rattletrap-4.0.6: Parse and generate Rocket League replays.
Rattletrap.Type.Replay
Synopsis
data Replay Source #
A Rocket League replay.
Constructors
Fields
This has most of the high-level metadata.
This has most of the low-level game data.
Instances
Methods
(==) :: Replay -> Replay -> Bool #
(/=) :: Replay -> Replay -> Bool #
compare :: Replay -> Replay -> Ordering #
(<) :: Replay -> Replay -> Bool #
(<=) :: Replay -> Replay -> Bool #
(>) :: Replay -> Replay -> Bool #
(>=) :: Replay -> Replay -> Bool #
max :: Replay -> Replay -> Replay #
min :: Replay -> Replay -> Replay #
showsPrec :: Int -> Replay -> ShowS #
show :: Replay -> String #
showList :: [Replay] -> ShowS #
toJSON :: Replay -> Value #
toEncoding :: Replay -> Encoding #
toJSONList :: [Replay] -> Value #
toEncodingList :: [Replay] -> Encoding #
parseJSON :: Value -> Parser Replay #
parseJSONList :: Value -> Parser [Replay] #