| Copyright | (c) Alexey Kuleshevich 2018 |
|---|---|
| License | BSD3 |
| Maintainer | Alexey Kuleshevich <lehins@yandex.ru> |
| Stability | experimental |
| Portability | non-portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.ColorSpace.Binary
Description
Documentation
Under the hood, binary pixels are represented as Word8, but can only take
values of 0 or 1. Use zero/one to construct a bit and on/off to
construct a binary pixel.
Instances
| Eq Bit Source # | |
| Num Bit Source # | |
| Ord Bit Source # | |
| Show Bit Source # | |
| Storable Bit Source # | |
| Bits Bit Source # | |
| Unbox Bit Source # | Unboxing of a |
| Elevator Bit Source # | Values: |
| Vector Vector Bit Source # | |
| MVector MVector Bit Source # | |
| ToRGBA X Bit Source # | |
| ToRGB X Bit Source # | |
| ToYA X Bit Source # | |
| Bits (Pixel X Bit) Source # | |
| data Vector Bit Source # | |
| data MVector s Bit Source # | |
Represents value True or 1 in binary. Often also called a foreground
pixel of an object.
Represents value False or 0 in binary. Often also called a background
pixel.