octane-0.20.3: Parse Rocket League replays.
Octane.Type.Value.CamSettingsValue
data CamSettingsValue Source #
Constructors
Fields
Instances
Methods
(==) :: CamSettingsValue -> CamSettingsValue -> Bool #
(/=) :: CamSettingsValue -> CamSettingsValue -> Bool #
showsPrec :: Int -> CamSettingsValue -> ShowS #
show :: CamSettingsValue -> String #
showList :: [CamSettingsValue] -> ShowS #
toJSON :: CamSettingsValue -> Value #
toEncoding :: CamSettingsValue -> Encoding #
toJSONList :: [CamSettingsValue] -> Value #
toEncodingList :: [CamSettingsValue] -> Encoding #
getField :: Proxy# Symbol "angle" -> CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "distance" -> CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "fov" -> CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "height" -> CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "stiffness" -> CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "swivelSpeed" -> CamSettingsValue -> Float32 #
modifyField :: Proxy# Symbol "angle" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "angle" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "angle" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
modifyField :: Proxy# Symbol "distance" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "distance" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "distance" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
modifyField :: Proxy# Symbol "fov" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "fov" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "fov" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
modifyField :: Proxy# Symbol "height" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "height" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "height" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
modifyField :: Proxy# Symbol "stiffness" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "stiffness" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "stiffness" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
modifyField :: Proxy# Symbol "swivelSpeed" -> (Float32 -> Float32) -> CamSettingsValue -> CamSettingsValue #
setField :: Proxy# Symbol "swivelSpeed" -> CamSettingsValue -> Float32 -> CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "swivelSpeed" -> (Float32 -> f Float32) -> CamSettingsValue -> f CamSettingsValue #
getField :: Proxy# Symbol "angle" -> Rec cs0 CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "distance" -> Rec cs0 CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "fov" -> Rec cs0 CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "height" -> Rec cs0 CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "stiffness" -> Rec cs0 CamSettingsValue -> Float32 #
getField :: Proxy# Symbol "swivelSpeed" -> Rec cs0 CamSettingsValue -> Float32 #
modifyField :: Proxy# Symbol "angle" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "angle" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "angle" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #
modifyField :: Proxy# Symbol "distance" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "distance" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "distance" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #
modifyField :: Proxy# Symbol "fov" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "fov" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "fov" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #
modifyField :: Proxy# Symbol "height" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "height" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "height" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #
modifyField :: Proxy# Symbol "stiffness" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "stiffness" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "stiffness" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #
modifyField :: Proxy# Symbol "swivelSpeed" -> (Float32 -> Float32) -> Rec cs0 CamSettingsValue -> Rec cs0 CamSettingsValue #
setField :: Proxy# Symbol "swivelSpeed" -> Rec cs0 CamSettingsValue -> Float32 -> Rec cs0 CamSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "swivelSpeed" -> (Float32 -> f Float32) -> Rec cs0 CamSettingsValue -> f (Rec cs0 CamSettingsValue) #