| AbsoluteSize | SDL.Compositor |
| Blender | SDL.Compositor.Blender, SDL.Compositor |
| blendMode | SDL.Compositor.Blender, SDL.Compositor |
| Cache | SDL.Data.Cache |
| Cacheable | SDL.Data.Cache |
| clear | SDL.Data.Texture, SDL.Compositor |
| Color | |
| 1 (Type/Class) | SDL.Compositor.Drawer, SDL.Compositor |
| 2 (Data Constructor) | SDL.Compositor.Drawer |
| colorToVector | SDL.Compositor.Drawer |
| CompositingNode | SDL.Compositor |
| Compositor | SDL.Compositor |
| copyEx | SDL.Data.Texture, SDL.Compositor |
| createTexture | SDL.Data.Texture, SDL.Compositor |
| destroyTexture | SDL.Data.Texture, SDL.Compositor |
| Drawer | SDL.Compositor.Drawer, SDL.Compositor |
| drawLine | SDL.Data.Texture, SDL.Compositor |
| drawRect | SDL.Data.Texture, SDL.Compositor |
| emptyCache | SDL.Data.Cache |
| filledRectangleC | SDL.Compositor.Drawer, SDL.Compositor |
| filledRectangleR | SDL.Compositor.ResIndependent |
| fillRect | SDL.Data.Texture, SDL.Compositor |
| flipC | SDL.Compositor |
| fromRelativeCompositor | SDL.Compositor.ResIndependent |
| getRawTexture | SDL.Data.Texture |
| lineC | SDL.Compositor.Drawer, SDL.Compositor |
| lineR | SDL.Compositor.ResIndependent |
| Manipulator | SDL.Compositor.Manipulator, SDL.Compositor |
| modulateAlphaM | SDL.Compositor.Manipulator, SDL.Compositor |
| modulateBlueM | SDL.Compositor.Manipulator, SDL.Compositor |
| modulateGreenM | SDL.Compositor.Manipulator, SDL.Compositor |
| modulateRedM | SDL.Compositor.Manipulator, SDL.Compositor |
| newCache | SDL.Data.Cache |
| overC | SDL.Compositor |
| present | SDL.Data.Texture, SDL.Compositor |
| RawTexture | |
| 1 (Type/Class) | SDL.Data.Texture |
| 2 (Data Constructor) | SDL.Data.Texture |
| rectangleC | SDL.Compositor.Drawer, SDL.Compositor |
| rectangleR | SDL.Compositor.ResIndependent |
| RelativeSize | SDL.Compositor.ResIndependent |
| releaseResource | SDL.Data.Cache |
| Renderable | SDL.Data.Texture, SDL.Compositor |
| Renderer | SDL.Data.Texture, SDL.Compositor |
| rendererDrawColor | SDL.Data.Texture, SDL.Compositor |
| rendererRenderTarget | SDL.Data.Texture, SDL.Compositor |
| ResIndependent | SDL.Compositor.ResIndependent |
| rgba | SDL.Compositor.Drawer, SDL.Compositor |
| rotateC | SDL.Compositor |
| runRenderer | SDL.Compositor |
| sizedA | SDL.Compositor |
| sizedR | SDL.Compositor.ResIndependent |
| Texture | SDL.Data.Texture, SDL.Compositor |
| textureAlphaMod | SDL.Data.Texture, SDL.Compositor |
| textureBlendMode | SDL.Data.Texture, SDL.Compositor |
| textureColorMod | SDL.Data.Texture, SDL.Compositor |
| textureDims | SDL.Data.Texture, SDL.Compositor |
| textureHeight | SDL.Data.Texture, SDL.Compositor |
| textureWidth | SDL.Data.Texture, SDL.Compositor |
| throughCache | SDL.Data.Cache |
| translateA | SDL.Compositor |
| translateR | SDL.Compositor.ResIndependent |
| unColor | SDL.Compositor.Drawer |
| withZIndex | SDL.Compositor |