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7112)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7114)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7118)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7122)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7124)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7126)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7128)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7130)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7132)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7134)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7136)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7138)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7140)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7142)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7144)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7146)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7148)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7150)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7154)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7158)
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7160)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7162)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7164)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7166)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7168)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7170)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7172)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7174)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7178)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7180)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7182)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7186)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7188)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7190)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7194)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7198)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7200)
GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7202)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7204)
GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7206)
GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7208)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7210)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7216)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7218)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7222)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7224)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7228)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7232)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7234)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7236)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7242)
GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7244)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7248)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7252)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7258)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7260)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7262)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7264)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7266)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7268)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7274)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7278)
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7280)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7282)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7284)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7286)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7292)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7298)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7300)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7306)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7308)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7314)
GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7316)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7318)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7322)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7324)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7326)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7328)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7332)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7334)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7336)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7338)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7340)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7342)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7344)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7346)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7352)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7358)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7360)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7366)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7368)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7370)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7372)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7374)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7376)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7384)
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7392)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7394)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7400)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7404)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7406)
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7408)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7412)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7416)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7418)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7422)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7424)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7426)
GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7428)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7434)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7438)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7442)
GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7444)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7446)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7448)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7450)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7452)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7454)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7456)
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7458)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7462)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7464)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7472)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7478)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7484)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7494)
GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7496)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7500)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7504)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7512)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7514)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7518)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7522)
GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7524)
GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7526)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7530)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7532)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7534)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7538)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7540)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7546)
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7548)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7554)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_EXT (src/Graphics/GL/Tokens.hs:7560)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7564)
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7566)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7568)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7570)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7572)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7574)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7576)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7578)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7580)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7584)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_EXT (src/Graphics/GL/Tokens.hs:7598)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7604)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7606)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7608)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7610)
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7612)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7614)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7618)
GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7620)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7624)
GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7626)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7630)
GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7632)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7634)
GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7636)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7638)
GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7640)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7644)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7652)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7654)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7656)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7660)
GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7662)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7664)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7666)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7670)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7672)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7678)
GL_RED_EXT (src/Graphics/GL/Tokens.hs:7680)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7684)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7686)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7688)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7690)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7694)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7702)
GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7704)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7708)
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7710)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7714)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7716)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7720)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7722)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7726)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7728)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7730)
GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7732)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7734)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7736)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7738)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7740)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7742)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7744)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7746)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7748)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7750)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7752)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7756)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7758)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7760)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7762)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7764)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7766)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7768)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7770)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7772)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7774)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7776)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7778)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7780)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7782)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7784)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7786)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7788)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7790)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7792)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7794)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7796)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7798)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7820)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7822)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7824)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7826)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7834)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7836)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7838)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7846)
GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7848)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7852)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7854)
GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7856)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7862)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7864)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7866)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7870)
GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7872)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7874)
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7876)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7882)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7888)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7892)
GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7894)
GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7896)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7902)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7906)
GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7908)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7910)
GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7912)
GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7914)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7918)
GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7920)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7924)
GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7926)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7930)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7938)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7940)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7942)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7944)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7946)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7948)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7950)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7952)
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7954)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7956)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7958)
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7960)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7962)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7964)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7966)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7968)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7970)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7972)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7974)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7978)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7980)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7982)
GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:7984)
GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:7986)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7988)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7990)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7992)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8002)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8008)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8012)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8016)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8028)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8040)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8042)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8046)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8052)
GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8054)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8058)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8062)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8064)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8068)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8070)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8074)
GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8076)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8080)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8084)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8088)
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8090)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8096)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8100)
GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8102)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8104)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8110)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8114)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8116)
GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8118)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8124)
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8126)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8132)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8140)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8144)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8150)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8154)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8158)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8162)
GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8164)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8176)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8178)
GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8180)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8182)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8188)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8192)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8194)
GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8196)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8200)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8202)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8204)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8206)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8208)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8210)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8212)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8216)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8218)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8222)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8224)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8226)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8228)
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8230)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8232)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8234)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8236)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8238)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8242)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8244)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8246)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8250)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8252)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8254)
GL_RG_EXT (src/Graphics/GL/Tokens.hs:8256)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8260)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8264)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8266)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8268)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8270)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8272)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8288)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8306)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8312)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8320)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8324)
GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8326)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8332)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8338)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8340)
GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8342)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8346)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8350)
GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8352)
GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8354)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8358)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8360)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8362)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8366)
GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8368)
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8370)
GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8372)
GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8374)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8376)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8378)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8382)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8386)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8390)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8396)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8398)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8400)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8404)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8408)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8412)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8414)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8416)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8418)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8422)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8426)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8430)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8432)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8434)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8436)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8438)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8440)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8444)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8446)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8450)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8452)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8456)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8458)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8462)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8464)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8466)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8468)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8470)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8474)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8478)
GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8480)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8482)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8484)
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8486)
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8488)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8490)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8492)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8494)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8496)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8502)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SCREEN (src/Graphics/GL/Tokens.hs:8506)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8508)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8510)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8512)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8520)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8522)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8524)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8526)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8528)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8532)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8536)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8540)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8544)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8546)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8548)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8556)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8558)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8562)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8564)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8568)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8572)
GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8574)
GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8576)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8580)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8584)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8588)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8590)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8594)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8602)
GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8604)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8606)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8608)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8610)
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8612)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8636)
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8638)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8640)
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8642)
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8644)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8646)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8654)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8656)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8660)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8662)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8664)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8666)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8668)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8670)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8672)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8674)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8678)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8680)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8684)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8686)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8688)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8690)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8694)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8706)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8708)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8710)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8712)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8714)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8716)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8718)
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8720)
GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8722)
GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8724)
GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8726)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8734)
GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8736)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8738)
GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8740)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8744)
GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8746)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8748)
GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8750)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8752)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8756)
GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8758)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8762)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8772)
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8774)
GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8776)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8778)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8780)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8784)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8786)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8790)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8792)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8796)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8798)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8802)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8804)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8808)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8810)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8814)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8816)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8818)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8820)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8822)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8824)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8826)
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8828)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8830)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8832)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8834)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8846)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8848)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8850)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8852)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8854)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8856)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8858)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8860)
GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8862)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8870)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8874)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8886)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8888)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8892)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:8894)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8896)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8898)
GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8900)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8908)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8910)
GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8912)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8916)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8918)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8920)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8928)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8932)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8934)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8936)
GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8938)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8940)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8944)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8948)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8952)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8954)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8962)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8976)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8980)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:8992)
GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:8994)
GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:8996)
GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:8998)
GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9000)
GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9002)
GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9004)
GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9006)
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9008)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9014)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9026)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9028)
GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9030)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9036)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9040)
GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9042)
GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9044)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9046)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9054)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9058)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9060)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9064)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9072)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9074)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9076)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9078)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9082)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9086)
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9088)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9092)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9094)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9096)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9098)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9102)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9104)
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9106)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9110)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9112)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9114)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9116)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9118)
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9120)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9122)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9124)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9126)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9128)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9130)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9132)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9134)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9136)
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9138)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9140)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9144)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9148)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9152)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9156)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9160)
GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9162)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9166)
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9168)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9170)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9180)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9182)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9184)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9186)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9196)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9198)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9200)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9202)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9204)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9206)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9208)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9210)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9212)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9216)
GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9218)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9228)
GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9230)
GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9232)
GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9234)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9236)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9246)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9252)
GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9254)
GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9256)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9258)
GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9260)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9270)
GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9272)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9276)
GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9278)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9282)
GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9284)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9288)
GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9290)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9292)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9294)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9296)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9298)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9304)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9330)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9348)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9374)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9386)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9390)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9398)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9402)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9416)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9420)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9428)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9436)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9446)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9448)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9454)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9456)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9458)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9462)
GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9464)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9466)
GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9468)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9472)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9476)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9484)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9490)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9502)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9508)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9512)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9516)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9518)
GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9520)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9524)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9528)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9530)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9532)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9534)
GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9536)
GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9538)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9544)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9546)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9562)
GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9564)
GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9566)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9568)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9572)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9576)
GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9578)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9582)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9584)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9586)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9588)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9590)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9592)
GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9594)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9600)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9602)
GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9604)
GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9606)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9610)
GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9612)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9614)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9618)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9620)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9624)
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9626)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9628)
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9630)
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9632)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9636)
GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9638)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9642)
GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9644)
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9646)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9664)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9668)
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9670)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9678)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9680)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9684)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9688)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9690)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9694)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9698)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9702)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9706)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9708)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9710)
GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9712)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9722)
GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9724)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9732)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9734)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9742)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9750)
GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9752)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9756)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9758)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9760)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9764)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9768)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9772)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9774)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9776)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9782)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9788)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9792)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9804)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9810)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9816)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9824)
GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9826)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9828)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9836)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9844)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9860)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9868)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9872)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9876)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9880)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9888)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9890)
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9898)
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9904)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9914)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9920)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9922)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9926)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9928)
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9934)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9938)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9940)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9944)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9946)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9952)
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9954)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9956)
GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9958)
GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9960)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9964)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9970)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9974)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9978)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9980)
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9982)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9990)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9994)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9998)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10002)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10004)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10010)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10012)
GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10014)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10016)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10024)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10026)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10034)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10038)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10044)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10046)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10050)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10052)
GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10054)
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10056)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10060)
GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10062)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10068)
GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10070)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10074)
GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10076)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10080)
GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10082)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10086)
GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10088)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10092)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10094)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10098)
GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10100)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10106)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10110)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10114)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10118)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10122)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10128)
GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10130)
GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10132)
GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10134)
GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10136)
GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10138)
GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10140)
GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10142)
GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10144)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10146)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10156)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10170)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10174)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10184)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10186)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10192)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10198)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10202)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10204)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10208)
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10210)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10216)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10218)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10220)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10222)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10228)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10230)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10234)
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10236)
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10238)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10242)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10244)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10246)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10250)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10256)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10260)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10262)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10264)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10268)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10272)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10278)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10280)
GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10282)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10286)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10288)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10294)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10296)
GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10298)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10300)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10306)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10308)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10312)
GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10314)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10318)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10326)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10362)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10372)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10386)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10388)
GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10390)
GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10392)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10396)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10398)
GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10400)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10410)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10412)
GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10414)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10416)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10420)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10424)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10426)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10428)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10430)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10434)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10438)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10442)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10446)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10448)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10450)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10456)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10462)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10466)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10468)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10472)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10476)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10480)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10482)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10486)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10490)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10492)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10494)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10496)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10498)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10502)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10504)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10508)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10510)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10516)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10520)
GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10522)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10524)
GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10526)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10530)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10534)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10536)
GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10538)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10546)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10548)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10556)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10564)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10574)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10578)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10582)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10588)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10598)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10600)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10608)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10616)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10622)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10630)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10634)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10638)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10642)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10646)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10648)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10650)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10652)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10660)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10664)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10666)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10670)
GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10672)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10676)
GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10678)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10682)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10686)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10690)
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10692)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10696)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10700)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10704)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10706)
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10708)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10710)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10712)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10716)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10718)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10720)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10728)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10730)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10732)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10734)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10736)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10738)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10740)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10742)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10744)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10746)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10748)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10750)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10752)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10754)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10756)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10758)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10764)
GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10766)
GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10768)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10770)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10772)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10776)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10780)
GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10782)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10786)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10790)
GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10792)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10794)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10796)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10798)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10800)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10802)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10804)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10810)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10812)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10816)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10820)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10822)
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10824)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10828)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10830)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10834)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10838)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10840)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10842)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10844)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10846)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10848)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10850)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10852)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10854)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10858)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10862)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10866)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10868)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10870)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10872)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10876)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10880)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10884)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10886)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10888)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10890)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10898)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10900)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10902)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10908)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10912)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10916)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10920)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10924)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10926)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10930)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10942)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10944)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10946)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10948)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10960)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10962)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10964)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10966)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10968)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10970)
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10974)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10976)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10978)
GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:10980)
GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:10982)
GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:10984)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10988)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10994)
GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:10996)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11000)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11002)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11006)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11012)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11014)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11016)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11018)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11020)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11022)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11024)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11026)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11028)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11030)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11032)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11036)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11038)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11040)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11042)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11044)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11046)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11048)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11056)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11060)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11062)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11064)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11066)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11068)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11070)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11072)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11074)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11076)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11078)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11080)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11082)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11084)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11086)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11088)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11090)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11092)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11094)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11096)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11098)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11100)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11102)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11110)
GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11112)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11114)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11118)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11120)
GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11122)
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11124)
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11126)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11130)
GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11132)
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11134)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11136)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11138)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11140)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11142)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11144)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11146)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11148)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11150)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11152)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11154)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11156)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11192)
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11194)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11196)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11198)
GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11200)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11202)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11204)
GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11206)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11208)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11210)
GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11212)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11214)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11216)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11220)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11222)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11224)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11226)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11228)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11232)
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11234)
GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11236)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11238)
GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11240)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11242)
GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11244)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11246)
GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11248)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11250)
GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11252)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11254)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11256)
GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11258)
GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11260)
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11262)
GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11264)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11266)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11270)
GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11272)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11274)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11276)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11278)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11280)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11284)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11286)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11288)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11290)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11292)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11294)
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11296)
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11298)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11300)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11302)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11304)
GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11306)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11308)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11310)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11312)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11314)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11316)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11320)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11322)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11328)
100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
100% (941 /941) in 'Graphics.GL.ExtensionPredicates'
71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
Missing documentation for:
GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2908)
GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2910)
71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate'
Missing documentation for:
GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2210)
GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2212)
83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory'
Missing documentation for:
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2884)
62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7472)
GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7478)
GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7530)
83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4'
Missing documentation for:
GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9088)
83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil'
Missing documentation for:
GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage'
Missing documentation for:
GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10396)
26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
Missing documentation for:
GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3700)
GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4102)
GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4106)
GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4658)
GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4662)
GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8202)
GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8206)
GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8232)
GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8236)
56% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422'
Missing documentation for:
GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8230)
GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8244)
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10706)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10710)
71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes'
Missing documentation for:
GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6582)
GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10430)
83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector'
Missing documentation for:
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4408)
83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint'
Missing documentation for:
GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10236)
62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10706)
GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10710)
GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11290)
38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
Missing documentation for:
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
56% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7538)
71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance'
Missing documentation for:
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5034)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5126)
62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2222)
GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2232)
GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2244)
GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2292)
GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9792)
28% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
Missing documentation for:
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
56% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts'
Missing documentation for:
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
Missing documentation for:
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader'
Missing documentation for:
GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3274)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3284)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5216)
83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5'
Missing documentation for:
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel'
Missing documentation for:
GLhalfARB (src/Graphics/GL/Types.hs:178)
GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3710)
88% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex'
Missing documentation for:
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment'
Missing documentation for:
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2'
Missing documentation for:
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
Missing documentation for:
GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3292)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3608)
GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7200)
GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9236)
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9258)
GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11020)
GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11070)
56% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6878)
GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6882)
GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6938)
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6942)
71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1788)
GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7030)
56% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject'
Missing documentation for:
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
Missing documentation for:
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100'
Missing documentation for:
GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8636)
62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow'
Missing documentation for:
GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9636)
GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9642)
83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient'
Missing documentation for:
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9632)
83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing'
Missing documentation for:
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
Missing documentation for:
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
Missing documentation for:
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5120)
GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6184)
GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7412)
GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7726)
GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9524)
GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9716)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9730)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9738)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9746)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9756)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9764)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9772)
42% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
Missing documentation for:
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4258)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7416)
GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8350)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8358)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9528)
GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9720)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10646)
19% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1614)
GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4158)
GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6376)
GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6382)
GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6388)
GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6394)
GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6400)
GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6406)
GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7178)
GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7186)
GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8250)
GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8784)
GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8790)
GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8796)
GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8802)
GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8808)
GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8814)
GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9110)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2348)
GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2354)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax'
Missing documentation for:
GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9982)
GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11226)
20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat'
Missing documentation for:
GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4070)
GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4080)
GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4564)
GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4582)
GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4626)
GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4634)
GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8052)
GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8074)
GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8138)
GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8162)
GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9484)
GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9556)
GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9796)
GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9856)
GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9884)
GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9914)
GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9990)
GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10670)
62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather'
Missing documentation for:
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5466)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5874)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
Missing documentation for:
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5890)
19% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG'
Missing documentation for:
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
Missing documentation for:
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
56% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5484)
GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7422)
GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9542)
GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9978)
71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8'
Missing documentation for:
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10210)
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10222)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
Missing documentation for:
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo'
Missing documentation for:
GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7876)
GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9828)
GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10756)
71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat'
Missing documentation for:
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8212)
83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader'
Missing documentation for:
GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10106)
62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3'
Missing documentation for:
GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6004)
GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6008)
GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6010)
29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat'
Missing documentation for:
GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4104)
GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4108)
GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4660)
GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4664)
GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8204)
GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8208)
GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8234)
GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8238)
71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce'
Missing documentation for:
GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5896)
GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5904)
83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR'
Missing documentation for:
GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA'
Missing documentation for:
GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract'
Missing documentation for:
GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3534)
GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3540)
56% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA'
Missing documentation for:
GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6552)
GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10398)
83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint'
Missing documentation for:
GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
56% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels'
Missing documentation for:
GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
Missing documentation for:
GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8488)
GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8490)
71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB'
Missing documentation for:
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3488)
GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3490)
38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats'
Missing documentation for:
GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4328)
GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4330)
GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4332)
GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4334)
GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9180)
GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9182)
GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9184)
GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9186)
56% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil'
Missing documentation for:
GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2166)
GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2274)
GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022)
GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10520)
62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat'
Missing documentation for:
GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7548)
GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8224)
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10510)
50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels'
Missing documentation for:
GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10466)
GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10514)
GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10542)
GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10686)
GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10696)
56% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject'
Missing documentation for:
GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6884)
GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6886)
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6944)
GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6946)
83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal'
Missing documentation for:
GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7978)
62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor'
Missing documentation for:
GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4404)
GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8568)
GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8706)
83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette'
Missing documentation for:
GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8644)
71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap'
Missing documentation for:
GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2144)
GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3950)
10% ( 5 / 48) in 'Graphics.GL.EXT.Texture'
Missing documentation for:
GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4066)
GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4076)
GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4088)
GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4096)
GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4100)
GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4554)
GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4558)
GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4560)
GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4574)
GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4578)
GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4594)
GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4598)
GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4602)
GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4612)
GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4618)
GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7384)
GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7394)
GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7948)
GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8040)
GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8042)
GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8046)
GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8064)
GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8070)
GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8088)
GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8100)
GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8104)
GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8116)
GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8132)
GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8150)
GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8158)
GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8178)
GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8194)
GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9480)
GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9552)
GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9852)
GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9880)
GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9910)
GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9986)
GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10052)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC'
Missing documentation for:
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
Missing documentation for:
GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
56% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
Missing documentation for:
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
Missing documentation for:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5122)
GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6186)
GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7418)
GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7728)
GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9534)
GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9726)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9732)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9740)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9748)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9758)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9766)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9774)
19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
Missing documentation for:
GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1630)
GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4160)
GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6378)
GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6384)
GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6390)
GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6396)
GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6402)
GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6408)
GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7180)
GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7188)
GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8252)
GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8786)
GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8792)
GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8798)
GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8804)
GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8810)
GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8816)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3'
Missing documentation for:
GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2350)
GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2356)
71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
Missing documentation for:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5708)
GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9928)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias'
Missing documentation for:
GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5706)
GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9820)
GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9898)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp'
Missing documentation for:
GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5898)
GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5900)
GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5906)
17% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
Missing documentation for:
GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4078)
GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4098)
GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4110)
GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4576)
GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4580)
GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4616)
GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4622)
GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4656)
GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4668)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7694)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8226)
GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8254)
GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8260)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
24% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
Missing documentation for:
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8734)
GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8738)
GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8744)
GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8748)
GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8908)
GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8910)
GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8916)
GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8920)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode'
Missing documentation for:
GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2138)
GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8716)
GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10016)
62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent'
Missing documentation for:
GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8126)
GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10010)
GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10536)
50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
Missing documentation for:
GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10030)
GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10034)
GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10038)
GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10044)
GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10046)
83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA'
Missing documentation for:
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
56% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes'
Missing documentation for:
GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1620)
GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1694)
GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3804)
GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7958)
71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest'
Missing documentation for:
GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6306)
GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6308)
62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting'
Missing documentation for:
GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9892)
GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9962)
GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9964)
83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1870)
83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip'
Missing documentation for:
GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7612)
83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
Missing documentation for:
GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5892)
38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp'
Missing documentation for:
GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3680)
GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3682)
GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7686)
GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7688)
83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead'
Missing documentation for:
GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4114)
83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization'
Missing documentation for:
GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1590)
83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl'
Missing documentation for:
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
83% ( 5 / 6) in 'Graphics.GL.KHR.NoError'
Missing documentation for:
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1648)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
Missing documentation for:
GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert'
Missing documentation for:
GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6570)
62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture'
Missing documentation for:
GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10708)
GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10712)
GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11292)
45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack'
Missing documentation for:
GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7386)
GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7400)
GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9456)
GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9458)
100% ( 2 / 2) in 'Graphics.GL.MESAX'
83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
Missing documentation for:
GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5'
Missing documentation for:
GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor'
Missing documentation for:
GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2284)
GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2286)
71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D'
Missing documentation for:
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5150)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5152)
83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp'
Missing documentation for:
GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2214)
83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle'
Missing documentation for:
GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2946)
25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer'
Missing documentation for:
GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2984)
GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3022)
GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3024)
GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3026)
GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3028)
GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3030)
GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3032)
GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3034)
GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3036)
GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3038)
GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3040)
GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3042)
GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3044)
GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3046)
GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9824)
56% ( 5 / 9) in 'Graphics.GL.NV.FogDistance'
Missing documentation for:
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2898)
GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2902)
GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3118)
50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5402)
GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5408)
GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5414)
GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5416)
71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent'
Missing documentation for:
GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5530)
GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5550)
71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8384)
83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint'
Missing documentation for:
GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6064)
71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil'
Missing documentation for:
GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2278)
GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10524)
83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
Missing documentation for:
GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8642)
83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge'
Missing documentation for:
GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7428)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore'
Missing documentation for:
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8590)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup'
Missing documentation for:
GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8774)
GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11222)
GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11224)
50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
Missing documentation for:
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5446)
GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9220)
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9222)
GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9244)
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9246)
62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss'
Missing documentation for:
GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2808)
GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2810)
GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2812)
71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection'
Missing documentation for:
GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6188)
GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7730)
50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
Missing documentation for:
GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6410)
GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6412)
GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8818)
GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8820)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal'
Missing documentation for:
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10056)
56% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle'
Missing documentation for:
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5486)
GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7424)
GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9544)
GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9980)
6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader'
Missing documentation for:
GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1634)
GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1862)
GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1864)
GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2152)
GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2154)
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2362)
GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2364)
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2366)
GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2368)
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2376)
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2380)
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2382)
GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2650)
GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2652)
GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2654)
GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2656)
GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2658)
GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2660)
GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2662)
GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2678)
GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2680)
GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2682)
GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2684)
GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3728)
GL_HILO_NV (src/Graphics/GL/Tokens.hs:3732)
GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3772)
GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3774)
GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4544)
GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4546)
GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4672)
GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4674)
GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6328)
GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6330)
GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6332)
GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6334)
GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6336)
GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6338)
GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6340)
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6342)
GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6344)
GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6628)
GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7182)
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8228)
GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8588)
GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8610)
GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8656)
GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8660)
GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8664)
GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8668)
GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8670)
GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8672)
GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8674)
GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8678)
GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8684)
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8686)
GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8688)
GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8690)
GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8692)
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8694)
GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9568)
GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9798)
GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9800)
GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9862)
GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9906)
GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9918)
GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10004)
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10548)
GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10600)
GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11072)
GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11074)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2'
Missing documentation for:
GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2378)
23% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3'
Missing documentation for:
GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2156)
GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2158)
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2160)
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2360)
GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2370)
GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2374)
GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3176)
GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3730)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6312)
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6314)
GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6318)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6320)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6322)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8662)
62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
Missing documentation for:
GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10356)
GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10364)
GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10372)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2'
Missing documentation for:
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10824)
71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option'
Missing documentation for:
GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5398)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5402)
83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3'
Missing documentation for:
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5800)
50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
Missing documentation for:
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3654)
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3656)
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3658)
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3660)
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3662)
33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
Missing documentation for:
GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6600)
GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6602)
GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6604)
GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6606)
GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6608)
GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6610)
GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6612)
GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6614)
GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6616)
GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6618)
71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat'
Missing documentation for:
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3938)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3942)
