Changelog for socket-io-1.3.12
1.3.12 -- 2020-12-14
- Increased the upper bound of
aesonto < 1.6. - Increased the upper bound of
baseto < 4.15. - Increased the upper bound of
bytestringto < 0.12.
1.3.11 -- 2018-09-30
- Increased the upper bound of
base. - Increased the upper bound of
stm.
1.3.10
- Increased the upper bound of
aeson. - Increased the upper bound of
base.
1.3.9
- Increased the bound of
aeson.
1.3.8
- Increased the bound of
aesonandbase.
1.3.7
- Increased the upper-bound of
aesonandvector.
1.3.6
- Increased the upper-bound of
baseandtransformers.
1.3.5
- Increase upper-bound of
aesonto < 0.12.
1.3.4
- Increased the upper-bound of
aesonto allow < 0.11.
1.3.3
- Increase upper-bound of
vectorto < 0.12.
1.3.2
- Increased upper-bounds of aeson to < 0.10 and of attoparsec to < 0.14.
1.3.1
- Increased the upper-bound of base to allow < 4.9. Now builds on GHC 7.10.1.
1.3.0
- Change
onto be variadic.onis now capable of parsing an arbitrary amount of arguments from the event payload (0 or more). This API should change should be backwards compatible with previous uses ofsocket-io, but allows more uses.
1.2.0
-
Change
appendDisconnectHandlerto work in theEventHandlermonad. This allows you to broadcast messages to other clients when a socket disconnects. The chat example has been updated to broadcast a "user left" message to demonstrate this.Thanks to Kayo Phoenix (@katyo) for the majority of this work!
1.1.1
- Build with
engine-io1.2
1.1.0
-
When building an initial routing table, you now have access to the
Socket. -
engineIOSocketlets you access the underlyingengine-ioSocketfor a Socket.io session.
1.0.1
- Increase upper-bound of engine-io to <1.2
1.0.0
- Initial implementation