| Copyright | (C) 2015 Dimitri Sabadie |
|---|---|
| License | BSD3 |
| Maintainer | Dimitri Sabadie <dimitri.sabadie@gmail.com> |
| Stability | experimental |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Luminance.Vertex
Contents
Description
Vertex components
data V n a :: k -> * -> *
Instances
| FunctorWithIndex Int (V k n) | |
| FoldableWithIndex Int (V k n) | |
| TraversableWithIndex Int (V k n) | |
| (Dim k n, Unbox a) => Vector Vector (V k n a) | |
| Dim k n => Dim * (V k n a) | |
| (Dim k n, Unbox a) => MVector MVector (V k n a) | |
| Uniform [V Nat 2 Float] | |
| Uniform [V Nat 2 Int32] | |
| Uniform [V Nat 2 Word32] | |
| Uniform [V Nat 3 Float] | |
| Uniform [V Nat 3 Int32] | |
| Uniform [V Nat 3 Word32] | |
| Uniform [V Nat 4 Float] | |
| Uniform [V Nat 4 Int32] | |
| Uniform [V Nat 4 Word32] | |
| Dim k n => Monad (V k n) | |
| Functor (V k n) | |
| Dim k n => MonadFix (V k n) | |
| Dim k n => Applicative (V k n) | |
| Foldable (V k n) | |
| Traversable (V k n) | |
| Generic1 (V k n) | |
| Dim k n => Distributive (V k n) | |
| Dim k n => Representable (V k n) | |
| Dim k n => MonadZip (V k n) | |
| Dim k n => Serial1 (V k n) | |
| Dim k n => Metric (V k n) | |
| Dim k n => Additive (V k n) | |
| Apply (V k n) | |
| Bind (V k n) | |
| Dim k n => Eq1 (V k n) | |
| Dim k n => Ord1 (V k n) | |
| Dim k n => Read1 (V k n) | |
| Dim k n => Show1 (V k n) | |
| (Bounded a, Dim k n) => Bounded (V k n a) | |
| Eq a => Eq (V k n a) | |
| (Dim k n, Floating a) => Floating (V k n a) | |
| (Dim k n, Fractional a) => Fractional (V k n a) | |
| (Typeable (* -> *) (V k n), Typeable * (V k n a), Dim k n, Data a) => Data (V k n a) | |
| (Dim k n, Num a) => Num (V k n a) | |
| Ord a => Ord (V k n a) | |
| Read a => Read (V k n a) | |
| Show a => Show (V k n a) | |
| Generic (V k n a) | |
| (Dim k n, Storable a) => Storable (V k n a) | |
| (Dim k n, Binary a) => Binary (V k n a) | |
| (Dim k n, Serial a) => Serial (V k n a) | |
| (Dim k n, Serialize a) => Serialize (V k n a) | |
| NFData a => NFData (V k n a) | |
| (Dim k n, Unbox a) => Unbox (V k n a) | |
| Ixed (V k n a) | |
| (Dim k n, Epsilon a) => Epsilon (V k n a) | |
| Uniform (V Nat 2 Float) | |
| Uniform (V Nat 2 Int32) | |
| Uniform (V Nat 2 Word32) | |
| Uniform (V Nat 3 Float) | |
| Uniform (V Nat 3 Int32) | |
| Uniform (V Nat 3 Word32) | |
| Uniform (V Nat 4 Float) | |
| Uniform (V Nat 4 Int32) | |
| Uniform (V Nat 4 Word32) | |
| (KnownNat n, Storable a, VertexAttribute a) => Vertex (V Nat n a) | |
| Each (V k n a) (V k n b) a b | |
| data MVector s (V k n a) = MV_VN !Int !(MVector s a) | |
| type Rep1 (V k n) = D1 D1V (C1 C1_0V (S1 S1_0_0V (Rec1 Vector))) | |
| type Rep (V k n) = Int | |
| type Rep (V k n a) = D1 D1V (C1 C1_0V (S1 S1_0_0V (Rec0 (Vector a)))) | |
| data Vector (V k n a) = V_VN !Int !(Vector a) | |
| type Index (V k n a) = Int | |
| type IxValue (V k n a) = a |
class VertexAttribute a
A vertex might have several attributes. The types of those attributes have to implement the
VertexAttribute typeclass in order to be used as vertex attributes.
Minimal complete definition
vertexGLType