71% ( 5 / 7) in 'Graphics.GL.OML.Interlace'
Missing documentation for:
GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4112)
GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4116)
45% ( 5 / 11) in 'Graphics.GL.OML.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6576)
GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7962)
GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7964)
GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7968)
GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7972)
GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10426)
71% ( 5 / 7) in 'Graphics.GL.OML.Subsample'
Missing documentation for:
GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3178)
GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3180)
100% ( 4 / 4) in 'Graphics.GL.OML'
19% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints'
Missing documentation for:
GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2742)
GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3988)
GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4842)
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4958)
GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4960)
GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4962)
GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4964)
GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4966)
GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4968)
GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5776)
GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6180)
GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9292)
GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9294)
GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9296)
GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9298)
GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10770)
GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10772)
GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10962)
GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10964)
71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates'
Missing documentation for:
GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4304)
GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8508)
100% ( 2 / 2) in 'Graphics.GL.REND'
45% ( 5 / 11) in 'Graphics.GL.S3.S3TC'
Missing documentation for:
GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8090)
GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8176)
GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8182)
GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8200)
GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8222)
GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8246)
100% ( 2 / 2) in 'Graphics.GL.S3'
31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
Missing documentation for:
GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5026)
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7088)
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7092)
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7096)
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7100)
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7108)
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7112)
GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7116)
GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7120)
71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable'
Missing documentation for:
GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7408)
GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9628)
71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap'
Missing documentation for:
GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3550)
GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3552)
38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
Missing documentation for:
GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2886)
GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2888)
GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2894)
GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2900)
GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6274)
GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6276)
GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6284)
GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6290)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp'
Missing documentation for:
GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
Missing documentation for:
GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
56% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD'
Missing documentation for:
GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9490)
GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9940)
GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9944)
GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9952)
19% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
Missing documentation for:
GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2688)
GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2690)
GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2692)
GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2694)
GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2696)
GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2698)
GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2700)
GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2702)
GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2704)
GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2706)
GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2708)
GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2710)
GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2712)
GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2714)
GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2716)
GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7446)
GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7448)
GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7450)
GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7452)
GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7454)
GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7456)
GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7462)
71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram'
Missing documentation for:
GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4988)
45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
Missing documentation for:
GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4986)
GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4990)
GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4992)
71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
Missing documentation for:
GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment'
Missing documentation for:
GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap'
Missing documentation for:
GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4424)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4426)
GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5004)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5006)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6104)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6106)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9614)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9616)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9618)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9620)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9622)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9624)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
Missing documentation for:
GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1716)
62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture'
Missing documentation for:
GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2228)
GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2236)
GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2248)
71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset'
Missing documentation for:
GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3132)
GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3134)
83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace'
Missing documentation for:
GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4118)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1'
Missing documentation for:
GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4310)
38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles'
Missing documentation for:
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6914)
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6916)
GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6918)
GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6920)
GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6922)
GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6924)
GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6926)
GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6928)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample'
Missing documentation for:
GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6578)
GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7966)
GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7970)
GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7974)
GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10428)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint'
Missing documentation for:
GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8486)
56% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow'
Missing documentation for:
GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9646)
GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9648)
GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9848)
GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9890)
83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient'
Missing documentation for:
GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8638)
50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample'
Missing documentation for:
GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6596)
GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6888)
GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6890)
GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6892)
GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10450)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv'
Missing documentation for:
GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9804)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp'
Missing documentation for:
GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9930)
GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9932)
GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9934)
62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias'
Missing documentation for:
GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9900)
GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9902)
GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9904)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer'
Missing documentation for:
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9954)
56% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias'
Missing documentation for:
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7160)
GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7162)
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7164)
GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7166)
71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip'
Missing documentation for:
GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10972)
GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10974)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb'
Missing documentation for:
GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11298)
GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11300)
71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA'
Missing documentation for:
GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11296)
GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11302)
83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes'
Missing documentation for:
GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11262)
83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum'
Missing documentation for:
GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8720)
56% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample'
Missing documentation for:
GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6032)
GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6038)
GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8382)
GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8412)
71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1'
Missing documentation for:
GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading'
Missing documentation for:
GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6806)
GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6808)
83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog'
Missing documentation for:
GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3136)
100% ( 3 / 3) in 'Graphics.GL.WIN'
0% ( 1 /890) in 'Graphics.GL.Foreign'
Missing documentation for:
getCommand (src/Graphics/GL/Foreign.hs:27)
dyn202 (src/Graphics/GL/Foreign.hs:33)
dyn203 (src/Graphics/GL/Foreign.hs:37)
dyn204 (src/Graphics/GL/Foreign.hs:41)
dyn205 (src/Graphics/GL/Foreign.hs:45)
dyn380 (src/Graphics/GL/Foreign.hs:49)
dyn379 (src/Graphics/GL/Foreign.hs:53)
dyn69 (src/Graphics/GL/Foreign.hs:57)
dyn123 (src/Graphics/GL/Foreign.hs:61)
dyn191 (src/Graphics/GL/Foreign.hs:65)
dyn108 (src/Graphics/GL/Foreign.hs:69)
dyn36 (src/Graphics/GL/Foreign.hs:73)
dyn722 (src/Graphics/GL/Foreign.hs:77)
dyn462 (src/Graphics/GL/Foreign.hs:81)
dyn216 (src/Graphics/GL/Foreign.hs:85)
dyn696 (src/Graphics/GL/Foreign.hs:89)
dyn223 (src/Graphics/GL/Foreign.hs:93)
dyn80 (src/Graphics/GL/Foreign.hs:97)
dyn695 (src/Graphics/GL/Foreign.hs:101)
dyn295 (src/Graphics/GL/Foreign.hs:105)
dyn109 (src/Graphics/GL/Foreign.hs:109)
dyn38 (src/Graphics/GL/Foreign.hs:113)
dyn217 (src/Graphics/GL/Foreign.hs:117)
dyn78 (src/Graphics/GL/Foreign.hs:121)
dyn276 (src/Graphics/GL/Foreign.hs:125)
dyn448 (src/Graphics/GL/Foreign.hs:129)
dyn336 (src/Graphics/GL/Foreign.hs:133)
dyn557 (src/Graphics/GL/Foreign.hs:137)
dyn552 (src/Graphics/GL/Foreign.hs:141)
dyn546 (src/Graphics/GL/Foreign.hs:145)
dyn539 (src/Graphics/GL/Foreign.hs:149)
dyn9 (src/Graphics/GL/Foreign.hs:153)
dyn516 (src/Graphics/GL/Foreign.hs:157)
dyn520 (src/Graphics/GL/Foreign.hs:161)
dyn522 (src/Graphics/GL/Foreign.hs:165)
dyn210 (src/Graphics/GL/Foreign.hs:169)
dyn496 (src/Graphics/GL/Foreign.hs:173)
dyn493 (src/Graphics/GL/Foreign.hs:177)
dyn547 (src/Graphics/GL/Foreign.hs:181)
dyn541 (src/Graphics/GL/Foreign.hs:185)
dyn258 (src/Graphics/GL/Foreign.hs:189)
dyn524 (src/Graphics/GL/Foreign.hs:193)
dyn729 (src/Graphics/GL/Foreign.hs:197)
dyn564 (src/Graphics/GL/Foreign.hs:201)
dyn135 (src/Graphics/GL/Foreign.hs:205)
dyn134 (src/Graphics/GL/Foreign.hs:209)
dyn53 (src/Graphics/GL/Foreign.hs:213)
dyn318 (src/Graphics/GL/Foreign.hs:217)
dyn319 (src/Graphics/GL/Foreign.hs:221)
dyn70 (src/Graphics/GL/Foreign.hs:225)
dyn562 (src/Graphics/GL/Foreign.hs:229)
dyn563 (src/Graphics/GL/Foreign.hs:233)
dyn347 (src/Graphics/GL/Foreign.hs:237)
dyn346 (src/Graphics/GL/Foreign.hs:241)
dyn206 (src/Graphics/GL/Foreign.hs:245)
dyn454 (src/Graphics/GL/Foreign.hs:249)
dyn446 (src/Graphics/GL/Foreign.hs:253)
dyn287 (src/Graphics/GL/Foreign.hs:257)
dyn289 (src/Graphics/GL/Foreign.hs:261)
dyn288 (src/Graphics/GL/Foreign.hs:265)
dyn286 (src/Graphics/GL/Foreign.hs:269)
dyn283 (src/Graphics/GL/Foreign.hs:273)
dyn299 (src/Graphics/GL/Foreign.hs:277)
dyn714 (src/Graphics/GL/Foreign.hs:281)
dyn31 (src/Graphics/GL/Foreign.hs:285)
dyn354 (src/Graphics/GL/Foreign.hs:289)
dyn320 (src/Graphics/GL/Foreign.hs:293)
dyn321 (src/Graphics/GL/Foreign.hs:297)
dyn358 (src/Graphics/GL/Foreign.hs:301)
dyn317 (src/Graphics/GL/Foreign.hs:305)
dyn403 (src/Graphics/GL/Foreign.hs:309)
dyn162 (src/Graphics/GL/Foreign.hs:313)
dyn161 (src/Graphics/GL/Foreign.hs:317)
dyn355 (src/Graphics/GL/Foreign.hs:321)
dyn169 (src/Graphics/GL/Foreign.hs:325)
dyn170 (src/Graphics/GL/Foreign.hs:329)
dyn139 (src/Graphics/GL/Foreign.hs:333)
dyn140 (src/Graphics/GL/Foreign.hs:337)
dyn141 (src/Graphics/GL/Foreign.hs:341)
dyn356 (src/Graphics/GL/Foreign.hs:345)
dyn357 (src/Graphics/GL/Foreign.hs:349)
dyn173 (src/Graphics/GL/Foreign.hs:353)
dyn172 (src/Graphics/GL/Foreign.hs:357)
dyn570 (src/Graphics/GL/Foreign.hs:361)
dyn144 (src/Graphics/GL/Foreign.hs:365)
dyn171 (src/Graphics/GL/Foreign.hs:369)
dyn569 (src/Graphics/GL/Foreign.hs:373)
dyn143 (src/Graphics/GL/Foreign.hs:377)
dyn568 (src/Graphics/GL/Foreign.hs:381)
dyn142 (src/Graphics/GL/Foreign.hs:385)
dyn565 (src/Graphics/GL/Foreign.hs:389)
dyn566 (src/Graphics/GL/Foreign.hs:393)
dyn567 (src/Graphics/GL/Foreign.hs:397)
dyn167 (src/Graphics/GL/Foreign.hs:401)
dyn166 (src/Graphics/GL/Foreign.hs:405)
dyn713 (src/Graphics/GL/Foreign.hs:409)
dyn62 (src/Graphics/GL/Foreign.hs:413)
dyn608 (src/Graphics/GL/Foreign.hs:417)
dyn323 (src/Graphics/GL/Foreign.hs:421)
dyn535 (src/Graphics/GL/Foreign.hs:425)
dyn164 (src/Graphics/GL/Foreign.hs:429)
dyn71 (src/Graphics/GL/Foreign.hs:433)
dyn131 (src/Graphics/GL/Foreign.hs:437)
dyn345 (src/Graphics/GL/Foreign.hs:441)
dyn160 (src/Graphics/GL/Foreign.hs:445)
dyn703 (src/Graphics/GL/Foreign.hs:449)
dyn742 (src/Graphics/GL/Foreign.hs:453)
dyn678 (src/Graphics/GL/Foreign.hs:457)
dyn449 (src/Graphics/GL/Foreign.hs:461)
dyn450 (src/Graphics/GL/Foreign.hs:465)
dyn451 (src/Graphics/GL/Foreign.hs:469)
dyn207 (src/Graphics/GL/Foreign.hs:473)
dyn630 (src/Graphics/GL/Foreign.hs:477)
dyn208 (src/Graphics/GL/Foreign.hs:481)
dyn290 (src/Graphics/GL/Foreign.hs:485)
dyn292 (src/Graphics/GL/Foreign.hs:489)
dyn294 (src/Graphics/GL/Foreign.hs:493)
dyn291 (src/Graphics/GL/Foreign.hs:497)
dyn293 (src/Graphics/GL/Foreign.hs:501)
dyn285 (src/Graphics/GL/Foreign.hs:505)
dyn721 (src/Graphics/GL/Foreign.hs:509)
dyn209 (src/Graphics/GL/Foreign.hs:513)
dyn29 (src/Graphics/GL/Foreign.hs:517)
dyn51 (src/Graphics/GL/Foreign.hs:521)
dyn499 (src/Graphics/GL/Foreign.hs:525)
dyn28 (src/Graphics/GL/Foreign.hs:529)
dyn316 (src/Graphics/GL/Foreign.hs:533)
dyn353 (src/Graphics/GL/Foreign.hs:537)
dyn163 (src/Graphics/GL/Foreign.hs:541)
dyn132 (src/Graphics/GL/Foreign.hs:545)
dyn133 (src/Graphics/GL/Foreign.hs:549)
dyn404 (src/Graphics/GL/Foreign.hs:553)
dyn314 (src/Graphics/GL/Foreign.hs:557)
dyn413 (src/Graphics/GL/Foreign.hs:561)
dyn315 (src/Graphics/GL/Foreign.hs:565)
dyn534 (src/Graphics/GL/Foreign.hs:569)
dyn533 (src/Graphics/GL/Foreign.hs:573)
dyn532 (src/Graphics/GL/Foreign.hs:577)
dyn242 (src/Graphics/GL/Foreign.hs:581)
dyn560 (src/Graphics/GL/Foreign.hs:585)
dyn556 (src/Graphics/GL/Foreign.hs:589)
dyn498 (src/Graphics/GL/Foreign.hs:593)
dyn495 (src/Graphics/GL/Foreign.hs:597)
dyn551 (src/Graphics/GL/Foreign.hs:601)
dyn1 (src/Graphics/GL/Foreign.hs:605)
dyn521 (src/Graphics/GL/Foreign.hs:609)
dyn523 (src/Graphics/GL/Foreign.hs:613)
dyn211 (src/Graphics/GL/Foreign.hs:617)
dyn497 (src/Graphics/GL/Foreign.hs:621)
dyn494 (src/Graphics/GL/Foreign.hs:625)
dyn548 (src/Graphics/GL/Foreign.hs:629)
dyn0 (src/Graphics/GL/Foreign.hs:633)
dyn558 (src/Graphics/GL/Foreign.hs:637)
dyn553 (src/Graphics/GL/Foreign.hs:641)
dyn549 (src/Graphics/GL/Foreign.hs:645)
dyn542 (src/Graphics/GL/Foreign.hs:649)
dyn455 (src/Graphics/GL/Foreign.hs:653)
dyn409 (src/Graphics/GL/Foreign.hs:657)
dyn176 (src/Graphics/GL/Foreign.hs:661)
dyn177 (src/Graphics/GL/Foreign.hs:665)
dyn145 (src/Graphics/GL/Foreign.hs:669)
dyn146 (src/Graphics/GL/Foreign.hs:673)
dyn735 (src/Graphics/GL/Foreign.hs:677)
dyn147 (src/Graphics/GL/Foreign.hs:681)
dyn738 (src/Graphics/GL/Foreign.hs:685)
dyn13 (src/Graphics/GL/Foreign.hs:689)
dyn561 (src/Graphics/GL/Foreign.hs:693)
dyn412 (src/Graphics/GL/Foreign.hs:697)
dyn410 (src/Graphics/GL/Foreign.hs:701)
dyn411 (src/Graphics/GL/Foreign.hs:705)
dyn72 (src/Graphics/GL/Foreign.hs:709)
dyn180 (src/Graphics/GL/Foreign.hs:713)
dyn745 (src/Graphics/GL/Foreign.hs:717)
dyn179 (src/Graphics/GL/Foreign.hs:721)
dyn739 (src/Graphics/GL/Foreign.hs:725)
dyn272 (src/Graphics/GL/Foreign.hs:729)
dyn150 (src/Graphics/GL/Foreign.hs:733)
dyn178 (src/Graphics/GL/Foreign.hs:737)
dyn265 (src/Graphics/GL/Foreign.hs:741)
dyn744 (src/Graphics/GL/Foreign.hs:745)
dyn149 (src/Graphics/GL/Foreign.hs:749)
dyn554 (src/Graphics/GL/Foreign.hs:753)
dyn743 (src/Graphics/GL/Foreign.hs:757)
dyn148 (src/Graphics/GL/Foreign.hs:761)
dyn730 (src/Graphics/GL/Foreign.hs:765)
dyn731 (src/Graphics/GL/Foreign.hs:769)
dyn734 (src/Graphics/GL/Foreign.hs:773)
dyn264 (src/Graphics/GL/Foreign.hs:777)
dyn232 (src/Graphics/GL/Foreign.hs:781)
dyn231 (src/Graphics/GL/Foreign.hs:785)
dyn229 (src/Graphics/GL/Foreign.hs:789)
dyn447 (src/Graphics/GL/Foreign.hs:793)
dyn604 (src/Graphics/GL/Foreign.hs:797)
dyn55 (src/Graphics/GL/Foreign.hs:801)
dyn280 (src/Graphics/GL/Foreign.hs:805)
dyn592 (src/Graphics/GL/Foreign.hs:809)
dyn390 (src/Graphics/GL/Foreign.hs:813)
dyn73 (src/Graphics/GL/Foreign.hs:817)
dyn74 (src/Graphics/GL/Foreign.hs:821)
dyn75 (src/Graphics/GL/Foreign.hs:825)
dyn324 (src/Graphics/GL/Foreign.hs:829)
dyn467 (src/Graphics/GL/Foreign.hs:833)
dyn529 (src/Graphics/GL/Foreign.hs:837)
dyn500 (src/Graphics/GL/Foreign.hs:841)
dyn61 (src/Graphics/GL/Foreign.hs:845)
dyn278 (src/Graphics/GL/Foreign.hs:849)
dyn64 (src/Graphics/GL/Foreign.hs:853)
dyn65 (src/Graphics/GL/Foreign.hs:857)
dyn559 (src/Graphics/GL/Foreign.hs:861)
dyn555 (src/Graphics/GL/Foreign.hs:865)
dyn550 (src/Graphics/GL/Foreign.hs:869)
dyn544 (src/Graphics/GL/Foreign.hs:873)
dyn466 (src/Graphics/GL/Foreign.hs:877)
dyn732 (src/Graphics/GL/Foreign.hs:881)
dyn736 (src/Graphics/GL/Foreign.hs:885)
dyn741 (src/Graphics/GL/Foreign.hs:889)
dyn679 (src/Graphics/GL/Foreign.hs:893)
dyn740 (src/Graphics/GL/Foreign.hs:897)
dyn241 (src/Graphics/GL/Foreign.hs:901)
dyn246 (src/Graphics/GL/Foreign.hs:905)
dyn245 (src/Graphics/GL/Foreign.hs:909)
dyn244 (src/Graphics/GL/Foreign.hs:913)
dyn243 (src/Graphics/GL/Foreign.hs:917)
dyn381 (src/Graphics/GL/Foreign.hs:921)
dyn240 (src/Graphics/GL/Foreign.hs:925)
dyn165 (src/Graphics/GL/Foreign.hs:929)
dyn130 (src/Graphics/GL/Foreign.hs:933)
dyn680 (src/Graphics/GL/Foreign.hs:937)
dyn733 (src/Graphics/GL/Foreign.hs:941)
dyn737 (src/Graphics/GL/Foreign.hs:945)
dyn468 (src/Graphics/GL/Foreign.hs:949)
dyn239 (src/Graphics/GL/Foreign.hs:953)
dyn200 (src/Graphics/GL/Foreign.hs:957)
dyn681 (src/Graphics/GL/Foreign.hs:961)
dyn473 (src/Graphics/GL/Foreign.hs:965)
dyn226 (src/Graphics/GL/Foreign.hs:969)
dyn225 (src/Graphics/GL/Foreign.hs:973)
dyn887 (src/Graphics/GL/Foreign.hs:977)
dyn197 (src/Graphics/GL/Foreign.hs:981)
dyn452 (src/Graphics/GL/Foreign.hs:985)
dyn46 (src/Graphics/GL/Foreign.hs:989)
dyn63 (src/Graphics/GL/Foreign.hs:993)
dyn59 (src/Graphics/GL/Foreign.hs:997)
dyn60 (src/Graphics/GL/Foreign.hs:1001)
dyn622 (src/Graphics/GL/Foreign.hs:1005)
dyn774 (src/Graphics/GL/Foreign.hs:1009)
dyn352 (src/Graphics/GL/Foreign.hs:1013)
dyn501 (src/Graphics/GL/Foreign.hs:1017)
dyn668 (src/Graphics/GL/Foreign.hs:1021)
dyn595 (src/Graphics/GL/Foreign.hs:1025)
dyn395 (src/Graphics/GL/Foreign.hs:1029)
dyn350 (src/Graphics/GL/Foreign.hs:1033)
dyn351 (src/Graphics/GL/Foreign.hs:1037)
dyn623 (src/Graphics/GL/Foreign.hs:1041)
dyn624 (src/Graphics/GL/Foreign.hs:1045)
dyn257 (src/Graphics/GL/Foreign.hs:1049)
dyn484 (src/Graphics/GL/Foreign.hs:1053)
dyn628 (src/Graphics/GL/Foreign.hs:1057)
dyn284 (src/Graphics/GL/Foreign.hs:1061)
dyn625 (src/Graphics/GL/Foreign.hs:1065)
dyn371 (src/Graphics/GL/Foreign.hs:1069)
dyn489 (src/Graphics/GL/Foreign.hs:1073)
dyn22 (src/Graphics/GL/Foreign.hs:1077)
dyn23 (src/Graphics/GL/Foreign.hs:1081)
dyn248 (src/Graphics/GL/Foreign.hs:1085)
dyn21 (src/Graphics/GL/Foreign.hs:1089)
dyn20 (src/Graphics/GL/Foreign.hs:1093)
dyn251 (src/Graphics/GL/Foreign.hs:1097)
dyn250 (src/Graphics/GL/Foreign.hs:1101)
dyn249 (src/Graphics/GL/Foreign.hs:1105)
dyn621 (src/Graphics/GL/Foreign.hs:1109)
dyn619 (src/Graphics/GL/Foreign.hs:1113)
dyn620 (src/Graphics/GL/Foreign.hs:1117)
dyn122 (src/Graphics/GL/Foreign.hs:1121)
dyn8 (src/Graphics/GL/Foreign.hs:1125)
dyn121 (src/Graphics/GL/Foreign.hs:1129)
dyn7 (src/Graphics/GL/Foreign.hs:1133)
dyn120 (src/Graphics/GL/Foreign.hs:1137)
dyn6 (src/Graphics/GL/Foreign.hs:1141)
dyn707 (src/Graphics/GL/Foreign.hs:1145)
dyn706 (src/Graphics/GL/Foreign.hs:1149)
dyn17 (src/Graphics/GL/Foreign.hs:1153)
dyn536 (src/Graphics/GL/Foreign.hs:1157)
dyn58 (src/Graphics/GL/Foreign.hs:1161)
dyn16 (src/Graphics/GL/Foreign.hs:1165)
dyn407 (src/Graphics/GL/Foreign.hs:1169)
dyn477 (src/Graphics/GL/Foreign.hs:1173)
dyn322 (src/Graphics/GL/Foreign.hs:1177)
dyn391 (src/Graphics/GL/Foreign.hs:1181)
dyn312 (src/Graphics/GL/Foreign.hs:1185)
dyn330 (src/Graphics/GL/Foreign.hs:1189)
dyn267 (src/Graphics/GL/Foreign.hs:1193)
dyn342 (src/Graphics/GL/Foreign.hs:1197)
dyn340 (src/Graphics/GL/Foreign.hs:1201)
dyn236 (src/Graphics/GL/Foreign.hs:1205)
dyn214 (src/Graphics/GL/Foreign.hs:1209)
dyn343 (src/Graphics/GL/Foreign.hs:1213)
dyn4 (src/Graphics/GL/Foreign.hs:1217)
dyn406 (src/Graphics/GL/Foreign.hs:1221)
dyn476 (src/Graphics/GL/Foreign.hs:1225)
dyn67 (src/Graphics/GL/Foreign.hs:1229)
dyn198 (src/Graphics/GL/Foreign.hs:1233)
dyn677 (src/Graphics/GL/Foreign.hs:1237)
dyn30 (src/Graphics/GL/Foreign.hs:1241)
dyn405 (src/Graphics/GL/Foreign.hs:1245)
dyn268 (src/Graphics/GL/Foreign.hs:1249)
dyn313 (src/Graphics/GL/Foreign.hs:1253)
dyn540 (src/Graphics/GL/Foreign.hs:1257)
dyn199 (src/Graphics/GL/Foreign.hs:1261)
dyn93 (src/Graphics/GL/Foreign.hs:1265)
dyn95 (src/Graphics/GL/Foreign.hs:1269)
dyn94 (src/Graphics/GL/Foreign.hs:1273)
dyn543 (src/Graphics/GL/Foreign.hs:1277)
dyn136 (src/Graphics/GL/Foreign.hs:1281)
dyn525 (src/Graphics/GL/Foreign.hs:1285)
dyn341 (src/Graphics/GL/Foreign.hs:1289)
dyn545 (src/Graphics/GL/Foreign.hs:1293)
dyn530 (src/Graphics/GL/Foreign.hs:1297)
dyn531 (src/Graphics/GL/Foreign.hs:1301)
dyn125 (src/Graphics/GL/Foreign.hs:1305)
dyn235 (src/Graphics/GL/Foreign.hs:1309)
dyn344 (src/Graphics/GL/Foreign.hs:1313)
dyn389 (src/Graphics/GL/Foreign.hs:1317)
dyn600 (src/Graphics/GL/Foreign.hs:1321)
dyn528 (src/Graphics/GL/Foreign.hs:1325)
dyn527 (src/Graphics/GL/Foreign.hs:1329)
dyn526 (src/Graphics/GL/Foreign.hs:1333)
dyn230 (src/Graphics/GL/Foreign.hs:1337)
dyn296 (src/Graphics/GL/Foreign.hs:1341)
dyn256 (src/Graphics/GL/Foreign.hs:1345)
dyn50 (src/Graphics/GL/Foreign.hs:1349)
dyn106 (src/Graphics/GL/Foreign.hs:1353)
dyn224 (src/Graphics/GL/Foreign.hs:1357)
dyn81 (src/Graphics/GL/Foreign.hs:1361)
dyn694 (src/Graphics/GL/Foreign.hs:1365)
dyn728 (src/Graphics/GL/Foreign.hs:1369)
dyn723 (src/Graphics/GL/Foreign.hs:1373)
dyn110 (src/Graphics/GL/Foreign.hs:1377)
dyn613 (src/Graphics/GL/Foreign.hs:1381)
dyn96 (src/Graphics/GL/Foreign.hs:1385)
dyn252 (src/Graphics/GL/Foreign.hs:1389)
dyn49 (src/Graphics/GL/Foreign.hs:1393)
dyn40 (src/Graphics/GL/Foreign.hs:1397)
dyn725 (src/Graphics/GL/Foreign.hs:1401)
dyn222 (src/Graphics/GL/Foreign.hs:1405)
dyn79 (src/Graphics/GL/Foreign.hs:1409)
dyn112 (src/Graphics/GL/Foreign.hs:1413)
dyn98 (src/Graphics/GL/Foreign.hs:1417)
dyn727 (src/Graphics/GL/Foreign.hs:1421)
dyn281 (src/Graphics/GL/Foreign.hs:1425)
dyn372 (src/Graphics/GL/Foreign.hs:1429)
dyn373 (src/Graphics/GL/Foreign.hs:1433)
dyn14 (src/Graphics/GL/Foreign.hs:1437)
dyn432 (src/Graphics/GL/Foreign.hs:1441)
dyn436 (src/Graphics/GL/Foreign.hs:1445)
dyn708 (src/Graphics/GL/Foreign.hs:1449)
dyn338 (src/Graphics/GL/Foreign.hs:1453)
dyn308 (src/Graphics/GL/Foreign.hs:1457)
dyn302 (src/Graphics/GL/Foreign.hs:1461)
dyn19 (src/Graphics/GL/Foreign.hs:1465)
dyn137 (src/Graphics/GL/Foreign.hs:1469)
dyn311 (src/Graphics/GL/Foreign.hs:1473)
dyn807 (src/Graphics/GL/Foreign.hs:1477)
dyn800 (src/Graphics/GL/Foreign.hs:1481)
dyn505 (src/Graphics/GL/Foreign.hs:1485)
dyn502 (src/Graphics/GL/Foreign.hs:1489)
dyn780 (src/Graphics/GL/Foreign.hs:1493)
dyn128 (src/Graphics/GL/Foreign.hs:1497)
dyn127 (src/Graphics/GL/Foreign.hs:1501)
dyn119 (src/Graphics/GL/Foreign.hs:1505)
dyn126 (src/Graphics/GL/Foreign.hs:1509)
dyn129 (src/Graphics/GL/Foreign.hs:1513)
dyn507 (src/Graphics/GL/Foreign.hs:1517)
dyn504 (src/Graphics/GL/Foreign.hs:1521)
dyn808 (src/Graphics/GL/Foreign.hs:1525)
dyn801 (src/Graphics/GL/Foreign.hs:1529)
dyn506 (src/Graphics/GL/Foreign.hs:1533)
dyn503 (src/Graphics/GL/Foreign.hs:1537)
dyn782 (src/Graphics/GL/Foreign.hs:1541)
dyn56 (src/Graphics/GL/Foreign.hs:1545)
dyn253 (src/Graphics/GL/Foreign.hs:1549)
dyn76 (src/Graphics/GL/Foreign.hs:1553)
dyn42 (src/Graphics/GL/Foreign.hs:1557)
dyn672 (src/Graphics/GL/Foreign.hs:1561)
dyn671 (src/Graphics/GL/Foreign.hs:1565)
dyn175 (src/Graphics/GL/Foreign.hs:1569)
dyn698 (src/Graphics/GL/Foreign.hs:1573)
dyn266 (src/Graphics/GL/Foreign.hs:1577)
dyn809 (src/Graphics/GL/Foreign.hs:1581)
dyn802 (src/Graphics/GL/Foreign.hs:1585)
dyn795 (src/Graphics/GL/Foreign.hs:1589)
dyn784 (src/Graphics/GL/Foreign.hs:1593)
dyn810 (src/Graphics/GL/Foreign.hs:1597)
dyn803 (src/Graphics/GL/Foreign.hs:1601)
dyn796 (src/Graphics/GL/Foreign.hs:1605)
dyn785 (src/Graphics/GL/Foreign.hs:1609)
dyn814 (src/Graphics/GL/Foreign.hs:1613)
dyn815 (src/Graphics/GL/Foreign.hs:1617)
dyn490 (src/Graphics/GL/Foreign.hs:1621)
dyn781 (src/Graphics/GL/Foreign.hs:1625)
dyn783 (src/Graphics/GL/Foreign.hs:1629)
dyn788 (src/Graphics/GL/Foreign.hs:1633)
dyn786 (src/Graphics/GL/Foreign.hs:1637)
dyn787 (src/Graphics/GL/Foreign.hs:1641)
dyn794 (src/Graphics/GL/Foreign.hs:1645)
dyn792 (src/Graphics/GL/Foreign.hs:1649)
dyn793 (src/Graphics/GL/Foreign.hs:1653)
dyn811 (src/Graphics/GL/Foreign.hs:1657)
dyn804 (src/Graphics/GL/Foreign.hs:1661)
dyn797 (src/Graphics/GL/Foreign.hs:1665)
dyn789 (src/Graphics/GL/Foreign.hs:1669)
dyn812 (src/Graphics/GL/Foreign.hs:1673)
dyn805 (src/Graphics/GL/Foreign.hs:1677)
dyn798 (src/Graphics/GL/Foreign.hs:1681)
dyn790 (src/Graphics/GL/Foreign.hs:1685)
dyn813 (src/Graphics/GL/Foreign.hs:1689)
dyn806 (src/Graphics/GL/Foreign.hs:1693)
dyn799 (src/Graphics/GL/Foreign.hs:1697)
dyn791 (src/Graphics/GL/Foreign.hs:1701)
dyn485 (src/Graphics/GL/Foreign.hs:1705)
dyn12 (src/Graphics/GL/Foreign.hs:1709)
dyn262 (src/Graphics/GL/Foreign.hs:1713)
dyn882 (src/Graphics/GL/Foreign.hs:1717)
dyn370 (src/Graphics/GL/Foreign.hs:1721)
dyn369 (src/Graphics/GL/Foreign.hs:1725)
dyn213 (src/Graphics/GL/Foreign.hs:1729)
dyn479 (src/Graphics/GL/Foreign.hs:1733)
dyn883 (src/Graphics/GL/Foreign.hs:1737)
dyn234 (src/Graphics/GL/Foreign.hs:1741)
dyn884 (src/Graphics/GL/Foreign.hs:1745)
dyn885 (src/Graphics/GL/Foreign.hs:1749)
dyn886 (src/Graphics/GL/Foreign.hs:1753)
dyn517 (src/Graphics/GL/Foreign.hs:1757)
dyn518 (src/Graphics/GL/Foreign.hs:1761)
dyn519 (src/Graphics/GL/Foreign.hs:1765)
dyn228 (src/Graphics/GL/Foreign.hs:1769)
dyn254 (src/Graphics/GL/Foreign.hs:1773)
dyn113 (src/Graphics/GL/Foreign.hs:1777)
dyn44 (src/Graphics/GL/Foreign.hs:1781)
dyn669 (src/Graphics/GL/Foreign.hs:1785)
dyn463 (src/Graphics/GL/Foreign.hs:1789)
dyn275 (src/Graphics/GL/Foreign.hs:1793)
dyn274 (src/Graphics/GL/Foreign.hs:1797)
dyn190 (src/Graphics/GL/Foreign.hs:1801)
dyn716 (src/Graphics/GL/Foreign.hs:1805)
dyn711 (src/Graphics/GL/Foreign.hs:1809)
dyn718 (src/Graphics/GL/Foreign.hs:1813)
dyn715 (src/Graphics/GL/Foreign.hs:1817)
dyn66 (src/Graphics/GL/Foreign.hs:1821)
dyn247 (src/Graphics/GL/Foreign.hs:1825)
dyn48 (src/Graphics/GL/Foreign.hs:1829)
dyn47 (src/Graphics/GL/Foreign.hs:1833)
dyn261 (src/Graphics/GL/Foreign.hs:1837)
dyn89 (src/Graphics/GL/Foreign.hs:1841)
dyn710 (src/Graphics/GL/Foreign.hs:1845)
dyn259 (src/Graphics/GL/Foreign.hs:1849)
dyn297 (src/Graphics/GL/Foreign.hs:1853)
dyn469 (src/Graphics/GL/Foreign.hs:1857)
dyn233 (src/Graphics/GL/Foreign.hs:1861)
dyn192 (src/Graphics/GL/Foreign.hs:1865)
dyn775 (src/Graphics/GL/Foreign.hs:1869)
dyn777 (src/Graphics/GL/Foreign.hs:1873)
dyn470 (src/Graphics/GL/Foreign.hs:1877)
dyn453 (src/Graphics/GL/Foreign.hs:1881)
dyn705 (src/Graphics/GL/Foreign.hs:1885)
dyn193 (src/Graphics/GL/Foreign.hs:1889)
dyn11 (src/Graphics/GL/Foreign.hs:1893)
dyn615 (src/Graphics/GL/Foreign.hs:1897)
dyn616 (src/Graphics/GL/Foreign.hs:1901)
dyn614 (src/Graphics/GL/Foreign.hs:1905)
dyn821 (src/Graphics/GL/Foreign.hs:1909)
dyn593 (src/Graphics/GL/Foreign.hs:1913)
dyn260 (src/Graphics/GL/Foreign.hs:1917)
dyn880 (src/Graphics/GL/Foreign.hs:1921)
dyn92 (src/Graphics/GL/Foreign.hs:1925)
dyn408 (src/Graphics/GL/Foreign.hs:1929)
dyn215 (src/Graphics/GL/Foreign.hs:1933)
dyn482 (src/Graphics/GL/Foreign.hs:1937)
dyn117 (src/Graphics/GL/Foreign.hs:1941)
dyn115 (src/Graphics/GL/Foreign.hs:1945)
dyn114 (src/Graphics/GL/Foreign.hs:1949)
dyn100 (src/Graphics/GL/Foreign.hs:1953)
dyn464 (src/Graphics/GL/Foreign.hs:1957)
dyn817 (src/Graphics/GL/Foreign.hs:1961)
dyn697 (src/Graphics/GL/Foreign.hs:1965)
dyn124 (src/Graphics/GL/Foreign.hs:1969)
dyn702 (src/Graphics/GL/Foreign.hs:1973)
dyn670 (src/Graphics/GL/Foreign.hs:1977)
dyn852 (src/Graphics/GL/Foreign.hs:1981)
dyn848 (src/Graphics/GL/Foreign.hs:1985)
dyn220 (src/Graphics/GL/Foreign.hs:1989)
dyn841 (src/Graphics/GL/Foreign.hs:1993)
dyn873 (src/Graphics/GL/Foreign.hs:1997)
dyn874 (src/Graphics/GL/Foreign.hs:2001)
dyn54 (src/Graphics/GL/Foreign.hs:2005)
dyn82 (src/Graphics/GL/Foreign.hs:2009)
dyn756 (src/Graphics/GL/Foreign.hs:2013)
dyn757 (src/Graphics/GL/Foreign.hs:2017)
dyn767 (src/Graphics/GL/Foreign.hs:2021)
dyn588 (src/Graphics/GL/Foreign.hs:2025)
dyn578 (src/Graphics/GL/Foreign.hs:2029)
dyn577 (src/Graphics/GL/Foreign.hs:2033)
dyn747 (src/Graphics/GL/Foreign.hs:2037)
dyn574 (src/Graphics/GL/Foreign.hs:2041)
dyn52 (src/Graphics/GL/Foreign.hs:2045)
dyn421 (src/Graphics/GL/Foreign.hs:2049)
dyn363 (src/Graphics/GL/Foreign.hs:2053)
dyn420 (src/Graphics/GL/Foreign.hs:2057)
dyn368 (src/Graphics/GL/Foreign.hs:2061)
dyn487 (src/Graphics/GL/Foreign.hs:2065)
dyn416 (src/Graphics/GL/Foreign.hs:2069)
dyn181 (src/Graphics/GL/Foreign.hs:2073)
dyn182 (src/Graphics/GL/Foreign.hs:2077)
dyn151 (src/Graphics/GL/Foreign.hs:2081)
dyn152 (src/Graphics/GL/Foreign.hs:2085)
dyn153 (src/Graphics/GL/Foreign.hs:2089)
dyn418 (src/Graphics/GL/Foreign.hs:2093)
dyn271 (src/Graphics/GL/Foreign.hs:2097)
dyn85 (src/Graphics/GL/Foreign.hs:2101)
dyn189 (src/Graphics/GL/Foreign.hs:2105)
dyn187 (src/Graphics/GL/Foreign.hs:2109)
dyn772 (src/Graphics/GL/Foreign.hs:2113)
dyn159 (src/Graphics/GL/Foreign.hs:2117)
dyn185 (src/Graphics/GL/Foreign.hs:2121)
dyn168 (src/Graphics/GL/Foreign.hs:2125)
dyn771 (src/Graphics/GL/Foreign.hs:2129)
dyn157 (src/Graphics/GL/Foreign.hs:2133)
dyn769 (src/Graphics/GL/Foreign.hs:2137)
dyn155 (src/Graphics/GL/Foreign.hs:2141)
dyn748 (src/Graphics/GL/Foreign.hs:2145)
dyn749 (src/Graphics/GL/Foreign.hs:2149)
dyn752 (src/Graphics/GL/Foreign.hs:2153)
dyn488 (src/Graphics/GL/Foreign.hs:2157)
dyn86 (src/Graphics/GL/Foreign.hs:2161)
dyn87 (src/Graphics/GL/Foreign.hs:2165)
dyn88 (src/Graphics/GL/Foreign.hs:2169)
dyn326 (src/Graphics/GL/Foreign.hs:2173)
dyn83 (src/Graphics/GL/Foreign.hs:2177)
dyn762 (src/Graphics/GL/Foreign.hs:2181)
dyn766 (src/Graphics/GL/Foreign.hs:2185)
dyn764 (src/Graphics/GL/Foreign.hs:2189)
dyn760 (src/Graphics/GL/Foreign.hs:2193)
dyn759 (src/Graphics/GL/Foreign.hs:2197)
dyn751 (src/Graphics/GL/Foreign.hs:2201)
dyn754 (src/Graphics/GL/Foreign.hs:2205)
dyn750 (src/Graphics/GL/Foreign.hs:2209)
dyn753 (src/Graphics/GL/Foreign.hs:2213)
dyn589 (src/Graphics/GL/Foreign.hs:2217)
dyn825 (src/Graphics/GL/Foreign.hs:2221)
dyn383 (src/Graphics/GL/Foreign.hs:2225)
dyn605 (src/Graphics/GL/Foreign.hs:2229)
dyn84 (src/Graphics/GL/Foreign.hs:2233)
dyn603 (src/Graphics/GL/Foreign.hs:2237)
dyn581 (src/Graphics/GL/Foreign.hs:2241)
dyn773 (src/Graphics/GL/Foreign.hs:2245)
dyn717 (src/Graphics/GL/Foreign.hs:2249)
dyn304 (src/Graphics/GL/Foreign.hs:2253)
dyn582 (src/Graphics/GL/Foreign.hs:2257)
dyn579 (src/Graphics/GL/Foreign.hs:2261)
dyn583 (src/Graphics/GL/Foreign.hs:2265)
dyn580 (src/Graphics/GL/Foreign.hs:2269)
dyn576 (src/Graphics/GL/Foreign.hs:2273)
dyn746 (src/Graphics/GL/Foreign.hs:2277)
dyn398 (src/Graphics/GL/Foreign.hs:2281)
dyn399 (src/Graphics/GL/Foreign.hs:2285)
dyn585 (src/Graphics/GL/Foreign.hs:2289)
dyn586 (src/Graphics/GL/Foreign.hs:2293)
dyn303 (src/Graphics/GL/Foreign.hs:2297)
dyn587 (src/Graphics/GL/Foreign.hs:2301)
dyn584 (src/Graphics/GL/Foreign.hs:2305)
dyn712 (src/Graphics/GL/Foreign.hs:2309)
dyn366 (src/Graphics/GL/Foreign.hs:2313)
dyn367 (src/Graphics/GL/Foreign.hs:2317)
dyn364 (src/Graphics/GL/Foreign.hs:2321)
dyn425 (src/Graphics/GL/Foreign.hs:2325)
dyn365 (src/Graphics/GL/Foreign.hs:2329)
dyn826 (src/Graphics/GL/Foreign.hs:2333)
dyn15 (src/Graphics/GL/Foreign.hs:2337)
dyn508 (src/Graphics/GL/Foreign.hs:2341)
dyn483 (src/Graphics/GL/Foreign.hs:2345)
dyn68 (src/Graphics/GL/Foreign.hs:2349)
dyn361 (src/Graphics/GL/Foreign.hs:2353)
dyn348 (src/Graphics/GL/Foreign.hs:2357)
dyn397 (src/Graphics/GL/Foreign.hs:2361)
dyn396 (src/Graphics/GL/Foreign.hs:2365)
dyn270 (src/Graphics/GL/Foreign.hs:2369)
dyn442 (src/Graphics/GL/Foreign.hs:2373)
dyn349 (src/Graphics/GL/Foreign.hs:2377)
dyn334 (src/Graphics/GL/Foreign.hs:2381)
dyn359 (src/Graphics/GL/Foreign.hs:2385)
dyn443 (src/Graphics/GL/Foreign.hs:2389)
dyn400 (src/Graphics/GL/Foreign.hs:2393)
dyn375 (src/Graphics/GL/Foreign.hs:2397)
dyn402 (src/Graphics/GL/Foreign.hs:2401)
dyn360 (src/Graphics/GL/Foreign.hs:2405)
dyn602 (src/Graphics/GL/Foreign.hs:2409)
dyn601 (src/Graphics/GL/Foreign.hs:2413)
dyn599 (src/Graphics/GL/Foreign.hs:2417)
dyn618 (src/Graphics/GL/Foreign.hs:2421)
dyn617 (src/Graphics/GL/Foreign.hs:2425)
dyn704 (src/Graphics/GL/Foreign.hs:2429)
dyn688 (src/Graphics/GL/Foreign.hs:2433)
dyn684 (src/Graphics/GL/Foreign.hs:2437)
dyn690 (src/Graphics/GL/Foreign.hs:2441)
dyn682 (src/Graphics/GL/Foreign.hs:2445)
dyn691 (src/Graphics/GL/Foreign.hs:2449)
dyn853 (src/Graphics/GL/Foreign.hs:2453)
dyn692 (src/Graphics/GL/Foreign.hs:2457)
dyn221 (src/Graphics/GL/Foreign.hs:2461)
dyn481 (src/Graphics/GL/Foreign.hs:2465)
dyn842 (src/Graphics/GL/Foreign.hs:2469)
dyn854 (src/Graphics/GL/Foreign.hs:2473)
dyn849 (src/Graphics/GL/Foreign.hs:2477)
dyn846 (src/Graphics/GL/Foreign.hs:2481)
dyn843 (src/Graphics/GL/Foreign.hs:2485)
dyn511 (src/Graphics/GL/Foreign.hs:2489)
dyn337 (src/Graphics/GL/Foreign.hs:2493)
dyn657 (src/Graphics/GL/Foreign.hs:2497)
dyn649 (src/Graphics/GL/Foreign.hs:2501)
dyn641 (src/Graphics/GL/Foreign.hs:2505)
dyn631 (src/Graphics/GL/Foreign.hs:2509)
dyn856 (src/Graphics/GL/Foreign.hs:2513)
dyn858 (src/Graphics/GL/Foreign.hs:2517)
dyn875 (src/Graphics/GL/Foreign.hs:2521)
dyn857 (src/Graphics/GL/Foreign.hs:2525)
dyn415 (src/Graphics/GL/Foreign.hs:2529)
dyn90 (src/Graphics/GL/Foreign.hs:2533)
dyn629 (src/Graphics/GL/Foreign.hs:2537)
dyn861 (src/Graphics/GL/Foreign.hs:2541)
dyn862 (src/Graphics/GL/Foreign.hs:2545)
dyn860 (src/Graphics/GL/Foreign.hs:2549)
dyn417 (src/Graphics/GL/Foreign.hs:2553)
dyn419 (src/Graphics/GL/Foreign.hs:2557)
dyn658 (src/Graphics/GL/Foreign.hs:2561)
dyn650 (src/Graphics/GL/Foreign.hs:2565)
dyn642 (src/Graphics/GL/Foreign.hs:2569)
dyn632 (src/Graphics/GL/Foreign.hs:2573)
dyn188 (src/Graphics/GL/Foreign.hs:2577)
dyn186 (src/Graphics/GL/Foreign.hs:2581)
dyn659 (src/Graphics/GL/Foreign.hs:2585)
dyn755 (src/Graphics/GL/Foreign.hs:2589)
dyn423 (src/Graphics/GL/Foreign.hs:2593)
dyn91 (src/Graphics/GL/Foreign.hs:2597)
dyn158 (src/Graphics/GL/Foreign.hs:2601)
dyn327 (src/Graphics/GL/Foreign.hs:2605)
dyn475 (src/Graphics/GL/Foreign.hs:2609)
dyn184 (src/Graphics/GL/Foreign.hs:2613)
dyn651 (src/Graphics/GL/Foreign.hs:2617)
dyn770 (src/Graphics/GL/Foreign.hs:2621)
dyn156 (src/Graphics/GL/Foreign.hs:2625)
dyn643 (src/Graphics/GL/Foreign.hs:2629)
dyn768 (src/Graphics/GL/Foreign.hs:2633)
dyn154 (src/Graphics/GL/Foreign.hs:2637)
dyn700 (src/Graphics/GL/Foreign.hs:2641)
dyn633 (src/Graphics/GL/Foreign.hs:2645)
dyn660 (src/Graphics/GL/Foreign.hs:2649)
dyn652 (src/Graphics/GL/Foreign.hs:2653)
dyn644 (src/Graphics/GL/Foreign.hs:2657)
dyn634 (src/Graphics/GL/Foreign.hs:2661)
dyn661 (src/Graphics/GL/Foreign.hs:2665)
dyn653 (src/Graphics/GL/Foreign.hs:2669)
dyn645 (src/Graphics/GL/Foreign.hs:2673)
dyn635 (src/Graphics/GL/Foreign.hs:2677)
dyn665 (src/Graphics/GL/Foreign.hs:2681)
dyn666 (src/Graphics/GL/Foreign.hs:2685)
dyn456 (src/Graphics/GL/Foreign.hs:2689)
dyn457 (src/Graphics/GL/Foreign.hs:2693)
dyn459 (src/Graphics/GL/Foreign.hs:2697)
dyn458 (src/Graphics/GL/Foreign.hs:2701)
dyn636 (src/Graphics/GL/Foreign.hs:2705)
dyn461 (src/Graphics/GL/Foreign.hs:2709)
dyn460 (src/Graphics/GL/Foreign.hs:2713)
dyn640 (src/Graphics/GL/Foreign.hs:2717)
dyn325 (src/Graphics/GL/Foreign.hs:2721)
dyn719 (src/Graphics/GL/Foreign.hs:2725)
dyn662 (src/Graphics/GL/Foreign.hs:2729)
dyn654 (src/Graphics/GL/Foreign.hs:2733)
dyn646 (src/Graphics/GL/Foreign.hs:2737)
dyn637 (src/Graphics/GL/Foreign.hs:2741)
dyn663 (src/Graphics/GL/Foreign.hs:2745)
dyn655 (src/Graphics/GL/Foreign.hs:2749)
dyn647 (src/Graphics/GL/Foreign.hs:2753)
dyn638 (src/Graphics/GL/Foreign.hs:2757)
dyn664 (src/Graphics/GL/Foreign.hs:2761)
dyn656 (src/Graphics/GL/Foreign.hs:2765)
dyn648 (src/Graphics/GL/Foreign.hs:2769)
dyn639 (src/Graphics/GL/Foreign.hs:2773)
dyn474 (src/Graphics/GL/Foreign.hs:2777)
dyn427 (src/Graphics/GL/Foreign.hs:2781)
dyn429 (src/Graphics/GL/Foreign.hs:2785)
dyn430 (src/Graphics/GL/Foreign.hs:2789)
dyn431 (src/Graphics/GL/Foreign.hs:2793)
dyn435 (src/Graphics/GL/Foreign.hs:2797)
dyn433 (src/Graphics/GL/Foreign.hs:2801)
dyn434 (src/Graphics/GL/Foreign.hs:2805)
dyn439 (src/Graphics/GL/Foreign.hs:2809)
dyn437 (src/Graphics/GL/Foreign.hs:2813)
dyn438 (src/Graphics/GL/Foreign.hs:2817)
dyn871 (src/Graphics/GL/Foreign.hs:2821)
dyn869 (src/Graphics/GL/Foreign.hs:2825)
dyn867 (src/Graphics/GL/Foreign.hs:2829)
dyn863 (src/Graphics/GL/Foreign.hs:2833)
dyn509 (src/Graphics/GL/Foreign.hs:2837)
dyn572 (src/Graphics/GL/Foreign.hs:2841)
dyn279 (src/Graphics/GL/Foreign.hs:2845)
dyn362 (src/Graphics/GL/Foreign.hs:2849)
dyn855 (src/Graphics/GL/Foreign.hs:2853)
dyn850 (src/Graphics/GL/Foreign.hs:2857)
dyn847 (src/Graphics/GL/Foreign.hs:2861)
dyn845 (src/Graphics/GL/Foreign.hs:2865)
dyn761 (src/Graphics/GL/Foreign.hs:2869)
dyn765 (src/Graphics/GL/Foreign.hs:2873)
dyn763 (src/Graphics/GL/Foreign.hs:2877)
dyn590 (src/Graphics/GL/Foreign.hs:2881)
dyn758 (src/Graphics/GL/Foreign.hs:2885)
dyn598 (src/Graphics/GL/Foreign.hs:2889)
dyn591 (src/Graphics/GL/Foreign.hs:2893)
dyn607 (src/Graphics/GL/Foreign.hs:2897)
dyn609 (src/Graphics/GL/Foreign.hs:2901)
dyn606 (src/Graphics/GL/Foreign.hs:2905)
dyn378 (src/Graphics/GL/Foreign.hs:2909)
dyn212 (src/Graphics/GL/Foreign.hs:2913)
dyn778 (src/Graphics/GL/Foreign.hs:2917)
dyn138 (src/Graphics/GL/Foreign.hs:2921)
dyn428 (src/Graphics/GL/Foreign.hs:2925)
dyn219 (src/Graphics/GL/Foreign.hs:2929)
dyn472 (src/Graphics/GL/Foreign.hs:2933)
dyn282 (src/Graphics/GL/Foreign.hs:2937)
dyn328 (src/Graphics/GL/Foreign.hs:2941)
dyn329 (src/Graphics/GL/Foreign.hs:2945)
dyn218 (src/Graphics/GL/Foreign.hs:2949)
dyn876 (src/Graphics/GL/Foreign.hs:2953)
dyn779 (src/Graphics/GL/Foreign.hs:2957)
dyn699 (src/Graphics/GL/Foreign.hs:2961)
dyn877 (src/Graphics/GL/Foreign.hs:2965)
dyn331 (src/Graphics/GL/Foreign.hs:2969)
dyn392 (src/Graphics/GL/Foreign.hs:2973)
dyn309 (src/Graphics/GL/Foreign.hs:2977)
dyn626 (src/Graphics/GL/Foreign.hs:2981)
dyn627 (src/Graphics/GL/Foreign.hs:2985)
dyn597 (src/Graphics/GL/Foreign.hs:2989)
dyn878 (src/Graphics/GL/Foreign.hs:2993)
dyn393 (src/Graphics/GL/Foreign.hs:2997)
dyn394 (src/Graphics/GL/Foreign.hs:3001)
dyn306 (src/Graphics/GL/Foreign.hs:3005)
dyn27 (src/Graphics/GL/Foreign.hs:3009)
dyn881 (src/Graphics/GL/Foreign.hs:3013)
dyn33 (src/Graphics/GL/Foreign.hs:3017)
dyn573 (src/Graphics/GL/Foreign.hs:3021)
dyn571 (src/Graphics/GL/Foreign.hs:3025)
dyn686 (src/Graphics/GL/Foreign.hs:3029)
dyn851 (src/Graphics/GL/Foreign.hs:3033)
dyn514 (src/Graphics/GL/Foreign.hs:3037)
dyn512 (src/Graphics/GL/Foreign.hs:3041)
dyn720 (src/Graphics/GL/Foreign.hs:3045)
dyn35 (src/Graphics/GL/Foreign.hs:3049)
dyn837 (src/Graphics/GL/Foreign.hs:3053)
dyn401 (src/Graphics/GL/Foreign.hs:3057)
dyn34 (src/Graphics/GL/Foreign.hs:3061)
dyn836 (src/Graphics/GL/Foreign.hs:3065)
dyn596 (src/Graphics/GL/Foreign.hs:3069)
dyn441 (src/Graphics/GL/Foreign.hs:3073)
dyn444 (src/Graphics/GL/Foreign.hs:3077)
dyn445 (src/Graphics/GL/Foreign.hs:3081)
dyn300 (src/Graphics/GL/Foreign.hs:3085)
dyn440 (src/Graphics/GL/Foreign.hs:3089)
dyn384 (src/Graphics/GL/Foreign.hs:3093)
dyn255 (src/Graphics/GL/Foreign.hs:3097)
dyn515 (src/Graphics/GL/Foreign.hs:3101)
dyn513 (src/Graphics/GL/Foreign.hs:3105)
dyn480 (src/Graphics/GL/Foreign.hs:3109)
dyn25 (src/Graphics/GL/Foreign.hs:3113)
dyn26 (src/Graphics/GL/Foreign.hs:3117)
dyn831 (src/Graphics/GL/Foreign.hs:3121)
dyn834 (src/Graphics/GL/Foreign.hs:3125)
dyn832 (src/Graphics/GL/Foreign.hs:3129)
dyn57 (src/Graphics/GL/Foreign.hs:3133)
dyn183 (src/Graphics/GL/Foreign.hs:3137)
dyn174 (src/Graphics/GL/Foreign.hs:3141)
dyn32 (src/Graphics/GL/Foreign.hs:3145)
dyn835 (src/Graphics/GL/Foreign.hs:3149)
dyn575 (src/Graphics/GL/Foreign.hs:3153)
dyn305 (src/Graphics/GL/Foreign.hs:3157)
dyn301 (src/Graphics/GL/Foreign.hs:3161)
dyn307 (src/Graphics/GL/Foreign.hs:3165)
dyn840 (src/Graphics/GL/Foreign.hs:3169)
dyn816 (src/Graphics/GL/Foreign.hs:3173)
dyn386 (src/Graphics/GL/Foreign.hs:3177)
dyn471 (src/Graphics/GL/Foreign.hs:3181)
dyn839 (src/Graphics/GL/Foreign.hs:3185)
dyn838 (src/Graphics/GL/Foreign.hs:3189)
dyn833 (src/Graphics/GL/Foreign.hs:3193)
dyn776 (src/Graphics/GL/Foreign.hs:3197)
dyn709 (src/Graphics/GL/Foreign.hs:3201)
dyn227 (src/Graphics/GL/Foreign.hs:3205)
dyn859 (src/Graphics/GL/Foreign.hs:3209)
dyn77 (src/Graphics/GL/Foreign.hs:3213)
dyn102 (src/Graphics/GL/Foreign.hs:3217)
dyn382 (src/Graphics/GL/Foreign.hs:3221)
dyn24 (src/Graphics/GL/Foreign.hs:3225)
dyn3 (src/Graphics/GL/Foreign.hs:3229)
dyn422 (src/Graphics/GL/Foreign.hs:3233)
dyn486 (src/Graphics/GL/Foreign.hs:3237)
dyn18 (src/Graphics/GL/Foreign.hs:3241)
dyn388 (src/Graphics/GL/Foreign.hs:3245)
dyn424 (src/Graphics/GL/Foreign.hs:3249)
dyn611 (src/Graphics/GL/Foreign.hs:3253)
dyn612 (src/Graphics/GL/Foreign.hs:3257)
dyn872 (src/Graphics/GL/Foreign.hs:3261)
dyn870 (src/Graphics/GL/Foreign.hs:3265)
dyn868 (src/Graphics/GL/Foreign.hs:3269)
dyn865 (src/Graphics/GL/Foreign.hs:3273)
dyn2 (src/Graphics/GL/Foreign.hs:3277)
dyn510 (src/Graphics/GL/Foreign.hs:3281)
dyn273 (src/Graphics/GL/Foreign.hs:3285)
dyn335 (src/Graphics/GL/Foreign.hs:3289)
dyn298 (src/Graphics/GL/Foreign.hs:3293)
dyn414 (src/Graphics/GL/Foreign.hs:3297)
dyn827 (src/Graphics/GL/Foreign.hs:3301)
dyn5 (src/Graphics/GL/Foreign.hs:3305)
dyn310 (src/Graphics/GL/Foreign.hs:3309)
dyn426 (src/Graphics/GL/Foreign.hs:3313)
dyn828 (src/Graphics/GL/Foreign.hs:3317)
dyn377 (src/Graphics/GL/Foreign.hs:3321)
dyn844 (src/Graphics/GL/Foreign.hs:3325)
dyn701 (src/Graphics/GL/Foreign.hs:3329)
dyn385 (src/Graphics/GL/Foreign.hs:3333)
dyn864 (src/Graphics/GL/Foreign.hs:3337)
dyn238 (src/Graphics/GL/Foreign.hs:3341)
dyn829 (src/Graphics/GL/Foreign.hs:3345)
dyn376 (src/Graphics/GL/Foreign.hs:3349)
dyn194 (src/Graphics/GL/Foreign.hs:3353)
dyn879 (src/Graphics/GL/Foreign.hs:3357)
dyn866 (src/Graphics/GL/Foreign.hs:3361)
dyn830 (src/Graphics/GL/Foreign.hs:3365)
dyn492 (src/Graphics/GL/Foreign.hs:3369)
dyn491 (src/Graphics/GL/Foreign.hs:3373)
dyn478 (src/Graphics/GL/Foreign.hs:3377)
dyn118 (src/Graphics/GL/Foreign.hs:3381)
dyn104 (src/Graphics/GL/Foreign.hs:3385)
dyn465 (src/Graphics/GL/Foreign.hs:3389)
dyn818 (src/Graphics/GL/Foreign.hs:3393)
dyn823 (src/Graphics/GL/Foreign.hs:3397)
dyn824 (src/Graphics/GL/Foreign.hs:3401)
dyn820 (src/Graphics/GL/Foreign.hs:3405)
dyn10 (src/Graphics/GL/Foreign.hs:3409)
dyn333 (src/Graphics/GL/Foreign.hs:3413)
dyn196 (src/Graphics/GL/Foreign.hs:3417)
dyn339 (src/Graphics/GL/Foreign.hs:3421)
dyn195 (src/Graphics/GL/Foreign.hs:3425)
dyn263 (src/Graphics/GL/Foreign.hs:3429)
dyn37 (src/Graphics/GL/Foreign.hs:3433)
dyn387 (src/Graphics/GL/Foreign.hs:3437)
dyn39 (src/Graphics/GL/Foreign.hs:3441)
dyn673 (src/Graphics/GL/Foreign.hs:3445)
dyn537 (src/Graphics/GL/Foreign.hs:3449)
dyn538 (src/Graphics/GL/Foreign.hs:3453)
dyn107 (src/Graphics/GL/Foreign.hs:3457)
dyn676 (src/Graphics/GL/Foreign.hs:3461)
dyn667 (src/Graphics/GL/Foreign.hs:3465)
dyn41 (src/Graphics/GL/Foreign.hs:3469)
dyn97 (src/Graphics/GL/Foreign.hs:3473)
dyn111 (src/Graphics/GL/Foreign.hs:3477)
dyn724 (src/Graphics/GL/Foreign.hs:3481)
dyn726 (src/Graphics/GL/Foreign.hs:3485)
dyn99 (src/Graphics/GL/Foreign.hs:3489)
dyn332 (src/Graphics/GL/Foreign.hs:3493)
dyn43 (src/Graphics/GL/Foreign.hs:3497)
dyn610 (src/Graphics/GL/Foreign.hs:3501)
dyn674 (src/Graphics/GL/Foreign.hs:3505)
dyn45 (src/Graphics/GL/Foreign.hs:3509)
dyn675 (src/Graphics/GL/Foreign.hs:3513)
dyn101 (src/Graphics/GL/Foreign.hs:3517)
dyn116 (src/Graphics/GL/Foreign.hs:3521)
dyn269 (src/Graphics/GL/Foreign.hs:3525)
dyn103 (src/Graphics/GL/Foreign.hs:3529)
dyn277 (src/Graphics/GL/Foreign.hs:3533)
dyn693 (src/Graphics/GL/Foreign.hs:3537)
dyn683 (src/Graphics/GL/Foreign.hs:3541)
dyn685 (src/Graphics/GL/Foreign.hs:3545)
dyn689 (src/Graphics/GL/Foreign.hs:3549)
dyn687 (src/Graphics/GL/Foreign.hs:3553)
dyn237 (src/Graphics/GL/Foreign.hs:3557)
dyn105 (src/Graphics/GL/Foreign.hs:3561)
dyn822 (src/Graphics/GL/Foreign.hs:3565)
dyn594 (src/Graphics/GL/Foreign.hs:3569)
dyn374 (src/Graphics/GL/Foreign.hs:3573)
dyn201 (src/Graphics/GL/Foreign.hs:3577)
dyn819 (src/Graphics/GL/Foreign.hs:3581)
54% ( 55 /101) in 'Graphics.GL.Functions.F01'
Missing documentation for:
glAccumxOES (src/Graphics/GL/Functions/F01.hs:142)
glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155)
glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181)
glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194)
glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282)
glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:319)
glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:332)
glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345)
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358)
glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369)
glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381)
glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410)
glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450)
glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467)
glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548)
glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595)
glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:635)
glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702)
glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713)
glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828)
glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006)
glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032)
glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1045)
glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077)
glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110)
glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123)
glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136)
glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162)
glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1202)
glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228)
glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1241)
glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339)
glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407)
glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492)
glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523)
71% ( 72 /101) in 'Graphics.GL.Functions.F02'
Missing documentation for:
glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143)
glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170)
glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197)
glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224)
glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236)
glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269)
glBlendBarrier (src/Graphics/GL/Functions/F02.hs:287)
glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354)
glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:409)
glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:464)
glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:687)
glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830)
glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:865)
glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954)
glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001)
glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016)
glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094)
glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1160)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186)
glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256)
glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384)
glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399)
glClearColorx (src/Graphics/GL/Functions/F02.hs:1414)
glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429)
glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457)
glClearDepthx (src/Graphics/GL/Functions/F02.hs:1495)
glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584)
61% ( 62 /101) in 'Graphics.GL.Functions.F03'
Missing documentation for:
glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:160)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:253)
glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:265)
glClipPlanef (src/Graphics/GL/Functions/F03.hs:335)
glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:348)
glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:361)
glClipPlanex (src/Graphics/GL/Functions/F03.hs:374)
glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:387)
glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:400)
glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:484)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:501)
glColor3hvNV (src/Graphics/GL/Functions/F03.hs:542)
glColor3xOES (src/Graphics/GL/Functions/F03.hs:694)
glColor3xvOES (src/Graphics/GL/Functions/F03.hs:708)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:794)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:815)
glColor4hvNV (src/Graphics/GL/Functions/F03.hs:858)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:944)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:961)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:974)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:992)
glColor4x (src/Graphics/GL/Functions/F03.hs:1076)
glColor4xOES (src/Graphics/GL/Functions/F03.hs:1091)
glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1106)
glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1118)
glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1132)
glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1150)
glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1171)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1361)
glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1377)
glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1393)
glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1557)
glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1574)
glCombinerParameterfNV (src/Graphics/GL/Functions/F03.hs:1595)
glCombinerParameterfvNV (src/Graphics/GL/Functions/F03.hs:1608)
60% ( 61 /101) in 'Graphics.GL.Functions.F04'
Missing documentation for:
glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:128)
glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:141)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:154)
glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:168)
glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:181)
glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:219)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:234)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:253)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:273)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:294)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:313)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:334)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:647)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:666)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:686)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:726)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:766)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:810)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:833)
glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:846)
glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1053)
glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1067)
glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1307)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1360)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1379)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1399)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1417)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1437)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1475)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1722)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1741)
glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F04.hs:1761)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1794)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1832)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1873)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1894)
glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1912)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1925)
glCoverStrokePathNV (src/Graphics/GL/Functions/F04.hs:1943)
glCoverageMaskNV (src/Graphics/GL/Functions/F04.hs:1956)
54% ( 55 /101) in 'Graphics.GL.Functions.F05'
Missing documentation for:
glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:128)
glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:140)
glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:153)
glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:179)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:206)
glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:326)
glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:354)
glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:368)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:381)
glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:451)
glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:464)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:477)
glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:489)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:515)
glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:610)
glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:644)
glDeformSGIX (src/Graphics/GL/Functions/F05.hs:696)
glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:708)
glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:733)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:758)
glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:799)
glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:812)
glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:825)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:838)
glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:878)
glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:905)
glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:918)
glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:932)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:944)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:957)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:970)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:983)
glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1022)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1035)
glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1090)
glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1131)
glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1171)
glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1224)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1307)
glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1319)
glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1332)
glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F05.hs:1385)
glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F05.hs:1429)
glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1443)
glDepthRangex (src/Graphics/GL/Functions/F05.hs:1484)
glDepthRangexOES (src/Graphics/GL/Functions/F05.hs:1497)
61% ( 62 /101) in 'Graphics.GL.Functions.F06'
Missing documentation for:
glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:142)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:182)
glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:195)
glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:208)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:234)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:260)
glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:273)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:286)
glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:381)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:410)
glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:667)
glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:681)
glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:694)
glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:709)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:725)
glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:741)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:758)
glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:772)
glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1080)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1112)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1128)
glDrawTexfOES (src/Graphics/GL/Functions/F06.hs:1236)
glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1252)
glDrawTexiOES (src/Graphics/GL/Functions/F06.hs:1264)
glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1280)
glDrawTexsOES (src/Graphics/GL/Functions/F06.hs:1292)
glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1308)
glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1320)
glDrawTexxOES (src/Graphics/GL/Functions/F06.hs:1342)
glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1358)
glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F06.hs:1444)
glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F06.hs:1457)
glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1483)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1509)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1523)
glElementPointerAPPLE (src/Graphics/GL/Functions/F06.hs:1550)
glElementPointerATI (src/Graphics/GL/Functions/F06.hs:1563)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:1602)
glEnableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:1615)
51% ( 52 /101) in 'Graphics.GL.Functions.F07'
Missing documentation for:
glEnableDriverControlQCOM (src/Graphics/GL/Functions/F07.hs:128)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:154)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:180)
glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:193)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:206)
glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:349)
glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:372)
glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:383)
glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:395)
glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:433)
glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:459)
glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:507)
glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:518)
glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:582)
glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:594)
glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:660)
glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:673)
glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:685)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:757)
glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:768)
glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:782)
glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:795)
glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:809)
glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:823)
glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:838)
glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:852)
glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:866)
glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:880)
glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:896)
glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:918)
glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:932)
glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:944)
glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:958)
glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:987)
glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1029)
glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1056)
glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1068)
glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1080)
glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1092)
glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1105)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1188)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1202)
glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1214)
glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1225)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1237)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1250)
glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1261)
glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1304)
glFogCoordhvNV (src/Graphics/GL/Functions/F07.hs:1436)
44% ( 44 /101) in 'Graphics.GL.Functions.F08'
Missing documentation for:
glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:128)
glFogx (src/Graphics/GL/Functions/F08.hs:197)
glFogxOES (src/Graphics/GL/Functions/F08.hs:210)
glFogxv (src/Graphics/GL/Functions/F08.hs:223)
glFogxvOES (src/Graphics/GL/Functions/F08.hs:236)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:249)
glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:262)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:274)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:287)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:300)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:313)
glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:326)
glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:340)
glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:354)
glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:368)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:382)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:396)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:410)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:424)
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:438)
glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:449)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:461)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:474)
glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:503)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:516)
glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:561)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:576)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:591)
glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:673)
glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:708)
glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:725)
glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:742)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:844)
glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:911)
glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:946)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:964)
glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:997)
glFrustumf (src/Graphics/GL/Functions/F08.hs:1040)
glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1057)
glFrustumx (src/Graphics/GL/Functions/F08.hs:1074)
glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1091)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1108)
glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1148)
glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1161)
glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1174)
glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1214)
glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1240)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1254)
glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1267)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1279)
glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F08.hs:1306)
glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1319)
glGenQueriesEXT (src/Graphics/GL/Functions/F08.hs:1374)
glGenRenderbuffersOES (src/Graphics/GL/Functions/F08.hs:1415)
glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1442)
glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1471)
glGenVertexShadersEXT (src/Graphics/GL/Functions/F08.hs:1554)
59% ( 60 /101) in 'Graphics.GL.Functions.F09'
Missing documentation for:
glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:141)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:153)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:179)
glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:404)
glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:422)
glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:436)
glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:450)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:598)
glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:703)
glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:716)
glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:729)
glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:742)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:817)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:861)
glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:875)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:890)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:906)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:922)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:937)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:952)
glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:966)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:979)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1040)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1093)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1123)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1152)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1166)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1180)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1213)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1271)
glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1343)
glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1358)
glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1384)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1398)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1412)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1426)
glGetFixedv (src/Graphics/GL/Functions/F09.hs:1438)
glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1451)
glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1538)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F09.hs:1606)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F09.hs:1620)
35% ( 35 /101) in 'Graphics.GL.Functions.F10'
Missing documentation for:
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:128)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:142)
glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:188)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:218)
glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:232)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:256)
glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:267)
glGetHandleARB (src/Graphics/GL/Functions/F10.hs:290)
glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:319)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:350)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:379)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:393)
glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:407)
glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:423)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:439)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:453)
glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:467)
glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:482)
glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:566)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:580)
glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:594)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:621)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:672)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:686)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:700)
glGetLightxOES (src/Graphics/GL/Functions/F10.hs:744)
glGetLightxv (src/Graphics/GL/Functions/F10.hs:758)
glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:772)
glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:786)
glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:800)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:814)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:828)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:842)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:856)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:871)
glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:886)
glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:904)
glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:918)
glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:977)
glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1021)
glGetMaterialxv (src/Graphics/GL/Functions/F10.hs:1035)
glGetMaterialxvOES (src/Graphics/GL/Functions/F10.hs:1049)
glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1080)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1111)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1140)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1154)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1169)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1184)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1199)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1214)
glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1229)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1246)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1262)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1278)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1293)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1308)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1323)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1398)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1412)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1441)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1471)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1502)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1532)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1546)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1561)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F10.hs:1576)
31% ( 31 /101) in 'Graphics.GL.Functions.F11'
Missing documentation for:
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:128)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:143)
glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:158)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:188)
glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:202)
glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:218)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:233)
glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:246)
glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:260)
glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:291)
glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:324)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:338)
glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:353)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:399)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:413)
glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:427)
glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:441)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:455)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:468)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:481)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:494)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:508)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:524)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:542)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:556)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:570)
glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:590)
glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:604)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:618)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:640)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:656)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:671)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:687)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:703)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:718)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:732)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:748)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:761)
glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:821)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:835)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:848)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:861)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:875)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:889)
glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:903)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1006)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1020)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1034)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1048)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1094)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1108)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1122)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1136)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1150)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1180)
glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1195)
glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F11.hs:1226)
glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F11.hs:1256)
glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F11.hs:1315)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1347)
glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1402)
glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1416)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1430)
glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1459)
glGetProgramivNV (src/Graphics/GL/Functions/F11.hs:1473)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1487)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1502)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1517)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1532)
66% ( 67 /101) in 'Graphics.GL.Functions.F12'
Missing documentation for:
glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:203)
glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:247)
glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:291)
glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:443)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:539)
glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:552)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:655)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:668)
glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:711)
glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:725)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:739)
glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:783)
glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:812)
glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:826)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:889)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:994)
glGetTexParameterxv (src/Graphics/GL/Functions/F12.hs:1038)
glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1052)
glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1066)
glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1078)
glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1108)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1141)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1173)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1204)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1234)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1264)
glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1294)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1309)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1322)
glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1359)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1412)
glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F12.hs:1473)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F12.hs:1502)
glGetUniformOffsetEXT (src/Graphics/GL/Functions/F12.hs:1559)
35% ( 35 /101) in 'Graphics.GL.Functions.F13'
Missing documentation for:
glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:128)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:142)
glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:186)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:200)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:244)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:258)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:272)
glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:286)
glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:300)
glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:314)
glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:328)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:373)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:388)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:402)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:417)
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:446)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:460)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:564)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:578)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:592)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:786)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:801)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:816)
glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:831)
glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:845)
glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:859)
glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:873)
glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:887)
glGetnColorTable (src/Graphics/GL/Functions/F13.hs:901)
glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:917)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:949)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:964)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:980)
glGetnHistogram (src/Graphics/GL/Functions/F13.hs:996)
glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1013)
glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1030)
glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1045)
glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1060)
glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1075)
glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1090)
glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1105)
glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1120)
glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1137)
glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1154)
glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1168)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1182)
glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1196)
glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1210)
glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1224)
glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1238)
glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1251)
glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1264)
glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1283)
glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1320)
glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1353)
glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1384)
glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1399)
glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1430)
glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1461)
glGetnUniformivEXT (src/Graphics/GL/Functions/F13.hs:1476)
glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1507)
glGetnUniformuivARB (src/Graphics/GL/Functions/F13.hs:1538)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F13.hs:1569)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F13.hs:1581)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F13.hs:1593)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F13.hs:1605)
53% ( 54 /101) in 'Graphics.GL.Functions.F14'
Missing documentation for:
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:128)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:140)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:152)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:164)
glHintPGI (src/Graphics/GL/Functions/F14.hs:190)
glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:235)
glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:248)
glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:262)
glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:276)
glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:290)
glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:304)
glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:318)
glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:331)
glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:357)
glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:385)
glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:400)
glIndexxOES (src/Graphics/GL/Functions/F14.hs:545)
glIndexxvOES (src/Graphics/GL/Functions/F14.hs:557)
glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:581)
glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:595)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:608)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:636)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:781)
glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:819)
glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:831)
glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:926)
glIsFenceNV (src/Graphics/GL/Functions/F14.hs:938)
glIsFramebufferOES (src/Graphics/GL/Functions/F14.hs:976)
glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:988)
glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1000)
glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1025)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1038)
glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1050)
glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1063)
glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1075)
glIsPathNV (src/Graphics/GL/Functions/F14.hs:1087)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1099)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1114)
glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1141)
glIsProgramPipelineEXT (src/Graphics/GL/Functions/F14.hs:1179)
glIsQueryEXT (src/Graphics/GL/Functions/F14.hs:1217)
glIsRenderbufferOES (src/Graphics/GL/Functions/F14.hs:1255)
glIsStateNV (src/Graphics/GL/Functions/F14.hs:1293)
glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1344)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1356)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1368)
glIsVariantEnabledEXT (src/Graphics/GL/Functions/F14.hs:1406)
42% ( 42 /101) in 'Graphics.GL.Functions.F15'
Missing documentation for:
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:128)
glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:141)
glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:156)
glLightModelx (src/Graphics/GL/Functions/F15.hs:225)
glLightModelxOES (src/Graphics/GL/Functions/F15.hs:238)
glLightModelxv (src/Graphics/GL/Functions/F15.hs:251)
glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:264)
glLightx (src/Graphics/GL/Functions/F15.hs:337)
glLightxOES (src/Graphics/GL/Functions/F15.hs:351)
glLightxv (src/Graphics/GL/Functions/F15.hs:365)
glLightxvOES (src/Graphics/GL/Functions/F15.hs:379)
glLineWidthx (src/Graphics/GL/Functions/F15.hs:420)
glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:432)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:483)
glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:501)
glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:515)
glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:529)
glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:543)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:569)
glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:607)
glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:619)
glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:644)
glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:655)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:722)
glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:734)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:760)
glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:772)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:785)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:797)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:809)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:822)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:835)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:847)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:860)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:872)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:884)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:896)
glMap1xOES (src/Graphics/GL/Functions/F15.hs:944)
glMap2xOES (src/Graphics/GL/Functions/F15.hs:1005)
glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1100)
glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1150)
glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1200)
glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1230)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1259)
glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1274)
glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1286)
glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1300)
glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1314)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1330)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1348)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1366)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1388)
glMaterialx (src/Graphics/GL/Functions/F15.hs:1470)
glMaterialxOES (src/Graphics/GL/Functions/F15.hs:1484)
glMaterialxv (src/Graphics/GL/Functions/F15.hs:1498)
glMaterialxvOES (src/Graphics/GL/Functions/F15.hs:1512)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F15.hs:1526)
glMatrixIndexPointerARB (src/Graphics/GL/Functions/F15.hs:1544)
glMatrixIndexPointerOES (src/Graphics/GL/Functions/F15.hs:1559)
51% ( 52 /101) in 'Graphics.GL.Functions.F16'
Missing documentation for:
glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:128)
glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:141)
glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:154)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:167)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:180)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:193)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:205)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:218)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:231)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:244)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:257)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:283)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:296)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:322)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:335)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:348)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:361)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:374)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:392)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:404)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:416)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:432)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:448)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:463)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:478)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:493)
glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:508)
glMultMatrixx (src/Graphics/GL/Functions/F16.hs:654)
glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:666)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:730)
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:806)
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:823)
glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:839)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:871)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1008)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1026)
glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1043)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1077)
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1094)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1110)
glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1142)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1155)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1294)
glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1419)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1432)
glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1445)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F16.hs:1459)
57% ( 58 /101) in 'Graphics.GL.Functions.F17'
Missing documentation for:
glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:171)
glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:300)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:314)
glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:327)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:342)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:491)
glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:624)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:639)
glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:652)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:668)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:822)
glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:959)
glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:975)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:991)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1116)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1148)
glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1179)
glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1210)
glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1241)
glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1272)
glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1287)
glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1307)
glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1328)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1350)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1365)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1396)
glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1427)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1442)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1475)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1496)
glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1535)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F17.hs:1550)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F17.hs:1565)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F17.hs:1644)
37% ( 37 /101) in 'Graphics.GL.Functions.F18'
Missing documentation for:
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:172)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:216)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:231)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:246)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:277)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:293)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:309)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:326)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:341)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:374)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:409)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:443)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:477)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:511)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:526)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:542)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:558)
glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:574)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:606)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:638)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:655)
glNamedStringARB (src/Graphics/GL/Functions/F18.hs:671)
glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:701)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:786)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:803)
glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:844)
glNormal3x (src/Graphics/GL/Functions/F18.hs:912)
glNormal3xOES (src/Graphics/GL/Functions/F18.hs:926)
glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:940)
glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:952)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1006)
glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1021)
glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1036)
glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1049)
glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1064)
glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1077)
glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1092)
glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1105)
glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1120)
glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1133)
glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1148)
glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1161)
glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1176)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1251)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1265)
glOrthof (src/Graphics/GL/Functions/F18.hs:1297)
glOrthofOES (src/Graphics/GL/Functions/F18.hs:1314)
glOrthox (src/Graphics/GL/Functions/F18.hs:1331)
glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1348)
glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1365)
glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1378)
glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1391)
glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1418)
glPathColorGenNV (src/Graphics/GL/Functions/F18.hs:1486)
glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1501)
glPathCoordsNV (src/Graphics/GL/Functions/F18.hs:1518)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F18.hs:1533)
glPathDashArrayNV (src/Graphics/GL/Functions/F18.hs:1545)
glPathFogGenNV (src/Graphics/GL/Functions/F18.hs:1559)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F18.hs:1571)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F18.hs:1590)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F18.hs:1607)
46% ( 46 /101) in 'Graphics.GL.Functions.F19'
Missing documentation for:
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:128)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:149)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:169)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:183)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:197)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:211)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:225)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:238)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:252)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:267)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:286)
glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:302)
glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:341)
glPixelMapx (src/Graphics/GL/Functions/F19.hs:400)
glPixelStorex (src/Graphics/GL/Functions/F19.hs:442)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:455)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:468)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:481)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:494)
glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:507)
glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:547)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:560)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:574)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:588)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:602)
glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:630)
glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:643)
glPointParameterx (src/Graphics/GL/Functions/F19.hs:830)
glPointParameterxOES (src/Graphics/GL/Functions/F19.hs:843)
glPointParameterxv (src/Graphics/GL/Functions/F19.hs:856)
glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:869)
glPointSizePointerOES (src/Graphics/GL/Functions/F19.hs:895)
glPointSizex (src/Graphics/GL/Functions/F19.hs:909)
glPointSizexOES (src/Graphics/GL/Functions/F19.hs:921)
glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:933)
glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:945)
glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:999)
glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1013)
glPolygonOffsetx (src/Graphics/GL/Functions/F19.hs:1026)
glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1039)
glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1113)
glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1148)
glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1172)
glPrimitiveBoundingBox (src/Graphics/GL/Functions/F19.hs:1194)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1286)
glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1298)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1339)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F19.hs:1385)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F19.hs:1401)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F19.hs:1417)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1451)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F19.hs:1483)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F19.hs:1515)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F19.hs:1547)
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:1561)
47% ( 47 /101) in 'Graphics.GL.Functions.F20'
Missing documentation for:
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:128)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:143)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:176)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:208)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:240)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:272)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:286)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:301)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:316)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:350)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:384)
glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:417)
glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:449)
glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:508)
glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:523)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:538)
glProgramStringARB (src/Graphics/GL/Functions/F20.hs:554)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:569)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:597)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:626)
glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:718)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:732)
glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:746)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:761)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:838)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:852)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:866)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:881)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:958)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:988)
glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1083)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1098)
glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1113)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1128)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1207)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1222)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1237)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1252)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1331)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1362)
glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1460)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1476)
glProgramUniform3i64vARB (src/Graphics/GL/Functions/F20.hs:1492)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1507)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F20.hs:1588)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F20.hs:1604)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F20.hs:1620)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F20.hs:1635)
57% ( 58 /101) in 'Graphics.GL.Functions.F21'
Missing documentation for:
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:161)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:193)
glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:294)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:311)
glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:328)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:343)
glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:426)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:443)
glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:460)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:475)
glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:540)
glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:554)
glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:568)
glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:583)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:614)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:680)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:746)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:812)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:878)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:944)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1010)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1076)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1142)
glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1192)
glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1206)
glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1221)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1286)
glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1330)
glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1396)
glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1409)
glRasterPos2xOES (src/Graphics/GL/Functions/F21.hs:1532)
glRasterPos2xvOES (src/Graphics/GL/Functions/F21.hs:1545)
50% ( 50 /101) in 'Graphics.GL.Functions.F22'
Missing documentation for:
glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:128)
glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:142)
glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:270)
glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:285)
glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:297)
glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:323)
glReadBufferNV (src/Graphics/GL/Functions/F22.hs:336)
glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:348)
glRectxOES (src/Graphics/GL/Functions/F22.hs:579)
glRectxvOES (src/Graphics/GL/Functions/F22.hs:594)
glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:607)
glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F22.hs:693)
glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F22.hs:709)
glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:725)
glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F22.hs:759)
glRenderbufferStorageOES (src/Graphics/GL/Functions/F22.hs:792)
glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:807)
glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:821)
glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:833)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:845)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:863)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:877)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:899)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:914)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:933)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:947)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:965)
glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:979)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:991)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1015)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1031)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1051)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1066)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1083)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1097)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1112)
glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1125)
glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1137)
glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1149)
glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1161)
glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1226)
glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1237)
glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F22.hs:1248)
glRotatex (src/Graphics/GL/Functions/F22.hs:1315)
glRotatexOES (src/Graphics/GL/Functions/F22.hs:1330)
glSampleCoveragex (src/Graphics/GL/Functions/F22.hs:1373)
glSampleCoveragexOES (src/Graphics/GL/Functions/F22.hs:1386)
glSampleMapATI (src/Graphics/GL/Functions/F22.hs:1399)
glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1413)
glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1426)
glSamplePatternEXT (src/Graphics/GL/Functions/F22.hs:1467)
62% ( 63 /101) in 'Graphics.GL.Functions.F23'
Missing documentation for:
glScalex (src/Graphics/GL/Functions/F23.hs:203)
glScalexOES (src/Graphics/GL/Functions/F23.hs:217)
glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:522)
glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:814)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:886)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:916)
glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:972)
glSetFenceNV (src/Graphics/GL/Functions/F23.hs:984)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:997)
glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1010)
glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1024)
glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1038)
glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1082)
glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1096)
glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1111)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1174)
glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1188)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1201)
glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1214)
glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1227)
glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1240)
glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1251)
glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1267)
glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1280)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1293)
glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1312)
glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1357)
glStencilOpValueAMD (src/Graphics/GL/Functions/F23.hs:1446)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1459)
glStencilStrokePathNV (src/Graphics/GL/Functions/F23.hs:1478)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1492)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F23.hs:1512)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1527)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F23.hs:1547)
glStopInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1562)
glStringMarkerGREMEDY (src/Graphics/GL/Functions/F23.hs:1574)
49% ( 49 /101) in 'Graphics.GL.Functions.F24'
Missing documentation for:
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:128)
glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:141)
glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:158)
glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:170)
glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:196)
glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:223)
glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:250)
glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:277)
glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:304)
glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:316)
glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:330)
glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:342)
glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:354)
glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:366)
glTestFenceNV (src/Graphics/GL/Functions/F24.hs:378)
glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:390)
glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:514)
glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:527)
glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:540)
glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:552)
glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:629)
glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:693)
glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:705)
glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:717)
glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:730)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:783)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:802)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:816)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:839)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:854)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:874)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:888)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:907)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:921)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:937)
glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:977)
glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1043)
glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1056)
glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1068)
glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1082)
glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1165)
glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1233)
glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1247)
glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1259)
glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1274)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1331)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1357)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1372)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1391)
glTexCoord4hvNV (src/Graphics/GL/Functions/F24.hs:1433)
glTexCoord4xOES (src/Graphics/GL/Functions/F24.hs:1503)
glTexCoord4xvOES (src/Graphics/GL/Functions/F24.hs:1518)
50% ( 51 /101) in 'Graphics.GL.Functions.F25'
Missing documentation for:
glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:128)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:262)
glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:278)
glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:294)
glTexEnvx (src/Graphics/GL/Functions/F25.hs:368)
glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:382)
glTexEnvxv (src/Graphics/GL/Functions/F25.hs:396)
glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:410)
glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:424)
glTexGenfOES (src/Graphics/GL/Functions/F25.hs:484)
glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:513)
glTexGeniOES (src/Graphics/GL/Functions/F25.hs:542)
glTexGenivOES (src/Graphics/GL/Functions/F25.hs:571)
glTexGenxOES (src/Graphics/GL/Functions/F25.hs:585)
glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:599)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:672)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:753)
glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:794)
glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:816)
glTexParameterx (src/Graphics/GL/Functions/F25.hs:1007)
glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1021)
glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1035)
glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1049)
glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1063)
glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1234)
glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1401)
glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1437)
glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1463)
glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1495)
glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1512)
glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1527)
glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1547)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1568)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1587)
glTextureImage3DEXT (src/Graphics/GL/Functions/F25.hs:1605)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1627)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1647)
glTextureLightEXT (src/Graphics/GL/Functions/F25.hs:1666)
glTextureMaterialEXT (src/Graphics/GL/Functions/F25.hs:1678)
glTextureNormalEXT (src/Graphics/GL/Functions/F25.hs:1691)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F25.hs:1703)
glTextureParameterIivEXT (src/Graphics/GL/Functions/F25.hs:1738)
53% ( 54 /101) in 'Graphics.GL.Functions.F26'
Missing documentation for:
glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:128)
glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:189)
glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:250)
glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:265)
glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:279)
glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:309)
glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:342)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:377)
glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:413)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:450)
glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:469)
glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:507)
glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:547)
glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:591)
glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:674)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:689)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:735)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:783)
glTransformPathNV (src/Graphics/GL/Functions/F26.hs:798)
glTranslatex (src/Graphics/GL/Functions/F26.hs:843)
glTranslatexOES (src/Graphics/GL/Functions/F26.hs:857)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:970)
glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:983)
glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:996)
glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1010)
glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1082)
glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1095)
glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1108)
glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1122)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1283)
glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1297)
glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1311)
glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1325)
glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1399)
glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1413)
glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1427)
glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1441)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform3i64ARB (src/Graphics/GL/Functions/F26.hs:1607)
glUniform3i64NV (src/Graphics/GL/Functions/F26.hs:1622)
glUniform3i64vARB (src/Graphics/GL/Functions/F26.hs:1637)
glUniform3i64vNV (src/Graphics/GL/Functions/F26.hs:1651)
49% ( 49 /101) in 'Graphics.GL.Functions.F27'
Missing documentation for:
glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:174)
glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:189)
glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:204)
glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:218)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:389)
glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:405)
glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:421)
glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:435)
glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:513)
glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:529)
glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:545)
glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:559)
glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:635)
glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:649)
glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:662)
glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:675)
glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:689)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1141)
glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1154)
glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1168)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1231)
glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1243)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1255)
glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1268)
glUseProgramStagesEXT (src/Graphics/GL/Functions/F27.hs:1325)
glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1339)
glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1352)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1363)
glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1379)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1392)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1404)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F27.hs:1417)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F27.hs:1432)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F27.hs:1447)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1460)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F27.hs:1473)
glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F27.hs:1524)
glVariantArrayObjectATI (src/Graphics/GL/Functions/F27.hs:1536)
glVariantPointerEXT (src/Graphics/GL/Functions/F27.hs:1552)
glVariantbvEXT (src/Graphics/GL/Functions/F27.hs:1567)
glVariantdvEXT (src/Graphics/GL/Functions/F27.hs:1580)
56% ( 57 /101) in 'Graphics.GL.Functions.F28'
Missing documentation for:
glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:128)
glVariantivEXT (src/Graphics/GL/Functions/F28.hs:141)
glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:154)
glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:167)
glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:180)
glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:193)
glVertex2bOES (src/Graphics/GL/Functions/F28.hs:206)
glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:219)
glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:299)
glVertex2xOES (src/Graphics/GL/Functions/F28.hs:365)
glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:377)
glVertex3bOES (src/Graphics/GL/Functions/F28.hs:389)
glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:403)
glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:486)
glVertex3xOES (src/Graphics/GL/Functions/F28.hs:554)
glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:567)
glVertex4bOES (src/Graphics/GL/Functions/F28.hs:579)
glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:594)
glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:680)
glVertex4xOES (src/Graphics/GL/Functions/F28.hs:750)
glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:764)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:843)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:874)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:891)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:920)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:936)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:952)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:970)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:986)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:999)
glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1012)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1025)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1042)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1059)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1073)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1087)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1104)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1120)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1138)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1154)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1172)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1191)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1240)
glVertexAttrib1hvNV (src/Graphics/GL/Functions/F28.hs:1439)
95% ( 96 /101) in 'Graphics.GL.Functions.F29'
Missing documentation for:
glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:287)
glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:583)
glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1119)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1368)
glVertexAttribFormatNV (src/Graphics/GL/Functions/F29.hs:1487)
61% ( 62 /101) in 'Graphics.GL.Functions.F30'
Missing documentation for:
glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:630)
glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:735)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:748)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:761)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:774)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:787)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:800)
glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:871)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:885)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:898)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:912)
glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:985)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1000)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1013)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1028)
glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1103)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1119)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1132)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1148)
glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1177)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1350)
glVertexAttribPointerNV (src/Graphics/GL/Functions/F30.hs:1400)
glVertexAttribs1dvNV (src/Graphics/GL/Functions/F30.hs:1416)
glVertexAttribs1fvNV (src/Graphics/GL/Functions/F30.hs:1430)
glVertexAttribs1hvNV (src/Graphics/GL/Functions/F30.hs:1444)
glVertexAttribs1svNV (src/Graphics/GL/Functions/F30.hs:1458)
glVertexAttribs2dvNV (src/Graphics/GL/Functions/F30.hs:1472)
glVertexAttribs2fvNV (src/Graphics/GL/Functions/F30.hs:1486)
glVertexAttribs2hvNV (src/Graphics/GL/Functions/F30.hs:1500)
glVertexAttribs2svNV (src/Graphics/GL/Functions/F30.hs:1514)
glVertexAttribs3dvNV (src/Graphics/GL/Functions/F30.hs:1528)
glVertexAttribs3fvNV (src/Graphics/GL/Functions/F30.hs:1542)
glVertexAttribs3hvNV (src/Graphics/GL/Functions/F30.hs:1556)
glVertexAttribs3svNV (src/Graphics/GL/Functions/F30.hs:1570)
glVertexAttribs4dvNV (src/Graphics/GL/Functions/F30.hs:1584)
32% ( 32 /101) in 'Graphics.GL.Functions.F31'
Missing documentation for:
glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:128)
glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:142)
glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:156)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:170)
glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:198)
glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:210)
glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:223)
glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:236)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:344)
glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:360)
glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:376)
glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:390)
glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:403)
glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:416)
glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:429)
glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:442)
glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:455)
glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:468)
glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:481)
glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:494)
glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:508)
glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:521)
glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:535)
glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:548)
glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:562)
glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:575)
glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:589)
glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:602)
glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:617)
glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:630)
glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:645)
glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:658)
glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:673)
glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:686)
glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:701)
glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:714)
glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:730)
glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:743)
glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:759)
glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:772)
glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:788)
glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:801)
glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:817)
glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:830)
glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:858)
glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:883)
glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:895)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:909)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:924)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:939)
glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1062)
glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1076)
glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1122)
glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1137)
glWeightPointerOES (src/Graphics/GL/Functions/F31.hs:1152)
glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1167)
glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1180)
glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1193)
glWeightivARB (src/Graphics/GL/Functions/F31.hs:1206)
glWeightsvARB (src/Graphics/GL/Functions/F31.hs:1219)
glWeightubvARB (src/Graphics/GL/Functions/F31.hs:1232)
glWeightuivARB (src/Graphics/GL/Functions/F31.hs:1245)
glWeightusvARB (src/Graphics/GL/Functions/F31.hs:1258)
85% ( 35 / 41) in 'Graphics.GL.Functions.F32'
Missing documentation for:
glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:501)
glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:529)
glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:557)
glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:585)
glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:597)
glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:611)
53% (1652 /3141) in 'Graphics.GL.Functions'
Missing documentation for:
glAccumxOES (src/Graphics/GL/Functions/F01.hs:142)
glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155)
glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:181)
glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194)
glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282)
glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:319)
glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:332)
glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345)
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358)
glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369)
glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381)
glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410)
glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450)
glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467)
glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548)
glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595)
glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:635)
glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702)
glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713)
glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828)
glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006)
glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032)
glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1045)
glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077)
glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110)
glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123)
glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136)
glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162)
glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1202)
glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228)
glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1241)
glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339)
glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407)
glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492)
glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523)
glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143)
glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170)
glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197)
glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224)
glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236)
glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269)
glBlendBarrier (src/Graphics/GL/Functions/F02.hs:287)
glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354)
glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:409)
glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:464)
glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:687)
glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830)
glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:865)
glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954)
glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001)
glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016)
glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094)
glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1160)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186)
glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256)
glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384)
glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399)
glClearColorx (src/Graphics/GL/Functions/F02.hs:1414)
glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429)
glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457)
glClearDepthx (src/Graphics/GL/Functions/F02.hs:1495)
glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584)
glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:160)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:253)
glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:265)
glClipPlanef (src/Graphics/GL/Functions/F03.hs:335)
glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:348)
glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:361)
glClipPlanex (src/Graphics/GL/Functions/F03.hs:374)
glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:387)
glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:400)
glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:484)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:501)
glColor3hvNV (src/Graphics/GL/Functions/F03.hs:542)
glColor3xOES (src/Graphics/GL/Functions/F03.hs:694)
glColor3xvOES (src/Graphics/GL/Functions/F03.hs:708)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:794)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:815)
glColor4hvNV (src/Graphics/GL/Functions/F03.hs:858)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:944)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:961)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:974)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:992)
glColor4x (src/Graphics/GL/Functions/F03.hs:1076)
glColor4xOES (src/Graphics/GL/Functions/F03.hs:1091)
glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1106)
glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1118)
glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1132)
glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1150)
glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1171)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1361)
glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1377)
glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1393)
glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1557)
glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1574)
glCombinerParameterfNV (src/Graphics/GL/Functions/F03.hs:1595)
glCombinerParameterfvNV (src/Graphics/GL/Functions/F03.hs:1608)
glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:128)
glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:141)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:154)
glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:168)
glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:181)
glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:219)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:234)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:253)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:273)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:294)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:313)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:334)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:647)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:666)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:686)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:726)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:766)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:810)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:833)
glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:846)
glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1053)
glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1067)
glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1307)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1360)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1379)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1399)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1417)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1437)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1475)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1722)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1741)
glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F04.hs:1761)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1794)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1832)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1873)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1894)
glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1912)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1925)
glCoverStrokePathNV (src/Graphics/GL/Functions/F04.hs:1943)
glCoverageMaskNV (src/Graphics/GL/Functions/F04.hs:1956)
glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:128)
glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:140)
glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:153)
glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:179)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:206)
glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:326)
glCreateShaderProgramvEXT (src/Graphics/GL/Functions/F05.hs:354)
glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:368)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:381)
glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:451)
glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:464)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:477)
glCurrentPaletteMatrixOES (src/Graphics/GL/Functions/F05.hs:489)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:515)
glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:610)
glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:644)
glDeformSGIX (src/Graphics/GL/Functions/F05.hs:696)
glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:708)
glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:733)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:758)
glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:799)
glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:812)
glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:825)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:838)
glDeleteFramebuffersOES (src/Graphics/GL/Functions/F05.hs:878)
glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:905)
glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:918)
glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:932)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:944)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:957)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:970)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:983)
glDeleteProgramPipelinesEXT (src/Graphics/GL/Functions/F05.hs:1022)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1035)
glDeleteQueriesEXT (src/Graphics/GL/Functions/F05.hs:1090)
glDeleteRenderbuffersOES (src/Graphics/GL/Functions/F05.hs:1131)
glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1171)
glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1224)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1307)
glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1319)
glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1332)
glDepthRangeArrayfvNV (src/Graphics/GL/Functions/F05.hs:1385)
glDepthRangeIndexedfNV (src/Graphics/GL/Functions/F05.hs:1429)
glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1443)
glDepthRangex (src/Graphics/GL/Functions/F05.hs:1484)
glDepthRangexOES (src/Graphics/GL/Functions/F05.hs:1497)
glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:142)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:182)
glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:195)
glDisableDriverControlQCOM (src/Graphics/GL/Functions/F06.hs:208)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:234)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:260)
glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:273)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:286)
glDiscardFramebufferEXT (src/Graphics/GL/Functions/F06.hs:381)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:410)
glDrawBuffersIndexedEXT (src/Graphics/GL/Functions/F06.hs:667)
glDrawBuffersNV (src/Graphics/GL/Functions/F06.hs:681)
glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:694)
glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:709)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:725)
glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:741)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:758)
glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:772)
glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1080)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1112)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1128)
glDrawTexfOES (src/Graphics/GL/Functions/F06.hs:1236)
glDrawTexfvOES (src/Graphics/GL/Functions/F06.hs:1252)
glDrawTexiOES (src/Graphics/GL/Functions/F06.hs:1264)
glDrawTexivOES (src/Graphics/GL/Functions/F06.hs:1280)
glDrawTexsOES (src/Graphics/GL/Functions/F06.hs:1292)
glDrawTexsvOES (src/Graphics/GL/Functions/F06.hs:1308)
glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1320)
glDrawTexxOES (src/Graphics/GL/Functions/F06.hs:1342)
glDrawTexxvOES (src/Graphics/GL/Functions/F06.hs:1358)
glEGLImageTargetRenderbufferStorageOES (src/Graphics/GL/Functions/F06.hs:1444)
glEGLImageTargetTexture2DOES (src/Graphics/GL/Functions/F06.hs:1457)
glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1483)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1509)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1523)
glElementPointerAPPLE (src/Graphics/GL/Functions/F06.hs:1550)
glElementPointerATI (src/Graphics/GL/Functions/F06.hs:1563)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:1602)
glEnableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:1615)
glEnableDriverControlQCOM (src/Graphics/GL/Functions/F07.hs:128)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:154)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:180)
glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:193)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:206)
glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:349)
glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:372)
glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:383)
glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:395)
glEndQueryEXT (src/Graphics/GL/Functions/F07.hs:433)
glEndTilingQCOM (src/Graphics/GL/Functions/F07.hs:459)
glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:507)
glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:518)
glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:582)
glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:594)
glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:660)
glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:673)
glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:685)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:757)
glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:768)
glExtGetBufferPointervQCOM (src/Graphics/GL/Functions/F07.hs:782)
glExtGetBuffersQCOM (src/Graphics/GL/Functions/F07.hs:795)
glExtGetFramebuffersQCOM (src/Graphics/GL/Functions/F07.hs:809)
glExtGetProgramBinarySourceQCOM (src/Graphics/GL/Functions/F07.hs:823)
glExtGetProgramsQCOM (src/Graphics/GL/Functions/F07.hs:838)
glExtGetRenderbuffersQCOM (src/Graphics/GL/Functions/F07.hs:852)
glExtGetShadersQCOM (src/Graphics/GL/Functions/F07.hs:866)
glExtGetTexLevelParameterivQCOM (src/Graphics/GL/Functions/F07.hs:880)
glExtGetTexSubImageQCOM (src/Graphics/GL/Functions/F07.hs:896)
glExtGetTexturesQCOM (src/Graphics/GL/Functions/F07.hs:918)
glExtIsProgramBinaryQCOM (src/Graphics/GL/Functions/F07.hs:932)
glExtTexObjectStateOverrideiQCOM (src/Graphics/GL/Functions/F07.hs:944)
glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:958)
glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:987)
glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1029)
glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1056)
glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1068)
glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1080)
glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1092)
glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1105)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1188)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1202)
glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1214)
glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1225)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1237)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1250)
glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1261)
glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1304)
glFogCoordhvNV (src/Graphics/GL/Functions/F07.hs:1436)
glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:128)
glFogx (src/Graphics/GL/Functions/F08.hs:197)
glFogxOES (src/Graphics/GL/Functions/F08.hs:210)
glFogxv (src/Graphics/GL/Functions/F08.hs:223)
glFogxvOES (src/Graphics/GL/Functions/F08.hs:236)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:249)
glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:262)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:274)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:287)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:300)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:313)
glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:326)
glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:340)
glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:354)
glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:368)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:382)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:396)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:410)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:424)
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:438)
glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:449)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:461)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:474)
glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:503)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:516)
glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:561)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:576)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:591)
glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:673)
glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:708)
glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:725)
glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:742)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:844)
glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:911)
glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:946)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:964)
glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:997)
glFrustumf (src/Graphics/GL/Functions/F08.hs:1040)
glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1057)
glFrustumx (src/Graphics/GL/Functions/F08.hs:1074)
glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1091)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1108)
glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1148)
glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1161)
glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1174)
glGenFramebuffersOES (src/Graphics/GL/Functions/F08.hs:1214)
glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1240)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1254)
glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1267)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1279)
glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F08.hs:1306)
glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1319)
glGenQueriesEXT (src/Graphics/GL/Functions/F08.hs:1374)
glGenRenderbuffersOES (src/Graphics/GL/Functions/F08.hs:1415)
glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1442)
glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1471)
glGenVertexShadersEXT (src/Graphics/GL/Functions/F08.hs:1554)
glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:141)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:153)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:179)
glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:404)
glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:422)
glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:436)
glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:450)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:598)
glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:703)
glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:716)
glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:729)
glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:742)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:817)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:861)
glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:875)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:890)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:906)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:922)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:937)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:952)
glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:966)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:979)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1040)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1093)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1123)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1152)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1166)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1180)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1213)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1271)
glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F09.hs:1343)
glGetDriverControlsQCOM (src/Graphics/GL/Functions/F09.hs:1358)
glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1384)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1398)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1412)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1426)
glGetFixedv (src/Graphics/GL/Functions/F09.hs:1438)
glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1451)
glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1538)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F09.hs:1606)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F09.hs:1620)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:128)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:142)
glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:188)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:218)
glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:232)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:256)
glGetGraphicsResetStatusEXT (src/Graphics/GL/Functions/F10.hs:267)
glGetHandleARB (src/Graphics/GL/Functions/F10.hs:290)
glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:319)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:350)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:379)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:393)
glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:407)
glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:423)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:439)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:453)
glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:467)
glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:482)
glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:566)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:580)
glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:594)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:621)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:672)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:686)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:700)
glGetLightxOES (src/Graphics/GL/Functions/F10.hs:744)
glGetLightxv (src/Graphics/GL/Functions/F10.hs:758)
glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:772)
glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:786)
glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:800)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:814)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:828)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:842)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:856)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:871)
glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:886)
glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:904)
glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:918)
glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:977)
glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1021)
glGetMaterialxv (src/Graphics/GL/Functions/F10.hs:1035)
glGetMaterialxvOES (src/Graphics/GL/Functions/F10.hs:1049)
glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1080)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1111)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1140)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1154)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1169)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1184)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1199)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1214)
glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1229)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1246)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1262)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1278)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1293)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1308)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1323)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1398)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1412)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1441)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1471)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1502)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1532)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1546)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1561)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F10.hs:1576)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:128)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:143)
glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:158)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:188)
glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:202)
glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:218)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:233)
glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:246)
glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:260)
glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:291)
glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:324)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:338)
glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:353)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:399)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:413)
glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:427)
glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:441)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:455)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:468)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:481)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:494)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:508)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:524)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:542)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:556)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:570)
glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:590)
glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:604)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:618)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:640)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:656)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:671)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:687)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:703)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:718)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:732)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:748)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:761)
glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:821)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:835)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:848)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:861)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:875)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:889)
glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:903)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1006)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1020)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1034)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1048)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1094)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1108)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1122)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1136)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1150)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1180)
glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1195)
glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F11.hs:1226)
glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F11.hs:1256)
glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F11.hs:1315)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1347)
glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1402)
glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1416)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1430)
glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1459)
glGetProgramivNV (src/Graphics/GL/Functions/F11.hs:1473)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1487)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1502)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1517)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1532)
glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:203)
glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:247)
glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:291)
glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:443)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:539)
glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:552)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:655)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:668)
glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:711)
glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:725)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:739)
glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:783)
glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:812)
glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:826)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:889)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:994)
glGetTexParameterxv (src/Graphics/GL/Functions/F12.hs:1038)
glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1052)
glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1066)
glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1078)
glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1108)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1141)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1173)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1204)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1234)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1264)
glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1294)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1309)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1322)
glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1359)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1412)
glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F12.hs:1473)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F12.hs:1502)
glGetUniformOffsetEXT (src/Graphics/GL/Functions/F12.hs:1559)
glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:128)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:142)
glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:186)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:200)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:244)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:258)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:272)
glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:286)
glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:300)
glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:314)
glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:328)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:373)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:388)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:402)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:417)
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:446)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:460)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:564)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:578)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:592)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:786)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:801)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:816)
glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:831)
glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:845)
glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:859)
glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:873)
glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:887)
glGetnColorTable (src/Graphics/GL/Functions/F13.hs:901)
glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:917)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:949)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:964)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:980)
glGetnHistogram (src/Graphics/GL/Functions/F13.hs:996)
glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1013)
glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1030)
glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1045)
glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1060)
glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1075)
glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1090)
glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1105)
glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1120)
glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1137)
glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1154)
glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1168)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1182)
glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1196)
glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1210)
glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1224)
glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1238)
glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1251)
glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1264)
glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1283)
glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1320)
glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1353)
glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1384)
glGetnUniformfvEXT (src/Graphics/GL/Functions/F13.hs:1399)
glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1430)
glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1461)
glGetnUniformivEXT (src/Graphics/GL/Functions/F13.hs:1476)
glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1507)
glGetnUniformuivARB (src/Graphics/GL/Functions/F13.hs:1538)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F13.hs:1569)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F13.hs:1581)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F13.hs:1593)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F13.hs:1605)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:128)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:140)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:152)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:164)
glHintPGI (src/Graphics/GL/Functions/F14.hs:190)
glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:235)
glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:248)
glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:262)
glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:276)
glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:290)
glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:304)
glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:318)
glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:331)
glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:357)
glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:385)
glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:400)
glIndexxOES (src/Graphics/GL/Functions/F14.hs:545)
glIndexxvOES (src/Graphics/GL/Functions/F14.hs:557)
glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:581)
glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:595)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:608)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:636)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:781)
glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:819)
glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:831)
glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:926)
glIsFenceNV (src/Graphics/GL/Functions/F14.hs:938)
glIsFramebufferOES (src/Graphics/GL/Functions/F14.hs:976)
glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:988)
glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1000)
glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1025)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1038)
glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1050)
glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1063)
glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1075)
glIsPathNV (src/Graphics/GL/Functions/F14.hs:1087)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1099)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1114)
glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1141)
glIsProgramPipelineEXT (src/Graphics/GL/Functions/F14.hs:1179)
glIsQueryEXT (src/Graphics/GL/Functions/F14.hs:1217)
glIsRenderbufferOES (src/Graphics/GL/Functions/F14.hs:1255)
glIsStateNV (src/Graphics/GL/Functions/F14.hs:1293)
glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1344)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1356)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1368)
glIsVariantEnabledEXT (src/Graphics/GL/Functions/F14.hs:1406)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:128)
glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:141)
glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:156)
glLightModelx (src/Graphics/GL/Functions/F15.hs:225)
glLightModelxOES (src/Graphics/GL/Functions/F15.hs:238)
glLightModelxv (src/Graphics/GL/Functions/F15.hs:251)
glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:264)
glLightx (src/Graphics/GL/Functions/F15.hs:337)
glLightxOES (src/Graphics/GL/Functions/F15.hs:351)
glLightxv (src/Graphics/GL/Functions/F15.hs:365)
glLightxvOES (src/Graphics/GL/Functions/F15.hs:379)
glLineWidthx (src/Graphics/GL/Functions/F15.hs:420)
glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:432)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:483)
glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:501)
glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:515)
glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:529)
glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:543)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:569)
glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:607)
glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:619)
glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:644)
glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:655)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:722)
glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:734)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:760)
glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:772)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:785)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:797)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:809)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:822)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:835)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:847)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:860)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:872)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:884)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:896)
glMap1xOES (src/Graphics/GL/Functions/F15.hs:944)
glMap2xOES (src/Graphics/GL/Functions/F15.hs:1005)
glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1100)
glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1150)
glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1200)
glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1230)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1259)
glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1274)
glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1286)
glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1300)
glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1314)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1330)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1348)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1366)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1388)
glMaterialx (src/Graphics/GL/Functions/F15.hs:1470)
glMaterialxOES (src/Graphics/GL/Functions/F15.hs:1484)
glMaterialxv (src/Graphics/GL/Functions/F15.hs:1498)
glMaterialxvOES (src/Graphics/GL/Functions/F15.hs:1512)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F15.hs:1526)
glMatrixIndexPointerARB (src/Graphics/GL/Functions/F15.hs:1544)
glMatrixIndexPointerOES (src/Graphics/GL/Functions/F15.hs:1559)
glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:128)
glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:141)
glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:154)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:167)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:180)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:193)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:205)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:218)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:231)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:244)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:257)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:283)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:296)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:322)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:335)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:348)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:361)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:374)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:392)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:404)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:416)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:432)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:448)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:463)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:478)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:493)
glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:508)
glMultMatrixx (src/Graphics/GL/Functions/F16.hs:654)
glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:666)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:730)
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:806)
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:823)
glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:839)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:871)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1008)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1026)
glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1043)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1077)
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1094)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1110)
glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1142)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1155)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1294)
glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1419)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1432)
glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1445)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F16.hs:1459)
glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:171)
glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:300)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:314)
glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:327)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:342)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:491)
glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:624)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:639)
glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:652)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:668)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:822)
glMultiTexCoord4x (src/Graphics/GL/Functions/F17.hs:959)
glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:975)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:991)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1116)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1148)
glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1179)
glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1210)
glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1241)
glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1272)
glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1287)
glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1307)
glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1328)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1350)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1365)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1396)
glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1427)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1442)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1475)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1496)
glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1535)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F17.hs:1550)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F17.hs:1565)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F17.hs:1644)
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:172)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:216)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:231)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:246)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:277)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:293)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:309)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:326)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:341)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:374)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:409)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:443)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:477)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:511)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:526)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:542)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:558)
glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:574)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:606)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:638)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:655)
glNamedStringARB (src/Graphics/GL/Functions/F18.hs:671)
glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:701)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:786)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:803)
glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:844)
glNormal3x (src/Graphics/GL/Functions/F18.hs:912)
glNormal3xOES (src/Graphics/GL/Functions/F18.hs:926)
glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:940)
glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:952)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1006)
glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1021)
glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1036)
glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1049)
glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1064)
glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1077)
glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1092)
glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1105)
glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1120)
glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1133)
glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1148)
glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1161)
glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1176)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1251)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1265)
glOrthof (src/Graphics/GL/Functions/F18.hs:1297)
glOrthofOES (src/Graphics/GL/Functions/F18.hs:1314)
glOrthox (src/Graphics/GL/Functions/F18.hs:1331)
glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1348)
glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1365)
glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1378)
glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1391)
glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1418)
glPathColorGenNV (src/Graphics/GL/Functions/F18.hs:1486)
glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1501)
glPathCoordsNV (src/Graphics/GL/Functions/F18.hs:1518)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F18.hs:1533)
glPathDashArrayNV (src/Graphics/GL/Functions/F18.hs:1545)
glPathFogGenNV (src/Graphics/GL/Functions/F18.hs:1559)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F18.hs:1571)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F18.hs:1590)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F18.hs:1607)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:128)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:149)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:169)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:183)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:197)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:211)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:225)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:238)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:252)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:267)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:286)
glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:302)
glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:341)
glPixelMapx (src/Graphics/GL/Functions/F19.hs:400)
glPixelStorex (src/Graphics/GL/Functions/F19.hs:442)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:455)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:468)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:481)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:494)
glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:507)
glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:547)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:560)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:574)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:588)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:602)
glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:630)
glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:643)
glPointParameterx (src/Graphics/GL/Functions/F19.hs:830)
glPointParameterxOES (src/Graphics/GL/Functions/F19.hs:843)
glPointParameterxv (src/Graphics/GL/Functions/F19.hs:856)
glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:869)
glPointSizePointerOES (src/Graphics/GL/Functions/F19.hs:895)
glPointSizex (src/Graphics/GL/Functions/F19.hs:909)
glPointSizexOES (src/Graphics/GL/Functions/F19.hs:921)
glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:933)
glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:945)
glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:999)
glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1013)
glPolygonOffsetx (src/Graphics/GL/Functions/F19.hs:1026)
glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1039)
glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1113)
glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1148)
glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1172)
glPrimitiveBoundingBox (src/Graphics/GL/Functions/F19.hs:1194)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1286)
glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1298)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1339)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F19.hs:1385)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F19.hs:1401)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F19.hs:1417)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1451)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F19.hs:1483)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F19.hs:1515)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F19.hs:1547)
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:1561)
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:128)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:143)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:176)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:208)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:240)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:272)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:286)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:301)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:316)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:350)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:384)
glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:417)
glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:449)
glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:508)
glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:523)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:538)
glProgramStringARB (src/Graphics/GL/Functions/F20.hs:554)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:569)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:597)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:626)
glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:718)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:732)
glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:746)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:761)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:838)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:852)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:866)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:881)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:958)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:988)
glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1083)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1098)
glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1113)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1128)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1207)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1222)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1237)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1252)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1331)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1362)
glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1460)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1476)
glProgramUniform3i64vARB (src/Graphics/GL/Functions/F20.hs:1492)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1507)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F20.hs:1588)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F20.hs:1604)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F20.hs:1620)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F20.hs:1635)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:161)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:193)
glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:294)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:311)
glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:328)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:343)
glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:426)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:443)
glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:460)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:475)
glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:540)
glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:554)
glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:568)
glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:583)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:614)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:680)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:746)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:812)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:878)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:944)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1010)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1076)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1142)
glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1192)
glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1206)
glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1221)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1286)
glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1330)
glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1396)
glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1409)
glRasterPos2xOES (src/Graphics/GL/Functions/F21.hs:1532)
glRasterPos2xvOES (src/Graphics/GL/Functions/F21.hs:1545)
glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:128)
glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:142)
glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:270)
glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:285)
glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:297)
glReadBufferIndexedEXT (src/Graphics/GL/Functions/F22.hs:323)
glReadBufferNV (src/Graphics/GL/Functions/F22.hs:336)
glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:348)
glRectxOES (src/Graphics/GL/Functions/F22.hs:579)
glRectxvOES (src/Graphics/GL/Functions/F22.hs:594)
glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:607)
glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F22.hs:693)
glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F22.hs:709)
glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:725)
glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F22.hs:759)
glRenderbufferStorageOES (src/Graphics/GL/Functions/F22.hs:792)
glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:807)
glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:821)
glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:833)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:845)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:863)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:877)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:899)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:914)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:933)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:947)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:965)
glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:979)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:991)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1015)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1031)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1051)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1066)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1083)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1097)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1112)
glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1125)
glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1137)
glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1149)
glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1161)
glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1226)
glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1237)
glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F22.hs:1248)
glRotatex (src/Graphics/GL/Functions/F22.hs:1315)
glRotatexOES (src/Graphics/GL/Functions/F22.hs:1330)
glSampleCoveragex (src/Graphics/GL/Functions/F22.hs:1373)
glSampleCoveragexOES (src/Graphics/GL/Functions/F22.hs:1386)
glSampleMapATI (src/Graphics/GL/Functions/F22.hs:1399)
glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1413)
glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1426)
glSamplePatternEXT (src/Graphics/GL/Functions/F22.hs:1467)
glScalex (src/Graphics/GL/Functions/F23.hs:203)
glScalexOES (src/Graphics/GL/Functions/F23.hs:217)
glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:522)
glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:814)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:886)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:916)
glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:972)
glSetFenceNV (src/Graphics/GL/Functions/F23.hs:984)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:997)
glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1010)
glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1024)
glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1038)
glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1082)
glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1096)
glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1111)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1174)
glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1188)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1201)
glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1214)
glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1227)
glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1240)
glStartTilingQCOM (src/Graphics/GL/Functions/F23.hs:1251)
glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1267)
glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1280)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1293)
glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1312)
glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1357)
glStencilOpValueAMD (src/Graphics/GL/Functions/F23.hs:1446)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1459)
glStencilStrokePathNV (src/Graphics/GL/Functions/F23.hs:1478)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1492)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F23.hs:1512)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1527)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F23.hs:1547)
glStopInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1562)
glStringMarkerGREMEDY (src/Graphics/GL/Functions/F23.hs:1574)
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:128)
glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:141)
glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:158)
glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:170)
glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:196)
glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:223)
glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:250)
glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:277)
glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:304)
glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:316)
glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:330)
glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:342)
glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:354)
glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:366)
glTestFenceNV (src/Graphics/GL/Functions/F24.hs:378)
glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:390)
glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:514)
glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:527)
glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:540)
glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:552)
glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:629)
glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:693)
glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:705)
glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:717)
glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:730)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:783)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:802)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:816)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:839)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:854)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:874)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:888)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:907)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:921)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:937)
glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:977)
glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1043)
glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1056)
glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1068)
glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1082)
glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1165)
glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1233)
glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1247)
glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1259)
glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1274)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1331)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1357)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1372)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1391)
glTexCoord4hvNV (src/Graphics/GL/Functions/F24.hs:1433)
glTexCoord4xOES (src/Graphics/GL/Functions/F24.hs:1503)
glTexCoord4xvOES (src/Graphics/GL/Functions/F24.hs:1518)
glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:128)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:262)
glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:278)
glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:294)
glTexEnvx (src/Graphics/GL/Functions/F25.hs:368)
glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:382)
glTexEnvxv (src/Graphics/GL/Functions/F25.hs:396)
glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:410)
glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:424)
glTexGenfOES (src/Graphics/GL/Functions/F25.hs:484)
glTexGenfvOES (src/Graphics/GL/Functions/F25.hs:513)
glTexGeniOES (src/Graphics/GL/Functions/F25.hs:542)
glTexGenivOES (src/Graphics/GL/Functions/F25.hs:571)
glTexGenxOES (src/Graphics/GL/Functions/F25.hs:585)
glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:599)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:672)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:753)
glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:794)
glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:816)
glTexParameterx (src/Graphics/GL/Functions/F25.hs:1007)
glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1021)
glTexParameterxv (src/Graphics/GL/Functions/F25.hs:1035)
glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1049)
glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1063)
glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1234)
glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1401)
glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1437)
glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1463)
glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1495)
glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1512)
glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1527)
glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1547)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1568)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1587)
glTextureImage3DEXT (src/Graphics/GL/Functions/F25.hs:1605)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1627)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1647)
glTextureLightEXT (src/Graphics/GL/Functions/F25.hs:1666)
glTextureMaterialEXT (src/Graphics/GL/Functions/F25.hs:1678)
glTextureNormalEXT (src/Graphics/GL/Functions/F25.hs:1691)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F25.hs:1703)
glTextureParameterIivEXT (src/Graphics/GL/Functions/F25.hs:1738)
glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:128)
glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:189)
glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:250)
glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:265)
glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:279)
glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:309)
glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:342)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:377)
glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:413)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:450)
glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:469)
glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:507)
glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:547)
glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:591)
glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:674)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:689)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:735)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:783)
glTransformPathNV (src/Graphics/GL/Functions/F26.hs:798)
glTranslatex (src/Graphics/GL/Functions/F26.hs:843)
glTranslatexOES (src/Graphics/GL/Functions/F26.hs:857)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:970)
glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:983)
glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:996)
glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1010)
glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1082)
glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1095)
glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1108)
glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1122)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1283)
glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1297)
glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1311)
glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1325)
glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1399)
glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1413)
glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1427)
glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1441)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform3i64ARB (src/Graphics/GL/Functions/F26.hs:1607)
glUniform3i64NV (src/Graphics/GL/Functions/F26.hs:1622)
glUniform3i64vARB (src/Graphics/GL/Functions/F26.hs:1637)
glUniform3i64vNV (src/Graphics/GL/Functions/F26.hs:1651)
glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:174)
glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:189)
glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:204)
glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:218)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:389)
glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:405)
glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:421)
glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:435)
glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:513)
glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:529)
glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:545)
glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:559)
glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:635)
glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:649)
glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:662)
glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:675)
glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:689)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1141)
glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1154)
glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1168)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1231)
glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1243)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1255)
glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1268)
glUseProgramStagesEXT (src/Graphics/GL/Functions/F27.hs:1325)
glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1339)
glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1352)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1363)
glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1379)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1392)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1404)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F27.hs:1417)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F27.hs:1432)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F27.hs:1447)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1460)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F27.hs:1473)
glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F27.hs:1524)
glVariantArrayObjectATI (src/Graphics/GL/Functions/F27.hs:1536)
glVariantPointerEXT (src/Graphics/GL/Functions/F27.hs:1552)
glVariantbvEXT (src/Graphics/GL/Functions/F27.hs:1567)
glVariantdvEXT (src/Graphics/GL/Functions/F27.hs:1580)
glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:128)
glVariantivEXT (src/Graphics/GL/Functions/F28.hs:141)
glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:154)
glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:167)
glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:180)
glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:193)
glVertex2bOES (src/Graphics/GL/Functions/F28.hs:206)
glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:219)
glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:299)
glVertex2xOES (src/Graphics/GL/Functions/F28.hs:365)
glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:377)
glVertex3bOES (src/Graphics/GL/Functions/F28.hs:389)
glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:403)
glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:486)
glVertex3xOES (src/Graphics/GL/Functions/F28.hs:554)
glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:567)
glVertex4bOES (src/Graphics/GL/Functions/F28.hs:579)
glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:594)
glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:680)
glVertex4xOES (src/Graphics/GL/Functions/F28.hs:750)
glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:764)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:843)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:874)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:891)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:920)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:936)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:952)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:970)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:986)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:999)
glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1012)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1025)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1042)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1059)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1073)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1087)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1104)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1120)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1138)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1154)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1172)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1191)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1240)
glVertexAttrib1hvNV (src/Graphics/GL/Functions/F28.hs:1439)
glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:287)
glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:583)
glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1119)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1368)
glVertexAttribFormatNV (src/Graphics/GL/Functions/F29.hs:1487)
glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:630)
glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:735)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:748)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:761)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:774)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:787)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:800)
glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:871)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:885)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:898)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:912)
glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:985)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1000)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1013)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1028)
glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1103)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1119)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1132)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1148)
glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1177)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1350)
glVertexAttribPointerNV (src/Graphics/GL/Functions/F30.hs:1400)
glVertexAttribs1dvNV (src/Graphics/GL/Functions/F30.hs:1416)
glVertexAttribs1fvNV (src/Graphics/GL/Functions/F30.hs:1430)
glVertexAttribs1hvNV (src/Graphics/GL/Functions/F30.hs:1444)
glVertexAttribs1svNV (src/Graphics/GL/Functions/F30.hs:1458)
glVertexAttribs2dvNV (src/Graphics/GL/Functions/F30.hs:1472)
glVertexAttribs2fvNV (src/Graphics/GL/Functions/F30.hs:1486)
glVertexAttribs2hvNV (src/Graphics/GL/Functions/F30.hs:1500)
glVertexAttribs2svNV (src/Graphics/GL/Functions/F30.hs:1514)
glVertexAttribs3dvNV (src/Graphics/GL/Functions/F30.hs:1528)
glVertexAttribs3fvNV (src/Graphics/GL/Functions/F30.hs:1542)
glVertexAttribs3hvNV (src/Graphics/GL/Functions/F30.hs:1556)
glVertexAttribs3svNV (src/Graphics/GL/Functions/F30.hs:1570)
glVertexAttribs4dvNV (src/Graphics/GL/Functions/F30.hs:1584)
glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:128)
glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:142)
glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:156)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:170)
glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:198)
glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:210)
glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:223)
glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:236)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:344)
glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:360)
glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:376)
glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:390)
glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:403)
glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:416)
glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:429)
glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:442)
glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:455)
glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:468)
glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:481)
glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:494)
glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:508)
glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:521)
glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:535)
glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:548)
glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:562)
glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:575)
glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:589)
glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:602)
glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:617)
glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:630)
glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:645)
glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:658)
glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:673)
glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:686)
glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:701)
glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:714)
glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:730)
glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:743)
glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:759)
glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:772)
glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:788)
glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:801)
glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:817)
glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:830)
glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:858)
glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:883)
glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:895)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:909)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:924)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:939)
glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1062)
glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1076)
glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1122)
glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1137)
glWeightPointerOES (src/Graphics/GL/Functions/F31.hs:1152)
glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1167)
glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1180)
glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1193)
glWeightivARB (src/Graphics/GL/Functions/F31.hs:1206)
glWeightsvARB (src/Graphics/GL/Functions/F31.hs:1219)
glWeightubvARB (src/Graphics/GL/Functions/F31.hs:1232)
glWeightuivARB (src/Graphics/GL/Functions/F31.hs:1245)
glWeightusvARB (src/Graphics/GL/Functions/F31.hs:1258)
glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:501)
glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:529)
glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:557)
glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:585)
glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:597)
glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:611)
25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput'
Missing documentation for:
GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1976)
GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1978)
GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1980)
GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1982)
GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1984)
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1986)
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1988)
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1990)
GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1998)
GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2026)
GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2034)
GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2042)
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5136)
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5144)
glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:515)
glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:610)
glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:644)
glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F09.hs:1213)
100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend'
9% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2972)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2974)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2978)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4030)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4034)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4048)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4052)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4054)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4056)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4058)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4060)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10472)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10476)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10492)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10496)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10498)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10502)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10504)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:142)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:200)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:732)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:761)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:852)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:881)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1098)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1128)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1222)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1252)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1476)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1507)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F20.hs:1604)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F20.hs:1635)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:311)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:343)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:443)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:475)
glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:983)
glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1010)
glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1095)
glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1122)
glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1297)
glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1325)
glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1413)
glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1441)
glUniform3i64NV (src/Graphics/GL/Functions/F26.hs:1622)
glUniform3i64vNV (src/Graphics/GL/Functions/F26.hs:1651)
glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:189)
glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:218)
glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:405)
glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:435)
glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:529)
glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:559)
38% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
Missing documentation for:
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10966)
GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10970)
glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F30.hs:1350)
100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect'
43% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
Missing documentation for:
GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1960)
GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6758)
GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7512)
GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8376)
GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10800)
glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:918)
glGenNamesAMD (src/Graphics/GL/Functions/F08.hs:1240)
glIsNameAMD (src/Graphics/GL/Functions/F14.hs:1025)
46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
Missing documentation for:
GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6304)
GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7468)
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7498)
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7500)
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7502)
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7532)
glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F21.hs:1409)
25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
Missing documentation for:
GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1812)
GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1814)
GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6748)
GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6752)
GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6754)
GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6756)
GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10480)
glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:583)
glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:970)
glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:383)
glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F08.hs:1279)
glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:640)
glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:656)
glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:671)
glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:687)
glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:703)
glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:718)
glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F23.hs:916)
75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions'
Missing documentation for:
GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9106)
glSetMultisamplefvAMD (src/Graphics/GL/Functions/F23.hs:1038)
35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5538)
GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5544)
GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5862)
GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5884)
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10026)
GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11196)
GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11202)
GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11208)
glTexStorageSparseAMD (src/Graphics/GL/Functions/F25.hs:1234)
glTextureStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:469)
55% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
Missing documentation for:
GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7954)
GL_SET_AMD (src/Graphics/GL/Tokens.hs:8572)
GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8972)
GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9046)
glStencilOpValueAMD (src/Graphics/GL/Functions/F23.hs:1446)
40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
Missing documentation for:
GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1678)
GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2318)
GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4246)
GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8338)
GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9210)
GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9212)
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10634)
glTessellationFactorAMD (src/Graphics/GL/Functions/F24.hs:342)
glTessellationModeAMD (src/Graphics/GL/Functions/F24.hs:354)
100% ( 19 / 19) in 'Graphics.GL.AMD'
43% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2780)
GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2798)
GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2802)
glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:758)
glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1112)
glElementPointerAPPLE (src/Graphics/GL/Functions/F06.hs:1550)
glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:871)
glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F16.hs:1077)
38% ( 6 / 16) in 'Graphics.GL.APPLE.Fence'
Missing documentation for:
GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2646)
GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2926)
glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:812)
glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1068)
glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1092)
glGenFencesAPPLE (src/Graphics/GL/Functions/F08.hs:1148)
glIsFenceAPPLE (src/Graphics/GL/Functions/F14.hs:926)
glSetFenceAPPLE (src/Graphics/GL/Functions/F23.hs:972)
glTestFenceAPPLE (src/Graphics/GL/Functions/F24.hs:366)
glTestObjectAPPLE (src/Graphics/GL/Functions/F24.hs:390)
70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
Missing documentation for:
GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1016)
40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
Missing documentation for:
GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7426)
GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7838)
GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7992)
GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10308)
GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11216)
glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:338)
glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1251)
glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F18.hs:1265)
43% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9072)
GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9076)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9078)
GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9972)
GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9974)
GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10024)
glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F12.hs:994)
glTextureRangeAPPLE (src/Graphics/GL/Functions/F26.hs:265)
82% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10780)
glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1407)
38% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
Missing documentation for:
GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9072)
GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9074)
GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9078)
GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10810)
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10812)
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10818)
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10830)
glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F07.hs:1237)
glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F28.hs:986)
glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F28.hs:999)
26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
Missing documentation for:
GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10930)
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10932)
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10934)
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10936)
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10938)
GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10940)
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10942)
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10944)
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10946)
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10948)
glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:286)
glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:206)
glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:128)
glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F15.hs:1330)
glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F15.hs:1348)
glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F15.hs:1366)
glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F15.hs:1388)
100% ( 17 / 17) in 'Graphics.GL.APPLE'
100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance'
26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
Missing documentation for:
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10482)
glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:407)
glGetTextureHandleARB (src/Graphics/GL/Functions/F12.hs:1066)
glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F12.hs:1309)
glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:578)
glIsImageHandleResidentARB (src/Graphics/GL/Functions/F14.hs:988)
glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F14.hs:1356)
glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:785)
glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:809)
glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F15.hs:860)
glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:884)
glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F21.hs:540)
glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F21.hs:568)
glUniformHandleui64ARB (src/Graphics/GL/Functions/F27.hs:649)
glUniformHandleui64vARB (src/Graphics/GL/Functions/F27.hs:675)
glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F30.hs:761)
glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F30.hs:787)
62% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
Missing documentation for:
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
44% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage'
Missing documentation for:
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
67% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent'
Missing documentation for:
GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9138)
GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9140)
glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:381)
100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject'
89% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture'
Missing documentation for:
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
54% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl'
Missing documentation for:
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6116)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11322)
58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
Missing documentation for:
GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2966)
GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8210)
31% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader'
Missing documentation for:
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
55% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
Missing documentation for:
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5084)
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5086)
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5100)
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5102)
glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:410)
78% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer'
Missing documentation for:
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage'
31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
Missing documentation for:
GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1966)
GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1972)
GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2000)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2006)
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2018)
GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2028)
GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2036)
GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2044)
GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2054)
GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2060)
GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2066)
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2072)
GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2078)
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2084)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2090)
GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2096)
GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2106)
GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2112)
GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2122)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2132)
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5138)
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5146)
85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
Missing documentation for:
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7534)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10048)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1487)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1502)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1517)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1532)
29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2450)
GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2462)
GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2472)
GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2482)
GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2492)
GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2502)
GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2512)
GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2520)
GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2530)
GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2540)
GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2550)
GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2560)
GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2570)
GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2580)
GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2590)
GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2600)
GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5162)
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend'
100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
Missing documentation for:
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced'
41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
Missing documentation for:
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
88% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility'
Missing documentation for:
GL_BACK (src/Graphics/GL/Tokens.hs:418)
70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
Missing documentation for:
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6068)
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6072)
GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7204)
10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
Missing documentation for:
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896)
GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3254)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4858)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4882)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4890)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4898)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4912)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4916)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4920)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4922)
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5392)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5434)
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5436)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5470)
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5472)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5694)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5700)
GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7238)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7258)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7262)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7266)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7268)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7286)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7292)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7296)
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7298)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7306)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7334)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7340)
GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7342)
GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7344)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7346)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10256)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1035)
glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1319)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1034)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1048)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1122)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1136)
glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1402)
glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1459)
glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1141)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1451)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F19.hs:1483)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:176)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:208)
glProgramStringARB (src/Graphics/GL/Functions/F20.hs:554)
47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
Missing documentation for:
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
Missing documentation for:
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
19% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
Missing documentation for:
GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4038)
GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4042)
GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4046)
GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4050)
GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10482)
GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10486)
GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10490)
GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10494)
glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:128)
glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:186)
glGetnUniformi64vARB (src/Graphics/GL/Functions/F13.hs:1430)
glGetnUniformui64vARB (src/Graphics/GL/Functions/F13.hs:1507)
glProgramUniform1i64ARB (src/Graphics/GL/Functions/F20.hs:718)
glProgramUniform1i64vARB (src/Graphics/GL/Functions/F20.hs:746)
glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F20.hs:838)
glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F20.hs:866)
glProgramUniform2i64ARB (src/Graphics/GL/Functions/F20.hs:1083)
glProgramUniform2i64vARB (src/Graphics/GL/Functions/F20.hs:1113)
glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F20.hs:1207)
glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F20.hs:1237)
glProgramUniform3i64ARB (src/Graphics/GL/Functions/F20.hs:1460)
glProgramUniform3i64vARB (src/Graphics/GL/Functions/F20.hs:1492)
glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F20.hs:1588)
glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F20.hs:1620)
glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:294)
glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:328)
glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F21.hs:426)
glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F21.hs:460)
glUniform1i64ARB (src/Graphics/GL/Functions/F26.hs:970)
glUniform1i64vARB (src/Graphics/GL/Functions/F26.hs:996)
glUniform1ui64ARB (src/Graphics/GL/Functions/F26.hs:1082)
glUniform1ui64vARB (src/Graphics/GL/Functions/F26.hs:1108)
glUniform2i64ARB (src/Graphics/GL/Functions/F26.hs:1283)
glUniform2i64vARB (src/Graphics/GL/Functions/F26.hs:1311)
glUniform2ui64ARB (src/Graphics/GL/Functions/F26.hs:1399)
glUniform2ui64vARB (src/Graphics/GL/Functions/F26.hs:1427)
glUniform3i64ARB (src/Graphics/GL/Functions/F26.hs:1607)
glUniform3i64vARB (src/Graphics/GL/Functions/F26.hs:1637)
glUniform3ui64ARB (src/Graphics/GL/Functions/F27.hs:174)
glUniform3ui64vARB (src/Graphics/GL/Functions/F27.hs:204)
glUniform4i64ARB (src/Graphics/GL/Functions/F27.hs:389)
glUniform4i64vARB (src/Graphics/GL/Functions/F27.hs:421)
glUniform4ui64ARB (src/Graphics/GL/Functions/F27.hs:513)
glUniform4ui64vARB (src/Graphics/GL/Functions/F27.hs:545)
30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3322)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3434)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3440)
GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3562)
GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3580)
GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3590)
GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3618)
GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4448)
GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4478)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5270)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5292)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5300)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5314)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5320)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5814)
GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7322)
GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10278)
GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10294)
glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:844)
69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
Missing documentation for:
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage'
35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1618)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1684)
GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1688)
GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1692)
GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1696)
GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1700)
GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1704)
GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1708)
GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1712)
GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1718)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3736)
GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3738)
GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3742)
GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3748)
GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3752)
GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3756)
GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3760)
GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3764)
GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3768)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5024)
GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5110)
GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5114)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINMAX (src/Graphics/GL/Tokens.hs:5836)
GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5840)
GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5844)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7086)
GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7090)
GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7094)
GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7098)
GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7102)
GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7106)
GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7110)
GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7114)
GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7118)
GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7122)
GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7126)
GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7130)
GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7134)
GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7138)
GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7142)
GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7146)
GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7150)
GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7154)
GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7360)
GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7364)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7368)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7372)
GL_REDUCE (src/Graphics/GL/Tokens.hs:7670)
GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7956)
GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8556)
GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9196)
42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore'
Missing documentation for:
GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
60% ( 6 / 10) in 'Graphics.GL.ARB.IndirectParameters'
Missing documentation for:
GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6622)
GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6624)
glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions/F16.hs:839)
glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions/F16.hs:1043)
88% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10886)
88% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery'
Missing documentation for:
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
6% ( 7 /122) in 'Graphics.GL.ARB.InternalformatQuery2'
Missing documentation for:
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8918)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
Missing documentation for:
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
29% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
Missing documentation for:
GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1892)
GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1904)
GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4926)
GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4932)
GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4936)
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4940)
GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4944)
GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4950)
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5348)
GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5374)
glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:477)
glMatrixIndexPointerARB (src/Graphics/GL/Functions/F15.hs:1544)
glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:128)
glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:141)
glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:154)
100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect'
44% ( 7 / 16) in 'Graphics.GL.ARB.Multisample'
Missing documentation for:
GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6034)
GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6040)
GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8384)
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8396)
GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8404)
GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8414)
GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8422)
GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8426)
GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8430)
53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
Missing documentation for:
GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5716)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9304)
GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9310)
GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9314)
GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9318)
GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9322)
GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9326)
GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9330)
GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9334)
GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9338)
GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9342)
GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9346)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9348)
GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9354)
GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9358)
GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9362)
GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9366)
GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9370)
GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9374)
GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9378)
GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9382)
GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9386)
GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9390)
GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9392)
GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9398)
GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9402)
GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9404)
GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9408)
GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9412)
GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9416)
GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9420)
GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9424)
GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9428)
74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
Missing documentation for:
GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1912)
GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7494)
GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7518)
GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7522)
GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8390)
67% ( 6 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile'
Missing documentation for:
GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5520)
glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions/F16.hs:508)
67% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters'
Missing documentation for:
GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6980)
GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6984)
GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7008)
GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7016)
19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
Missing documentation for:
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
64% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
21% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3694)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4018)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4532)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6198)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7982)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10388)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:256)
glGetnColorTableARB (src/Graphics/GL/Functions/F13.hs:917)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:949)
glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F13.hs:980)
glGetnHistogramARB (src/Graphics/GL/Functions/F13.hs:1013)
glGetnMapdvARB (src/Graphics/GL/Functions/F13.hs:1045)
glGetnMapfvARB (src/Graphics/GL/Functions/F13.hs:1075)
glGetnMapivARB (src/Graphics/GL/Functions/F13.hs:1105)
glGetnMinmaxARB (src/Graphics/GL/Functions/F13.hs:1137)
glGetnPixelMapfvARB (src/Graphics/GL/Functions/F13.hs:1168)
glGetnPixelMapuivARB (src/Graphics/GL/Functions/F13.hs:1196)
glGetnPixelMapusvARB (src/Graphics/GL/Functions/F13.hs:1224)
glGetnPolygonStippleARB (src/Graphics/GL/Functions/F13.hs:1251)
glGetnSeparableFilterARB (src/Graphics/GL/Functions/F13.hs:1283)
glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1320)
glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1353)
glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1384)
glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1461)
glGetnUniformuivARB (src/Graphics/GL/Functions/F13.hs:1538)
32% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
Missing documentation for:
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1654)
GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3694)
GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4018)
GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4532)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6198)
GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7982)
GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10388)
glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:256)
glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F13.hs:949)
glGetnTexImageARB (src/Graphics/GL/Functions/F13.hs:1320)
glGetnUniformdvARB (src/Graphics/GL/Functions/F13.hs:1353)
glGetnUniformfvARB (src/Graphics/GL/Functions/F13.hs:1384)
glGetnUniformivARB (src/Graphics/GL/Functions/F13.hs:1461)
glGetnUniformuivARB (src/Graphics/GL/Functions/F13.hs:1538)
35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3474)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3482)
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7228)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7232)
GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8432)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8436)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8440)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8444)
glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:757)
glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:576)
glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:231)
78% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading'
Missing documentation for:
GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5880)
GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8478)
95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
Missing documentation for:
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
Missing documentation for:
GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3012)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3050)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3054)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3058)
GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4268)
GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4272)
GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4276)
GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6260)
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6264)
GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6272)
GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6278)
GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6292)
GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6294)
GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6300)
GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6302)
GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7300)
GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8280)
GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8292)
GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8296)
GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8316)
GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8320)
GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8324)
GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8330)
GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8346)
GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8606)
glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:932)
glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:450)
glGetHandleARB (src/Graphics/GL/Functions/F10.hs:290)
glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:467)
glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:324)
glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:353)
29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
Missing documentation for:
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
Missing documentation for:
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
Missing documentation for:
GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6086)
GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6088)
GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8602)
glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:219)
glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:905)
glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:202)
glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:218)
glIsNamedStringARB (src/Graphics/GL/Functions/F14.hs:1050)
glNamedStringARB (src/Graphics/GL/Functions/F18.hs:671)
55% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
Missing documentation for:
GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8828)
GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8830)
glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1001)
glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F17.hs:1550)
glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F17.hs:1565)
33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture'
Missing documentation for:
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5540)
GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5546)
GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6244)
GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6250)
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8832)
GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10012)
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11192)
GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11198)
GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11204)
GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11210)
glTexPageCommitmentARB (src/Graphics/GL/Functions/F25.hs:816)
46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
Missing documentation for:
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
18% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader'
Missing documentation for:
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier'
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5686)
GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9516)
GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9572)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9582)
GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9590)
70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
Missing documentation for:
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
Missing documentation for:
GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6210)
GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9654)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9664)
GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9668)
32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
Missing documentation for:
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample'
58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView'
Missing documentation for:
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
82% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery'
Missing documentation for:
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
Missing documentation for:
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
Missing documentation for:
GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10260)
GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10268)
GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10272)
33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
Missing documentation for:
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
Missing documentation for:
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
Missing documentation for:
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend'
Missing documentation for:
GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1950)
GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5810)
GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5918)
GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5926)
GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5928)
GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5930)
GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5932)
GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5934)
GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5936)
GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5938)
GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5940)
GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5942)
GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5944)
GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5946)
GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5954)
GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5956)
GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5958)
GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5960)
GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5962)
GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5964)
GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5966)
GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5968)
GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5970)
GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5972)
GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5974)
GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5976)
GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5978)
GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5980)
GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5982)
GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5984)
GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5986)
GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5988)
GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5990)
GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5992)
GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10960)
GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11228)
GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11238)
GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11242)
GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11246)
GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11250)
GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11254)
glVertexBlendARB (src/Graphics/GL/Functions/F31.hs:198)
glWeightPointerARB (src/Graphics/GL/Functions/F31.hs:1137)
glWeightbvARB (src/Graphics/GL/Functions/F31.hs:1167)
glWeightdvARB (src/Graphics/GL/Functions/F31.hs:1180)
glWeightfvARB (src/Graphics/GL/Functions/F31.hs:1193)
glWeightivARB (src/Graphics/GL/Functions/F31.hs:1206)
glWeightsvARB (src/Graphics/GL/Functions/F31.hs:1219)
glWeightubvARB (src/Graphics/GL/Functions/F31.hs:1232)
glWeightuivARB (src/Graphics/GL/Functions/F31.hs:1245)
glWeightusvARB (src/Graphics/GL/Functions/F31.hs:1258)
35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
Missing documentation for:
GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2728)
GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2732)
GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2736)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2752)
GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2790)
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2794)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3074)
GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3962)
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6154)
GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7644)
GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7660)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8520)
GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8944)
GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8948)
GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8952)
GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9082)
GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9086)
GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9092)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9678)
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10786)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10880)
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11232)
GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11270)
36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
Missing documentation for:
GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1890)
GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1896)
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944)
GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4844)
GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4848)
GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4850)
GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4852)
GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4854)
GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4856)
GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4858)
GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4860)
GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4862)
GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4864)
GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4866)
GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4868)
GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4872)
GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4874)
GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4876)
GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4878)
GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4880)
GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4882)
GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4884)
GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4886)
GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4888)
GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4890)
GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4892)
GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4896)
GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4898)
GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4900)
GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4904)
GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4908)
GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4912)
GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4916)
GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4920)
GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4922)
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5390)
GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5394)
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5410)
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5412)
GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5418)
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5420)
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5422)
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5426)
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5428)
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5430)
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5432)
GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5440)
GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5454)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5766)
GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7236)
GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7240)
GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7256)
GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7258)
GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7262)
GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7266)
GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7268)
GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7272)
GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7276)
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7284)
GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7288)
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7290)
GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7292)
GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7294)
GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7306)
GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7334)
GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7340)
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7346)
GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10256)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10908)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10912)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10916)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10920)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10924)
GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10976)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11000)
glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1162)
glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1035)
glGenProgramsARB (src/Graphics/GL/Functions/F08.hs:1319)
glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F11.hs:1034)
glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F11.hs:1048)
glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F11.hs:1122)
glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F11.hs:1136)
glGetProgramStringARB (src/Graphics/GL/Functions/F11.hs:1402)
glGetProgramivARB (src/Graphics/GL/Functions/F11.hs:1459)
glIsProgramARB (src/Graphics/GL/Functions/F14.hs:1141)
glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F19.hs:1451)
glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F19.hs:1483)
glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:176)
glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:208)
glProgramStringARB (src/Graphics/GL/Functions/F20.hs:554)
67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1944)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2988)
GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3000)
GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3012)
GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3050)
GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3054)
GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3058)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5074)
GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5694)
GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5700)
GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5754)
GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5766)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5800)
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5806)
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6256)
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6258)
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10894)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10908)
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10912)
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10916)
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10920)
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10924)
GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10992)
GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11000)
GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11006)
22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
Missing documentation for:
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
Missing documentation for:
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
100% (139 /139) in 'Graphics.GL.ARB'
29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
Missing documentation for:
GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2452)
GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2464)
GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2474)
GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2484)
GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2494)
GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2504)
GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2514)
GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2522)
GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2532)
GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2542)
GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2552)
GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2562)
GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2572)
GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2582)
GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2592)
GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2602)
GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5164)
50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray'
Missing documentation for:
GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2782)
GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2800)
GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2804)
glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:772)
glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1128)
glElementPointerATI (src/Graphics/GL/Functions/F06.hs:1563)
33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
Missing documentation for:
GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2686)
GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2718)
glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:655)
glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:668)
glTexBumpParameterfvATI (src/Graphics/GL/Functions/F24.hs:514)
glTexBumpParameterivATI (src/Graphics/GL/Functions/F24.hs:527)
5% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader'
Missing documentation for:
GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1722)
GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1724)
GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1726)
GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1728)
GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1730)
GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1732)
GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1734)
GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1736)
GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1738)
GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1740)
GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1742)
GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1744)
GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1746)
GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1748)
GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1750)
GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1752)
GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1754)
GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1756)
GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1758)
GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1760)
GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1762)
GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1764)
GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1766)
GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1768)
GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1770)
GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1772)
GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1774)
GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1776)
GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1778)
GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1780)
GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1782)
GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1784)
GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2340)
GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2342)
GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2358)
GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2774)
GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3276)
GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3674)
GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3706)
GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4368)
GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4670)
GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6018)
GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6080)
GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6112)
GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6218)
GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6220)
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6224)
GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6226)
GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6228)
GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6230)
GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6232)
GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7464)
GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7678)
GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7736)
GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7738)
GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7740)
GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7742)
GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7744)
GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7746)
GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7748)
GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7750)
GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7752)
GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7754)
GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7756)
GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7758)
GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7760)
GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7762)
GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7764)
GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7766)
GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7768)
GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7770)
GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7772)
GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7774)
GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7776)
GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7778)
GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7780)
GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7782)
GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7784)
GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7786)
GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7788)
GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7790)
GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7792)
GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7794)
GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7796)
GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7798)
GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8482)
GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8548)
GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9112)
GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9126)
GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9128)
GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9130)
GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9132)
GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9134)
GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9136)
glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:245)
glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:262)
glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:282)
glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:560)
glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1006)
glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1132)
glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1150)
glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1171)
glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:838)
glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:349)
glGenFragmentShadersATI (src/Graphics/GL/Functions/F08.hs:1174)
glPassTexCoordATI (src/Graphics/GL/Functions/F18.hs:1391)
glSampleMapATI (src/Graphics/GL/Functions/F22.hs:1399)
glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F23.hs:997)
71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer'
Missing documentation for:
glMapObjectBufferATI (src/Graphics/GL/Functions/F15.hs:1274)
glUnmapObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1243)
35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles'
Missing documentation for:
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5388)
GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6956)
GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6958)
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6960)
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6962)
GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6964)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6966)
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6968)
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6970)
glPNTrianglesfATI (src/Graphics/GL/Functions/F18.hs:1365)
glPNTrianglesiATI (src/Graphics/GL/Functions/F18.hs:1378)
58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
Missing documentation for:
GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8966)
GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8970)
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8976)
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8980)
glStencilFuncSeparateATI (src/Graphics/GL/Functions/F23.hs:1357)
23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
Missing documentation for:
GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2314)
GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2724)
GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6266)
GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6268)
GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7174)
GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8940)
glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:450)
glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:997)
glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:422)
glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:436)
glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:246)
glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:260)
glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:244)
glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:258)
glIsObjectBufferATI (src/Graphics/GL/Functions/F14.hs:1063)
glNewObjectBufferATI (src/Graphics/GL/Functions/F18.hs:701)
glUpdateObjectBufferATI (src/Graphics/GL/Functions/F27.hs:1268)
glVariantArrayObjectATI (src/Graphics/GL/Functions/F27.hs:1536)
62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
Missing documentation for:
glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:446)
glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:460)
glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F29.hs:1368)
10% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams'
Missing documentation for:
GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5796)
GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11030)
GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11034)
GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11036)
GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11038)
GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11040)
GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11042)
GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11044)
GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11046)
GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11048)
glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:253)
glNormalStream3bATI (src/Graphics/GL/Functions/F18.hs:1049)
glNormalStream3bvATI (src/Graphics/GL/Functions/F18.hs:1064)
glNormalStream3dATI (src/Graphics/GL/Functions/F18.hs:1077)
glNormalStream3dvATI (src/Graphics/GL/Functions/F18.hs:1092)
glNormalStream3fATI (src/Graphics/GL/Functions/F18.hs:1105)
glNormalStream3fvATI (src/Graphics/GL/Functions/F18.hs:1120)
glNormalStream3iATI (src/Graphics/GL/Functions/F18.hs:1133)
glNormalStream3ivATI (src/Graphics/GL/Functions/F18.hs:1148)
glNormalStream3sATI (src/Graphics/GL/Functions/F18.hs:1161)
glNormalStream3svATI (src/Graphics/GL/Functions/F18.hs:1176)
glVertexBlendEnvfATI (src/Graphics/GL/Functions/F31.hs:210)
glVertexBlendEnviATI (src/Graphics/GL/Functions/F31.hs:223)
glVertexStream1dATI (src/Graphics/GL/Functions/F31.hs:390)
glVertexStream1dvATI (src/Graphics/GL/Functions/F31.hs:403)
glVertexStream1fATI (src/Graphics/GL/Functions/F31.hs:416)
glVertexStream1fvATI (src/Graphics/GL/Functions/F31.hs:429)
glVertexStream1iATI (src/Graphics/GL/Functions/F31.hs:442)
glVertexStream1ivATI (src/Graphics/GL/Functions/F31.hs:455)
glVertexStream1sATI (src/Graphics/GL/Functions/F31.hs:468)
glVertexStream1svATI (src/Graphics/GL/Functions/F31.hs:481)
glVertexStream2dATI (src/Graphics/GL/Functions/F31.hs:494)
glVertexStream2dvATI (src/Graphics/GL/Functions/F31.hs:508)
glVertexStream2fATI (src/Graphics/GL/Functions/F31.hs:521)
glVertexStream2fvATI (src/Graphics/GL/Functions/F31.hs:535)
glVertexStream2iATI (src/Graphics/GL/Functions/F31.hs:548)
glVertexStream2ivATI (src/Graphics/GL/Functions/F31.hs:562)
glVertexStream2sATI (src/Graphics/GL/Functions/F31.hs:575)
glVertexStream2svATI (src/Graphics/GL/Functions/F31.hs:589)
glVertexStream3dATI (src/Graphics/GL/Functions/F31.hs:602)
glVertexStream3dvATI (src/Graphics/GL/Functions/F31.hs:617)
glVertexStream3fATI (src/Graphics/GL/Functions/F31.hs:630)
glVertexStream3fvATI (src/Graphics/GL/Functions/F31.hs:645)
glVertexStream3iATI (src/Graphics/GL/Functions/F31.hs:658)
glVertexStream3ivATI (src/Graphics/GL/Functions/F31.hs:673)
glVertexStream3sATI (src/Graphics/GL/Functions/F31.hs:686)
glVertexStream3svATI (src/Graphics/GL/Functions/F31.hs:701)
glVertexStream4dATI (src/Graphics/GL/Functions/F31.hs:714)
glVertexStream4dvATI (src/Graphics/GL/Functions/F31.hs:730)
glVertexStream4fATI (src/Graphics/GL/Functions/F31.hs:743)
glVertexStream4fvATI (src/Graphics/GL/Functions/F31.hs:759)
glVertexStream4iATI (src/Graphics/GL/Functions/F31.hs:772)
glVertexStream4ivATI (src/Graphics/GL/Functions/F31.hs:788)
glVertexStream4sATI (src/Graphics/GL/Functions/F31.hs:801)
glVertexStream4svATI (src/Graphics/GL/Functions/F31.hs:817)
100% ( 17 / 17) in 'Graphics.GL.ATI'
37% (658 /1765) in 'Graphics.GL.Compatibility30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
36% (670 /1838) in 'Graphics.GL.Compatibility31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
36% (692 /1924) in 'Graphics.GL.Compatibility32'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
36% (716 /1998) in 'Graphics.GL.Compatibility33'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
35% (745 /2121) in 'Graphics.GL.Compatibility40'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
36% (816 /2244) in 'Graphics.GL.Compatibility41'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
35% (828 /2368) in 'Graphics.GL.Compatibility42'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
33% (874 /2673) in 'Graphics.GL.Compatibility43'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
33% (883 /2701) in 'Graphics.GL.Compatibility44'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7216)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
37% (658 /1762) in 'Graphics.GL.Core30'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
37% (670 /1835) in 'Graphics.GL.Core31'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
30% (342 /1142) in 'Graphics.GL.Core32'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
31% (366 /1186) in 'Graphics.GL.Core33'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
30% (395 /1310) in 'Graphics.GL.Core40'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
33% (466 /1433) in 'Graphics.GL.Core41'
Missing documentation for:
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
31% (478 /1557) in 'Graphics.GL.Core42'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
28% (525 /1865) in 'Graphics.GL.Core43'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
28% (534 /1893) in 'Graphics.GL.Core44'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7216)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
32% (640 /2025) in 'Graphics.GL.Core45'
Missing documentation for:
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3692)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4016)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4530)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5034)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6116)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6196)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7216)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7534)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7538)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7980)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11322)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1487)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1502)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1517)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1532)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform'
Missing documentation for:
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5000)
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5194)
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5248)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5774)
GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10360)
GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10362)
glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F12.hs:1502)
glGetUniformOffsetEXT (src/Graphics/GL/Functions/F12.hs:1559)
glUniformBufferEXT (src/Graphics/GL/Functions/F27.hs:635)
58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor'
Missing documentation for:
GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1612)
GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1628)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6352)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6356)
78% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate'
Missing documentation for:
GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
64% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
Missing documentation for:
GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
64% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
Missing documentation for:
GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3528)
GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5186)
GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5854)
100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable'
60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
Missing documentation for:
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
glLockArraysEXT (src/Graphics/GL/Functions/F15.hs:734)
glUnlockArraysEXT (src/Graphics/GL/Functions/F27.hs:1168)
38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
Missing documentation for:
GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1686)
GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1690)
GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1698)
GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1702)
GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1706)
GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1710)
GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1714)
GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1720)
GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5112)
GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5116)
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7124)
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7128)
GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7132)
GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7136)
GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7144)
GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7148)
GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7152)
GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7156)
GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7672)
GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8558)
glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1093)
glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1123)
glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F09.hs:1152)
glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:443)
38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
Missing documentation for:
GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1876)
GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1936)
GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4684)
GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4696)
GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4742)
GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4754)
GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9200)
GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9202)
GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9204)
GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9206)
glBinormal3bvEXT (src/Graphics/GL/Functions/F01.hs:1523)
glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:143)
glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:170)
glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:197)
glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:224)
glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:236)
glTangent3bvEXT (src/Graphics/GL/Functions/F24.hs:196)
glTangent3dvEXT (src/Graphics/GL/Functions/F24.hs:223)
glTangent3fvEXT (src/Graphics/GL/Functions/F24.hs:250)
glTangent3ivEXT (src/Graphics/GL/Functions/F24.hs:277)
glTangent3svEXT (src/Graphics/GL/Functions/F24.hs:304)
glTangentPointerEXT (src/Graphics/GL/Functions/F24.hs:316)
100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
55% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex'
Missing documentation for:
GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1866)
GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1868)
GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1872)
glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:451)
glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:464)
38% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel'
Missing documentation for:
GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7318)
GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7514)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8608)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10802)
glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:291)
glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:141)
62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker'
Missing documentation for:
glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:595)
glPopGroupMarkerEXT (src/Graphics/GL/Functions/F19.hs:1113)
glPushGroupMarkerEXT (src/Graphics/GL/Functions/F21.hs:1330)
67% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest'
Missing documentation for:
GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2184)
GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2186)
glDepthBoundsEXT (src/Graphics/GL/Functions/F05.hs:1319)
24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
Missing documentation for:
GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7280)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7282)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10264)
glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1136)
glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1186)
glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F02.hs:1549)
glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F02.hs:1584)
glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:265)
glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:234)
glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:253)
glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:273)
glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:294)
glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:313)
glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:334)
glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:647)
glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:666)
glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:686)
glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:726)
glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:766)
glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:810)
glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1360)
glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1379)
glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1399)
glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1417)
glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1437)
glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1722)
glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1741)
glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1794)
glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1832)
glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1873)
glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:182)
glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:195)
glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:260)
glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:273)
glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:1602)
glEnableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:1615)
glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:180)
glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:193)
glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F07.hs:1188)
glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:461)
glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:474)
glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:516)
glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:153)
glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:179)
glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:979)
glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1040)
glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:218)
glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F10.hs:1154)
glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F10.hs:1169)
glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F10.hs:1184)
glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F10.hs:1199)
glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F10.hs:1214)
glGetMultiTexImageEXT (src/Graphics/GL/Functions/F10.hs:1229)
glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1246)
glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F10.hs:1262)
glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1278)
glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1293)
glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1308)
glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F10.hs:1323)
glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1398)
glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F10.hs:1441)
glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F10.hs:1471)
glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F10.hs:1502)
glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:1532)
glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F10.hs:1546)
glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F10.hs:1561)
glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F10.hs:1576)
glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:128)
glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:143)
glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:158)
glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:188)
glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:889)
glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:903)
glGetTextureImageEXT (src/Graphics/GL/Functions/F12.hs:1108)
glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1141)
glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F12.hs:1173)
glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F12.hs:1204)
glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F12.hs:1234)
glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F12.hs:1264)
glGetTextureParameterivEXT (src/Graphics/GL/Functions/F12.hs:1294)
glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:373)
glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:388)
glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:402)
glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:417)
glMapNamedBufferEXT (src/Graphics/GL/Functions/F15.hs:1230)
glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F15.hs:1259)
glMatrixFrustumEXT (src/Graphics/GL/Functions/F15.hs:1526)
glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:193)
glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:218)
glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:231)
glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:244)
glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:257)
glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:322)
glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:335)
glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:348)
glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:361)
glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:374)
glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:392)
glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:404)
glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:416)
glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:432)
glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:448)
glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:463)
glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:478)
glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:493)
glMultiTexBufferEXT (src/Graphics/GL/Functions/F16.hs:1127)
glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F17.hs:1116)
glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F17.hs:1148)
glMultiTexEnvivEXT (src/Graphics/GL/Functions/F17.hs:1179)
glMultiTexGendvEXT (src/Graphics/GL/Functions/F17.hs:1210)
glMultiTexGenfvEXT (src/Graphics/GL/Functions/F17.hs:1241)
glMultiTexGenivEXT (src/Graphics/GL/Functions/F17.hs:1272)
glMultiTexImage1DEXT (src/Graphics/GL/Functions/F17.hs:1287)
glMultiTexImage2DEXT (src/Graphics/GL/Functions/F17.hs:1307)
glMultiTexImage3DEXT (src/Graphics/GL/Functions/F17.hs:1328)
glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F17.hs:1350)
glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F17.hs:1365)
glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F17.hs:1396)
glMultiTexParameterivEXT (src/Graphics/GL/Functions/F17.hs:1427)
glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F17.hs:1442)
glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F17.hs:1456)
glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F17.hs:1475)
glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F17.hs:1496)
glNamedBufferDataEXT (src/Graphics/GL/Functions/F17.hs:1535)
glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F17.hs:1644)
glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:172)
glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:216)
glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:277)
glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:293)
glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:309)
glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:326)
glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:341)
glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:374)
glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F18.hs:409)
glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F18.hs:443)
glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F18.hs:477)
glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F18.hs:511)
glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F18.hs:526)
glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F18.hs:542)
glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F18.hs:558)
glNamedProgramStringEXT (src/Graphics/GL/Functions/F18.hs:574)
glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F18.hs:606)
glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F18.hs:638)
glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F18.hs:655)
glProgramUniform1dEXT (src/Graphics/GL/Functions/F20.hs:597)
glProgramUniform1dvEXT (src/Graphics/GL/Functions/F20.hs:626)
glProgramUniform2dEXT (src/Graphics/GL/Functions/F20.hs:958)
glProgramUniform2dvEXT (src/Graphics/GL/Functions/F20.hs:988)
glProgramUniform3dEXT (src/Graphics/GL/Functions/F20.hs:1331)
glProgramUniform3dvEXT (src/Graphics/GL/Functions/F20.hs:1362)
glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:161)
glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:193)
glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F21.hs:614)
glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F21.hs:680)
glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F21.hs:746)
glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F21.hs:812)
glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F21.hs:878)
glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F21.hs:944)
glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F21.hs:1010)
glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F21.hs:1076)
glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F21.hs:1142)
glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F21.hs:1286)
glTextureBufferEXT (src/Graphics/GL/Functions/F25.hs:1463)
glTextureBufferRangeEXT (src/Graphics/GL/Functions/F25.hs:1495)
glTextureImage1DEXT (src/Graphics/GL/Functions/F25.hs:1527)
glTextureImage2DEXT (src/Graphics/GL/Functions/F25.hs:1547)
glTextureImage3DEXT (src/Graphics/GL/Functions/F25.hs:1605)
glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F25.hs:1703)
glTextureParameterIivEXT (src/Graphics/GL/Functions/F25.hs:1738)
glTextureParameterIuivEXT (src/Graphics/GL/Functions/F26.hs:128)
glTextureParameterfvEXT (src/Graphics/GL/Functions/F26.hs:189)
glTextureParameterivEXT (src/Graphics/GL/Functions/F26.hs:250)
glTextureRenderbufferEXT (src/Graphics/GL/Functions/F26.hs:279)
glTextureStorage1DEXT (src/Graphics/GL/Functions/F26.hs:309)
glTextureStorage2DEXT (src/Graphics/GL/Functions/F26.hs:342)
glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:377)
glTextureStorage3DEXT (src/Graphics/GL/Functions/F26.hs:413)
glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:450)
glTextureSubImage1DEXT (src/Graphics/GL/Functions/F26.hs:507)
glTextureSubImage2DEXT (src/Graphics/GL/Functions/F26.hs:547)
glTextureSubImage3DEXT (src/Graphics/GL/Functions/F26.hs:591)
glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F27.hs:1231)
glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F28.hs:843)
glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:874)
glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F28.hs:891)
glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:920)
glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F28.hs:936)
glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:952)
glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F28.hs:970)
glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F28.hs:1025)
glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F28.hs:1042)
glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F28.hs:1059)
glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F28.hs:1073)
glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F28.hs:1087)
glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F28.hs:1104)
glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F28.hs:1120)
glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F28.hs:1138)
glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F28.hs:1154)
glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F28.hs:1172)
glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F28.hs:1191)
glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F28.hs:1240)
100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced'
78% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements'
Missing documentation for:
GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5176)
GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5180)
58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
Missing documentation for:
GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1886)
GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3076)
GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3084)
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3088)
GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3092)
GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3094)
GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3098)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3216)
64% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
Missing documentation for:
GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2628)
GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2632)
GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7634)
GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7638)
70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
Missing documentation for:
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3460)
GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5500)
GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7910)
28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
Missing documentation for:
GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2176)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3330)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3336)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3344)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3352)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3362)
GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3380)
GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3388)
GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3408)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3412)
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3418)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3424)
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3428)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3448)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3468)
GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3498)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4282)
GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5020)
GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5490)
GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7846)
GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7854)
GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7860)
GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7870)
GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7874)
GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7880)
GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7886)
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7892)
GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7918)
GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7924)
GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8960)
GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9026)
GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9028)
GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9034)
GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9040)
glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1032)
glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1228)
71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters'
Missing documentation for:
glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:1561)
glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:286)
38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
Missing documentation for:
GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4218)
GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4220)
GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4226)
GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4228)
GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4238)
GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4242)
GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4248)
GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4254)
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5458)
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5868)
GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8284)
GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8288)
GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8300)
GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8304)
GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8340)
GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8366)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10606)
GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10608)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10614)
GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10616)
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10626)
GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10630)
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10636)
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10642)
GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10656)
GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10660)
GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10664)
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10898)
26% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3358)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3442)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3564)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3598)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3620)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4480)
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5272)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5302)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5316)
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5322)
GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5750)
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5816)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7324)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10280)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10296)
33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
Missing documentation for:
GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3740)
GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3746)
GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3750)
GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3754)
GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3758)
GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3762)
GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3766)
GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3770)
GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5838)
GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5842)
GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5846)
GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7366)
GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9198)
glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:319)
glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:350)
glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:379)
glGetMinmaxEXT (src/Graphics/GL/Functions/F10.hs:1080)
glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F10.hs:1111)
glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F10.hs:1140)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc'
Missing documentation for:
GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4006)
GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4008)
GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4010)
glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:331)
60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
Missing documentation for:
GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3994)
GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3996)
GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3998)
glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:357)
32% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture'
Missing documentation for:
GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3202)
GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3216)
GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3250)
GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3252)
GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8640)
GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9486)
GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9894)
GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9920)
GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9922)
glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:369)
glTextureLightEXT (src/Graphics/GL/Functions/F25.hs:1666)
glTextureMaterialEXT (src/Graphics/GL/Functions/F25.hs:1678)
100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays'
24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample'
Missing documentation for:
GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6042)
GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6062)
GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8386)
GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8398)
GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8406)
GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8416)
GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8450)
GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8452)
GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8462)
GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8468)
glSampleMaskEXT (src/Graphics/GL/Functions/F22.hs:1413)
glSamplePatternEXT (src/Graphics/GL/Functions/F22.hs:1467)
59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
Missing documentation for:
GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9876)
29% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform'
Missing documentation for:
GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1848)
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5386)
GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6822)
GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6830)
GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6872)
GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6930)
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6932)
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6934)
glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:861)
glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:875)
glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F19.hs:560)
glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F19.hs:574)
glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F19.hs:588)
glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F19.hs:602)
67% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2328)
GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6986)
GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7010)
GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7018)
60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
Missing documentation for:
GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7050)
GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7056)
GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7060)
glPolygonOffsetEXT (src/Graphics/GL/Functions/F19.hs:1013)
75% ( 6 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
Missing documentation for:
GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7052)
glPolygonOffsetClampEXT (src/Graphics/GL/Functions/F19.hs:999)
64% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
Missing documentation for:
GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2956)
GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4344)
GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7358)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7442)
46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
Missing documentation for:
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6074)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7608)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7610)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7614)
glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:297)
77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
Missing documentation for:
GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1934)
GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8522)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8532)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8536)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8540)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8544)
60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
Missing documentation for:
GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:155)
glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:326)
glUseShaderProgramEXT (src/Graphics/GL/Functions/F27.hs:1339)
11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
Missing documentation for:
GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2786)
GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3374)
GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3810)
GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3812)
GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3818)
GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3820)
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3826)
GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3828)
GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3832)
GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3836)
GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3840)
GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3844)
GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3850)
GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3852)
GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3856)
GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3860)
GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3864)
GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3894)
GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3898)
GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4170)
GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4172)
GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4178)
GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4180)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4186)
GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4188)
GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4192)
GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4196)
GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4200)
GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4206)
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4210)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5054)
GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5328)
GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5332)
GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6814)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8594)
GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9814)
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10060)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10160)
GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10326)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10556)
GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10558)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10564)
GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10566)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10572)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10574)
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10578)
GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10582)
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10586)
GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10592)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10876)
glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1077)
67% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag'
Missing documentation for:
GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9008)
GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9060)
glStencilClearTagEXT (src/Graphics/GL/Functions/F23.hs:1280)
67% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide'
Missing documentation for:
GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9064)
glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:194)
100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture'
47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D'
Missing documentation for:
GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4974)
GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6568)
GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6588)
GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7404)
GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9466)
GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9786)
GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10098)
GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10420)
GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10438)
44% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray'
Missing documentation for:
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3358)
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4984)
GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7382)
GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7392)
GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9434)
GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9446)
GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9496)
GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9502)
58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
Missing documentation for:
GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5688)
GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9518)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9584)
GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9588)
GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9592)
46% ( 6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax'
Missing documentation for:
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6074)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7608)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7610)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7614)
glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:297)
17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
Missing documentation for:
GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3678)
GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4072)
GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4074)
GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4082)
GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4084)
GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4092)
GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4094)
GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4568)
GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4570)
GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4586)
GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4588)
GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4606)
GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4608)
GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4630)
GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4632)
GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4638)
GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4640)
GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4642)
GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4644)
GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4666)
GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7684)
GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8058)
GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8062)
GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8080)
GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8084)
GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8110)
GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8114)
GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8144)
GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8148)
GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8168)
GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8172)
GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8188)
GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8192)
GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8216)
GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8218)
GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8242)
glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1384)
glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1399)
47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject'
Missing documentation for:
GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9436)
GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9448)
GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9462)
GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9968)
GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9998)
glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:410)
glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1224)
glGenTexturesEXT (src/Graphics/GL/Functions/F08.hs:1471)
glIsTextureEXT (src/Graphics/GL/Functions/F14.hs:1344)
67% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal'
Missing documentation for:
GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6802)
GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9956)
glTextureNormalEXT (src/Graphics/GL/Functions/F25.hs:1691)
89% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery'
Missing documentation for:
GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10122)
43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
Missing documentation for:
GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4122)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5732)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7194)
GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7604)
GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8562)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10174)
GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10178)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10184)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10196)
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10202)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10216)
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10228)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10234)
glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:828)
19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray'
Missing documentation for:
GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2754)
GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2756)
GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2766)
GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2770)
GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3964)
GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3966)
GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3976)
GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3980)
GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3984)
GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6156)
GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6158)
GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6170)
GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6174)
GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6178)
GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9680)
GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9682)
GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9694)
GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9698)
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9702)
GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9706)
GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10788)
GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10790)
GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10808)
GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10828)
GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10834)
GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10838)
glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1361)
glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F06.hs:1509)
glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:385)
glNormalPointerEXT (src/Graphics/GL/Functions/F18.hs:1006)
glTexCoordPointerEXT (src/Graphics/GL/Functions/F25.hs:262)
glVertexPointerEXT (src/Graphics/GL/Functions/F31.hs:344)
55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
Missing documentation for:
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2392)
GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2396)
GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2400)
GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2404)
GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2408)
GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2412)
GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2416)
GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2420)
GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2424)
GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2428)
GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2432)
GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2436)
4% ( 6 /158) in 'Graphics.GL.EXT.VertexShader'
Missing documentation for:
GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1946)
GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3520)
GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4292)
GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4294)
GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4296)
GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4510)
GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4512)
GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4514)
GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4516)
GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4924)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5364)
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5366)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5368)
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5370)
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5372)
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5782)
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5784)
GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5786)
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5788)
GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5792)
GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6082)
GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6114)
GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6118)
GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6120)
GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6122)
GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6124)
GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6146)
GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6348)
GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6414)
GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6416)
GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6418)
GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6420)
GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6422)
GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6424)
GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6426)
GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6428)
GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6430)
GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6432)
GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6434)
GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6436)
GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6438)
GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6440)
GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6442)
GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6444)
GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6446)
GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6448)
GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6450)
GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6452)
GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6454)
GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6456)
GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6458)
GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6460)
GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6470)
GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6472)
GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6474)
GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6476)
GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6478)
GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6480)
GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6482)
GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6484)
GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6486)
GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6488)
GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6490)
GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6492)
GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6494)
GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6496)
GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6498)
GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6500)
GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6502)
GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6504)
GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6506)
GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6508)
GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6510)
GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6512)
GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6514)
GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6516)
GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6518)
GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6520)
GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6522)
GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6524)
GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6526)
GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6528)
GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6530)
GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6532)
GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6534)
GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6536)
GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6538)
GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6540)
GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8484)
GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10742)
GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10744)
GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10746)
GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10748)
GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10750)
GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10752)
GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10754)
GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10758)
GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11008)
GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11014)
GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11016)
GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11018)
GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11022)
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11024)
GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11026)
GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11028)
GL_W_EXT (src/Graphics/GL/Tokens.hs:11280)
GL_X_EXT (src/Graphics/GL/Tokens.hs:11286)
GL_Y_EXT (src/Graphics/GL/Tokens.hs:11304)
GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11320)
GL_Z_EXT (src/Graphics/GL/Tokens.hs:11328)
glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:702)
glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1110)
glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1123)
glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1150)
glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1283)
glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1339)
glBindVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:1465)
glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F05.hs:1307)
glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:234)
glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:154)
glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:507)
glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:958)
glGenSymbolsEXT (src/Graphics/GL/Functions/F08.hs:1442)
glGenVertexShadersEXT (src/Graphics/GL/Functions/F08.hs:1554)
glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:672)
glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:686)
glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:700)
glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:814)
glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:828)
glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:842)
glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:272)
glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:286)
glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:300)
glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:314)
glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:581)
glIsVariantEnabledEXT (src/Graphics/GL/Functions/F14.hs:1406)
glSetInvariantEXT (src/Graphics/GL/Functions/F23.hs:1010)
glSetLocalConstantEXT (src/Graphics/GL/Functions/F23.hs:1024)
glShaderOp1EXT (src/Graphics/GL/Functions/F23.hs:1082)
glShaderOp2EXT (src/Graphics/GL/Functions/F23.hs:1096)
glShaderOp3EXT (src/Graphics/GL/Functions/F23.hs:1111)
glSwizzleEXT (src/Graphics/GL/Functions/F24.hs:141)
glVariantPointerEXT (src/Graphics/GL/Functions/F27.hs:1552)
glVariantbvEXT (src/Graphics/GL/Functions/F27.hs:1567)
glVariantdvEXT (src/Graphics/GL/Functions/F27.hs:1580)
glVariantfvEXT (src/Graphics/GL/Functions/F28.hs:128)
glVariantivEXT (src/Graphics/GL/Functions/F28.hs:141)
glVariantsvEXT (src/Graphics/GL/Functions/F28.hs:154)
glVariantubvEXT (src/Graphics/GL/Functions/F28.hs:167)
glVariantuivEXT (src/Graphics/GL/Functions/F28.hs:180)
glVariantusvEXT (src/Graphics/GL/Functions/F28.hs:193)
glWriteMaskEXT (src/Graphics/GL/Functions/F32.hs:611)
32% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
Missing documentation for:
GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1948)
GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5920)
GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5922)
GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5924)
GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5948)
GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5950)
GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5952)
GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11056)
GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11060)
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11062)
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11064)
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11066)
glVertexWeightPointerEXT (src/Graphics/GL/Functions/F31.hs:830)
glVertexWeightfvEXT (src/Graphics/GL/Functions/F31.hs:858)
46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles'
Missing documentation for:
GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2872)
GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:3944)
GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:5828)
GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6254)
GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11258)
GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11260)
glWindowRectanglesEXT (src/Graphics/GL/Functions/F32.hs:597)
75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject'
Missing documentation for:
GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9168)
glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:304)
100% ( 93 / 93) in 'Graphics.GL.EXT'
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator'
Missing documentation for:
glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:438)
83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker'
Missing documentation for:
glStringMarkerGREMEDY (src/Graphics/GL/Functions/F23.hs:1574)
100% ( 3 / 3) in 'Graphics.GL.GREMEDY'
22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform'
Missing documentation for:
GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1850)
GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3902)
GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3910)
GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3912)
GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3918)
GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3920)
GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3922)
GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3924)
GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3926)
GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3930)
GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3932)
GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3934)
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7158)
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7376)
glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:439)
glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:453)
glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:248)
glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:262)
glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:276)
glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:290)
100% ( 5 / 5) in 'Graphics.GL.HP'
71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
Missing documentation for:
glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F16.hs:1094)
glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F16.hs:1110)
67% ( 6 / 9) in 'Graphics.GL.IBM.StaticData'
Missing documentation for:
GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8954)
glFlushStaticDataIBM (src/Graphics/GL/Functions/F07.hs:1225)
20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
Missing documentation for:
GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2760)
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2762)
GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3078)
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3080)
GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3970)
GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3972)
GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6162)
GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6164)
GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8526)
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8528)
GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9686)
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9688)
GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10796)
GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10798)
glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1377)
glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F06.hs:1523)
glFogCoordPointerListIBM (src/Graphics/GL/Functions/F07.hs:1304)
glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:400)
glNormalPointerListIBM (src/Graphics/GL/Functions/F18.hs:1021)
glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F23.hs:886)
glTexCoordPointerListIBM (src/Graphics/GL/Functions/F25.hs:278)
glVertexPointerListIBM (src/Graphics/GL/Functions/F31.hs:360)
100% ( 7 / 7) in 'Graphics.GL.IBM'
100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate'
100% ( 4 / 4) in 'Graphics.GL.INGR'
83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa'
Missing documentation for:
glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:358)
46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture'
Missing documentation for:
GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4358)
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4360)
GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4362)
GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9946)
glMapTexture2DINTEL (src/Graphics/GL/Functions/F15.hs:1314)
glSyncTextureINTEL (src/Graphics/GL/Functions/F24.hs:158)
glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F27.hs:1255)
40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
Missing documentation for:
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6166)
GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6620)
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9690)
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10804)
glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1393)
glNormalPointervINTEL (src/Graphics/GL/Functions/F18.hs:1036)
glTexCoordPointervINTEL (src/Graphics/GL/Functions/F25.hs:294)
glVertexPointervINTEL (src/Graphics/GL/Functions/F31.hs:376)
17% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
Missing documentation for:
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6760)
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6762)
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6764)
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6766)
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6768)
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6770)
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6772)
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6774)
GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6776)
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6780)
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6782)
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6784)
GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6786)
GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6788)
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6790)
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6792)
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6794)
GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6796)
GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6798)
glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:595)
glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:206)
glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:983)
glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:395)
glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F09.hs:1426)
glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:233)
glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:618)
glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:732)
glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:748)
glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:761)
100% ( 6 / 6) in 'Graphics.GL.INTEL'
32% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
Missing documentation for:
GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1956)
GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2308)
GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2868)
GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3718)
GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3780)
GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3786)
GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3792)
GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3798)
GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4390)
GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6024)
GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6546)
GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8510)
GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8778)
29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
Missing documentation for:
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
Missing documentation for:
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1672)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3692)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4016)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4530)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6196)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7980)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10386)
100% ( 10 / 10) in 'Graphics.GL.KHR'
83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers'
Missing documentation for:
glResizeBuffersMESA (src/Graphics/GL/Functions/F22.hs:1226)
86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
Missing documentation for:
glWindowPos4dvMESA (src/Graphics/GL/Functions/F32.hs:501)
glWindowPos4fvMESA (src/Graphics/GL/Functions/F32.hs:529)
glWindowPos4ivMESA (src/Graphics/GL/Functions/F32.hs:557)
glWindowPos4svMESA (src/Graphics/GL/Functions/F32.hs:585)
100% ( 5 / 5) in 'Graphics.GL.MESA'
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
Missing documentation for:
glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:823)
glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F16.hs:1026)
71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
Missing documentation for:
glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:806)
glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F16.hs:1008)
28% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture'
Missing documentation for:
glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:423)
glGetTextureHandleNV (src/Graphics/GL/Functions/F12.hs:1078)
glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F12.hs:1322)
glIsImageHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1000)
glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F14.hs:1368)
glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:797)
glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:822)
glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F15.hs:872)
glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:896)
glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F21.hs:554)
glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F21.hs:583)
glUniformHandleui64NV (src/Graphics/GL/Functions/F27.hs:662)
glUniformHandleui64vNV (src/Graphics/GL/Functions/F27.hs:689)
12% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
Missing documentation for:
GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1680)
GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1958)
GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2310)
GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2320)
GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2666)
GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2670)
GL_DST_NV (src/Graphics/GL/Tokens.hs:2672)
GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2674)
GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2676)
GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2870)
GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3684)
GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3720)
GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3722)
GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3782)
GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3788)
GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3794)
GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3800)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4306)
GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4308)
GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4392)
GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4416)
GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4418)
GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4420)
GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5850)
GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5852)
GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6026)
GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6548)
GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6810)
GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6948)
GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6950)
GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6952)
GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6954)
GL_RED_NV (src/Graphics/GL/Tokens.hs:7690)
GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8512)
GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8780)
GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8888)
GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8892)
GL_SRC_NV (src/Graphics/GL/Tokens.hs:8894)
GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8896)
GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8898)
GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10306)
GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11214)
GL_XOR_NV (src/Graphics/GL/Tokens.hs:11284)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:830)
60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling'
Missing documentation for:
GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11122)
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11124)
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11126)
glViewportPositionWScaleNV (src/Graphics/GL/Functions/F31.hs:1062)
14% ( 6 / 42) in 'Graphics.GL.NV.CommandList'
Missing documentation for:
GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2440)
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2442)
GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2444)
GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2610)
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2612)
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2614)
GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2776)
GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3514)
GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4490)
GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6140)
GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7054)
GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8502)
GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9054)
GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9208)
GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10318)
GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11114)
glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1094)
glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:168)
glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:181)
glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:179)
glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:368)
glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:799)
glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1171)
glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:694)
glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:709)
glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:725)
glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:741)
glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:966)
glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:552)
glIsCommandListNV (src/Graphics/GL/Functions/F14.hs:831)
glIsStateNV (src/Graphics/GL/Functions/F14.hs:1293)
glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:483)
glStateCaptureNV (src/Graphics/GL/Functions/F23.hs:1267)
67% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender'
Missing documentation for:
GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7484)
GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7490)
GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7510)
GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7540)
55% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
Missing documentation for:
GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1592)
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5552)
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9102)
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9104)
glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F24.hs:128)
60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
Missing documentation for:
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1594)
GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1596)
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1598)
glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:833)
60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles'
Missing documentation for:
GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1600)
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1602)
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1604)
glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:846)
83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage'
Missing documentation for:
glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1307)
46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
Missing documentation for:
GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2172)
GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2206)
GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2242)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2982)
glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1457)
glDepthBoundsdNV (src/Graphics/GL/Functions/F05.hs:1332)
glDepthRangedNV (src/Graphics/GL/Functions/F05.hs:1443)
83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture'
Missing documentation for:
glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1320)
15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators'
Missing documentation for:
GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2826)
GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2830)
GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2832)
GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2834)
GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2836)
GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2838)
GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2840)
GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2842)
GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2844)
GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2846)
GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2848)
GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2850)
GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2852)
GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2854)
GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2856)
GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2858)
GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2860)
GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2862)
GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2864)
GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4800)
GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4802)
GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4832)
GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5346)
GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5480)
glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:685)
glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:856)
glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:871)
glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:886)
glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:904)
glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:918)
glMapControlPointsNV (src/Graphics/GL/Functions/F15.hs:1100)
glMapParameterfvNV (src/Graphics/GL/Functions/F15.hs:1286)
glMapParameterivNV (src/Graphics/GL/Functions/F15.hs:1300)
37% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
Missing documentation for:
GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4264)
GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5508)
GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8378)
GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8456)
GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8464)
GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8474)
GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9546)
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9992)
GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9994)
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10652)
glSampleMaskIndexedNV (src/Graphics/GL/Functions/F22.hs:1426)
glTexRenderbufferNV (src/Graphics/GL/Functions/F25.hs:1063)
38% ( 6 / 16) in 'Graphics.GL.NV.Fence'
Missing documentation for:
GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2928)
GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2930)
glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:825)
glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1080)
glGenFencesNV (src/Graphics/GL/Functions/F08.hs:1161)
glGetFenceivNV (src/Graphics/GL/Functions/F09.hs:1384)
glIsFenceNV (src/Graphics/GL/Functions/F14.hs:938)
glSetFenceNV (src/Graphics/GL/Functions/F23.hs:984)
glTestFenceNV (src/Graphics/GL/Functions/F24.hs:378)
67% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor'
Missing documentation for:
GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3210)
GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3212)
glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:262)
44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram'
Missing documentation for:
GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3256)
GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3266)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5208)
GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5696)
GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5702)
GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7264)
glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F11.hs:1150)
glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:350)
glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F20.hs:384)
25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
Missing documentation for:
GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1836)
GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1838)
GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1840)
GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2266)
GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2772)
GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5478)
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5912)
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5914)
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6074)
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7608)
GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7610)
GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7614)
GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9058)
glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:128)
glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:140)
glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F09.hs:1180)
glRasterSamplesEXT (src/Graphics/GL/Functions/F22.hs:297)
55% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
Missing documentation for:
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5352)
GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6060)
GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7864)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7866)
glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F22.hs:725)
33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
Missing documentation for:
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5396)
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5404)
GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5406)
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5448)
GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5460)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5870)
GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7242)
GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7328)
glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F11.hs:1006)
glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1020)
glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F11.hs:1094)
glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F11.hs:1108)
glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F19.hs:1515)
glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F19.hs:1547)
glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:128)
glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:143)
glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:240)
glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:272)
glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:301)
glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:316)
38% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5'
Missing documentation for:
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3264)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5202)
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5276)
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5450)
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5452)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5468)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5858)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5876)
glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F11.hs:1430)
glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F20.hs:569)
9% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5'
Missing documentation for:
GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2972)
GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2974)
GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2976)
GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2978)
GL_INT16_NV (src/Graphics/GL/Tokens.hs:4030)
GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4034)
GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4036)
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4040)
GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4048)
GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4052)
GL_INT8_NV (src/Graphics/GL/Tokens.hs:4054)
GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4056)
GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4058)
GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4060)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10472)
GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10474)
GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10476)
GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10484)
GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10488)
GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10492)
GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10496)
GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10498)
GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10500)
GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10502)
GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10504)
glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:142)
glProgramUniform1i64NV (src/Graphics/GL/Functions/F20.hs:732)
glProgramUniform1i64vNV (src/Graphics/GL/Functions/F20.hs:761)
glProgramUniform1ui64NV (src/Graphics/GL/Functions/F20.hs:852)
glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F20.hs:881)
glProgramUniform2i64NV (src/Graphics/GL/Functions/F20.hs:1098)
glProgramUniform2i64vNV (src/Graphics/GL/Functions/F20.hs:1128)
glProgramUniform2ui64NV (src/Graphics/GL/Functions/F20.hs:1222)
glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F20.hs:1252)
glProgramUniform3i64NV (src/Graphics/GL/Functions/F20.hs:1476)
glProgramUniform3i64vNV (src/Graphics/GL/Functions/F20.hs:1507)
glProgramUniform3ui64NV (src/Graphics/GL/Functions/F20.hs:1604)
glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F20.hs:1635)
glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:311)
glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:343)
glProgramUniform4ui64NV (src/Graphics/GL/Functions/F21.hs:443)
glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F21.hs:475)
glUniform1i64NV (src/Graphics/GL/Functions/F26.hs:983)
glUniform1i64vNV (src/Graphics/GL/Functions/F26.hs:1010)
glUniform1ui64NV (src/Graphics/GL/Functions/F26.hs:1095)
glUniform1ui64vNV (src/Graphics/GL/Functions/F26.hs:1122)
glUniform2i64NV (src/Graphics/GL/Functions/F26.hs:1297)
glUniform2i64vNV (src/Graphics/GL/Functions/F26.hs:1325)
glUniform2ui64NV (src/Graphics/GL/Functions/F26.hs:1413)
glUniform2ui64vNV (src/Graphics/GL/Functions/F26.hs:1441)
glUniform3i64NV (src/Graphics/GL/Functions/F26.hs:1622)
glUniform3i64vNV (src/Graphics/GL/Functions/F26.hs:1651)
glUniform3ui64NV (src/Graphics/GL/Functions/F27.hs:189)
glUniform3ui64vNV (src/Graphics/GL/Functions/F27.hs:218)
glUniform4i64NV (src/Graphics/GL/Functions/F27.hs:405)
glUniform4i64vNV (src/Graphics/GL/Functions/F27.hs:435)
glUniform4ui64NV (src/Graphics/GL/Functions/F27.hs:529)
glUniform4ui64vNV (src/Graphics/GL/Functions/F27.hs:559)
35% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3324)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3358)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3436)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3442)
GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3564)
GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3582)
GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3584)
GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3620)
GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4450)
GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4480)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5294)
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5438)
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5474)
GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7324)
GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10280)
GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10296)
glProgramVertexLimitNV (src/Graphics/GL/Functions/F21.hs:1221)
51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
Missing documentation for:
GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3712)
glColor3hvNV (src/Graphics/GL/Functions/F03.hs:542)
glColor4hvNV (src/Graphics/GL/Functions/F03.hs:858)
glFogCoordhvNV (src/Graphics/GL/Functions/F07.hs:1436)
glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F16.hs:1294)
glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:171)
glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:491)
glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F17.hs:822)
glNormal3hvNV (src/Graphics/GL/Functions/F18.hs:844)
glSecondaryColor3hvNV (src/Graphics/GL/Functions/F23.hs:522)
glTexCoord1hvNV (src/Graphics/GL/Functions/F24.hs:629)
glTexCoord2hvNV (src/Graphics/GL/Functions/F24.hs:977)
glTexCoord3hvNV (src/Graphics/GL/Functions/F24.hs:1165)
glTexCoord4hvNV (src/Graphics/GL/Functions/F24.hs:1433)
glVertex2hvNV (src/Graphics/GL/Functions/F28.hs:299)
glVertex3hvNV (src/Graphics/GL/Functions/F28.hs:486)
glVertex4hvNV (src/Graphics/GL/Functions/F28.hs:680)
glVertexAttrib1hvNV (src/Graphics/GL/Functions/F28.hs:1439)
glVertexAttrib2hvNV (src/Graphics/GL/Functions/F29.hs:287)
glVertexAttrib3hvNV (src/Graphics/GL/Functions/F29.hs:583)
glVertexAttrib4hvNV (src/Graphics/GL/Functions/F29.hs:1119)
glVertexAttribs1hvNV (src/Graphics/GL/Functions/F30.hs:1444)
glVertexAttribs2hvNV (src/Graphics/GL/Functions/F30.hs:1500)
glVertexAttribs3hvNV (src/Graphics/GL/Functions/F30.hs:1556)
glVertexAttribs4hvNV (src/Graphics/GL/Functions/F31.hs:142)
glVertexWeighthvNV (src/Graphics/GL/Functions/F31.hs:883)
43% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
Missing documentation for:
GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6030)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9116)
GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9118)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:621)
35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
Missing documentation for:
GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1902)
GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6816)
GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6818)
GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6820)
glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:571)
glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:944)
glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:372)
glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F08.hs:1254)
glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:399)
glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:413)
glIsOcclusionQueryNV (src/Graphics/GL/Functions/F14.hs:1075)
43% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
Missing documentation for:
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3268)
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3586)
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5442)
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5444)
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10988)
glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F19.hs:1385)
glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F19.hs:1401)
glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F19.hs:1417)
3% ( 6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility'
Missing documentation for:
GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1632)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722)
GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2892)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3166)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3168)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3170)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3172)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3174)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3218)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3640)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3642)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3644)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3646)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3648)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3776)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4326)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4338)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4340)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4486)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5908)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5910)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6012)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6014)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6016)
GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6282)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6666)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6674)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6682)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6690)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6730)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6732)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6734)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6736)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6738)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6740)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6742)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6744)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6746)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7190)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7434)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7666)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7820)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7822)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7824)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7826)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7834)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7836)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7988)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8264)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8266)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8268)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8270)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8272)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8546)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8718)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8752)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8762)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8772)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8860)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8934)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8936)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9170)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10242)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10244)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10246)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10250)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10300)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10716)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10718)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10720)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11068)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1475)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1894)
glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1912)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1925)
glCoverStrokePathNV (src/Graphics/GL/Functions/F04.hs:1943)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:957)
glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1267)
glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:427)
glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:441)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:455)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:468)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:481)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:494)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:508)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:524)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:542)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:556)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:570)
glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:590)
glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:604)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1347)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:636)
glIsPathNV (src/Graphics/GL/Functions/F14.hs:1087)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1099)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1114)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:167)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:180)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:205)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:283)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:296)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309)
glPathColorGenNV (src/Graphics/GL/Functions/F18.hs:1486)
glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1501)
glPathCoordsNV (src/Graphics/GL/Functions/F18.hs:1518)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F18.hs:1533)
glPathDashArrayNV (src/Graphics/GL/Functions/F18.hs:1545)
glPathFogGenNV (src/Graphics/GL/Functions/F18.hs:1559)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F18.hs:1571)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F18.hs:1590)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F18.hs:1607)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:128)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:149)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:169)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:183)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:197)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:211)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:225)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:238)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:252)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:267)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:286)
glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:302)
glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:643)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:538)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1293)
glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1312)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1459)
glStencilStrokePathNV (src/Graphics/GL/Functions/F23.hs:1478)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1492)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F23.hs:1512)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1527)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F23.hs:1547)
glTransformPathNV (src/Graphics/GL/Functions/F26.hs:798)
glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1122)
3% ( 6 /216) in 'Graphics.GL.NV.PathRenderingCore'
Missing documentation for:
GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1682)
GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1816)
GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1818)
GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1846)
GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2720)
GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2722)
GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2940)
GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2952)
GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3144)
GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3146)
GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3148)
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3154)
GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3156)
GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3158)
GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3164)
GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3166)
GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3168)
GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3170)
GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3172)
GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3174)
GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3218)
GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3640)
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3642)
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3644)
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3646)
GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3648)
GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3776)
GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4326)
GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4338)
GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4340)
GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4486)
GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5908)
GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5910)
GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6012)
GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6014)
GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6016)
GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6652)
GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6654)
GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6656)
GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6658)
GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6660)
GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6662)
GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6664)
GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6666)
GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6668)
GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6670)
GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6672)
GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6674)
GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6676)
GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6678)
GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6680)
GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6684)
GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6686)
GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6688)
GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6692)
GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6694)
GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6696)
GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6698)
GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6700)
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6702)
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6706)
GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6708)
GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6710)
GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6712)
GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6714)
GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6716)
GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6718)
GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6720)
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6722)
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6724)
GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6726)
GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6728)
GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6730)
GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6732)
GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6734)
GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6736)
GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6738)
GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6740)
GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6742)
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6744)
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6746)
GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7434)
GL_RECT_NV (src/Graphics/GL/Tokens.hs:7666)
GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7800)
GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7802)
GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7804)
GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7806)
GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7808)
GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7812)
GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7818)
GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7820)
GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7822)
GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7824)
GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7826)
GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7828)
GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7830)
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7832)
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7834)
GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7836)
GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7988)
GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8264)
GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8266)
GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8268)
GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8270)
GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8272)
GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8718)
GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8752)
GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8754)
GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8762)
GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8772)
GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8860)
GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8934)
GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8936)
GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9170)
GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10240)
GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10242)
GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10244)
GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10246)
GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10248)
GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10250)
GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10300)
GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10716)
GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10718)
GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10720)
GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11068)
glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1475)
glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F04.hs:1894)
glCoverFillPathNV (src/Graphics/GL/Functions/F04.hs:1912)
glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F04.hs:1925)
glCoverStrokePathNV (src/Graphics/GL/Functions/F04.hs:1943)
glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:957)
glGenPathsNV (src/Graphics/GL/Functions/F08.hs:1267)
glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:455)
glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:468)
glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:481)
glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:494)
glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:508)
glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:524)
glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:542)
glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:556)
glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:570)
glGetProgramResourcefvNV (src/Graphics/GL/Functions/F11.hs:1347)
glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:636)
glIsPathNV (src/Graphics/GL/Functions/F14.hs:1087)
glIsPointInFillPathNV (src/Graphics/GL/Functions/F14.hs:1099)
glIsPointInStrokePathNV (src/Graphics/GL/Functions/F14.hs:1114)
glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:167)
glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:180)
glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:205)
glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:283)
glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:296)
glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:309)
glPathCommandsNV (src/Graphics/GL/Functions/F18.hs:1501)
glPathCoordsNV (src/Graphics/GL/Functions/F18.hs:1518)
glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F18.hs:1533)
glPathDashArrayNV (src/Graphics/GL/Functions/F18.hs:1545)
glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F18.hs:1571)
glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F18.hs:1590)
glPathGlyphRangeNV (src/Graphics/GL/Functions/F18.hs:1607)
glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:128)
glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:149)
glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:169)
glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:183)
glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:197)
glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:211)
glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:225)
glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:238)
glPathStringNV (src/Graphics/GL/Functions/F19.hs:252)
glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:267)
glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:286)
glPointAlongPathNV (src/Graphics/GL/Functions/F19.hs:643)
glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F20.hs:538)
glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1293)
glStencilFillPathNV (src/Graphics/GL/Functions/F23.hs:1312)
glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1459)
glStencilStrokePathNV (src/Graphics/GL/Functions/F23.hs:1478)
glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F23.hs:1492)
glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F23.hs:1512)
glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F23.hs:1527)
glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F23.hs:1547)
glTransformPathNV (src/Graphics/GL/Functions/F26.hs:798)
glWeightPathsNV (src/Graphics/GL/Functions/F31.hs:1122)
43% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange'
Missing documentation for:
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7652)
GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7654)
GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7656)
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11274)
GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11276)
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11278)
glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F07.hs:1202)
glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:341)
73% ( 8 / 11) in 'Graphics.GL.NV.PointSprite'
Missing documentation for:
GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1790)
GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7034)
GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7038)
33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo'
Missing documentation for:
GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1940)
GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2934)
GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3506)
GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6216)
GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7170)
GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7172)
glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:845)
glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:859)
glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:873)
glGetVideouivNV (src/Graphics/GL/Functions/F13.hs:887)
glPresentFrameDualFillNV (src/Graphics/GL/Functions/F19.hs:1148)
glPresentFrameKeyedNV (src/Graphics/GL/Functions/F19.hs:1172)
60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
Missing documentation for:
GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7222)
GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7224)
glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F19.hs:1286)
glPrimitiveRestartNV (src/Graphics/GL/Functions/F19.hs:1298)
8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
Missing documentation for:
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1624)
GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1626)
GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2316)
GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2878)
GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2880)
GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2904)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3702)
GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3704)
GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5234)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6222)
GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7190)
GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7734)
GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8492)
GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8494)
GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8496)
GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8546)
GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8666)
GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8680)
GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8822)
GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8824)
GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8826)
GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9304)
GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9348)
GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10468)
GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10666)
GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10728)
GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10730)
GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10732)
GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10734)
GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10736)
GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10738)
GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10740)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
glCombinerInputNV (src/Graphics/GL/Functions/F03.hs:1557)
glCombinerOutputNV (src/Graphics/GL/Functions/F03.hs:1574)
glCombinerParameterfNV (src/Graphics/GL/Functions/F03.hs:1595)
glCombinerParameterfvNV (src/Graphics/GL/Functions/F03.hs:1608)
glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:128)
glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:141)
glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1029)
glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:890)
glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:906)
glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:922)
glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:937)
glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1398)
glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1412)
67% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2'
Missing documentation for:
GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6804)
glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:154)
glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:952)
35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations'
Missing documentation for:
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3476)
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3484)
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7230)
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7234)
GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8434)
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8438)
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8442)
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8446)
glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:591)
glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:246)
glResolveDepthValuesNV (src/Graphics/GL/Functions/F22.hs:1237)
26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
Missing documentation for:
GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3650)
GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5514)
glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:598)
glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:594)
glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F10.hs:1412)
glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:200)
glIsBufferResidentNV (src/Graphics/GL/Functions/F14.hs:819)
glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F14.hs:1038)
glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:760)
glMakeBufferResidentNV (src/Graphics/GL/Functions/F15.hs:772)
glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F15.hs:835)
glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:847)
glProgramUniformui64NV (src/Graphics/GL/Functions/F21.hs:1192)
glProgramUniformui64vNV (src/Graphics/GL/Functions/F21.hs:1206)
glUniformui64NV (src/Graphics/GL/Functions/F27.hs:1141)
glUniformui64vNV (src/Graphics/GL/Functions/F27.hs:1154)
83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier'
Missing documentation for:
glTextureBarrierNV (src/Graphics/GL/Functions/F25.hs:1437)
43% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample'
Missing documentation for:
GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9626)
GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9710)
glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:672)
glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:753)
glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1568)
glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1587)
glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F25.hs:1627)
glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F25.hs:1647)
22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
Missing documentation for:
GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3554)
GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4124)
GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4350)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5734)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5740)
GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6128)
GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7196)
GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7210)
GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7606)
GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8564)
GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8708)
GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8710)
GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8712)
GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8714)
GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9708)
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10156)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10176)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10186)
GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10188)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10198)
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10204)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10218)
GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10220)
GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10230)
GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10968)
glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:232)
glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:404)
glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F12.hs:1412)
glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:328)
glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F26.hs:689)
glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F26.hs:735)
glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F26.hs:783)
71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
Missing documentation for:
GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10164)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10170)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10192)
GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10208)
glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1381)
30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
Missing documentation for:
GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9120)
GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9122)
GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9124)
GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11266)
glVDPAUFiniNV (src/Graphics/GL/Functions/F27.hs:1352)
glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F27.hs:1363)
glVDPAUInitNV (src/Graphics/GL/Functions/F27.hs:1379)
glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F27.hs:1392)
glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1404)
glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F27.hs:1417)
glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F27.hs:1432)
glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F27.hs:1447)
glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F27.hs:1460)
glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F27.hs:1473)
46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
Missing documentation for:
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5758)
GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10814)
GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10816)
GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10820)
GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10822)
glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F07.hs:1250)
glVertexArrayRangeNV (src/Graphics/GL/Functions/F28.hs:1012)
22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
Missing documentation for:
GL_INT64_NV (src/Graphics/GL/Tokens.hs:4040)
GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10484)
glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:564)
glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:592)
glVertexAttribL1i64NV (src/Graphics/GL/Functions/F30.hs:735)
glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F30.hs:748)
glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F30.hs:774)
glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F30.hs:800)
glVertexAttribL2i64NV (src/Graphics/GL/Functions/F30.hs:871)
glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F30.hs:885)
glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F30.hs:898)
glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F30.hs:912)
glVertexAttribL3i64NV (src/Graphics/GL/Functions/F30.hs:985)
glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F30.hs:1000)
glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F30.hs:1013)
glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F30.hs:1028)
glVertexAttribL4i64NV (src/Graphics/GL/Functions/F30.hs:1103)
glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F30.hs:1119)
glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F30.hs:1132)
glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F30.hs:1148)
glVertexAttribLFormatNV (src/Graphics/GL/Functions/F30.hs:1177)
14% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
Missing documentation for:
GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2636)
GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2642)
GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2644)
GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2748)
GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2758)
GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2778)
GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2796)
GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2806)
GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3102)
GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3106)
GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3958)
GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3968)
GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6150)
GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6160)
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8516)
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8524)
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9674)
GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9684)
GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10776)
GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10794)
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10872)
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10902)
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10926)
glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:954)
glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1118)
glEdgeFlagFormatNV (src/Graphics/GL/Functions/F06.hs:1483)
glFogCoordFormatNV (src/Graphics/GL/Functions/F07.hs:1261)
glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:580)
glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:318)
glNormalFormatNV (src/Graphics/GL/Functions/F18.hs:952)
glSecondaryColorFormatNV (src/Graphics/GL/Functions/F23.hs:814)
glTexCoordFormatNV (src/Graphics/GL/Functions/F25.hs:128)
glVertexAttribFormatNV (src/Graphics/GL/Functions/F29.hs:1487)
glVertexAttribIFormatNV (src/Graphics/GL/Functions/F30.hs:630)
glVertexFormatNV (src/Graphics/GL/Functions/F31.hs:236)
27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
Missing documentation for:
GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1874)
GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1894)
GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1898)
GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3802)
GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4298)
GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4300)
GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4710)
GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4712)
GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4714)
GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4716)
GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4718)
GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4720)
GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4722)
GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4724)
GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4726)
GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4728)
GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4730)
GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4732)
GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4734)
GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4736)
GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4738)
GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4740)
GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4768)
GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4770)
GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4772)
GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4774)
GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4776)
GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4778)
GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4780)
GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4782)
GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4784)
GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4786)
GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4788)
GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4790)
GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4792)
GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4794)
GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4796)
GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4798)
GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4846)
GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4870)
GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4894)
GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4902)
GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4906)
GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4910)
GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4914)
GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4918)
GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5718)
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5720)
GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5998)
GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7260)
GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7278)
GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7308)
GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7326)
GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7336)
GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7338)
GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10146)
GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10148)
GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10262)
GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10840)
GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10842)
GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10844)
GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10846)
GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10848)
GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10850)
GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10852)
GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10854)
GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10856)
GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10858)
GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10860)
GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10862)
GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10864)
GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10866)
GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10868)
GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10870)
GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10978)
GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10986)
GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10994)
GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11002)
GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11032)
glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:381)
glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:768)
glGetProgramParameterdvNV (src/Graphics/GL/Functions/F11.hs:1180)
glGetProgramParameterfvNV (src/Graphics/GL/Functions/F11.hs:1195)
glGetProgramStringNV (src/Graphics/GL/Functions/F11.hs:1416)
glGetProgramivNV (src/Graphics/GL/Functions/F11.hs:1473)
glGetTrackMatrixivNV (src/Graphics/GL/Functions/F12.hs:1359)
glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:655)
glProgramParameter4dvNV (src/Graphics/GL/Functions/F20.hs:417)
glProgramParameter4fvNV (src/Graphics/GL/Functions/F20.hs:449)
glProgramParameters4dvNV (src/Graphics/GL/Functions/F20.hs:508)
glProgramParameters4fvNV (src/Graphics/GL/Functions/F20.hs:523)
glRequestResidentProgramsNV (src/Graphics/GL/Functions/F22.hs:1161)
glTrackMatrixNV (src/Graphics/GL/Functions/F26.hs:674)
glVertexAttribPointerNV (src/Graphics/GL/Functions/F30.hs:1400)
glVertexAttribs1dvNV (src/Graphics/GL/Functions/F30.hs:1416)
glVertexAttribs1fvNV (src/Graphics/GL/Functions/F30.hs:1430)
glVertexAttribs1svNV (src/Graphics/GL/Functions/F30.hs:1458)
glVertexAttribs2dvNV (src/Graphics/GL/Functions/F30.hs:1472)
glVertexAttribs2fvNV (src/Graphics/GL/Functions/F30.hs:1486)
glVertexAttribs2svNV (src/Graphics/GL/Functions/F30.hs:1514)
glVertexAttribs3dvNV (src/Graphics/GL/Functions/F30.hs:1528)
glVertexAttribs3fvNV (src/Graphics/GL/Functions/F30.hs:1542)
glVertexAttribs3svNV (src/Graphics/GL/Functions/F30.hs:1570)
glVertexAttribs4dvNV (src/Graphics/GL/Functions/F30.hs:1584)
glVertexAttribs4fvNV (src/Graphics/GL/Functions/F31.hs:128)
glVertexAttribs4svNV (src/Graphics/GL/Functions/F31.hs:156)
glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F31.hs:170)
97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
Missing documentation for:
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10900)
13% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture'
Missing documentation for:
GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2912)
GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2936)
GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2938)
GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4348)
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6130)
GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6248)
GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6626)
GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9114)
GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11076)
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11078)
GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11080)
GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11082)
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11084)
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11086)
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11088)
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11090)
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11092)
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11094)
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11096)
GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11098)
GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11100)
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11102)
GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11288)
GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11294)
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11308)
GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11310)
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11312)
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11314)
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11316)
glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:713)
glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F01.hs:1477)
glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F01.hs:1492)
glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:518)
glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:786)
glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:801)
glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:816)
glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:831)
glVideoCaptureNV (src/Graphics/GL/Functions/F31.hs:895)
glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F31.hs:909)
glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F31.hs:924)
glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F31.hs:939)
32% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
Missing documentation for:
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11134)
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11136)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11138)
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11140)
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11142)
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11144)
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11146)
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11148)
GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11150)
GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11152)
GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11154)
GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11156)
glViewportSwizzleNV (src/Graphics/GL/Functions/F31.hs:1076)
100% ( 81 / 81) in 'Graphics.GL.NV'
86% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender'
Missing documentation for:
glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:548)
100% ( 3 / 3) in 'Graphics.GL.NVX'
26% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
Missing documentation for:
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
glMultiTexCoord1bOES (src/Graphics/GL/Functions/F16.hs:1142)
glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F16.hs:1155)
glMultiTexCoord2bOES (src/Graphics/GL/Functions/F16.hs:1445)
glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F16.hs:1459)
glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:327)
glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:342)
glMultiTexCoord4bOES (src/Graphics/GL/Functions/F17.hs:652)
glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F17.hs:668)
glTexCoord1bOES (src/Graphics/GL/Functions/F24.hs:540)
glTexCoord1bvOES (src/Graphics/GL/Functions/F24.hs:552)
glTexCoord2bOES (src/Graphics/GL/Functions/F24.hs:717)
glTexCoord2bvOES (src/Graphics/GL/Functions/F24.hs:730)
glTexCoord3bOES (src/Graphics/GL/Functions/F24.hs:1068)
glTexCoord3bvOES (src/Graphics/GL/Functions/F24.hs:1082)
glTexCoord4bOES (src/Graphics/GL/Functions/F24.hs:1259)
glTexCoord4bvOES (src/Graphics/GL/Functions/F24.hs:1274)
glVertex2bOES (src/Graphics/GL/Functions/F28.hs:206)
glVertex2bvOES (src/Graphics/GL/Functions/F28.hs:219)
glVertex3bOES (src/Graphics/GL/Functions/F28.hs:389)
glVertex3bvOES (src/Graphics/GL/Functions/F28.hs:403)
glVertex4bOES (src/Graphics/GL/Functions/F28.hs:579)
glVertex4bvOES (src/Graphics/GL/Functions/F28.hs:594)
5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint'
Missing documentation for:
GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2962)
glAccumxOES (src/Graphics/GL/Functions/F01.hs:142)
glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:345)
glBitmapxOES (src/Graphics/GL/Functions/F02.hs:269)
glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:354)
glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1256)
glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1429)
glClearDepthxOES (src/Graphics/GL/Functions/F02.hs:1507)
glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:400)
glColor3xOES (src/Graphics/GL/Functions/F03.hs:694)
glColor3xvOES (src/Graphics/GL/Functions/F03.hs:708)
glColor4xOES (src/Graphics/GL/Functions/F03.hs:1091)
glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1106)
glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1053)
glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1067)
glDepthRangexOES (src/Graphics/GL/Functions/F05.hs:1497)
glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:582)
glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:594)
glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:660)
glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:673)
glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:987)
glFogxOES (src/Graphics/GL/Functions/F08.hs:210)
glFogxvOES (src/Graphics/GL/Functions/F08.hs:236)
glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1091)
glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:742)
glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F09.hs:1166)
glGetFixedvOES (src/Graphics/GL/Functions/F09.hs:1451)
glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:393)
glGetLightxOES (src/Graphics/GL/Functions/F10.hs:744)
glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:977)
glGetMaterialxOES (src/Graphics/GL/Functions/F10.hs:1021)
glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:821)
glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:725)
glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:826)
glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:889)
glGetTexParameterxvOES (src/Graphics/GL/Functions/F12.hs:1052)
glIndexxOES (src/Graphics/GL/Functions/F14.hs:545)
glIndexxvOES (src/Graphics/GL/Functions/F14.hs:557)
glLightModelxOES (src/Graphics/GL/Functions/F15.hs:238)
glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:264)
glLightxOES (src/Graphics/GL/Functions/F15.hs:351)
glLightxvOES (src/Graphics/GL/Functions/F15.hs:379)
glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:432)
glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:619)
glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F15.hs:722)
glMap1xOES (src/Graphics/GL/Functions/F15.hs:944)
glMap2xOES (src/Graphics/GL/Functions/F15.hs:1005)
glMapGrid1xOES (src/Graphics/GL/Functions/F15.hs:1150)
glMapGrid2xOES (src/Graphics/GL/Functions/F15.hs:1200)
glMaterialxOES (src/Graphics/GL/Functions/F15.hs:1484)
glMaterialxvOES (src/Graphics/GL/Functions/F15.hs:1512)
glMultMatrixxOES (src/Graphics/GL/Functions/F16.hs:666)
glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:730)
glMultiTexCoord1xOES (src/Graphics/GL/Functions/F16.hs:1419)
glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F16.hs:1432)
glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:300)
glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:314)
glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:624)
glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F17.hs:639)
glMultiTexCoord4xOES (src/Graphics/GL/Functions/F17.hs:975)
glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F17.hs:991)
glNormal3xOES (src/Graphics/GL/Functions/F18.hs:926)
glNormal3xvOES (src/Graphics/GL/Functions/F18.hs:940)
glOrthoxOES (src/Graphics/GL/Functions/F18.hs:1348)
glPassThroughxOES (src/Graphics/GL/Functions/F18.hs:1418)
glPixelMapx (src/Graphics/GL/Functions/F19.hs:400)
glPixelStorex (src/Graphics/GL/Functions/F19.hs:442)
glPixelTransferxOES (src/Graphics/GL/Functions/F19.hs:547)
glPixelZoomxOES (src/Graphics/GL/Functions/F19.hs:630)
glPointParameterxvOES (src/Graphics/GL/Functions/F19.hs:869)
glPointSizexOES (src/Graphics/GL/Functions/F19.hs:921)
glPolygonOffsetxOES (src/Graphics/GL/Functions/F19.hs:1039)
glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F19.hs:1339)
glRasterPos2xOES (src/Graphics/GL/Functions/F21.hs:1532)
glRasterPos2xvOES (src/Graphics/GL/Functions/F21.hs:1545)
glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:128)
glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:142)
glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:270)
glRasterPos4xvOES (src/Graphics/GL/Functions/F22.hs:285)
glRectxOES (src/Graphics/GL/Functions/F22.hs:579)
glRectxvOES (src/Graphics/GL/Functions/F22.hs:594)
glRotatexOES (src/Graphics/GL/Functions/F22.hs:1330)
glScalexOES (src/Graphics/GL/Functions/F23.hs:217)
glTexCoord1xOES (src/Graphics/GL/Functions/F24.hs:693)
glTexCoord1xvOES (src/Graphics/GL/Functions/F24.hs:705)
glTexCoord2xOES (src/Graphics/GL/Functions/F24.hs:1043)
glTexCoord2xvOES (src/Graphics/GL/Functions/F24.hs:1056)
glTexCoord3xOES (src/Graphics/GL/Functions/F24.hs:1233)
glTexCoord3xvOES (src/Graphics/GL/Functions/F24.hs:1247)
glTexCoord4xOES (src/Graphics/GL/Functions/F24.hs:1503)
glTexCoord4xvOES (src/Graphics/GL/Functions/F24.hs:1518)
glTexEnvxOES (src/Graphics/GL/Functions/F25.hs:382)
glTexEnvxvOES (src/Graphics/GL/Functions/F25.hs:410)
glTexGenxOES (src/Graphics/GL/Functions/F25.hs:585)
glTexGenxvOES (src/Graphics/GL/Functions/F25.hs:599)
glTexParameterxOES (src/Graphics/GL/Functions/F25.hs:1021)
glTexParameterxvOES (src/Graphics/GL/Functions/F25.hs:1049)
glTranslatexOES (src/Graphics/GL/Functions/F26.hs:857)
glVertex2xOES (src/Graphics/GL/Functions/F28.hs:365)
glVertex2xvOES (src/Graphics/GL/Functions/F28.hs:377)
glVertex3xOES (src/Graphics/GL/Functions/F28.hs:554)
glVertex3xvOES (src/Graphics/GL/Functions/F28.hs:567)
glVertex4xOES (src/Graphics/GL/Functions/F28.hs:750)
glVertex4xvOES (src/Graphics/GL/Functions/F28.hs:764)
83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix'
Missing documentation for:
glQueryMatrixxOES (src/Graphics/GL/Functions/F21.hs:1396)
64% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision'
Missing documentation for:
glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:361)
glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1057)
glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:716)
glOrthofOES (src/Graphics/GL/Functions/F18.hs:1314)
100% ( 7 / 7) in 'Graphics.GL.OES'
60% ( 6 / 10) in 'Graphics.GL.OVR.Multiview'
Missing documentation for:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3348)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3366)
GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5824)
glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:964)
100% ( 2 / 2) in 'Graphics.GL.OVR'
22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints'
Missing documentation for:
GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1606)
GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3522)
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6096)
GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6098)
GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6100)
GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7168)
GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7664)
GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9094)
GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9096)
GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9098)
GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11256)
glHintPGI (src/Graphics/GL/Functions/F14.hs:190)
100% ( 3 / 3) in 'Graphics.GL.PGI'
34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
Missing documentation for:
GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7104)
GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7140)
GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7362)
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7370)
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7374)
glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:817)
glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:861)
glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:875)
100% ( 4 / 4) in 'Graphics.GL.SGI'
38% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
Missing documentation for:
GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2296)
GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2298)
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2300)
GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2302)
GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2304)
GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4428)
GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4430)
GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4432)
glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:142)
glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F09.hs:1271)
55% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction'
Missing documentation for:
GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3122)
GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3124)
GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5188)
glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:128)
glGetFogFuncSGIS (src/Graphics/GL/Functions/F09.hs:1538)
33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample'
Missing documentation for:
GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6076)
GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8392)
GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8400)
GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8408)
GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8418)
GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8454)
GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8458)
GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8466)
GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8470)
38% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
Missing documentation for:
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6824)
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6826)
GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6828)
GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6894)
glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:835)
glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:848)
glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F19.hs:455)
glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F19.hs:468)
glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F19.hs:481)
glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F19.hs:494)
67% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters'
Missing documentation for:
GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2330)
GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6988)
GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7012)
GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7020)
50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
Missing documentation for:
GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4438)
GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4440)
GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4442)
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8646)
glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:539)
glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F23.hs:1174)
33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D'
Missing documentation for:
GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4978)
GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6564)
GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6594)
GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7406)
GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9470)
GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9472)
GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9474)
GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10094)
GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10416)
GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10448)
glTexImage4DSGIS (src/Graphics/GL/Functions/F25.hs:794)
glTexSubImage4DSGIS (src/Graphics/GL/Functions/F25.hs:1401)
75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask'
Missing documentation for:
GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9630)
glTextureColorMaskSGIS (src/Graphics/GL/Functions/F25.hs:1512)
60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
Missing documentation for:
GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2950)
GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9816)
glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:739)
glTexFilterFuncSGIS (src/Graphics/GL/Functions/F25.hs:424)
100% ( 16 / 16) in 'Graphics.GL.SGIS'
46% ( 6 / 13) in 'Graphics.GL.SGIX.Async'
Missing documentation for:
GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:467)
glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:758)
glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1056)
glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1108)
glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F14.hs:781)
glPollAsyncSGIX (src/Graphics/GL/Functions/F19.hs:933)
83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster'
Missing documentation for:
glFlushRasterSGIX (src/Graphics/GL/Functions/F07.hs:1214)
14% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
Missing documentation for:
GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1922)
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3204)
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3206)
GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3208)
GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3224)
GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3226)
GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3228)
GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3230)
GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3232)
GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3234)
GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3236)
GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3238)
GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3240)
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3242)
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3244)
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3246)
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3248)
GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4398)
GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4980)
GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5206)
glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:249)
glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:274)
glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:287)
glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:300)
glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:313)
glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:326)
glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:340)
glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:354)
glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:368)
glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:382)
glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:396)
glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:410)
glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:424)
glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F09.hs:1606)
glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F09.hs:1620)
glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:128)
glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:142)
glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:156)
60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom'
Missing documentation for:
GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3502)
GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3504)
GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5232)
glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:449)
83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface'
Missing documentation for:
glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:235)
43% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments'
Missing documentation for:
GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4024)
GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4026)
glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:482)
glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:608)
glPollInstrumentsSGIX (src/Graphics/GL/Functions/F19.hs:945)
glReadInstrumentsSGIX (src/Graphics/GL/Functions/F22.hs:348)
glStartInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1240)
glStopInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:1562)
46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority'
Missing documentation for:
GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4506)
glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:786)
glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:800)
glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:501)
glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:515)
glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:529)
glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:543)
67% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture'
Missing documentation for:
GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6904)
GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6912)
glPixelTexGenSGIX (src/Graphics/GL/Functions/F19.hs:507)
38% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
Missing documentation for:
GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2148)
GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3556)
GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3558)
GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5154)
GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9780)
GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9782)
glDeformSGIX (src/Graphics/GL/Functions/F05.hs:696)
glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:708)
glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:733)
glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:569)
67% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane'
Missing documentation for:
GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7720)
GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7722)
glReferencePlaneSGIX (src/Graphics/GL/Functions/F22.hs:607)
35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite'
Missing documentation for:
GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8846)
GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8848)
GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8850)
GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8852)
GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8854)
GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8856)
GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8858)
glSpriteParameterfSGIX (src/Graphics/GL/Functions/F23.hs:1188)
glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F23.hs:1201)
glSpriteParameteriSGIX (src/Graphics/GL/Functions/F23.hs:1214)
glSpriteParameterivSGIX (src/Graphics/GL/Functions/F23.hs:1227)
83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer'
Missing documentation for:
glTagSampleBufferSGIX (src/Graphics/GL/Functions/F24.hs:170)
100% ( 37 / 37) in 'Graphics.GL.SGIX'
38% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
Missing documentation for:
GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3628)
GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3630)
glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F13.hs:1569)
glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F13.hs:1581)
glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F13.hs:1593)
glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F13.hs:1605)
glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:128)
glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:140)
glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:152)
glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:164)
67% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray'
Missing documentation for:
GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7458)
GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10288)
glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1080)
20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList'
Missing documentation for:
GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7566)
GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7568)
GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7570)
GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7572)
GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7574)
GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7576)
GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7578)
GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7580)
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7938)
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7940)
GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7942)
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7944)
GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7946)
GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7950)
GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7952)
GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7990)
GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10286)
glReplacementCodePointerSUN (src/Graphics/GL/Functions/F22.hs:807)
glReplacementCodeubSUN (src/Graphics/GL/Functions/F22.hs:821)
glReplacementCodeubvSUN (src/Graphics/GL/Functions/F22.hs:833)
glReplacementCodeuiSUN (src/Graphics/GL/Functions/F22.hs:979)
glReplacementCodeuivSUN (src/Graphics/GL/Functions/F22.hs:1125)
glReplacementCodeusSUN (src/Graphics/GL/Functions/F22.hs:1137)
glReplacementCodeusvSUN (src/Graphics/GL/Functions/F22.hs:1149)
11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex'
Missing documentation for:
glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:484)
glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:501)
glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:794)
glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:815)
glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:944)
glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:961)
glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:974)
glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:992)
glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F18.hs:786)
glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F18.hs:803)
glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:845)
glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:863)
glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:877)
glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:899)
glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F22.hs:914)
glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:933)
glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:947)
glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:965)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:991)
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1015)
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1031)
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1051)
glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1066)
glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1083)
glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F22.hs:1097)
glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F22.hs:1112)
glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:783)
glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:802)
glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:816)
glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:839)
glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F24.hs:854)
glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:874)
glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:888)
glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:907)
glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F24.hs:921)
glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F24.hs:937)
glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1331)
glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1357)
glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F24.hs:1372)
glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F24.hs:1391)
100% ( 7 / 7) in 'Graphics.GL.SUN'
67% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData'
Missing documentation for:
GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9670)
GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10412)
glFinishTextureSUNX (src/Graphics/GL/Functions/F07.hs:1105)
100% ( 2 / 2) in 'Graphics.GL.SUNX'
83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer'
Missing documentation for:
glTbufferMask3DFX (src/Graphics/GL/Functions/F24.hs:330)
100% ( 4 / 4) in 'Graphics.GL.ThreeDFX'
38% (323 /851) in 'Graphics.GL.Version10'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
40% (355 /883) in 'Graphics.GL.Version11'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
39% (359 /928) in 'Graphics.GL.Version12'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
38% (405 /1070) in 'Graphics.GL.Version13'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
39% (452 /1165) in 'Graphics.GL.Version14'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
38% (473 /1236) in 'Graphics.GL.Version15'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
40% (567 /1414) in 'Graphics.GL.Version20'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
40% (573 /1443) in 'Graphics.GL.Version21'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
35% (989 /2845) in 'Graphics.GL.Compatibility45'
Missing documentation for:
GL_2D (src/Graphics/GL/Tokens.hs:28)
GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
GL_3D (src/Graphics/GL/Tokens.hs:44)
GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
GL_ADD (src/Graphics/GL/Tokens.hs:154)
GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
GL_AND (src/Graphics/GL/Tokens.hs:298)
GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
GL_BACK (src/Graphics/GL/Tokens.hs:418)
GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
GL_BGR (src/Graphics/GL/Tokens.hs:432)
GL_BGRA (src/Graphics/GL/Tokens.hs:434)
GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
GL_BLEND (src/Graphics/GL/Tokens.hs:470)
GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
GL_BLUE (src/Graphics/GL/Tokens.hs:534)
GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
GL_BOOL (src/Graphics/GL/Tokens.hs:556)
GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
GL_BYTE (src/Graphics/GL/Tokens.hs:654)
GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
GL_CCW (src/Graphics/GL/Tokens.hs:668)
GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
GL_COEFF (src/Graphics/GL/Tokens.hs:830)
GL_COLOR (src/Graphics/GL/Tokens.hs:832)
GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
GL_CONSTANT (src/Graphics/GL/Tokens.hs:1608)
GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1610)
GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1616)
GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1622)
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1636)
GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1638)
GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1640)
GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1642)
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1646)
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1652)
GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1656)
GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1662)
GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1664)
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1666)
GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1786)
GL_COPY (src/Graphics/GL/Tokens.hs:1794)
GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1796)
GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1798)
GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1800)
GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1802)
GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1806)
GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1808)
GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1858)
GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1860)
GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1878)
GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1880)
GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1882)
GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1884)
GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1888)
GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1900)
GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1908)
GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1910)
GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1916)
GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1918)
GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1920)
GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1924)
GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1926)
GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1928)
GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1932)
GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1938)
GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1942)
GL_CW (src/Graphics/GL/Tokens.hs:1952)
GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1964)
GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1970)
GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1992)
GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1996)
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2004)
GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2012)
GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2016)
GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2024)
GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2032)
GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2040)
GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2048)
GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2052)
GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2058)
GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2064)
GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2070)
GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2076)
GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2082)
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2088)
GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2094)
GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2100)
GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2104)
GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2110)
GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2116)
GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2120)
GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2126)
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2130)
GL_DECAL (src/Graphics/GL/Tokens.hs:2136)
GL_DECR (src/Graphics/GL/Tokens.hs:2140)
GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2142)
GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2150)
GL_DEPTH (src/Graphics/GL/Tokens.hs:2162)
GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2164)
GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2170)
GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2174)
GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2180)
GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2182)
GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2188)
GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2208)
GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2216)
GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2218)
GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2220)
GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2230)
GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2238)
GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2240)
GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2250)
GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2254)
GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2262)
GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2264)
GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2268)
GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2270)
GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2272)
GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2288)
GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2290)
GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2294)
GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2312)
GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2322)
GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2324)
GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2326)
GL_DITHER (src/Graphics/GL/Tokens.hs:2332)
GL_DOMAIN (src/Graphics/GL/Tokens.hs:2336)
GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2338)
GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2344)
GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2346)
GL_DOUBLE (src/Graphics/GL/Tokens.hs:2384)
GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2386)
GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2390)
GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2394)
GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2398)
GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2402)
GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2406)
GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2410)
GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2414)
GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2418)
GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2422)
GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2426)
GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2430)
GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2434)
GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2446)
GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2448)
GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2458)
GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2460)
GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2470)
GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2480)
GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2490)
GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2500)
GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2510)
GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2528)
GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2538)
GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2548)
GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2558)
GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2568)
GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2578)
GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2588)
GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2598)
GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2616)
GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2622)
GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2638)
GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2640)
GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2648)
GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2664)
GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2668)
GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2726)
GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2730)
GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2734)
GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2738)
GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2744)
GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2746)
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2750)
GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2764)
GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2768)
GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2784)
GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2788)
GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2792)
GL_EMISSION (src/Graphics/GL/Tokens.hs:2814)
GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2816)
GL_EQUAL (src/Graphics/GL/Tokens.hs:2818)
GL_EQUIV (src/Graphics/GL/Tokens.hs:2820)
GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2828)
GL_EXP (src/Graphics/GL/Tokens.hs:2874)
GL_EXP2 (src/Graphics/GL/Tokens.hs:2876)
GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2882)
GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2890)
GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2896)
GL_FALSE (src/Graphics/GL/Tokens.hs:2914)
GL_FASTEST (src/Graphics/GL/Tokens.hs:2916)
GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2918)
GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2920)
GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2922)
GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2924)
GL_FILL (src/Graphics/GL/Tokens.hs:2942)
GL_FILTER (src/Graphics/GL/Tokens.hs:2948)
GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2954)
GL_FIXED (src/Graphics/GL/Tokens.hs:2960)
GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2964)
GL_FLAT (src/Graphics/GL/Tokens.hs:2968)
GL_FLOAT (src/Graphics/GL/Tokens.hs:2970)
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2980)
GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2986)
GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2990)
GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2994)
GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2998)
GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3002)
GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3006)
GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3010)
GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3014)
GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3018)
GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3048)
GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3052)
GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3056)
GL_FOG (src/Graphics/GL/Tokens.hs:3060)
GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3062)
GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3064)
GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3066)
GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3068)
GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3070)
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3072)
GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3082)
GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3086)
GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3090)
GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3096)
GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3100)
GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3104)
GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3108)
GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3110)
GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3112)
GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3114)
GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3116)
GL_FOG_END (src/Graphics/GL/Tokens.hs:3120)
GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3126)
GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3128)
GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3130)
GL_FOG_START (src/Graphics/GL/Tokens.hs:3138)
GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3182)
GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3188)
GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3214)
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3220)
GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3272)
GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3278)
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3282)
GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3294)
GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3296)
GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3298)
GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3300)
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3302)
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3306)
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3308)
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3312)
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3316)
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3318)
GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3320)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3328)
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3334)
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3340)
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3342)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3350)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3356)
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3360)
GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3372)
GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3376)
GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3384)
GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3386)
GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3392)
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3394)
GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3396)
GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3398)
GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3404)
GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3406)
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3410)
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3422)
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3438)
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3446)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3452)
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3466)
GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3478)
GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3480)
GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3486)
GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3492)
GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3496)
GL_FRONT (src/Graphics/GL/Tokens.hs:3508)
GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3510)
GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3512)
GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3516)
GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3518)
GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3524)
GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3526)
GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3532)
GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3538)
GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3546)
GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3548)
GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3560)
GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3578)
GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3588)
GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3592)
GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3600)
GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3610)
GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3612)
GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3614)
GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3616)
GL_GEQUAL (src/Graphics/GL/Tokens.hs:3622)
GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3624)
GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3626)
GL_GREATER (src/Graphics/GL/Tokens.hs:3666)
GL_GREEN (src/Graphics/GL/Tokens.hs:3668)
GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3670)
GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3672)
GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3676)
GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3686)
GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3692)
GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3708)
GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3724)
GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3726)
GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3734)
GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3806)
GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3808)
GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3814)
GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3816)
GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3822)
GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3824)
GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3830)
GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3834)
GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3838)
GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3842)
GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3846)
GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3848)
GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3854)
GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3858)
GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3862)
GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3868)
GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3870)
GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3872)
GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3874)
GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3876)
GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3878)
GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3880)
GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3882)
GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3884)
GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3886)
GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3888)
GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3890)
GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3892)
GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3896)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3904)
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3906)
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3908)
GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3914)
GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3916)
GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3928)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3936)
GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3940)
GL_INCR (src/Graphics/GL/Tokens.hs:3946)
GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3948)
GL_INDEX (src/Graphics/GL/Tokens.hs:3954)
GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3956)
GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3960)
GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3974)
GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3978)
GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3982)
GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3986)
GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3990)
GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3992)
GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4000)
GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4002)
GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4004)
GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4012)
GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4014)
GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4016)
GL_INT (src/Graphics/GL/Tokens.hs:4028)
GL_INTENSITY (src/Graphics/GL/Tokens.hs:4062)
GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4064)
GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4068)
GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4086)
GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4090)
GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4120)
GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4126)
GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4128)
GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4130)
GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4132)
GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4134)
GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4136)
GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4138)
GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4140)
GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4142)
GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4144)
GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4146)
GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4148)
GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4150)
GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4152)
GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4154)
GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4156)
GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4164)
GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4166)
GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4168)
GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4174)
GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4176)
GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4182)
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4184)
GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4190)
GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4194)
GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4198)
GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4204)
GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4208)
GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4214)
GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4216)
GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4222)
GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4224)
GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4230)
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4232)
GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4236)
GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4240)
GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4244)
GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4252)
GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4256)
GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4266)
GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4270)
GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4274)
GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4278)
GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4280)
GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4286)
GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4288)
GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4290)
GL_INVERT (src/Graphics/GL/Tokens.hs:4302)
GL_ISOLINES (src/Graphics/GL/Tokens.hs:4312)
GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4318)
GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4324)
GL_KEEP (src/Graphics/GL/Tokens.hs:4336)
GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4342)
GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4352)
GL_LEFT (src/Graphics/GL/Tokens.hs:4364)
GL_LEQUAL (src/Graphics/GL/Tokens.hs:4366)
GL_LESS (src/Graphics/GL/Tokens.hs:4370)
GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4372)
GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4374)
GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4376)
GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4378)
GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4380)
GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4382)
GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4384)
GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4386)
GL_LIGHTING (src/Graphics/GL/Tokens.hs:4394)
GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4396)
GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4400)
GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4402)
GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4406)
GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4410)
GL_LINE (src/Graphics/GL/Tokens.hs:4412)
GL_LINEAR (src/Graphics/GL/Tokens.hs:4414)
GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4422)
GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4434)
GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4436)
GL_LINES (src/Graphics/GL/Tokens.hs:4444)
GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4446)
GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4454)
GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4456)
GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4462)
GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4464)
GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4466)
GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4468)
GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4470)
GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4472)
GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4474)
GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4476)
GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4484)
GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4488)
GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4492)
GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4494)
GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4496)
GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4498)
GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4500)
GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4502)
GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4504)
GL_LOAD (src/Graphics/GL/Tokens.hs:4508)
GL_LOCATION (src/Graphics/GL/Tokens.hs:4518)
GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4520)
GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4522)
GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4526)
GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4528)
GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4530)
GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4538)
GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4540)
GL_LOW_INT (src/Graphics/GL/Tokens.hs:4542)
GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4548)
GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4550)
GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4552)
GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4556)
GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4562)
GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4572)
GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4590)
GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4592)
GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4600)
GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4604)
GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4610)
GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4624)
GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4676)
GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4682)
GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4686)
GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4688)
GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4690)
GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4692)
GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4694)
GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4698)
GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4700)
GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4702)
GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4704)
GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4706)
GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4708)
GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4744)
GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4746)
GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4748)
GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4750)
GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4752)
GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4756)
GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4758)
GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4760)
GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4762)
GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4764)
GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4766)
GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4804)
GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4808)
GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4810)
GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4814)
GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4818)
GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4822)
GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4826)
GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4830)
GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4834)
GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4838)
GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4948)
GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4954)
GL_MAX (src/Graphics/GL/Tokens.hs:4970)
GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4972)
GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4982)
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4994)
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4996)
GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4998)
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5002)
GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5008)
GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5014)
GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5018)
GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5028)
GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5030)
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5032)
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5034)
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5038)
GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5040)
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5042)
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5044)
GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5050)
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5052)
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5056)
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5058)
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5060)
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5072)
GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5076)
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5078)
GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5080)
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5082)
GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5088)
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5090)
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5092)
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5094)
GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5096)
GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5098)
GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5104)
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5106)
GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5108)
GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5118)
GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5126)
GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5130)
GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5134)
GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5142)
GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5156)
GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5158)
GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5160)
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5170)
GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5174)
GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5178)
GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5182)
GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5184)
GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5190)
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5192)
GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5196)
GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5198)
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5200)
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5212)
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5218)
GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5220)
GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5222)
GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5228)
GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5230)
GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5236)
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5242)
GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5250)
GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5256)
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5262)
GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5268)
GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5278)
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5284)
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5290)
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5298)
GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5306)
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5312)
GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5324)
GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5326)
GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5330)
GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5334)
GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5336)
GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5340)
GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5342)
GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5344)
GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5350)
GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5356)
GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5358)
GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5360)
GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5362)
GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5378)
GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5384)
GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5456)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5464)
GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5476)
GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5482)
GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5488)
GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5494)
GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5506)
GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5510)
GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5526)
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5528)
GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5554)
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5556)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5558)
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5564)
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5570)
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5576)
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5582)
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5588)
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5594)
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5606)
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5612)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5618)
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5624)
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5630)
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5636)
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5642)
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5654)
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5660)
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5672)
GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5678)
GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5684)
GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5692)
GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5698)
GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5704)
GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5710)
GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5712)
GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5714)
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5722)
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5730)
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5742)
GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5744)
GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5746)
GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5748)
GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5752)
GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5756)
GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5760)
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5762)
GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5764)
GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5768)
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5770)
GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5772)
GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5778)
GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5780)
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5794)
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5798)
GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5802)
GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5804)
GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5808)
GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5818)
GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5822)
GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5826)
GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5830)
GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5832)
GL_MIN (src/Graphics/GL/Tokens.hs:5834)
GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5848)
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5856)
GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5864)
GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5866)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5872)
GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5878)
GL_MIPMAP (src/Graphics/GL/Tokens.hs:5886)
GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5888)
GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5902)
GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5916)
GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5994)
GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6000)
GL_MODULATE (src/Graphics/GL/Tokens.hs:6002)
GL_MULT (src/Graphics/GL/Tokens.hs:6020)
GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6028)
GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6036)
GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6084)
GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6090)
GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6092)
GL_NAND (src/Graphics/GL/Tokens.hs:6094)
GL_NEAREST (src/Graphics/GL/Tokens.hs:6102)
GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6108)
GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6110)
GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6116)
GL_NEVER (src/Graphics/GL/Tokens.hs:6126)
GL_NICEST (src/Graphics/GL/Tokens.hs:6132)
GL_NONE (src/Graphics/GL/Tokens.hs:6134)
GL_NOOP (src/Graphics/GL/Tokens.hs:6138)
GL_NOR (src/Graphics/GL/Tokens.hs:6142)
GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6144)
GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6148)
GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6152)
GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6168)
GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6172)
GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6176)
GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6182)
GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6192)
GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6194)
GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6196)
GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6204)
GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6206)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6208)
GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6214)
GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6234)
GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6238)
GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6240)
GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6242)
GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6280)
GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6288)
GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6296)
GL_OFFSET (src/Graphics/GL/Tokens.hs:6310)
GL_ONE (src/Graphics/GL/Tokens.hs:6346)
GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6350)
GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6354)
GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6358)
GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6360)
GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6362)
GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6366)
GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6370)
GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6372)
GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6374)
GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6380)
GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6386)
GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6392)
GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6398)
GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6404)
GL_OR (src/Graphics/GL/Tokens.hs:6462)
GL_ORDER (src/Graphics/GL/Tokens.hs:6464)
GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6466)
GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6468)
GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6542)
GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6550)
GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6554)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6556)
GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6558)
GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6560)
GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6566)
GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6572)
GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6584)
GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6586)
GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6590)
GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6592)
GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6598)
GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6630)
GL_PATCHES (src/Graphics/GL/Tokens.hs:6632)
GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6638)
GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6642)
GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6646)
GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6800)
GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6812)
GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6832)
GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6834)
GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6836)
GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6838)
GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6840)
GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6842)
GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6844)
GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6846)
GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6848)
GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6850)
GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6852)
GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6854)
GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6856)
GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6858)
GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6860)
GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6862)
GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6864)
GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6866)
GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6868)
GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6870)
GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6874)
GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6876)
GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6880)
GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6936)
GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6940)
GL_POINT (src/Graphics/GL/Tokens.hs:6972)
GL_POINTS (src/Graphics/GL/Tokens.hs:6974)
GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6976)
GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6978)
GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6982)
GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6992)
GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7004)
GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7006)
GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7014)
GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7022)
GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7024)
GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7026)
GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7028)
GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7032)
GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7040)
GL_POLYGON (src/Graphics/GL/Tokens.hs:7042)
GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7044)
GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7046)
GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7058)
GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7062)
GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7064)
GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7068)
GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7072)
GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7074)
GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7076)
GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7078)
GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7080)
GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7082)
GL_POSITION (src/Graphics/GL/Tokens.hs:7084)
GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7176)
GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7184)
GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7192)
GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7212)
GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7214)
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7216)
GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7220)
GL_PROGRAM (src/Graphics/GL/Tokens.hs:7226)
GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7246)
GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7250)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7254)
GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7270)
GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7304)
GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7310)
GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7312)
GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7320)
GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7330)
GL_PROJECTION (src/Graphics/GL/Tokens.hs:7348)
GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7350)
GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7354)
GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7356)
GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7378)
GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7380)
GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7388)
GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7390)
GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7396)
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7398)
GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7402)
GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7410)
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7414)
GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7420)
GL_Q (src/Graphics/GL/Tokens.hs:7430)
GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7432)
GL_QUADS (src/Graphics/GL/Tokens.hs:7436)
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7440)
GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7460)
GL_QUERY (src/Graphics/GL/Tokens.hs:7466)
GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7470)
GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7474)
GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7476)
GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7480)
GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7482)
GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7486)
GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7488)
GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7492)
GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7506)
GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7508)
GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7516)
GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7520)
GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7528)
GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7534)
GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7536)
GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7538)
GL_R (src/Graphics/GL/Tokens.hs:7542)
GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7544)
GL_R16 (src/Graphics/GL/Tokens.hs:7550)
GL_R16F (src/Graphics/GL/Tokens.hs:7552)
GL_R16I (src/Graphics/GL/Tokens.hs:7556)
GL_R16UI (src/Graphics/GL/Tokens.hs:7558)
GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7562)
GL_R32F (src/Graphics/GL/Tokens.hs:7582)
GL_R32I (src/Graphics/GL/Tokens.hs:7586)
GL_R32UI (src/Graphics/GL/Tokens.hs:7588)
GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7590)
GL_R8 (src/Graphics/GL/Tokens.hs:7592)
GL_R8I (src/Graphics/GL/Tokens.hs:7594)
GL_R8UI (src/Graphics/GL/Tokens.hs:7596)
GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7600)
GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7602)
GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7616)
GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7622)
GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7628)
GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7642)
GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7646)
GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7648)
GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7650)
GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7658)
GL_RED (src/Graphics/GL/Tokens.hs:7668)
GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7674)
GL_RED_BITS (src/Graphics/GL/Tokens.hs:7676)
GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7682)
GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7692)
GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7696)
GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7698)
GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7700)
GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7706)
GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7712)
GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7718)
GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7724)
GL_RENDER (src/Graphics/GL/Tokens.hs:7840)
GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7842)
GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7844)
GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7850)
GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7858)
GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7868)
GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7878)
GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7884)
GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7890)
GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7898)
GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7904)
GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7916)
GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7922)
GL_RENDERER (src/Graphics/GL/Tokens.hs:7928)
GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7932)
GL_REPEAT (src/Graphics/GL/Tokens.hs:7934)
GL_REPLACE (src/Graphics/GL/Tokens.hs:7936)
GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7976)
GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7980)
GL_RETURN (src/Graphics/GL/Tokens.hs:7994)
GL_RG (src/Graphics/GL/Tokens.hs:7996)
GL_RG16 (src/Graphics/GL/Tokens.hs:7998)
GL_RG16F (src/Graphics/GL/Tokens.hs:8000)
GL_RG16I (src/Graphics/GL/Tokens.hs:8004)
GL_RG16UI (src/Graphics/GL/Tokens.hs:8006)
GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8010)
GL_RG32F (src/Graphics/GL/Tokens.hs:8014)
GL_RG32I (src/Graphics/GL/Tokens.hs:8018)
GL_RG32UI (src/Graphics/GL/Tokens.hs:8020)
GL_RG8 (src/Graphics/GL/Tokens.hs:8022)
GL_RG8I (src/Graphics/GL/Tokens.hs:8024)
GL_RG8UI (src/Graphics/GL/Tokens.hs:8026)
GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8030)
GL_RGB (src/Graphics/GL/Tokens.hs:8032)
GL_RGB10 (src/Graphics/GL/Tokens.hs:8034)
GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8036)
GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8038)
GL_RGB12 (src/Graphics/GL/Tokens.hs:8044)
GL_RGB16 (src/Graphics/GL/Tokens.hs:8048)
GL_RGB16F (src/Graphics/GL/Tokens.hs:8050)
GL_RGB16I (src/Graphics/GL/Tokens.hs:8056)
GL_RGB16UI (src/Graphics/GL/Tokens.hs:8060)
GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8066)
GL_RGB32F (src/Graphics/GL/Tokens.hs:8072)
GL_RGB32I (src/Graphics/GL/Tokens.hs:8078)
GL_RGB32UI (src/Graphics/GL/Tokens.hs:8082)
GL_RGB4 (src/Graphics/GL/Tokens.hs:8086)
GL_RGB5 (src/Graphics/GL/Tokens.hs:8092)
GL_RGB565 (src/Graphics/GL/Tokens.hs:8094)
GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8098)
GL_RGB8 (src/Graphics/GL/Tokens.hs:8106)
GL_RGB8I (src/Graphics/GL/Tokens.hs:8108)
GL_RGB8UI (src/Graphics/GL/Tokens.hs:8112)
GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8120)
GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8122)
GL_RGBA (src/Graphics/GL/Tokens.hs:8128)
GL_RGBA12 (src/Graphics/GL/Tokens.hs:8130)
GL_RGBA16 (src/Graphics/GL/Tokens.hs:8134)
GL_RGBA16F (src/Graphics/GL/Tokens.hs:8136)
GL_RGBA16I (src/Graphics/GL/Tokens.hs:8142)
GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8146)
GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8152)
GL_RGBA2 (src/Graphics/GL/Tokens.hs:8156)
GL_RGBA32F (src/Graphics/GL/Tokens.hs:8160)
GL_RGBA32I (src/Graphics/GL/Tokens.hs:8166)
GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8170)
GL_RGBA4 (src/Graphics/GL/Tokens.hs:8174)
GL_RGBA8 (src/Graphics/GL/Tokens.hs:8184)
GL_RGBA8I (src/Graphics/GL/Tokens.hs:8186)
GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8190)
GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8198)
GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8214)
GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8220)
GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8240)
GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8248)
GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8258)
GL_RIGHT (src/Graphics/GL/Tokens.hs:8262)
GL_S (src/Graphics/GL/Tokens.hs:8274)
GL_SAMPLER (src/Graphics/GL/Tokens.hs:8276)
GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8278)
GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8282)
GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8286)
GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8290)
GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8294)
GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8298)
GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8302)
GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8308)
GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8310)
GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8314)
GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8318)
GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8322)
GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8328)
GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8334)
GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8336)
GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8344)
GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8348)
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8356)
GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8364)
GL_SAMPLES (src/Graphics/GL/Tokens.hs:8380)
GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8388)
GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8394)
GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8402)
GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8410)
GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8420)
GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8424)
GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8428)
GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8448)
GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8460)
GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8472)
GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8476)
GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8498)
GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8500)
GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8504)
GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8514)
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8518)
GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8530)
GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8534)
GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8538)
GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8542)
GL_SELECT (src/Graphics/GL/Tokens.hs:8550)
GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8552)
GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8554)
GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8560)
GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8566)
GL_SET (src/Graphics/GL/Tokens.hs:8570)
GL_SHADER (src/Graphics/GL/Tokens.hs:8578)
GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8582)
GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8586)
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8592)
GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8596)
GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8598)
GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8600)
GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8614)
GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8616)
GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8618)
GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8620)
GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8622)
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8624)
GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8626)
GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8628)
GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8630)
GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8632)
GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8634)
GL_SHININESS (src/Graphics/GL/Tokens.hs:8648)
GL_SHORT (src/Graphics/GL/Tokens.hs:8650)
GL_SIGNALED (src/Graphics/GL/Tokens.hs:8652)
GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8682)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8696)
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8698)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8700)
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8702)
GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8704)
GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8728)
GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8730)
GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8732)
GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8742)
GL_SMOOTH (src/Graphics/GL/Tokens.hs:8760)
GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8764)
GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8766)
GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8768)
GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8770)
GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8782)
GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8788)
GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8794)
GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8800)
GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8806)
GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8812)
GL_SPECULAR (src/Graphics/GL/Tokens.hs:8836)
GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8838)
GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8840)
GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8842)
GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8844)
GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8864)
GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8866)
GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8868)
GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8872)
GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8876)
GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8878)
GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8880)
GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8882)
GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8884)
GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8890)
GL_SRGB (src/Graphics/GL/Tokens.hs:8902)
GL_SRGB8 (src/Graphics/GL/Tokens.hs:8904)
GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8906)
GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8914)
GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8922)
GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8924)
GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8926)
GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8930)
GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8942)
GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8946)
GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8950)
GL_STENCIL (src/Graphics/GL/Tokens.hs:8956)
GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8958)
GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8964)
GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8968)
GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8974)
GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8978)
GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8982)
GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8984)
GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8986)
GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8988)
GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8990)
GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9010)
GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9012)
GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9016)
GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9018)
GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9020)
GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9022)
GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9024)
GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9032)
GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9038)
GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9048)
GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9050)
GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9052)
GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9056)
GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9066)
GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9068)
GL_STEREO (src/Graphics/GL/Tokens.hs:9070)
GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9080)
GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9084)
GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9090)
GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9100)
GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9108)
GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9142)
GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9146)
GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9150)
GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9154)
GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9158)
GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9164)
GL_T (src/Graphics/GL/Tokens.hs:9172)
GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9174)
GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9176)
GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9178)
GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9188)
GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9190)
GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9192)
GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9194)
GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9214)
GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9224)
GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9226)
GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9238)
GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9240)
GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9242)
GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9248)
GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9250)
GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9262)
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9264)
GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9266)
GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9268)
GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9274)
GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9280)
GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9286)
GL_TEXTURE (src/Graphics/GL/Tokens.hs:9300)
GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9302)
GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9306)
GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9308)
GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9312)
GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9316)
GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9320)
GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9324)
GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9328)
GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9332)
GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9336)
GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9340)
GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9344)
GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9350)
GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9352)
GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9356)
GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9360)
GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9364)
GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9368)
GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9372)
GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9376)
GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9380)
GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9384)
GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9388)
GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9394)
GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9396)
GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9400)
GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9406)
GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9410)
GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9414)
GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9418)
GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9422)
GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9426)
GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9430)
GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9432)
GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9442)
GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9444)
GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9450)
GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9452)
GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9460)
GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9478)
GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9482)
GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9488)
GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9492)
GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9494)
GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9498)
GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9500)
GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9504)
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9506)
GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9510)
GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9514)
GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9522)
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9526)
GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9540)
GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9548)
GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9550)
GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9554)
GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9558)
GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9560)
GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9570)
GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9574)
GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9580)
GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9596)
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9598)
GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9608)
GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9634)
GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9640)
GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9650)
GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9652)
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9656)
GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9658)
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9660)
GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9662)
GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9666)
GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9672)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9676)
GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9692)
GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9696)
GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9700)
GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9704)
GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9714)
GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9718)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9728)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9736)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9744)
GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9754)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9762)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9770)
GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9778)
GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9784)
GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9790)
GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9794)
GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9802)
GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9806)
GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9808)
GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9812)
GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9818)
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9822)
GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9830)
GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9832)
GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9834)
GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9838)
GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9840)
GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9842)
GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9846)
GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9850)
GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9854)
GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9858)
GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9864)
GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9866)
GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9870)
GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9874)
GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9878)
GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9882)
GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9886)
GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9896)
GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9908)
GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9912)
GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9916)
GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9924)
GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9936)
GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9942)
GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9948)
GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9950)
GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9966)
GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9976)
GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9984)
GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9988)
GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9996)
GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10000)
GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10006)
GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10008)
GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10018)
GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10020)
GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10028)
GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10032)
GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10036)
GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10040)
GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10042)
GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10048)
GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10058)
GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10064)
GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10066)
GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10072)
GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10078)
GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10084)
GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10090)
GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10096)
GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10102)
GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10104)
GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10108)
GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10112)
GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10116)
GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10120)
GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10124)
GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10126)
GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10150)
GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10152)
GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10154)
GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10158)
GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10162)
GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10166)
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10168)
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10172)
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10180)
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10182)
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10190)
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10194)
GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10200)
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10206)
GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10212)
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10214)
GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10224)
GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10226)
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10232)
GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10252)
GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10258)
GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10266)
GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10270)
GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10274)
GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10276)
GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10284)
GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10290)
GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10292)
GL_TRUE (src/Graphics/GL/Tokens.hs:10302)
GL_TYPE (src/Graphics/GL/Tokens.hs:10304)
GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10310)
GL_UNIFORM (src/Graphics/GL/Tokens.hs:10316)
GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10320)
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10322)
GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10324)
GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10328)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10330)
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10332)
GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10334)
GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10336)
GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10338)
GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10340)
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10342)
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10344)
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10346)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10348)
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10350)
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10352)
GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10354)
GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10358)
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10366)
GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10368)
GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10370)
GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10374)
GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10376)
GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10378)
GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10380)
GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10382)
GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10384)
GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10386)
GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10394)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10402)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10404)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10406)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10408)
GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10418)
GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10422)
GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10432)
GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10436)
GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10440)
GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10444)
GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10452)
GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10454)
GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10458)
GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10460)
GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10464)
GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10470)
GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10506)
GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10512)
GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10518)
GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10528)
GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10532)
GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10540)
GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10544)
GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10550)
GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10552)
GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10554)
GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10560)
GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10562)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10568)
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10570)
GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10576)
GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10580)
GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10584)
GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10590)
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10594)
GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10602)
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10604)
GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10610)
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10612)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10618)
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10620)
GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10624)
GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10628)
GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10632)
GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10640)
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10644)
GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10654)
GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10658)
GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10662)
GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10668)
GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10674)
GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10680)
GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10684)
GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10688)
GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10694)
GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10698)
GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10702)
GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10714)
GL_V2F (src/Graphics/GL/Tokens.hs:10722)
GL_V3F (src/Graphics/GL/Tokens.hs:10724)
GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10726)
GL_VENDOR (src/Graphics/GL/Tokens.hs:10760)
GL_VERSION (src/Graphics/GL/Tokens.hs:10762)
GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10774)
GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10778)
GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10784)
GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10806)
GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10826)
GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10832)
GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10836)
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10874)
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10878)
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10882)
GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10892)
GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10896)
GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10904)
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10906)
GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10910)
GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10914)
GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10918)
GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10922)
GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10928)
GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10950)
GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10952)
GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10954)
GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10956)
GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10958)
GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10990)
GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10998)
GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11004)
GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11010)
GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11050)
GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11052)
GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11054)
GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11104)
GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11106)
GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11108)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11116)
GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11128)
GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11158)
GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11160)
GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11162)
GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11164)
GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11166)
GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11168)
GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11170)
GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11172)
GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11174)
GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11176)
GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11178)
GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11180)
GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11182)
GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11184)
GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11186)
GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11188)
GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11190)
GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11218)
GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11230)
GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11268)
GL_XOR (src/Graphics/GL/Tokens.hs:11282)
GL_ZERO (src/Graphics/GL/Tokens.hs:11318)
GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11322)
GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11324)
GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11326)
glColorP3ui (src/Graphics/GL/Functions/F03.hs:1293)
glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1306)
glColorP4ui (src/Graphics/GL/Functions/F03.hs:1319)
glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1332)
glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F11.hs:1487)
glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F11.hs:1502)
glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F11.hs:1517)
glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F11.hs:1532)
glGetnColorTable (src/Graphics/GL/Functions/F13.hs:901)
glGetnConvolutionFilter (src/Graphics/GL/Functions/F13.hs:964)
glGetnHistogram (src/Graphics/GL/Functions/F13.hs:996)
glGetnMapdv (src/Graphics/GL/Functions/F13.hs:1030)
glGetnMapfv (src/Graphics/GL/Functions/F13.hs:1060)
glGetnMapiv (src/Graphics/GL/Functions/F13.hs:1090)
glGetnMinmax (src/Graphics/GL/Functions/F13.hs:1120)
glGetnPixelMapfv (src/Graphics/GL/Functions/F13.hs:1154)
glGetnPixelMapuiv (src/Graphics/GL/Functions/F13.hs:1182)
glGetnPixelMapusv (src/Graphics/GL/Functions/F13.hs:1210)
glGetnPolygonStipple (src/Graphics/GL/Functions/F13.hs:1238)
glGetnSeparableFilter (src/Graphics/GL/Functions/F13.hs:1264)
glMultiTexCoordP1ui (src/Graphics/GL/Functions/F17.hs:1004)
glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F17.hs:1018)
glMultiTexCoordP2ui (src/Graphics/GL/Functions/F17.hs:1032)
glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F17.hs:1046)
glMultiTexCoordP3ui (src/Graphics/GL/Functions/F17.hs:1060)
glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F17.hs:1074)
glMultiTexCoordP4ui (src/Graphics/GL/Functions/F17.hs:1088)
glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F17.hs:1102)
glNormalP3ui (src/Graphics/GL/Functions/F18.hs:965)
glNormalP3uiv (src/Graphics/GL/Functions/F18.hs:978)
glProgramUniform1d (src/Graphics/GL/Functions/F20.hs:583)
glProgramUniform1dv (src/Graphics/GL/Functions/F20.hs:611)
glProgramUniform2d (src/Graphics/GL/Functions/F20.hs:943)
glProgramUniform2dv (src/Graphics/GL/Functions/F20.hs:973)
glProgramUniform3d (src/Graphics/GL/Functions/F20.hs:1315)
glProgramUniform3dv (src/Graphics/GL/Functions/F20.hs:1347)
glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:144)
glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:178)
glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F21.hs:598)
glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F21.hs:664)
glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F21.hs:730)
glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F21.hs:796)
glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F21.hs:862)
glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F21.hs:928)
glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F21.hs:994)
glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F21.hs:1060)
glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F21.hs:1126)
glSecondaryColorP3ui (src/Graphics/GL/Functions/F23.hs:828)
glSecondaryColorP3uiv (src/Graphics/GL/Functions/F23.hs:841)
glTexCoordP1ui (src/Graphics/GL/Functions/F25.hs:142)
glTexCoordP1uiv (src/Graphics/GL/Functions/F25.hs:155)
glTexCoordP2ui (src/Graphics/GL/Functions/F25.hs:168)
glTexCoordP2uiv (src/Graphics/GL/Functions/F25.hs:181)
glTexCoordP3ui (src/Graphics/GL/Functions/F25.hs:194)
glTexCoordP3uiv (src/Graphics/GL/Functions/F25.hs:207)
glTexCoordP4ui (src/Graphics/GL/Functions/F25.hs:220)
glTexCoordP4uiv (src/Graphics/GL/Functions/F25.hs:233)
glUniform1d (src/Graphics/GL/Functions/F26.hs:871)
glUniform1dv (src/Graphics/GL/Functions/F26.hs:884)
glUniform2d (src/Graphics/GL/Functions/F26.hs:1180)
glUniform2dv (src/Graphics/GL/Functions/F26.hs:1194)
glUniform3d (src/Graphics/GL/Functions/F26.hs:1500)
glUniform3dv (src/Graphics/GL/Functions/F26.hs:1515)
glUniform4d (src/Graphics/GL/Functions/F27.hs:278)
glUniform4dv (src/Graphics/GL/Functions/F27.hs:294)
glUniformMatrix2dv (src/Graphics/GL/Functions/F27.hs:703)
glUniformMatrix2x3dv (src/Graphics/GL/Functions/F27.hs:750)
glUniformMatrix2x4dv (src/Graphics/GL/Functions/F27.hs:797)
glUniformMatrix3dv (src/Graphics/GL/Functions/F27.hs:844)
glUniformMatrix3x2dv (src/Graphics/GL/Functions/F27.hs:891)
glUniformMatrix3x4dv (src/Graphics/GL/Functions/F27.hs:938)
glUniformMatrix4dv (src/Graphics/GL/Functions/F27.hs:985)
glUniformMatrix4x2dv (src/Graphics/GL/Functions/F27.hs:1032)
glUniformMatrix4x3dv (src/Graphics/GL/Functions/F27.hs:1079)
glVertexAttribP1uiv (src/Graphics/GL/Functions/F30.hs:1242)
glVertexAttribP2uiv (src/Graphics/GL/Functions/F30.hs:1273)
glVertexAttribP3uiv (src/Graphics/GL/Functions/F30.hs:1304)
glVertexAttribP4uiv (src/Graphics/GL/Functions/F30.hs:1335)
glVertexP2ui (src/Graphics/GL/Functions/F31.hs:250)
glVertexP2uiv (src/Graphics/GL/Functions/F31.hs:263)
glVertexP3ui (src/Graphics/GL/Functions/F31.hs:276)
glVertexP3uiv (src/Graphics/GL/Functions/F31.hs:289)
glVertexP4ui (src/Graphics/GL/Functions/F31.hs:302)
glVertexP4uiv (src/Graphics/GL/Functions/F31.hs:315)
100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file:
/tmp/pkgConf-OpenGLRaw-3.2.120418241301178341976.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/OpenGLRaw-3.2.1.0-Fx1jKGvkgGJ8XUW3obh637
Registering OpenGLRaw-3.2.1.0...
cabal: Leaving directory '/tmp/cabal-tmp-5828/OpenGLRaw-3.2.1.0'
Installed OpenGLRaw-3.2.1.0
cabal: Entering directory '/tmp/cabal-tmp-5828/hashable-1.2.4.0'
Configuring hashable-1.2.4.0...
Building hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
[1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o )
Data/Hashable/Class.hs:460:28: warning: [-Wdeprecations]
In the use of ‘inlinePerformIO’
(imported from Data.ByteString.Internal):
Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
[2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o )
[3 of 3] Compiling Data.Hashable ( Data/Hashable.hs, dist/build/Data/Hashable.o )
Running Haddock for hashable-1.2.4.0...
Running hscolour for hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
Data/Hashable/Class.hs:460:28: warning: [-Wdeprecations]
In the use of ‘inlinePerformIO’
(imported from Data.ByteString.Internal):
Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
Haddock coverage:
100% ( 11 / 11) in 'Data.Hashable.Class'
100% ( 1 / 1) in 'Data.Hashable.Generic'
100% ( 22 / 22) in 'Data.Hashable'
Warning: Data.Hashable: could not find link destinations for:
GHashable
Documentation created: dist/doc/html/hashable/index.html,
dist/doc/html/hashable/hashable.txt
Creating package registration file:
/tmp/pkgConf-hashable-1.2.41931011016217340448.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/hashable-1.2.4.0-Ctl752zbguF6QanxurLOm2
Registering hashable-1.2.4.0...
cabal: Leaving directory '/tmp/cabal-tmp-5828/hashable-1.2.4.0'
Installed hashable-1.2.4.0
cabal: Entering directory '/tmp/cabal-tmp-5828/parsec-3.1.11'
Configuring parsec-3.1.11...
Building parsec-3.1.11...
Preprocessing library parsec-3.1.11...
[ 1 of 25] Compiling Text.Parsec.Pos ( Text/Parsec/Pos.hs, dist/build/Text/Parsec/Pos.o )
[ 2 of 25] Compiling Text.Parsec.Error ( Text/Parsec/Error.hs, dist/build/Text/Parsec/Error.o )
[ 3 of 25] Compiling Text.ParserCombinators.Parsec.Error ( Text/ParserCombinators/Parsec/Error.hs, dist/build/Text/ParserCombinators/Parsec/Error.o )
[ 4 of 25] Compiling Text.Parsec.Prim ( Text/Parsec/Prim.hs, dist/build/Text/Parsec/Prim.o )
[ 5 of 25] Compiling Text.Parsec.Combinator ( Text/Parsec/Combinator.hs, dist/build/Text/Parsec/Combinator.o )
[ 6 of 25] Compiling Text.ParserCombinators.Parsec.Combinator ( Text/ParserCombinators/Parsec/Combinator.hs, dist/build/Text/ParserCombinators/Parsec/Combinator.o )
[ 7 of 25] Compiling Text.Parsec.String ( Text/Parsec/String.hs, dist/build/Text/Parsec/String.o )
[ 8 of 25] Compiling Text.Parsec.ByteString ( Text/Parsec/ByteString.hs, dist/build/Text/Parsec/ByteString.o )
[ 9 of 25] Compiling Text.Parsec.ByteString.Lazy ( Text/Parsec/ByteString/Lazy.hs, dist/build/Text/Parsec/ByteString/Lazy.o )
[10 of 25] Compiling Text.Parsec.Text ( Text/Parsec/Text.hs, dist/build/Text/Parsec/Text.o )
[11 of 25] Compiling Text.Parsec.Text.Lazy ( Text/Parsec/Text/Lazy.hs, dist/build/Text/Parsec/Text/Lazy.o )
[12 of 25] Compiling Text.Parsec.Expr ( Text/Parsec/Expr.hs, dist/build/Text/Parsec/Expr.o )
[13 of 25] Compiling Text.ParserCombinators.Parsec.Prim ( Text/ParserCombinators/Parsec/Prim.hs, dist/build/Text/ParserCombinators/Parsec/Prim.o )
[14 of 25] Compiling Text.ParserCombinators.Parsec.Pos ( Text/ParserCombinators/Parsec/Pos.hs, dist/build/Text/ParserCombinators/Parsec/Pos.o )
[15 of 25] Compiling Text.Parsec.Char ( Text/Parsec/Char.hs, dist/build/Text/Parsec/Char.o )
[16 of 25] Compiling Text.Parsec.Token ( Text/Parsec/Token.hs, dist/build/Text/Parsec/Token.o )
[17 of 25] Compiling Text.ParserCombinators.Parsec.Token ( Text/ParserCombinators/Parsec/Token.hs, dist/build/Text/ParserCombinators/Parsec/Token.o )
[18 of 25] Compiling Text.ParserCombinators.Parsec.Char ( Text/ParserCombinators/Parsec/Char.hs, dist/build/Text/ParserCombinators/Parsec/Char.o )
[19 of 25] Compiling Text.ParserCombinators.Parsec ( Text/ParserCombinators/Parsec.hs, dist/build/Text/ParserCombinators/Parsec.o )
[20 of 25] Compiling Text.ParserCombinators.Parsec.Expr ( Text/ParserCombinators/Parsec/Expr.hs, dist/build/Text/ParserCombinators/Parsec/Expr.o )
[21 of 25] Compiling Text.Parsec ( Text/Parsec.hs, dist/build/Text/Parsec.o )
[22 of 25] Compiling Text.Parsec.Language ( Text/Parsec/Language.hs, dist/build/Text/Parsec/Language.o )
[23 of 25] Compiling Text.ParserCombinators.Parsec.Language ( Text/ParserCombinators/Parsec/Language.hs, dist/build/Text/ParserCombinators/Parsec/Language.o )
[24 of 25] Compiling Text.Parsec.Perm ( Text/Parsec/Perm.hs, dist/build/Text/Parsec/Perm.o )
[25 of 25] Compiling Text.ParserCombinators.Parsec.Perm ( Text/ParserCombinators/Parsec/Perm.hs, dist/build/Text/ParserCombinators/Parsec/Perm.o )
Running Haddock for parsec-3.1.11...
Running hscolour for parsec-3.1.11...
Preprocessing library parsec-3.1.11...
Preprocessing library parsec-3.1.11...
Haddock coverage:
82% ( 14 / 17) in 'Text.Parsec.Pos'
Missing documentation for:
SourceName (Text/Parsec/Pos.hs:31)
Line (Text/Parsec/Pos.hs:32)
Column (Text/Parsec/Pos.hs:33)
43% ( 6 / 14) in 'Text.Parsec.Error'
Missing documentation for:
errorIsUnknown (Text/Parsec/Error.hs:113)
showErrorMessages (Text/Parsec/Error.hs:176)
newErrorMessage (Text/Parsec/Error.hs:123)
newErrorUnknown (Text/Parsec/Error.hs:119)
addErrorMessage (Text/Parsec/Error.hs:127)
setErrorPos (Text/Parsec/Error.hs:131)
setErrorMessage (Text/Parsec/Error.hs:135)
mergeError (Text/Parsec/Error.hs:139)
38% ( 6 / 16) in 'Text.ParserCombinators.Parsec.Error'
Missing documentation for:
messageCompare (Text/ParserCombinators/Parsec/Error.hs:36)
messageEq (Text/ParserCombinators/Parsec/Error.hs:39)
errorIsUnknown (Text/Parsec/Error.hs:113)
showErrorMessages (Text/Parsec/Error.hs:176)
newErrorMessage (Text/Parsec/Error.hs:123)
newErrorUnknown (Text/Parsec/Error.hs:119)
addErrorMessage (Text/Parsec/Error.hs:127)
setErrorPos (Text/Parsec/Error.hs:131)
setErrorMessage (Text/Parsec/Error.hs:135)
mergeError (Text/Parsec/Error.hs:139)
64% ( 32 / 50) in 'Text.Parsec.Prim'
Missing documentation for:
unknownError (Text/Parsec/Prim.hs:93)
sysUnExpectError (Text/Parsec/Prim.hs:96)
Parsec (Text/Parsec/Prim.hs:159)
Consumed (Text/Parsec/Prim.hs:161)
Reply (Text/Parsec/Prim.hs:165)
State (Text/Parsec/Prim.hs:169)
parsecMap (Text/Parsec/Prim.hs:187)
parserReturn (Text/Parsec/Prim.hs:231)
parserBind (Text/Parsec/Prim.hs:236)
mergeErrorReply (Text/Parsec/Prim.hs:276)
parserFail (Text/Parsec/Prim.hs:282)
parserPlus (Text/Parsec/Prim.hs:300)
labels (Text/Parsec/Prim.hs:355)
tokens (Text/Parsec/Prim.hs:406)
tokenPrimEx (Text/Parsec/Prim.hs:543)
manyAccum (Text/Parsec/Prim.hs:602)
runPT (Text/Parsec/Prim.hs:620)
runP (Text/Parsec/Prim.hs:634)
100% ( 24 / 24) in 'Text.Parsec.Combinator'
100% ( 24 / 24) in 'Text.ParserCombinators.Parsec.Combinator'
50% ( 2 / 4) in 'Text.Parsec.String'
Missing documentation for:
Parser (Text/Parsec/String.hs:22)
GenParser (Text/Parsec/String.hs:23)
50% ( 2 / 4) in 'Text.Parsec.ByteString'
Missing documentation for:
Parser (Text/Parsec/ByteString.hs:24)
GenParser (Text/Parsec/ByteString.hs:25)
50% ( 2 / 4) in 'Text.Parsec.ByteString.Lazy'
Missing documentation for:
Parser (Text/Parsec/ByteString/Lazy.hs:24)
GenParser (Text/Parsec/ByteString/Lazy.hs:25)
33% ( 1 / 3) in 'Text.Parsec.Text'
Missing documentation for:
Parser (Text/Parsec/Text.hs:23)
GenParser (Text/Parsec/Text.hs:24)
33% ( 1 / 3) in 'Text.Parsec.Text.Lazy'
Missing documentation for:
Parser (Text/Parsec/Text/Lazy.hs:23)
GenParser (Text/Parsec/Text/Lazy.hs:24)
100% ( 5 / 5) in 'Text.Parsec.Expr'
70% ( 21 / 30) in 'Text.ParserCombinators.Parsec.Prim'
Missing documentation for:
Parser (Text/Parsec/String.hs:22)
GenParser (Text/Parsec/String.hs:23)
runParser (Text/ParserCombinators/Parsec/Prim.hs:57)
tokens (Text/Parsec/Prim.hs:406)
tokenPrimEx (Text/Parsec/Prim.hs:543)
try (Text/ParserCombinators/Parsec/Prim.hs:64)
labels (Text/Parsec/Prim.hs:355)
pzero (Text/ParserCombinators/Parsec/Prim.hs:54)
State (Text/Parsec/Prim.hs:169)
82% ( 14 / 17) in 'Text.ParserCombinators.Parsec.Pos'
Missing documentation for:
SourceName (Text/Parsec/Pos.hs:31)
Line (Text/Parsec/Pos.hs:32)
Column (Text/Parsec/Pos.hs:33)
100% ( 20 / 20) in 'Text.Parsec.Char'
67% ( 4 / 6) in 'Text.Parsec.Token'
Missing documentation for:
LanguageDef (Text/Parsec/Token.hs:39)
TokenParser (Text/Parsec/Token.hs:110)
67% ( 4 / 6) in 'Text.ParserCombinators.Parsec.Token'
Missing documentation for:
LanguageDef (Text/Parsec/Token.hs:39)
TokenParser (Text/Parsec/Token.hs:110)
95% ( 18 / 19) in 'Text.ParserCombinators.Parsec.Char'
Missing documentation for:
CharParser (Text/ParserCombinators/Parsec/Char.hs:40)
83% ( 15 / 18) in 'Text.ParserCombinators.Parsec'
Missing documentation for:
SourceName (Text/Parsec/Pos.hs:31)
Line (Text/Parsec/Pos.hs:32)
Column (Text/Parsec/Pos.hs:33)
40% ( 2 / 5) in 'Text.ParserCombinators.Parsec.Expr'
Missing documentation for:
Operator (Text/ParserCombinators/Parsec/Expr.hs:29)
OperatorTable (Text/ParserCombinators/Parsec/Expr.hs:33)
buildExpressionParser (Text/ParserCombinators/Parsec/Expr.hs:40)
78% ( 73 / 94) in 'Text.Parsec'
Missing documentation for:
Parsec (Text/Parsec/Prim.hs:159)
tokens (Text/Parsec/Prim.hs:406)
labels (Text/Parsec/Prim.hs:355)
SourceName (Text/Parsec/Pos.hs:31)
Line (Text/Parsec/Pos.hs:32)
Column (Text/Parsec/Pos.hs:33)
manyAccum (Text/Parsec/Prim.hs:602)
tokenPrimEx (Text/Parsec/Prim.hs:543)
runPT (Text/Parsec/Prim.hs:620)
unknownError (Text/Parsec/Prim.hs:93)
sysUnExpectError (Text/Parsec/Prim.hs:96)
mergeErrorReply (Text/Parsec/Prim.hs:276)
runP (Text/Parsec/Prim.hs:634)
Consumed (Text/Parsec/Prim.hs:161)
Reply (Text/Parsec/Prim.hs:165)
State (Text/Parsec/Prim.hs:169)
parsecMap (Text/Parsec/Prim.hs:187)
parserReturn (Text/Parsec/Prim.hs:231)
parserBind (Text/Parsec/Prim.hs:236)
parserFail (Text/Parsec/Prim.hs:282)
parserPlus (Text/Parsec/Prim.hs:300)
90% ( 9 / 10) in 'Text.Parsec.Language'
Missing documentation for:
LanguageDef (Text/Parsec/Token.hs:39)
90% ( 9 / 10) in 'Text.ParserCombinators.Parsec.Language'
Missing documentation for:
LanguageDef (Text/Parsec/Token.hs:39)
100% ( 8 / 8) in 'Text.Parsec.Perm'
100% ( 7 / 7) in 'Text.ParserCombinators.Parsec.Perm'
Documentation created: dist/doc/html/parsec/index.html,
dist/doc/html/parsec/parsec.txt
Creating package registration file:
/tmp/pkgConf-parsec-3.115503803671051740449.11
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/parsec-3.1.11-37j7M1YEHqtEooY7BpJdri
Registering parsec-3.1.11...
cabal: Leaving directory '/tmp/cabal-tmp-5828/parsec-3.1.11'
Installed parsec-3.1.11
cabal: Entering directory '/tmp/cabal-tmp-5828/polyparse-1.12'
Configuring polyparse-1.12...
Building polyparse-1.12...
Preprocessing library polyparse-1.12...
[ 1 of 18] Compiling Text.ParserCombinators.Poly.Result ( src/Text/ParserCombinators/Poly/Result.hs, dist/build/Text/ParserCombinators/Poly/Result.o )
src/Text/ParserCombinators/Poly/Result.hs:3:15: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
[ 2 of 18] Compiling Text.ParserCombinators.Poly.Base ( src/Text/ParserCombinators/Poly/Base.hs, dist/build/Text/ParserCombinators/Poly/Base.o )
src/Text/ParserCombinators/Poly/Base.hs:3:19: warning: [-Wtabs]
Tab character found here, and in 14 further locations.
Please use spaces instead.
[ 3 of 18] Compiling Text.ParserCombinators.Poly.Parser ( src/Text/ParserCombinators/Poly/Parser.hs, dist/build/Text/ParserCombinators/Poly/Parser.o )
src/Text/ParserCombinators/Poly/Parser.hs:7:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
[ 4 of 18] Compiling Text.ParserCombinators.Poly.Lazy ( src/Text/ParserCombinators/Poly/Lazy.hs, dist/build/Text/ParserCombinators/Poly/Lazy.o )
src/Text/ParserCombinators/Poly/Lazy.hs:4:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
[ 5 of 18] Compiling Text.ParserCombinators.Poly.StateParser ( src/Text/ParserCombinators/Poly/StateParser.hs, dist/build/Text/ParserCombinators/Poly/StateParser.o )
src/Text/ParserCombinators/Poly/StateParser.hs:7:14: warning: [-Wtabs]
Tab character found here, and in 7 further locations.
Please use spaces instead.
[ 6 of 18] Compiling Text.ParserCombinators.Poly.State ( src/Text/ParserCombinators/Poly/State.hs, dist/build/Text/ParserCombinators/Poly/State.o )
src/Text/ParserCombinators/Poly/State.hs:3:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
[ 7 of 18] Compiling Text.ParserCombinators.Poly.StateLazy ( src/Text/ParserCombinators/Poly/StateLazy.hs, dist/build/Text/ParserCombinators/Poly/StateLazy.o )
src/Text/ParserCombinators/Poly/StateLazy.hs:4:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
[ 8 of 18] Compiling Text.ParserCombinators.Poly.Lex ( src/Text/ParserCombinators/Poly/Lex.hs, dist/build/Text/ParserCombinators/Poly/Lex.o )
src/Text/ParserCombinators/Poly/Lex.hs:89:18: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
[ 9 of 18] Compiling Text.ParserCombinators.Poly.ByteString ( src/Text/ParserCombinators/Poly/ByteString.hs, dist/build/Text/ParserCombinators/Poly/ByteString.o )
[10 of 18] Compiling Text.ParserCombinators.Poly.ByteStringChar ( src/Text/ParserCombinators/Poly/ByteStringChar.hs, dist/build/Text/ParserCombinators/Poly/ByteStringChar.o )
[11 of 18] Compiling Text.Parse.ByteString ( src/Text/Parse/ByteString.hs, dist/build/Text/Parse/ByteString.o )
src/Text/Parse/ByteString.hs:5:15: warning: [-Wtabs]
Tab character found here, and in 13 further locations.
Please use spaces instead.
[12 of 18] Compiling Text.ParserCombinators.Poly.Text ( src/Text/ParserCombinators/Poly/Text.hs, dist/build/Text/ParserCombinators/Poly/Text.o )
[13 of 18] Compiling Text.ParserCombinators.Poly.StateText ( src/Text/ParserCombinators/Poly/StateText.hs, dist/build/Text/ParserCombinators/Poly/StateText.o )
[14 of 18] Compiling Text.ParserCombinators.Poly.Plain ( src/Text/ParserCombinators/Poly/Plain.hs, dist/build/Text/ParserCombinators/Poly/Plain.o )
src/Text/ParserCombinators/Poly/Plain.hs:3:14: warning: [-Wtabs]
Tab character found here, and in 9 further locations.
Please use spaces instead.
[15 of 18] Compiling Text.ParserCombinators.Poly ( src/Text/ParserCombinators/Poly.hs, dist/build/Text/ParserCombinators/Poly.o )
[16 of 18] Compiling Text.Parse ( src/Text/Parse.hs, dist/build/Text/Parse.o )
src/Text/Parse.hs:4:15: warning: [-Wtabs]
Tab character found here, and in 12 further locations.
Please use spaces instead.
[17 of 18] Compiling Text.ParserCombinators.HuttonMeijerWallace ( src/Text/ParserCombinators/HuttonMeijerWallace.hs, dist/build/Text/ParserCombinators/HuttonMeijerWallace.o )
[18 of 18] Compiling Text.ParserCombinators.HuttonMeijer ( src/Text/ParserCombinators/HuttonMeijer.hs, dist/build/Text/ParserCombinators/HuttonMeijer.o )
Running Haddock for polyparse-1.12...
Running hscolour for polyparse-1.12...
Preprocessing library polyparse-1.12...
Preprocessing library polyparse-1.12...
src/Text/ParserCombinators/Poly/Result.hs:3:15: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
src/Text/ParserCombinators/Poly/Base.hs:3:19: warning: [-Wtabs]
Tab character found here, and in 14 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/Parser.hs:7:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/Lazy.hs:4:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/StateParser.hs:7:14: warning: [-Wtabs]
Tab character found here, and in 7 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/State.hs:3:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/StateLazy.hs:4:14: warning: [-Wtabs]
Tab character found here, and in 8 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/Lex.hs:89:18: warning: [-Wtabs]
Tab character found here.
Please use spaces instead.
src/Text/Parse/ByteString.hs:5:15: warning: [-Wtabs]
Tab character found here, and in 13 further locations.
Please use spaces instead.
src/Text/ParserCombinators/Poly/Plain.hs:3:14: warning: [-Wtabs]
Tab character found here, and in 9 further locations.
Please use spaces instead.
src/Text/Parse.hs:4:15: warning: [-Wtabs]
Tab character found here, and in 12 further locations.
Please use spaces instead.
