module Graphics.UI.Qtah.Generator.Interface.Gui.QOpenGLWindow (
minVersion,
aModule,
c_QOpenGLWindow,
e_UpdateBehavior,
) where
import Foreign.Hoppy.Generator.Spec (
addReqIncludes,
classSetEntityPrefix,
ident,
ident1,
includeStd,
makeClass,
mkConstMethod,
mkCtor,
mkMethod,
np,
)
import Foreign.Hoppy.Generator.Types (boolT, enumT, objT, ptrT, voidT)
import Graphics.UI.Qtah.Generator.Interface.Core.Types (gluint)
import Graphics.UI.Qtah.Generator.Interface.Gui.QImage (c_QImage)
import Graphics.UI.Qtah.Generator.Interface.Gui.QPaintDeviceWindow (c_QPaintDeviceWindow)
import Graphics.UI.Qtah.Generator.Interface.Gui.QWindow (c_QWindow)
import Graphics.UI.Qtah.Generator.Interface.Internal.Listener (listener)
import Graphics.UI.Qtah.Generator.Module (AModule (AQtModule), makeQtModuleWithMinVersion)
import Graphics.UI.Qtah.Generator.Types
{-# ANN module "HLint: ignore Use camelCase" #-}
minVersion :: [Int]
minVersion = [Int
5, Int
4]
aModule :: AModule
aModule =
QtModule -> AModule
AQtModule (QtModule -> AModule) -> QtModule -> AModule
forall a b. (a -> b) -> a -> b
$
[String] -> [Int] -> [QtExport] -> QtModule
makeQtModuleWithMinVersion [String
"Gui", String
"QOpenGLWindow"] [Int]
minVersion ([QtExport] -> QtModule) -> [QtExport] -> QtModule
forall a b. (a -> b) -> a -> b
$
[ Class -> [Signal] -> QtExport
QtExportClassAndSignals Class
c_QOpenGLWindow [Signal]
signals
, CppEnum -> QtExport
forall a. Exportable a => a -> QtExport
qtExport CppEnum
e_UpdateBehavior
]
(Class
c_QOpenGLWindow, [Signal]
signals) =
[SignalGen] -> Class -> (Class, [Signal])
makeQtClassAndSignals [SignalGen]
signalGens (Class -> (Class, [Signal])) -> Class -> (Class, [Signal])
forall a b. (a -> b) -> a -> b
$
[Include] -> Class -> Class
forall a. HasReqs a => [Include] -> a -> a
addReqIncludes [String -> Include
includeStd String
"QOpenGLWindow"] (Class -> Class) -> Class -> Class
forall a b. (a -> b) -> a -> b
$
String -> Class -> Class
classSetEntityPrefix String
"" (Class -> Class) -> Class -> Class
forall a b. (a -> b) -> a -> b
$
Identifier -> Maybe ExtName -> [Class] -> [ClassEntity] -> Class
makeClass (String -> Identifier
ident String
"QOpenGLWindow") Maybe ExtName
forall a. Maybe a
Nothing [Class
c_QPaintDeviceWindow]
[ String -> [Parameter] -> ClassEntity
forall p. IsParameter p => String -> [p] -> ClassEntity
mkCtor String
"new" [Parameter]
np
, String -> [Type] -> ClassEntity
forall p. IsParameter p => String -> [p] -> ClassEntity
mkCtor String
"newWithUpdateBehavior" [CppEnum -> Type
enumT CppEnum
e_UpdateBehavior]
, String -> [Type] -> ClassEntity
forall p. IsParameter p => String -> [p] -> ClassEntity
mkCtor String
"newWithUpdateBehaviorAndParent" [CppEnum -> Type
enumT CppEnum
e_UpdateBehavior, Type -> Type
ptrT (Type -> Type) -> Type -> Type
forall a b. (a -> b) -> a -> b
$ Class -> Type
objT Class
c_QWindow]
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkConstMethod String
"defaultFramebufferObject" [Parameter]
np Type
gluint
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkMethod String
"doneCurrent" [Parameter]
np Type
voidT
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkMethod String
"grabFramebuffer" [Parameter]
np (Type -> ClassEntity) -> Type -> ClassEntity
forall a b. (a -> b) -> a -> b
$ Class -> Type
objT Class
c_QImage
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkConstMethod String
"isValid" [Parameter]
np Type
boolT
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkMethod String
"makeCurrent" [Parameter]
np Type
voidT
, String -> [Parameter] -> Type -> ClassEntity
forall name p.
(IsFnName String name, IsParameter p) =>
name -> [p] -> Type -> ClassEntity
mkConstMethod String
"updateBehavior" [Parameter]
np (Type -> ClassEntity) -> Type -> ClassEntity
forall a b. (a -> b) -> a -> b
$ CppEnum -> Type
enumT CppEnum
e_UpdateBehavior
]
signalGens :: [SignalGen]
signalGens :: [SignalGen]
signalGens =
[ String -> ListenerInfo -> SignalGen
makeSignal String
"frameSwapped" ListenerInfo
listener
]
e_UpdateBehavior :: CppEnum
e_UpdateBehavior =
Identifier -> [Include] -> [String] -> CppEnum
makeQtEnum (String -> String -> Identifier
ident1 String
"QOpenGLWindow" String
"UpdateBehavior") [String -> Include
includeStd String
"QOpenGLWindow"]
[ String
"NoPartialUpdate"
, String
"PartialUpdateBlit"
, String
"PartialUpdateBlend"
]