| fadeInE | Reanimate.Effect, Reanimate |
| fadeLineInE | Reanimate.Effect, Reanimate |
| fadeLineOutE | Reanimate.Effect, Reanimate |
| fadeOutE | Reanimate.Effect, Reanimate |
| fadeT | Reanimate.Transition |
| faheyP | Reanimate.GeoProjection |
| fakeTranscript | Reanimate.Voice |
| FillEvenOdd | Geom2D.CubicBezier.Linear |
| fillInE | Reanimate.Effect, Reanimate |
| FillNonZero | Geom2D.CubicBezier.Linear |
| FillRule | Geom2D.CubicBezier.Linear |
| findBezierCusp | Geom2D.CubicBezier.Linear |
| findBezierInflection | Geom2D.CubicBezier.Linear |
| findVar | Reanimate.Scene, Reanimate |
| findWord | Reanimate.Voice |
| findWords | Reanimate.Voice |
| FlipSprite | |
| 1 (Type/Class) | Reanimate.Builtin.Flip |
| 2 (Data Constructor) | Reanimate.Builtin.Flip |
| flipSprite | Reanimate.Builtin.Flip |
| flipTransition | Reanimate.Builtin.Flip |
| flipXAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
| flipYAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
| flipYAxisP | Reanimate.GeoProjection |
| fork | Reanimate.Scene, Reanimate |
| Format | Reanimate.Render |
| foucautP | Reanimate.GeoProjection |
| FPS | Reanimate.Parameters, Reanimate.Render |
| Frame | Reanimate.Scene, Reanimate |
| frameAt | Reanimate.Animation, Reanimate |
| freezeAtPercentage | Reanimate.Animation, Reanimate |
| fromCartesianCoords | Reanimate.Builtin.TernaryPlot |
| fromRGB8 | Reanimate.ColorComponents |
| fromToS | Reanimate.Ease, Reanimate |
| fsBend | Reanimate.Builtin.Flip |
| fsSprite | Reanimate.Builtin.Flip |
| fsWobble | Reanimate.Builtin.Flip |
| fsZoom | Reanimate.Builtin.Flip |