| get | Reflex.SDL2 |
| getAbsoluteMouseLocation | Reflex.SDL2 |
| getAnySDLEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getAsyncEvent | Reflex.SDL2 |
| getAudioDeviceEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getAudioDeviceNames | Reflex.SDL2 |
| getAudioDrivers | Reflex.SDL2 |
| getBasePath | Reflex.SDL2 |
| getClipboardText | Reflex.SDL2 |
| getClipboardUpdateEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getControllerAxisEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getControllerButtonEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getControllerDeviceEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getDeltaTickEvent | Reflex.SDL2 |
| getDisplays | Reflex.SDL2 |
| getDollarGestureEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getDropEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getHat | Reflex.SDL2 |
| getJoyAxisEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getJoyBallEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getJoyButtonEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getJoyDeviceEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getJoyHatEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getJoystickID | Reflex.SDL2 |
| getKeyboardEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getKeyboardState | Reflex.SDL2 |
| getKeymapChangedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getLinear | Reflex.SDL2 |
| getModalMouseLocation | Reflex.SDL2 |
| getModState | Reflex.SDL2 |
| getMouseButtonEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getMouseButtons | Reflex.SDL2 |
| getMouseLocationMode | Reflex.SDL2 |
| getMouseMotionEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getMouseWheelEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getMultiGestureEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getPowerInfo | Reflex.SDL2 |
| getPrefPath | Reflex.SDL2 |
| getQuitEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getQuitVar | Reflex.SDL2.Class, Reflex.SDL2 |
| getRegisteredEvent | Reflex.SDL2 |
| getRelativeMouseLocation | Reflex.SDL2 |
| getRenderDriverInfo | Reflex.SDL2 |
| getRendererInfo | Reflex.SDL2 |
| getScancodeName | Reflex.SDL2 |
| getSysWMEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getTextEditingEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getTextInputEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getTicksEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getTouchFingerEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getUnknownEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getUserEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowAbsolutePosition | Reflex.SDL2 |
| getWindowBordersSize | Reflex.SDL2 |
| getWindowClosedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowConfig | Reflex.SDL2 |
| getWindowExposedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowGainedKeyboardFocusEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowGainedMouseFocusEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowHiddenEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowLostKeyboardFocusEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowLostMouseFocusEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowMaximizedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowMinimizedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowMovedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowPixelFormat | Reflex.SDL2 |
| getWindowResizedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowRestoredEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowShownEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowSizeChangedEvent | Reflex.SDL2.Class, Reflex.SDL2 |
| getWindowSurface | Reflex.SDL2 |
| glBindTexture | Reflex.SDL2 |
| glColorPrecision | Reflex.SDL2 |
| GLContext | Reflex.SDL2 |
| glCreateContext | Reflex.SDL2 |
| glDeleteContext | Reflex.SDL2 |
| glDepthPrecision | Reflex.SDL2 |
| glGetDrawableSize | Reflex.SDL2 |
| glGetProcAddress | Reflex.SDL2 |
| glMakeCurrent | Reflex.SDL2 |
| glMultisampleSamples | Reflex.SDL2 |
| glProfile | Reflex.SDL2 |
| glStencilPrecision | Reflex.SDL2 |
| glSwapWindow | Reflex.SDL2 |
| glUnbindTexture | Reflex.SDL2 |