| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
SDL.Video
Contents
- module SDL.Video.OpenGL
- module SDL.Video.Renderer
- data Window
- createWindow :: MonadIO m => Text -> WindowConfig -> m Window
- defaultWindow :: WindowConfig
- data WindowConfig = WindowConfig {}
- data WindowMode
- data WindowPosition
- destroyWindow :: MonadIO m => Window -> m ()
- hideWindow :: MonadIO m => Window -> m ()
- raiseWindow :: MonadIO m => Window -> m ()
- showWindow :: MonadIO m => Window -> m ()
- windowMinimumSize :: Window -> StateVar (V2 CInt)
- windowMaximumSize :: Window -> StateVar (V2 CInt)
- windowSize :: Window -> StateVar (V2 CInt)
- windowBordered :: Window -> StateVar Bool
- windowBrightness :: Window -> StateVar Float
- windowGammaRamp :: Window -> StateVar (V3 (Vector Word16))
- windowGrab :: Window -> StateVar Bool
- setWindowMode :: MonadIO m => Window -> WindowMode -> m ()
- getWindowAbsolutePosition :: MonadIO m => Window -> m (V2 CInt)
- setWindowPosition :: MonadIO m => Window -> WindowPosition -> m ()
- windowTitle :: Window -> StateVar Text
- windowData :: Window -> CString -> StateVar (Ptr ())
- getWindowConfig :: MonadIO m => Window -> m WindowConfig
- getWindowPixelFormat :: MonadIO m => Window -> m PixelFormat
- data PixelFormat
- = Unknown
- | Index1LSB
- | Index1MSB
- | Index4LSB
- | Index4MSB
- | Index8
- | RGB332
- | RGB444
- | RGB555
- | BGR555
- | ARGB4444
- | RGBA4444
- | ABGR4444
- | BGRA4444
- | ARGB1555
- | RGBA5551
- | ABGR1555
- | BGRA5551
- | RGB565
- | BGR565
- | RGB24
- | BGR24
- | RGB888
- | RGBX8888
- | BGR888
- | BGRX8888
- | ARGB8888
- | RGBA8888
- | ABGR8888
- | BGRA8888
- | ARGB2101010
- | YV12
- | IYUV
- | YUY2
- | UYVY
- | YVYU
- createRenderer :: MonadIO m => Window -> CInt -> RendererConfig -> m Renderer
- destroyRenderer :: MonadIO m => Renderer -> m ()
- getClipboardText :: MonadIO m => m Text
- hasClipboardText :: MonadIO m => m Bool
- setClipboardText :: MonadIO m => Text -> m ()
- getDisplays :: MonadIO m => m [Display]
- data Display = Display {}
- data DisplayMode = DisplayMode {}
- data VideoDriver = VideoDriver {}
- disableScreenSaver :: MonadIO m => m ()
- enableScreenSaver :: MonadIO m => m ()
- isScreenSaverEnabled :: MonadIO m => m Bool
- showSimpleMessageBox :: MonadIO m => Maybe Window -> MessageKind -> Text -> Text -> m ()
- data MessageKind
- = Error
- | Warning
- | Information
Documentation
module SDL.Video.OpenGL
module SDL.Video.Renderer
Window Management
createWindow :: MonadIO m => Text -> WindowConfig -> m Window Source #
Create a window with the given title and configuration.
Throws SDLException on failure.
defaultWindow :: WindowConfig Source #
Default configuration for windows. Use the record update syntax to override any of the defaults.
defaultWindow=WindowConfig{windowBorder= True ,windowHighDPI= False ,windowInputGrabbed= False ,windowMode=Windowed,windowOpenGL= Nothing ,windowPosition=Wherever,windowResizable= False ,windowInitialSize= V2 800 600 }
data WindowConfig Source #
Constructors
| WindowConfig | |
Fields
| |
Instances
data WindowMode Source #
Constructors
| Fullscreen | Real fullscreen with a video mode change |
| FullscreenDesktop | Fake fullscreen that takes the size of the desktop |
| Maximized | |
| Minimized | |
| Windowed |
Instances
data WindowPosition Source #
Constructors
| Centered | |
| Wherever | Let the window mananger decide where it's best to place the window. |
| Absolute (Point V2 CInt) |
Instances
destroyWindow :: MonadIO m => Window -> m () Source #
Destroy the given window. The Window handler may not be used
afterwards.
Window Actions
hideWindow :: MonadIO m => Window -> m () Source #
Hide a window.
See SDL_HideWindow for C documentation.
raiseWindow :: MonadIO m => Window -> m () Source #
Raise the window above other windows and set the input focus.
See SDL_RaiseWindow for C documentation.
showWindow :: MonadIO m => Window -> m () Source #
Show a window.
See SDL_ShowWindow for C documentation.