Haddock coverage:
75% ( 3 / 4) in 'Text.ParserCombinators.Poly.Result'
Missing documentation for:
Module header
96% ( 23 / 24) in 'Text.ParserCombinators.Poly.Base'
Missing documentation for:
Module header
100% ( 12 / 12) in 'Text.ParserCombinators.Poly.Parser'
94% ( 15 / 16) in 'Text.ParserCombinators.Poly.Lazy'
Missing documentation for:
Module header
100% ( 15 / 15) in 'Text.ParserCombinators.Poly.StateParser'
95% ( 18 / 19) in 'Text.ParserCombinators.Poly.State'
Missing documentation for:
Module header
90% ( 18 / 20) in 'Text.ParserCombinators.Poly.StateLazy'
Missing documentation for:
Module header
manyFinally (src/Text/ParserCombinators/Poly/StateLazy.hs:139)
100% ( 16 / 16) in 'Text.ParserCombinators.Poly.Lex'
94% ( 16 / 17) in 'Text.ParserCombinators.Poly.ByteString'
Missing documentation for:
Module header
94% ( 16 / 17) in 'Text.ParserCombinators.Poly.ByteStringChar'
Missing documentation for:
Module header
97% ( 31 / 32) in 'Text.Parse.ByteString'
Missing documentation for:
Module header
94% ( 17 / 18) in 'Text.ParserCombinators.Poly.Text'
Missing documentation for:
Module header
95% ( 21 / 22) in 'Text.ParserCombinators.Poly.StateText'
Missing documentation for:
Module header
94% ( 15 / 16) in 'Text.ParserCombinators.Poly.Plain'
Missing documentation for:
Module header
50% ( 1 / 2) in 'Text.ParserCombinators.Poly'
Missing documentation for:
Module header
77% ( 23 / 30) in 'Text.Parse'
Missing documentation for:
Module header
parseSigned (src/Text/Parse.hs:229)
parseInt (src/Text/Parse.hs:234)
parseDec (src/Text/Parse.hs:242)
parseOct (src/Text/Parse.hs:242)
parseHex (src/Text/Parse.hs:242)
parseFloat (src/Text/Parse.hs:247)
77% ( 24 / 31) in 'Text.ParserCombinators.HuttonMeijerWallace'
Missing documentation for:
Parser (src/Text/ParserCombinators/HuttonMeijerWallace.hs:66)
chainl (src/Text/ParserCombinators/HuttonMeijerWallace.hs:220)
chainl1 (src/Text/ParserCombinators/HuttonMeijerWallace.hs:224)
chainr (src/Text/ParserCombinators/HuttonMeijerWallace.hs:230)
chainr1 (src/Text/ParserCombinators/HuttonMeijerWallace.hs:234)
ops (src/Text/ParserCombinators/HuttonMeijerWallace.hs:243)
bracket (src/Text/ParserCombinators/HuttonMeijerWallace.hs:246)
6% ( 2 / 36) in 'Text.ParserCombinators.HuttonMeijer'
Missing documentation for:
item (src/Text/ParserCombinators/HuttonMeijer.hs:83)
first (src/Text/ParserCombinators/HuttonMeijer.hs:88)
papply (src/Text/ParserCombinators/HuttonMeijer.hs:93)
+++ (src/Text/ParserCombinators/HuttonMeijer.hs:100)
sat (src/Text/ParserCombinators/HuttonMeijer.hs:103)
many (src/Text/ParserCombinators/HuttonMeijer.hs:109)
many1 (src/Text/ParserCombinators/HuttonMeijer.hs:113)
sepby (src/Text/ParserCombinators/HuttonMeijer.hs:116)
sepby1 (src/Text/ParserCombinators/HuttonMeijer.hs:119)
chainl (src/Text/ParserCombinators/HuttonMeijer.hs:122)
chainl1 (src/Text/ParserCombinators/HuttonMeijer.hs:125)
chainr (src/Text/ParserCombinators/HuttonMeijer.hs:131)
chainr1 (src/Text/ParserCombinators/HuttonMeijer.hs:134)
ops (src/Text/ParserCombinators/HuttonMeijer.hs:140)
bracket (src/Text/ParserCombinators/HuttonMeijer.hs:143)
char (src/Text/ParserCombinators/HuttonMeijer.hs:150)
digit (src/Text/ParserCombinators/HuttonMeijer.hs:153)
lower (src/Text/ParserCombinators/HuttonMeijer.hs:156)
upper (src/Text/ParserCombinators/HuttonMeijer.hs:159)
letter (src/Text/ParserCombinators/HuttonMeijer.hs:162)
alphanum (src/Text/ParserCombinators/HuttonMeijer.hs:165)
string (src/Text/ParserCombinators/HuttonMeijer.hs:168)
ident (src/Text/ParserCombinators/HuttonMeijer.hs:172)
nat (src/Text/ParserCombinators/HuttonMeijer.hs:175)
int (src/Text/ParserCombinators/HuttonMeijer.hs:180)
spaces (src/Text/ParserCombinators/HuttonMeijer.hs:187)
comment (src/Text/ParserCombinators/HuttonMeijer.hs:190)
junk (src/Text/ParserCombinators/HuttonMeijer.hs:200)
skip (src/Text/ParserCombinators/HuttonMeijer.hs:203)
token (src/Text/ParserCombinators/HuttonMeijer.hs:206)
natural (src/Text/ParserCombinators/HuttonMeijer.hs:213)
integer (src/Text/ParserCombinators/HuttonMeijer.hs:216)
symbol (src/Text/ParserCombinators/HuttonMeijer.hs:219)
identifier (src/Text/ParserCombinators/HuttonMeijer.hs:222)
Warning: Text.ParserCombinators.HuttonMeijerWallace: could not find link destinations for:
ParseResult
Warning: Text.ParserCombinators.HuttonMeijer: could not find link destinations for:
Token
Documentation created: dist/doc/html/polyparse/index.html,
dist/doc/html/polyparse/polyparse.txt
Creating package registration file:
/tmp/pkgConf-polyparse-12114129954682429808.12
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/polyparse-1.12-FkXEOA8o2Io9i7TJcmDT44
Registering polyparse-1.12...
cabal: Leaving directory '/tmp/cabal-tmp-5828/polyparse-1.12'
Installed polyparse-1.12
cabal: Entering directory '/tmp/cabal-tmp-5828/tagged-0.8.5'
Configuring tagged-0.8.5...
Building tagged-0.8.5...
Preprocessing library tagged-0.8.5...
[1 of 2] Compiling Data.Proxy.TH ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o )
[2 of 2] Compiling Data.Tagged ( src/Data/Tagged.hs, dist/build/Data/Tagged.o )
Running Haddock for tagged-0.8.5...
Running hscolour for tagged-0.8.5...
Preprocessing library tagged-0.8.5...
Preprocessing library tagged-0.8.5...
Haddock coverage:
67% ( 2 / 3) in 'Data.Proxy.TH'
Missing documentation for:
Module header
93% ( 14 / 15) in 'Data.Tagged'
Missing documentation for:
witness (src/Data/Tagged.hs:451)
Warning: Data.Tagged: could not find link destinations for:
unsafeIndex unsafeRangeSize
Documentation created: dist/doc/html/tagged/index.html,
dist/doc/html/tagged/tagged.txt
Creating package registration file:
/tmp/pkgConf-tagged-0.86452148151725317249.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/tagged-0.8.5-HBjpONNM7bk4tkR2ik8YoD
Registering tagged-0.8.5...
cabal: Leaving directory '/tmp/cabal-tmp-5828/tagged-0.8.5'
Installed tagged-0.8.5
cabal: Entering directory '/tmp/cabal-tmp-5828/GLFW-b-1.4.8.0'
Configuring GLFW-b-1.4.8.0...
Building GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, dist/build/Graphics/UI/GLFW/Types.o )
[2 of 3] Compiling Graphics.UI.GLFW.C ( Graphics/UI/GLFW/C.hs, dist/build/Graphics/UI/GLFW/C.o )
[3 of 3] Compiling Graphics.UI.GLFW ( Graphics/UI/GLFW.hs, dist/build/Graphics/UI/GLFW.o )
Running Haddock for GLFW-b-1.4.8.0...
Running hscolour for GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
Haddock coverage:
0% ( 0 / 30) in 'Graphics.UI.GLFW.Types'
Missing documentation for:
Module header
Error (Graphics/UI/GLFW/Types.hs:22)
Version (Graphics/UI/GLFW/Types.hs:37)
Monitor (Graphics/UI/GLFW/Types.hs:46)
MonitorState (Graphics/UI/GLFW/Types.hs:50)
VideoMode (Graphics/UI/GLFW/Types.hs:55)
GammaRamp (Graphics/UI/GLFW/Types.hs:66)
makeGammaRamp (Graphics/UI/GLFW/Types.hs:73)
WindowCallbacks (Graphics/UI/GLFW/Types.hs:87)
Window (Graphics/UI/GLFW/Types.hs:104)
WindowHint (Graphics/UI/GLFW/Types.hs:108)
FocusState (Graphics/UI/GLFW/Types.hs:136)
IconifyState (Graphics/UI/GLFW/Types.hs:141)
ContextRobustness (Graphics/UI/GLFW/Types.hs:146)
OpenGLProfile (Graphics/UI/GLFW/Types.hs:152)
ClientAPI (Graphics/UI/GLFW/Types.hs:158)
Key (Graphics/UI/GLFW/Types.hs:166)
KeyState (Graphics/UI/GLFW/Types.hs:290)
Joystick (Graphics/UI/GLFW/Types.hs:296)
JoystickButtonState (Graphics/UI/GLFW/Types.hs:315)
MouseButton (Graphics/UI/GLFW/Types.hs:320)
MouseButtonState (Graphics/UI/GLFW/Types.hs:331)
CursorState (Graphics/UI/GLFW/Types.hs:336)
CursorInputMode (Graphics/UI/GLFW/Types.hs:341)
StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:347)
StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:352)
ModifierKeys (Graphics/UI/GLFW/Types.hs:357)
Image (Graphics/UI/GLFW/Types.hs:370)
Cursor (Graphics/UI/GLFW/Types.hs:376)
StandardCursorShape (Graphics/UI/GLFW/Types.hs:380)
0% ( 0 / 33) in 'Graphics.UI.GLFW.C'
Missing documentation for:
Module header
C (Graphics/UI/GLFW/C.hs:23)
(Graphics/UI/GLFW/C.hs:29)
(Graphics/UI/GLFW/C.hs:33)
(Graphics/UI/GLFW/C.hs:37)
(Graphics/UI/GLFW/C.hs:41)
(Graphics/UI/GLFW/C.hs:45)
(Graphics/UI/GLFW/C.hs:49)
(Graphics/UI/GLFW/C.hs:53)
(Graphics/UI/GLFW/C.hs:57)
(Graphics/UI/GLFW/C.hs:61)
(Graphics/UI/GLFW/C.hs:65)
(Graphics/UI/GLFW/C.hs:69)
(Graphics/UI/GLFW/C.hs:78)
(Graphics/UI/GLFW/C.hs:91)
(Graphics/UI/GLFW/C.hs:99)
(Graphics/UI/GLFW/C.hs:121)
(Graphics/UI/GLFW/C.hs:129)
(Graphics/UI/GLFW/C.hs:137)
(Graphics/UI/GLFW/C.hs:145)
(Graphics/UI/GLFW/C.hs:155)
(Graphics/UI/GLFW/C.hs:165)
(Graphics/UI/GLFW/C.hs:173)
(Graphics/UI/GLFW/C.hs:419)
(Graphics/UI/GLFW/C.hs:429)
(Graphics/UI/GLFW/C.hs:465)
(Graphics/UI/GLFW/C.hs:473)
(Graphics/UI/GLFW/C.hs:493)
(Graphics/UI/GLFW/C.hs:501)
(Graphics/UI/GLFW/C.hs:509)
(Graphics/UI/GLFW/C.hs:519)
(Graphics/UI/GLFW/C.hs:527)
(Graphics/UI/GLFW/C.hs:539)
19% ( 31 /160) in 'Graphics.UI.GLFW'
Missing documentation for:
Module header
Error (Graphics/UI/GLFW/Types.hs:22)
setErrorCallback (Graphics/UI/GLFW.hs:294)
ErrorCallback (Graphics/UI/GLFW.hs:219)
Version (Graphics/UI/GLFW/Types.hs:37)
init (Graphics/UI/GLFW.hs:306)
terminate (Graphics/UI/GLFW.hs:310)
getVersion (Graphics/UI/GLFW.hs:317)
getVersionString (Graphics/UI/GLFW.hs:329)
Monitor (Graphics/UI/GLFW/Types.hs:46)
MonitorState (Graphics/UI/GLFW/Types.hs:50)
VideoMode (Graphics/UI/GLFW/Types.hs:55)
GammaRamp (Graphics/UI/GLFW/Types.hs:66)
makeGammaRamp (Graphics/UI/GLFW/Types.hs:73)
getMonitors (Graphics/UI/GLFW.hs:339)
getPrimaryMonitor (Graphics/UI/GLFW.hs:348)
getMonitorPos (Graphics/UI/GLFW.hs:356)
getMonitorPhysicalSize (Graphics/UI/GLFW.hs:366)
getMonitorName (Graphics/UI/GLFW.hs:376)
setMonitorCallback (Graphics/UI/GLFW.hs:383)
MonitorCallback (Graphics/UI/GLFW.hs:233)
getVideoModes (Graphics/UI/GLFW.hs:390)
getVideoMode (Graphics/UI/GLFW.hs:399)
setGamma (Graphics/UI/GLFW.hs:406)
getGammaRamp (Graphics/UI/GLFW.hs:410)
setGammaRamp (Graphics/UI/GLFW.hs:434)
Window (Graphics/UI/GLFW/Types.hs:104)
WindowHint (Graphics/UI/GLFW/Types.hs:108)
FocusState (Graphics/UI/GLFW/Types.hs:136)
IconifyState (Graphics/UI/GLFW/Types.hs:141)
ContextRobustness (Graphics/UI/GLFW/Types.hs:146)
OpenGLProfile (Graphics/UI/GLFW/Types.hs:152)
ClientAPI (Graphics/UI/GLFW/Types.hs:158)
defaultWindowHints (Graphics/UI/GLFW.hs:458)
windowHint (Graphics/UI/GLFW.hs:462)
destroyWindow (Graphics/UI/GLFW.hs:542)
windowShouldClose (Graphics/UI/GLFW.hs:566)
setWindowShouldClose (Graphics/UI/GLFW.hs:570)
setWindowTitle (Graphics/UI/GLFW.hs:574)
getWindowPos (Graphics/UI/GLFW.hs:578)
setWindowPos (Graphics/UI/GLFW.hs:588)
getWindowSize (Graphics/UI/GLFW.hs:592)
setWindowSize (Graphics/UI/GLFW.hs:602)
getFramebufferSize (Graphics/UI/GLFW.hs:606)
iconifyWindow (Graphics/UI/GLFW.hs:616)
restoreWindow (Graphics/UI/GLFW.hs:620)
showWindow (Graphics/UI/GLFW.hs:624)
hideWindow (Graphics/UI/GLFW.hs:628)
getWindowMonitor (Graphics/UI/GLFW.hs:632)
setCursorPos (Graphics/UI/GLFW.hs:639)
getWindowFocused (Graphics/UI/GLFW.hs:645)
getWindowIconified (Graphics/UI/GLFW.hs:649)
getWindowResizable (Graphics/UI/GLFW.hs:653)
getWindowDecorated (Graphics/UI/GLFW.hs:657)
getWindowVisible (Graphics/UI/GLFW.hs:661)
getWindowClientAPI (Graphics/UI/GLFW.hs:665)
getWindowContextVersionMajor (Graphics/UI/GLFW.hs:669)
getWindowContextVersionMinor (Graphics/UI/GLFW.hs:673)
getWindowContextVersionRevision (Graphics/UI/GLFW.hs:677)
getWindowContextRobustness (Graphics/UI/GLFW.hs:681)
getWindowOpenGLForwardCompat (Graphics/UI/GLFW.hs:685)
getWindowOpenGLDebugContext (Graphics/UI/GLFW.hs:689)
getWindowOpenGLProfile (Graphics/UI/GLFW.hs:693)
setWindowPosCallback (Graphics/UI/GLFW.hs:699)
WindowPosCallback (Graphics/UI/GLFW.hs:220)
setWindowSizeCallback (Graphics/UI/GLFW.hs:708)
WindowSizeCallback (Graphics/UI/GLFW.hs:221)
setWindowCloseCallback (Graphics/UI/GLFW.hs:717)
WindowCloseCallback (Graphics/UI/GLFW.hs:222)
setWindowRefreshCallback (Graphics/UI/GLFW.hs:725)
WindowRefreshCallback (Graphics/UI/GLFW.hs:223)
setWindowFocusCallback (Graphics/UI/GLFW.hs:733)
WindowFocusCallback (Graphics/UI/GLFW.hs:224)
setWindowIconifyCallback (Graphics/UI/GLFW.hs:741)
WindowIconifyCallback (Graphics/UI/GLFW.hs:225)
setFramebufferSizeCallback (Graphics/UI/GLFW.hs:749)
FramebufferSizeCallback (Graphics/UI/GLFW.hs:226)
pollEvents (Graphics/UI/GLFW.hs:757)
waitEvents (Graphics/UI/GLFW.hs:760)
postEmptyEvent (Graphics/UI/GLFW.hs:763)
Key (Graphics/UI/GLFW/Types.hs:166)
KeyState (Graphics/UI/GLFW/Types.hs:290)
Joystick (Graphics/UI/GLFW/Types.hs:296)
JoystickButtonState (Graphics/UI/GLFW/Types.hs:315)
MouseButton (Graphics/UI/GLFW/Types.hs:320)
MouseButtonState (Graphics/UI/GLFW/Types.hs:331)
CursorState (Graphics/UI/GLFW/Types.hs:336)
CursorInputMode (Graphics/UI/GLFW/Types.hs:341)
StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:347)
StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:352)
ModifierKeys (Graphics/UI/GLFW/Types.hs:357)
Image (Graphics/UI/GLFW/Types.hs:370)
Cursor (Graphics/UI/GLFW/Types.hs:376)
StandardCursorShape (Graphics/UI/GLFW/Types.hs:380)
getCursorInputMode (Graphics/UI/GLFW.hs:771)
setCursorInputMode (Graphics/UI/GLFW.hs:775)
getStickyKeysInputMode (Graphics/UI/GLFW.hs:779)
setStickyKeysInputMode (Graphics/UI/GLFW.hs:783)
getStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:787)
setStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:791)
getKey (Graphics/UI/GLFW.hs:797)
getMouseButton (Graphics/UI/GLFW.hs:801)
getCursorPos (Graphics/UI/GLFW.hs:805)
setKeyCallback (Graphics/UI/GLFW.hs:815)
KeyCallback (Graphics/UI/GLFW.hs:231)
setCharCallback (Graphics/UI/GLFW.hs:825)
CharCallback (Graphics/UI/GLFW.hs:232)
setMouseButtonCallback (Graphics/UI/GLFW.hs:833)
MouseButtonCallback (Graphics/UI/GLFW.hs:227)
setCursorPosCallback (Graphics/UI/GLFW.hs:841)
CursorPosCallback (Graphics/UI/GLFW.hs:228)
setCursorEnterCallback (Graphics/UI/GLFW.hs:849)
CursorEnterCallback (Graphics/UI/GLFW.hs:229)
setScrollCallback (Graphics/UI/GLFW.hs:857)
ScrollCallback (Graphics/UI/GLFW.hs:230)
DropCallback (Graphics/UI/GLFW.hs:994)
joystickPresent (Graphics/UI/GLFW.hs:865)
getJoystickAxes (Graphics/UI/GLFW.hs:869)
getJoystickButtons (Graphics/UI/GLFW.hs:878)
getJoystickName (Graphics/UI/GLFW.hs:887)
getTime (Graphics/UI/GLFW.hs:897)
setTime (Graphics/UI/GLFW.hs:904)
makeContextCurrent (Graphics/UI/GLFW.hs:911)
getCurrentContext (Graphics/UI/GLFW.hs:915)
swapBuffers (Graphics/UI/GLFW.hs:922)
swapInterval (Graphics/UI/GLFW.hs:926)
extensionSupported (Graphics/UI/GLFW.hs:930)
getClipboardString (Graphics/UI/GLFW.hs:942)
setClipboardString (Graphics/UI/GLFW.hs:938)
Documentation created: dist/doc/html/GLFW-b/index.html,
dist/doc/html/GLFW-b/GLFW-b.txt
Creating package registration file:
/tmp/pkgConf-GLFW-b-1.4.810038527901184726823.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/GLFW-b-1.4.8.0-3UProlGjO0qGBFcodSFdXb
Registering GLFW-b-1.4.8.0...
cabal: Leaving directory '/tmp/cabal-tmp-5828/GLFW-b-1.4.8.0'
Installed GLFW-b-1.4.8.0
cabal: Entering directory '/tmp/cabal-tmp-5828/QuickCheck-2.9.1'
Configuring QuickCheck-2.9.1...
Building QuickCheck-2.9.1...
Preprocessing library QuickCheck-2.9.1...
[ 1 of 15] Compiling Test.QuickCheck.Random ( Test/QuickCheck/Random.hs, dist/build/Test/QuickCheck/Random.o )
[ 2 of 15] Compiling Test.QuickCheck.Exception ( Test/QuickCheck/Exception.hs, dist/build/Test/QuickCheck/Exception.o )
[ 3 of 15] Compiling Test.QuickCheck.Text ( Test/QuickCheck/Text.hs, dist/build/Test/QuickCheck/Text.o )
[ 4 of 15] Compiling Test.QuickCheck.State ( Test/QuickCheck/State.hs, dist/build/Test/QuickCheck/State.o )
[ 5 of 15] Compiling Test.QuickCheck.Gen ( Test/QuickCheck/Gen.hs, dist/build/Test/QuickCheck/Gen.o )
[ 6 of 15] Compiling Test.QuickCheck.Gen.Unsafe ( Test/QuickCheck/Gen/Unsafe.hs, dist/build/Test/QuickCheck/Gen/Unsafe.o )
[ 7 of 15] Compiling Test.QuickCheck.Arbitrary ( Test/QuickCheck/Arbitrary.hs, dist/build/Test/QuickCheck/Arbitrary.o )
[ 8 of 15] Compiling Test.QuickCheck.Modifiers ( Test/QuickCheck/Modifiers.hs, dist/build/Test/QuickCheck/Modifiers.o )
[ 9 of 15] Compiling Test.QuickCheck.Poly ( Test/QuickCheck/Poly.hs, dist/build/Test/QuickCheck/Poly.o )
[10 of 15] Compiling Test.QuickCheck.Function ( Test/QuickCheck/Function.hs, dist/build/Test/QuickCheck/Function.o )
[11 of 15] Compiling Test.QuickCheck.Property ( Test/QuickCheck/Property.hs, dist/build/Test/QuickCheck/Property.o )
[12 of 15] Compiling Test.QuickCheck.Test ( Test/QuickCheck/Test.hs, dist/build/Test/QuickCheck/Test.o )
[13 of 15] Compiling Test.QuickCheck.All ( Test/QuickCheck/All.hs, dist/build/Test/QuickCheck/All.o )
[14 of 15] Compiling Test.QuickCheck.Monadic ( Test/QuickCheck/Monadic.hs, dist/build/Test/QuickCheck/Monadic.o )
[15 of 15] Compiling Test.QuickCheck ( Test/QuickCheck.hs, dist/build/Test/QuickCheck.o )
Running Haddock for QuickCheck-2.9.1...
Running hscolour for QuickCheck-2.9.1...
Preprocessing library QuickCheck-2.9.1...
Preprocessing library QuickCheck-2.9.1...
Haddock coverage:
10% ( 2 / 20) in 'Test.QuickCheck.Random'
Missing documentation for:
newTheGen (Test/QuickCheck/Random.hs:17)
bits (Test/QuickCheck/Random.hs:20)
mask (Test/QuickCheck/Random.hs:20)
doneBit (Test/QuickCheck/Random.hs:20)
chip (Test/QuickCheck/Random.hs:25)
chop (Test/QuickCheck/Random.hs:30)
stop (Test/QuickCheck/Random.hs:33)
mkTheGen (Test/QuickCheck/Random.hs:36)
(Test/QuickCheck/Random.hs:65)
(Test/QuickCheck/Random.hs:67)
(Test/QuickCheck/Random.hs:70)
newQCGen (Test/QuickCheck/Random.hs:79)
mkQCGen (Test/QuickCheck/Random.hs:82)
bigNatVariant (Test/QuickCheck/Random.hs:85)
natVariant (Test/QuickCheck/Random.hs:91)
variantTheGen (Test/QuickCheck/Random.hs:97)
boolVariant (Test/QuickCheck/Random.hs:103)
variantQCGen (Test/QuickCheck/Random.hs:107)
33% ( 3 / 9) in 'Test.QuickCheck.Exception'
Missing documentation for:
AnException (Test/QuickCheck/Exception.hs:23)
tryEvaluate (Test/QuickCheck/Exception.hs:55)
tryEvaluateIO (Test/QuickCheck/Exception.hs:58)
evaluate (Test/QuickCheck/Exception.hs:62)
isDiscard (Test/QuickCheck/Exception.hs:81)
finally (Test/QuickCheck/Exception.hs:96)
6% ( 1 / 18) in 'Test.QuickCheck.Text'
Missing documentation for:
Str (Test/QuickCheck/Text.hs:47)
ranges (Test/QuickCheck/Text.hs:52)
number (Test/QuickCheck/Text.hs:60)
short (Test/QuickCheck/Text.hs:63)
showErr (Test/QuickCheck/Text.hs:71)
oneLine (Test/QuickCheck/Text.hs:74)
isOneLine (Test/QuickCheck/Text.hs:77)
bold (Test/QuickCheck/Text.hs:80)
newTerminal (Test/QuickCheck/Text.hs:91)
withStdioTerminal (Test/QuickCheck/Text.hs:105)
withNullTerminal (Test/QuickCheck/Text.hs:111)
terminalOutput (Test/QuickCheck/Text.hs:115)
handle (Test/QuickCheck/Text.hs:118)
Terminal (Test/QuickCheck/Text.hs:88)
putTemp (Test/QuickCheck/Text.hs:129)
putPart (Test/QuickCheck/Text.hs:129)
putLine (Test/QuickCheck/Text.hs:129)
100% ( 2 / 2) in 'Test.QuickCheck.State'
89% ( 25 / 28) in 'Test.QuickCheck.Gen'
Missing documentation for:
(Test/QuickCheck/Gen.hs:48)
(Test/QuickCheck/Gen.hs:52)
(Test/QuickCheck/Gen.hs:56)
80% ( 4 / 5) in 'Test.QuickCheck.Gen.Unsafe'
Missing documentation for:
Capture (Test/QuickCheck/Gen/Unsafe.hs:50)
100% ( 32 / 32) in 'Test.QuickCheck.Arbitrary'
93% ( 14 / 15) in 'Test.QuickCheck.Modifiers'
Missing documentation for:
ShrinkState (Test/QuickCheck/Modifiers.hs:323)
14% ( 1 / 7) in 'Test.QuickCheck.Poly'
Missing documentation for:
A (Test/QuickCheck/Poly.hs:29)
B (Test/QuickCheck/Poly.hs:44)
C (Test/QuickCheck/Poly.hs:59)
OrdA (Test/QuickCheck/Poly.hs:77)
OrdB (Test/QuickCheck/Poly.hs:96)
OrdC (Test/QuickCheck/Poly.hs:115)
73% ( 8 / 11) in 'Test.QuickCheck.Function'
Missing documentation for:
Fun (Test/QuickCheck/Function.hs:452)
apply (Test/QuickCheck/Function.hs:466)
Function (Test/QuickCheck/Function.hs:138)
62% ( 45 / 72) in 'Test.QuickCheck.Property'
Missing documentation for:
(Test/QuickCheck/Property.hs:91)
(Test/QuickCheck/Property.hs:94)
(Test/QuickCheck/Property.hs:97)
(Test/QuickCheck/Property.hs:100)
(Test/QuickCheck/Property.hs:103)
(Test/QuickCheck/Property.hs:106)
(Test/QuickCheck/Property.hs:128)
protect (Test/QuickCheck/Property.hs:132)
Prop (Test/QuickCheck/Property.hs:138)
Rose (Test/QuickCheck/Property.hs:142)
ioRose (Test/QuickCheck/Property.hs:145)
joinRose (Test/QuickCheck/Property.hs:148)
(Test/QuickCheck/Property.hs:157)
(Test/QuickCheck/Property.hs:162)
(Test/QuickCheck/Property.hs:167)
CallbackKind (Test/QuickCheck/Property.hs:201)
exception (Test/QuickCheck/Property.hs:217)
formatException (Test/QuickCheck/Property.hs:223)
protectResult (Test/QuickCheck/Property.hs:228)
succeeded (Test/QuickCheck/Property.hs:231)
failed (Test/QuickCheck/Property.hs:231)
rejected (Test/QuickCheck/Property.hs:231)
liftBool (Test/QuickCheck/Property.hs:252)
mapResult (Test/QuickCheck/Property.hs:256)
mapTotalResult (Test/QuickCheck/Property.hs:259)
mapRoseResult (Test/QuickCheck/Property.hs:263)
mapProp (Test/QuickCheck/Property.hs:266)
50% ( 14 / 28) in 'Test.QuickCheck.Test'
Missing documentation for:
test (Test/QuickCheck/Test.hs:191)
doneTesting (Test/QuickCheck/Test.hs:197)
giveUp (Test/QuickCheck/Test.hs:227)
runATest (Test/QuickCheck/Test.hs:243)
summary (Test/QuickCheck/Test.hs:309)
success (Test/QuickCheck/Test.hs:320)
labelPercentage (Test/QuickCheck/Test.hs:350)
insufficientCoverage (Test/QuickCheck/Test.hs:358)
foundFailure (Test/QuickCheck/Test.hs:365)
localMin (Test/QuickCheck/Test.hs:369)
localMin' (Test/QuickCheck/Test.hs:399)
localMinFound (Test/QuickCheck/Test.hs:411)
callbackPostTest (Test/QuickCheck/Test.hs:436)
callbackPostFinalFailure (Test/QuickCheck/Test.hs:441)
100% ( 9 / 9) in 'Test.QuickCheck.All'
78% ( 14 / 18) in 'Test.QuickCheck.Monadic'
Missing documentation for:
stop (Test/QuickCheck/Monadic.hs:118)
monadic (Test/QuickCheck/Monadic.hs:204)
monadic' (Test/QuickCheck/Monadic.hs:207)
runSTGen (Test/QuickCheck/Monadic.hs:246)
99% (128 /129) in 'Test.QuickCheck'
Missing documentation for:
ShrinkState (Test/QuickCheck/Modifiers.hs:323)
Warning: Test.QuickCheck.Arbitrary: could not find link destinations for:
GCoArbitrary RecursivelyShrink GSubterms gSubterms gSubtermsIncl
Warning: Test.QuickCheck.Function: could not find link destinations for:
GFunction
Warning: Test.QuickCheck: could not find link destinations for:
GCoArbitrary RecursivelyShrink GSubterms
Documentation created: dist/doc/html/QuickCheck/index.html,
dist/doc/html/QuickCheck/QuickCheck.txt
Creating package registration file:
/tmp/pkgConf-QuickCheck-2.91450954752079044353.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/QuickCheck-2.9.1-ADKJfTsJVEWJp7VC229wVi
Registering QuickCheck-2.9.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/QuickCheck-2.9.1'
Installed QuickCheck-2.9.1
cabal: Entering directory '/tmp/cabal-tmp-5828/unordered-containers-0.2.7.1'
Configuring unordered-containers-0.2.7.1...
Building unordered-containers-0.2.7.1...
Preprocessing library unordered-containers-0.2.7.1...
[1 of 8] Compiling Data.HashMap.UnsafeShift ( Data/HashMap/UnsafeShift.hs, dist/build/Data/HashMap/UnsafeShift.o )
[2 of 8] Compiling Data.HashMap.PopCount ( Data/HashMap/PopCount.hs, dist/build/Data/HashMap/PopCount.o )
[3 of 8] Compiling Data.HashMap.Unsafe ( Data/HashMap/Unsafe.hs, dist/build/Data/HashMap/Unsafe.o )
[4 of 8] Compiling Data.HashMap.Array ( Data/HashMap/Array.hs, dist/build/Data/HashMap/Array.o )
[5 of 8] Compiling Data.HashMap.Base ( Data/HashMap/Base.hs, dist/build/Data/HashMap/Base.o )
[6 of 8] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o )
[7 of 8] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o )
[8 of 8] Compiling Data.HashSet ( Data/HashSet.hs, dist/build/Data/HashSet.o )
Running Haddock for unordered-containers-0.2.7.1...
Running hscolour for unordered-containers-0.2.7.1...
Preprocessing library unordered-containers-0.2.7.1...
Preprocessing library unordered-containers-0.2.7.1...
Haddock coverage:
0% ( 0 / 3) in 'Data.HashMap.UnsafeShift'
Missing documentation for:
Module header
unsafeShiftL (Data/HashMap/UnsafeShift.hs:10)
unsafeShiftR (Data/HashMap/UnsafeShift.hs:14)
50% ( 1 / 2) in 'Data.HashMap.PopCount'
Missing documentation for:
Module header
100% ( 2 / 2) in 'Data.HashMap.Unsafe'
38% ( 14 / 37) in 'Data.HashMap.Array'
Missing documentation for:
Array (Data/HashMap/Array.hs:101)
MArray (Data/HashMap/Array.hs:126)
new_ (Data/HashMap/Array.hs:173)
singleton (Data/HashMap/Array.hs:176)
singletonM (Data/HashMap/Array.hs:180)
pair (Data/HashMap/Array.hs:184)
length (Data/HashMap/Array.hs:112)
lengthM (Data/HashMap/Array.hs:134)
read (Data/HashMap/Array.hs:191)
write (Data/HashMap/Array.hs:197)
index (Data/HashMap/Array.hs:204)
indexM (Data/HashMap/Array.hs:210)
unsafeFreeze (Data/HashMap/Array.hs:216)
unsafeThaw (Data/HashMap/Array.hs:222)
run (Data/HashMap/Array.hs:228)
run2 (Data/HashMap/Array.hs:232)
foldl' (Data/HashMap/Array.hs:334)
foldr (Data/HashMap/Array.hs:342)
thaw (Data/HashMap/Array.hs:354)
map (Data/HashMap/Array.hs:387)
traverse (Data/HashMap/Array.hs:430)
filter (Data/HashMap/Array.hs:435)
toList (Data/HashMap/Array.hs:427)
87% ( 61 / 70) in 'Data.HashMap.Base'
Missing documentation for:
Module header
Leaf (Data/HashMap/Base.hs:135)
Hash (Data/HashMap/Base.hs:202)
Bitmap (Data/HashMap/Base.hs:203)
mask (Data/HashMap/Base.hs:1226)
bitsPerSubkey (Data/HashMap/Base.hs:1214)
sparseIndex (Data/HashMap/Base.hs:1223)
updateOrConcatWith (Data/HashMap/Base.hs:1131)
updateOrConcatWithKey (Data/HashMap/Base.hs:1135)
100% ( 52 / 52) in 'Data.HashMap.Strict'
100% ( 52 / 52) in 'Data.HashMap.Lazy'
100% ( 31 / 31) in 'Data.HashSet'
Documentation created: dist/doc/html/unordered-containers/index.html,
dist/doc/html/unordered-containers/unordered-containers.txt
Creating package registration file:
/tmp/pkgConf-unordered-containers-0.2.71824010845458723804.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/unordered-containers-0.2.7.1-5INwdG7O5Jdakf1CqKoOB
Registering unordered-containers-0.2.7.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/unordered-containers-0.2.7.1'
Installed unordered-containers-0.2.7.1
cabal: Entering directory '/tmp/cabal-tmp-5828/void-0.7.1'
Configuring void-0.7.1...
Building void-0.7.1...
Preprocessing library void-0.7.1...
[1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o )
src/Data/Void/Unsafe.hs:31:1: warning: [-Wredundant-constraints]
• Redundant constraint: Functor f
• In the type signature for:
unsafeVacuous :: Functor f => f Void -> f a
src/Data/Void/Unsafe.hs:42:1: warning: [-Wredundant-constraints]
• Redundant constraint: Monad m
• In the type signature for:
unsafeVacuousM :: Monad m => m Void -> m a
Running Haddock for void-0.7.1...
Running hscolour for void-0.7.1...
Preprocessing library void-0.7.1...
Preprocessing library void-0.7.1...
src/Data/Void/Unsafe.hs:31:1: warning: [-Wredundant-constraints]
• Redundant constraint: Functor f
• In the type signature for:
unsafeVacuous :: Functor f => f Void -> f a
src/Data/Void/Unsafe.hs:42:1: warning: [-Wredundant-constraints]
• Redundant constraint: Monad m
• In the type signature for:
unsafeVacuousM :: Monad m => m Void -> m a
Haddock coverage:
100% ( 3 / 3) in 'Data.Void.Unsafe'
Documentation created: dist/doc/html/void/index.html,
dist/doc/html/void/void.txt
Creating package registration file: /tmp/pkgConf-void-0.7550125114013054.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/void-0.7.1-6M5lJJScsPq7tf0u22sAj1
Registering void-0.7.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/void-0.7.1'
Installed void-0.7.1
cabal: Entering directory '/tmp/cabal-tmp-5828/cpphs-1.20.1'
Configuring cpphs-1.20.1...
Building cpphs-1.20.1...
Preprocessing library cpphs-1.20.1...
[ 1 of 11] Compiling Language.Preprocessor.Cpphs.HashDefine ( Language/Preprocessor/Cpphs/HashDefine.hs, dist/build/Language/Preprocessor/Cpphs/HashDefine.o )
[ 2 of 11] Compiling Language.Preprocessor.Cpphs.SymTab ( Language/Preprocessor/Cpphs/SymTab.hs, dist/build/Language/Preprocessor/Cpphs/SymTab.o )
[ 3 of 11] Compiling Language.Preprocessor.Unlit ( Language/Preprocessor/Unlit.hs, dist/build/Language/Preprocessor/Unlit.o )
[ 4 of 11] Compiling Language.Preprocessor.Cpphs.Options ( Language/Preprocessor/Cpphs/Options.hs, dist/build/Language/Preprocessor/Cpphs/Options.o )
[ 5 of 11] Compiling Language.Preprocessor.Cpphs.Position ( Language/Preprocessor/Cpphs/Position.hs, dist/build/Language/Preprocessor/Cpphs/Position.o )
[ 6 of 11] Compiling Language.Preprocessor.Cpphs.Tokenise ( Language/Preprocessor/Cpphs/Tokenise.hs, dist/build/Language/Preprocessor/Cpphs/Tokenise.o )
[ 7 of 11] Compiling Language.Preprocessor.Cpphs.MacroPass ( Language/Preprocessor/Cpphs/MacroPass.hs, dist/build/Language/Preprocessor/Cpphs/MacroPass.o )
[ 8 of 11] Compiling Language.Preprocessor.Cpphs.ReadFirst ( Language/Preprocessor/Cpphs/ReadFirst.hs, dist/build/Language/Preprocessor/Cpphs/ReadFirst.o )
[ 9 of 11] Compiling Language.Preprocessor.Cpphs.CppIfdef ( Language/Preprocessor/Cpphs/CppIfdef.hs, dist/build/Language/Preprocessor/Cpphs/CppIfdef.o )
[10 of 11] Compiling Language.Preprocessor.Cpphs.RunCpphs ( Language/Preprocessor/Cpphs/RunCpphs.hs, dist/build/Language/Preprocessor/Cpphs/RunCpphs.o )
[11 of 11] Compiling Language.Preprocessor.Cpphs ( Language/Preprocessor/Cpphs.hs, dist/build/Language/Preprocessor/Cpphs.o )
Preprocessing executable 'cpphs' for cpphs-1.20.1...
[ 1 of 12] Compiling Language.Preprocessor.Cpphs.SymTab ( Language/Preprocessor/Cpphs/SymTab.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/SymTab.o )
[ 2 of 12] Compiling Language.Preprocessor.Cpphs.Position ( Language/Preprocessor/Cpphs/Position.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Position.o )
[ 3 of 12] Compiling Language.Preprocessor.Cpphs.ReadFirst ( Language/Preprocessor/Cpphs/ReadFirst.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/ReadFirst.o )
[ 4 of 12] Compiling Language.Preprocessor.Cpphs.Options ( Language/Preprocessor/Cpphs/Options.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Options.o )
[ 5 of 12] Compiling Language.Preprocessor.Cpphs.HashDefine ( Language/Preprocessor/Cpphs/HashDefine.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/HashDefine.o )
[ 6 of 12] Compiling Language.Preprocessor.Cpphs.Tokenise ( Language/Preprocessor/Cpphs/Tokenise.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Tokenise.o )
[ 7 of 12] Compiling Language.Preprocessor.Cpphs.MacroPass ( Language/Preprocessor/Cpphs/MacroPass.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/MacroPass.o )
[ 8 of 12] Compiling Language.Preprocessor.Cpphs.CppIfdef ( Language/Preprocessor/Cpphs/CppIfdef.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/CppIfdef.o )
[ 9 of 12] Compiling Language.Preprocessor.Unlit ( Language/Preprocessor/Unlit.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Unlit.o )
[10 of 12] Compiling Language.Preprocessor.Cpphs.RunCpphs ( Language/Preprocessor/Cpphs/RunCpphs.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/RunCpphs.o )
[11 of 12] Compiling Language.Preprocessor.Cpphs ( Language/Preprocessor/Cpphs.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs.o )
[12 of 12] Compiling Main ( cpphs.hs, dist/build/cpphs/cpphs-tmp/Main.o )
Linking dist/build/cpphs/cpphs ...
Running Haddock for cpphs-1.20.1...
Running hscolour for cpphs-1.20.1...
Preprocessing library cpphs-1.20.1...
Preprocessing executable 'cpphs' for cpphs-1.20.1...
Preprocessing library cpphs-1.20.1...
Haddock coverage:
83% ( 5 / 6) in 'Language.Preprocessor.Cpphs.HashDefine'
Missing documentation for:
HashDefine (Language/Preprocessor/Cpphs/HashDefine.hs:25)
33% ( 3 / 9) in 'Language.Preprocessor.Cpphs.SymTab'
Missing documentation for:
emptyST (Language/Preprocessor/Cpphs/SymTab.hs:30)
insertST (Language/Preprocessor/Cpphs/SymTab.hs:31)
deleteST (Language/Preprocessor/Cpphs/SymTab.hs:32)
lookupST (Language/Preprocessor/Cpphs/SymTab.hs:33)
definedST (Language/Preprocessor/Cpphs/SymTab.hs:34)
flattenST (Language/Preprocessor/Cpphs/SymTab.hs:35)
100% ( 2 / 2) in 'Language.Preprocessor.Unlit'
100% ( 7 / 7) in 'Language.Preprocessor.Cpphs.Options'
100% ( 15 / 15) in 'Language.Preprocessor.Cpphs.Position'
86% ( 6 / 7) in 'Language.Preprocessor.Cpphs.Tokenise'
Missing documentation for:
deWordStyle (Language/Preprocessor/Cpphs/Tokenise.hs:71)
100% ( 5 / 5) in 'Language.Preprocessor.Cpphs.MacroPass'
100% ( 2 / 2) in 'Language.Preprocessor.Cpphs.ReadFirst'
100% ( 2 / 2) in 'Language.Preprocessor.Cpphs.CppIfdef'
0% ( 0 / 5) in 'Language.Preprocessor.Cpphs.RunCpphs'
Missing documentation for:
Module header
runCpphs (Language/Preprocessor/Cpphs/RunCpphs.hs:22)
runCpphsPass1 (Language/Preprocessor/Cpphs/RunCpphs.hs:27)
runCpphsPass2 (Language/Preprocessor/Cpphs/RunCpphs.hs:40)
runCpphsReturningSymTab (Language/Preprocessor/Cpphs/RunCpphs.hs:53)
86% ( 25 / 29) in 'Language.Preprocessor.Cpphs'
Missing documentation for:
runCpphs (Language/Preprocessor/Cpphs/RunCpphs.hs:22)
runCpphsPass1 (Language/Preprocessor/Cpphs/RunCpphs.hs:27)
runCpphsPass2 (Language/Preprocessor/Cpphs/RunCpphs.hs:40)
runCpphsReturningSymTab (Language/Preprocessor/Cpphs/RunCpphs.hs:53)
Warning: Language.Preprocessor.Cpphs: could not find link destinations for:
HashDefine
Documentation created: dist/doc/html/cpphs/index.html,
dist/doc/html/cpphs/cpphs.txt
Preprocessing executable 'cpphs' for cpphs-1.20.1...
Creating package registration file:
/tmp/pkgConf-cpphs-1.2017986753311205401904.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/cpphs-1.20.1-LoKjzPkwfAQG6OHzHMH5VD
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Registering cpphs-1.20.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/cpphs-1.20.1'
Installed cpphs-1.20.1
cabal: Entering directory '/tmp/cabal-tmp-5828/distributive-0.5.0.2'
[1 of 1] Compiling Main ( /tmp/cabal-tmp-5828/distributive-0.5.0.2/dist/setup/setup.hs, /tmp/cabal-tmp-5828/distributive-0.5.0.2/dist/setup/Main.o )
/tmp/cabal-tmp-5828/distributive-0.5.0.2/dist/setup/setup.hs:45:69: warning: [-Wdeprecations]
In the use of type constructor or class ‘InstalledPackageId’
(imported from Distribution.Package):
Deprecated: "Use UnitId instead"
Linking /tmp/cabal-tmp-5828/distributive-0.5.0.2/dist/setup/setup ...
Configuring distributive-0.5.0.2...
Building distributive-0.5.0.2...
Preprocessing library distributive-0.5.0.2...
[1 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, dist/build/Data/Distributive/Generic.o )
[2 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, dist/build/Data/Distributive.o )
Running Haddock for distributive-0.5.0.2...
Running hscolour for distributive-0.5.0.2...
Preprocessing library distributive-0.5.0.2...
Preprocessing library distributive-0.5.0.2...
Haddock coverage:
67% ( 2 / 3) in 'Data.Distributive.Generic'
Missing documentation for:
GDistributive (src/Data/Distributive/Generic.hs:35)
100% ( 4 / 4) in 'Data.Distributive'
Documentation created: dist/doc/html/distributive/index.html,
dist/doc/html/distributive/distributive.txt
Creating package registration file:
/tmp/pkgConf-distributive-0.5.01695448851510941341.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/distributive-0.5.0.2-ABrKtptb3jWJ1Lj8y86dF8
Registering distributive-0.5.0.2...
cabal: Leaving directory '/tmp/cabal-tmp-5828/distributive-0.5.0.2'
Installed distributive-0.5.0.2
cabal: Entering directory '/tmp/cabal-tmp-5828/ListZipper-1.2.0.2'
Configuring ListZipper-1.2.0.2...
Building ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
[1 of 1] Compiling Data.List.Zipper ( Data/List/Zipper.hs, dist/build/Data/List/Zipper.o )
Running Haddock for ListZipper-1.2.0.2...
Running hscolour for ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
Haddock coverage:
67% ( 20 / 30) in 'Data.List.Zipper'
Missing documentation for:
Module header
Zipper (Data/List/Zipper.hs:8)
(Data/List/Zipper.hs:10)
(Data/List/Zipper.hs:15)
(Data/List/Zipper.hs:18)
toList (Data/List/Zipper.hs:35)
start (Data/List/Zipper.hs:55)
end (Data/List/Zipper.hs:55)
duplicatez (Data/List/Zipper.hs:156)
extendz (Data/List/Zipper.hs:163)
Documentation created: dist/doc/html/ListZipper/index.html,
dist/doc/html/ListZipper/ListZipper.txt
Creating package registration file:
/tmp/pkgConf-ListZipper-1.2.0709764980294623728.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/ListZipper-1.2.0.2-J1xJR1ERQFLBdiZHeyKGD4
Registering ListZipper-1.2.0.2...
cabal: Leaving directory '/tmp/cabal-tmp-5828/ListZipper-1.2.0.2'
Installed ListZipper-1.2.0.2
cabal: Entering directory '/tmp/cabal-tmp-5828/contravariant-1.4'
Configuring contravariant-1.4...
Building contravariant-1.4...
Preprocessing library contravariant-1.4...
[1 of 4] Compiling Data.Functor.Contravariant ( src/Data/Functor/Contravariant.hs, dist/build/Data/Functor/Contravariant.o )
[2 of 4] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, dist/build/Data/Functor/Contravariant/Divisible.o )
[3 of 4] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, dist/build/Data/Functor/Contravariant/Compose.o )
[4 of 4] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, dist/build/Data/Functor/Contravariant/Generic.o )
Running Haddock for contravariant-1.4...
Running hscolour for contravariant-1.4...
Preprocessing library contravariant-1.4...
Preprocessing library contravariant-1.4...
Haddock coverage:
89% ( 17 / 19) in 'Data.Functor.Contravariant'
Missing documentation for:
Predicate (src/Data/Functor/Contravariant.hs:278)
comparisonEquivalence (src/Data/Functor/Contravariant.hs:362)
100% ( 10 / 10) in 'Data.Functor.Contravariant.Divisible'
100% ( 4 / 4) in 'Data.Functor.Contravariant.Compose'
100% ( 3 / 3) in 'Data.Functor.Contravariant.Generic'
Warning: Data.Functor.Contravariant.Generic: could not find link destinations for:
GDeciding GDeciding1
Documentation created: dist/doc/html/contravariant/index.html,
dist/doc/html/contravariant/contravariant.txt
Creating package registration file:
/tmp/pkgConf-contravariant-11211687684589494289.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/contravariant-1.4-DzaLxukcYo81MHO5zSdeeP
Registering contravariant-1.4...
cabal: Leaving directory '/tmp/cabal-tmp-5828/contravariant-1.4'
Installed contravariant-1.4
cabal: Entering directory '/tmp/cabal-tmp-5828/comonad-5'
[1 of 1] Compiling Main ( /tmp/cabal-tmp-5828/comonad-5/dist/setup/setup.hs, /tmp/cabal-tmp-5828/comonad-5/dist/setup/Main.o )
/tmp/cabal-tmp-5828/comonad-5/dist/setup/setup.hs:52:69: warning: [-Wdeprecations]
In the use of type constructor or class ‘InstalledPackageId’
(imported from Distribution.Package):
Deprecated: "Use UnitId instead"
Linking /tmp/cabal-tmp-5828/comonad-5/dist/setup/setup ...
Configuring comonad-5...
Building comonad-5...
Preprocessing library comonad-5...
[ 1 of 15] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, dist/build/Data/Functor/Composition.o )
[ 2 of 15] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, dist/build/Control/Comonad/Trans/Identity.o )
[ 3 of 15] Compiling Control.Comonad ( src/Control/Comonad.hs, dist/build/Control/Comonad.o )
[ 4 of 15] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, dist/build/Control/Comonad/Trans/Class.o )
[ 5 of 15] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, dist/build/Control/Comonad/Hoist/Class.o )
[ 6 of 15] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, dist/build/Control/Comonad/Trans/Env.o )
[ 7 of 15] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, dist/build/Control/Comonad/Trans/Store.o )
[ 8 of 15] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, dist/build/Control/Comonad/Trans/Traced.o )
[ 9 of 15] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, dist/build/Control/Comonad/Env/Class.o )
[10 of 15] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, dist/build/Control/Comonad/Env.o )
[11 of 15] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, dist/build/Control/Comonad/Identity.o )
[12 of 15] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, dist/build/Control/Comonad/Store/Class.o )
[13 of 15] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, dist/build/Control/Comonad/Store.o )
[14 of 15] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, dist/build/Control/Comonad/Traced/Class.o )
[15 of 15] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, dist/build/Control/Comonad/Traced.o )
Running Haddock for comonad-5...
Running hscolour for comonad-5...
Preprocessing library comonad-5...
Preprocessing library comonad-5...
Haddock coverage:
50% ( 1 / 2) in 'Data.Functor.Composition'
Missing documentation for:
Module header
100% ( 2 / 2) in 'Control.Comonad.Trans.Identity'
100% ( 22 / 22) in 'Control.Comonad'
50% ( 1 / 2) in 'Control.Comonad.Trans.Class'
Missing documentation for:
ComonadTrans (src/Control/Comonad/Trans/Class.hs:23)
50% ( 1 / 2) in 'Control.Comonad.Hoist.Class'
Missing documentation for:
ComonadHoist (src/Control/Comonad/Hoist/Class.hs:19)
69% ( 9 / 13) in 'Control.Comonad.Trans.Env'
Missing documentation for:
Env (src/Control/Comonad/Trans/Env.hs:133)
runEnv (src/Control/Comonad/Trans/Env.hs:140)
EnvT (src/Control/Comonad/Trans/Env.hs:134)
runEnvT (src/Control/Comonad/Trans/Env.hs:143)
73% ( 11 / 15) in 'Control.Comonad.Trans.Store'
Missing documentation for:
Store (src/Control/Comonad/Trans/Store.hs:118)
runStore (src/Control/Comonad/Trans/Store.hs:124)
StoreT (src/Control/Comonad/Trans/Store.hs:127)
runStoreT (src/Control/Comonad/Trans/Store.hs:129)
33% ( 4 / 12) in 'Control.Comonad.Trans.Traced'
Missing documentation for:
Traced (src/Control/Comonad/Trans/Traced.hs:65)
traced (src/Control/Comonad/Trans/Traced.hs:67)
runTraced (src/Control/Comonad/Trans/Traced.hs:70)
TracedT (src/Control/Comonad/Trans/Traced.hs:73)
trace (src/Control/Comonad/Trans/Traced.hs:100)
listen (src/Control/Comonad/Trans/Traced.hs:103)
listens (src/Control/Comonad/Trans/Traced.hs:106)
censor (src/Control/Comonad/Trans/Traced.hs:109)
33% ( 1 / 3) in 'Control.Comonad.Env.Class'
Missing documentation for:
ComonadEnv (src/Control/Comonad/Env/Class.hs:34)
asks (src/Control/Comonad/Env/Class.hs:37)
60% ( 9 / 15) in 'Control.Comonad.Env'
Missing documentation for:
ComonadEnv (src/Control/Comonad/Env/Class.hs:34)
asks (src/Control/Comonad/Env/Class.hs:37)
Env (src/Control/Comonad/Trans/Env.hs:133)
runEnv (src/Control/Comonad/Trans/Env.hs:140)
EnvT (src/Control/Comonad/Trans/Env.hs:134)
runEnvT (src/Control/Comonad/Trans/Env.hs:143)
100% ( 4 / 4) in 'Control.Comonad.Identity'
25% ( 1 / 4) in 'Control.Comonad.Store.Class'
Missing documentation for:
ComonadStore (src/Control/Comonad/Store/Class.hs:35)
lowerPos (src/Control/Comonad/Store/Class.hs:59)
lowerPeek (src/Control/Comonad/Store/Class.hs:63)
62% ( 8 / 13) in 'Control.Comonad.Store'
Missing documentation for:
ComonadStore (src/Control/Comonad/Store/Class.hs:35)
Store (src/Control/Comonad/Trans/Store.hs:118)
runStore (src/Control/Comonad/Trans/Store.hs:124)
StoreT (src/Control/Comonad/Trans/Store.hs:127)
runStoreT (src/Control/Comonad/Trans/Store.hs:129)
33% ( 1 / 3) in 'Control.Comonad.Traced.Class'
Missing documentation for:
ComonadTraced (src/Control/Comonad/Traced/Class.hs:34)
traces (src/Control/Comonad/Traced/Class.hs:37)
57% ( 8 / 14) in 'Control.Comonad.Traced'
Missing documentation for:
ComonadTraced (src/Control/Comonad/Traced/Class.hs:34)
traces (src/Control/Comonad/Traced/Class.hs:37)
Traced (src/Control/Comonad/Trans/Traced.hs:65)
traced (src/Control/Comonad/Trans/Traced.hs:67)
runTraced (src/Control/Comonad/Trans/Traced.hs:70)
TracedT (src/Control/Comonad/Trans/Traced.hs:73)
Warning: Control.Comonad: could not find link destinations for:
Id Digit Node Elem FingerTree StateL StateR State
Documentation created: dist/doc/html/comonad/index.html,
dist/doc/html/comonad/comonad.txt
Creating package registration file: /tmp/pkgConf-comonad-51559616423243297018
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/comonad-5-Eyc9WkfrOnk20DfhEff30d
Registering comonad-5...
cabal: Leaving directory '/tmp/cabal-tmp-5828/comonad-5'
Installed comonad-5
cabal: Entering directory '/tmp/cabal-tmp-5828/bifunctors-5.4.1'
Configuring bifunctors-5.4.1...
