rattletrap-2.3.0: Parse and generate Rocket League replays.
Rattletrap.Primitive.Float32
newtype Float32 Source #
Constructors
Fields
Instances
Methods
(==) :: Float32 -> Float32 -> Bool #
(/=) :: Float32 -> Float32 -> Bool #
compare :: Float32 -> Float32 -> Ordering #
(<) :: Float32 -> Float32 -> Bool #
(<=) :: Float32 -> Float32 -> Bool #
(>) :: Float32 -> Float32 -> Bool #
(>=) :: Float32 -> Float32 -> Bool #
max :: Float32 -> Float32 -> Float32 #
min :: Float32 -> Float32 -> Float32 #
showsPrec :: Int -> Float32 -> ShowS #
show :: Float32 -> String #
showList :: [Float32] -> ShowS #
getFloat32 :: Get Float32 Source #
putFloat32 :: Float32 -> Put Source #
getFloat32Bits :: BitGet Float32 Source #
putFloat32Bits :: Float32 -> BitPut () Source #