Index - I
Individual | Games.ECS.World, Games.ECS |
initialiseSystem | Games.ECS.System, Games.ECS |
injectMaybe | Games.ECS.Component, Games.ECS |
injectToField | Games.ECS.Component, Games.ECS |
Intent | Games.ECS.Component, Games.ECS, Games.ECS |
IntentComponent | Games.ECS.Component, Games.ECS |
InternedComponentStore | Games.ECS.Component.Store, Games.ECS |
Intersect | Games.ECS.Entity, Games.ECS |
IntersectionOfEntities | Games.ECS.Entity, Games.ECS.Component.Store, Games.ECS |
IsEntityStore | Games.ECS.Entity, Games.ECS |
IsFlag | Games.ECS.Component, Games.ECS, Games.ECS |
IsPrototype | |
1 (Type/Class) | Games.ECS.Prototype, Games.ECS |
2 (Data Constructor) | Games.ECS.Prototype, Games.ECS |
isPrototype | Games.ECS.Prototype, Games.ECS |