sdl2-2.5.2.0: Both high- and low-level bindings to the SDL library (version 2.0.6+).

Index - C

calculateGammaRampSDL.Raw.Video, SDL.Raw
CancelSDL.Time, SDL
captureMouseSDL.Raw.Event, SDL.Raw
CenteredSDL.Video, SDL
ChangeableSDL.Audio, SDL
ChannelsSDL.Audio, SDL
Charge 
1 (Type/Class)SDL.Power, SDL
2 (Data Constructor)SDL.Power, SDL
ChargedSDL.Power, SDL
chargePercentSDL.Power, SDL
chargeSecondsLeftSDL.Power, SDL
ChargingSDL.Power, SDL
clearSDL.Video.Renderer, SDL.Video, SDL
clearErrorSDL.Raw.Error, SDL.Raw
clearHints 
1 (Function)SDL.Raw.Basic, SDL.Raw
2 (Function)SDL.Hint, SDL
clearQueuedAudioSDL.Raw.Audio, SDL.Raw
ClipboardUpdateEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
closeAudioSDL.Raw.Audio, SDL.Raw
closeAudioDevice 
1 (Function)SDL.Raw.Audio, SDL.Raw
2 (Function)SDL.Audio, SDL
closeJoystickSDL.Input.Joystick, SDL.Input, SDL
CoalgebraSDL.Vect, SDL
Color 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Raw.Types, SDL.Raw
colorASDL.Raw.Types, SDL.Raw
colorBSDL.Raw.Types, SDL.Raw
colorGSDL.Raw.Types, SDL.Raw
colorRSDL.Raw.Types, SDL.Raw
columnSDL.Vect, SDL
CompatibilitySDL.Video.OpenGL, SDL.Video, SDL
ComplicatedSDL.Vect, SDL
comultSDL.Vect, SDL
comultRepSDL.Vect, SDL
CondSDL.Raw.Types, SDL.Raw
condBroadcastSDL.Raw.Thread, SDL.Raw
condSignalSDL.Raw.Thread, SDL.Raw
condWaitSDL.Raw.Thread, SDL.Raw
condWaitTimeoutSDL.Raw.Thread, SDL.Raw
ConjugateSDL.Vect, SDL
conjugateSDL.Vect, SDL
ControllerAxisEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
controllerAxisEventAxis 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
ControllerAxisEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
controllerAxisEventValue 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
controllerAxisEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
ControllerButtonSDL.Input.GameController
ControllerButtonASDL.Input.GameController
ControllerButtonBSDL.Input.GameController
ControllerButtonBackSDL.Input.GameController
ControllerButtonDpadDownSDL.Input.GameController
ControllerButtonDpadLeftSDL.Input.GameController
ControllerButtonDpadRightSDL.Input.GameController
ControllerButtonDpadUpSDL.Input.GameController
ControllerButtonEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
controllerButtonEventButton 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
ControllerButtonEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
controllerButtonEventState 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
controllerButtonEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
ControllerButtonGuideSDL.Input.GameController
ControllerButtonInvalidSDL.Input.GameController
ControllerButtonInvalidStateSDL.Input.GameController
ControllerButtonLeftShoulderSDL.Input.GameController
ControllerButtonLeftStickSDL.Input.GameController
ControllerButtonPressedSDL.Input.GameController
ControllerButtonReleasedSDL.Input.GameController
ControllerButtonRightShoulderSDL.Input.GameController
ControllerButtonRightStickSDL.Input.GameController
ControllerButtonStartSDL.Input.GameController
ControllerButtonStateSDL.Input.GameController
ControllerButtonXSDL.Input.GameController
ControllerButtonYSDL.Input.GameController
ControllerDeviceAddedSDL.Input.GameController
ControllerDeviceConnectionSDL.Input.GameController
ControllerDeviceEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
controllerDeviceEventConnectionSDL.Event, SDL
ControllerDeviceEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
controllerDeviceEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
ControllerDeviceRemappedSDL.Input.GameController
ControllerDeviceRemovedSDL.Input.GameController
convertAudioSDL.Raw.Audio, SDL.Raw
convertPixelsSDL.Raw.Video, SDL.Raw
convertSurface 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
convertSurfaceFormatSDL.Raw.Video, SDL.Raw
copySDL.Video.Renderer, SDL.Video, SDL
copyExSDL.Video.Renderer, SDL.Video, SDL
CoreSDL.Video.OpenGL, SDL.Video, SDL
counitalSDL.Vect, SDL
counitalRepSDL.Vect, SDL
Covector 
1 (Data Constructor)SDL.Vect, SDL
2 (Type/Class)SDL.Vect, SDL
createColorCursor 
1 (Function)SDL.Raw.Event, SDL.Raw
2 (Function)SDL.Input.Mouse, SDL.Input, SDL
createCondSDL.Raw.Thread, SDL.Raw
createCursor 
1 (Function)SDL.Raw.Event, SDL.Raw
2 (Function)SDL.Input.Mouse, SDL.Input, SDL
createMutexSDL.Raw.Thread, SDL.Raw
createRenderer 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video, SDL
createRGBSurface 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
createRGBSurfaceFrom 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
createSemaphoreSDL.Raw.Thread, SDL.Raw
createSoftwareRenderer 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video, SDL
createSystemCursorSDL.Raw.Event, SDL.Raw
createTexture 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
createTextureFromSurface 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
createThreadSDL.Raw.Thread, SDL.Raw
createWindow 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video, SDL
createWindowAndRendererSDL.Raw.Video, SDL.Raw
createWindowFromSDL.Raw.Video, SDL.Raw
crossSDL.Vect, SDL
crossZSDL.Vect, SDL
currentAudioDriverSDL.Audio, SDL
Cursor 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Type/Class)SDL.Input.Mouse, SDL.Input, SDL
cursorVisibleSDL.Input.Mouse, SDL.Input, SDL