Window Attributes
windowMinimumSize :: Window -> StateVar (V2 CInt) Source #
Get or set the minimum size of a window's client area.
This StateVar can be modified using $= and the current value retrieved with get.
See SDL_SetWindowMinimumSize and SDL_GetWindowMinimumSize for C documentation.
windowMaximumSize :: Window -> StateVar (V2 CInt) Source #
Get or set the maximum size of a window's client area.
This StateVar can be modified using $= and the current value retrieved with get.
See SDL_SetWindowMaximumSize and SDL_GetWindowMaximumSize for C documentation.
windowSize :: Window -> StateVar (V2 CInt) Source #
Get or set the size of a window's client area. Values beyond the maximum supported size are clamped.
This StateVar can be modified using $= and the current value retrieved with get.
See SDL_SetWindowSize and SDL_GetWindowSize for C documentation.
windowBrightness :: Window -> StateVar Float Source #
Get or set the window's brightness, where 0.0 is completely dark and 1.0 is normal brightness.
Throws SDLException if the hardware does not support gamma
correction, or if the system has run out of memory.
This StateVar can be modified using $= and the current value retrieved with get.
windowGammaRamp :: Window -> StateVar (V3 (Vector Word16)) Source #
Gets or sets the gamma ramp for the display that owns a given window.
Note that the data for the gamma ramp - the V3 (Vector Word16) - must contain 256 element arrays. This triple is a set of translation vectors for each of the 16-bit red, green and blue channels.
This StateVar can be modified using $= and the current value retrieved with get.
Despite the name and signature, this method retrieves the gamma ramp of the entire display, not an individual window. A window is considered to be owned by the display that contains the window's center pixel.
setWindowMode :: MonadIO m => Window -> WindowMode -> m () Source #
Change between window modes.
Throws SDLException on failure.
getWindowAbsolutePosition :: MonadIO m => Window -> m (V2 CInt) Source #
Get the position of the window.
setWindowPosition :: MonadIO m => Window -> WindowPosition -> m () Source #
Set the position of the window.
windowTitle :: Window -> StateVar Text Source #
Get or set the title of the window. If the window has no title, then an empty string is returned.
This StateVar can be modified using $= and the current value retrieved with get.
See SDL_SetWindowTitle and SDL_GetWindowTitle for C documentation.
windowData :: Window -> CString -> StateVar (Ptr ()) Source #
Get or set the pointer to arbitrary user data associated with the given window and name.
This StateVar can be modified using $= and the current value retrieved with get.
See SDL_SetWindowTitle and SDL_GetWindowTitle for C documentation.
getWindowConfig :: MonadIO m => Window -> m WindowConfig Source #
Retrieve the configuration of the given window.
Note that Nothing will be returned instead of potential OpenGL parameters
used during the creation of the window.
getWindowPixelFormat :: MonadIO m => Window -> m PixelFormat Source #
Get the pixel format that is used for the given window.
data PixelFormat Source #
Constructors
Instances
Renderer Management
createRenderer :: MonadIO m => Window -> CInt -> RendererConfig -> m Renderer Source #
destroyRenderer :: MonadIO m => Renderer -> m () Source #
Clipboard Handling
getClipboardText :: MonadIO m => m Text Source #
Get the text from the clipboard.
Throws SDLException on failure.
hasClipboardText :: MonadIO m => m Bool Source #
Checks if the clipboard exists, and has some text in it.
setClipboardText :: MonadIO m => Text -> m () Source #
Replace the contents of the clipboard with the given text.
Throws SDLException on failure.
Display
getDisplays :: MonadIO m => m [Display] Source #
Throws SDLException on failure.
Constructors
| Display | |
Fields
| |
data DisplayMode Source #
Constructors
| DisplayMode | |
Fields
| |
Instances
Screen Savers
Screen savers should be disabled when the sudden enablement of the monitor's power saving features would be inconvenient for when the user hasn't provided any input for some period of time, such as during video playback.
Screen savers are disabled by default upon the initialization of the video subsystem.
disableScreenSaver :: MonadIO m => m () Source #
Prevent the screen from being blanked by a screen saver. If you disable the screensaver, it is automatically re-enabled when SDL quits.
See SDL_DisableScreenSaver for C documentation.
enableScreenSaver :: MonadIO m => m () Source #
Allow the screen to be blanked by a screen saver.
See SDL_EnableScreenSaver for C documentation.
isScreenSaverEnabled :: MonadIO m => m Bool Source #
Check whether screen savers are enabled .
See SDL_IsScreenSaverEnabled for C documentation.
Message Box
showSimpleMessageBox :: MonadIO m => Maybe Window -> MessageKind -> Text -> Text -> m () Source #
Show a simple message box with the given title and a message. Consider
writing your messages to stderr too.
Throws SDLException if there are no available video targets.