{-# LANGUAGE TemplateHaskell #-}
module Simple.UI.Widgets.Label (
Label,
LabelClass,
castToLabel,
labelNew,
text,
align
) where
import Control.Lens (makeLensesFor, (.=))
import Control.Monad
import Simple.UI.Core.Internal.UIApp
import Simple.UI.Core.Attribute
import Simple.UI.Core.Draw
import Simple.UI.Core.ListenerList
import Simple.UI.Widgets.Text
import Simple.UI.Widgets.Widget
newtype Label = Label
{ _labelParent :: Text
}
makeLensesFor [("_labelParent", "labelParent")] ''Label
class TextClass w => LabelClass w where
castToLabel :: w -> Label
instance LabelClass Label where
castToLabel = id
instance TextClass Label where
castToText = _labelParent
instance WidgetClass Label where
castToWidget = castToWidget . _labelParent
overrideWidget = overrideWidgetHelper labelParent
labelNew :: Maybe String -> UIApp u Label
labelNew s = do
label <- labelNewOverride s
_ <- on label draw $ labelDraw label
return label
labelNewOverride :: Maybe String -> UIApp u Label
labelNewOverride s = override <$> labelNewDefault s
where
labelComputeSize label = do
maybeText <- get label text
case maybeText of
Nothing -> return (1, 1)
Just _text -> do
let ls = lines _text
let ws = map length ls
let w = maximum ws
let l = length ls
return ( if w == 0 then 1 else w
, if l == 0 then 1 else l
)
override label = overrideWidget label $ do
virtualWidgetName .= "label"
virtualWidgetComputeSize .= labelComputeSize label
labelNewDefault :: Maybe String -> UIApp u Label
labelNewDefault s = do
parent <- textNew s
return Label
{ _labelParent = parent
}
labelDraw :: Label -> Drawing -> Int -> Int -> UIApp u ()
labelDraw label drawing width height = do
maybeText <- get label text
fg <- get label colorForeground
bg <- get label colorBackground
style <- get label colorStyle
drawingRun drawing $ do
drawingSetAttrs fg bg style
drawingClear
forM_ maybeText $ \_text ->
drawingRun drawing $ do
let ls = lines _text
let y = (height - length ls) `div` 2
_align <- get label align
forM_ (zip ls [0..]) $ \(l, i) ->
case _align of
TextAlignLeft -> drawingPutString 0 (y + i) l
TextAlignRight -> drawingPutString (width - length l) (y + i) l
TextAlignCenter -> drawingPutString ((width - length l) `div` 2) (y + i) l