Index
| actTurn | Quoridor |
| align | Quoridor |
| Blue | Quoridor |
| BoardSize | Quoridor |
| boardSize | Quoridor |
| Cell | Quoridor |
| changeCurrPlayer | Quoridor |
| checkAndSetWinner | Quoridor |
| cmdlineMain | Quoridor.Cmdline |
| coerceTurn | Quoridor |
| Color | Quoridor |
| color | Quoridor |
| currP | Quoridor |
| defaultGameConfig | Quoridor |
| dfs | Quoridor |
| Direction | Quoridor |
| distance | Quoridor |
| Game | |
| 1 (Type/Class) | Quoridor |
| 2 (Data Constructor) | Quoridor |
| GameConfig | |
| 1 (Type/Class) | Quoridor |
| 2 (Data Constructor) | Quoridor |
| GameState | |
| 1 (Type/Class) | Quoridor |
| 2 (Data Constructor) | Quoridor |
| Gate | Quoridor |
| gatesLeft | Quoridor |
| gatesPerPlayer | Quoridor |
| gateToCells | Quoridor |
| gateUpperLeft | Quoridor |
| getAdj | Quoridor |
| getCurrentValidMoves | Quoridor |
| getValidMoves | Quoridor |
| Green | Quoridor |
| H | Quoridor |
| HalfGate | Quoridor |
| HalfGates | Quoridor |
| halfGates | Quoridor |
| initialGameState | Quoridor |
| insertGate | Quoridor |
| isAdj | Quoridor |
| isGateSpaceClear | Quoridor |
| isHalfGateSpaceClear | Quoridor |
| isVacant | Quoridor |
| isValidTurn | Quoridor |
| isWinningCell | Quoridor |
| isWithinRange | Quoridor |
| makeTurn | Quoridor |
| modifyCurrP | Quoridor |
| Move | Quoridor |
| numOfPlayers | Quoridor |
| Player | |
| 1 (Type/Class) | Quoridor |
| 2 (Data Constructor) | Quoridor |
| playerList | Quoridor |
| pos | Quoridor |
| PutGate | Quoridor |
| Red | Quoridor |
| runGame | Quoridor |
| runGameWithGameState | Quoridor |
| ShortCutMove | Quoridor |
| startPos | Quoridor |
| Turn | Quoridor |
| V | Quoridor |
| ValidMoves | Quoridor |
| White | Quoridor |
| winner | Quoridor |