| AbsoluteSize | SDL.Compositor | 
| Blender | SDL.Compositor.Blender, SDL.Compositor | 
| blendMode | SDL.Compositor.Blender, SDL.Compositor | 
| Cache | SDL.Data.Cache | 
| Cacheable | SDL.Data.Cache | 
| clear | SDL.Data.Texture, SDL.Compositor | 
| Color |   | 
| 1 (Type/Class) | SDL.Compositor.Drawer, SDL.Compositor | 
| 2 (Data Constructor) | SDL.Compositor.Drawer | 
| colorToVector | SDL.Compositor.Drawer | 
| CompositingNode | SDL.Compositor | 
| Compositor | SDL.Compositor | 
| copyEx | SDL.Data.Texture, SDL.Compositor | 
| createTexture | SDL.Data.Texture, SDL.Compositor | 
| destroyTexture | SDL.Data.Texture, SDL.Compositor | 
| Drawer | SDL.Compositor.Drawer, SDL.Compositor | 
| drawLine | SDL.Data.Texture, SDL.Compositor | 
| drawRect | SDL.Data.Texture, SDL.Compositor | 
| emptyCache | SDL.Data.Cache | 
| filledRectangleC | SDL.Compositor.Drawer, SDL.Compositor | 
| filledRectangleR | SDL.Compositor.ResIndependent | 
| fillRect | SDL.Data.Texture, SDL.Compositor | 
| flipC | SDL.Compositor | 
| fromRelativeCompositor | SDL.Compositor.ResIndependent | 
| getRawTexture | SDL.Data.Texture | 
| lineC | SDL.Compositor.Drawer, SDL.Compositor | 
| lineR | SDL.Compositor.ResIndependent | 
| Manipulator | SDL.Compositor.Manipulator, SDL.Compositor | 
| modulateAlphaM | SDL.Compositor.Manipulator, SDL.Compositor | 
| modulateBlueM | SDL.Compositor.Manipulator, SDL.Compositor | 
| modulateGreenM | SDL.Compositor.Manipulator, SDL.Compositor | 
| modulateRedM | SDL.Compositor.Manipulator, SDL.Compositor | 
| newCache | SDL.Data.Cache | 
| overC | SDL.Compositor | 
| present | SDL.Data.Texture, SDL.Compositor | 
| RawTexture |   | 
| 1 (Type/Class) | SDL.Data.Texture | 
| 2 (Data Constructor) | SDL.Data.Texture | 
| rectangleC | SDL.Compositor.Drawer, SDL.Compositor | 
| rectangleR | SDL.Compositor.ResIndependent | 
| RelativeSize | SDL.Compositor.ResIndependent | 
| releaseResource | SDL.Data.Cache | 
| Renderable | SDL.Data.Texture, SDL.Compositor | 
| Renderer | SDL.Data.Texture, SDL.Compositor | 
| rendererDrawColor | SDL.Data.Texture, SDL.Compositor | 
| rendererRenderTarget | SDL.Data.Texture, SDL.Compositor | 
| ResIndependent | SDL.Compositor.ResIndependent | 
| rgba | SDL.Compositor.Drawer, SDL.Compositor | 
| rotateC | SDL.Compositor | 
| runRenderer | SDL.Compositor | 
| sizedA | SDL.Compositor | 
| sizedR | SDL.Compositor.ResIndependent | 
| Texture | SDL.Data.Texture, SDL.Compositor | 
| textureAlphaMod | SDL.Data.Texture, SDL.Compositor | 
| textureBlendMode | SDL.Data.Texture, SDL.Compositor | 
| textureColorMod | SDL.Data.Texture, SDL.Compositor | 
| textureDims | SDL.Data.Texture, SDL.Compositor | 
| textureHeight | SDL.Data.Texture, SDL.Compositor | 
| textureWidth | SDL.Data.Texture, SDL.Compositor | 
| throughCache | SDL.Data.Cache | 
| translateA | SDL.Compositor | 
| translateR | SDL.Compositor.ResIndependent | 
| unColor | SDL.Compositor.Drawer | 
| withZIndex | SDL.Compositor |