Building bifunctors-5.4.1...
Preprocessing library bifunctors-5.4.1...
[ 1 of 17] Compiling Paths_bifunctors ( dist/build/autogen/Paths_bifunctors.hs, dist/build/Paths_bifunctors.o )
[ 2 of 17] Compiling Data.Bifunctor.Functor ( src/Data/Bifunctor/Functor.hs, dist/build/Data/Bifunctor/Functor.o )
[ 3 of 17] Compiling Data.Bifoldable ( old-src/ghc801/Data/Bifoldable.hs, dist/build/Data/Bifoldable.o )
[ 4 of 17] Compiling Data.Bitraversable ( old-src/ghc801/Data/Bitraversable.hs, dist/build/Data/Bitraversable.o )
[ 5 of 17] Compiling Data.Bifunctor.Sum ( src/Data/Bifunctor/Sum.hs, dist/build/Data/Bifunctor/Sum.o )
[ 6 of 17] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, dist/build/Data/Bifunctor/TH/Internal.o )
[ 7 of 17] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, dist/build/Data/Bifunctor/TH.o )
[ 8 of 17] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, dist/build/Data/Biapplicative.o )
[ 9 of 17] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, dist/build/Data/Bifunctor/Biff.o )
[10 of 17] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, dist/build/Data/Bifunctor/Clown.o )
[11 of 17] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, dist/build/Data/Bifunctor/Fix.o )
[12 of 17] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, dist/build/Data/Bifunctor/Flip.o )
[13 of 17] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, dist/build/Data/Bifunctor/Join.o )
[14 of 17] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, dist/build/Data/Bifunctor/Joker.o )
[15 of 17] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, dist/build/Data/Bifunctor/Product.o )
[16 of 17] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, dist/build/Data/Bifunctor/Tannen.o )
[17 of 17] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, dist/build/Data/Bifunctor/Wrapped.o )
Running Haddock for bifunctors-5.4.1...
Running hscolour for bifunctors-5.4.1...
Preprocessing library bifunctors-5.4.1...
Preprocessing library bifunctors-5.4.1...
Haddock coverage:
0% ( 0 / 8) in 'Paths_bifunctors'
Missing documentation for:
Module header
version (dist/build/autogen/Paths_bifunctors.hs:28)
getBinDir (dist/build/autogen/Paths_bifunctors.hs:38)
getLibDir (dist/build/autogen/Paths_bifunctors.hs:38)
getDataDir (dist/build/autogen/Paths_bifunctors.hs:38)
getLibexecDir (dist/build/autogen/Paths_bifunctors.hs:38)
getDataFileName (dist/build/autogen/Paths_bifunctors.hs:45)
getSysconfDir (dist/build/autogen/Paths_bifunctors.hs:38)
14% ( 1 / 7) in 'Data.Bifunctor.Functor'
Missing documentation for:
Module header
BifunctorFunctor (src/Data/Bifunctor/Functor.hs:26)
BifunctorMonad (src/Data/Bifunctor/Functor.hs:29)
biliftM (src/Data/Bifunctor/Functor.hs:39)
BifunctorComonad (src/Data/Bifunctor/Functor.hs:43)
biliftW (src/Data/Bifunctor/Functor.hs:53)
100% ( 34 / 34) in 'Data.Bifoldable'
100% ( 11 / 11) in 'Data.Bitraversable'
0% ( 0 / 7) in 'Data.Bifunctor.Sum'
Missing documentation for:
Module header
Sum (src/Data/Bifunctor/Sum.hs:36)
(src/Data/Bifunctor/Sum.hs:72)
(src/Data/Bifunctor/Sum.hs:80)
(src/Data/Bifunctor/Sum.hs:84)
(src/Data/Bifunctor/Sum.hs:88)
(src/Data/Bifunctor/Sum.hs:92)
44% ( 39 / 89) in 'Data.Bifunctor.TH.Internal'
Missing documentation for:
expandSynKind (src/Data/Bifunctor/TH/Internal.hs:57)
expandSynApp (src/Data/Bifunctor/TH/Internal.hs:64)
TypeSubst (src/Data/Bifunctor/TH/Internal.hs:82)
KindSubst (src/Data/Bifunctor/TH/Internal.hs:83)
mkSubst (src/Data/Bifunctor/TH/Internal.hs:85)
substType (src/Data/Bifunctor/TH/Internal.hs:92)
substKind (src/Data/Bifunctor/TH/Internal.hs:104)
substNameWithKind (src/Data/Bifunctor/TH/Internal.hs:111)
substNamesWithKindStar (src/Data/Bifunctor/TH/Internal.hs:114)
bimapConst (src/Data/Bifunctor/TH/Internal.hs:121)
bifoldrConst (src/Data/Bifunctor/TH/Internal.hs:125)
bifoldMapConst (src/Data/Bifunctor/TH/Internal.hs:129)
bitraverseConst (src/Data/Bifunctor/TH/Internal.hs:133)
isStarOrVar (src/Data/Bifunctor/TH/Internal.hs:248)
thd3 (src/Data/Bifunctor/TH/Internal.hs:308)
bifunctorsPackageKey (src/Data/Bifunctor/TH/Internal.hs:501)
mkBifunctorsName_tc (src/Data/Bifunctor/TH/Internal.hs:508)
mkBifunctorsName_v (src/Data/Bifunctor/TH/Internal.hs:511)
bimapConstValName (src/Data/Bifunctor/TH/Internal.hs:514)
bifoldrConstValName (src/Data/Bifunctor/TH/Internal.hs:517)
bifoldMapConstValName (src/Data/Bifunctor/TH/Internal.hs:520)
bitraverseConstValName (src/Data/Bifunctor/TH/Internal.hs:523)
dualDataName (src/Data/Bifunctor/TH/Internal.hs:526)
endoDataName (src/Data/Bifunctor/TH/Internal.hs:529)
wrapMonadDataName (src/Data/Bifunctor/TH/Internal.hs:532)
functorTypeName (src/Data/Bifunctor/TH/Internal.hs:535)
foldableTypeName (src/Data/Bifunctor/TH/Internal.hs:538)
traversableTypeName (src/Data/Bifunctor/TH/Internal.hs:541)
appEndoValName (src/Data/Bifunctor/TH/Internal.hs:544)
composeValName (src/Data/Bifunctor/TH/Internal.hs:547)
idValName (src/Data/Bifunctor/TH/Internal.hs:550)
errorValName (src/Data/Bifunctor/TH/Internal.hs:553)
flipValName (src/Data/Bifunctor/TH/Internal.hs:556)
fmapValName (src/Data/Bifunctor/TH/Internal.hs:559)
foldrValName (src/Data/Bifunctor/TH/Internal.hs:562)
foldMapValName (src/Data/Bifunctor/TH/Internal.hs:565)
getDualValName (src/Data/Bifunctor/TH/Internal.hs:568)
traverseValName (src/Data/Bifunctor/TH/Internal.hs:571)
unwrapMonadValName (src/Data/Bifunctor/TH/Internal.hs:574)
bifunctorTypeName (src/Data/Bifunctor/TH/Internal.hs:583)
bimapValName (src/Data/Bifunctor/TH/Internal.hs:586)
pureValName (src/Data/Bifunctor/TH/Internal.hs:589)
apValName (src/Data/Bifunctor/TH/Internal.hs:592)
mappendValName (src/Data/Bifunctor/TH/Internal.hs:595)
memptyValName (src/Data/Bifunctor/TH/Internal.hs:598)
bifoldableTypeName (src/Data/Bifunctor/TH/Internal.hs:636)
bitraversableTypeName (src/Data/Bifunctor/TH/Internal.hs:639)
bifoldrValName (src/Data/Bifunctor/TH/Internal.hs:642)
bifoldMapValName (src/Data/Bifunctor/TH/Internal.hs:645)
bitraverseValName (src/Data/Bifunctor/TH/Internal.hs:648)
100% ( 18 / 18) in 'Data.Bifunctor.TH'
62% ( 5 / 8) in 'Data.Biapplicative'
Missing documentation for:
Biapplicative (src/Data/Biapplicative.hs:50)
<<$>> (src/Data/Biapplicative.hs:46)
<<**>> (src/Data/Biapplicative.hs:71)
100% ( 2 / 2) in 'Data.Bifunctor.Biff'
100% ( 2 / 2) in 'Data.Bifunctor.Clown'
100% ( 2 / 2) in 'Data.Bifunctor.Fix'
100% ( 2 / 2) in 'Data.Bifunctor.Flip'
100% ( 2 / 2) in 'Data.Bifunctor.Join'
100% ( 2 / 2) in 'Data.Bifunctor.Joker'
100% ( 2 / 2) in 'Data.Bifunctor.Product'
100% ( 2 / 2) in 'Data.Bifunctor.Tannen'
100% ( 2 / 2) in 'Data.Bifunctor.Wrapped'
Warning: Data.Bifunctor.TH: could not find link destinations for:
Bifunctor Bifoldable Bitraversable
Documentation created: dist/doc/html/bifunctors/index.html,
dist/doc/html/bifunctors/bifunctors.txt
Creating package registration file:
/tmp/pkgConf-bifunctors-5.46281508711766952788.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/bifunctors-5.4.1-4T44Oecc7oBmQFSz9nTeT
Registering bifunctors-5.4.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/bifunctors-5.4.1'
Installed bifunctors-5.4.1
cabal: Entering directory '/tmp/cabal-tmp-5828/semigroupoids-5.1'
[1 of 1] Compiling Main ( /tmp/cabal-tmp-5828/semigroupoids-5.1/dist/setup/setup.hs, /tmp/cabal-tmp-5828/semigroupoids-5.1/dist/setup/Main.o )
/tmp/cabal-tmp-5828/semigroupoids-5.1/dist/setup/setup.hs:47:69: warning: [-Wdeprecations]
In the use of type constructor or class ‘InstalledPackageId’
(imported from Distribution.Package):
Deprecated: "Use UnitId instead"
Linking /tmp/cabal-tmp-5828/semigroupoids-5.1/dist/setup/setup ...
Configuring semigroupoids-5.1...
Building semigroupoids-5.1...
Preprocessing library semigroupoids-5.1...
[ 1 of 21] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, dist/build/Data/Traversable/Instances.o )
[ 2 of 21] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, dist/build/Data/Semigroup/Foldable/Class.o )
[ 3 of 21] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, dist/build/Data/Functor/Extend.o )
[ 4 of 21] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, dist/build/Data/Functor/Bind/Class.o )
[ 5 of 21] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, dist/build/Data/Functor/Apply.o )
[ 6 of 21] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, dist/build/Data/Semigroup/Bifoldable.o )
[ 7 of 21] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, dist/build/Data/Functor/Bind.o )
[ 8 of 21] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, dist/build/Data/Functor/Alt.o )
[ 9 of 21] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, dist/build/Data/Semigroup/Foldable.o )
[10 of 21] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, dist/build/Data/Semigroup/Traversable/Class.o )
[11 of 21] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, dist/build/Data/Semigroup/Bitraversable.o )
[12 of 21] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, dist/build/Data/Semigroup/Traversable.o )
[13 of 21] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, dist/build/Data/Functor/Bind/Trans.o )
[14 of 21] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, dist/build/Data/Functor/Plus.o )
[15 of 21] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, dist/build/Data/Semigroupoid.o )
[16 of 21] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, dist/build/Data/Semigroupoid/Dual.o )
[17 of 21] Compiling Data.Groupoid ( src/Data/Groupoid.hs, dist/build/Data/Groupoid.o )
[18 of 21] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, dist/build/Data/Isomorphism.o )
[19 of 21] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, dist/build/Data/Semigroupoid/Static.o )
[20 of 21] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, dist/build/Data/Semigroupoid/Ob.o )
[21 of 21] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, dist/build/Data/Bifunctor/Apply.o )
Running Haddock for semigroupoids-5.1...
Running hscolour for semigroupoids-5.1...
Preprocessing library semigroupoids-5.1...
Preprocessing library semigroupoids-5.1...
Haddock coverage:
100% ( 1 / 1) in 'Data.Traversable.Instances'
33% ( 1 / 3) in 'Data.Semigroup.Foldable.Class'
Missing documentation for:
Foldable1 (src/Data/Semigroup/Foldable/Class.hs:53)
Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:60)
75% ( 3 / 4) in 'Data.Functor.Extend'
Missing documentation for:
Extend (src/Data/Functor/Extend.hs:45)
75% ( 9 / 12) in 'Data.Functor.Bind.Class'
Missing documentation for:
apDefault (src/Data/Functor/Bind/Class.hs:412)
returning (src/Data/Functor/Bind/Class.hs:409)
Biapply (src/Data/Functor/Bind/Class.hs:537)
100% ( 13 / 13) in 'Data.Functor.Apply'
33% ( 2 / 6) in 'Data.Semigroup.Bifoldable'
Missing documentation for:
Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:60)
bitraverse1_ (src/Data/Semigroup/Bifoldable.hs:39)
bifor1_ (src/Data/Semigroup/Bifoldable.hs:43)
bisequenceA1_ (src/Data/Semigroup/Bifoldable.hs:51)
75% ( 15 / 20) in 'Data.Functor.Bind'
Missing documentation for:
-<< (src/Data/Functor/Bind.hs:47)
-<- (src/Data/Functor/Bind.hs:53)
->- (src/Data/Functor/Bind.hs:50)
apDefault (src/Data/Functor/Bind/Class.hs:412)
returning (src/Data/Functor/Bind/Class.hs:409)
100% ( 3 / 3) in 'Data.Functor.Alt'
44% ( 4 / 9) in 'Data.Semigroup.Foldable'
Missing documentation for:
Foldable1 (src/Data/Semigroup/Foldable/Class.hs:53)
traverse1_ (src/Data/Semigroup/Foldable.hs:73)
for1_ (src/Data/Semigroup/Foldable.hs:77)
sequenceA1_ (src/Data/Semigroup/Foldable.hs:81)
asum1 (src/Data/Semigroup/Foldable.hs:99)
33% ( 1 / 3) in 'Data.Semigroup.Traversable.Class'
Missing documentation for:
Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:52)
Traversable1 (src/Data/Semigroup/Traversable/Class.hs:133)
33% ( 1 / 3) in 'Data.Semigroup.Bitraversable'
Missing documentation for:
Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:52)
bifoldMap1Default (src/Data/Semigroup/Bitraversable.hs:21)
33% ( 1 / 3) in 'Data.Semigroup.Traversable'
Missing documentation for:
Traversable1 (src/Data/Semigroup/Traversable/Class.hs:133)
foldMap1Default (src/Data/Semigroup/Traversable.hs:20)
100% ( 2 / 2) in 'Data.Functor.Bind.Trans'
100% ( 3 / 3) in 'Data.Functor.Plus'
50% ( 2 / 4) in 'Data.Semigroupoid'
Missing documentation for:
WrappedCategory (src/Data/Semigroupoid.hs:69)
Semi (src/Data/Semigroupoid.hs:78)
50% ( 1 / 2) in 'Data.Semigroupoid.Dual'
Missing documentation for:
Dual (src/Data/Semigroupoid/Dual.hs:23)
100% ( 2 / 2) in 'Data.Groupoid'
50% ( 1 / 2) in 'Data.Isomorphism'
Missing documentation for:
Iso (src/Data/Isomorphism.hs:25)
50% ( 1 / 2) in 'Data.Semigroupoid.Static'
Missing documentation for:
Static (src/Data/Semigroupoid/Static.hs:44)
20% ( 1 / 5) in 'Data.Semigroupoid.Ob'
Missing documentation for:
Ob (src/Data/Semigroupoid/Ob.hs:30)
(src/Data/Semigroupoid/Ob.hs:33)
(src/Data/Semigroupoid/Ob.hs:37)
(src/Data/Semigroupoid/Ob.hs:41)
62% ( 5 / 8) in 'Data.Bifunctor.Apply'
Missing documentation for:
Biapply (src/Data/Functor/Bind/Class.hs:537)
<<$>>
<<..>> (src/Data/Bifunctor/Apply.hs:27)
Warning: Data.Functor.Apply: could not find link destinations for:
Id Id Digit Node Elem FingerTree StateL StateR StateL StateR State
Warning: Data.Functor.Bind: could not find link destinations for:
Id Id Digit Node Elem FingerTree StateL StateR StateL StateR State
Documentation created: dist/doc/html/semigroupoids/index.html,
dist/doc/html/semigroupoids/semigroupoids.txt
Creating package registration file:
/tmp/pkgConf-semigroupoids-58077275241763382443.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/semigroupoids-5.1-HP6DQMG4B3NKAis3IyIk4b
Registering semigroupoids-5.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/semigroupoids-5.1'
Installed semigroupoids-5.1
cabal: Entering directory '/tmp/cabal-tmp-5828/data-lens-2.11.0.1'
Configuring data-lens-2.11.0.1...
Building data-lens-2.11.0.1...
Preprocessing library data-lens-2.11.0.1...
[1 of 6] Compiling Control.Category.Product ( src/Control/Category/Product.hs, dist/build/Control/Category/Product.o )
[2 of 6] Compiling Data.Lens.Common ( src/Data/Lens/Common.hs, dist/build/Data/Lens/Common.o )
[3 of 6] Compiling Data.Lens.Lazy ( src/Data/Lens/Lazy.hs, dist/build/Data/Lens/Lazy.o )
[4 of 6] Compiling Data.Lens.Strict ( src/Data/Lens/Strict.hs, dist/build/Data/Lens/Strict.o )
[5 of 6] Compiling Data.Lens.Partial.Common ( src/Data/Lens/Partial/Common.hs, dist/build/Data/Lens/Partial/Common.o )
src/Data/Lens/Partial/Common.hs:4:1: warning: [-Wunused-imports]
The import of ‘Control.Applicative’ is redundant
except perhaps to import instances from ‘Control.Applicative’
To import instances alone, use: import Control.Applicative()
[6 of 6] Compiling Data.Lens.Partial.Lazy ( src/Data/Lens/Partial/Lazy.hs, dist/build/Data/Lens/Partial/Lazy.o )
Running Haddock for data-lens-2.11.0.1...
Running hscolour for data-lens-2.11.0.1...
Preprocessing library data-lens-2.11.0.1...
Preprocessing library data-lens-2.11.0.1...
src/Data/Lens/Partial/Common.hs:4:1: warning: [-Wunused-imports]
The import of ‘Control.Applicative’ is redundant
except perhaps to import instances from ‘Control.Applicative’
To import instances alone, use: import Control.Applicative()
Haddock coverage:
0% ( 0 / 3) in 'Control.Category.Product'
Missing documentation for:
Module header
Tensor (src/Control/Category/Product.hs:8)
(src/Control/Category/Product.hs:17)
42% ( 15 / 36) in 'Data.Lens.Common'
Missing documentation for:
Module header
Lens (src/Data/Lens/Common.hs:48)
mergeL (src/Data/Lens/Common.hs:100)
^$ (src/Data/Lens/Common.hs:76)
^$! (src/Data/Lens/Common.hs:76)
^= (src/Data/Lens/Common.hs:91)
^!= (src/Data/Lens/Common.hs:91)
^+= (src/Data/Lens/Common.hs:118)
^!+= (src/Data/Lens/Common.hs:118)
^-= (src/Data/Lens/Common.hs:118)
^!-= (src/Data/Lens/Common.hs:118)
^*= (src/Data/Lens/Common.hs:118)
^!*= (src/Data/Lens/Common.hs:118)
^/= (src/Data/Lens/Common.hs:127)
^!/= (src/Data/Lens/Common.hs:127)
fstLens (src/Data/Lens/Common.hs:133)
sndLens (src/Data/Lens/Common.hs:136)
mapLens (src/Data/Lens/Common.hs:139)
intMapLens (src/Data/Lens/Common.hs:145)
setLens (src/Data/Lens/Common.hs:151)
intSetLens (src/Data/Lens/Common.hs:156)
39% ( 9 / 23) in 'Data.Lens.Lazy'
Missing documentation for:
Module header
+= (src/Data/Lens/Lazy.hs:70)
!+= (src/Data/Lens/Lazy.hs:70)
-= (src/Data/Lens/Lazy.hs:70)
!-= (src/Data/Lens/Lazy.hs:70)
*= (src/Data/Lens/Lazy.hs:70)
!*= (src/Data/Lens/Lazy.hs:70)
//= (src/Data/Lens/Lazy.hs:80)
!/= (src/Data/Lens/Lazy.hs:80)
&&= (src/Data/Lens/Lazy.hs:86)
!&&= (src/Data/Lens/Lazy.hs:86)
||= (src/Data/Lens/Lazy.hs:86)
!||= (src/Data/Lens/Lazy.hs:86)
focus (src/Data/Lens/Lazy.hs:31)
39% ( 9 / 23) in 'Data.Lens.Strict'
Missing documentation for:
Module header
+= (src/Data/Lens/Strict.hs:70)
!+= (src/Data/Lens/Strict.hs:70)
-= (src/Data/Lens/Strict.hs:70)
!-= (src/Data/Lens/Strict.hs:70)
*= (src/Data/Lens/Strict.hs:70)
!*= (src/Data/Lens/Strict.hs:70)
//= (src/Data/Lens/Strict.hs:80)
!/= (src/Data/Lens/Strict.hs:80)
&&= (src/Data/Lens/Strict.hs:86)
!&&= (src/Data/Lens/Strict.hs:86)
||= (src/Data/Lens/Strict.hs:86)
!||= (src/Data/Lens/Strict.hs:86)
focus (src/Data/Lens/Strict.hs:31)
13% ( 5 / 38) in 'Data.Lens.Partial.Common'
Missing documentation for:
Module header
PartialLens (src/Data/Lens/Partial/Common.hs:15)
runPLens (src/Data/Lens/Partial/Common.hs:18)
(src/Data/Lens/Partial/Common.hs:21)
null (src/Data/Lens/Partial/Common.hs:28)
totalLens (src/Data/Lens/Partial/Common.hs:32)
getPL (src/Data/Lens/Partial/Common.hs:37)
getorPL (src/Data/Lens/Partial/Common.hs:41)
getorAPL (src/Data/Lens/Partial/Common.hs:45)
mergePL (src/Data/Lens/Partial/Common.hs:48)
nullPL (src/Data/Lens/Partial/Common.hs:53)
getorEmptyPL (src/Data/Lens/Partial/Common.hs:56)
sumPL (src/Data/Lens/Partial/Common.hs:60)
productPL (src/Data/Lens/Partial/Common.hs:64)
anyPL (src/Data/Lens/Partial/Common.hs:67)
allPL (src/Data/Lens/Partial/Common.hs:71)
trySetPL (src/Data/Lens/Partial/Common.hs:75)
setPL (src/Data/Lens/Partial/Common.hs:79)
modPL (src/Data/Lens/Partial/Common.hs:83)
^$ (src/Data/Lens/Partial/Common.hs:89)
^. (src/Data/Lens/Partial/Common.hs:93)
^= (src/Data/Lens/Partial/Common.hs:97)
^%= (src/Data/Lens/Partial/Common.hs:101)
^+= (src/Data/Lens/Partial/Common.hs:114)
^-= (src/Data/Lens/Partial/Common.hs:114)
^*= (src/Data/Lens/Partial/Common.hs:114)
^/= (src/Data/Lens/Partial/Common.hs:120)
justLens (src/Data/Lens/Partial/Common.hs:125)
leftLens (src/Data/Lens/Partial/Common.hs:130)
rightLens (src/Data/Lens/Partial/Common.hs:133)
headLens (src/Data/Lens/Partial/Common.hs:136)
tailLens (src/Data/Lens/Partial/Common.hs:142)
(src/Data/Lens/Partial/Common.hs:164)
40% ( 6 / 15) in 'Data.Lens.Partial.Lazy'
Missing documentation for:
Module header
maybeZero (src/Data/Lens/Partial/Lazy.hs:9)
joinMaybe (src/Data/Lens/Partial/Lazy.hs:13)
+= (src/Data/Lens/Partial/Lazy.hs:52)
-= (src/Data/Lens/Partial/Lazy.hs:52)
*= (src/Data/Lens/Partial/Lazy.hs:52)
//= (src/Data/Lens/Partial/Lazy.hs:59)
&&= (src/Data/Lens/Partial/Lazy.hs:64)
||= (src/Data/Lens/Partial/Lazy.hs:64)
Documentation created: dist/doc/html/data-lens/index.html,
dist/doc/html/data-lens/data-lens.txt
Creating package registration file:
/tmp/pkgConf-data-lens-2.11.0441949759131211119.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/data-lens-2.11.0.1-ENAD0Y9EKdtJcLGkOCvKG7
Registering data-lens-2.11.0.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/data-lens-2.11.0.1'
Installed data-lens-2.11.0.1
cabal: Entering directory '/tmp/cabal-tmp-5828/Gamgine-0.5.1'
Configuring Gamgine-0.5.1...
Building Gamgine-0.5.1...
Preprocessing library Gamgine-0.5.1...
[ 1 of 28] Compiling Gamgine.Lens.State ( Gamgine/Lens/State.hs, dist/build/Gamgine/Lens/State.o )
[ 2 of 28] Compiling Gamgine.Lens.IORef ( Gamgine/Lens/IORef.hs, dist/build/Gamgine/Lens/IORef.o )
[ 3 of 28] Compiling Gamgine.Zipper ( Gamgine/Zipper.hs, dist/build/Gamgine/Zipper.o )
[ 4 of 28] Compiling Gamgine.Image.PNG.Internal.LBS ( Gamgine/Image/PNG/Internal/LBS.hs, dist/build/Gamgine/Image/PNG/Internal/LBS.o )
[ 5 of 28] Compiling Gamgine.Image.PNG.Internal.CRC ( Gamgine/Image/PNG/Internal/CRC.hs, dist/build/Gamgine/Image/PNG/Internal/CRC.o )
[ 6 of 28] Compiling Gamgine.Image.PNG.Internal.Parser ( Gamgine/Image/PNG/Internal/Parser.hs, dist/build/Gamgine/Image/PNG/Internal/Parser.o )
[ 7 of 28] Compiling Gamgine.Image.PNG.Internal.Filters ( Gamgine/Image/PNG/Internal/Filters.hs, dist/build/Gamgine/Image/PNG/Internal/Filters.o )
[ 8 of 28] Compiling Gamgine.Engine ( Gamgine/Engine.hs, dist/build/Gamgine/Engine.o )
[ 9 of 28] Compiling Gamgine.Image.PNG ( Gamgine/Image/PNG.hs, dist/build/Gamgine/Image/PNG.o )
[10 of 28] Compiling Gamgine.System ( Gamgine/System.hs, dist/build/Gamgine/System.o )
[11 of 28] Compiling Gamgine.Control ( Gamgine/Control.hs, dist/build/Gamgine/Control.o )
[12 of 28] Compiling Gamgine.Font.GLF ( Gamgine/Font/GLF.hs, dist/build/Gamgine/Font/GLF.o )
[13 of 28] Compiling Gamgine.State.RenderState ( Gamgine/State/RenderState.hs, dist/build/Gamgine/State/RenderState.o )
[14 of 28] Compiling Gamgine.Utils ( Gamgine/Utils.hs, dist/build/Gamgine/Utils.o )
[15 of 28] Compiling Gamgine.Math.Utils ( Gamgine/Math/Utils.hs, dist/build/Gamgine/Math/Utils.o )
[16 of 28] Compiling Gamgine.Math.Vect ( Gamgine/Math/Vect.hs, dist/build/Gamgine/Math/Vect.o )
[17 of 28] Compiling Gamgine.Math.Box ( Gamgine/Math/Box.hs, dist/build/Gamgine/Math/Box.o )
[18 of 28] Compiling Gamgine.Math.BoxTree ( Gamgine/Math/BoxTree.hs, dist/build/Gamgine/Math/BoxTree.o )
[19 of 28] Compiling Gamgine.State.InputInfo ( Gamgine/State/InputInfo.hs, dist/build/Gamgine/State/InputInfo.o )
[20 of 28] Compiling Gamgine.State.KeyInfo ( Gamgine/State/KeyInfo.hs, dist/build/Gamgine/State/KeyInfo.o )
[21 of 28] Compiling Gamgine.State.MouseInfo ( Gamgine/State/MouseInfo.hs, dist/build/Gamgine/State/MouseInfo.o )
[22 of 28] Compiling Gamgine.State.State ( Gamgine/State/State.hs, dist/build/Gamgine/State/State.o )
[23 of 28] Compiling Gamgine.State.StateTree ( Gamgine/State/StateTree.hs, dist/build/Gamgine/State/StateTree.o )
[24 of 28] Compiling Gamgine.State.StateTreeZipper ( Gamgine/State/StateTreeZipper.hs, dist/build/Gamgine/State/StateTreeZipper.o )
[25 of 28] Compiling Gamgine.Gfx ( Gamgine/Gfx.hs, dist/build/Gamgine/Gfx.o )
Gamgine/Gfx.hs:192:1: warning: [-Wtabs]
Tab character found here, and in 12 further locations.
Please use spaces instead.
[26 of 28] Compiling Gamgine.Math.Matrix ( Gamgine/Math/Matrix.hs, dist/build/Gamgine/Math/Matrix.o )
Gamgine/Math/Matrix.hs:68:1: warning: [-Wtabs]
Tab character found here, and in two further locations.
Please use spaces instead.
[27 of 28] Compiling Gamgine.Bool ( Gamgine/Bool.hs, dist/build/Gamgine/Bool.o )
[28 of 28] Compiling Gamgine.Coroutine ( Gamgine/Coroutine.hs, dist/build/Gamgine/Coroutine.o )
Running Haddock for Gamgine-0.5.1...
Running hscolour for Gamgine-0.5.1...
Preprocessing library Gamgine-0.5.1...
Preprocessing library Gamgine-0.5.1...
Haddock coverage:
75% ( 3 / 4) in 'Gamgine.Lens.State'
Missing documentation for:
Module header
85% ( 11 / 13) in 'Gamgine.Lens.IORef'
Missing documentation for:
Module header
StateIORef (Gamgine/Lens/IORef.hs:11)
88% ( 7 / 8) in 'Gamgine.Zipper'
Missing documentation for:
Module header
0% ( 0 / 11) in 'Gamgine.Image.PNG.Internal.LBS'
Missing documentation for:
Module header
LBS (Gamgine/Image/PNG/Internal/LBS.hs:24)
unpack (Gamgine/Image/PNG/Internal/LBS.hs:34)
unpackToString (Gamgine/Image/PNG/Internal/LBS.hs:37)
splitAt (Gamgine/Image/PNG/Internal/LBS.hs:40)
readFile (Gamgine/Image/PNG/Internal/LBS.hs:45)
concat (Gamgine/Image/PNG/Internal/LBS.hs:48)
pack (Gamgine/Image/PNG/Internal/LBS.hs:51)
null (Gamgine/Image/PNG/Internal/LBS.hs:54)
head (Gamgine/Image/PNG/Internal/LBS.hs:57)
tail (Gamgine/Image/PNG/Internal/LBS.hs:60)
0% ( 0 / 3) in 'Gamgine.Image.PNG.Internal.CRC'
Missing documentation for:
Module header
update_crc (Gamgine/Image/PNG/Internal/CRC.hs:19)
crc (Gamgine/Image/PNG/Internal/CRC.hs:27)
0% ( 0 / 13) in 'Gamgine.Image.PNG.Internal.Parser'
Missing documentation for:
Module header
Parser (Gamgine/Image/PNG/Internal/Parser.hs:16)
word8 (Gamgine/Image/PNG/Internal/Parser.hs:18)
word16 (Gamgine/Image/PNG/Internal/Parser.hs:21)
word32 (Gamgine/Image/PNG/Internal/Parser.hs:27)
satisfy (Gamgine/Image/PNG/Internal/Parser.hs:33)
anyWord8 (Gamgine/Image/PNG/Internal/Parser.hs:38)
anyWord16 (Gamgine/Image/PNG/Internal/Parser.hs:41)
anyWord32 (Gamgine/Image/PNG/Internal/Parser.hs:47)
string (Gamgine/Image/PNG/Internal/Parser.hs:53)
block (Gamgine/Image/PNG/Internal/Parser.hs:56)
allowedValues (Gamgine/Image/PNG/Internal/Parser.hs:63)
parseFromFile (Gamgine/Image/PNG/Internal/Parser.hs:66)
50% ( 1 / 2) in 'Gamgine.Image.PNG.Internal.Filters'
Missing documentation for:
Module header
0% ( 0 / 2) in 'Gamgine.Engine'
Missing documentation for:
Module header
mkUpdateLoop (Gamgine/Engine.hs:9)
70% ( 7 / 10) in 'Gamgine.Image.PNG'
Missing documentation for:
PNGImage (Gamgine/Image/PNG.hs:94)
Width (Gamgine/Image/PNG.hs:62)
Height (Gamgine/Image/PNG.hs:63)
0% ( 0 / 7) in 'Gamgine.System'
Missing documentation for:
Module header
normalizedProgName (Gamgine/System.hs:12)
getCurrentDate (Gamgine/System.hs:17)
getEnvOrDefault (Gamgine/System.hs:20)
appDirectory (Gamgine/System.hs:27)
getAndCreateAppDir (Gamgine/System.hs:29)
getDirContents (Gamgine/System.hs:35)
50% ( 3 / 6) in 'Gamgine.Control'
Missing documentation for:
Module header
whenM (Gamgine/Control.hs:5)
? (Gamgine/Control.hs:27)
0% ( 0 / 21) in 'Gamgine.Font.GLF'
Missing documentation for:
Module header
init (Gamgine/Font/GLF.hs:11)
FontId (Gamgine/Font/GLF.hs:15)
loadFont (Gamgine/Font/GLF.hs:17)
setCurrentFont (Gamgine/Font/GLF.hs:24)
X (Gamgine/Font/GLF.hs:30)
Y (Gamgine/Font/GLF.hs:31)
Bounds (Gamgine/Font/GLF.hs:33)
getStringBounds (Gamgine/Font/GLF.hs:38)
drawWiredString (Gamgine/Font/GLF.hs:55)
drawSolidString (Gamgine/Font/GLF.hs:59)
glfError (Gamgine/Font/GLF.hs:64)
glfOk (Gamgine/Font/GLF.hs:67)
glfYes (Gamgine/Font/GLF.hs:70)
glfNo (Gamgine/Font/GLF.hs:73)
c_glfInit (Gamgine/Font/GLF.hs:77)
c_glfLoadFont (Gamgine/Font/GLF.hs:80)
c_glfSetCurrentFont (Gamgine/Font/GLF.hs:83)
c_glfGetStringBounds (Gamgine/Font/GLF.hs:86)
c_glfDrawWiredString (Gamgine/Font/GLF.hs:89)
c_glfDrawSolidString (Gamgine/Font/GLF.hs:92)
0% ( 0 / 15) in 'Gamgine.State.RenderState'
Missing documentation for:
Module header
TextureName (Gamgine/State/RenderState.hs:10)
FontName (Gamgine/State/RenderState.hs:11)
TextureIds (Gamgine/State/RenderState.hs:13)
FontIds (Gamgine/State/RenderState.hs:14)
Ressources (Gamgine/State/RenderState.hs:16)
emptyRessources (Gamgine/State/RenderState.hs:21)
textureId (Gamgine/State/RenderState.hs:24)
fontId (Gamgine/State/RenderState.hs:27)
textureIdsL (Gamgine/State/RenderState.hs:30)
fontIdsL (Gamgine/State/RenderState.hs:31)
RenderState (Gamgine/State/RenderState.hs:33)
nextFrameFractionL (Gamgine/State/RenderState.hs:39)
ressourcesL (Gamgine/State/RenderState.hs:40)
frustumSizeL (Gamgine/State/RenderState.hs:41)
8% ( 1 / 12) in 'Gamgine.Utils'
Missing documentation for:
Module header
count (Gamgine/Utils.hs:18)
errorsToStderr (Gamgine/Utils.hs:29)
showValue (Gamgine/Utils.hs:34)
sv (Gamgine/Utils.hs:37)
for_ (Gamgine/Utils.hs:40)
maybe_ (Gamgine/Utils.hs:43)
firstFreeId (Gamgine/Utils.hs:47)
word (Gamgine/Utils.hs:55)
bytesFromPointer (Gamgine/Utils.hs:62)
bytesFromStorableArray (Gamgine/Utils.hs:68)
0% ( 0 / 7) in 'Gamgine.Math.Utils'
Missing documentation for:
Module header
clamp (Gamgine/Math/Utils.hs:4)
flipSign (Gamgine/Math/Utils.hs:10)
maxFloat (Gamgine/Math/Utils.hs:13)
(Gamgine/Math/Utils.hs:22)
minPositiveFloat (Gamgine/Math/Utils.hs:26)
minPositiveDouble (Gamgine/Math/Utils.hs:29)
4% ( 1 / 24) in 'Gamgine.Math.Vect'
Missing documentation for:
Module header
Vect (Gamgine/Math/Vect.hs:14)
Vect4 (Gamgine/Math/Vect.hs:15)
x (Gamgine/Math/Vect.hs:17)
y (Gamgine/Math/Vect.hs:20)
z (Gamgine/Math/Vect.hs:23)
v3 (Gamgine/Math/Vect.hs:26)
v4 (Gamgine/Math/Vect.hs:29)
fromTuple (Gamgine/Math/Vect.hs:32)
toTuple (Gamgine/Math/Vect.hs:35)
fromVect4 (Gamgine/Math/Vect.hs:38)
len (Gamgine/Math/Vect.hs:41)
inverseVec (Gamgine/Math/Vect.hs:44)
clampVec (Gamgine/Math/Vect.hs:53)
maxVec (Gamgine/Math/Vect.hs:57)
minVec (Gamgine/Math/Vect.hs:59)
index (Gamgine/Math/Vect.hs:46)
absVec (Gamgine/Math/Vect.hs:61)
nullVec (Gamgine/Math/Vect.hs:63)
and (Gamgine/Math/Vect.hs:65)
or (Gamgine/Math/Vect.hs:67)
all (Gamgine/Math/Vect.hs:69)
any (Gamgine/Math/Vect.hs:71)
0% ( 0 / 17) in 'Gamgine.Math.Box'
Missing documentation for:
Module header
Box (Gamgine/Math/Box.hs:13)
minPtL (Gamgine/Math/Box.hs:18)
maxPtL (Gamgine/Math/Box.hs:19)
center (Gamgine/Math/Box.hs:21)
halfs (Gamgine/Math/Box.hs:24)
intersects (Gamgine/Math/Box.hs:27)
inside (Gamgine/Math/Box.hs:31)
moveBy (Gamgine/Math/Box.hs:35)
extendBy (Gamgine/Math/Box.hs:38)
contains (Gamgine/Math/Box.hs:42)
bound (Gamgine/Math/Box.hs:46)
distance (Gamgine/Math/Box.hs:51)
minOverlap (Gamgine/Math/Box.hs:58)
Tuple3d (Gamgine/Math/Box.hs:85)
fromTuples (Gamgine/Math/Box.hs:87)
toTuples (Gamgine/Math/Box.hs:90)
0% ( 0 / 7) in 'Gamgine.Math.BoxTree'
Missing documentation for:
Module header
BoxTree (Gamgine/Math/BoxTree.hs:8)
Intersection (Gamgine/Math/BoxTree.hs:13)
intersection (Gamgine/Math/BoxTree.hs:19)
moveBy (Gamgine/Math/BoxTree.hs:42)
asBox (Gamgine/Math/BoxTree.hs:47)
asBoxTree (Gamgine/Math/BoxTree.hs:51)
40% ( 2 / 5) in 'Gamgine.State.InputInfo'
Missing documentation for:
Module header
Modifier (Gamgine/State/InputInfo.hs:8)
isModifierPressed (Gamgine/State/InputInfo.hs:16)
Warning: Gamgine.State.KeyInfo: Could not find documentation for exported module: II
50% ( 1 / 2) in 'Gamgine.State.KeyInfo'
Missing documentation for:
Module header
Warning: Gamgine.State.MouseInfo: Could not find documentation for exported module: II
50% ( 1 / 2) in 'Gamgine.State.MouseInfo'
Missing documentation for:
Module header
50% ( 1 / 2) in 'Gamgine.State.State'
Missing documentation for:
Module header
40% ( 4 / 10) in 'Gamgine.State.StateTree'
Missing documentation for:
Module header
root (Gamgine/State/StateTree.hs:32)
enterState (Gamgine/State/StateTree.hs:36)
leaveState (Gamgine/State/StateTree.hs:43)
handleKeyEvent (Gamgine/State/StateTree.hs:48)
handleMouseEvent (Gamgine/State/StateTre
Gamgine/Gfx.hs:192:1: warning: [-Wtabs]
Tab character found here, and in 12 further locations.
Please use spaces instead.
Gamgine/Math/Matrix.hs:68:1: warning: [-Wtabs]
Tab character found here, and in two further locations.
Please use spaces instead.
e.hs:53)
91% ( 10 / 11) in 'Gamgine.State.StateTreeZipper'
Missing documentation for:
Module header
0% ( 0 / 39) in 'Gamgine.Gfx'
Missing documentation for:
Module header
XY (Gamgine/Gfx.hs:18)
XYZ (Gamgine/Gfx.hs:19)
XYZW (Gamgine/Gfx.hs:20)
RGB (Gamgine/Gfx.hs:21)
RGBA (Gamgine/Gfx.hs:22)
xy (Gamgine/Gfx.hs:24)
xyz (Gamgine/Gfx.hs:27)
xyzw (Gamgine/Gfx.hs:30)
rgb (Gamgine/Gfx.hs:33)
rgba (Gamgine/Gfx.hs:36)
floatToFloat (Gamgine/Gfx.hs:40)
Tuple4d (Gamgine/Gfx.hs:44)
(Gamgine/Gfx.hs:50)
(Gamgine/Gfx.hs:56)
Tuple3d (Gamgine/Gfx.hs:63)
(Gamgine/Gfx.hs:68)
(Gamgine/Gfx.hs:73)
Tuple2d (Gamgine/Gfx.hs:79)
(Gamgine/Gfx.hs:83)
(Gamgine/Gfx.hs:87)
<< (Gamgine/Gfx.hs:92)
<<< (Gamgine/Gfx.hs:98)
<<<< (Gamgine/Gfx.hs:105)
quad (Gamgine/Gfx.hs:113)
quadTexCoords (Gamgine/Gfx.hs:117)
draw (Gamgine/Gfx.hs:120)
drawBox (Gamgine/Gfx.hs:123)
drawQuad (Gamgine/Gfx.hs:127)
drawBoxTree (Gamgine/Gfx.hs:138)
drawPoint (Gamgine/Gfx.hs:145)
withPrimitive (Gamgine/Gfx.hs:152)
withPushedMatrix (Gamgine/Gfx.hs:158)
withPolyMode (Gamgine/Gfx.hs:165)
withEnabled (Gamgine/Gfx.hs:171)
withBlend (Gamgine/Gfx.hs:177)
withTexture2d (Gamgine/Gfx.hs:182)
makeTexture2d (Gamgine/Gfx.hs:187)
renderTexturedQuad (Gamgine/Gfx.hs:210)
8% ( 1 / 13) in 'Gamgine.Math.Matrix'
Missing documentation for:
Module header
Matrix (Gamgine/Math/Matrix.hs:20)
Window (Gamgine/Math/Matrix.hs:24)
Frustum (Gamgine/Math/Matrix.hs:30)
mkOrtho (Gamgine/Math/Matrix.hs:40)
mkScale (Gamgine/Math/Matrix.hs:55)
mkTranslate (Gamgine/Math/Matrix.hs:59)
mkWindowMatrix (Gamgine/Math/Matrix.hs:63)
mkWorldToWinMatrix (Gamgine/Math/Matrix.hs:77)
mkWinToWorldMatrix (Gamgine/Math/Matrix.hs:81)
winToWorld (Gamgine/Math/Matrix.hs:92)
inverseOrIdentity (Gamgine/Math/Matrix.hs:85)
0% ( 0 / 3) in 'Gamgine.Bool'
Missing documentation for:
Module header
<&&> (Gamgine/Bool.hs:4)
<||> (Gamgine/Bool.hs:10)
0% ( 0 / 3) in 'Gamgine.Coroutine'
Missing documentation for:
Module header
Coroutine (Gamgine/Coroutine.hs:4)
CoroutineM (Gamgine/Coroutine.hs:8)
Warning: Gamgine.Image.PNG.Internal.Filters: could not find link destinations for:
Width Height
Warning: Gamgine.Math.Matrix: could not find link destinations for:
Width Height WinCoord
Documentation created: dist/doc/html/Gamgine/index.html,
dist/doc/html/Gamgine/Gamgine.txt
Creating package registration file:
/tmp/pkgConf-Gamgine-0.512777444961373244978.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-8.0.1.20160701/Gamgine-0.5.1-JJPfzOSRtRm7mBGa3VY8nL
Registering Gamgine-0.5.1...
cabal: Leaving directory '/tmp/cabal-tmp-5828/Gamgine-0.5.1'
Installed Gamgine-0.5.1
Downloading layers-game-0.5.2...
cabal: Entering directory '/tmp/cabal-tmp-5828/layers-game-0.5.2'
Configuring layers-game-0.5.2...
Building layers-game-0.5.2...
Preprocessing executable 'layers' for layers-game-0.5.2...
[ 1 of 45] Compiling Paths_layers_game ( dist/build/autogen/Paths_layers_game.hs, dist/build/layers/layers-tmp/Paths_layers_game.o )
[ 2 of 45] Compiling GameData.Animation ( src/GameData/Animation.hs, dist/build/layers/layers-tmp/GameData/Animation.o )
[ 3 of 45] Compiling FileData.Data2 ( src/FileData/Data2.hs, dist/build/layers/layers-tmp/FileData/Data2.o )
[ 4 of 45] Compiling GameData.Entity ( src/GameData/Entity.hs, dist/build/layers/layers-tmp/GameData/Entity.o )
[ 5 of 45] Compiling Entity.Id ( src/Entity/Id.hs, dist/build/layers/layers-tmp/Entity/Id.o )
[ 6 of 45] Compiling GameData.Star ( src/GameData/Star.hs, dist/build/layers/layers-tmp/GameData/Star.o )
[ 7 of 45] Compiling Entity.Position ( src/Entity/Position.hs, dist/build/layers/layers-tmp/Entity/Position.o )
[ 8 of 45] Compiling Entity.Bound ( src/Entity/Bound.hs, dist/build/layers/layers-tmp/Entity/Bound.o )
[ 9 of 45] Compiling Entity.Velocity ( src/Entity/Velocity.hs, dist/build/layers/layers-tmp/Entity/Velocity.o )
[10 of 45] Compiling Entity.Update ( src/Entity/Update.hs, dist/build/layers/layers-tmp/Entity/Update.o )
[11 of 45] Compiling Entity.Intersect ( src/Entity/Intersect.hs, dist/build/layers/layers-tmp/Entity/Intersect.o )
[12 of 45] Compiling Defaults ( src/Defaults.hs, dist/build/layers/layers-tmp/Defaults.o )
[13 of 45] Compiling GameData.Layer ( src/GameData/Layer.hs, dist/build/layers/layers-tmp/GameData/Layer.o )
[14 of 45] Compiling GameData.Player ( src/GameData/Player.hs, dist/build/layers/layers-tmp/GameData/Player.o )
[15 of 45] Compiling GameData.Boundary ( src/GameData/Boundary.hs, dist/build/layers/layers-tmp/GameData/Boundary.o )
[16 of 45] Compiling GameData.Enemy ( src/GameData/Enemy.hs, dist/build/layers/layers-tmp/GameData/Enemy.o )
[17 of 45] Compiling GameData.Platform ( src/GameData/Platform.hs, dist/build/layers/layers-tmp/GameData/Platform.o )
[18 of 45] Compiling Ressources ( src/Ressources.hs, dist/build/layers/layers-tmp/Ressources.o )
[19 of 45] Compiling Rendering.Ressources ( src/Rendering/Ressources.hs, dist/build/layers/layers-tmp/Rendering/Ressources.o )
[20 of 45] Compiling Rendering.Renderer ( src/Rendering/Renderer.hs, dist/build/layers/layers-tmp/Rendering/Renderer.o )
[21 of 45] Compiling GameData.Level ( src/GameData/Level.hs, dist/build/layers/layers-tmp/GameData/Level.o )
[22 of 45] Compiling GameData.Data ( src/GameData/Data.hs, dist/build/layers/layers-tmp/GameData/Data.o )
[23 of 45] Compiling Convert.ToGameData ( src/Convert/ToGameData.hs, dist/build/layers/layers-tmp/Convert/ToGameData.o )
[24 of 45] Compiling Event ( src/Event.hs, dist/build/layers/layers-tmp/Event.o )
[25 of 45] Compiling Convert.ToFileData ( src/Convert/ToFileData.hs, dist/build/layers/layers-tmp/Convert/ToFileData.o )
[26 of 45] Compiling Level.Reload ( src/Level/Reload.hs, dist/build/layers/layers-tmp/Level/Reload.o )
[27 of 45] Compiling Level.ResolveIntersection ( src/Level/ResolveIntersection.hs, dist/build/layers/layers-tmp/Level/ResolveIntersection.o )
[28 of 45] Compiling Level.Update ( src/Level/Update.hs, dist/build/layers/layers-tmp/Level/Update.o )
[29 of 45] Compiling States.IntroRunning ( src/States/IntroRunning.hs, dist/build/layers/layers-tmp/States/IntroRunning.o )
[30 of 45] Compiling Entity.Render ( src/Entity/Render.hs, dist/build/layers/layers-tmp/Entity/Render.o )
[31 of 45] Compiling LayersArgs ( src/LayersArgs.hs, dist/build/layers/layers-tmp/LayersArgs.o )
[32 of 45] Compiling Level.Render ( src/Level/Render.hs, dist/build/layers/layers-tmp/Level/Render.o )
[33 of 45] Compiling States.GameRunning ( src/States/GameRunning.hs, dist/build/layers/layers-tmp/States/GameRunning.o )
[34 of 45] Compiling States.EditModeRunning ( src/States/EditModeRunning.hs, dist/build/layers/layers-tmp/States/EditModeRunning.o )
[35 of 45] Compiling States.MovingEntity ( src/States/MovingEntity.hs, dist/build/layers/layers-tmp/States/MovingEntity.o )
[36 of 45] Compiling States.CreatingPlatform ( src/States/CreatingPlatform.hs, dist/build/layers/layers-tmp/States/CreatingPlatform.o )
[37 of 45] Compiling States.ResizingPlatform ( src/States/ResizingPlatform.hs, dist/build/layers/layers-tmp/States/ResizingPlatform.o )
[38 of 45] Compiling States.DefiningAnimation ( src/States/DefiningAnimation.hs, dist/build/layers/layers-tmp/States/DefiningAnimation.o )
[39 of 45] Compiling AppData ( src/AppData.hs, dist/build/layers/layers-tmp/AppData.o )
[40 of 45] Compiling Utils ( src/Utils.hs, dist/build/layers/layers-tmp/Utils.o )
[41 of 45] Compiling Callback.Common ( src/Callback/Common.hs, dist/build/layers/layers-tmp/Callback/Common.o )
[42 of 45] Compiling Callback.Key ( src/Callback/Key.hs, dist/build/layers/layers-tmp/Callback/Key.o )
[43 of 45] Compiling Callback.MouseButton ( src/Callback/MouseButton.hs, dist/build/layers/layers-tmp/Callback/MouseButton.o )
[44 of 45] Compiling Callback.MouseMove ( src/Callback/MouseMove.hs, dist/build/layers/layers-tmp/Callback/MouseMove.o )
[45 of 45] Compiling Main ( src/Main.hs, dist/build/layers/layers-tmp/Main.o )
src/Main.hs:149:1: warning: [-Wtabs]
Tab character found here, and in three further locations.
Please use spaces instead.
Linking dist/build/layers/layers ...
Warning: No documentation was generated as this package does not contain a
library. Perhaps you want to use the --executables, --tests or --benchmarks
flags.
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
cabal: Leaving directory '/tmp/cabal-tmp-5828/layers-game-0.5.2'
Installed layers-game-0.5.2
Test log
No test log was submitted for this report.