The oculus package

[Tags: bsd3, library]

Bindings to the oculus rift sdk head tracking. Requires installation of the OculusSdk, currently only supported for linux installs. You're going to need to either install the sdk under the default include and ld search path, or you can point cabal to your local oculusSdk install by using the "--extra-include-dirs" and "--extra-lib-dirs" flags.

For example "cabal install --extra-include-dirs /path/to/OculusSDK/LibOVR/Include --extra-lib-dirs /path/to/OculusSDK/LibOVR/Lib/Linux/Release/x86_64"

Below is a small program that initializes the rift and prints the orientation every second until ctrl-C

module Main where

import Control.Concurrent (threadDelay)
import Control.Monad
import Control.Monad.Trans.Either

import Rift

main = eitherT print printOrientation initRift
  where printOrientation h = forever $ wait1sec >> orientation h >>= print
        wait1sec = threadDelay 1000000

Properties

Versions0.1.0.0, 0.1.0.1, 0.1.0.2
Dependenciesbase (==4.6.*), either (==4.1.*), monads-tf (==0.1.*), transformers (==0.3.*), vect-floating (==0.1.0.3)
LicenseBSD3
Copyright(c) 2014 Charles Durham
AuthorCharles Durham
MaintainerCharles Durham <cpdurham@gmail.com>
CategoryGraphics
Home pagehttp://github.com/cpdurham/oculus
UploadedFri Jan 17 03:56:29 UTC 2014 by cdurham
DistributionsNixOS:0.1.0.2
Downloads315 total (20 in last 30 days)
StatusDocs not available [build log]
All reported builds failed [all 1 reports]

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