R1 | Reflex.SDL2 |
R2 | Reflex.SDL2 |
R3 | Reflex.SDL2 |
R4 | Reflex.SDL2 |
raiseWindow | Reflex.SDL2 |
Rectangle | |
1 (Data Constructor) | Reflex.SDL2 |
2 (Type/Class) | Reflex.SDL2 |
ReflexSDL2 | Reflex.SDL2 |
ReflexSDL2T | |
1 (Type/Class) | Reflex.SDL2.Base, Reflex.SDL2 |
2 (Data Constructor) | Reflex.SDL2.Base |
registeredEventCode | Reflex.SDL2 |
RegisteredEventData | |
1 (Data Constructor) | Reflex.SDL2 |
2 (Type/Class) | Reflex.SDL2 |
registeredEventData1 | Reflex.SDL2 |
registeredEventData2 | Reflex.SDL2 |
RegisteredEventType | |
1 (Data Constructor) | Reflex.SDL2 |
2 (Type/Class) | Reflex.SDL2 |
registeredEventWindow | Reflex.SDL2 |
registerEvent | Reflex.SDL2 |
relative | Reflex.SDL2 |
RelativeLocation | Reflex.SDL2 |
Released | Reflex.SDL2 |
removeTimer | Reflex.SDL2 |
RenderDrivers | Reflex.SDL2 |
Renderer | Reflex.SDL2 |
rendererClipRect | Reflex.SDL2 |
RendererConfig | |
1 (Data Constructor) | Reflex.SDL2 |
2 (Type/Class) | Reflex.SDL2 |
rendererDrawBlendMode | Reflex.SDL2 |
rendererDrawColor | Reflex.SDL2 |
RendererInfo | |
1 (Data Constructor) | Reflex.SDL2 |
2 (Type/Class) | Reflex.SDL2 |
rendererInfoFlags | Reflex.SDL2 |
rendererInfoMaxTextureHeight | Reflex.SDL2 |
rendererInfoMaxTextureWidth | Reflex.SDL2 |
rendererInfoName | Reflex.SDL2 |
rendererInfoNumTextureFormats | Reflex.SDL2 |
rendererInfoTextureFormats | Reflex.SDL2 |
rendererLogicalSize | Reflex.SDL2 |
rendererRenderTarget | Reflex.SDL2 |
rendererScale | Reflex.SDL2 |
rendererTargetTexture | Reflex.SDL2 |
RendererType | Reflex.SDL2 |
rendererType | Reflex.SDL2 |
rendererViewport | Reflex.SDL2 |
RenderOpenGLShaderOptions | Reflex.SDL2 |
RenderScaleQuality | Reflex.SDL2 |
renderTargetSupported | Reflex.SDL2 |
RenderVSyncOptions | Reflex.SDL2 |
Reschedule | Reflex.SDL2 |
RetriggerTimer | Reflex.SDL2 |
RGB24 | Reflex.SDL2 |
RGB332 | Reflex.SDL2 |
RGB444 | Reflex.SDL2 |
RGB555 | Reflex.SDL2 |
RGB565 | Reflex.SDL2 |
RGB888 | Reflex.SDL2 |
RGBA4444 | Reflex.SDL2 |
RGBA5551 | Reflex.SDL2 |
RGBA8888 | Reflex.SDL2 |
RGBX8888 | Reflex.SDL2 |
rotate | Reflex.SDL2 |
runCovector | Reflex.SDL2 |
runReflexSDL2T | Reflex.SDL2.Base |