network-2.6.3.5: Low-level networking interface

Copyright(c) Bryan O'Sullivan 2009
LicenseBSD-style
Maintainerbos@serpentine.com
Stabilityexperimental
PortabilityPOSIX, GHC
Safe HaskellNone
LanguageHaskell98

Network.Socket.ByteString.Lazy

Contents

Description

This module provides access to the BSD socket interface. This module is generally more efficient than the String based network functions in Socket. For detailed documentation, consult your favorite POSIX socket reference. All functions communicate failures by converting the error number to IOError.

This module is made to be imported with Socket like so:

import Network.Socket hiding (send, sendTo, recv, recvFrom)
import Network.Socket.ByteString.Lazy
import Prelude hiding (getContents)

Synopsis

Send data to a socket

send Source #

Arguments

:: Socket

Connected socket

-> ByteString

Data to send

-> IO Int64

Number of bytes sent

sendAll Source #

Arguments

:: Socket

Connected socket

-> ByteString

Data to send

-> IO () 

Receive data from a socket

getContents Source #

Arguments

:: Socket

Connected socket

-> IO ByteString

Data received

Receive data from the socket. The socket must be in a connected state. Data is received on demand, in chunks; each chunk will be sized to reflect the amount of data received by individual recv calls.

All remaining data from the socket is consumed. When there is no more data to be received, the receiving side of the socket is shut down. If there is an error and an exception is thrown, the socket is not shut down.

recv Source #

Arguments

:: Socket

Connected socket

-> Int64

Maximum number of bytes to receive

-> IO ByteString

Data received

Receive data from the socket. The socket must be in a connected state. This function may return fewer bytes than specified. If the received data is longer than the specified length, it may be discarded depending on the type of socket. This function may block until a message arrives.

If there is no more data to be received, returns an empty ByteString.

Receiving data from closed socket may lead to undefined behaviour.