Changelog for luminance-0.2
# 0.2
Breaking changes
- Automatically insert GLSL pragmas in shaders.
Non-breaking changes
- Added documentation for RenderCmd.
- Added stdRenderCmd_.
- Added shaderProgramBatch_.
0.1.1.1
- Fixed a typo in the Graphics.Luminance documentation.
0.1.1
- Added a tutoral in Graphics.Luminance.
0.1
- Initial revision. Do not consider this revision as a stable release. It’s experimental. The first stable release will be 1.0.