reflex-dom-fragment-shader-canvas: A reflex-dom widget to draw on a canvas with a fragment shader program

[ library, mit, program, web ] [ Propose Tags ] [ Report a vulnerability ]

This simple reflex-dom widget takes a `Dynamic t Text` value representing the source code of a WebGL fragment shader, and renders it to a HTML canvas element.

A live demo can be found at https://nomeata.github.io/reflex-dom-fragment-shader-canvas/.

It also provides possible compiler errors in another `Dynamic t Text`.

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Versions [RSS] 0.1, 0.1.0.1, 0.1.0.2, 0.2
Change log ChangeLog.md
Dependencies base (>=4.2 && <5), containers, ghcjs-dom, jsaddle (>=0.9.4.0 && <0.10), lens (>=4.0.7 && <5.0), reflex-dom (>=0.4), reflex-dom-fragment-shader-canvas, text, transformers [details]
Tested with ghc ==8.2
License MIT
Copyright 2018 Joachim Breitner
Author Joachim Breitner
Maintainer mail@joachim-breitner.de
Revised Revision 2 made by JoachimBreitner at 2018-07-24T02:42:33Z
Category Web
Home page https://github.com/nomeata/reflex-dom-fragment-shader-canvas
Source repo head: git clone https://github.com/nomeata/reflex-dom-fragment-shader-canvas
Uploaded by JoachimBreitner at 2018-07-18T20:30:59Z
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Executables demo
Downloads 1966 total (21 in the last 30 days)
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Status Docs uploaded by user [build log]
All reported builds failed as of 2018-07-18 [all 3 reports]